Resolving. I pushed an update that clarifies my vision for the mapset. As well as states it directly in the description. All of your mods should have been directly addressed aside from this one. I do not wish for my map to lose its intended identity of being an aim check on the kiais while leaving the non-kiais somewhat engaging to play. You should some sections are a bit different, while a good amount remains unchanged.
This is by far the most difficult issue I will be tackling. And will most likely delay any updates to my mapset by a large margin. I will of course resolve when I finally push out an update, but I am letting you know that you should NOT expect to see this map update anytime soon following this.
With that in mind, I felt as if my contrast was fine. However I have heard this twice now, and will actually need to look into it. I'll keep you updated.
For the two middle examples, you are telling me to add triples in another discussion post. Frankly I do not understand what you want. I am going to stick with any adjustments made and discard this one entirely.
Full-on remapped. Although I can't help but think a good amount of people would let that slide normally.
All examples fixed except for 3:15:813 and 3:17:479 as the music is so intense and loud that you cannot actually hear that except if you're really looking for it. Not to mention how you won't be listening for that in gameplay.
As hard as I worked on that slider, it hurt me inside to let go of it. I have swapped it out for something inspired by a map I've seen from you just a few days ago (:
I completely disagree with your example as I can see no reason why that awkward of a burst enter could ever fit in the map as is. But I can see where you're coming from. I'll figure something out for this one as well.