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Judy & Mary - Sobakasu (TV Size)

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Topic Starter
Natsu
This beatmap was submitted using in-game submission on viernes, 25 de enero de 2013 at 18:34:25

Artist: Judy & Mary
Title: Sobakasu (TV Size)
Source: Rurouni Kenshin
Tags: Opening freckles samurai x Gero
BPM: 170,25
Filesize: 7394kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2,17 stars, 71 notes)
  2. Gero's Normal (4,07 stars, 126 notes)
  3. Hard (4,69 stars, 190 notes)
Download: Judy & Mary - Sobakasu (TV Size)
Download: Judy & Mary - Sobakasu (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------

#1
Hard By me
Normal By Gero
Easy By me


Grumd Andrea
Mary Ann
Great map :D
dxadeamon
Hard is fun, Insane is a bit wonky imo, but hey, i dont make maps. :3
Mythiax
Good map. ;)
Aurele
I've received your PM and I may take a look into it, but first.. make sure that the difficulty name of your Insane is only "Insane". Delete the "Nastu'" from it since you are Nastu and it's a bit useless to add your name on the difficulty name. Also, it will be consistent with your other difficulty which hasn't "Nastu'".

Do not Kudo this post.
Tari
The gap between normal and hard is really big to be honest. The [Normal] seems more like an easy, So I suggest you rename [Normal] to [Easy] and make a little harder normal diff. If you want I could possibly make an Normal diff for you, the song is quite nice imo.

EDIT: Add Opening or Ending to tags. I don't know if its opening or ending ><
Topic Starter
Natsu
really i love if u do normal diff <3 ty
riffy
Try to reduce hitsounds volume and use distance snap :V Insane looks too random.

obv, don't kd
NewRulerNA
hi

[General]
  1. PreviewTime is not same as all diff. must fix this.
    and I suggest to set in 00:54:469.
  2. offset is not same as all diff. must fix this.
    and most offset is not right imo. but I tried to measure. however I could not found it. sorry....

    t/13795
    use this queue.
  3. remove countdown. I feel this setting is not fit.
  4. many note is not snapped. must check it.
  5. folder have 3 osbs. must remove those.
timing have big problems. and I can not mod about rhythm and most flow from its effect. so I checked only about general.

[Normal]
  1. I seemed most note did not follow distance snap. this will make to confusing beginner.
    you mustshould use it. this has problem for rank now.
Hard and Insane had many problem, but I can not suggest it. I can effect the timing was too big.
really I'm sorry. can not advise atm.......

when you have solved timing, can ask to recheck to me.
Topic Starter
Natsu
ok
Topic Starter
Natsu

-Bakari- wrote:

Try to reduce hitsounds volume and use distance snap :V Insane looks too random.

obv, don't kd
ok i remake insane and i reduce hit sounds is my first map i need all the possible help x_x
Deni
General

Hi, pm request ! (^∇^)

Tags:

Remove "Rurouni Kenshin Judy & Mary Sobakasu" from tags since it's in the title and in the source.

Background:

Your background is a bit pixeled. Maybe find a better one?

Timing:

Your timing is wrong. You can request a timing check here: http://osu.ppy.sh/forum/t/13795

Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 00:56:155, ends on 01:13:040

- [Hard] :
Kiai #1: Starts on 00:56:145, ends on 01:13:040

- [Insane] :
Kiai #1: Starts on 00:56:145, ends on 01:13:040

Snapping:

A lot of objects aren't snapped! Timing -> Resnap All Notes

Easy

Always enable distance snap while mapping an Easy difficulty.

Be sure to map to the rhythm of the song.

For more information read this: http://osu.ppy.sh/wiki/Easy

Most of the things I said apply to the other difficulties too.

That's it! If you have any questions ask them via PM or ingame!
Topic Starter
Natsu
Tags:

Remove "Rurouni Kenshin Judy & Mary Sobakasu" Done

Background:

Your background is a bit pixeled. im looking for other one

Timing:

Your timing is wrong. You can request a timing check here: t/13795 done

Inconsistency in Kiai Times: done

Snapping:

A lot of objects aren't snapped! Timing -> Resnap All Notes Done

Easy

Done
Pereira006
Hi i go you pm so i gonna help you

[General]

First, The Snap divisor 1/12 is don't sense for this music change to 1/4 for all diff's (Easy,hard and normal)
The Grid 1 level make worst inconsistency spacing try change grid 1 level to 3 or 4 for all diff's // Click View > grid > 3 or 4
The Bpm and offset is complety off this song try post this forum with you forum the map link Unable to find the BPM/offset of your map? Post here. then they will find for you
The bpm and offset should be all same never different

[Easy]

I need explain first because you are new mapper

Song Setup

Song setup try this http://puu.sh/1EagH because HP,Approach and Overall never be 0 NEVER

Snapping, Grid and Spacing

when you change snap divisor to 1/4 go snap all notes and sliders like this http://puu.sh/1Eaem

When you change grid level 3 or 4 HOLD ALT in you keyboard you will see "the Snap divisor" change to "distance spacing"
and change to 1.0x (Don't leave Hold) like this http://puu.sh/1EaaJ when change leave ALT
And Active Distance spacing for all diff this http://puu.sh/1EabZ and go fix spacing all notes and sliders ! like this http://puu.sh/1Eade
When you change spacing to 1.0x never do it increassing and descreassing because that you choose is original if you do that will be inconsistency spacing because is harder for this diff easy and normal

Combo Color

The New combo is only for White tick long and remove new combo is only for Tiny white tick long exameply this http://puu.sh/1Eax6

Go fix song setup, snapping, grid, spacing and color for this Fix all note and sliders

[Hard]

Is same what happened in diff easy

Pleasse fix all what i explain before, fix song setup, snapping, grid, spacing and color for this Fix all note and sliders

Also The hard can be put jump but not lot because is not insane just hard

[Insane]

Again, fix that I explain before

The insane you can do change spacing increassing (when make jump) or descreassing (when make Stream)

[]
I know you are new mapper and try fix all diff's what i explain in diff Easy I just help, explain and improve quality you map
Any question or is hard to fix or my eng is bad pleasse ask me in-game or pm me
I will back mod this again if you need help me
also the BPM and offset need fix because they can't mod this map when bpm and offset is bad
GOOD LUCK !
Topic Starter
Natsu
thanks for help i will do my best on this :D
Topic Starter
Natsu

Taris wrote:

The gap between normal and hard is really big to be honest. The [Normal] seems more like an easy, So I suggest you rename [Normal] to [Easy] and make a little harder normal diff. If you want I could possibly make an Normal diff for you, the song is quite nice imo.

EDIT: Add Opening or Ending to tags. I don't know if its opening or ending ><
Done

Let me know if u are doing normal diff plz im looking for the correct offset x_x
Pereira006
Hi we meet again lol

[General]

Remove all TAG only Natsu for all diff's (easy,hard and insane) because this map is you so no need put Natsu in TAG.
Offset and bpm should be same place for all diff's because can't be not inconsistency never do it

[Easy]

nice you work lot harder goo

Gameplay:

  1. 00:13:523 at 01:32:670 why everthing are snap in blue tick ? Easy neve put in blue tick because is really harder just put White tick or red tick go resnapp all notes and sliders
  2. 00:50:935 (2,3) - overlaps with 00:51:729 (1,2,1) when you mapping mapper do it skin by Default OSU! because you need test play and readable, the Overlaps can be ugly and hard read example this http://puu.sh/1Eu8V when test play http://puu.sh/1Eu9j this call Overlaps you need clean Overlaps example this http://puu.sh/1Eua9 this is good so fix overlaps only part 00:50:229 (1,2,3,1,2,1) when you fix this be carefully spacing
  3. 00:58:788 (1) - Overlaps the slider end with 01:00:200 (1) start slider that is ugly and overlaps you need clean here
  4. 01:05:847 (1,1) - again http://puu.sh/1Eucz you need clean overlaps here
nice diff really, good job just do fix overlaps and snap

[Hard and Insane]

Natsu wrote:

I got other questions i need to fix snap divisor 1/4, grid lvl, snapa divisor 1.0 to insane and hard too?
Yes need fix too i can see this diff's need fix again, like i did post before

[]
Easy is good now just fix what i say and go fix hard and insane too, snap,grid etc...
Keep it strong, and don't quit this map :) keep it strong
When you fix all go pm me or in-game and if you have question or something go ahead ask me, also you need ask somoene people to find this BPM and offset because still off
Don't give me kudosu here
Good luck ! and we meet again some day XD
Topic Starter
Natsu
[quote="Pereira006"]Hi we meet again lol

[General]

Remove all TAG only Natsu for all diff's (easy,hard and insane) because this map is you so no need put Natsu in TAG.
Offset and bpm should be same place for all diff's because can't be not inconsistency never do it
Done


Gameplay:

  1. 00:13:523 at 01:32:670 why everthing are snap in blue tick ? Easy neve put in blue tick because is really harder just put White tick or red tick go resnapp all notes and sliders

    Done
  2. 00:50:935 (2,3) - overlaps with 00:51:729 (1,2,1) when you mapping mapper do it skin by Default OSU! because you need test play and readable, the Overlaps can be ugly and hard read example this http://puu.sh/1Eu8V when test play http://puu.sh/1Eu9j this call Overlaps you need clean Overlaps example this http://puu.sh/1Eua9 this is good so fix overlaps only part 00:50:229 (1,2,3,1,2,1) when you fix this be carefully spacing
  3. 00:58:788 (1) - Overlaps the slider end with 01:00:200 (1) start slider that is ugly and overlaps you need clean here
  4. 01:05:847 (1,1) - again http://puu.sh/1Eucz you need clean overlaps here
Done

[Hard and Insane]

Yes need fix too i can see this diff's need fix again, like i did post before
Done

Easy is good now just fix what i say and go fix hard and insane too, snap,grid etc...
Keep it strong, and don't quit this map :) keep it strong
When you fix all go pm me or in-game and if you have question or something go ahead ask me, also you need ask somoene people to find this BPM
Done
jonathanlfj
Hi modding as requested :)
What a classic show and song~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Please use the mp3 file and offset from this map, it is of better quality. Remember to resnap all your objects and green timing sections (and preview time) afterwards (mod based on your current timing)
There are some inconsistencies in your beatmap properties for the diffs; they are shown in this picture below, please fix them:

delete the osb file if you are not planning to make a storyboard
also consider adding a normal diff to better the spread of the mapset

