This difficulty should use a bit more variation in slider velocity, your first drop especially. While your highest diff has plenty of sv change to feel dynamic, the hard feels samey throughout. Maybe add a 1.1x sv, and more green lines in the first drop?
01:21:945 (1,2) - If you're trying to get 1's sliderend to blanket 2's circle, it seems off.
01:27:278 (1,2) - Obvious hit should be at 1:28:445. Is there a way to make something like this work without sacrificing playability?
Slider 1) 1:27:278 to 1:27:778 (1.5 beat)
Slider 2) 1:28:445 to 1:29:111 (2.0 beat)
Slider 3) 1:29:445 to 1:29:611 (0.5 beat)
02:02:352 (1,2,3,4,5,6,7,8) - On my 16:9 screen the lower circles are cut off the screen up to and more than half. Did you mean to do this?