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Remember9 - Stratotion [OsuMania]

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Total Posts
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Topic Starter
Ender Lain
This beatmap was submitted using in-game submission on 18 December 2018 at 15:41:56

Artist: Remember9
Title: Stratotion
Tags: re9 drum electro FadillSan
BPM: 130
Filesize: 3127kb
Play Time: 01:02
Difficulties Available:
  1. Fadill's Easy - 4Key (1,25 stars, 186 notes)
  2. Hard - 4Key (2,8 stars, 487 notes)
  3. Normal - 4Key (1,96 stars, 299 notes)
Download: Remember9 - Stratotion
Information: Scores/Beatmap Listing
---------------
lil' information
Remember9 has been changed his name artist to ElvinD ... should i change the artist name on this beatmap? or just leave it "Remember9"? :thinking:

Remember9 is OwO

DIFF
Easy: FadillSan
Normal: me
Hard: me

Target SR to call the BNs : 12 30
Nevermind.


Attention
Hard: Slow SV Inside
ChangeLog
[Add/Create]Another Layer Diff
Normal Diff
5K Normal & Hard Diff
Fadill's Easy Diff
[Change]Another Layer -> Hard
New Hitsound
BG
[Delete]5K Normal & Hard Diff


Testplayer
Surono Hard Diff + Reveal the RE9


yeah, but. . . . :thonkeng:

did i upload the STD diff? nvm
[ Blaze ]


hi,NM req on Illusionary Border Queue
reject or not,depends on you

column
l1l2l3l4l


General
-ehem,offset diubah jdi 838,terus ctrl + a taruh awal note di garis putih supaya pass (pake 1/4 aja cukup ko)

-preview point mulai dari sini 00:22:991 (22991|0) - sama kiai mode taruh disini,terus kiai mode berhenti di sini 00:47:914 (47914|0) -

-audio ganti volume sekitar 20-an supaya gk terlalu bising sma suara hitnya (cari di song setup)

-butuh hitsound kalau mau map ini ranked (bukan hitsound basic)

-add 1 diff MX kalo bisa (minta GD atau bikin lgi sndiri)

-cari orng buat ngecek svnya,btw saya kurang bisa mainin sv qwq


yosh mulai modnya


Normal
jujur aja,ini diff normal hampir keseret jdi ke diff easy,jadi saya coba untuk ngebuff aja

00:01:761 (1761|2) - add 1 note
00:03:607 (3607|0) - ^
00:05:453 (5453|2) - ^
00:07:299 (7299|1) - ^
00:19:299 (19299|1) - ^
00:20:222 (20222|1) - ^
00:31:068 (31068|3) - ctrl+h supaya rapi
00:38:453 (38453|3) - ^
00:42:145 (42145|0) - ^
00:45:376 (45376|2) - ke col 4 mencegah kepadatan di col 3
00:47:914 (47914|0) - dari bagian sini,liat semua notenya,kalo ada yg unsnapped tinggal dirapikan ke garis2nya
01:02:568 (62568|1) - ke col 1 mencegah kepadatan di col 2

entah,mnurut saya agak monoton patternya,coba divariasikan beberapa bagian klo bisa

