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Marina & the Diamonds - Bubblegum Bitch

posted
Total Posts
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Topic Starter
Low
This beatmap was submitted using in-game submission on Monday, July 02, 2012 at 11:12:33 AM

Artist: Marina & the Diamonds
Title: Bubblegum Bitch
Tags: Electra Heart
BPM: 158
Filesize: 3871kb
Play Time: 02:30
Difficulties Available:
  1. Easy (1.95 stars, 119 notes)
  2. Hard (4.88 stars, 306 notes)
  3. Normal (2.82 stars, 146 notes)
Download: Marina & the Diamonds - Bubblegum Bitch
Information: Scores/Beatmap Listing
---------------


I'm gonna pop your bubblegum heaaaart
Aurele
/First. o/

Lemme see what I can do with it.

Edit:

[Hard]

[General]
Nice sliders, srsly.♥
The Circle size are so big... I'm suggesting you to put it @4.
Delete the .osb if you're not planning to make a Storyboard.

[Hitsounds]
  1. 00:16:632 - a Whistle here to keep the consistency.
  2. 00:17:391 & 00:17:771 - Whistle, to fits the vocals.

well, I guess it's all I can find, good luck.
Topic Starter
Low

Gabe wrote:

/First. o/

Lemme see what I can do with it.

Edit:

[Hard]

[General]
Nice sliders, srsly.♥ Thanks!
The Circle size are so big... I'm suggesting you to put it @4. Big circles forever.
Delete the .osb if you're not planning to make a Storyboard. This is not required. This is discouraged to point out in a mod, just so you know.

[Hitsounds]
  1. 00:16:632 - a Whistle here to keep the consistency. Wrong - listen carefully.
  2. 00:17:391 & 00:17:771 - Whistle, to fits the vocals. Both would make a hitsound inconsistency.

well, I guess it's all I can find, good luck.
Thanks for at least checking the map out. :D
Aurele

Jacob wrote:

Gabe wrote:

/First. o/

Lemme see what I can do with it.

Edit:

[Hard]

[notice]
Delete the .osb if you're not planning to make a Storyboard. This is not required. This is discouraged to point out in a mod, just so you know.
Thanks for at least checking the map out. :D
Oh, okay. For that, I saw tons of MATs & BATs to do it, so I wrote it on my mod.
Here's my , good luck Jacob. (:
Aurele
Remod.

[Normal]

[Hitsounds]
  1. 00:47:011 - Replace the Whistle by a Clap.
  2. 01:26:505 - ^
  3. 01:32:581 - ^
  4. 02:05:999 - ^
  5. 02:12:075 - ^
  6. 02:21:189 - ^
  7. 02:27:265 - ^
  8. 02:31:442 - Add a Whistle here, because first; it ends the song & second; you did it on [Hard]. So why not on [Normal]?


[Hard]

[Hitsounds]
  1. 00:36:758 - A whistle fits pretty well here.
  2. 00:39:416 - Add a clap here to keep the consistency with 00:43:214(YES, THE CONSISTENCY.)
  3. 00:42:834 - Whistle.
  4. 00:45:492 - Same as 00:39:416
  5. 01:22:328 - Whistle.
  6. 01:24:986 - Clap.
  7. 01:28:404 - Whistle
  8. 01:31:062 - Clap
  9. 02:01:821 - Whistle
  10. 02:04:480 - Clap
  11. 02:07:897 - Whistle
  12. 02:08:277 - Clap
  13. 02:10:556 - Clap
  14. 02:17:011 - Whistle
  15. 02:19:670 - Clap
  16. 02:23:087 - Whistle
  17. 02:25:746 - Clap
  18. 02:30:303 - Replace the Whistle by a clap.
[Circle emplacement]
  1. 00:38:847 (8,9) - - These two notes are not Aligned with the other objects (00:38:277 (5,6,7) - ) The object (8) should be @ ; And the object (9) should be @ so it will do that. Do the same for 00:44:353 , 01:29:923, 01:29:923, 02:03:340 & 02:09:416.
[New combos]
Nothing to say.
Topic Starter
Low
Only two things changed. I like my hitsounds the way they are. Thanks again!
jossieP
hello

[Hard]

