In a state of hibernation. (Many interesting things irl) GD: if I'm interested in the song/related activity SB: if I have free time (probably impossible)
Mappers need to be able to play their own maps. Mappers need to keep the playing skill.
I'm always active. Catch me everywhere if you want to talk or ask something (You can have a try for modding, and I will take a look of the beatmap and give advice/comment, but always lazy to write timelined mods). Seldom to be as a player now. I lost interests for this hard combo game. No interest for jobs in osu! community.
Song preference:
EDM for MUG (Music game) or some of other MUG songs
Touhou (同人, Doujinn, ZUN's is not that good for a rhythm game)
Other songs that touches me
Mapping preference: STD
First and the most important thing is making the map enjoyable to play. If a map is poor to play, it cannot be called as "beatmap".
Different styles for different songs, or even different styles in one difficulty. The reason can always be to fit the song well, or sometimes be just for what I want to do.
Extra diff (around 6*~7*) to express the thought. Also good for lower difficulties.
Prefer standard length about 1:30 ~ 2:30 for EDM. TV size for anime. Full length for others.
I prefer mapping rice, but what I do will depend on the music.
I prefer mapping BMS/IIDX style. (OK for all styles while playing).
Storyboarding preference: I won't accept requests because I'm not energetic enough to handle a long-term project. :3 I'm not good at painting for my preferences.
Try best to follow the soul of music and catch your comfort.