让我细细品味
排版感觉不好改阿。新人没什么经验quantum-rose wrote:
音效节奏还有梗都很赞
唯一需要改进的是排版,个人感觉有点乱,note我个人来说喜欢摆成规则图形,滑条要么摆规则要么像0108那样一坨
另外如果L用小圈E用大圈不太妥当吧
THANK YOU FOR MODDINGlkx_Shore wrote:
不完整的ircmod20:24 sjoy: 主要是和EX有差距。L不就做太多串。。
20:25 lkx_Shore: 请你以这是自己style做出来最难的难度为基础去作图
20:26 sjoy: 01:33:665 (1) 左右和右边是啥区别
20:26 lkx_Shore: 滑条右边
20:26 lkx_Shore: 这个就清楚了吧..
20:28 sjoy: 01:45:954 (5) - 这个弯的幅度太大了?
20:29 lkx_Shore: 间距
20:29 sjoy: 和01:45:231 (1) - 分开?
20:30 lkx_Shore: 你这个空出来的时间多了一小段你还和前面用同样的间距吗。。。
20:30 lkx_Shore: 拉远点
20:36 sjoy: KIAI变1.5感觉滑条变得有点快了。。
20:36 lkx_Shore: 我没啥感觉
20:36 lkx_Shore: 但你的确处理不好..
20:37 sjoy: 01:53:183 (3) - 怎么拉都感觉太长了。。
20:38 lkx_Shore: http://osu.ppy.sh/ss/860787
20:39 sjoy: 这种拉条从来没用过。。。
20:39 lkx_Shore: 长了的滑条基本都要用一个红点分成两段的
20:40 sjoy: 红点位置在哪比较叫
20:40 sjoy: 好
20:40 lkx_Shore: 不清楚...这个很难说,情况很多变的,如果你不知道放哪你就放在滑条的1/4或者1/2或者3/4处
20:46 sjoy: 还有吗
20:47 sjoy: 太感谢你抽出时间来指导我了!
20:47 lkx_Shore: 01:58:785 (6) - 不要用这个
20:47 lkx_Shore: 不我感觉这是mod..不算是指导
20:47 lkx_Shore: 02:06:556 (5) - 移到别的地方会好点
20:48 sjoy: 01:58:785 (6) - 主要是12345 位置摆了以后 6怎么摆都变扭。。
20:48 lkx_Shore: 02:10:803 (7) - 这种节奏你还是别把滑条分开
20:48 lkx_Shore: 但这样的滑条不让用的啊...
20:48 sjoy: 为什么我看到别人的图里有。。
20:48 lkx_Shore: 哪个
20:49 *sjoy is editing [http://osu.ppy.sh/b/135918 Amane - Snow, White, Echo [Lunatic]]
20:49 sjoy: 这种最后。。
20:49 sjoy: 现在不让用了阿?
20:50 lkx_Shore: 如果你能写出他那种故事版的话
20:50 lkx_Shore: 没事,可以用
20:53 sjoy: 好吧 我想想看怎么改
20:58 sjoy: 这种来回最短是多少
20:58 lkx_Shore: 有清晰的路轨
20:58 lkx_Shore: 就好
20:58 lkx_Shore: 大概
21:01 sjoy: 改好了。
21:02 lkx_Shore: 嗯
21:02 sjoy: 接下来该怎么提升
21:02 lkx_Shore: 还是多看看你喜欢的mapper的图.
21:03 sjoy: 那个谁比较喜欢做CS5的
21:04 sjoy: 我比较喜欢CS5
21:04 lkx_Shore: 触卡
21:04 lkx_Shore: 等等我找找id,我老记不住
21:05 lkx_Shore: http://osu.ppy.sh/u/106767
21:05 sjoy: 看图是指的是在EDIT里吗
21:05 sjoy: 还是多打图
21:06 lkx_Shore: edit
21:06 lkx_Shore: 打图你能瞬间记忆吗...
21:07 sjoy: 感谢MOD我会努力RANK的!
21:07 lkx_Shore: 好
21:07 lkx_Shore: 你要我存个ircmod给你加sp吗
21:07 sjoy: 好
21:07 lkx_Shore: 嗯
THANK YOU FOR MODDING!Yutsuki yukari wrote:
irc modded
SPOILER13:26 Yutsuki yukari: 你的图随时都可以开始哦你想让我mod了就说一声ww
13:27 sjoy: 好的
13:39 sjoy: 可以开始了吧
13:39 Yutsuki yukari: 嗯好
13:39 sjoy: 其实窝是新手刚开始作图的._.
13:39 Yutsuki yukari: 嗯嗯我知道的ww 所以有蛮多东西想跟你说所以才irc的
13:40 Yutsuki yukari: Easy~
13:40 sjoy: 嗯
13:40 Yutsuki yukari: 00:00:147 (1,2,3) - 这三个可以放在一条直线上
13:40 sjoy: 没摆好._.
13:41 Yutsuki yukari: http://puu.sh/3AR71.jpg
13:41 Yutsuki yukari: 啊ouo 那就修正一下
13:41 Yutsuki yukari: 00:03:004 (1) - 我觉得这个反个curve的方向比较好虽然其实无所谓
13:42 Yutsuki yukari: http://puu.sh/3AR9R.jpg
13:42 sjoy: 好的
13:43 Yutsuki yukari: 00:04:432 (2) - 这个spacing有误,需要拉开,Easy里面尽量不要有距离梗~
13:43 Yutsuki yukari: 00:07:289 (3) - 的头和00:06:575 (2) - 在同一水平线上感觉好点
13:44 sjoy: 好的
13:44 Yutsuki yukari: 00:11:575 (1) - 这个离spinner太近了,一般来说Easy里面Spinner后面的note要有一定距离的
13:45 sjoy: 我还怕太远没接到。。
13:45 Yutsuki yukari: 所以可以考虑把spinner换成slider,或者删掉这部分从00:14:432 (1) -开始
13:46 Yutsuki yukari: 如果是后者的话,spinner可以在00:11:575结束
13:47 Yutsuki yukari: 00:16:932 (1) - 距离上好像有点偏差,调整一下
13:47 Yutsuki yukari: 00:20:861 (3) - 尽量和00:20:146 (1,2) - 在一条直线上
13:48 Yutsuki yukari: 00:25:931 (1) - 这个spacing也是有问题的,ctrl+g然后调整一下
13:49 Yutsuki yukari: 然后后面也调整下
13:50 Yutsuki yukari: 00:30:687 (3) - 这个可以在00:30:870开始然后00:31:419结束
13:50 sjoy: 00:25:931 (1) - 这个怎么动不了 了
13:51 Yutsuki yukari: 因为你一动基本就超出边境了
13:51 sjoy: 原来那个头就能动了。
13:51 Yutsuki yukari: 嗯
13:54 Yutsuki yukari: 01:18:004 (1) - 好像结束在01:18:553比较好
13:54 Yutsuki yukari: 01:20:565 (1) - 这个spacing梗也最好不要出现
13:54 Yutsuki yukari: 01:22:029 (2) - 和之前的一样
13:55 Yutsuki yukari: 01:14:712 (1) - 这个好像应该更开一点点?