[Easy]
AR+1, and one of HP/OD+1
00:11:846 (1,1) - The space in between feels empty, maybe add some notes in there
00:28:787 (2) - fix spacing
00:30:552 (1) - end this at 00:32:669
00:50:316 (1) - spacing, you can curve 00:48:905 (1) - upward to fix this (please fix later occurrences as well, you can use AiMod to help you find bad spacings)
00:52:787 (2) - add whistle
01:22:787 (1) - blanket this better
01:28:787 (1) - silence the end of this spinner by putting a green timing section and setting the volume to 5%
There are alot of objects placed on blue lines in this diff, this is mainly due to an inaccurate offset causing some sounds to appear early/later than they are supposed to. Please use the suggested mp3/offset and resnap these objects to white/red lines

[Hard]
Please fix the same blue line issue in this diff
AR+1
00:25:258 (3,4) - make this one long slider, follows vocal better
00:28:611 (5) - place this note at 00:28:787
00:48:199 (3) - add finish
00:55:964 (1,2,3) - I suggest you remake this, the current rhythm is weird and the sliders should no longer end on blue lines with the correct offset
01:07:964 (2) - add whistle
01:29:493 (1) - same volume setup at Easy, and end it at 01:32:316

[Insane]
fix blue line issue~
Do AR8 and OD7
00:23:493 (3,4) - make one long slider
00:37:081 (1) - make this start at 00:37:258 and add note at 00:36:905
00:45:375 (5) - clap
00:56:846 (5) - move this to 00:57:022
01:02:140 (5,6) - make it just the slider
01:07:611 (6,7) - this can be more creative, i suggest break up 01:08:493 (7) to two sliders or a repeat slider
01:29:669 (1) - same as Easy

Pretty good map, still need some tweaks here and there but I can see improvements in rhythm/placement. Keep up the good work! ^_^
Topic Starter
Natsu

jonathanlfj wrote:

Hi modding as requested :)
What a classic show and song~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Please use the mp3 file and offset from this map, it is of better quality. Remember to resnap all your objects and green timing sections (and preview time) afterwards (mod based on your current timing)
There are some inconsistencies in your beatmap properties for the diffs; they are shown in this picture below, please fix them:

delete the osb file if you are not planning to make a storyboard
also consider adding a normal diff to better the spread of the mapset

[Easy]
AR+1, and one of HP/OD+1
00:11:846 (1,1) - The space in between feels empty, maybe add some notes in there
00:28:787 (2) - fix spacing
00:30:552 (1) - end this at 00:32:669
00:50:316 (1) - spacing, you can curve 00:48:905 (1) - upward to fix this (please fix later occurrences as well, you can use AiMod to help you find bad spacings)
00:52:787 (2) - add whistle
01:22:787 (1) - blanket this better
01:28:787 (1) - silence the end of this spinner by putting a green timing section and setting the volume to 5%
There are alot of objects placed on blue lines in this diff, this is mainly due to an inaccurate offset causing some sounds to appear early/later than they are supposed to. Please use the suggested mp3/offset and resnap these objects to white/red lines

[Hard]
Please fix the same blue line issue in this diff
AR+1
00:25:258 (3,4) - make this one long slider, follows vocal better
00:28:611 (5) - place this note at 00:28:787
00:48:199 (3) - add finish
00:55:964 (1,2,3) - I suggest you remake this, the current rhythm is weird and the sliders should no longer end on blue lines with the correct offset
01:07:964 (2) - add whistle
01:29:493 (1) - same volume setup at Easy, and end it at 01:32:316

[Insane]
fix blue line issue~
Do AR8 and OD7
00:23:493 (3,4) - make one long slider
00:37:081 (1) - make this start at 00:37:258 and add note at 00:36:905
00:45:375 (5) - clap
00:56:846 (5) - move this to 00:57:022
01:02:140 (5,6) - make it just the slider
01:07:611 (6,7) - this can be more creative, i suggest break up 01:08:493 (7) to two sliders or a repeat slider
01:29:669 (1) - same as Easy

Pretty good map, still need some tweaks here and there but I can see improvements in rhythm/placement. Keep up the good work! ^_^
ALL DONE thanks for help im doing normal diff now
Guy
hi~ request from PM

 

General


 ● hmm, this song use 1/3 rhythm? I think that there are many places where I can't respond to in 1/4.

 [notice]

Insane


 ● Many place not good rhythm.. for example, 01:04:428 (6,1,2,3,4,1,2,3,4,1,2) - here. What sound does this place respond by? In red line, I can't feel a sound here. Such a place, you should put on the white lines.

Sorry.. i can't mod this map. because i can't feel rhythm.
You can ask me for a re-check if you can revise it.
Topic Starter
Natsu

Guy wrote:

hi~ request from PM

 

General


 ● hmm, this song use 1/3 rhythm? I think that there are many places where I can't respond to in 1/4. Other guy told me 1/4

 [notice]

Insane


 ● Many place not good rhythm.. for example, 01:04:428 (6,1,2,3,4,1,2,3,4,1,2) - here. What sound does this place respond by? In red line, I can't feel a sound here. Such a place, you should put on the white lines.


When i change timing that fail but i fix now

Sorry.. i can't mod this map. because i can't feel rhythm.
You can ask me for a re-check if you can revise it.
So thanks u hlp with that really thanks
wcx19911123
timing request as you want, NO KD PLZ

I tried my best but sorry I can't find the best BPM/offset. I can only say the current one is a bit wrong, some parts the BPM is more than 170
don't know why this song has such an uncertain timing, maybe you need to find a higher quality mp3, or a timing pro(go to find Charles445)
anyway, good luck on this

btw, you need to remap lots of patterns.. this's a 1/3 song..
Topic Starter
Natsu

wcx19911123 wrote:

timing request as you want, NO KD PLZ

I tried my best but sorry I can't find the best BPM/offset. I can only say the current one is a bit wrong, some parts the BPM is more than 170
don't know why this song has such an uncertain timing, maybe you need to find a higher quality mp3, or a timing pro(go to find Charles445)
anyway, good luck on this

btw, you need to remap lots of patterns.. this's a 1/3 song..
Ok i will do thanks :)
Shop
hi, :). I'm from message (?).

[General]

I think the offset isn't proper. And has some curved circles and some sliders have wrong meter.

[Easy]

00:33:899 (1,2,1,2) - these patterns are good, but isn't straight. What do you think?

00:40:958 (1,2) - ^

01:29:311 (1) - how about move this spin to 01:30:017 - here?

Easy diff has wrong offset totally. And specially this : 00:36:722 (1) - , until KIAI's start point.
And it has some curved circles. You want it, you don't need to fix it.



[Normal]

How about change this sliders 00:56:134 (1) - and 00:57:546 (1) - to curve? Watch out the meter.


[Hard]

00:43:428 (1,2,3,4,5,1,2,3,4) - how about this pattern? This is timing http://puu.sh/1EHAH -> and disposition http://puu.sh/1EHyC

[Insane]

remap.



You can send me In-Game PM. If you have a question, send it to me. Also, I can do IRC mod too and I prefer it. Good luck. :3
Lucyii
From pm request ~
[General]
00:00:000 - Shit map, remap all.
No kds, bye.
NewRulerNA
hi

[General]
  1. osb had SB. but it is not need to this map. so should remove osb file.
  2. this timing is still having problem. ;_;
[Easy]
  1. 00:08:840 (1) - move spinner end to 00:12:017.
  2. 00:12:369 (1) - reverse is hidden by spinner hit burst. this is rankable. but this confuse beginner.
  3. 00:13:428 - add note here
  4. 00:13:781 - ^
  5. 00:28:252 (1,1,2) - (nazi)
  6. 00:42:370 (1) - move spinner start to 00:42:017 - . and move end to 00:43:781 - .
  7. 00:44:487 - add note
  8. 00:46:605 (2) - this is mistake? move slider end to 00:47:311 -
  9. 00:52:252 (1) - remove NC
  10. 00:53:664 (1) - ^
  11. 01:10:605 (2) - suggestion of rhythm.

    01:10:605 (2) - 1/1 slider
    01:11:664 (3) - circle
  12. 01:13:428 (2) - ^
  13. 01:14:840 (1) - suggestion of rhythm

    01:14:840 (1) - 1/1 slider
    01:15:546 (2) - circle
  14. 01:21:546 - add circle
    this place has vocal. so it is better.
  15. 01:23:311 - add 1/1 reverce slider.
I modded Easy. but this timing is still wrong.
If I will mod other diff, it has a significant impact to mod. so I stopped mod in Easy....sry

no kd
gl
BeatofIke
Mod Request Accepted via PM! Sorry for not replying (I was sleppy =_=)
Nevermind, I'm too lazy XD
Charles445
Timing by request.
It's not perfect but it should at least help you map it.

[TimingPoints]
12394.5714285714,352.422907488987,4,2,0,75,1,0
15213,348.33091436865,4,2,0,75,1,0
17999,352.941176470588,4,2,0,75,1,0
20822,355.029585798817,4,2,0,75,1,0
25082,346.820809248555,4,2,0,75,1,0
26469,350.877192982456,4,2,0,75,1,0
27870,350.36496350365,4,2,0,75,1,0
29271,353.460972017673,4,2,0,75,1,0
34926,351.906158357771,4,2,0,75,1,0
37741,350.877192982456,4,2,0,75,1,0
39144,355.029585798817,4,2,0,75,1,0
40564,350.36496350365,4,2,0,75,1,0
41965,349.854227405248,4,2,0,75,1,0
43364,347.826086956522,4,2,0,75,1,0
44755,351.906158357771,4,2,0,75,1,0
47570,358.208955223881,4,2,0,75,1,0
49002,352.941176470588,4,2,0,75,1,0
51825,356.612184249629,4,2,0,75,1,0
60383,352.941176470588,4,2,0,75,1,0
68853,352.422907488987,4,2,0,75,1,0
71672,349.854227405248,4,2,0,75,1,0
74470,352.941176470588,4,2,0,75,1,0
77293,352.941176470588,4,2,0,75,1,0
80116,351.906158357771,4,2,0,75,1,0
85746,350.877192982456,4,2,0,75,1,0
88553,356.083086053412,4,2,0,75,1,0
89977,349.854227405248,4,2,0,75,1,0



Also, add 'freckles' to tags. That's the english translation of the title.
Topic Starter
Natsu

Charles445 wrote:

Timing by request.
It's not perfect but it should at least help you map it.