  1. 00:09:416 - well you can start a spinner from here to 00:11:695 or earlier, why? the unusual start of vocals is a bit annoying with all those circles, plus you haven't activated the coundown, so the spinner will highlight the start of the map, plus if you add this to [Normal] difficulty your 2 diffs can start on the same point
  2. 00:15:492 (1,2,3,4,5,6) - the space between them is not symmetrical as all, screen and code suggest
    SPOILER
    232,48,15492,5,4
    192,128,15682,1,0
    320,48,15872,1,4
    280,128,16062,1,0
    408,48,16252,1,4
    368,128,16442,1,0
    select (2) and (4) you would see that the spacing is the same between them, also (3) and (5)
  3. 00:16:632 (7) - maybe change the shape blanketing with 00:17:201 (1), is not so good currently
    SPOILER
    472,136,16632,2,0,B|440:152|440:192|464:216|464:216|496:240|504:328|464:352,1,240,8|2
  4. 00:26:885 (4) - place it moar down? is so close to hp bar, maybe horizontal fliped with 00:26:315 (1)
    SPOILER

    but I still thinking that is pretty up
  5. 00:29:923 (4) - other not so good blanket, lets try to improve
    SPOILER
    48,72,29923,2,0,B|64:40|160:16|160:65|208:96|237:101|272:56,1,240,2|8
  6. 00:40:556 (5) - ↑
    SPOILER
    48,344,40556,2,0,B|8:304|8:240|40:224|56:208|77:155|32:120,1,240,2|2
  7. 00:46:632 (4) - ↑
    SPOILER
    48,344,46632,2,0,B|12:316|4:244|36:224|56:192|77:155|32:120,1,240,2|2
  8. 01:02:201 (6) - move the control point of end of slider 1 or 2 tiny grids to make a better blanket with previous slider
  9. 01:03:340 (5) - maybe a whistle, to emphase the sucess of vocal section
  10. 01:12:455 (4) - same suggestt as simmilar slider from up
  11. 01:15:493 (4) - unsnaped, also improve shape
    SPOILER
    464,72,75492,2,0,B|428:30|358:36|352:65|346:95|275:101|240:56,1,240,2|8
    snaped corretcly (just 1 ms)
  12. 01:32:202 (4) - wow, maybe check the snapping, this also has 1 ms snap difference, maybe is the new bug of our editor I saw something like this on a map that I moded earlier and also on one of my maps
    SPOILER
    464,344,92201,2,0,B|506:308|500:238|471:232|441:226|435:155|480:120,1,240,2|2
  13. 01:39:796 (4) - check the sound/snaping that this slider have at 25% playback please, the repeat has a weird sound
  14. 02:11:695 (4) - slider blanket, ah
    many copy paste >_<

[Normal]

  1. 00:09:416 - as [Hard] maybe a spinner to highlight the start of your map and a simple chance to start 2 maps on the same point
  2. 00:43:973 (2,3) - place this just in the middle of 00:42:834 (1) please
  3. 01:29:543 (2,3) - same for copy paste incoming

well, is not bad, you have hice rhythms here and there, but is just too much copy paste :( and that is not so funny for me, using the same rhythm is ok, but make more variated and funny patternt/formations/sliders
Topic Starter
Low
Copy paste is fine since the song is extremely repetitive. It fits many maps. Thanks you for modding!
Frostmourne
Hi , From my queue

Normal
00:44:353 (3) - sorry but this slider is not perfect linear
01:29:923 (3) - ^
02:24:606 (3) - ^
don't know you were intent or not but it looks not neat for me

Hard
00:20:809 (5) - clap at the end slider ? , it sounds good for me , the current is a bit empty
02:13:973 (1) - emm , I don't think whistle will work well at this point (it almost ends the song , should be more intensive imo) then adding finish instead is better
02:30:682 (5) - nazi , move right 1 grid for complete stacking with 02:29:163 (1) -

copying note fits with the song imo
star and good luck for ranking ~
Topic Starter
Low
Nothing changed. The suggestions in normal are completely nazi and make no difference. Hitsounds were not changed due creating inconsistencies and not sounding good to me. The last suggestion on hard was totally un-needed.

Thanks for checking!
Ayu
hi der~

Normal

  • 01:04:100 (1,2,3,4,5,6) - Maybe put this a little higher, close to the bottom
    01:30:683 (4) - same as above.
Hard

  • 00:26:885 (4) - Touches the HP bar.
    01:12:455 (4) - Same as above.
    01:30:683 (9) - Close call, almost touching the HP bar. Doesn't really needs to get lowered, but I guess it would be better~
    01:46:632 - Isn't there supposed to be a note here, or am I wrong?
Nice map. I couldn't find anything else. Things as 01:30:683 (9) and 00:26:885 (4) might occur more times, but I didn't really look for them all since the patterns are repeating, hence it fits the song good.

Good luck with your map~
Topic Starter
Low

Ayu wrote:

hi der~

Normal

  • 01:04:100 (1,2,3,4,5,6) - Maybe put this a little higher, close to the bottom It's fine if it's on the screen.
    01:30:683 (4) - same as above. ^
Hard

  • 00:26:885 (4) - Touches the HP bar. Meant to do so, as it's blanketing the previous note.
    01:12:455 (4) - Same as above. ^
    01:30:683 (9) - Close call, almost touching the HP bar. Doesn't really needs to get lowered, but I guess it would be better~ It's not touching, so why move it?
    01:46:632 - Isn't there supposed to be a note here, or am I wrong? Nope. No vocals here.
Nice map. I couldn't find anything else. Things as 01:30:683 (9) and 00:26:885 (4) might occur more times, but I didn't really look for them all since the patterns are repeating, hence it fits the song good.