Hard
hmm,banyak pattern yg kurang rapi disini

00:00:838 (838|0,1011|2,1126|1,1241|3,1357|2,1472|1,1588|3,1703|2,1818|1,1934|2,2049|3,2164|2,2280|1,2395|2,2511|1,2684|2,2857|1,2972|0,3088|1,3203|3,3318|1,3434|3,3549|0,3664|1,3780|0,3895|3,4011|1,4126|0,4241|3,4357|0,4530|1,4703|2,4818|3,4934|2,5049|0,5164|2,5280|0,5395|3,5511|2,5626|3,5741|0,5857|2,5972|3,6088|0,6203|2,6376|3,6549|2,6664|1,6780|0,6895|1,7011|0,7126|1,7241|2,7357|0,7472|1,7588|2,7703|1,7818|0,7934|1,8049|2,8222|1,8222|0) - ubah jadi LN aja semuanya,ngikut suara wokwekwokwekwok gk masuk sama nadanya imo
00:15:261 (15261|1,15491|1,15722|1,15953|1,16184|1,16414|1,16645|1) - hindari pattern kek gini,jgn padettt semuanya di hard mode,klo Xtra nah itu bisa dipertimbangkan,penempatannya dibetulin lagi (saya gaakan ksih tau 2x yg kaya gini,krna itu udh basicnya gitu,pkoknya semaksimalnya hrus kena 3 anchor)
00:47:914 (47914|1,47914|3) - apus 1 note
00:49:645 (49645|1,49645|0,49761|1,49761|0) - 1 note udah cukup ,klo mau gitu kudu ditaroh di diff yg lebih tinggi (termasuk pattern di part yg serupa juga)
00:58:991 (58991|0) - LN ini endingnya di garis biru sejajarin sma yg ini 01:02:568 (62568|3) -

sama kaya diff normal,butuh divariasikan aja sdikit hehe :D


WEHH FIRST OWO
goodluck bois~
Topic Starter
Ender Lain

[ Blaze ] wrote:



hi,NM req on Illusionary Border Queue
reject or not,depends on you

column
l1l2l3l4l


General
-ehem,offset diubah jdi 838,terus ctrl + a taruh awal note di garis putih supaya pass (pake 1/4 aja cukup ko) First LN,
yosh!


-preview point mulai dari sini 00:22:991 (22991|0) - OK!sama kiai mode taruh disini,terus kiai mode berhenti di sini 00:47:914 (47914|0) - OK!

-audio ganti volume sekitar 20-an supaya gk terlalu bising sma suara hitnya (cari di song setup) OK

-butuh hitsound kalau mau map ini ranked (bukan hitsound basic) diusahakan

-add 1 diff MX kalo bisa (minta GD atau bikin lgi sndiri) Minta GD aja klo Insane

-cari orng buat ngecek svnya,btw saya kurang bisa mainin sv qwq


yosh mulai modnya


Normal
jujur aja,ini diff normal hampir keseret jdi ke diff easy,jadi saya coba untuk ngebuff aja

00:01:761 (1761|2) - add 1 note OK
00:03:607 (3607|0) - ^ OK
00:05:453 (5453|2) - ^ OK
00:07:299 (7299|1) - ^ OK
00:19:299 (19299|1) - ^ OK. . . . ???
00:20:222 (20222|1) - ^ OK. . . . ???
00:31:068 (31068|3) - ctrl+h supaya rapi LN atau Note?
00:38:453 (38453|3) - ^ LN atau Note?
00:42:145 (42145|0) - ^ LN atau Note?
00:45:376 (45376|2) - ke col 4 mencegah kepadatan di col 3 Fix'd
00:47:914 (47914|0) - dari bagian sini,liat semua notenya,kalo ada yg unsnapped tinggal dirapikan ke garis2nya Fix'd
01:02:568 (62568|1) - ke col 1 mencegah kepadatan di col 2 Fix'd

entah,mnurut saya agak monoton patternya,coba divariasikan beberapa bagian klo bisa

Hard
hmm,banyak pattern yg kurang rapi disini

00:00:838 (838|0,1011|2,1126|1,1241|3,1357|2,1472|1,1588|3,1703|2,1818|1,1934|2,2049|3,2164|2,2280|1,2395|2,2511|1,2684|2,2857|1,2972|0,3088|1,3203|3,3318|1,3434|3,3549|0,3664|1,3780|0,3895|3,4011|1,4126|0,4241|3,4357|0,4530|1,4703|2,4818|3,4934|2,5049|0,5164|2,5280|0,5395|3,5511|2,5626|3,5741|0,5857|2,5972|3,6088|0,6203|2,6376|3,6549|2,6664|1,6780|0,6895|1,7011|0,7126|1,7241|2,7357|0,7472|1,7588|2,7703|1,7818|0,7934|1,8049|2,8222|1,8222|0) - ubah jadi LN aja semuanya,ngikut suara wokwekwokwekwok gk masuk sama nadanya imo atas kesadaran diri, Fix'd
00:15:261 (15261|1,15491|1,15722|1,15953|1,16184|1,16414|1,16645|1) - hindari pattern kek gini,jgn padettt semuanya di hard mode,klo Xtra nah itu bisa dipertimbangkan,penempatannya dibetulin lagi (saya gaakan ksih tau 2x yg kaya gini,krna itu udh basicnya gitu,pkoknya semaksimalnya hrus kena 3 anchor) Ok!
00:47:914 (47914|1,47914|3) - apus 1 note OK
00:49:645 (49645|1,49645|0,49761|1,49761|0) - 1 note udah cukup ,klo mau gitu kudu ditaroh di diff yg lebih tinggi (termasuk pattern di part yg serupa juga) sampai end hapus OK!
00:58:991 (58991|0) - LN ini endingnya di garis biru sejajarin sma yg ini 01:02:568 (62568|3) - . . . . Fix'd