[TimingPoints]
12394.5714285714,352.422907488987,4,2,0,75,1,0
15213,348.33091436865,4,2,0,75,1,0
17999,352.941176470588,4,2,0,75,1,0
20822,355.029585798817,4,2,0,75,1,0
25082,346.820809248555,4,2,0,75,1,0
26469,350.877192982456,4,2,0,75,1,0
27870,350.36496350365,4,2,0,75,1,0
29271,353.460972017673,4,2,0,75,1,0
34926,351.906158357771,4,2,0,75,1,0
37741,350.877192982456,4,2,0,75,1,0
39144,355.029585798817,4,2,0,75,1,0
40564,350.36496350365,4,2,0,75,1,0
41965,349.854227405248,4,2,0,75,1,0
43364,347.826086956522,4,2,0,75,1,0
44755,351.906158357771,4,2,0,75,1,0
47570,358.208955223881,4,2,0,75,1,0
49002,352.941176470588,4,2,0,75,1,0
51825,356.612184249629,4,2,0,75,1,0
60383,352.941176470588,4,2,0,75,1,0
68853,352.422907488987,4,2,0,75,1,0
71672,349.854227405248,4,2,0,75,1,0
74470,352.941176470588,4,2,0,75,1,0
77293,352.941176470588,4,2,0,75,1,0
80116,351.906158357771,4,2,0,75,1,0
85746,350.877192982456,4,2,0,75,1,0
88553,356.083086053412,4,2,0,75,1,0
89977,349.854227405248,4,2,0,75,1,0



Also, add 'freckles' to tags. That's the english translation of the title.
wow BRO really im loving u <3
KokoroStudiox3
[Easy]

00:13:781 aqui que comiense el slider o agrega una nota porque aqui resalta la bos
00:27:899 una nota por lo mismo que arriba
00:56:134 siento que aqui deveria ir una nota
01:10:605 (2,1) estan mal espaciado acuerdate que en una easy y normal nuca tiene que aber cambio de espaciado nunca desactives el distance snap
01:26:840 - asta aqui agrega notas
01:27:193 aqui que enpiese el espiner 01:29:311 - asta aqui que termine
01:30:017 el segundo que enpiese aqui

estas lineas berdes estan desfrochadas
Unsnapped inherited (green) sections at:
00:56:145 - snap to 00:56:134
01:13:040 - snap to 01:13:075

00:12:369 (2) - Consider adding a NC here, since this note follows a spinner.


[Hard]

Unsnapped inherited (green) sections at:
00:56:145 - snap to 00:56:134
01:13:040 - snap to 01:13:075

[Insane]

Unsnapped inherited (green) sections at:
00:56:145 - snap to 00:56:134
01:13:040 - snap to 01:13:075

Spinner New Combo
00:12:370 (2) - Consider adding a NC here, since this note follows a spinner.


[Normal]

Snapping

Unsnapped inherited (green) sections at:
00:56:145 - snap to 00:56:134
01:13:040 - snap to 01:13:075

:) :) :)
Topic Starter
Natsu
Thanks im working on it :D
HanzeR
Hi, for m4m :o

[General]

Kiai should start here on all diffs 00:56:104 and end at 01:13:071
00:27:870 - this volume change really doesnt make sense and is way too loud ><

[Insane]

Needs a few changes to rhythm

Reduce od to 7, 9 is evil :x
Reduce drain to 6

00:12:400 - offset here is 12401 i think is closer
00:13:803 (1) - delete reverse, copy this slider like this
00:22:242 (1,2) - extend both of these 1 tick h
00:32:098 (1) - try to avoid using right angles, i think this looks better
00:37:741 (1,2) - - extend both 1 tick like before
00:40:564 (1) - make this slider end 1 tick earlier
00:41:264 (2) - rhytym like this
00:49:354 (2) - x256 y40
00:53:964 (2) - make this 1 tick shorter
00:56:817 (2,3,4,5) - why stream ? :o make rhytym like this imo
00:59:670 (2) - shorten 1 tick
01:00:618 (2) - shorten 1 tick
01:01:794 (1,2,3,4,5) - dont overmap like this ><
01:30:676 (3) - move to 01:30:676 (3) -

[Hard]

Drain -1
Od -1

00:13:803 (1,2,3) - like this
00:27:870 (1,2) -
00:33:512 (1) -
00:37:741 (1) - make this symmetrical across the center
00:40:564 (1,2,1,2) -
00:50:413 (1,2,1) -
00:56:460 (2,3) -
00:58:957 (1) - make a prettier slider
01:04:618 (1) - shorten 1 tick
01:11:672 (1) - extend 1 tick

[Normal]

AR +3
Drain+1
OD + 2

This diff looks alot better :D

00:49:002 (1,2,3,4) -
00:53:251 (1) - start spinner here
01:24:338 (1) - extend 1 tick

Looks really good !

[Easy]

AR 4
00:13:803 (1) - Distance snap ><
00:36:802 (2) - You cant have the slider extend like this over two timing changes, it doesnt end where it should
00:46:514 (2) - extend 1 tick
00:53:608 (2) - make 1 tick shorter
01:03:559 (2,2) - extend 1 tick
01:10:262 (1,2,3) -
01:21:523 (1,2) - snap to 01:21:523

Its a cool map and fun song, and your normal diff is very good. Just make sure you listen to the rhythym very closely when mapping, but i know that was very hard with the timing changes in this song. Good luck !!
KingKrishna
EASY
00:36:773(2) This sliders kinda random, ( what part of the song is it following ?)
00:45:106(1,2) these sliders are not that good looking :(
00:53:608 (2) this slider seems out of place instead of reversing it just extend it?
01:10:703(2) again seems out of place
01:11:672(1) move it here?
01:21:523(1) move note here, make it reverse once
01:22:579(2) move note here and make it reverse twice
01:23:986(?) add note here

NORMAL
I couldnt find any problems ^.^"
But i feel like the notes are placed kinda blocky in some areas like 00:29:844
00:39:106

HARD
00:13:803(1,2) these sliders are to short
00:27:888(1) this slider looks kinda bad

00:33:512(1) extend till its 00:34:572 and then delete note (2)
00:40:774(1) not matching the music
00:51:825(1) this note does not fit at all
01:11:584(1) extend this slider or something?
01:17:705(1) fix this slider by making it more curvey please...
01:19:183(1) ^

INSANE
00:16:606(3) make this slider look better >.< http://osu.ppy.sh/ss/542510
00:56:817(2,3,4,5) this stream is not really needed.


I love the guitar in this song :) good luck and listen to your notes at 75% to see if your actually hitting them on the right time. Best of luck!
Topic Starter
Natsu

HanzeR wrote:

Hi, for m4m :o

[General]

Kiai should start here on all diffs 00:56:104 and end at 01:13:071
00:27:870 - this volume change really doesnt make sense and is way too loud ><

[Insane]

Needs a few changes to rhythm

Reduce od to 7, 9 is evil :x
Reduce drain to 6

00:12:400 - offset here is 12401 i think is closer
00:13:803 (1) - delete reverse, copy this slider like this
00:22:242 (1,2) - extend both of these 1 tick h
00:32:098 (1) - try to avoid using right angles, i think this looks better
00:37:741 (1,2) - - extend both 1 tick like before
00:40:564 (1) - make this slider end 1 tick earlier
00:41:264 (2) - rhytym like this
00:49:354 (2) - x256 y40
00:53:964 (2) - make this 1 tick shorter
00:56:817 (2,3,4,5) - why stream ? :o make rhytym like this imo
00:59:670 (2) - shorten 1 tick
01:00:618 (2) - shorten 1 tick
01:01:794 (1,2,3,4,5) - dont overmap like this ><
01:30:676 (3) - move to 01:30:676 (3) -

[Hard]

Drain -1
Od -1

00:13:803 (1,2,3) - like this
00:27:870 (1,2) -
00:33:512 (1) -
00:37:741 (1) - make this symmetrical across the center
00:40:564 (1,2,1,2) -
00:50:413 (1,2,1) -
00:56:460 (2,3) -
00:58:957 (1) - make a prettier slider
01:04:618 (1) - shorten 1 tick
01:11:672 (1) - extend 1 tick

[Normal]

AR +3
Drain+1
OD + 2

This diff looks alot better :D

00:49:002 (1,2,3,4) -
00:53:251 (1) - start spinner here
01:24:338 (1) - extend 1 tick

Looks really good !

[Easy]

AR 4
00:13:803 (1) - Distance snap ><
00:36:802 (2) - You cant have the slider extend like this over two timing changes, it doesnt end where it should
00:46:514 (2) - extend 1 tick
00:53:608 (2) - make 1 tick shorter
01:03:559 (2,2) - extend 1 tick
01:10:262 (1,2,3) -
01:21:523 (1,2) - snap to 01:21:523

Its a cool map and fun song, and your normal diff is very good. Just make sure you listen to the rhythym very closely when mapping, but i know that was very hard with the timing changes in this song. Good luck !!
all done Thanks
Topic Starter
Natsu

mebins wrote:

EASY
00:36:773(2) This sliders kinda random, ( what part of the song is it following ?) timing points
00:45:106(1,2) these sliders are not that good looking :( fixed
00:53:608 (2) this slider seems out of place instead of reversing it just extend it? fixed
01:10:703(2) again seems out of place fixed
01:11:672(1) move it here? fixed
01:21:523(1) move note here, make it reverse once fixed
01:22:579(2) move note here and make it reverse twice fixed
01:23:986(?) add note here fixed

NORMAL
I couldnt find any problems ^.^"
But i feel like the notes are placed kinda blocky in some areas like 00:29:844
00:39:106 i think about it

HARD
00:13:803(1,2) these sliders are to short fixed
00:27:888(1) this slider looks kinda bad fixed

00:33:512(1) extend till its 00:34:572 and then delete note (2) fixed
00:40:774(1) not matching the music fixed
00:51:825(1) this note does not fit at all fixed
01:11:584(1) extend this slider or something? fixed
01:17:705(1) fix this slider by making it more curvey please... fixed
01:19:183(1) ^

INSANE
00:16:606(3) make this slider look better >.< http://osu.ppy.sh/ss/542510 i will think about it
00:56:817(2,3,4,5) this stream is not really needed. fixed


I love the guitar in this song :) good luck and listen to your notes at 75% to see if your actually hitting them on the right time. Best of luck!
Thanks for help
Come[Back]Home
Easy:
00:31:038 Why is there a spinner?
00:38:091 (1) Change it to this 01:04:971 (2) Let the slider end by 01:05:677
01:13:421 (2) Sounds weird
01:15:528 (1) Let the slider end by 01:15:528

Well, its a good diff at all

Normal:
00:40:340 (4) Move it to x60 y140
00:52:181 (2,3,4) Make it straight
00:55:391 (1,2) ^

Well, how about more curvy sliders? xD

Hard:

00:13:803 (1,2) OMG, that sounds weird. Change it srsly
00:33:512 (1) Delete it or remap this part

Insane:

01:01:794 (4,5,6) Sounds weird
01:24:338 (1) Sounds weird
01:30:676 (3) Sounds weird
K i A i
51825 - remove kiai time
56460 - start kiai this time
68853 - retain kiai time

