04:42:498 (5) - you could argue keeping this note instead of removing it like my other suggestions at 03:06:498 (7,11) - etc to close out the final kiai with that extra intensity, but again I just don't hear any significant beat here
03:06:498 (7,11) - Maybe consider removing these two notes entirely? I don't really hear anything significant on those beats and the pattern plays just the same if not better without the notes imo
03:04:915 (1,2,3,4,5,6,1,2) - you could definitely get away with increasing the spacing on this by about 1.1x. The notes felt too bunched up during playtesting.
02:24:180 (3) - maybe stack this on top of 02:24:411 (4) - so that the player still has to pay attention even during this back and forth portion?
04:32:468 (1,2,3,4,5,6) - Maybe try tightening the spacing on this, or just nc spamming. Currently it feels like it is just a normal 1/4th burst
00:43:600 (1,2,3,4,5,1,2,3,4,1,2,3,4,5,1,2,3,4) - tons of empty spots where hitsounds could be added such as sampleset normal.
00:06:767 (2) - Try using Sampleset Normal on the sliderhead and tail here and on 00:07:433 (3) -
It sounds better.
03:17:248 (7) - here as well
02:02:748 (7) - and here
02:13:165 (5) - and here
02:23:832 (5) - and here
02:34:499 (5) - and here
02:45:165 (7) - and here
if you plan on removing 03:06:498 (7,11) - too
00:29:783 (3) - Also add a hit finish here to the slider head for the cymbal crash in the music. Sampleset should probably stay Soft since it's relatively quiet here.