Good luck with your map~
Thanks for looking!
Weez
General
- Bit rate for the mp3 file is 320, should be between 128 and 196.
- BG should have a 4:3 ratio.
- Capitalize "the" in "the Diamonds"

Normal
Nice diff ._.
02:30:682 (3) - Suggestion: End it with a finish?

Hard
- Increase the circle size by one. Weird having both normal and hard the same. Also the AR should be increased to 8 since the SV is pretty high.
01:39:796 (4) - Extend this slider by 1/4 so it actually follows the lyrics when she says "American."
02:20:049 (1,2,3,4) - Don't stack these just like in all the other kiai times. Stay consistent and just go with that line pattern, it really works. If you are really wanna keep the stack then at least stack 4 with the slider ,5.
02:26:505 (2,3,4) - Better if you stack them all together, like at the end.
02:31:442 (7) - Same as Normal, end it with a finish

Thats all nice map here!!
Topic Starter
Low

Weezy wrote:

General
- Bit rate for the mp3 file is 320, should be between 128 and 196. I'm already working on this.
- BG should have a 4:3 ratio. It's fine. Do you know how hard it is to find a 4:3 Marina BG? :<
- Capitalize "the" in "the Diamonds" Incorrect grammar.

Normal
Nice diff ._.
02:30:682 (3) - Suggestion: End it with a finish? Nope. The music doesn't call for a finish, it's very short.

Hard
- Increase the circle size by one. Weird having both normal and hard the same. Also the AR should be increased to 8 since the SV is pretty high. Circle size is fine. :> Also, AR 8 doesn't feel right to me. I'll try to get more opinions.
01:39:796 (4) - Extend this slider by 1/4 so it actually follows the lyrics when she says "American." Uh.. this doesn't follow "American" at all.
02:20:049 (1,2,3,4) - Don't stack these just like in all the other kiai times. Stay consistent and just go with that line pattern, it really works. If you are really wanna keep the stack then at least stack 4 with the slider ,5. No consistency is needed. This is a raised distance snap and slider velocity section. Also, I'd rather not stack the slider. I feel as if it would flow more without 3 notes stacked in a row.
02:26:505 (2,3,4) - Better if you stack them all together, like at the end. Same as above.
02:31:442 (7) - Same as Normal, end it with a finish Same as normal.

Thats all nice map here!!
Thanks for modding!
Miya
From > t/86241/start=0

http://puu.sh/z3Bl
This is the best i can do. I can't change the bitrate without changing the offset.
I have try that, and you must change the offset by +50ms if you want to use this mp3.

Good luck >.<
Shohei Ohtani
IRC MODDING HOPEFULLY JACOB SAVES THE CHATLOG
Topic Starter
Low
Nah. Kudosu to CDFA for helpful suggestions (including resnapping timing sections, hitsounds modifications, etc)
MoodyRPG
This is for Larto

General
  • • You background is currently 853x640, so you have to fix that and change it to 1024x768 or 800x600
Normal
  • - 02:24:666 (3) - More straight?
Hard
  • -- In my opinion you should to increase one tick in Circle Size
    - 02:30:742 (5) - If you follow the rhythm, add a new combo here
Useless mod in my opinion,no kudos for this please and good luck

BITCH (8)
Topic Starter
Low

MoodyRPG wrote:

This is for Larto

General
• You background is currently 853x640, so you have to fix that and change it to 1024x768 or 800x600 Doesn't have to be. I explained why the BG isn't 1024 x 768 before :o

Normal
  • - 02:24:666 (3) - More straight? Nazi... I don't see how it makes much of a difference. :s
Hard
  • -- In my opinion you should to increase one tick in Circle Size
    - 02:30:742 (5) - If you follow the rhythm, add a new combo here I don't get how this fits the rhythm. It would created a combo inconsistency, too.
Useless mod in my opinion,no kudos for this please and good luck

BITCH (8)
Thanks you for modding!
Lizzehb
I'd love to see this have an easy or an insane. A small mapspread is a lazy mapspread. (Find someone to do a guest?. JARBY? SG?)

EDIT AFTER MODDING:

[Normal]
02:01:881 (1) - I've seen this slider to much, repace it.
02:15:552 (3) - ^
02:20:109 (1) - ^
02:30:742 (3) - ^

[Hard]
Okay honestly just from watching the first 10 seconds, I can tell you that the hard is to hard! Sliders are way to fast and the AR is way to high. If you want I would love to make a hard for you that would be easyier and make this an insane.
Topic Starter
Low
Hmm. Thank you for your opinion, but I originally wanted to make a N-H mapspread. Also, I'd rather not have a guest difficulty since I want this map to be solely made by myself.