[Easy]
OD -1
AR-3

your map have to mapped by 1/2 beat snap

00:13:803 (1) - remove NC
00:15:213 (1) - ^
00:15:561 (2) - move to (x:260 y:148)
00:16:606 (1) - remove NC
00:19:410 (1) - ^
00:22:597 (1) - ^
00:24:727 (2) - NC
00:25:428 (1) - remove NC
00:27:870 (1) - ^
00:30:684 (1) - ^
00:34:926 (1) - reduce spinner - start:00:34:926 / end:00:37:037
00:37:741 (1) - move center control point's position (x:256 y:324) / move last control point's position (x:336 y:272)
00:39:144 (2) - move to (x:360 y:96) / move last control point's positon (x:160 y:96)
00:41:965 (1) - remove NC
00:42:314 (1) - reduce spinner - start:00:42:664 / end:00:44:059
00:46:162 (1) - remove NC
00:47:570 (1) - ^
00:50:413 (1) - ^
00:53:251 (1) - ^
00:53:608 (2,1) - move objects for retain distance
00:55:034 (1) - remove NC
00:57:887 (1) - ^
01:00:383 (1) - ^
01:04:971 (2) - move last control point's positon (x:388 y:48)
01:06:030 (1) - remove NC
01:07:441 (1) - finish!(hitsound)
01:10:615 (2,1) - move 2 grid up
01:13:421 (2) - move last control point's positon (x:484 y:336)
01:14:822 (1) - remove NC / move to (x:368 y:148) / move 3rd control point's position (x:252 y:188) / move last control point's positon (x:252 y:268)
01:20:819 (3) - move to (x:272 y:200)
01:21:171 (4) - move to (x:360 y:152)
01:29:977 (1) - reduce spinner - start:01:29:977 / end:01:32:775

[normal]
HD +1

your map have to mapped by 1/2 beat snap

00:47:218 (1) - reduce spinner - start:00:47:218 / end:00:47:218
00:55:391 (1) - move to (x:256 y:64)
00:55:747 (2) - move to (x:256 y:164)
01:12:721 (2) - move to (x:256 y:44)
01:29:977 (1) - reduce spinner - start:01:29:977 / end:01:32:775

[hard]
HD -1
AR -1 ~ -2

your map have to mapped by 1/4 beat snap

00:41:615 (2) - move to (x:64 y:132)
00:50:060 (2) - move to (x:368 y:196)
00:51:472 (2) - ^
00:52:181 (2) - move to (x:268 y:84)
00:52:894 (3) - move to (x:152 y:192)
00:56:460 (2) - finish!(hitsound)
01:29:977 (1) - reduce spinner - start:01:29:977 / end:01:32:775

[insane]
your map have to mapped by 1/4 beat snap..

00:14:508 (3) - move to (x:408 y:216)
00:15:561 (1) - move to (x:316 y:288)
00:26:469 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this part has hypnotic rhythm (most of all 00:29:271 (1,2,3,4,1,2,3,4) - ) why don't you change these object? (replace to slider, or add more notes, etc.)
01:24:338 (1) - move last control point's positon (x:460 y:144)
01:25:746 (1) - move to (x:220 y:252)
01:31:376 (1) - reduce spinner - start:01:31:376 / end:01:32:775


sorry for late mod..

good luck! ;)
Topic Starter
Natsu
Okay all done :) thanks
UnitedWeSin
Hello Natsu~
Modding as you requested.
Lets see...

[General]

Please change the default skin to "User's Preference." There is no point in forcing players to use the default skin when playing your map.

Your hitsounding is much too quiet. I can't hear it at all. I suggest raising volumes in most places.

If you listen to the song, there is a very strong clap on each offbeat. Because of this, you should have a clap on each offbeat note in your maps. As of now you haven't used any claps.

You use too many finishes. They can get noisy, especially when there is not finish in the music, or the finish is used somewhere other than a strong downbeat or accented beat.

[Easy]

00:08:869 (1) - You need to remove or shorten this spinner because the 00:12:393 (1) appears 3 beats before the spinner is done. This is very confusing for beginner players. In general you should have at least two beats of break time after a spinner to give time for the beginning player to recover.

00:13:803 to 00:22:242 - I don't understand your choice of rhythm here. It's not following the song very well. It's following the off rhythm and feels strange. The gap at 00:14:860 makes no sense. It should be more like this:'

The new combos are on the downbeats (sliders) instead of the offbeats (single circles) and it feels much nicer with the music. Just move 00:13:803 (1,2,1,2,1,2,1,2,1,2) left one beat and fix newcombos.

00:19:410 (1) - Remove finish from head.
00:22:242 (1) - ^

00:34:219 (1) - Remove NC

00:42:664 (1) - This spinner is far too short for an easy difficulty. I suggest removing it and adding circles or sliders instead.

00:46:162 (1,2,1,2) - These rhythms feel quite weird. The slider should be on the downbeat and not the offbeat. The rhythm feels disconnected.

00:49:354 (2,1) - Large spacing increase here?

00:53:608 (2) - This slider isn't following anything and is confusing because the repeat falls on a red tick. I suggest a rhythm like this:

00:52:181 (2) to 00:56:104 (3)

00:57:530 (2,1) - Why this massive jump? This is impossible to read for a beginner. Please stick with 1.0 spacing throughout the map.

01:02:500 - This pause is very awkward. Nothing in the music suggests a pause here.

01:13:421 (2) - Unsnapped slider end.

01:27:149 (1,1) - I advise against ending the easy difficulty with two spinners. New players tend to hate spinners.

There's a lot to work on here. You rhythms are very disjointed from the song. That is, most of the time you have your strong sliders falling of the offbeats and it feels terrible.

[Normal]

Too many new combos here. It's alright to let your combos get into higher numbers here.
00:13:803 (1) - No reason for NC here.
00:16:606 (1) - ^
etc etc...
00:19:057 (1) - Remove NC
00:19:057 (1) - I'm confused as to what this long slider that starts on the offbeat is mapped to...
00:22:242 (1) - Remove NC
00:25:082 (1) - Remove NC
00:33:512 (1) - Remove NC
You get the point.

00:37:741 (1,2,3,4,1,2,3,4,1) - This kind of placement is quite boring. Can't you make something more original and fun?

00:45:106 (1) - This slider is very awkward and is not following the rhythm very well imo.

00:56:104 (1,2,1) - Spacing inconsistent.

01:12:721 (1) - No reason for NC here I don't think.

The rhythms through the kiai time are quite good though.

[Hard]

Again here, too many new combos. You shouldn't new combo in the middle of a vocal verse, like at 00:19:410 (1). Adding a new combo there is just confusing. Think about that all over the maps.

00:13:803 (1,2) - Unsnapped slider ends...

00:33:512 (1) - There are so many repeats on this slider... Please do not do this. The spinner should start at 00:34:926 like the insane diff.

[Insane]

Again think about new combos. There's just too many.

00:50:413 (1) - Remove NC

01:00:618 (2) - Slider is unsnapped. Please snap it to 01:00:559 and have it stack with the 01:00:383 (1). It will play much better.
01:08:030 (3) - ^ Unsnapped.

01:24:338 (1) - Unsnapped slider end


Anyways, I hope it's helpful. I don't like this song. :o
Topic Starter
Natsu

UnitedWeSin wrote:

Hello Natsu~ Hi
Modding as you requested.
Lets see...

[General]

Please change the default skin to "User's Preference." There is no point in forcing players to use the default skin when playing your map. Done

Your hitsounding is much too quiet. I can't hear it at all. I suggest raising volumes in most places. I feel sound quiet is better for music

If you listen to the song, there is a very strong clap on each offbeat. Because of this, you should have a clap on each offbeat note in your maps. As of now you haven't used any claps. Done

You use too many finishes. They can get noisy, especially when there is not finish in the music, or the finish is used somewhere other than a strong downbeat or accented beat. Done

[Easy]

00:08:869 (1) - You need to remove or shorten this spinner because the 00:12:393 (1) appears 3 beats before the spinner is done. This is very confusing for beginner players. In general you should have at least two beats of break time after a spinner to give time for the beginning player to recover. Done

00:13:803 to 00:22:242 - I don't understand your choice of rhythm here. It's not following the song very well. It's following the off rhythm and feels strange. The gap at 00:14:860 makes no sense. It should be more like this:'
Done
The new combos are on the downbeats (sliders) instead of the offbeats (single circles) and it feels much nicer with the music. Just move 00:13:803 (1,2,1,2,1,2,1,2,1,2) left one beat and fix newcombos.
Done

00:19:410 (1) - Remove finish from head. Done
00:22:242 (1) - ^ Done

00:34:219 (1) - Remove NC Done

00:42:664 (1) - This spinner is far too short for an easy difficulty. I suggest removing it and adding circles or sliders instead. Done

00:46:162 (1,2,1,2) - These rhythms feel quite weird. The slider should be on the downbeat and not the offbeat. The rhythm feels disconnected. Done

00:49:354 (2,1) - Large spacing increase here? Done

00:53:608 (2) - This slider isn't following anything and is confusing because the repeat falls on a red tick. I suggest a rhythm like this:

00:52:181 (2) to 00:56:104 (3)
Done

00:57:530 (2,1) - Why this massive jump? This is impossible to read for a beginner. Please stick with 1.0 spacing throughout the map. Done

01:02:500 - This pause is very awkward. Nothing in the music suggests a pause here. Done

01:13:421 (2) - Unsnapped slider end. Done

01:27:149 (1,1) - I advise against ending the easy difficulty with two spinners. New players tend to hate spinners. Im thinking about remove first and plant some slider

There's a lot to work on here. You rhythms are very disjointed from the song. That is, most of the time you have your strong sliders falling of the offbeats and it feels terrible.

[Normal]

Too many new combos here. It's alright to let your combos get into higher numbers here.
00:13:803 (1) - No reason for NC here. Done
00:16:606 (1) - ^ Done
etc etc...
00:19:057 (1) - Remove NC Done
00:19:057 (1) - I'm confused as to what this long slider that starts on the offbeat is mapped to... Done
00:22:242 (1) - Remove NC Done
00:25:082 (1) - Remove NC Done
00:33:512 (1) - Remove NC Done
You get the point.

00:37:741 (1,2,3,4,1,2,3,4,1) - This kind of placement is quite boring. Can't you make something more original and fun? Done

00:45:106 (1) - This slider is very awkward and is not following the rhythm very well imo. Done

00:56:104 (1,2,1) - Spacing inconsistent. Done

01:12:721 (1) - No reason for NC here I don't think. Done

The rhythms through the kiai time are quite good though.