13:55 Yutsuki yukari: 然后01:15:077结束
13:55 Yutsuki yukari: 01:20:199 (4) - 这里加个circle吧
13:57 Yutsuki yukari: 01:44:869 (3,1,2,3) - 这三个可以这样
13:57 Yutsuki yukari: http://puu.sh/3AUIN.jpg
13:57 sjoy: ._.什么叫更开一点
13:57 Yutsuki yukari: 就是拉开一点
13:57 Yutsuki yukari: 感觉spacing不太对
13:58 Yutsuki yukari: 01:48:845 (6) - 原则上来说Easy不能出现折这么多次的slider,可以拉长然后折返减少
13:59 Yutsuki yukari: 01:53:906 (1) - 这个的距离也有问题
13:59 Yutsuki yukari: 01:56:074 (2,3,4) - 这三个间距不等诶调整一下
14:00 Yutsuki yukari: EZ就差不多这样吧ouo
14:00 sjoy: 感谢~\(^o^)/~
14:00 Yutsuki yukari: 嗯然后normal
14:01 Yutsuki yukari: 00:04:432 (1) - 看看这样
14:02 Yutsuki yukari: http://puu.sh/3AURe.jpg
14:02 Yutsuki yukari: 00:05:861 (1,2,3,4) - 最好用四个形状一样的slider
14:05 sjoy: 好
14:06 Yutsuki yukari: 00:36:854 (4) - 这里的话
14:07 Yutsuki yukari: http://puu.sh/3AV03.jpg 这样试试看
14:07 Yutsuki yukari: 00:42:212 (2) - 以及这里
14:07 Yutsuki yukari: http://puu.sh/3AV0M.jpg
14:07 sjoy: 这了过界而来吗
14:07 sjoy: 这了过界了吗
14:07 Yutsuki yukari: busuan
14:07 Yutsuki yukari: ai mod 没检测出的
14:07 Yutsuki yukari: 都不算
14:08 Yutsuki yukari: 01:05:425 (5) - 这个也可以
14:08 Yutsuki yukari: http://puu.sh/3AV2V.jpg
14:08 Yutsuki yukari: 01:06:140 (1) - 改成和01:05:425 (5) - 一样的slider看看
14:09 Yutsuki yukari: 01:07:925 (2) - 换一个地方尽量不要和前面的slider有重叠
14:12 Yutsuki yukari: 01:12:568 (2) - 用和这个01:11:854 (1) - 一样的试试看
14:13 Yutsuki yukari: 01:16:175 (4) - 我感觉这样好点你看看
14:13 Yutsuki yukari: http://puu.sh/3AVcM.jpg
14:14 sjoy: 为什么我一开始就没感觉出来QAQ
14:14 Yutsuki yukari: ovo 正常~虎摸
14:16 Yutsuki yukari: 01:23:126 (1,2,3) - 这三个间距不太好,和前面的间距一样了,但是节奏不一样所以尽量还是避免
14:16 Yutsuki yukari: Normal也尽量不要玩间距梗
14:17 Yutsuki yukari: 01:41:616 (4) - 嗯..试试看
14:17 Yutsuki yukari: http://puu.sh/3AVk3.jpg
14:17 Yutsuki yukari: 01:46:677 (3) - clap
14:18 Yutsuki yukari: 02:01:857 (3) - 呜尽量还是不要overlap前面的
14:18 Yutsuki yukari: 02:09:448 (3) -
14:18 Yutsuki yukari: http://puu.sh/3AVmF.jpg
14:19 Yutsuki yukari: 02:10:532 (5) - 这里开始我是觉得可以改成一个折返slider 到02:11:255结束
14:20 Yutsuki yukari: 然后后面的spinner 从02:11:436 (1) - 开始
14:20 Yutsuki yukari: 结束时间不变
14:20 Yutsuki yukari: Normal稍微有点乱不过也就先这样吧ouo
14:21 sjoy: 好的
14:21 Yutsuki yukari: 然后extra
14:22 sjoy: 其实EX是最难的._.
14:22 sjoy: 不知道为什么变4.8了
14:22 Yutsuki yukari: 爆星了
14:22 Yutsuki yukari: 正常~见怪不怪了
14:22 sjoy: EX是GD._.我不好改
14:23 Yutsuki yukari: 啊
14:23 sjoy: 其他都是我做的
14:23 Yutsuki yukari: 好那我有空po到论坛上
14:23 sjoy: 谢谢~
14:23 Yutsuki yukari: chenwu
14:23 Yutsuki yukari: 橙武
14:23 *Yutsuki yukari 双眼发光中
14:24 Yutsuki yukari: 那就hard
14:24 Yutsuki yukari: 00:04:075 (4) - 这个可以用和00:03:004 (1) - 一样的
14:25 Yutsuki yukari: 摆法可以改成http://puu.sh/3AVyK.jpg
14:25 Yutsuki yukari: 00:06:218 (2,3) - 往左边去一格
14:26 Yutsuki yukari: 00:20:504 (2) - 和1用一样的slider
14:26 Yutsuki yukari: 00:31:053 (3) - 尾巴可以往下一点
14:26 Yutsuki yukari: http://puu.sh/3AVBV.jpg
14:27 sjoy: 这种BLANKET怎么拉才是标准的呢
14:27 sjoy: 我没搞懂
14:27 Yutsuki yukari: 就把circle围起来
14:27 Yutsuki yukari: 就好了
14:28 Yutsuki yukari: 00:37:212 (2) - 这个去掉,复制1,然后ctrl+j ctrl+h
14:28 Yutsuki yukari: 然后移到现在的位置
14:29 Yutsuki yukari: 00:37:926 (3) - 这个ctrl+g好像好点
14:29 Yutsuki yukari: 00:48:997 (5) - 这个尾巴往左一点
14:30 Yutsuki yukari: 01:12:568 (3) - 这个太弯了OTL
14:31 Yutsuki yukari: hard也就先这样/w\
14:32 sjoy: -w-越来越少了
14:32 Yutsuki yukari: 是啊
14:32 Yutsuki yukari: 因为难度越往上限制越少
14:33 Yutsuki yukari: 00:45:336 (2,3,4,5,6) - 搞个菱形
14:34 Yutsuki yukari: 01:05:068 (2) - ctrl+g试试
14:34 sjoy: EDIT 几何不会用。。
14:35 Yutsuki yukari: 多试试就好了w
14:36 Yutsuki yukari: 这个diff好像有些stack没stack好,还是故意的?
14:36 Yutsuki yukari: 00:59:890 (7) - 比如这种
14:37 Yutsuki yukari: 01:08:640 (6) - 和上面的分开一些
14:37 sjoy: 啊呀没注意到
14:37 Yutsuki yukari: ouo
14:37 Yutsuki yukari: 整体检查一遍我就不挑stack了
14:38 Yutsuki yukari: 01:37:641 (7) - 嗯试试看
14:38 Yutsuki yukari: http://puu.sh/3AVW6.jpg
14:39 Yutsuki yukari: 01:56:074 (5) - 有点丑
14:39 Yutsuki yukari: 可以两个红点之间距离变短然后整体变长一点
14:40 sjoy: 要几个红点比较好
14:40 sjoy: 没拉过这样的
14:40 Yutsuki yukari: 这个随意~
14:41 Yutsuki yukari: 好像差不多了
14:41 Yutsuki yukari: 我一会儿去发log
THANKS FOR MODDING~!Midasmens wrote:
SPOILER14:56 sjoy: 有空么新人作图 求指导 ._.
15:15 Midasmens: 怎么指导._.
15:16 sjoy: http://osu.ppy.sh/s/100444 说说感觉
15:20 *Midasmens is playing [http://osu.ppy.sh/b/266523 ZUN - Suwa Foughten Field [Lunatic]]
15:21 sjoy: 嗯?
15:21 Midasmens: 先试玩
15:24 sjoy: ·感觉如何
15:24 Midasmens: 还不错
15:24 sjoy: 其实EX质量更高._.
15:25 *Midasmens is playing [http://osu.ppy.sh/b/266778 ZUN - Suwa Foughten Field [Extra]]
15:27 Midasmens: 真是新人(思考
15:30 sjoy: 捂脸 剩下难度感觉好渣。。
15:30 sjoy: 其实H就是L缩减版。。实在不会做H了偷懒了。
15:30 Midasmens: H是有一点不舒服
15:32 sjoy: 经验不足阿实在不会做那么多DIFF
15:34 Midasmens: Easy太难了
15:34 Midasmens: ;w;
15:34 Midasmens: 有点过了的说
15:34 sjoy: ;w;需要减NOTE么
15:35 sjoy: 我看星星才2.5
15:35 Midasmens: 不是星星的问题
15:35 sjoy: ·那是啥问题
15:35 Midasmens: 00:32:700 (1) - 这种红线note要尽量避免
15:35 Midasmens: 00:36:248 - 这里偷懒w
15:36 sjoy: 就是说红线不放NOTE?