In Normal, I changed nothing due to the fact that the song is extremely repetitive, which may call for repetitive patterns and sliders.

In Hard, I can FC it perfectly; it's not that hard. There's very few jumps and the SV hasn't been a problem for anyone I've got to testplay it.
My Angel Kitteh
Requested mod :3

So let's start~

[Normal]

01:39:856 i really don't like this slider, sounds weird
01:45:932 ^
Generally i don't see any disadvantages, maybe it will be better if some empty places you will fill with circles.

[Hard]

^ and again i see some empty places D:
If you wanna know them, i can write.

But don't think that my mod helped you,
anyways nice map and good luck :3
Topic Starter
Low

hichman wrote:

Requested mod :3

So let's start~

[Normal]

01:39:856 i really don't like this slider, sounds weird I don't get how it sounds weird. It follows the vocals.
01:45:932 ^ ^
Generally i don't see any disadvantages, maybe it will be better if some empty places you will fill with circles. I'm following the vocals. Empty places in the song =/= Put circles everwhere!1!11oeneone!

[Hard]

^ and again i see some empty places D:
If you wanna know them, i can write.

But don't think that my mod helped you,
anyways nice map and good luck :3
Thank you for modding!
Fenya
Hi~

Normal:
Copypaste? lol o.o
00:29:413 (3,4) - In my opinion, this jump is hard for a normal~
01:29:983 (3) - Slider out of grid

Hard:
00:17:831 (4) - Remove wishtle, add Finish?
01:39:666 (3) - 1 grid up?

That's all... Sorry for my poor mod u.u
Sorry for my bad English, I hope you serve something.
Good song, good luck~ :)
Topic Starter
Low

Fenya wrote:

Hi~

Normal:
Copypaste? lol o.o
00:29:413 (3,4) - In my opinion, this jump is hard for a normal~ Yeah. Fixed.
01:29:983 (3) - Slider out of grid Completely nazi and unnecessary.

Hard:
00:17:831 (4) - Remove wishtle, add Finish? Nah. A finish sounds weird there.
01:39:666 (3) - 1 grid up? Fixed.

That's all... Sorry for my poor mod u.u
Sorry for my bad English, I hope you serve something.
Good song, good luck~ :)
Thank you for modding!
Mercurial
I miss your "comic" userpage.
Topic Starter
Low

iMercurial wrote:

I miss your "comic" userpage.
:(
Atema
Hi, from my modding queue !
Awesome song :D


Normal

00:29:413 (3,4) - Maybe set it more “symmetrical” like this ?
01:10:616 - Add circle ?
01:14:983 (3,4) - Same as my previous image
01:22:008 - Add circle ?
01:47:071 (1) - I found this one lonely up in his corner XD So maybe like this ?

Hard

Even though I was able to FC it, I found the slider velocity quite huge ^^ Maybe consider reducing it a bit, like 2,20 ?

00:37:388 - Add circle ?
00:43:464 - ^
00:46:122 - ^
01:00:173 (4) - x:504; y:232 ?
01:10:806 - Add circle ?
01:22:957 - ^
01:29:033 - ^
02:02:451 - ^
02:17:641 - ^
02:23:717 - ^
02:26:375 - ^


Of course these only are suggestions, feel free to follow them or not !

Well, loved it, starred & good luck ! :)
Topic Starter
Low

Atema wrote:

Hi, from my modding queue !
Awesome song :D


Normal

00:29:413 (3,4) - Maybe set it more “symmetrical” like this ? Nah. Done on purpose so they blanketed eachother.
01:10:616 - Add circle ? No. It would be too soon after the spinner.
01:14:983 (3,4) - Same as my previous image Same reason.
01:22:008 - Add circle ? Yeah, why not.
01:47:071 (1) - I found this one lonely up in his corner XD So maybe like this ? Fixed.

Hard

Even though I was able to FC it, I found the slider velocity quite huge ^^ Maybe consider reducing it a bit, like 2,20 ? If I change the SV, I have to remake ALL of the sliders! Plus, it shouldn't be a problem if you could FC it. I can FC it with ease, and I suck!

00:37:388 - Add circle ?
00:43:464 - ^
00:46:122 - ^
01:00:173 (4) - x:504; y:232 ?
01:10:806 - Add circle ?
01:22:957 - ^
01:29:033 - ^
02:02:451 - ^
02:17:641 - ^
02:23:717 - ^
02:26:375 - ^ Everything denied because I'm following the vocals, not just randomly placing notes to the rhythm.


Of course these only are suggestions, feel free to follow them or not !

Well, loved it, starred & good luck ! :)
Thanks for modding!
Ayu
Hey there~
Request from Kyshiro's and my modding queue.