[Hard]

Again here, too many new combos. You shouldn't new combo in the middle of a vocal verse, like at 00:19:410 (1). Adding a new combo there is just confusing. Think about that all over the maps.

00:13:803 (1,2) - Unsnapped slider ends... Done

00:33:512 (1) - There are so many repeats on this slider... Please do not do this. The spinner should start at 00:34:926 like the insane diff. Done

[Insane]

Again think about new combos. There's just too many.

00:50:413 (1) - Remove NC Done

01:00:618 (2) - Slider is unsnapped. Please snap it to 01:00:559 and have it stack with the 01:00:383 (1). It will play much better. Done
01:08:030 (3) - ^ Unsnapped. Done

01:24:338 (1) - Unsnapped slider end Done


Anyways, I hope it's helpful. I don't like this song. :o
lkx_Shore
[General]
why not use of more arc slider?
Kiai time start on 00:56:104
Kiai time over on 01:32:775

[Easy]
You'd better use 0.40 SV...1.00 SV is too fast....:|
00:43:364 (5) - add whistle?
00:53:608 (2) - Change into → http://puu.sh/1FTV0
01:13:071 (1) - Change into → http://puu.sh/1FU0k
01:14:822 (1) - check this

[Normal]
00:19:057 (3) - Change into http://puu.sh/1FU3r
00:26:469 (1) - too distortion......
00:37:741 (1) - ^
00:38:442 (2) - ^
00:43:711 (2) - 1.24x....why not 1.0x

[Hard]
AR+1

[Insane]
00:40:564 (1) - too distortion
01:01:794 (4) - Change into http://puu.sh/1FUa3
01:30:676 (3) - Change into http://puu.sh/1FUaX


Goodluck to you.
TMAstraf
Thats a good map! =)
I have nothing to complain about.

Only one: Maybe the Slider on Insane Time: 01:01:794 a little bit shorter ;D
Topic Starter
Natsu

TMAstraf wrote:

Thats a good map! =)
I have nothing to complain about.

Only one: Maybe the Slider on Insane Time: 01:01:794 a little bit shorter ;D
okay really thanks
Topic Starter
Natsu

lkx_shore wrote:

[General]
why not use of more arc slider?
Kiai time start on 00:56:104
Kiai time over on 01:32:775

[Easy]
You'd better use 0.40 SV...1.00 SV is too fast....:|
00:43:364 (5) - add whistle?
00:53:608 (2) - Change into → http://puu.sh/1FTV0
01:13:071 (1) - Change into → http://puu.sh/1FU0k
01:14:822 (1) - check this

[Normal]
00:19:057 (3) - Change into http://puu.sh/1FU3r
00:26:469 (1) - too distortion......
00:37:741 (1) - ^
00:38:442 (2) - ^
00:43:711 (2) - 1.24x....why not 1.0x

[Hard]
AR+1

[Insane]
00:40:564 (1) - too distortion
01:01:794 (4) - Change into http://puu.sh/1FUa3
01:30:676 (3) - Change into http://puu.sh/1FUaX


Goodluck to you.
thanks done :)
jonathanlfj
Rechecking as promised ;)

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
volume i feel is too low, perhaps use 40% for all diffs?

[Easy]
The NC patterns look very spammed...i suggest take every other NC off so its not 2 notes for every NC (or just NC every 2 verses)
00:25:082 (1) - center this
00:37:741 (1) - finish on slider head
00:53:608 (2) - the repeat in the middle is not following anything, i suggest this rhythm:
01:11:672 (1) - stack this perfectly under 01:10:262 (1)
01:13:421 (2) - same as 00:53:608 (2)
01:29:977 (1) - keep this spinner's end at a lower volume if you apply my volume suggestions, and end it at 01:32:775 (1). This applies to every diff

[Normal]
00:08:869 (1) - end this at 00:11:865
00:27:870 (1) - take off NC
00:30:684 (1) - ^
00:37:741 (1) - finish on slider head
00:45:106 (1) - you start doing NC every verse again, if you apply my NC suggestion on Easy then its good that you do it here as well
01:07:441 (1) - finish on slider head
01:15:881 (1) - finish
01:21:523 (1) - finish on head
Try to keep your finish patterns consistent like on other diffs, if you are not sure you can always refer to your other diffs as to where to put what hitsound

[Hard]
00:08:869 (1) - same as Normal
00:37:741 (1) - finish on slider head
00:41:615 (2) - stack perfectly under 00:40:209 (3)
00:50:060 (2) - ^ under 00:50:060 (2)
00:51:825 (1,2) - adjust spacing
00:58:957 (3) - NC
01:05:324 (2) - finish kinda sounds random, take it off?
01:28:553 (1,2,3,4) - this can look better~ (raise 01:29:621 (4) to be parallel with 01:28:909 (2))

[Insane]
00:08:869 (1) - same as Normal
00:33:512 (1,2,3,4) - center this on y axis
00:40:564 (5) - clap on slider end
00:45:810 (3) - clap
00:55:391 (3,4) - why not put a stream here? it makes it more insane and challenging~ 01:01:794 (4) - this slider should end at 01:02:147
01:07:088 (4,1) - stream it 01:21:523 (1) - finish on head?
01:30:676 (3) - end at 01:31:026
the clap pattern in this diff is quite clever, you should do it to other diffs as well, especially Normal ;)

Thats about it, I can see great improvements in the mapset, so have a star and good luck ^_^
Topic Starter
Natsu

jonathanlfj wrote:

Rechecking as promised ;)

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
volume i feel is too low, perhaps use 40% for all diffs?

[Easy]
The NC patterns look very spammed...i suggest take every other NC off so its not 2 notes for every NC (or just NC every 2 verses)
00:25:082 (1) - center this
00:37:741 (1) - finish on slider head
00:53:608 (2) - the repeat in the middle is not following anything, i suggest this rhythm:
01:11:672 (1) - stack this perfectly under 01:10:262 (1)
01:13:421 (2) - same as 00:53:608 (2)
01:29:977 (1) - keep this spinner's end at a lower volume if you apply my volume suggestions, and end it at 01:32:775 (1). This applies to every diff

[Normal]
00:08:869 (1) - end this at 00:11:865
00:27:870 (1) - take off NC
00:30:684 (1) - ^
00:37:741 (1) - finish on slider head
00:45:106 (1) - you start doing NC every verse again, if you apply my NC suggestion on Easy then its good that you do it here as well
01:07:441 (1) - finish on slider head
01:15:881 (1) - finish
01:21:523 (1) - finish on head
Try to keep your finish patterns consistent like on other diffs, if you are not sure you can always refer to your other diffs as to where to put what hitsound

[Hard]
00:08:869 (1) - same as Normal
00:37:741 (1) - finish on slider head
00:41:615 (2) - stack perfectly under 00:40:209 (3)
00:50:060 (2) - ^ under 00:50:060 (2)
00:51:825 (1,2) - adjust spacing
00:58:957 (3) - NC
01:05:324 (2) - finish kinda sounds random, take it off?
01:28:553 (1,2,3,4) - this can look better~ (raise 01:29:621 (4) to be parallel with 01:28:909 (2))

[Insane]
00:08:869 (1) - same as Normal
00:33:512 (1,2,3,4) - center this on y axis
00:40:564 (5) - clap on slider end
00:45:810 (3) - clap
00:55:391 (3,4) - why not put a stream here? it makes it more insane and challenging~ 01:01:794 (4) - this slider should end at 01:02:147
01:07:088 (4,1) - stream it 01:21:523 (1) - finish on head?
01:30:676 (3) - end at 01:31:026
the clap pattern in this diff is quite clever, you should do it to other diffs as well, especially Normal ;)

Thats about it, I can see great improvements in the mapset, so have a star and good luck ^_^
Thanks again i will do all now :)
Topic Starter
Natsu
All done :) ty
Ranger
From m4m

[Easy]
00:37:741 (1) - How about make symmetry?
Exemple
00:57:530 (4) - Change the circle slider up to 00:58:599(And delete 00:57:887 (1)),I think it's better

[Normal]
01:22:931 (1) - Add Finish here?

[Hardl]
01:27:149 (1) - From "Hard rock"mode,This silder touch the Hp bar,move to the top

[Insanel]
00:17:999 (4) - Finish here?
00:29:271 (1) - ^
00:55:628 (3,4,5,6) - How about add whistle instead finish?
01:07:441 (2,3,4,6) - I think this part do not belong to the beat

well...that`s all to me
Good luck :D
Topic Starter
Natsu

[Ranger] wrote:

From m4m

[Easy]
00:37:741 (1) - How about make symmetry?
Exemple
00:57:530 (4) - Change the circle slider up to 00:58:599(And delete 00:57:887 (1)),I think it's better

[Normal]
01:22:931 (1) - Add Finish here?

[Hardl]
01:27:149 (1) - From "Hard rock"mode,This silder touch the Hp bar,move to the top

[Insanel]
00:17:999 (4) - Finish here?
00:29:271 (1) - ^
00:55:628 (3,4,5,6) - How about add whistle instead finish?
01:07:441 (2,3,4,6) - I think this part do not belong to the beat

well...that`s all to me
Good luck :D



Ty im modding your map too be pacient im doing the best i can :)
Ushiro T
here is mod for m4m ~

Easy

00:19:763 (4) - not contact with 00:18:351 (2) - slider. looks batter

00:21:887 (1) - how about add circle here

00:29:624 (4) - same with 00:19:763 (4) -

00:44:755 (1) - equate distance snap with before circles.

00:47:928 (5) - same with 00:19:763 (4) -

00:59:313 (3) - ^



Normal

00:20:822 (6) - equate distance snap with before circles.

00:38:442 (2) - not contact with next slider. that looks batter.

00:43:711 (2) - equate distance snap with before circles.



Hard

00:44:755 (5) - equate distance snap with before circles.

01:20:116 (3) - ^



Insane

00:55:391 (2) - locate to x1.80 distace location

00:56:104 (7) - equate distance snap with before circles. x0.99

01:00:735 (2,3,4) - equate distance snap with before circles. x0.98 ~ x1.02

01:07:088 (1,2,3,4,5,6,7) - how about this rhythm

01:22:931 (2,3,4,5) - spread at x0.99~1.01 distance



Done
Nice Song :3
Nanika133
First, thanks for your mod and excuse my bad english
Only suggestions
General:
I don't like the preview point...00:55:391 can be better (don't forget to change all the diffs)

Easy:
00:34:219 (4) - x:252 y:50 to make the spinner easier for the newbie
00:37:741 (1) - Symmetry please
00:47:928 (5) - ctrl+J, it's overlapping the 00:46:514 (3) so ugly
00:53:608 (4) - Symmetry
00:55:391 (1,2,3,4) - Use Polygon circles tool.
00:59:313 (3) - 2/3 grids to the left
01:10:262 (1) - 1 grid up
01:13:071 (1) - down and right maybe?
01:13:421 (2) - Silence the repetition
01:17:645 (4) - Down?