sama kaya diff normal,butuh divariasikan aja sdikit hehe :D


WEHH FIRST OWO
goodluck bois~
Nya~ banyakan unsnapped kyknya

*cie cie Pertamax cie~
[ Blaze ]
NO KUDOS
iya yg unsnapped tinggal rapikan,soalnya itu offset paling tepat ke 838
Topic Starter
Ender Lain

[ Blaze ] wrote:

NO KUDOS
iya yg unsnapped tinggal rapikan,soalnya itu offset paling tepat ke 838
sip sip~

new update :idea:
  • Hitsound
    Offset
    Kiai
Umo-
NM req from Umo-'s modding queue
1|2|3|4
Normal
00:08:222 (8222|0) - remove sampleset "Drum"
00:08:222 (8222|2) - remove F hitsound since its alredy on 00:08:222 (8222|0) -
00:18:376 (18376|2) - shorten it to 00:19:299 - since the sound changes a bit
00:23:222 (23222|3) - remove W
00:25:068 (25068|3) - ^
and so on, remove all double hitsounds, if you want to make sound louder you can always change the hitsound volume
00:35:914 - column one is a bit empty so rearange some notes
00:40:299 (40299|3) - move to 200:40:761 (40761|2) - move to 4, feels better imo
00:49:761 (49761|1) - to 3
hard
00:00:953 - I belive this is a ghost note
00:08:222 (8222|2,8222|0,8338|1,8453|2,8568|0,8684|3,8684|1,8799|2,8914|1,9030|3,9145|0,9145|2,9261|1,9376|2) - a bit too repetitive
00:11:453 - unbalanced, too many notes for left hand
00:16:876 (16876|2,16991|2) - weird jack tbh, kinda out of place
00:47:914 (47914|2) - I think this LN is kinda random, there isn't any perticular sound that it follows
00:51:607 (51607|0) - ^
00:55:299 (55299|3) - ^
Good Luck!
Topic Starter
Ender Lain

Umo- wrote:

NM req from Umo-'s modding queue
1|2|3|4
Normal
00:08:222 (8222|0) - remove sampleset "Drum" i forgot, Fix'd
00:08:222 (8222|2) - remove F hitsound since its alredy on 00:08:222 (8222|0) - Changed
00:18:376 (18376|2) - shorten it to 00:19:299 - since the sound changes a bit . . . OK for this
00:23:222 (23222|3) - remove W Na'h
00:25:068 (25068|3) - ^
and so on, remove all double hitsounds No, if you want to make sound louder you can always change the hitsound volume but i agree wtih this
00:35:914 - column one is a bit empty so rearange some notes repeating the previous pattern
00:40:299 (40299|3) - move to 200:40:761 (40761|2) - move to 4, feels better imo OK
00:49:761 (49761|1) - to 3 feels ok now
hard
00:00:953 - I belive this is a ghost note
00:08:222 (8222|2,8222|0,8338|1,8453|2,8568|0,8684|3,8684|1,8799|2,8914|1,9030|3,9145|0,9145|2,9261|1,9376|2) - a bit too repetitive
00:11:453 - unbalanced, too many notes for left hand
00:16:876 (16876|2,16991|2) - weird jack tbh, kinda out of place OK
00:47:914 (47914|2) - I think this LN is kinda random, there isn't any perticular sound that it follows This sound
00:51:607 (51607|0) - ^
00:55:299 (55299|3) - ^
Good Luck!
nyaa~ thx, :)

after looking the BN Check rule, got some errors here . . . . i need a GD (Insane)

new updates :idea:
  • BG Size Changed
    Watermark BG
FadillSan
Hello~
NM req from my queue~
| 1 | 2 | 3 | 4 |