I'd just put up some suggestions etc. that hopely are usefull to you.
If it's in red, it means it's unrankable according to the current ranking critera.
If it's in italics, it are just some small suggestions you don't really have to follow

Well, let's begin with Normal, shall we? :)

[Normal]

General:
I know you don't have an easy diff, but I guess you can just use Circle Size 4 because it's a Normal after all.

Placement:
00:12:135 - Place a note here?

According to the placement and style of it, I couldn't really find something else. Hitsounds are good.

When I tested it, it played a bit awkward and my timing had 40 ms offtime. Therefor, I looked if I could do something about the timing, and I found myself an offset wich playes better. My offset: 309.

Mapping style plays totally fine.

[Hard]

General:
I'd say Circle size 4, since it's a Hard.

Placement:
00:26:891 (4) - Attacking the HP bar.
01:12:460 (4) - ^
01:44:359 (5) - Looks a bit awkward if you'd ask me.

Since the style also repeats itself here and there, I find it quite impossible to find any thing else. It just means that there's nothing else wrong, In my opininion. The repeating style fits the song well.

The map is nicely made.

Haha, seems I already had your map before you requested it. xd

Good luck with your map~
Topic Starter
Low

Ayu wrote:

Hey there~
Request from Kyshiro's and my modding queue.

I'd just put up some suggestions etc. that hopely are usefull to you.
If it's in red, it means it's unrankable according to the current ranking critera.
If it's in italics, it are just some small suggestions you don't really have to follow

Well, let's begin with Normal, shall we? :)

[Normal]

General:
I know you don't have an easy diff, but I guess you can just use Circle Size 4 because it's a Normal after all. Er, no. This circle size is fine for a normal.

Placement:
00:12:135 - Place a note here? Kk.

According to the placement and style of it, I couldn't really find something else. Hitsounds are good.

When I tested it, it played a bit awkward and my timing had 40 ms offtime. Therefor, I looked if I could do something about the timing, and I found myself an offset wich playes better. My offset: 309. You should get your universal offset checked, because that's way off.

Mapping style plays totally fine.

[Hard]

General:
I'd say Circle size 4, since it's a Hard. Nope.

Placement:
00:26:891 (4) - Attacking the HP bar. It's fine because it's meant to blanket an object.
01:12:460 (4) - ^ ^
01:44:359 (5) - Looks a bit awkward if you'd ask me. Not really.

Since the style also repeats itself here and there, I find it quite impossible to find any thing else. It just means that there's nothing else wrong, In my opininion. The repeating style fits the song well.

The map is nicely made.

Haha, seems I already had your map before you requested it. xd

Good luck with your map~
Thank you!
Leorda
Oh! Jacob-sama!

[Normal]
00:25:426 (1,2) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read this, so this possible hidden for them
01:10:995 (1,2) - ^
01:30:742 (4) - This object is almost offscreen


[Hard]
00:26:945 (4) - This object is touch the HP Bar
00:38:717 (7) - Remove clap?
00:44:793 (7) - ^
01:12:514 (4) - Same issue as 00:26:945 (4)
01:24:287 (7) - Remove clap?
01:30:362 (7) - ^
02:03:780 (7) - ^
02:09:856 (7) - ^


I'm not good modding at iNiS-style maps, sorry
Topic Starter
Low

Leorda wrote:

Oh! Jacob-sama!

[Normal]
00:25:426 (1,2) - Overlapped by spinner-osu. Sometimes, beginners are slowly to read this, so this possible hidden for them Done.
01:10:995 (1,2) - ^ Done.
01:30:742 (4) - This object is almost offscreen If it isn't, then why change it?


[Hard]
00:26:945 (4) - This object is touch the HP Bar Meant to do so, as it's blanketing the previous circle.
00:38:717 (7) - Remove clap? Whistle clap clap clap finish. Meant to do so in order to honor Larto's version.
00:44:793 (7) - ^ Same.
01:12:514 (4) - Same issue as 00:26:945 (4) Same response.
01:24:287 (7) - Remove clap?
01:30:362 (7) - ^
02:03:780 (7) - ^
02:09:856 (7) - ^ no.


I'm not good modding at iNiS-style maps, sorry
Thanks for modding!
Poggo
hi from my mod Q

Hard

00:18:211 - add note here
00:40:426(4) - i grid up for symmetry
00:40:616(5) - 1 grid right
01:12:514(4) - very hides for HD line. it not conveniently for play
01:40:616 - maybe add note
01:46:692 - ^
02:22:008(7,8) - stack better

It's all for me. *Copy past it's not good(map is boring) but sound good) good luck with rank :oops:
Mercurial

Katty Pie wrote:

It's all for me. *Copy past it's not good(map is boring) but sound good) good luck with rank :oops:
What the hell are you talking about? The iNiS style is awesome.