15:36 sjoy: 尽量都是滑条
15:36 Midasmens: 不是不放辣
15:36 Midasmens: 啦
15:36 Midasmens: slider可以接受
15:36 Midasmens: note有点。。。 QAQ
15:37 Midasmens: 01:14:711 - 这里开始
15:37 Midasmens: 后面巨难的说~~
15:37 sjoy: QAQ没经验不会拿捏
15:38 sjoy: 这是我第一张图
15:38 Midasmens: 01:28:604 (3,4) - 这样子的会坑到玩家啦 xD
15:38 Midasmens: 好~ 第一张GJ
15:39 Midasmens: 还有Easy的间距大了
15:39 sjoy: 多少DS比较好
15:39 Midasmens: 0.8到1
15:40 sjoy: 我SV是0.8
15:41 Midasmens: 01:30:773 (1) - 这个不舒服呢
15:41 Midasmens: 总之DS有点大了w
15:42 Midasmens: 01:41:616 (4,1) - NO!NO!!
15:42 Midasmens: 这个新手措不及防
15:42 sjoy: 阿?
15:43 Midasmens: 01:48:845 (6) - 这个slider折返多了点 lol 新手没这个观念
15:43 sjoy: 好变长滑条
15:44 Midasmens: 02:10:894 (2) - 这个还算ok
15:46 Midasmens: 01:30:773 (1) - 延长到白线吧 lol
15:46 Midasmens: 从作图可以看出来乃很触的说
15:47 sjoy: ._.
15:48 sjoy: 按照你的标准来看 E难度 1PC DTHRFL才是正确难度
15:48 Midasmens: 不是啦
15:49 Midasmens: 怎么可能强求FL呢
15:50 Midasmens: 00:21:575 (1,2,3,4,1,2,3,4,1,2,3) - Nice
15:50 Midasmens: Extra
15:53 sjoy: 其实越高难度限制越少越好做._>
15:53 Midasmens: Extra还是可以的~ 挺赞
15:54 Midasmens: Hard的AR低了
15:54 Midasmens: +1吧
15:54 sjoy: 那和L难度就一样啦?
15:55 Midasmens: 又没事的w ._.
15:55 sjoy: 能到RANK线么._.
15:57 Midasmens: 这不好说
15:57 sjoy: 哪个不行我直接重新好了
15:57 Midasmens: 感觉Easy要大改 lol
15:58 sjoy: 了解我重新做好了
15:59 Midasmens: Hard的AR要+1
15:59 sjoy: 好
15:59 sjoy: L的话应该不会造成读图障碍吧
16:00 sjoy: H难度感觉星会不会高了4.9这样
16:00 sjoy: 其实我一开始想做简单一点的
16:00 Midasmens: hard明显比L好读多了
16:01 Midasmens: 乃要是想重弄也行~ 不改现在也还行
16:01 Midasmens: 稍微简单一点
16:02 sjoy: 好
16:02 Midasmens: 差不多就这些~ 希望能帮上忙
加油!有潜力!(这哪是新人!
You are right.I have little time on esier diffLeader wrote:
Hello
[General]OK I'm not sure about title before .THANK YOU
- Correct title is 神さびた古戦場 ~ Suwa Foughten Field (The Venerable Ancient Battlefield ~ Suwa Foughten Field), also add Kanako Yasaka to tags.
[Easy]FIXED
- 00:04:432 (2,1) - Make them similar OK
- 00:18:718 (3) - Move it under 2's end? Fits better for an Easy diff. OK
- 00:23:005 (1,1) - You should rework on these and make them better and symmetric. OK
- 00:27:944 (2) - Confusing, rework on pattern and move it elsewhere OK
- 00:33:797 (1) - You should map this part instead of adding a spinner umm I try it.
- 01:15:626 (2) - Move to the same line as 2's end, flows better OK
- 01:37:279 (5,6,7) - You should move these down a bit OK
- 01:56:074 (2,3,4) - They haven't the same spacing
[Normal]Sorry .I think CS4 is suitable for this diff .If others talks it again .I change it.
Try to change slider velocity to 1.00, sliders are too big in this diff imo. Also, Circle Size should be set to 3
[Hard]FIXED
- 00:18:004 (1) - Remove new combo FIXED
- 00:19:432 (1) - ^ FIXED
- 00:22:111 (1,1) - ^FIXED
- 00:25:565 (5) - Move down to avoid overlap I think when 00:26:480 (7) - appear 00:25:565 (5) - have already disappear 。
- 01:06:140 (1) - Avoid that overlap again! D: FIXED
- 02:01:496 (1,2,3) - Ugly pattern, you should change it
[Lunatic]THANK YOU
I enjoyed it, good job.
[Extra]
- 00:04:968 - Needs a note here. I think it's not neccessary
I don't know about kiai time.. that part seems overmapped to me.
It should get some work more on easier diffs, good luck~
144,176,106496,5,0,0:0:0:0:
110,259,106677,2,0,P|183:248|230:191,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
318,175,107219,1,0,0:0:0:0:
388,120,107400,2,0,P|288:99|229:197,1,225.000000894069
156,264,117881,5,0,0:0:0:0:
156,139,118062,1,0,0:0:0:0:
262,77,118243,1,8,0:0:0:0:
370,139,118424,1,0,0:0:0:0:
370,264,118604,1,0,0:0:0:0:
264,202,118785,2,0,B|220:192|264:192,4,28.1250011846423
262,324,119327,1,0,0:0:0:0:
Thank you for the detail modding!RandomEffect wrote:
Thank you for M4M request!
[General]I think the kiai time at 60%+ suitable .Others I try to decrease
- I suggest to add soft-sliderslide.wav of silence OK
- I think the volume of normal-hitsound is too loud. at most 60% is suitable
[Easy](a kiai time is suitable thank you)
- 00:09:075 (1) - start at 00:09:432 OK
- 00:17:289 (2,3) - For Easy-diff, avoiding stack is better I think it doesn't matter
- 00:28:858 (1) - end at 00:29:224 OK
- 00:33:797 (1) - spinner is not suitable for this part. if using spinner, 00:31:785 ~ 00:34:712- is better I deleted the spinner and added some pattern
- 01:08:282 (3,1,2,3,4,1,2) - a little boring. add notes or sliders of different length moderately OK. I try it.
- 01:27:151 (1,2) - confusing because hit-sound's volume is very defferent. I suggest to adjust it fixed
- 01:50:653- Kiai-Time start at 01:51:014, i think (00:34:533 ~ 00:51:854 is also suitable for Kiai-Time, I think)
[Normal]it doesn't matter because it's slide
- 00:09:075 (1) - start at 00:09:432 OK
- 00:13:718 (5) - end at 00:14:075
- 00:33:797 (4,5) - it is better to put together into a slider OK
- 01:42:520 (2,3) - avoid overlapOK
- 01:55:713- add a note I think it's not necessary
- 02:00:050 (4) - delete OK
- 02:10:532 (1,2) - For normal-diff, it is a little difficult (including 1/4 rhythm). How about put together into a slider?
