00:10:137 (7) - You can probably break the count here... Otherwise it counts up to 17 at 00:11:734 (17) - 🫠
Transcription of the mods done by BN: Yahuri:
00:26:108 - DS should increase to 1.0x for the section ✓
00:31:946 (1) - making DS increase gradually for build up ✓
00:39:082 (1,2,3,4,5,6,7) - rhythm should be like 00:49:459 (1,2,3,4,5) - ✓
00:52:865 (4,5) - DS too small ✓
01:15:729 (1) - should be a jump ✓
01:23:189 (1) - increase DS ✓
Edit: every single point was worked on! Hurray for me!
The only reason to make this change happen would be to implement the changes suggested here: 1086179#1335018
as such, i'm leaving this open as well. A mixture of both wouldn't turn good: the change either happens or not. As such , both posts will be considered as "suggestions" and not "suggestion + problem".
Leaving this open, i need to experiment on it.
I was mainly mapping over the vocals, since the main instrument kinda of repeats the same 3 sounds 4 times in a row which is boring imo.
Since they sound the same, they should be mapped the same, and the Slider -> circle seems like the best way to map it ( see: 00:30:000 (1,1) - )
Marking this as "no-sound" is a mistake, as both the vocalist and the guitar (in the background) cover a specific sound here.
I'm not sure if the main instrument is the one thing on which the map should focus during this section though.
If any , it is a triple... but saying that it is no sound? I'm not really sure about it. 😕
00:24:000 (1,2,3) - this is the same sound.
00:22:702 (5) - has been mapped as a single note to 'simplify'.
True. Changed the shape of 00:22:216 (4) - (from curve to "line) as a consequence.
Ty for pointing this out!
😥 any picture on how it could look like?
I'm probably better off changing the whole pattern starting from 01:09:729 (1) - but if you have any magic idea feel free to help