Meh, newfags.


Keep going, Jacob, this is for Larto :3
riffy

iMercurial wrote:

What the hell are you talking about? The iNiS style is awesome.

Keep going, Jacob, this is for Larto :3
^ this

hi, Jacob!
from my queue.

Let'see what i can find.

[General]
just take a look at 1024x768 BG :3
and here's larger version of your bg. (try to cut?) http://loh.ru/f0tq

[Normal]
00:12:135 (1,2) - maybe blanket slider?
00:21:628 (1) - try small improvement for better blanket >3<
00:25:806 (2) - nazi
00:36:818 (1,2) - same as 00:21:628 (1)
00:42:894 (1,2) - nazi
photo/code

172,272,42894,6,0,B|202:335|272:360|332:336|356:268,1,240,4|2
00:45:173 (4,1,2,3) - i'm not sure. but here's code. try it!
code for stack-pattern :3
180,80,45173,1,4
172,272,45932,6,0,B|181:313|145:355|106:353,2,120,2|8|2
264,244,47071,1,2
356,272,47451,2,0,B|346:313|382:355|421:353,2,120,2|8|2
01:20:869 (3,4,1) - hey! moar naazi-stuff
01:28:464 (1,2,3) - http://puu.sh/BHzI
01:47:071 (1) - nazi: x 80 y96. it'll looks like awesome symmetrical slider :3

[Hard]
AR+1 :D
00:48:970 (1,2,3) - shapes aren't really good http://puu.sh/BHB5
00:46:502 (3,4) - http://puu.sh/BHBo
00:46:312 (2,6) - some stacks if you'll use current AR. now it looks a bit messy, imo