[Hard][Lunatic]
- 00:23:005 ~ 00:30:139- 1/4 length sliders like 00:23:553 (2) - are not good. exchange each slider into a note I think too much 1/4 rhythm note is hard for the diff slide i think it's ok
- 01:33:665 (1) - remove finish
- 01:46:496 (1,2,3,4) - Make the curve cleaner and make it encircle the note like this That's great ! Thank you
SPOILER144,176,106496,5,0,0:0:0:0:
110,259,106677,2,0,P|183:248|230:191,1,150.000000596046,0|8,0:0|0:0,0:0:0:0:
318,175,107219,1,0,0:0:0:0:
388,120,107400,2,0,P|288:99|229:197,1,225.000000894069[Extra]
- 00:08:004 (1,2,3,4,5) - if you intend to make regular pentagon, I recommend to use Ctrl+shift+D Thank you .It's useful
- 00:19:432 (1,2,3,4,1) - ^
- 00:21:218 (6,7,1,2,3,4,5,6,7) - ^
- 00:35:069- add a note OK
- 01:23:126 (3,1) - this overlap is not good. make an angle more or avoid stack OK
- 01:24:955 (2) - this rhythm is confusing. I recommend to make other style there are 1/3 drums.I follow it
01:57:881 (1,2,3,4,5,6,7) - it is better to reqular hexagon like this OKSPOILER156,264,117881,5,0,0:0:0:0:
156,139,118062,1,0,0:0:0:0:
262,77,118243,1,8,0:0:0:0:
370,139,118424,1,0,0:0:0:0:
370,264,118604,1,0,0:0:0:0:
264,202,118785,2,0,B|220:192|264:192,4,28.1250011846423
262,324,119327,1,0,0:0:0:0:In "mountain of faith", there are a lot of good music. this music is also fine! I agree with you ZUN have created a lot of excellent music .I like it very much
Good! Thank you
~Good Luck~
o0ohitomio0o wrote:
Overallummm I think my hitsounds are suitable for the mapYour normal-hitwhistle.wav & normal-hitclap2 somehow sounds not fit :S
My suggestion:
normal-hitwhistle: http://puu.sh/3IMe6.wav
normal-hitclap2: http://puu.sh/3IMdb.wav
Thank you anywayHardOK that's great00:05:504 (4) - change this from clap to finish
00:11:396 - add a note ummm I think it's too crowded on the timeline
00:19:343 - add a note? like this http://puu.sh/3IMmn.jpg OK
00:30:870 (2) - remove this note so it fits with the other combos before & after OK I'll think about it
01:10:425 (5,6) - remove the 6 & adjust the slider so that it goes for 1.5 beat? like this http://puu.sh/3IMt4.jpg OK I'll think about it
01:58:243 (3,4,5,6) - rotate these 4 sliders by 45degree clockwise like this? http://puu.sh/3IMAx.jpg for variation cause u did like this beforehand
CONTINUE IRC NOW~
You’ve had a hard time Thank youo0ohitomio0o wrote:
Done IRC xD good luck 2 you w this map xD
post everything lol, too lazy 2 find the exact part ;PExtra+Lunatic2013-07-22 12:24 o0ohitomio0o: hi
2013-07-22 12:25 sjoy: Hi
2013-07-22 12:25 o0ohitomio0o: IRC is ok w u right?
2013-07-22 12:26 sjoy: of course
2013-07-22 12:26 sjoy: in fact it's hard for me to make e/n diff..
2013-07-22 12:27 o0ohitomio0o: ok
2013-07-22 12:27 o0ohitomio0o: I'll mod ur EZ/NO first
2013-07-22 12:27 o0ohitomio0o: HA/IN I think i'll use auto 2 watch
2013-07-22 12:27 o0ohitomio0o: crazy mouse here '3'
2013-07-22 12:30 o0ohitomio0o: sr dor the internet sucks
2013-07-22 12:32 o0ohitomio0o: ACTION is editing [http://osu.ppy.sh/b/266731 ZUN - The Venerable Ancient Battlefield ~ Suwa Foughten Field [Easy]]
2013-07-22 12:34 sjoy: there are some wrong in esay?
2013-07-22 12:34 o0ohitomio0o: can u add more breaks in easy?
2013-07-22 12:34 o0ohitomio0o: cause there's only 1 break thw whole song
2013-07-22 12:35 o0ohitomio0o: a short break would b ok too
2013-07-22 12:35 o0ohitomio0o: newbie use mouse => break to adjust their aim
2013-07-22 12:36 sjoy: OK when the new break start?
2013-07-22 12:36 o0ohitomio0o: just looked at your timing
2013-07-22 12:36 o0ohitomio0o: seems
2013-07-22 12:36 o0ohitomio0o: fine
2013-07-22 12:36 o0ohitomio0o: now the break thing
2013-07-22 12:37 o0ohitomio0o: 00:09:432 (1) - here u think u could replace the spinner w a short break
2013-07-22 12:38 sjoy: OK
2013-07-22 12:40 o0ohitomio0o: 00:18:718 (3) - this I think shouldn't be overlapped with the slider before
2013-07-22 12:40 o0ohitomio0o: instead you could try to make it like this?
2013-07-22 12:41 o0ohitomio0o: http://puu.sh/3IGVo.jpg
2013-07-22 12:41 sjoy: OK. That's great
2013-07-22 12:43 o0ohitomio0o: 00:21:932 (5) - this slider doesn't sound match w the music
2013-07-22 12:44 o0ohitomio0o: my suggest is you remove the slider & replace it w 2 normal notes
2013-07-22 12:44 o0ohitomio0o: forming a square like this? http://puu.sh/3IH2z.jpg
2013-07-22 12:45 sjoy: Ok
2013-07-22 12:46 o0ohitomio0o: 00:34:712 (1,2,3,4,1,2,3) - can you remove these 2 combo & place a break here?
2013-07-22 12:48 o0ohitomio0o: 01:04:711 (4) - new combo here perhaps?
2013-07-22 12:49 sjoy: a easy diff can be allowed 3 breaks in 2mins?
2013-07-22 12:49 o0ohitomio0o: yes
2013-07-22 12:50 o0ohitomio0o: usually it a break ~15s for 1 min gameplay
2013-07-22 12:50 o0ohitomio0o: we didvided it into shorter breaks because your map is a little too much tapping for an easy
2013-07-22 12:50 o0ohitomio0o: it's more nearly like normal already
2013-07-22 12:51 sjoy: ok
2013-07-22 12:51 o0ohitomio0o: 01:26:419 (1,2) - del this & give a quick break here?
2013-07-22 12:51 o0ohitomio0o: change of beat there
2013-07-22 12:52 sjoy: OK
2013-07-22 12:52 o0ohitomio0o: 01:48:122 (1,2,3,4) - break here too, kiai is after this
2013-07-22 12:53 o0ohitomio0o: no prob w kiai xD
2013-07-22 12:54 o0ohitomio0o: rechecking your easy hitsounds...
2013-07-22 12:54 sjoy: ok
2013-07-22 12:55 sjoy: btw 00:52:211 is this break too long?
2013-07-22 12:55 o0ohitomio0o: no that's the right length normally
2013-07-22 12:56 o0ohitomio0o: but only 1 break in the whole song for easy is unacceptable
2013-07-22 12:57 sjoy: I see.
2013-07-22 12:57 o0ohitomio0o: k hitsounds r ok w me
2013-07-22 12:57 o0ohitomio0o: move on to normal now
2013-07-22 12:58 o0ohitomio0o: testplaying...
2013-07-22 13:01 o0ohitomio0o: I think u should rename normal into normal+
2013-07-22 13:01 o0ohitomio0o: that was a bit overboard
2013-07-22 13:01 sjoy: OK.
2013-07-22 13:02 sjoy: do the NM diff set more breaks?
2013-07-22 13:03 o0ohitomio0o: I'm checking the overall patterns now
2013-07-22 13:03 o0ohitomio0o: I'll se if it needs more
2013-07-22 13:04 o0ohitomio0o: 00:24:468 (2) - think u could move it a bit closer to the (3)
2013-07-22 13:04 sjoy: sv is 1.2 . can you feel too fast?
2013-07-22 13:04 o0ohitomio0o: 1.2 it's ok for medium+ & hard
2013-07-22 13:04 o0ohitomio0o: cause the bpm is 166
2013-07-22 13:04 o0ohitomio0o: '3'
2013-07-22 13:05 o0ohitomio0o: if you think so there's an easy way to fix
2013-07-22 13:05 o0ohitomio0o: decrease the circle size by 1
2013-07-22 13:05 o0ohitomio0o: & it migically seems to slow down
2013-07-22 13:06 sjoy: I think cs4 is suitable for nm+;w;
2013-07-22 13:06 o0ohitomio0o: if u think so~
2013-07-22 13:06 o0ohitomio0o: I respect mapper's ideas
2013-07-22 13:06 sjoy: thank you(^o^)
2013-07-22 13:06 o0ohitomio0o: np
2013-07-22 13:07 o0ohitomio0o: 00:27:395 (2,3) - these 2 move closer too?