Normal
00:37:741 (1,2) - Symmetry
01:11:672 (1) - Overlapping, move it away
Nice diff :D

Hard:
Maybe too easy for a Hard.
00:24:017 (2) - Symmetry maybe?
00:25:775 (5) - Under the 00:25:428 (4)
00:31:038 (4) - x:376 y:176
00:31:391 (5) - x:376 y:68
00:31:745 (6) - x:246 y: 68
If you do one, do the other. If you don't, don't...

Insane:
Too easy for an Insane
00:16:841 (3) - This can be harder, like that maybe...http://puu.sh/1GsWg
00:50:413 (8) - Too easy, 2 sliders can be cool
00:57:530 (1) - Symmetry?
01:08:853 (8) - Overlapping so Ctrl+H?
01:30:676 (3) - Symmetry

That's all :D
Topic Starter
Natsu
All done :)
Hazuki Watora
Hi~ Simple modding :D
this is just my suggestions :)

[Easy]

00:12:393 (1) - move to 00:12:746 and add a note here
00:13:979 (2) - move to 00:13:803 and slider end at 00:14:508
01:13:421 (2) - how about this? http://puu.sh/1GM64

[Normal]

00:20:822 (6) - NC?
01:15:881 (6) - NC
01:17:293 (1) - remove NC
01:18:704 (2) - NC
01:20:116 (1) - remove NC
01:21:523 (3) - NC
01:22:931 (1) - remove NC
01:24:338 (3) - NC

[Hard]

00:19:410 (4) - 1 grid up
00:22:952 (5) - 1 grid left
00:26:819 (1,2) - ^
00:40:564 (1) - 1 grid right, 3grid down
00:41:615 (2) - 3grid down
00:41:965 (3) - ^
01:10:967 (3) - 5grid up,3grid left
[Insane]

00:18:351 (5) - NC
00:22:952 (6) - how about change to curve slider?
00:40:564 (8) - NC
00:41:264 (1) - remove NC
00:43:711 (6) - NC
00:44:755 (1) - remove NC
00:55:034 (1) - ^
00:55:391 (2) - NC
01:00:383 (1) - remove NC
01:01:794 (4) - NC
Topic Starter
Natsu
Thanks
-Baby Strawberry-
Hello :P

[General]
SPOILER
about the timing, i dont think you need that much timing points in the map, i tried bpm 170.00 and offset13820, it works but not that well, i highly recommend you to get a timing pro for help.

[Insane]
SPOILER
tick rate of 1 is absolutely enough. rate of 2 only increases the total score, nothing more than that.
00:16:606 (3) - i think if you make this more curved, it will look better. i would like to do it like this The corners of the slider are all one the red line, be careful about that if you wanna change.
00:21:532 (3) - move the middle tick left by 1 grid
00:29:271 (1,2,3,4,5,6,7,8) - 2 and 8 should be stacked. also, the shape of 1 2 3 4 and 5 6 7 8 should be the same, that will look nice and neat
01:06:383 (6,1,2,3,4,5,6) - sounds really weird to me. what i would suggest is delete 5, then move your 6 to the blue tick in 1/4
01:24:338 (1) - you can stack this with 3, looks a lot better
01:29:621 (8) - move right by 1

[Hard]
SPOILER
Same tick rate problem, make it 1 plz
00:13:803 (4) - add clap to the tail, remove clap from the next slider begining
00:37:741 (1) - unsnapped tail, make it to the red line
01:27:149 (1,3) - this is not looking good, i recommend you to stack them

[Normal]
SPOILER
i would like to increase AR by 1
tick rate 1
01:10:262 (3,1) - you can stack them

[Easy]
SPOILER
tick rate 1
00:13:979 (2) - start from the white tick
00:24:372 (2) - spacing
00:50:413 (3) - spacing

good luck
Topic Starter
Natsu
[quote="-Baby Strawberry-"]Hello :P

[General]
SPOILER
about the timing, i dont think you need that much timing points in the map, i tried bpm 170.00 and offset13820, it works but not that well, i highly recommend you to get a timing pro for help.

Hi thanks for help about timing Charles445 do it i think he is pro timing im fixing the other thinks :)
yanlu
Hi~ Mod Request via my Mod Queue~

[overall]
- why you use so many red line o_O? maybe ur timing is wrong..

I think your correct timing is BPM 170 offset 8094

and...cuz you timing not right,i can't help you with a nazi mod ;3
just give you some suggestion~

- your colors setting can use more fit with the BG' color ^_^
(like whrite,boy's hair color,girl's dress color..etc)

Hard diff's setting:HP+1/+2 will more like hard
Normal diff's setting:3~5 will more like normal~
and your Insane Slider Velocity use 1.20 i think it's too low
:/ maybe 1.40up wull more like insane~
fix them your map will better ww

good luck 'w'/
Topic Starter
Natsu

yanlu wrote:

Hi~ Mod Request via my Mod Queue~

[overall]
- why you use so many red line o_O? maybe ur timing is wrong.. cuz is in 1/3

I think your correct timing is BPM 170 offset 8094 was in 170 but a mat told me the song got a variable bpm and charles help me to timing it

and...cuz you timing not right,i can't help you with a nazi mod ;3
just give you some suggestion~

- your colors setting can use more fit with the BG' color ^_^
(like whrite,boy's hair color,girl's dress color..etc) Thanks about colours i will do :)

Hard diff's setting:HP+1/+2 will more like hard i will fix it
Normal diff's setting:3~5 will more like normal~ i will fix it
and your Insane Slider Velocity use 1.20 i think it's too low I think about it
:/ maybe 1.40up wull more like insane~
fix them your map will better ww okay

good luck 'w'/
Thanks good luck too :)
K i A i
Ok, for recheck :D

[easy]
00:14:860 (3) - move this object for certain distance~ (ex - x:356 y:60)
00:24:372 (2,3) - easy diff is not allowed for 'Anti Jump'.. move this object 00:24:372 (2) - (ex - x:260 y:100)
00:46:514 (3) - I think this object is not necessarily many control points.. this object is suitable for only 3 control points. how about decrease some control points? (just my opinion :) )
00:50:413 (3) - correct this object for certain distance

[normal]
00:33:159 (2) - set down 2grid for distance

[hard]
00:37:741 (1) - this slider's end part must be on here 00:38:442

[insane]
00:56:817 (8) - NC
00:57:530 (1) - remove NC
01:07:441 (4) - NC
01:07:559 (5,6) - delete this object
01:07:794 - how about add the circle note here? (x:84 y:88) (just my opinion :) )



wow.. your beatmap is better nice than before!
star~

Good luck! :D
Topic Starter
Natsu

K i A i wrote:

Ok, for recheck :D

[easy]
00:14:860 (3) - move this object for certain distance~ (ex - x:356 y:60)
00:24:372 (2,3) - easy diff is not allowed for 'Anti Jump'.. move this object 00:24:372 (2) - (ex - x:260 y:100)
00:46:514 (3) - I think this object is not necessarily many control points.. this object is suitable for only 3 control points. how about decrease some control points? (just my opinion :) )
00:50:413 (3) - correct this object for certain distance

[normal]
00:33:159 (2) - set down 2grid for distance

[hard]
00:37:741 (1) - this slider's end part must be on here 00:38:442

[insane]
00:56:817 (8) - NC
00:57:530 (1) - remove NC
01:07:441 (4) - NC
01:07:559 (5,6) - delete this object
01:07:794 - how about add the circle note here? (x:84 y:88) (just my opinion :) )



wow.. your beatmap is better nice than before!
star~

Good luck! :D
Thanks im fixing that ;)
GugUCorn
[General]

so bad quality Background... :o
what about this?[
[Easy]

00:08:869 (1) - Replace Whistle to Finish
00:12:393 (1) - add clap on here (00:13:098)
00:27:170 (4) - Whistle
00:32:098 (3) - whistle on 00:32:805
00:39:144 (2) - Remove Finish start slide
00:56:817 (3) - Replace Finish to Whistle
01:12:021 (4) - more smoothly!
01:13:421 (2) - Remove Whistle
01:26:447 (4) - clap

[Normal]
+1 HP Drain Rate,+1 AR

00:27:870 (4) - So long
00:33:159 (2) - clap
00:50:766 (2) - clap end slider
00:57:173 (4) - whistle
01:01:794 (5) - whistle start slider

[Hard]
Change Beat snap divisor 1/3 to 1/4

00:38:793 (2) - smoothly
01:03:912 (5) - whistle

[Insane]
Change Beat snap divisor 1/3 to 1/4

00:16:606 (3) - ugly slide... :o
00:37:391 - Add Circle note
Topic Starter
Natsu

[Pisces] wrote:

[General]

so bad quality Background... :o
what about this?[Thanks for bg

[Easy]

00:08:869 (1) - Replace Whistle to Finish I will do
00:12:393 (1) - add clap on here (00:13:098) I will do
00:27:170 (4) - Whistle I will do
00:32:098 (3) - whistle on 00:32:805 I will do
00:39:144 (2) - Remove Finish start slide I will do
00:56:817 (3) - Replace Finish to Whistle I will do
01:12:021 (4) - more smoothly!
01:13:421 (2) - Remove Whistle I will do
01:26:447 (4) - clap I will do

[Normal]
+1 HP Drain Rate,+1 AR I like it easy for new players

00:27:870 (4) - So longi follow vocals thats why
00:33:159 (2) - clap I will do
00:50:766 (2) - clap end slider I will do
00:57:173 (4) - whistle I will do
01:01:794 (5) - whistle start slider I will do

[Hard]
Change Beat snap divisor 1/3 to 1/4 Mat told me is 1/3 music

00:38:793 (2) - smoothly
01:03:912 (5) - whistle I will do

[Insane]
Change Beat snap divisor 1/3 to 1/4 Mat told me is 1/3 music

00:16:606 (3) - ugly slide... :o I fix it i make nice
00:37:391 - Add Circle note
i think about it Thanks for mod
JFRN
Bien hecho, intenta no hacer tantos cuadros en el Insane, que hay demasiados para la canción, y como que no va :/

me refiero a esto.


en las demás dificultades esta perfecto.
Topic Starter
Natsu
Pero es que me gusta como se ve xD voy a pensar si lo cambio
JFRN

Natsu wrote:

Pero es que me gusta como se ve xD voy a pensar si lo cambio
Se ven bien, pero hay demasiados para ese ritmo.
wendao
hi~ from my queue, i think your map is good enough, so i just make hitsound suggestion