some sliders touches hp-bar. many people will point out this. anyway, awesome sliders/hitsounds/patterns!
just awesome map! here's my star!

~~~~~~~~~~

gl~
those
It wouldn't feel right unless you somehow justified this current spread. Considering you've got the easier diff sitting at AR6 (already), it's clear that there's still difficulty space until you hit the lower limit. While I have no problem with the other two diffs at all (less some spinner combos which I'll address when an Easy comes around), this mapset just can't be enjoyed by the beginner level player yet.
Mercurial
^ That motives me to mod this.
Mercurial
Larto ♥


Normal


Hard

Yeah ♥

Sexy Marinalicious.
Topic Starter
Low

iMercurial wrote:

Larto ♥


Normal

  • I'm not approving AR5 for a Normal diff, but meh, is your map. It fits considering the high SV normal difficulty.
    00:28:084 (2) Why not parallel sliders? http://puu.sh/DVJ5 The reverse of (2) blankets (4).
    00:42:894 (1,2,3,4) Maybe center this pattern? http://osu.ppy.sh/ss/353907 This really doesn't matter.
    00:52:008 - This break could start where the rhythm change is http://puu.sh/DVUt It already does?
    01:15:173 (2) Same as 00:28:084. Same thing.
    01:31:502 (1,2,3) Center this pattern http://puu.sh/DVW0 Barely makes a difference. How do you even notice this? :(
    02:10:995 (1,2,3) ^ d00d

Hard

  • 00:26:945 (4) Seriously Touching HP-Bar http://osu.ppy.sh/ss/353917 So many people have suggested this. 1. It's meant to blanket the previous note. 2. This is a hard difficulty, HP bar notes isn't that bad.
    01:07:578 (2,3) Intentional Spacing? http://puu.sh/DW1s Yep!
    01:12:514 (4) Touching HP-Bar Same response.
Yeah ♥

Sexy Marinalicious.
Thank you for modding!
Topic Starter
Low
Star Stream IRC modded the easy difficulty by request.

SPOILER
12:29 <Jacob> : Oh, thank you
12:31 <Star Stream> : 00:18:590 (1) - i'd use 2 sliders instead
12:32 <Jacob> : Alright done
12:32 <Star Stream> : 00:22:008 (2) - whistle instead?
12:33 <Jacob> : Nope
12:33 <Jacob> : To be consistent with other diffs, and it sounds better to me
12:33 <Star Stream> : k
12:34 <Star Stream> : 00:30:363 (3) - line up with 2? maybe (252,116)
12:34 <Jacob> : Done
12:36 <Star Stream> : 00:50:489 (3) - sorry for nazi, but i wanna place it on x:474 same as 1's end
12:36 <Jacob> : That's totally useless
12:36 <Jacob> : So no
12:36 <Jacob> : :>
12:36 <Star Stream> : then 00:50:109 (2) - 4grid right for movement
12:37 <Jacob> : done
12:37 <Star Stream> : 01:15:932 (3) - line up(260,116)?
12:37 <Jacob> : done
12:38 <Jacob> : Did all the things with the 4 grid to the right in the chrous
12:38 <Star Stream> : a k
12:39 <Star Stream> : 01:45:932 (3) - expend to 01:46:692 - for finish sound?
12:39 <Jacob> : No. I'm following the vocals~
Star Stream
few things irc :p
SuperMIC
Yaaaaay! Request just to mod Easy. If you don't take much from it, no kds~

---

[Easy]

Although I'm perfectly fine with this copypaste style, consider varying sliders a bit? I feel like you overused those birdy sliders. :[

00:27:325 (1) - Grid snap in a down-right sort of way and then move up one grid.
00:31:122 (1) - I think you'll have to turn off grid-snap for this one... looks a bit messy imo.
00:33:780 (1) - Consider clap or whistle? Still sounds fine if left blank... I guess.
01:12:894 (1) - Same as 00:27:325
01:16:691 (1) - Same as 00:31:122
01:19:350 (1) - Same as 00:33:780
01:42:135 (2,3,4) - I was going to suggest polarity rules because that's what I thought, but according to Charles 3/2 is okay. I almost tripped in this part during my playthrough, might wanna consider some slider stuff. But I guess this is fine as is, dunno how far readability issues go.
01:45:932 (3,1) - I recommend adding a repeat to three and moving (1) ahead 2 ticks. (Then shortening it by 2 ticks.) This stresses the "faaaaaaaaaaan" part more. I'd recommend a Finish on the end of three if you do use my suggestion.
02:23:147 (1) - Looks a bit messy this here blanket. If you care for some slider Nazi on the slider as well... You should re-grid snap the entire slider, make it rotationally symmetrical, and play with the ends a bit so the blanket... blankets a bit better. As of now, the anchor isn't right there in the centre.


384,148,143147,6,0,B|335:135|319:87|319:87|306:43|259:26,1,180,4|2

---

Welp, there's my short mod. Good luck with rank! :D
Topic Starter
Low

SuperMICrophone wrote:

Yaaaaay! Request just to mod Easy. If you don't take much from it, no kds~

---

[Easy]

Although I'm perfectly fine with this copypaste style, consider varying sliders a bit? I feel like you overused those birdy sliders. :[

00:27:325 (1) - Grid snap in a down-right sort of way and then move up one grid. Yep.
00:31:122 (1) - I think you'll have to turn off grid-snap for this one... looks a bit messy imo. Not to me.
00:33:780 (1) - Consider clap or whistle? Still sounds fine if left blank... I guess. Whistle.
01:12:894 (1) - Same as 00:27:325
01:16:691 (1) - Same as 00:31:122
01:19:350 (1) - Same as 00:33:780
01:42:135 (2,3,4) - I was going to suggest polarity rules because that's what I thought, but according to Charles 3/2 is okay. I almost tripped in this part during my playthrough, might wanna consider some slider stuff. But I guess this is fine as is, dunno how far readability issues go. I'm not seeing how you messed up here, but I'll fix something.
01:45:932 (3,1) - I recommend adding a repeat to three and moving (1) ahead 2 ticks. (Then shortening it by 2 ticks.) This stresses the "faaaaaaaaaaan" part more. I'd recommend a Finish on the end of three if you do use my suggestion. I think that I'm gonna keep it the way that I did it in the other difficulties. Not really much of a big deal. :D
02:23:147 (1) - Looks a bit messy this here blanket. If you care for some slider Nazi on the slider as well... You should re-grid snap the entire slider, make it rotationally symmetrical, and play with the ends a bit so the blanket... blankets a bit better. As of now, the anchor isn't right there in the centre. Fixed for the most part.