2013-07-22 13:07 o0ohitomio0o: like this
2013-07-22 13:08 o0ohitomio0o: http://puu.sh/3IHLo.jpg
2013-07-22 13:09 sjoy: OK
2013-07-22 13:09 o0ohitomio0o: 01:05:068 (4) - new combo here?
2013-07-22 13:12 o0ohitomio0o: \01:13:282 (3) - new combo here too
2013-07-22 13:12 sjoy: OK
2013-07-22 13:13 o0ohitomio0o: 01:41:255 (3) - delete this note? (only a suggestion)
2013-07-22 13:13 o0ohitomio0o: cause this phase the music is dim
2013-07-22 13:13 o0ohitomio0o: I don't want too much hits&claps here though
2013-07-22 13:14 sjoy: OK
2013-07-22 13:14 o0ohitomio0o: 01:49:568 (1,2) - delete these perhaps? exchange for a break before kiai '3'
2013-07-22 13:15 sjoy: OK
2013-07-22 13:15 o0ohitomio0o: http://puu.sh/3IHYX.jpg
2013-07-22 13:16 o0ohitomio0o: I think place a stream 3 at the start of the kiai
2013-07-22 13:16 o0ohitomio0o: no break
2013-07-22 13:16 o0ohitomio0o: but still remove the 2 sliders '3'
2013-07-22 13:17 o0ohitomio0o: 01:51:737 (4) - if u make that stream 3 then turn this into new combo?
2013-07-22 13:17 sjoy: OK
2013-07-22 13:17 o0ohitomio0o: 02:00:050 (4) - plz remove this, I don't think it matches w the music
2013-07-22 13:18 sjoy: OK
2013-07-22 13:18 o0ohitomio0o: so that dones w normal+
2013-07-22 13:18 o0ohitomio0o: hard next
2013-07-22 13:19 sjoy: OK
2013-07-22 13:23 sjoy: in fact I cost more time on harder diff ;w;
2013-07-22 13:23 o0ohitomio0o: '3'
2013-07-22 13:23 o0ohitomio0o: more notes
2013-07-22 13:23 o0ohitomio0o: more work
2013-07-22 13:23 o0ohitomio0o: but feels great xD
2013-07-22 13:24 sjoy: This is my 1st map. I want to make it better for rank .
2013-07-22 13:25 o0ohitomio0o: well it's pretty good for a 1st map xD
2013-07-22 13:25 o0ohitomio0o: this will be ranked
2013-07-22 13:25 o0ohitomio0o: that I'm sure xD
2013-07-22 13:25 sjoy: thank you :-D
2013-07-22 13:25 o0ohitomio0o: it's 1.30 here in VN now
2013-07-22 13:25 o0ohitomio0o: extra class time
2013-07-22 13:26 o0ohitomio0o:
2013-07-22 13:26 o0ohitomio0o: will u be onl in 2 hrs more
2013-07-22 13:28 sjoy: Sorry the internet is so bad
2013-07-22 13:28 o0ohitomio0o: it's fine
2013-07-22 13:29 o0ohitomio0o: if u aren't onl when I'm back I'll post the thread to u the hard+insane+lunatic
2013-07-22 13:29 o0ohitomio0o: also the folder check
2013-07-22 13:29 sjoy: it doesn't matter
2013-07-22 13:32 o0ohitomio0o: posted the IRC in map's thread
2013-07-22 13:32 o0ohitomio0o: see ya later
2013-07-22 13:32 o0ohitomio0o: afk for now
2013-07-22 13:32 sjoy: OK bye
2013-07-22 16:08 sjoy: Hi I'm ol you can continue to post or irc
2013-07-22 16:08 o0ohitomio0o: I'm currently modding by thread hard so if u can IRC that's great
2013-07-22 16:08 o0ohitomio0o: I nearly done hard
2013-07-22 16:09 sjoy: OK
2013-07-22 16:09 o0ohitomio0o: when I'm done posting hard we'll IRC lunatic & extra k?
2013-07-22 16:09 sjoy: OK no problem
2013-07-22 16:12 o0ohitomio0o: k posted the hard
2013-07-22 16:12 o0ohitomio0o: take a look
2013-07-22 16:12 sjoy: Ok
2013-07-22 16:12 o0ohitomio0o: u wanna edit the hard now or we IRC all first?
2013-07-22 16:13 sjoy: it looks not very much .So I decide to edti the hard
2013-07-22 16:14 o0ohitomio0o: k
2013-07-22 16:14 o0ohitomio0o: when ur done tell me xD
2013-07-22 16:14 sjoy: ok
2013-07-22 16:29 o0ohitomio0o: done yet :3
2013-07-22 16:36 sjoy: I'm sorry to have kept you waiting for so long
2013-07-22 16:36 o0ohitomio0o: it's ok xD
2013-07-22 16:36 sjoy: Let's begen irc
2013-07-22 16:36 o0ohitomio0o: k
2013-07-22 16:37 o0ohitomio0o: 00:18:629 - here think u can add a note so that it become a stream 3
2013-07-22 16:39 o0ohitomio0o: 01:21:846 (2) - remove this note no match w the music
2013-07-22 16:40 sjoy: OK
2013-07-22 16:41 o0ohitomio0o: 02:01:135 (1,2,3,4,5,6,7,8,9,10,11) - why the stream was cut apart at note 6?
2013-07-22 16:42 sjoy: because I thinks the tones began to change on02:01:586 (6) -
2013-07-22 16:43 o0ohitomio0o: it sounds rather normal to me?
2013-07-22 16:43 o0ohitomio0o: & also
2013-07-22 16:43 o0ohitomio0o: if the tone DO change at that
2013-07-22 16:43 o0ohitomio0o: plz make the stream short
2013-07-22 16:43 o0ohitomio0o: making it into 2 short streams
2013-07-22 16:44 o0ohitomio0o: cause usually streams r for 1 consistent beat part
2013-07-22 16:44 sjoy: OK I'll think about it
2013-07-22 16:44 o0ohitomio0o: my suggest it is goes like this
2013-07-22 16:44 o0ohitomio0o: http://puu.sh/3INoJ.jpg
2013-07-22 16:44 o0ohitomio0o: if u want
2013-07-22 16:44 o0ohitomio0o: :3
2013-07-22 16:46 o0ohitomio0o: 02:02:761 (2) - can u move the 2 upper so that it looks symmetrical with note 1 & 3?
2013-07-22 16:47 o0ohitomio0o: 02:03:484 (6) - same goes
2013-07-22 16:47 o0ohitomio0o: 02:04:207 (4) - same also '3'
2013-07-22 16:47 sjoy: OK
2013-07-22 16:48 o0ohitomio0o: 02:09:086 (1,2,3,4,5) - these 5 r intended 2 be straight right?
2013-07-22 16:48 o0ohitomio0o: 02:09:086 (1) - move this note up a bit '3'
2013-07-22 16:50 sjoy: OK
2013-07-22 16:51 o0ohitomio0o: k so that ends the lunatic
2013-07-22 16:53 sjoy: In fact the continuous stream can be devided into a few parts in these day
2013-07-22 16:53 o0ohitomio0o: it wasn't common in my view though
2013-07-22 16:53 sjoy: We can see it in many songs
2013-07-22 16:53 o0ohitomio0o: oh
2013-07-22 16:54 o0ohitomio0o: I use long streams rarely
2013-07-22 16:54 o0ohitomio0o: only 3-5-7
2013-07-22 16:55 o0ohitomio0o: my style is more into symmetry
2013-07-22 16:56 sjoy: I see
2013-07-22 16:57 o0ohitomio0o: ah so here's the mod for extra
2013-07-22 16:57 o0ohitomio0o: 00:32:883 (4,5) - can u silence the sliders' end?
