00:06:760 - 00:07:277 - 00:07:794 - 00:08:311 - 00:09:518 - 00:10:036 - these are notes mappable because they are a strong synth. you can use the same patterning with the soft synths when you did between 00:04:863 - and 00:06:415 - and continue from there. 00:09:691 - from this point on, do not map soft synths because they are inaudible.
this is my idea of how this portion can be mapped this too that would seem kinda overmapped, ill try fixing it another way00:12:104 - this portion is basically the same as above, but you can mix it around, having the strong synth double notes placed somewhere els
same as above 00:17:277 - this is a clap, since it is a significant sound of the map, it should be a double. follow the portions above as well, but make use of the claps as doubles.
something like this fixed00:21:415 - forgot to add a double for this clap here, my bad
i dont see how it is your bad00:22:967 - i see you got the hang of it here, but make sure the strong synths are double notes to have the emphasis
ill keep that in mind when fixing00:44:518 - 00:45:208 - 00:45:898 - 00:46:587 - 00:47:277 - 00:47:967 - 00:48:656 - 00:49:346 - these are sounds you mapped with doubles before, for example 00:33:484 (33484|1,33484|3) - , so you can make those notes there a double. remember not to make any unnecessary jacks because the portion there has no reason for jacks.
this is an example okokok00:49:691 (49691|3) - 00:51:070 (51070|0) - 00:52:449 (52449|3) - 00:53:829 (53829|1) - i don't see a reason to have these not be LNs. you can make these LNs.
ok ok, was debating over that too00:55:208 (55208|2) - change this to an LN that ends at 00:56:587 - , and then add another LN (i will say at column 1) at 00:56:587 - and ending at 00:57:967 -
fixu01:06:242 - 01:07:622 - these should be doubles because they are also a strong synth
fixu01:09:691 - 01:11:070 - 01:11:760 - 01:12:449 - 01:13:139 - doubles for either claps or synths. do not make jacks because they do not need to be.
something like this whoops fixed01:13:829 (73829|2) - move this to 4 to prevent the jack
yes yes01:14:518 - once again, these portions also have strong synths and claps not mapped to double notes, so you can check them again. stuff like 01:15:208 - 01:16:587 - 01:17:967 -
fixed01:20:725 (80725|3) - 01:22:104 (82104|3) - these should be shifted to column 3 because of PR (pitch relevancy). you can listen to the sound and hear the pitch going down at this point
01:29:691 (89691|3) - end the LN at 01:30:208 - and end 01:30:208 (90208|2) - this LN at 01:30:725 - so that it does not become too crowded. only use 01:29:691 (89691|3,90208|2,90725|1) - when the overall volume of the sound actually increases
fixed01:31:760 (91760|3) - 01:33:139 (93139|3) - 01:34:518 (94518|3) - column 3 for PR
fixed01:40:725 (100725|0,100725|2,101242|1,101242|3,101760|2,101760|0) - this part is exactly the same as 01:29:691 - this portion, so do you want to use double notes for the strong synth changes or single notes? consistency is important because if you have these kind of differences, the players will be thrown off and be confused. I recommend sticking these as doubles so add double notes to 01:29:691 - this portion here
fixed, didnt realize it was the same thing lol01:42:104 - add an LN lasting to 01:43:484 -
fixed01:43:484 (103484|2) - extend this LN too to 01:47:622 - . move 01:47:622 (107622|2) - to 4 so it does not obstruct the LN
fixed01:50:208 (110208|0) - 01:52:967 (112967|1) - 01:55:725 (115725|3) - these can be short 1/2 LNs.
like this. do the same for all the same kind of notes makes sense01:57:277 - 01:57:794 - add LNs to these portions here.
like this fixed 01:59:346 - 02:00:725 - 02:02:104 - 02:03:484 - 02:04:863 - 02:06:242 - 02:07:622 - add a single note on these portions for the clap sound
fixed but might remove because its a little weird02:10:208 (130208|0,130898|0,131587|0) - delete these, i don't know what they represent. you make this portion into a synth staircase galore patterning.
this is what i think should be there deleted, but making a staircase makes it kinda overmapped,
will fix another way02:29:001 - once again, you got claps that you should turn them into double notes. e.g. 02:29:346 - and 02:30:036 - . you also can turn 02:30:380 (150380|2) - 02:31:760 (151760|3) - 02:33:139 (153139|0) - these into LNs like the others
fixed but might remove because it's a little weird02:34:863 (154863|3) - 02:35:553 (155553|0) - 02:36:242 (156242|2) - 02:36:932 (156932|1) - 02:37:622 (157622|3) - 02:38:311 (158311|2) - 02:39:001 (159001|0) - 02:39:691 (159691|1) - if these notes are for the claps, turn them into normal notes and not LNs.
not for the claps but fixed since the sound it was for is probably too insignificant02:54:518 - 02:55:898 - 02:57:277 - 02:58:656 - 03:00:036 - 03:01:415 - 03:02:794 - 03:04:173 - add a single note again for the clap
fixed02:56:415 (176415|3) - 02:59:173 (179173|3) - 03:01:932 (181932|0) - short 1/2 LNs again because they work better than just a single note
fixed03:01:932 (181932|0) - you missed out a 1/2 LN too
yes03:06:242 (186242|2,186587|2,186932|2,187277|2) - put these in different columns if not column 3 gets super crowded. not a good pattern to use when you are mapping a normal difficulty, it would be more appropriate for a harder difficulty.
will keep in mind, fixed