384,148,143147,6,0,B|335:135|319:87|319:87|306:43|259:26,1,180,4|2

---

Welp, there's my short mod. Good luck with rank! :D
TY! :D
tiper
mod req from goddamn modding queue
Easy:
00:12:514 (2) - add whistle to the end of this slider
00:15:552 (1) - ^
00:27:325 (1) - ^
00:28:464 (2) - delete whistle from the begin
00:48:211 (4) - add a whistle here?
00:58:084 (1) - some nazi mod. place it dow to he one grid
01:07:198 (1) -

01:11:375 (2) - whistle to the end
01:12:514 (3) - delete whistle
01:12:894 (1) - whistle to the begin
01:15:932 (3) - whistle?
01:33:780 (4) - finish
01:39:856 (4) - this slider looks bad imho
01:40:995 (1) - clap on the begin looks bad too
02:13:274 (4) - finish?
02:15:172 (2) -

this is not recommended for easy diffs
02:18:590 (3) - whistle to the end?
02:20:109 (1) - delete whistle from the begin
Topic Starter
Low
Nothing changed. I saw nothing in your mod but hitsound suggestions that would make them inconsistent, nazi modding, etc. Thanks anyways!
Kiddo-Kun
Oh Dear diary, I met a boooyy.
That made my doll heart, light up with jooooy! o3o

Quite pleased with the map. Nice flow, nice spread, great hitsounds!

Bubbled~

SPOILER
• Changed a pattern in Easy
Topic Starter
Low
Mercurial

Jacob's Signature wrote:

Aurele
Ohgod, it got Bubbled.
MoodyRPG
Just a thing

  • • The ranked's Marina & The Diamonds map doesn't have the "The" capitalised ("Marina & The Diamonds "), so you should to have fix this thing
no kds for this please
Topic Starter
Low
I believe that you are incorrect. On the tab of Marina's website the "the" is not capitalized. This is also the same thing for the wikipedia article.

Even if I am wrong, this really isn't an issue.
Derekku
Yummy. brb modding

[General]
*I agree that the artist should use an uncapitalized "the". Like you said, the website and Wikipedia both use lowercase, and so do many other places on the internet. Thus, there's no need to change anything.
*I expected the lilac/purple-colored combo color to be a deeper purple like in the background. What do you think?
*I wish "MARINA AND THE DIAMONDS" in the background was down lower (since it gets covered by the HP bar and letterboxing), but I guess we can't really fix that. :p
*Would you like any colors for the title text? I was thinking of purple or pink for at least the title, but I suppose that purple might blend in too much with the artist block at the top left.

[Easy]
*Difficulty settings seem a bit high for an Easy, but that may just be because most Easies use very low settings! :p I'd suggest dropping both AR and Drain one tick each, though!
02:30:742 (3) - ends in a whistle in normal/hard

[Normal]
00:33:780 (1) - this is a whistle in the other diffs

[Hard]
01:12:514 (4) - would it be possible to move this down a bit? it's probably already been mentioned, but it goes under the HP bar. A few other sliders in the map touch it, but this one is the worst.

And that's it! Great mapset; I can't wait to rank it!
LKs
I took 5-day-long time to clear requests before yours. Seems I'm late.

This map has obvious western-mapping style. Decent arrangement, clear hitsound, which provides a uninhibited and chic experience. But still there are some patterns that could be placed/set better. I can give you a list of cosmetic suggestions if you want.


EDIT: that's ok, jacob. GL on ranking
Topic Starter
Low

Derekku wrote:

Yummy. brb modding

[General]
*I agree that the artist should use an uncapitalized "the". Like you said, the website and Wikipedia both use lowercase, and so do many other places on the internet. Thus, there's no need to change anything.
*I expected the lilac/purple-colored combo color to be a deeper purple like in the background. What do you think? Added a purple.
*I wish "MARINA AND THE DIAMONDS" in the background was down lower (since it gets covered by the HP bar and letterboxing), but I guess we can't really fix that. :p
*Would you like any colors for the title text? I was thinking of purple or pink for at least the title, but I suppose that purple might blend in too much with the artist block at the top left. Purple and pink at the first break, please.

[Easy]
*Difficulty settings seem a bit high for an Easy, but that may just be because most Easies use very low settings! :p I'd suggest dropping both AR and Drain one tick each, though! I'm keeping the AR due to the fast paced nature of the song.
02:30:742 (3) - ends in a whistle in normal/hard Fixeeeeed

[Normal]
00:33:780 (1) - this is a whistle in the other diffs yerp

[Hard]
01:12:514 (4) - would it be possible to move this down a bit? it's probably already been mentioned, but it goes under the HP bar. A few other sliders in the map touch it, but this one is the worst. So many people have suggested this. I'm not changing because the slider follows an obvious path. It's pretty hard to miss.

And that's it! Great mapset; I can't wait to rank it!
Thanks Derek o3o

LKs wrote:

I took 5-day-long time to clear requests before yours. Seems I'm late.

This map has obvious western-mapping style. Decent arrangement, clear hitsound, which provides a uninhibited and chic experience. But still there are some patterns that could be placed/set better. I can give you a list of cosmetic suggestions if you want.
..I really like my patterns. I tried something new for this map with the iNiS style (sort of). I did my best at making my patterns sexy, non overlapping, and delicious. Thank you for offering, but I'll decline. (I hope I don't sound like I'm rank-whoring, because I'm really not.)
Derekku
Looks good, but you forgot to add the new purple to Normal/Hard :p

Also, which do you like better?


Topic Starter
Low
First one. (Also, it happens too early.)
Derekku
Oh dear diary, I met a boy.
He made my doll heart
Light up with joy.

Oh dear diary, we fell apart.
Welcome to the life of,
Electra heart.
Aurele
WAT, NO .
Gratz !
Mercurial
Yeah :3

Congratz and now, Farewell Larto.
Realazy
Congratz Jacob o/
Stefan
OHHHH YEAHHHH
DaxMasterix
yey! Congratz :)
Topic Starter
Low
Thank you, everyone!
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