2013-07-22 16:57 o0ohitomio0o: in fact the hitsound is rather loud, oppresing the music
2013-07-22 16:58 o0ohitomio0o: so try not to overuse it
2013-07-22 16:58 o0ohitomio0o: in some parts it may be ugly
2013-07-22 17:00 sjoy: 00:32:883 (4,5) - in fact it's used to be 5 note steam
2013-07-22 17:00 o0ohitomio0o: oh
2013-07-22 17:01 o0ohitomio0o: 00:50:783 (1,2,3,4,1,2,3,4,1,2,3,4) - LOVE the hitsounds <3
2013-07-22 17:01 o0ohitomio0o: great job
2013-07-22 17:02 sjoy: thank you :-D
2013-07-22 17:03 o0ohitomio0o: 01:23:309 (4) - move the note to 01:23:401 -
2013-07-22 17:04 o0ohitomio0o: ok?
2013-07-22 17:04 o0ohitomio0o: also move 4 nearly stack on slider 1 too
2013-07-22 17:04 o0ohitomio0o: I think it sounds better
2013-07-22 17:05 o0ohitomio0o: 01:49:568 (1,2,3,4,5,6,7,8) - love this part too <3
2013-07-22 17:08 sjoy: 01:23:401 - is on blue line
2013-07-22 17:08 o0ohitomio0o: yes
2013-07-22 17:08 sjoy: I think is not very suitabl for beginning
2013-07-22 17:09 o0ohitomio0o: there are cases like this too
2013-07-22 17:09 o0ohitomio0o: that part rather than 1/2 beat
2013-07-22 17:09 sjoy: 01:23:126 (3,4) - maybe conbine into a slide
2013-07-22 17:10 o0ohitomio0o: I don't think so sadly
2013-07-22 17:10 o0ohitomio0o: the sliderslider sounds no fit in this case
2013-07-22 17:12 o0ohitomio0o: http://puu.sh/3IO4F.jpg
2013-07-22 17:12 o0ohitomio0o: make it goes like this?
2013-07-22 17:12 o0ohitomio0o: at here 01:23:401 -
2013-07-22 17:13 sjoy: OK I'll think about it
2013-07-22 17:14 o0ohitomio0o: 01:26:419 - maybe add a green line here?
2013-07-22 17:14 o0ohitomio0o: make the hitsound into soft
2013-07-22 17:14 o0ohitomio0o: 01:26:419 (3,4) - so that these 2 r soft-normal
2013-07-22 17:17 sjoy: in the ex diff I don't use the soft- hitsounds on purpose
2013-07-22 17:18 o0ohitomio0o: oh
2013-07-22 17:18 o0ohitomio0o: just think about it if u can xD
2013-07-22 17:18 o0ohitomio0o: it's my suggestion only
2013-07-22 17:18 o0ohitomio0o: maybe the others will say no~
2013-07-22 17:18 o0ohitomio0o: or yes~
2013-07-22 17:18 o0ohitomio0o: no one knows~
2013-07-22 17:18 o0ohitomio0o: use it if it fits you xD
2013-07-22 17:18 sjoy: of course different people have different ideas
2013-07-22 17:19 o0ohitomio0o: uhm
2013-07-22 17:20 o0ohitomio0o: k
2013-07-22 17:20 sjoy: nothing is absolutely right
2013-07-22 17:20 o0ohitomio0o: uhm
2013-07-22 17:20 o0ohitomio0o: so extra ends xD
2013-07-22 17:20 o0ohitomio0o: done modding
2013-07-22 17:20 sjoy: OK
2013-07-22 17:20 o0ohitomio0o: gosh 4 maps more
2013-07-22 17:21 sjoy: thanks for your detail modding \(^o^)/
2013-07-22 17:21 o0ohitomio0o: np xD
2013-07-22 17:21 o0ohitomio0o: good luck w this =w=
2013-07-22 17:22 sjoy: lt looks you are busy today -w- good luck
2013-07-22 17:22 o0ohitomio0o: xD yeah
2013-07-22 17:22 o0ohitomio0o: I'll try
2013-07-22 17:22 o0ohitomio0o: to finish up at least 3 maps
2013-07-22 17:22 o0ohitomio0o: the other 2 may be tmr's load '3'
2013-07-22 17:23 sjoy: cheer up!
2013-07-22 17:23 o0ohitomio0o: gonna post this into forum now xD
2013-07-22 17:23 sjoy: ok
2013-07-22 17:23 o0ohitomio0o: later xD
2013-07-22 17:24 o0ohitomio0o: gotta concentrate
thank you for moddingpieguy1372 wrote:
hi
[General][Lunatic]
- combo colors are inconsistent, choose one set plz FIXED
- hitsounds in [Easy], [Normal], & [Hard] seem weird cause they're different between all the diffs and there's a lot of missing hitsounds (e.g. finishes etc.). instead of pointing out every one, I'd advise to just make some hitsound patterns like in Lunatic, cause Lunatic sounds good ~~ OK I'll think about it
if you prefer to keep it, no need to change
00:10:861 (3) - imo put the finish on 00:11:575 (1) - instead makes more sense ok
00:28:126 (5) - whistle on end? seems to fit what you're doing here ok
00:31:419 (3) - whistle? ok
00:31:785 (4,1) - switch NCs for new measure fixed
00:35:783 (4) - maybe add finish at the start here, and also at 00:36:854 (1) - ? follows music better, ofc it's up to you :3 (if you agree change the others too plz, no need to point out every single one ) umm I think a little noisy
00:57:568 (1) - add finish like before?
01:00:425 (1) - 01:03:282 (1) - 01:06:139 (1) - 01:08:996 (1) - 01:11:854 (1) - same ok I'll add them
01:20:199 (1) - whistle on start? OK
01:23:126 (3) - ^ OK
01:27:882 (1) - add soft finish on start to match cymbal ok
01:27:882 - start claps here plz, feels weird starting claps later when the section starts here. also, maybe try using more soft whistles? seems to fit here and would sound good imo ~ OK I'll adjust them
01:39:448 - feels weird changing clap pattern here when 01:33:665 - uses a different clap pattern, I'd recommend using the same pattern through this section.
01:58:785 (6) - http://puu.sh/3JwFa.jpg try this rhythm? imo makes more sense to have a faster rhythm during the strong part of the song o.o OK
02:02:038 (11) - http://puu.sh/3JwHj.jpg ? seems more natural to "hold" on a 1/1 as opposed to 1/2 OK
[Hard] 01:18:553 (1) - no need for NC here fixed
[Normal+]
imo CS - 1 and rename to [Normal] is fine umm ok I'll change it
00:15:146 (1) - no need to NC here fixed
00:15:861 (2) - missing clap finxed
01:42:339 (1,2,3) - http://puu.sh/3Jwnl.jpg try this rhythm? currently it's kind of weird since the player just "hits" on 1/2s, IMO it's acceptable to follow the song closely and add more notes ~ OK
01:48:845 (6) - end it 1/2 earlier and fill in pause? no need to pause in [Normal] diff when the song keeps going fixed
01:51:737 (1) - no need to NC here fixed
02:06:918 (1,2) - switch NCs for new measure? imo makes more sense fixed
[Easy]
00:31:785 (4) - add NC like the others fixed
00:33:797 (6) - IMO end it 1/2 later is better, so that there's something at the strong beat here 00:34:712 -
01:14:712 (1) - this slider isn't quite following the rhythm, up to you if you wanna change it tho OK I'll think about it
02:00:412 (5,1) - wrong spacing fixed
[Extra]
02:13:785 (1,2,3,4,5) - try spacing this stream out more, imo it seems to fit cause it's the strong part of the song ok
neat diff, nice
really good for someone with no ranked maps, I'd only recommend changing the hitsounds on lower diffs.