Normal
00:31:299 (31299|1) - move to 3
00:31:530 (31530|2) - move to 2
00:31:991 (31991|1) - move to 3
Hard
00:51:607 (51607|1) - move to 4
00:55:299 (55299|2) - move to 2
Mungkin cuma segitu owo
Sekedar saran aja, menurutku sih jarak antar Normal dan Hard terlalu jauh.
Jadi saran dariku yg diff Hard dibikin lebih sulit lagi (yg saya liat masih ada celah buat bikin lebih sulit ini diff), ntar diganti nama diffnya jadi Insane. Tinggal bikin diff hard, bagian awal lagunya dibikin agak simple (karna kalo yg di diff Hard yg sekarang itu awalnya udah sulit owo).
Jadi intinya, ubah diff hard jadi insane, terus bikin diff hard. Atau, ubah diff hard ini dibikin sdikit lbih mudah, habis itu tinggal nambah diff insane.

Ini cuma saran ya, sisanya terserah situ aja owo
godd luck~
Topic Starter
Ender Lain

FadillSan wrote:

Hello~
NM req from my queue~
| 1 | 2 | 3 | 4 |

Normal
00:31:299 (31299|1) - move to 3
00:31:530 (31530|2) - move to 2[
00:31:991 (31991|1) - move to 3 mikir dlu
Hard
00:51:607 (51607|1) - move to 4 Na'h
00:55:299 (55299|2) - move to 2 Ini Juga
Mungkin cuma segitu owo
Sekedar saran aja, menurutku sih jarak antar Normal dan Hard terlalu jauh.
Jadi saran dariku yg diff Hard dibikin lebih sulit lagi (yg saya liat masih ada celah buat bikin lebih sulit ini diff), ntar diganti nama diffnya jadi Insane. Tinggal bikin diff hard, bagian awal lagunya dibikin agak simple (karna kalo yg di diff Hard yg sekarang itu awalnya udah sulit owo).
Jadi intinya, ubah diff hard jadi insane, terus bikin diff hard. Atau, ubah diff hard ini dibikin sdikit lbih mudah, habis itu tinggal nambah diff insane.

Ini cuma saran ya, sisanya terserah situ aja owo
godd luck~
Dikit ya. . .
Secara dah ngebantu di diff Normal, walau Hard di reject semua

untuk diff Inasen Insane kyknya mundur dlu
rencana B, Diff Easy GD


new update :idea:
*Nothing change here*
Unlucky_w
Hi!
From modding queue

Normal
00:08:222 (8222|2) - Remove this, it's not really dense. It's pretty much the same as 00:08:684 - and above.

00:18:376 (18376|2,19299|1) - I rather have these with drum sampleset with the finish hitsound.

00:21:145 (21145|3) - And have this soft with default finish hitsound, to make it suppose to be dense.

00:58:876 (58876|2) - Move this to 4, 'cause the 4th column feels empty.
Hard
00:00:838 - to 00:08:222 - Add an inherit point at the beginning and reduce the volume to 10%, because hearing spams of soft hitsounds isn't comfortable..

00:22:991 - There's two same inherit points. Remove 00:23:019..

General is fine.
Hitsounds are good.
Pretty nice map.
Background image has a problem?

