i think its a Mild inconvenience thats not worth changing cus there exists players that will figure it out + its done in easier ways else where (00:27:031 (2,3) - )
I don't think this is a bad way to go about it given the variance in the expected momentum + mayb I cud change 03:42:846 (3) - if u think da sudden exit on movement type makes it kinda awk relative to the rest
repeats also move in a way that's undesirable here in general; da current highlight the most intense sound and also makes the swap over to mapping something slightly different on the (2) more justified
definitely no, I strongly prefer mapping less lines of music n putting the important tappable things (esp in something as low difficulty as this) on sounds that I want to highlight to the player -- mixing everything dilutes the representation needlessly
I don't rly wanna have a 1/2 -> 1/4 rhythm that also has no movement in da map -> the current makes the player want to flow with da intended movement more
oh
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO (i will consider but that only compensates for the peak density, u would end up with the issue of awkwardly low density in lower density parts with 8, which is a real reading thing as well that i didnt really want to target)