star ~ good luck >w<
感谢了。这是我最需要的MODts8zs wrote:
[Extra]
00:19:254 (8) - Ctrl+G
00:35:783 (1,2,3) - http://osu.ppy.sh/ss/884121
00:37:390 (3) - move to 136,252
00:39:712 (3) - http://osu.ppy.sh/ss/884132
00:42:212 (1) - http://osu.ppy.sh/ss/884138
01:20:382 (9) - moveto 112,192
01:30:773 (1,2,3) - http://osu.ppy.sh/ss/884144
最后的速度太鬼畜了XDirc mod22:18 ts8zs: 看了下,感觉发帖的话槽点略多……irc可以么:3
22:18 sjoy: 好
22:20 ts8zs: 现在的map环境和过去有很大区别
22:20 sjoy: 什么区别 0 0
22:20 ts8zs: 过去强调节奏,现在强调流畅性和美观
22:20 ts8zs: 尤其是蠢老板增添外接圆滑条后更是如此
22:20 sjoy: 那是什么
22:21 sjoy: 没听过
22:21 sjoy: 有什么区别吗 我以前没接触过作图上个月才开始接触
22:22 ts8zs: http://osu.ppy.sh/ss/884001
22:22 ts8zs: 像下面这种就是以前用的
22:22 ts8zs: 因为调整起来非常麻烦所以在一年前rank的图大部份滑条拉得都不怎么样:3
22:22 ts8zs: 这些都不是重点
22:23 ts8zs: 关键是现在强调流畅性和美观
22:23 sjoy: 3点拉滑条么。
22:24 ts8zs: 比如你的lun从开始到 00:14:789 (3) - 都比较流畅
22:25 ts8zs: 这个3也在注意点就能打的范围内
22:25 ts8zs: 接着这个6显得就比较坑
22:25 sjoy: 怎么坑了0 0
22:25 sjoy: 为什么我发现不来
22:26 ts8zs: 乃都是大触了XD
22:26 ts8zs: 按照45的延长线不应该Ctrl+G才比较顺么
22:27 sjoy: 我想想当时好像直接00:14:611 (2,3,4) - 移动过来了大概。。
22:28 sjoy: 你的意思是从 5到6移动起来很变扭么
22:29 ts8zs: 有点这个意思
22:29 sjoy: 好吧其实我是感觉没去吧既然你说了我就改
22:29 ts8zs: XD
22:30 ts8zs: 而且很多滑条显得有点粗糙
22:30 ts8zs: http://osu.ppy.sh/ss/884019
22:30 ts8zs: 这样按照approach circle摆的话能美观不少
22:30 sjoy: 看了你的图 确实排列比较爽各种包
22:31 ts8zs: 各种包不是我的错XD
22:31 ts8zs: 相对的比较乱的图一般是高bpm高SV的:3
22:31 ts8zs: 比如0108
22:32 ts8zs: http://osu.ppy.sh/ss/884020
22:32 ts8zs: 00:16:039 (2,3,4,5,6) -
22:33 ts8zs: 相对现在的 这样子流畅性能高很多:3
22:33 ts8zs: 怎么说呢……像你这种风格现在很难rank
22:34 sjoy: 没事 有EX。
22:34 sjoy: 倒不了 L删了
22:34 ts8zs: 我觉得做的还行……
22:35 ts8zs: 就是一些老梗需要改
22:35 sjoy: 不是一般MAP看最高难度么
22:35 ts8zs: 都要看的XD
22:35 ts8zs: 00:00:147 (1) -
22:35 ts8zs: 像这种都最好改一下:3
22:36 ts8zs: 00:28:126 (5) -
22:36 sjoy: 改什么
22:36 ts8zs: http://osu.ppy.sh/ss/884025
22:36 ts8zs: 把2包好一点
22:37 ts8zs: 因为这都是现在很容易都能做到的
22:37 sjoy: 好的 果然找你MOD很正确你是第一个跟我MOD 美观的人
22:37 sjoy: 其他人都没有
22:37 ts8zs: 因为一般人都会注意吧XD
22:38 sjoy: 怎么包阿
22:38 sjoy: 我完全都不会都是靠乱扭的
22:38 sjoy: 能扭出来就扭出来
22:38 ts8zs: XD
22:38 ts8zs: 嗯……现在的滑条比过去好拉很多……
22:38 sjoy: 到底移动哪个点?
22:38 ts8zs: 比如00:28:126 (5) -
22:39 ts8zs: 你就可以把第二个点往内移
22:40 sjoy: 弄到2个弧平行么
22:40 ts8zs: 对
22:41 ts8zs: 流畅性的话呢……
22:41 ts8zs: 00:28:858 (1,2,3) - 比如这个
22:41 sjoy: 00:32:700 (3) - 这个要怎么拉
22:41 ts8zs: 第二个点右移就行吧:3
22:42 ts8zs: 00:31:785 (1,2) - 这两个分别Ctrl+G
22:43 sjoy: 原理是什么
22:43 sjoy: 如果我懂了以后就知道了
22:43 sjoy: 趁机恶补内容:-D
22:44 ts8zs: 原理的话其实主要是靠感觉……不过论坛里好像有个关于这个的帖子:3
22:44 sjoy: 那个FLOW帖么
22:44 ts8zs: t/141227
22:44 sjoy: 没看懂
22:44 ts8zs: 对:3
22:45 ts8zs: 就是怎么做能让玩家顺手
22:45 ts8zs: 但是让玩家顺手并不是绝对的:#
22:45 sjoy: ;w;为什么自己玩没有别扭的感觉
22:46 ts8zs: 怎么说呢……技术好 :3
22:46 sjoy: 我之前经常打老图233
22:46 sjoy: 看来造就了这坏毛病
22:46 ts8zs: 难怪风格这么像XD
22:47 sjoy: 是不是感觉没救了
22:47 sjoy: 这曲我看了好多ZUN RANK图哎
22:47 ts8zs: 呃……没关系,米桶那货都不玩standard照样作图XD
22:47 sjoy: 发现都是老图
22:47 sjoy: 果然太傻了
22:47 ts8zs: zun都是老图无误XD
22:48 sjoy: 现在不让RANK ZUN了么?
22:48 sjoy: 为什么最近好少阿
22:48 ts8zs: 就是没人做而已XD
22:48 ts8zs: 东方的同人一多谁还做8bitXD
22:49 ts8zs: 00:36:854 (1) - 这里的头部加个finish?
22:49 sjoy: 感觉太吵
22:49 sjoy: 如果这个加的话
22:49 sjoy: 后面也要加
22:49 sjoy: 变成每个长白线都加了
22:50 ts8zs: 用soft的finish看看?
22:50 sjoy: 就是用SOFT的阿
22:50 ts8zs: 而且也不是每个长白线啊XD
22:52 ts8zs: 作为一个新人我感觉很好了……已经能玩了:3
22:52 sjoy: 我的目标不是能玩 是要RANK。
22:53 sjoy: 总体上节奏音效都行吧
22:53 sjoy: 就是排版不够美观和流畅么
22:53 ts8zs: 嗯节奏很好
22:55 sjoy: 看来不得不去研究TV SIZE了._.现在最流行RANK 的
22:55 sjoy: 其实我感觉风格都一样._.
22:55 sjoy: 打一张和打10张差不多
22:55 ts8zs: 是差不多._.
22:55 ts8zs: 没办法XD
22:56 sjoy: 这种图最好RANK了我知道
22:56 ts8zs: 不是做给玩家打的就是做给不是玩家打的XD
22:56 sjoy: 随便找相似的BPM 每个地方抄一点梗差不多了
22:56 ts8zs: 至今不知道怎么抄梗XD
22:56 sjoy: 实在不行的话就删了L 吧
22:56 sjoy: 还有EX可以看
22:56 sjoy: 你看了EX没
22:57 ts8zs: 小圈啊也不是不可以:3
22:57 sjoy: EX 排版比L 更有现代气息
22:57 ts8zs: 确实:3
22:57 ts8zs: 先后顺序呢?