Good Luck! :)
Topic Starter
Ender Lain

_wwwww wrote:

Hi!
From modding queue

Normal
00:08:222 (8222|2) - Remove this, it's not really dense. It's pretty much the same as 00:08:684 - and above. OK

00:18:376 (18376|2,19299|1) - I rather have these with drum sampleset with the finish hitsound. hmm...Added

00:21:145 (21145|3) - And have this soft with default finish hitsound, to make it suppose to be dense. hmm...Changed

00:58:876 (58876|2) - Move this to 4, 'cause the 4th column feels empty. Fixed
Hard
00:00:838 - to 00:08:222 - Add an inherit point at the beginning and reduce the volume to 10%, because hearing spams of soft hitsounds isn't comfortable.. OK

00:22:991 - There's two same inherit points. Remove 00:23:019.. Fix'd

General is fine.
Hitsounds are good.
Pretty nice map.
Background image has a problem? a. . . .No

Good Luck! :)
Nyaa~ thx

Topic Starter
Ender Lain
trims GD nya bro

new updates :idea:
  • Easy Diff
Rizevim
Hello ize & fadil :D
Maapkan kalo mod ny jelek/kgk jelas :V
Just some suggestion
Fadill's Easy
Turn off widescreen support
00:22:991 - u can add notes here :D
Normal
00:25:068 (25068|1) - move to 1
00:26:684 (26684|1) - move to 1
00:26:914 (26914|0) - move to 4
00:36:145 (36145|2) - move to 4
00:51:953 (51953|3) - move to 1
00:57:838 (57838|2) - move to 4
Hard
00:26:222 (26222|0) - move to 2
00:26:338 (26338|3) - move to 1
00:26:453 (26453|0) - move to 4
00:26:684 (26684|3) - move to 1
00:32:222 (32222|3,32453|2) - Ctrl J
00:46:645 (46645|1,46761|0) - Ctrl J
Hope this helps :D
Topic Starter
Ender Lain

Rizevim wrote:

Hello ize & fadil :D
Maapkan kalo mod ny jelek/kgk jelas :V
Just some suggestion
Fadill's Easy
Turn off widescreen support
00:22:991 - u can add notes here :D
Normal
00:25:068 (25068|1) - move to 1
00:26:684 (26684|1) - move to 1 gak, nanodesu
00:26:914 (26914|0) - move to 4
00:36:145 (36145|2) - move to 4 OK
00:51:953 (51953|3) - move to 1
00:57:838 (57838|2) - move to 4
Hard
00:26:222 (26222|0) - move to 2 kali ini OK lah
00:26:338 (26338|3) - move to 1 ^
00:26:453 (26453|0) - move to 4 ^
00:26:684 (26684|3) - move to 1 ^
00:32:222 (32222|3,32453|2) - Ctrl J OK, dah bener nih
00:46:645 (46645|1,46761|0) - Ctrl J 00:45:722 (45722|0,45838|1,46068|0,46299|1) - ngulang pattern ini ntar
Hope this helps :D
Nya~
leh uga ngemod. . . .bikin Mod Queue abis nih *mark my 600th post here
yng kosong tuh masi gw pertimbangkan, tpi yng jelas dah. . . . .pas rasanya

new update :idea:
  • Waiting Easy Diff
FadillSan

Rizevim wrote:

Hello ize & fadil :D
Maapkan kalo mod ny jelek/kgk jelas :V
Just some suggestion
Fadill's Easy
Turn off widescreen support Duh lupa, done~
00:22:991 - u can add notes here :D oh iya, awal kiai, jadi double, ship !
Thanks modnya yak :3
Update~
osu file format v14

[General]
AudioFilename: Stratotion[MP3Fiber.com].mp3
AudioLeadIn: 0
PreviewTime: 22991
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stratotion
TitleUnicode:Stratotion
Artist:Remember9
ArtistUnicode:Remember9
Creator:Izect Ztenz
Version:Fadill's Easy
Source:
Tags:remember9 re9 drum electro FadillSan
BeatmapID:1426922
BeatmapSetID:670499

[Difficulty]
HPDrainRate:6.7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"new bego.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
838,461.538461538462,4,2,0,20,1,0
8222,-100,4,3,1,25,0,0
22991,-100,4,3,1,35,0,1
47914,-100,4,3,1,25,0,0