[General]
D: so much Timing Points

[Easy]
00:12:394 (1) - remove clap in start, add clap in repeat
00:13:451 - add a note in 360,292 with a clap
00:15:213 (1) - remove clap
00:15:561 (2) - add clap in start and end
00:17:999 (1) - remove clap
00:18:351 (2) - add clap in start and end
00:19:410 (3) - remove clap
00:28:220 (2) - add clap in start and end
00:29:624 (4) - ^
00:49:354 (2) - ^
00:50:413 (3,4) - add clap in end
00:52:181 (2,4) - add clap in start and end
01:00:735 (2) - add clap in end
01:02:853 (4) - add clap in start
01:03:559 (5,2,4,2,4,2,4,3) - add clap in start and end
01:16:234 (2) - remove clap in repeat, add clap in start and end
01:20:467 (1,3) - add clap
01:22:579 (5) - add clap in start
01:23:283 (6) - add clap in start and end
01:24:338 (1) - remove clap in start, add clap in end
01:25:042 (2) - remove clap in start and end, add clap in repeat
01:26:096 (3,5) - add clap

[Normal]
00:17:302 (5) - add whistle in repeat
00:18:351 (1) - add clap
00:19:057 (3) - add whistle in start and end
00:23:307 (9) - add clap
00:25:082 (4) - add whistle in end
00:26:469 (1) - ^
00:33:159 (2,4) - add clap
00:50:766 (2) - add clap in start and end

[Hard]
do like Easy / Normal diff..
Try this

[Insane]
00:16:606 (3) - http://osu.ppy.sh/ss/551614
01:07:559 (5,6,7) - delete

My suggest, change some pattern in all diff, i feel boring if you just using straight jump, straight slider :(
Topic Starter
Natsu

Harez wrote:

hi~ from my queue, i think your map is good enough, so i just make hitsound suggestion

[General]
D: so much Timing Points Charles445 found the timing so i think is good

[Easy]
00:12:394 (1) - remove clap in start, add clap in repeat
00:13:451 - add a note in 360,292 with a clap
00:15:213 (1) - remove clap
00:15:561 (2) - add clap in start and end
00:17:999 (1) - remove clap
00:18:351 (2) - add clap in start and end
00:19:410 (3) - remove clap
00:28:220 (2) - add clap in start and end
00:29:624 (4) - ^
00:49:354 (2) - ^
00:50:413 (3,4) - add clap in end
00:52:181 (2,4) - add clap in start and end
01:00:735 (2) - add clap in end
01:02:853 (4) - add clap in start
01:03:559 (5,2,4,2,4,2,4,3) - add clap in start and end
01:16:234 (2) - remove clap in repeat, add clap in start and end
01:20:467 (1,3) - add clap
01:22:579 (5) - add clap in start
01:23:283 (6) - add clap in start and end
01:24:338 (1) - remove clap in start, add clap in end
01:25:042 (2) - remove clap in start and end, add clap in repeat
01:26:096 (3,5) - add clap

[Normal]
00:17:302 (5) - add whistle in repeat
00:18:351 (1) - add clap
00:19:057 (3) - add whistle in start and end
00:23:307 (9) - add clap
00:25:082 (4) - add whistle in end
00:26:469 (1) - ^
00:33:159 (2,4) - add clap
00:50:766 (2) - add clap in start and end

[Hard]
do like Easy / Normal diff..
Try this

[Insane]
00:16:606 (3) - http://osu.ppy.sh/ss/551614
01:07:559 (5,6,7) - delete

My suggest, change some pattern in all diff, i feel boring if you just using straight jump, straight slider :(
Thanks alot for the hitsound
nattap_old
I'm here for M4M but I'm quite new :| if you think it's useless feel free to PM me I'll try again

[General]

I recommended kiai at 00:56:104

[Easy]

00:14:860 (3) - I think This note is a little bit too close to last one please consider moving 00:13:803 (2)
01:03:559 (5) - How about http://puu.sh/1IpHl
01:29:977 (1) - I think It's too loud I think 15% is better

[Normal]

01:29:977 (1) - It's not the same as other diff maybe made all of them like this or change it like others

[Hard]

01:29:977 (1) - like other diff

[Insane]

00:13:803 (5,6,7) - Too far I think (but no suggestion sry)
00:32:098 (1,2) - may be like http://puu.sh/1IpUH
01:07:559 (5) - remove finish
01:07:794 (7) - add clap
01:31:376 (1) - like other diff
Topic Starter
Natsu

nattap wrote:

I'm here for M4M but I'm quite new :| if you think it's useless feel free to PM me I'll try again

[General]

I recommended kiai at 00:56:104 I think about it i think is ok now

[Easy]

00:14:860 (3) - I think This note is a little bit too close to last one please consider moving 00:13:803 (2)
01:03:559 (5) - How about http://puu.sh/1IpHl that see better
01:29:977 (1) - I think It's too loud I think 15% is better

[Normal]

01:29:977 (1) - It's not the same as other diff maybe made all of them like this or change it like others wut is not the same?

[Hard]

01:29:977 (1) - like other diff what?

[Insane]

00:13:803 (5,6,7) - Too far I think (but no suggestion sry) well is insane i get SS with HD so is posible
00:32:098 (1,2) - may be like http://puu.sh/1IpUH thats look great i will change it
01:07:559 (5) - remove finish
01:07:794 (7) - add clap
01:31:376 (1) - like other diff
Thanks for mod i mod your in a few hours i need sleep a little
nattap_old

Natsu wrote:

[Normal]

01:29:977 (1) - It's not the same as other diff maybe made all of them like this or change it like others wut is not the same?
It is not hitfinish sound while other diff are hitfinish

[Hard]

01:29:977 (1) - like other diff what?
I mean easy (lower the volume) sorry to make you confuse insane as well
I've made it more clearer :)
Lovelyattack
M4M ....

[Easy]

00:24:372 (2,3) - too close... please make it far
01:13:421 (2) - make it like this http://puu.sh/1Isqv (make the 2 like that then put new beat <3>)

[Normal]
00:46:162 (1) - that spinner make more longer

[Hard] Just suggest

Make circle a bit larger
Make a 1/3 Stream (a bit)

[Insane]

Make circle a bit large because i think its better large

00:43:711 (6) - the new combo is in here
01:31:376 (1) - i think better make like this http://puu.sh/1IsA0

well thats all and please mod my map IA - Nisemono Cuiho
Mythiax
Están buenos las diff. Lo que sí, intenta agregarle un poco maás de dificultad al insane. Lo juego y siento que es un hard con notas chicas. Quizás hacer los sliders curvos y darle un patrón al mapa como tiene el hard ayudaría un poco. Suerte ;D
Topic Starter
Natsu
Thanks alot for help
[ Zzz ]
Hi~ Natsu

All

Need more pratice good luxk

Easy

00:17:999 (1) - distance

00:24:017 (2) - ^

00:40:209 (4) - ^

00:43:014 (2) - http://puu.sh/1Kgh5

00:51:119 (4) - http://puu.sh/1Kghs -> http://puu.sh/1KghD Like this
Not stacked note plz

01:04:618 (1) - distance

01:06:383 (4) - Not stacked note plz

Normal

00:29:624 (1) - distance

00:29:977 (2,3,4,5,6,7) - Flows are bad try fixing it

Hard

01:12:371 (5,6,1,2,3,4,5,6,7,8) - Not stacked note plz

01:22:931 (3) - If this jump isn't purposed plz keep DS

Insane

Circle Size -1

Looks easy for insane diff
Topic Starter
Natsu

[ Zzz ] wrote:

Hi~ Natsu

All

Need more pratice good luxk Yeah i know i keep working on make this better

Easy

00:17:999 (1) - distance

00:24:017 (2) - ^

00:40:209 (4) - ^

00:43:014 (2) - http://puu.sh/1Kgh5 Thanks really better

00:51:119 (4) - http://puu.sh/1Kghs -> http://puu.sh/1KghD Like this thansk im changi it tomorrow
Not stacked note plz

01:04:618 (1) - distance

01:06:383 (4) - Not stacked note plz

Normal

00:29:624 (1) - distance

00:29:977 (2,3,4,5,6,7) - Flows are bad try fixing it

Hard

01:12:371 (5,6,1,2,3,4,5,6,7,8) - Not stacked note plz

01:22:931 (3) - If this jump isn't purposed plz keep DS Is on purposed

Insane

Circle Size -1

Looks easy for insane diff
Yeah im thinking make it more hard maybe a jump map

Thanks alot :)
Dark Fang
[General]

unify combo colours pls
about Tags, have two spacing between Opening and freckles in your Hard diff
why don't you start preview point start at 00:55:391 ?

[Easy]

Circle Size 2 is not good.
AR +2 , OD +1
00:12:394 (1) - consider respacing, this note covered by spinner's hitburster
00:19:763 (4) - move down 1 grid
00:21:532 (5) - stack with (3) circle? (6) follow (5)
00:37:741 (1,2,3,4) - overused Finish hitsound
01:00:383 (1) - adjust distance
01:06:383 (4) - don't stack with (2), that looks bad

[Normal]

about difficulty. all +2 except circle size
00:20:822 (1) - NC
01:06:383 (1) - keep distance pls
01:08:500 (2) - ^
01:12:721 (8) - ^

[Hard]

00:37:741 (1) - remove Finish at end of slider
01:27:149 (1) - add Finish at start of slider

[Insane]

players hate 5 Circle Size. reduce Circle Size pls
00:40:564 (8) - NC and 00:41:264 (1) - RNC
00:43:711 (1) - NC and 00:44:755 (1) - RNC
00:53:251 (5) - I think Ctrl + H was good flow. if you want to use Ctrl + H adjust next notes
01:07:441 (4) - use Finish only this note. remove others Finish
Topic Starter
Natsu

Dark Fang wrote:

[General]

unify combo colours pls
about Tags, have two spacing between Opening and freckles in your Hard diff
why don't you start preview point start at 00:55:391 ?

[Easy]

Circle Size 2 is not good.
AR +2 , OD +1
00:12:394 (1) - consider respacing, this note covered by spinner's hitburster
00:19:763 (4) - move down 1 grid
00:21:532 (5) - stack with (3) circle? (6) follow (5)
00:37:741 (1,2,3,4) - overused Finish hitsound
01:00:383 (1) - adjust distance
01:06:383 (4) - don't stack with (2), that looks bad

[Normal]

about difficulty. all +2 except circle size
00:20:822 (1) - NC
01:06:383 (1) - keep distance pls
01:08:500 (2) - ^
01:12:721 (8) - ^

[Hard]

00:37:741 (1) - remove Finish at end of slider
01:27:149 (1) - add Finish at start of slider

[Insane]

players hate 5 Circle Size. reduce Circle Size pls
00:40:564 (8) - NC and 00:41:264 (1) - RNC
00:43:711 (1) - NC and 00:44:755 (1) - RNC
00:53:251 (5) - I think Ctrl + H was good flow. if you want to use Ctrl + H adjust next notes
01:07:441 (4) - use Finish only this note. remove others Finish
Thanks big help im fixing it in a few hours to late here :s thanks alot :D
alacat
Hi :3 from My queue.