22:58 sjoy: 啥先后顺序
22:58 ts8zs: 哪个先做的XD
22:59 sjoy: EX不是我做的 → →
22:59 ts8zs: XD
22:59 sjoy: 做EX的人不会做低难度
23:00 sjoy: 我只是用好的图混RANK而已
23:00 ts8zs: 不可能吧XD
23:00 sjoy: 低难度的话 我觉得想要混合格还是能办到的
23:00 ts8zs: 那好XD
23:00 sjoy: L 会被BAT 要求REMAP么
23:00 sjoy: 如果会我就删了
23:01 ts8zs: BAT XD
23:01 ts8zs: 有很多地方需要改就是了XD
23:01 sjoy: 你XD什么拉。
23:01 sjoy: 所以我丧心病狂求MOD
23:01 sjoy: 每天至少2个
23:02 ts8zs: hard的话
23:03 ts8zs: 最开始和第三个滑条都要改改:3
23:03 sjoy: 好
23:03 ts8zs: 00:05:861 (1,2,3) -
23:03 ts8zs: 这三个没组成图案
23:04 ts8zs: 00:15:504 (4) - 这个转得略急
23:04 ts8zs: 00:18:004 (6) - 这个跳的有点远
23:04 ts8zs: 00:19:432 (5) - 这种四连一般不推荐
23:05 ts8zs: 00:23:919 (3) - 包好2的尾巴然后加一次返回
23:05 ts8zs: 重复的那个直接去掉就行:3
23:06 ts8zs: 00:39:712 (2) -
23:07 ts8zs: 很多类似的自己都能看出来:3
23:07 sjoy: 00:39:712 (2) - 怎么了0 0
23:07 ts8zs: 00:38:997 (1,2) -
23:08 ts8zs: 没包好
23:08 ts8zs: 00:40:426 (3) - 像这种直接把1复制 转半圈 会好一点
23:09 sjoy: 居然用旋转功能??
23:09 sjoy: 我从来没用过
23:09 ts8zs: XD
23:09 ts8zs: 很常用的好伐XD
23:10 sjoy: 难怪我那么差原来不知道能旋转 QAQ
23:11 sjoy: 有那种旋转多少度的?
23:11 ts8zs: 貌似这个hard flow没什么大问题,把美观改改就能rank了:3
23:11 ts8zs: 还有就是现在4连尽量少用:3
23:12 sjoy: 美观对于我来说 TOO HARD ._.
23:13 ts8zs: Normal光是24 clap略单调
23:13 ts8zs: easy一大段都没有音效
23:13 ts8zs: 做习惯了就好了XD
23:13 sjoy: 音效全在L了._.
23:14 sjoy: 快挑EX毛病
23:14 ts8zs: 没这么分的吧
23:14 ts8zs: EX的话贴论坛上应该就够了:3
23:14 sjoy: 个人比较喜欢注重高难度
23:14 sjoy: EN NOTE太小了太松了
23:15 sjoy: 音效加起来感觉不带感
23:15 ts8zs: 低难度也是rank的一部分……虽然我EN也是两小时搞定……XD
23:15 ts8zs: 不加音效那就没感觉了:3
谢谢Sun Rainbow wrote:
[General]
00:08:718 (5) - 为何break 大概给新手调整?
00:17:289 (2,3) - 包好点 好
00:27:944 (3,1) - 好
01:30:592 (1,2) - 包好点 好
01:44:147 (2,3,1) - 为啥忽然clap了 和原曲相对应。
音效是硬伤 你可以下24clap 好的
[Normal]
00:03:004 (3,1) - 叠住了
00:23:004 (1) - 包好 顺便DS好 好
01:51:014 (1,2) - 好
02:10:532 (1,2) - 这对于normal很难 滑条还好吧
[Hard]
00:05:861 (1,3) - 包好2好
00:25:565 (5) - NC 好
个人观点:你这图属于一年半前的图 你可以去多玩玩 多看下新rank的图 学习一下他的排列
你的排列需要加强。节奏可以。 要的
那 加油吧
thank you for moddingKawaiwkyik wrote:
[Extra]
01:49:568 (1,2,3,4,5) - 不NC?
[Lunatic]
00:41:140 (1,2,3) - 不會讓人誤會為3連打? 還有我覺得把3 ctrl+g比較好好的
00:50:783 (2,3,4,5) - 間隔好大还好吧
01:38:725 (9) - 我覺得這裡不用NC FIXED
01:50:653 (1) - ^ FIXED
[Hard]
01:21:480 (1) - Del nc fixed
01:22:029 (1) - nc fixed
01:22:577 (2) - del nc fixed
01:23:492 (1) - NC fixed
[Easy]
00:21:575 (4) - NC fixed
01:13:282 (3) - 包好2 fixed
01:36:375 (4) - NC fixed
Extra不錯
不過圖風有點舊了
Thanks four moddingTaMul wrote:
m4m
[Easy]NO Sorry
- 00:00:147 (1) - Finish on Start of slider OK
- 00:03:004 (1) - ^ OK
- 00:05:861 (1) - ^ OK
- 00:08:718 (5) - remove Finish NO
- 00:11:575 (1) - Finish on Start of Slider OK
- 00:15:861 (3) - 1 grid up OK
- 00:16:932 (1,2,3) - and adjust distance tp 1.2x OK
- 00:21:575 (1) - Finish NO
- 00:23:005 (1) - ^ NO
- 00:38:997 (1) - Finish on Start of SliderOK
- 00:40:069 (3) - finish this too. OK
- 00:52:032 - don't need to expand break time I'll think about it
- 01:27:882 - add note? think this break is too short
- 01:39:448 ~01:47:761 - Normal Hitsound more better
[Normal]
- 00:03:004 (3) - NC
- 00:09:432 (1,1) - so close! maybe Hard for normal user fixed
- 00:11:575 (1) - Finish on Start of Slider
- 00:21:575 (3) - how about this rhythem? I'll think about it
- 01:25:504 (4) - remove Finish OK
- 01:26:419 (1) - Finish
- 01:27:882 (1) - finish on start of slider
- 01:42:339 (1) - forgot add clap? Yes think you
- 01:43:785 (4) - this too ^
- 01:48:303 (5) - NC NO
- 01:55:351 (3) - move to (304,176) fixed
- 02:09:809 (3) - Finish OK
[Hard]
AR 7 No It's hard to read the map
- 00:35:783 (3) - Finish NO
- 00:37:212 (2) - Ctrl + G ? NO
- 01:08:997 (1) - Finish NO
- 02:09:809 (5) - Finish on start of slider OK
ts8zs wrote:
[Extra]
00:19:254 (8) - Ctrl+G no
00:35:783 (1,2,3) - http://osu.ppy.sh/ss/884121 好
00:37:390 (3) - move to 136,252 好
00:39:712 (3) - http://osu.ppy.sh/ss/884132 咱改了下位置
00:42:212 (1) - http://osu.ppy.sh/ss/884138 no
01:20:382 (9) - moveto 112,192 好
01:30:773 (1,2,3) - http://osu.ppy.sh/ss/884144 no
最后的速度太鬼畜了XD
谢谢modKawaiwkyik wrote:
[Extra]
01:49:568 (1,2,3,4,5) - 不NC? 好
感谢MODmintong89 wrote:
hi黑: 随意可忽略
蓝: 请认真考虑
红: 不符合规则[Lunatic];w;对称确实有点多。难度自己打起来感觉还行。我会仔细考虑的。谢谢意见
00:00:147 (1) - slider 太弯, 建议把尾点移左点 FIXED
00:00:861 (4) - ^ 尾点移右 FIXED
00:08:004 (1,2,3,4,5) - 一般来说做星不会加slider的吧...而且你这样放slider打起来也不顺手 FIXED
00:30:322 (1,2) - 这距离拉远点吧... 我找找地方。
00:39:712 (2,3,4) - ^ 不要叠住..好
00:43:997 (1,2,3,4,1) - 做个星啊 现在挺好的
怎么说呢...不够整齐&干净 而且各种对称... 还有就是难度没分好, 到了有些部分难 有些部分太简单...[Extra]因为不是我做的'w'
这diff明显好过Lunatic很多...难图我mod不出什么lol[Hard]
00:01:575 (1,2,3) - 这DS虽然一样但是00:02:111 (2,3) - 会给人有一种太靠近了的感觉 建议不要跟DS拉远点 试试看
00:11:575 (1,2,3,4) - ...真心觉得真的别放这种梗 非常难看 好吧偷懒了 我换
00:16:218 (2) - CTRL+G 这种反上去的梗会让人不习惯 好的
01:09:175 - 我觉得这里没必要空住 加个note? 好的
N&E 好像没啥大问题