00:14:821 (3) - feel like you could use the same rhythm as 00:17:739 (3) - since they sound exactly the same
01:25:368 (7,8,1) - could ctrl g this rhythm to represent the snares better and make them active
00:55:285 (1) - i don't think this should be completely ignored, a spinner doesn't really fit here considering it's an insane diff, looking at the ranked set you could leave this "break" to lower diffs such as hard and lower
01:22:454 (1,2) - why make this inactive when it is the same intensity as the beginning, i think you could map this active since it is the end of the song and it's pretty intense
00:42:273 (5,1) - map triple same as topdiff, also unstack 00:42:636 (2,3) - to give emphasis to the sounds (violin?) playing on both notes
00:13:362 (1) - feel like you could map this 1/4 active since this is a pretty intense section, you could do a kickslider and a circle to not make it super active and take contrast away from 00:17:192 (1) -
00:09:379 (3,1,2,3) - i feel like this rhythm doesn't really represent the main focus of this section which are drums, you could try using a 1/1 slider followed by a circle then a 1/2 slider to better represent the drums
01:19:009 (1,2,3,1,2,3,1,2,3) - i feel like this rhythm doesn't really represent the song since there are no sounds on 01:19:645 (2) - and the slider-tail on 01:20:100 (3) - , i think this rhythm could fit better https://imgur.com/dnmWsNZ
00:24:495 (2) - ^ same but make the second circle a slider
00:25:113 (4) - shorten this to the red tick to map the drum and add a circle on the white tick to keep vocals mapped