02:23:484 (1) - i moved this to be in line iwth the stream its been bothering me
removed notes on 00:04:637 and others like it, its not supportred by the song and worsens contarst to 00:05:420 (1,2) - and not consistent with 00:02:376 (2,3) -
also set od to 7 its kinda high rn
01:21:313 (1) - compared to most other sliders in this map, this doesnt flow very well into the next note, since movement is implied to go down. maybe a wave shape like this would fit better?
01:30:732 (1,2,3,4) - making this a linear stream instead of slightly curved would make the pattern look cleaner as a whole while playing nearly the same
02:47:476 (1,2,1,2) - think it would be better to ctrl-g each slider individually, since that much spacing doesnt fit the music, especialy with how the guitar/vocal pitches go lower (compared to a pattern like 02:52:709 (1,2,1,2) - )
06:22:622 (6,1) - i think a larger gap between these notes, or maybe instead a corner on (1) would fit well on this stream. right now they feel like one stream, despite the song changing from drum buildup to guitar
just a heads-up since this diff is still being made;
you want to avoid using visually similar spacing for different rhythms, such as 00:26:817 (2,1) - or 00:31:363 (3,1) - when this spacing was used for 1/2 rhythm gaps preivously. (it breaks guideline). new players are still learning how to read, and visually different spacing helps them see rhythm differences better.
same goes for stacking, its better to space 00:29:166 (3,4) - out a bit so that new players dont confuse the stack for a 1/2 gap like 00:28:181 (2,3) -
i know this is just copied from insane so far, but as a reminder: shapes like 00:10:150 (3) - , and quick sliders like 00:09:847 (2) - are hard to read for new players. the reverse arrows are also hard to notice or interpret.
definitely keep the diff-specific ranking criteria tab open while making lower diffs, it helps a lot. also, use other ranked hard diffs with similar bpm as a reference for what is acceptable and how they are designed.
https://osu.ppy.sh/wiki/en/Ranking_criteria/osu%21#hard
01:21:313 (1) - compared to most other sliders in this map, this doesnt flow very well into the next note, since movement is implied to go down. maybe a wave shape like this would fit better?
01:30:732 (1,2,3,4) - making this a linear stream instead of slightly curved would make the pattern look cleaner as a whole while playing nearly the same
02:47:476 (1,2,1,2) - think it would be better to ctrl-g each slider individually, since that much spacing doesnt fit the music, especialy with how the guitar/vocal pitches go lower (compared to a pattern like 02:52:709 (1,2,1,2) - )
06:22:622 (6,1) - i think a larger gap between these notes, or maybe instead a corner on (1) would fit well on this stream. right now they feel like one stream, despite the song changing from drum buildup to guitar