[HitObjects]
192,192,838,128,0,2684:0:0:0:0:
448,192,2684,128,0,4530:0:0:0:0:
320,192,4530,128,0,6376:0:0:0:0:
64,192,6376,128,0,8222:0:0:0:0:
192,192,8222,1,4,0:0:0:0:
448,192,8684,1,4,0:0:0:0:
64,192,9145,1,4,0:0:0:0:
320,192,9607,1,4,0:0:0:0:
192,192,10068,1,4,0:0:0:0:
448,192,10530,1,4,0:0:0:0:
64,192,10991,1,4,0:0:0:0:
320,192,11453,1,4,0:0:0:0:
64,192,11914,1,4,0:0:0:0:
192,192,12376,1,4,0:0:0:0:
320,192,12838,1,4,0:0:0:0:
448,192,13299,1,4,0:0:0:0:
448,192,13761,1,4,0:0:0:0:
320,192,14222,1,4,0:0:0:0:
192,192,14684,1,4,0:0:0:0:
64,192,15145,1,4,0:0:0:0:
448,192,15607,1,4,0:0:0:0:
448,192,15838,1,4,0:0:0:0:
320,192,16068,1,4,0:0:0:0:
320,192,16299,1,4,0:0:0:0:
192,192,16530,1,4,0:0:0:0:
192,192,16761,1,4,0:0:0:0:
64,192,16991,1,4,0:0:0:0:
64,192,17222,1,4,0:0:0:0:
192,192,17453,1,4,0:0:0:0:
192,192,17684,1,4,0:0:0:0:
320,192,17914,1,4,0:0:0:0:
320,192,18145,1,4,0:0:0:0:
448,192,18376,128,4,19299:0:0:0:0:
320,192,19299,128,4,21145:0:0:0:0:
64,192,21145,1,4,1:0:0:0:
192,192,22991,1,4,0:0:0:0:
320,192,22991,1,4,0:0:0:0:
448,192,23222,1,2,0:0:0:0:
64,192,23453,128,4,23684:0:0:0:0:
320,192,23684,1,4,0:0:0:0:
192,192,23914,1,4,0:0:0:0:
448,192,24145,1,4,0:0:0:0:
64,192,24376,128,4,24607:0:0:0:0:
320,192,24607,1,2,0:0:0:0:
192,192,24838,1,4,0:0:0:0:
320,192,25068,1,2,0:0:0:0:
448,192,25299,128,4,25530:0:0:0:0:
64,192,25530,1,2,0:0:0:0:
192,192,25761,1,4,0:0:0:0:
320,192,25991,1,2,0:0:0:0:
448,192,26222,128,4,26453:0:0:0:0:
64,192,26453,1,2,0:0:0:0:
320,192,26684,1,4,0:0:0:0:
448,192,26914,1,2,0:0:0:0:
64,192,27145,128,4,27376:0:0:0:0:
192,192,27376,1,2,0:0:0:0:
320,192,27607,1,4,0:0:0:0:
448,192,27838,1,2,0:0:0:0:
64,192,28068,128,4,28299:0:0:0:0:
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Ayachi Meme
hello : )

request from my q

general
take out 'remember9' from the tags as it is the artist name
aa this map feels so boring and repetitive
easy
00:34:530 (34530|2,35453|2,36376|2,37299|2) - this caught my attention since there is 4 LNS in a row but everywhere else theres is only 2, could change just for consistency

hard
00:49:761 (49761|1) - why is this a single? unless im misunderstanding something it should be a double
same as all of these : 00:53:453 (53453|3) - 00:57:145 (57145|0) - 01:00:838 (60838|2) -
the start feels very hard for how i think it should be, just my opinion tho

hope my mod helped : )
thank you and best of luck with your map
Topic Starter
Ender Lain

Ayachi Meme wrote:

hello : )

request from my q

general
take out 'remember9' from the tags as it is the artist name Deleted
aa this map feels so boring and repetitive
easy
00:34:530 (34530|2,35453|2,36376|2,37299|2) - this caught my attention since there is 4 LNS in a row but everywhere else theres is only 2, could change just for consistency

hard
00:49:761 (49761|1) - why is this a single? unless im misunderstanding something it should be a double yeah, it is
same as all of these : 00:53:453 (53453|3) - 00:57:145 (57145|0) - 01:00:838 (60838|2) -
the start feels very hard for how i think it should be, just my opinion tho

hope my mod helped : )
thank you and best of luck with your map
New Update :idea:
  • Tags
    waiting Easy Diff
FadillSan

