01:16:592 (3,4) - too close..?
you could put this circle 01:16:753 (4) on the top right of the map where this slider 01:16:914 (5) is pointing at. or just beside this slider 01:16:269 (2) but not too close.
Honestly, I can't really find any problems, tho I found some suggestions. Feels like there are no problems that I can find since its a 6.6* map so you have all freedom to be random. But the placement of the circles does look random.
Like 00:49:334 (6,7,8) - looks uncomfortable to look at, but feels fine in gameplay but I suggest to just turn these circles 00:49:495 (7,8) into a 1/2 slider.
Same with this part 00:56:108 (2,3,4,1) try putting this circle 00:56:269 (3) closer to the slider,, probably something like this https://osu.ppy.sh/ss/19394446/4ee7.
And these jumps are quite random 00:51:914 (2,3,4,5,6) - try stacking them somewhere so they sit in comfortably.
Also, corner circle 01:11:753 (7) tho I hope you could keep this.
Other than that, there are some sliders that don't follow or look at the same direction like 00:43:043 (3,4) - 01:02:559 (3,6) - 01:02:559 (3,6) - 01:37:237 (5,6).
Last, overlapping circles or patterns - 00:52:237 (4,1) - 01:18:205 (5,6,3) - 01:37:237 (5,6) - 01:37:237 (5,6). Try finding similar pattern that you don't think its intentional. try stacking them or give them some space.
Still everything here can be solved by just saying its intentional and I would also agree but there should be some patterns to make the map clean and don't feel misplaced. Also the kiai section is really good, as always for this song. Its stuck to my head now. And the hitsounds are very cool. sorry that i can't really find any problems... for now.
01:25:301 (3,1) - you could stack these two. No need to overlay, unless if its intentional.
01:38:850 (1) - This circle is a bit too far. this circle has to be parallel to this circle 01:38:205 (1) (or you can do the other way around). Tho you could use distance snap or grid snap for this. It does feel like the circles are just placed in random.
01:51:995 (9,10) - You could get rid of these circles for a great impact for the ending section. since there is an obvious break of a music there, I could be unnecessary to add triples here. if you would do this suggestion, I suggest moving this circle 01:51:914 (8) - a bit further.
Pls adjust the new combos...
Parts like this 00:25:146 (6) - and 00:27:066 (2) - should be new combo. well according to the song. and un new combo this 00:19:066 (1) and this 00:17:946 (1) - . But that's just the beginning parts. I wont be able to mention everything but try avoiding NCs on red, blue or yellow ticks. NC the ones that are on the white tick. like for example this section 00:44:186 (1,2) you should new combo the slider instead of the circle cause the next impact or the drum of the song is right at the moment of the slider, not on the circle. and for extra you could unNC this slider next to it 00:45:626 (1) . Thats just my suggestion but its ok if there's no NCs for the last 10 or 20 secs but don't let it pass 8 objects without NCs (except for streams).
02:16:666 (2,1,2,3) - this slider 02:18:106 (3) is a bit offscreen just move the whole thing 02:16:666 (2,1,2,3) - a bit to the center...
03:07:706 (3,6,3,5,3,6,2,4) - So select these objects and move the down just a bit so 03:12:506 (4) - wont be close to the slider and other stuff adjusted without ruining the mapping style.
the difference is that it didn't start with a tiny spacing 01:16:592 (3,4) - . tho i told you, you can be dynamic with your mapping style since its 6* so yea go crazy. You can resolve this without doing anything I guess. unless youre convinced
sorry for bad engrish i cant edit it anymore but by doing this, players can tell if they're playing an ending part. Like this part 01:52:237 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - is your ending section, and this 01:49:495 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - is still just the bridge for the ending. by removing it, it gives that sudden pause to prepare for the ending section. it feels like a similar pattern going through over and over again if you don't remove it.
This is the intro of the kiai section tho... look at this distance 01:16:753 (4,5). I'd say its too far for the beginning of the kiai. try keeping it balanced. then hit them hard at the end
hmmm not really much has changed but you can lower this circle 03:12:506 (4) and that's it. cause this circle is a bit close to the slider. or you could move this slider 03:12:826 (6) upward