[Easy]
●Approach Rate +1 or +2
●00:12:394 (1) - remove clap from the end since it follows nothing.
●00:13:451 (2) - add clap
●00:15:213 (1) - remove clap
●00:21:532 (5) - move to x:328 y:288 perfect stack on 00:19:410 (3) - looks good imo
●00:22:242 (1,2,3,4,5,6,7) - no hit sound ? you should put clap sound with constant rhythm ~
●00:32:098 (5) - add new combo
●00:44:755 (1) - Make the spacing equal here
●00:53:251 (1) - ^
●00:57:529 (5) - add clap
●01:02:147 (3) - ^
●01:08:853 (3) - remove whistle and add clap
●01:13:421 (2) - it doesn't follow the music well. I hope you remove this and try making another pattern.
I think it is better to put more whistle sound at kiai time :3 !

[Normal]
●00:13:098 (3,4,5) - add clap to end
Something similar.. I believe that you can check the remain part by yourself.
●00:32:098 (1,2,3) - I think it'd look better if it was symmetrical.
●00:40:564 (5) - add new combo
●00:45:106 (4) - How about move to end here ? 00:45:810 -
●00:49:002 (4) - add finish to head
●00:52:538 (5,6) - 1 grid right
●00:56:460 - I want to put note here >< and finish sound
●01:07:441 (1) - add finish to head
●01:13:071 (9) - ^ and add new combo
●01:29:977 (1) - add finish

same as easy diff , put more whistle and clap sound at kiai time

[Hard]
●HP Drain Rate +1
●00:13:803 (4) - add clap to end
●00:17:651 (4) - add clap
●00:19:057 (3) - ^
same as Normal diff , check the remain part by yourself.
●00:25:428 (4) - try to make the spacing equal here
●00:34:219 (4) - remove finish and add finish to head
●00:55:747 (3) - remove finish and add whistle
●01:21:523 (1) - add finish to head
●01:27:149 (1) - ^

[Insane]
●00:29:271 (1) - add finish
●00:40:564 (8) - remove clap from the end since it follows nothing.
●00:43:711 (6) - start new cobmo here ? start vocal from here
●01:00:735 (2) - put more spacing here
●01:07:559 (5,6) - remoeve these notes .
●01:29:977 - volume up to 30% ?

good luck :3
Loooctav
Hello! Here you mod request via my Tail Mods! Mod Request!

[Easy]
I want to start by saying that I find it has a somewhat accelerated pace for an easy level ..
The Sliders are somewhat ugly. : c Look, Take it to the map longer ..
00:27:870 (1,3) Do not put notes on others as the novice player will not notice ..

[Normal]
00:46:162 Find which is the best place for a Spinner?

[Hard]
No need to make 2 normal ._.

[Insane]
This is the same difficult with smaller Notes :c

It seems like 4 levels are normal, the normal Easy Notes is a Giants, The Normal is well done, the difficult one smaller notes normal and just insane .. : c
Fix this man ..
Topic Starter
Natsu

ThoomyyxD wrote:

Hello! Here you mod request via my Tail Mods! Mod Request!

[Easy]
I want to start by saying that I find it has a somewhat accelerated pace for an easy level ..
The Sliders are somewhat ugly. : c Look, Take it to the map longer ..
00:27:870 (1,3) Do not put notes on others as the novice player will not notice ..
lol i think is very easy i can do it with fl hr dt and hd

[Normal]
00:46:162 Find which is the best place for a Spinner?
mmm i think spinner is well in this position

[Hard]
No need to make 2 normal ._.
Hard is more diff to normal one

[Insane]
This is the same difficult with smaller Notes :c
im remaking it

It seems like 4 levels are normal, the normal Easy Notes is a Giants, The Normal is well done, the difficult one smaller notes normal and just insane .. : c
Fix this man ..
im making it better
HelloSCV
M4M request!

SPOILER
AIBat
Inconsistency in combo colours

Easy
00:19:763 (4) - Unsnapped slider (end)

Normal
00:37:741 (1) - add finish on start
00:38:442 (2) - delete finish ^
00:56:104 (3) - delete this slider instead, add some notes or 1/2 slider
01:06:383 (1) - delete NC?

Hard
00:46:162 (1) - Unsnapped spinner (end).

00:20:822 (1) - add clap on repeat
00:41:615 (2,3) - using 0.9x DS is better i think
00:56:817 (6) - add finish on end
01:21:523 (1) - ^ on start
01:28:909 (3) - stack with 01:27:149 (1) - this end?

Insane
00:28:570 (7) - stack with 00:26:469 (1) - this?
00:56:817 (8) - add finish on end
01:05:677 (4) - add finish is good?
01:07:559 (5) - delete finish and 01:07:794 (7) - add finish here
01:23:635 (4) - make symmetrically with 01:22:931 (2) - this?
01:29:621 (8) - 1 gird right
01:31:376 (1) - reduce volume here?

Good luck for rank!
scanter
ohh. my said opinion is not this. sorry. set to Circle size 2
If you're bored, don't give kudosu lol
Topic Starter
Natsu
okay thanks for help i udapte all :)
Gero
M4M Mod :D !

Hi Hi :3 Here GO!

Okay, creo que se me hara mas facil hacerlo en español asi que aqui va


SAMURAI X UN CLASICO DE CLASICOS <3

[General]

No entiendo porque usaste demasiados Timing Point pero bueno esta bien :)

[Easy]

(*) 00:15:561 (2) - Si vas a seguir un patron de claps no cambies repentinamente de ritmo esto puede romper los timpanos no hay que abusar de los hitsounds
guiate con uno si y uno no :) aqui deberias de agregar Clap al inicio y al final del slider :3
(*) 00:16:606 (3) - Un Clap muy malo recomiendo eliminarlo
(*) 00:16:954 (4) - Agregar clap al inicio y al final del slider se escucha mucho mejor y mantienes tus patrones de claps consistentes
(*) 00:18:351 (2) - igualmente lo mismo que arriba deberias de escuchar bien la instrumental se escucha claramente donde deberia de ir el POM POM POM! De la instrumental
(*) 00:24:017 (2,3,4) - Esos Overclaps suenan sumamente mal 00:24:372 (3) - elimina el clap de aqui y veras que suena mejor :3
(*) 00:28:220 (2) - agrega clap al inicio de el slider para mantener ritmo con la instrumental se que es lo que quieres hacer poner los claps en donde esta la voz pero esto hace que sea incomodo al jugarlo :S
(*) 00:33:865 (2,3,4) - No Comprendo porque abusaste demasiado de los finish, eso es incomodo u.u
(*) 01:06:383 (4) - este slider esta siendo tapado por este 01:04:971 (2) - recomendaria moverlo a otro sitio
(*) 01:13:421 (2,3,4) - igualmente como te mencione estos claps son demasiado incomodos al oido


[Normal]

(*) 00:12:746 (2,3,4,5) - ese es un ejemplo de como deberian de ir los claps se escuchan fluidos y agradables para el oido :3
(*) 00:32:098 (1,2,3) - claps muy malos u.u

Eso de agregar whistle alas notas donde se escucha la voz esta muy bien :3 lo unico que te falta mejorar mucho son tus patrones de mapeado y los sonidos

[Hard]

(*) 00:34:219 (4) - Un Finish totalmente innecesario eliminalo porfavor
(*) 00:37:741 (1) - otro finish malo remuevelo U.U
(*) 01:21:523 (1) - este es un mal blanket lo que podrias hacer seria esto

Mucha suerte con el mapa entonces si aceptas una normal mia :3 en un rato la empiezo :P :P
Topic Starter
Natsu

Gero wrote:

M4M Mod :D !

Hi Hi :3 Here GO!

Okay, creo que se me hara mas facil hacerlo en español asi que aqui va


SAMURAI X UN CLASICO DE CLASICOS <3

[General]

No entiendo porque usaste demasiados Timing Point pero bueno esta bien :)

[Easy]

(*) 00:15:561 (2) - Si vas a seguir un patron de claps no cambies repentinamente de ritmo esto puede romper los timpanos no hay que abusar de los hitsounds
guiate con uno si y uno no :) aqui deberias de agregar Clap al inicio y al final del slider :3
(*) 00:16:606 (3) - Un Clap muy malo recomiendo eliminarlo
(*) 00:16:954 (4) - Agregar clap al inicio y al final del slider se escucha mucho mejor y mantienes tus patrones de claps consistentes
(*) 00:18:351 (2) - igualmente lo mismo que arriba deberias de escuchar bien la instrumental se escucha claramente donde deberia de ir el POM POM POM! De la instrumental
(*) 00:24:017 (2,3,4) - Esos Overclaps suenan sumamente mal 00:24:372 (3) - elimina el clap de aqui y veras que suena mejor :3
(*) 00:28:220 (2) - agrega clap al inicio de el slider para mantener ritmo con la instrumental se que es lo que quieres hacer poner los claps en donde esta la voz pero esto hace que sea incomodo al jugarlo :S
(*) 00:33:865 (2,3,4) - No Comprendo porque abusaste demasiado de los finish, eso es incomodo u.u
(*) 01:06:383 (4) - este slider esta siendo tapado por este 01:04:971 (2) - recomendaria moverlo a otro sitio
(*) 01:13:421 (2,3,4) - igualmente como te mencione estos claps son demasiado incomodos al oido


[Normal]

(*) 00:12:746 (2,3,4,5) - ese es un ejemplo de como deberian de ir los claps se escuchan fluidos y agradables para el oido :3
(*) 00:32:098 (1,2,3) - claps muy malos u.u

Eso de agregar whistle alas notas donde se escucha la voz esta muy bien :3 lo unico que te falta mejorar mucho son tus patrones de mapeado y los sonidos

[Hard]

(*) 00:34:219 (4) - Un Finish totalmente innecesario eliminalo porfavor
(*) 00:37:741 (1) - otro finish malo remuevelo U.U
(*) 01:21:523 (1) - este es un mal blanket lo que podrias hacer seria esto

Mucha suerte con el mapa entonces si aceptas una normal mia :3 en un rato la empiezo :P :P
Todo listo :D
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