Ayachi Meme wrote:

hello : )

request from my q

easy
00:34:530 (34530|2,35453|2,36376|2,37299|2) - this caught my attention since there is 4 LNS in a row but everywhere else theres is only 2, could change just for consistency ah, you right, changed~
Thanks for the mod~
Update~
osu file format v14

[General]
AudioFilename: Stratotion[MP3Fiber.com].mp3
AudioLeadIn: 0
PreviewTime: 22991
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stratotion
TitleUnicode:Stratotion
Artist:Remember9
ArtistUnicode:Remember9
Creator:Izect Ztenz
Version:Fadill's Easy
Source:
Tags:re9 drum electro FadillSan
BeatmapID:1426922
BeatmapSetID:670499

[Difficulty]
HPDrainRate:6.7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"new bego.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
838,461.538461538462,4,2,0,20,1,0
8222,-100,4,3,1,25,0,0
22991,-100,4,3,1,35,0,1
47914,-100,4,3,1,25,0,0


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SpectorDG
Normal mod req from my queue

[General]
  1. Offset little bit late. (Re-Checks offset 838 :arrow: 854)
[Hard]
  1. 00:06:607 (6607|1,6722|0,6838|1,6953|0,7068|1) - Kinda awkard stairs pattern here. Maybe you can re-arrange like this one?
  2. 00:08:453 (8453|2,8568|1) - Move to [3][4] for the easily catch this
  3. 00:16:876 (16876|1,17107|1,17338|1,17568|1,17799|1) - There are focused only Left-hand? Make balance here.
  4. 00:18:376 - Why you make simple stairs here? 00:19:299 - Same part here, but you have put difference patterns here.
  5. 00:49:661 - 130 BPM + 1/4 Jacks are not good at the playable.
[Normal]
  1. 00:15:607 - Easy diff puts 1/2 jacks here, so its more hard than Normal.
  2. 00:16:068 (16068|2,16299|3) - Ctrl+G for the make balance.
  3. 00:18:376 - This LN must be end for 00:21:145 - here
  4. 00:51:607 (51607|1) - Move to [1] mirror as 00:49:761
  5. 00:51:607 - ^
[Easy]
  1. 00:13:299 (13299|3,13761|3) - 1/1 Jacks for what?
goodluck!
Topic Starter
Ender Lain

SpectorDG wrote:

Normal mod req from my queue

[General]
  1. Offset little bit late. (Re-Checks offset 838 :arrow: 854) hmm...hmm...hmm...OK
[Hard]
  1. 00:06:607 (6607|1,6722|0,6838|1,6953|0,7068|1) - Kinda awkard stairs pattern here. Maybe you can re-arrange like this one? fix'd
  2. 00:08:453 (8453|2,8568|1) - Move to [3][4] for the easily catch this hmm...hmm...ok
  3. 00:16:876 (16876|1,17107|1,17338|1,17568|1,17799|1) - There are focused only Left-hand? Make balance here. fix'd
  4. 00:18:376 - Why you make simple stairs here? 00:19:299 - Same part here, but you have put difference patterns here.
  5. 00:49:661 - 130 BPM + 1/4 Jacks are not good at the playable. saa~
[Normal]
  1. 00:15:607 - Easy diff puts 1/2 jacks here, so its more hard than Normal. ok
  2. 00:16:068 (16068|2,16299|3) - Ctrl+G for the make balance. ok
  3. 00:18:376 - This LN must be end for 00:21:145 - here hmm....
  4. 00:51:607 (51607|1) - Move to [1] mirror as 00:49:761 ok
  5. 00:51:607 - ^

goodluck!
sorry, i'm forgot to check it :o
thanks :)

new update :idea:
  • waiting Fadill's Easy update
    i need a hammer
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