The 4 Digit osu!mania World Cup 2024 (4DM2024) was a worldwide double-elimination 3v3 osu!mania 4-key tournament hosted by DannyPX and juankristal. Only players ranked between #1,000 and #9,999 could participate. It was the sixth instalment of the 4 Digit osu!mania World Cup.
Event | Timestamp |
---|---|
Registration phase | 2023-11-24/2023-12-16 |
Screening phase | 2023-12-16/2023-12-24 |
Team captain announcement | 2023-12-24 |
Qualifiers | 2024-01-13/2024-01-14 |
Round of 32 | 2024-01-20/2024-01-21 |
Round of 16 | 2024-01-27/2024-01-28 |
Quarterfinals | 2024-02-03/2024-02-04 |
Semifinals | 2024-02-10/2024-02-11 |
Finals | 2024-02-17/2024-02-18 |
Grand Finals | 2024-02-24/2024-02-25 |
Placing | Prize(s) |
---|---|
Unique profile badge, exclusive banner, 48% of the total prize pool | |
Exclusive banner, 32% of the total prize pool | |
Exclusive banner, 20% of the total prize pool |
4DM2024 winner badge
The 4 Digit osu!mania World Cup 2024 was run by various community members.
This competition has come to an end and resulted in the following podium:
Placing | Team |
---|---|
Vietnam ([LS]Vixile, [LS]Tokiyume, OrangeJuiceQT, SturpdaFuro, Rxizuna, TvS SorAKuN) | |
United States (Retina, Tonels, ERA Basil, z2a, charlie72, - Sky -) | |
Taiwan (amano_hina, -Veloce-, diablorex1234, Shice2566, Hanson351, SaKuRaLaN) |
Saturday, 24 February 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Taiwan | 1 | 7 | United States | #1 |
Sunday, 25 February 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Vietnam | 7 | 1 | United States | #1 |
Saturday, 17 February 2024:
Sunday, 18 February 2024:
Saturday, 10 February 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Canada | 1 | 6 | Indonesia | #1 |
Malaysia | 3 | 6 | Taiwan | #1 |
China | 6 | 2 | Brazil | #1 |
United States | 6 | 3 | Thailand | #1 |
United Kingdom | 1 | 6 | Italy | #1 |
Sunday, 11 February 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Italy | 6 | 5 | Indonesia | #1 |
Vietnam | 6 | 1 | Philippines | #1 |
United States | 6 | 2 | China | #1 |
Saturday, 3 February 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Indonesia | 6 | 2 | Mexico | #1 |
Hong Kong | 6 | 1 | Netherlands | #1 |
Japan | 6 | 2 | Ireland | #1 |
Italy | 6 | 0 | Russian Federation | #1 |
Taiwan | 6 | 5 | United Kingdom | #1 |
Thailand | 6 | 2 | France | #1 |
Germany | 6 | 3 | Chile | #1 |
Sweden | 4 | 6 | Brazil | #1 |
Peru | 0 | 6 | Argentina | win by default |
Sunday, 4 February 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
United States | 5 | 6 | Philippines | #1 |
Malaysia | 6 | 3 | Canada | #1 |
Indonesia | 6 | 0 | Japan | #1 |
Vietnam | 6 | 1 | China | #1 |
Thailand | 6 | 2 | Hong Kong | #1 |
Italy | 6 | 2 | Argentina | #1 |
Brazil | 6 | 5 | Germany | #1 |
Friday, 26 January 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Czechia-Slovakia | 1 | 6 | France | #1 |
Saturday, 27 January 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Vietnam | 6 | 0 | Japan | #1 |
Taiwan | 6 | 0 | Hong Kong | #1 |
Thailand | 4 | 6 | United Kingdom | #1 |
Colombia | 1 | 6 | Netherlands | #1 |
Ireland | 6 | 4 | Romania | #1 |
Spain | 5 | 6 | Brazil | #1 |
Sweden | 4 | 6 | Canada | #1 |
Sunday, 28 January 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Chile | 6 | 4 | Singapore | #1 |
United States | 6 | 0 | Peru | #1 |
Australia | 4 | 6 | Mexico | #1 |
China | 6 | 3 | Indonesia | #1 |
Poland | 1 | 6 | Russian Federation | #1 |
Philippines | 6 | 2 | Italy | #1 |
South Korea | 4 | 6 | Argentina | #1 |
Malaysia | 6 | 1 | Germany | #1 |
Saturday, 20 January 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
Malaysia | 5 | 0 | Poland | #1 |
United Kingdom | 5 | 1 | Romania | #1 |
Peru | 5 | 4 | Brazil | #1 |
Canada | 5 | 0 | Argentina | #1 |
Sunday, 21 January 2024:
Team 1 | Team 2 | Match link | ||
---|---|---|---|---|
China | 5 | 2 | Colombia | #1 |
Mexico | 2 | 5 | Hong Kong | #1 |
Taiwan | 5 | 0 | Australia | #1 |
France | 4 | 5 | Japan | #1 |
Indonesia | 5 | 1 | Netherlands | #1 |
Italy | 5 | 0 | Singapore | #1 |
Russian Federation | 2 | 5 | Germany | #1 |
Sweden | 5 | 0 | South Korea | #1 |
Vietnam | 5 | 1 | Czechia-Slovakia | #1 |
Philippines | 5 | 0 | Chile | #1 |
Thailand | 5 | 2 | Ireland | #1 |
United States | 5 | 0 | Spain | #1 |
Σ(position earned when playing the Qualifiers mappool) / amount of maps played in the mappool
Seed | Team | Average rank |
---|---|---|
#1 | Vietnam | 2.86 |
#2 | Malaysia | 5.86 |
#3 | Taiwan | 7 |
#4 | United States | 7.43 |
#5 | Philippines | 8 |
#6 | Thailand | 8.71 |
#7 | Sweden | 9.29 |
#8 | China | 9.43 |
#9 | Indonesia | 11.43 |
#10 | Canada | 11.86 |
#11 | United Kingdom | 12.57 |
#12 | Italy | 12.86 |
#13 | Peru | 12.86 |
#14 | Mexico | 13.29 |
#15 | Russian Federation | 14.29 |
#16 | France | 14.43 |
#17 | Japan | 16.29 |
#18 | Germany | 16.86 |
#19 | Hong Kong | 17.29 |
#20 | Brazil | 17.43 |
#21 | Singapore | 17.86 |
#22 | Romania | 20.29 |
#23 | Argentina | 24.14 |
#24 | Netherlands | 24.14 |
#25 | Colombia | 24.43 |
#26 | South Korea | 25.29 |
#27 | Ireland | 25.57 |
#28 | Chile | 26.43 |
#29 | Spain | 26.57 |
#30 | Australia | 27.57 |
#31 | Poland | 30.14 |
#32 | Czechia-Slovakia | 30.86 |
#33 | Denmark | 32.86 |
#34 | Finland | 33.57 |
#35 | Venezuela | 34.29 |
#36 | Nicaragua | 35.29 |
#37 | Caribbean | 35.86 |
#38 | Greece | 37 |
#39 | Latvia | 38.29 |
#40 | New Zealand | 39.57 |
Stage | Format | Mappool size |
---|---|---|
Round of 32 | Best of 9 | 14 FM, 1 TB |
Round of 16 | Best of 11 | 16 FM, 1 TB |
Quarterfinals | Best of 11 | 16 FM, 1 TB |
Semifinals | Best of 11 | 16 FM, 1 TB |
Finals | Best of 13 | 18 FM, 1 TB |
Grand Finals | Best of 13 | 18 FM, 1 TB |
Note: Staff will attempt to closely follow the rules of the most recent 4K osu!mania World Cup.
!roll
for the highest roll in the lobby chat. This will decide the order of protects, bans, and picks as laid out below:
Ready
button on their client. If a team takes more time than allotted for either action, the procedures adopted will be as follows:
!roll X
, where X is the number of beatmaps that were neither picked nor banned, excluding the tiebreaker.!mp start 10
command, regardless of how many players from each team are present in the lobby, using !mp kick
on any extra players for each team, starting from the top (i.e. the first valid player combination for each team will be forced to play the pick). The results for such games are to be taken as is.Team VS
mode on ScoreV2.