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Remember9 - Stratotion [OsuMania]

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Topic Starter
Ender Lain

Slaerd wrote:

Hiya from my mod queue.
Things in red are important, rest is suggestions.

General
I suppose it's because it's a guest difficulty but the offset on Fadill's Easy is inconsistent with the other difficulties.
Either change them all to 838 either change the easy one to 854. 💢

Normal
Every object is unsnapped as if the offset was 838, see general above. hmm...

Every object from 00:08:222 (8222|0) - to 00:15:145 (15145|1) - is a single even though the sound is more intense than for example 00:21:145 (21145|0,21145|3) or 00:00:838 (838|0,838|2) -. You can keep things this way but consider putting a double on every big white tick in this section.

00:23:453 (23453|2,23684|1) - to 00:47:453 (47453|2,47684|1) - Every LN from this section has a note in the next column at its end except 00:38:222 (38222|2,38453|0) - and 00:41:914 (41914|1,42145|3) -. If it's intentional then put the notes at the end in the same way. Else create some variation on all the other LNs. OK

00:47:914 (47914|0,48261|1,48607|2,48953|3) - The transition from 1/2 to 3/4 is pretty sudden for a normal difficulty. Maybe consider putting LNs like i choose pattern no. 1

Hard
Kiai start and end are not aligned with the timing. oh, ok FIX'D

00:15:623 (15623|0,15623|2) - 00:18:392 (18392|1) This section is denser than 00:18:392 (18392|1) - 00:21:161 (21161|1) - even though the song is more intense in the 2nd one.
So 00:15:623 (15623|0,15623|2) - 00:18:392 (18392|1) should be moved to 00:18:392 (18392|1) - 00:21:161 (21161|1) nope....maybe

In the same fashion 00:08:238 (8238|0,8238|2) - 00:15:623 (15623|2,15623|0) - is lense intense than 00:15:623 (15623|0,15623|2) - 00:18:392 (18392|1).
00:08:238 (8238|0,8238|2) - 00:15:623 (15623|2,15623|0) should stay the same but remap 00:15:623 (15623|0,15623|2) - 00:18:392 (18392|1) with 1/2 repeating notes in the same columns. Something like
There's no reason for the green lines to be snapped to odd time signatures. Just put them on every white or red tick. Also the last SV change should either be right as the notes need to be pressed or 1/2 a beat before (red tick). ok, Applied

The mini jacks starting from here 00:49:661 (49661|1,49661|0,49777|1) - are actually a bit too technical even for the low bpm. Putting double minijacks are easier to play and emphasize the repeating kick better. I agree with this, Added Example :
(edit cause misclicks)
✅Applied....some
Thanks :)

new updates :idea:
  • Offset (Normal & Hard)
    SV (Hard)
    Kiai (Hard)
    Normal Diff
    Hard Diff
    haaahh...too many boxes here.....puff
ABD007
General

128kbps sangat low , mp3 nya harus 192kbps untuk rank . ganti file mp3 nya ya :)
offset kamu sepatutnya 866 . 838 sedikit jatuh timing nya

Hard

00:22:991 - hmm , tak menarik speednya , kalau bole gantikan speed 0.20x 00:22:761 - di sini menjadi 1.5x , 00:22:876 - letak 0.75x di sini . baru speednya ada kejutan

Normal

00:17:222 (17222|0) - gantikan ini di column yang kedua untuk konsisten dengan 00:16:530 (16530|2,16761|1) -

Fadill's Easy

01:02:684 (62684|0) - column 2 untuk good balance :)

good luck
Tailsdk
Sorry for super super long delay got super busy for a while
Mod from my queue
Mod
[Hard]
00:17:338 - add maybe another note here
00:26:914 (26914|2) - maybe make these doubles like these 00:27:376 (27376|2,27376|3) - just a suggestion
add another note for the higher pitch 00:37:761 -
00:41:453 - 00:45:145 - ^
00:46:991 (46991|0) - end LN at 00:47:453 - and add a new one
cont find much else so have a star
Topic Starter
Ender Lain
sorry 4 this Very....very...very...very...very late response
my FL installation disc came very...very...very late (about 6 days since i ordered it) and the term-exam. So...yeah
let's do it

Kyousukee wrote:

General

128kbps sangat low , mp3 nya harus 192kbps untuk rank . ganti file mp3 nya ya :) Done....(nungguin ini ampe 6 hari coba)
offset kamu sepatutnya 866 . 838 sedikit jatuh timing nya ntar...no aja ya, ntar next modder bilang offsetnya 838 pula klo ditukar

Hard

00:22:991 - hmm , tak menarik speednya , kalau bole gantikan speed 0.20x 00:22:761 - di sini menjadi 1.5x , 00:22:876 - letak 0.75x di sini . baru speednya ada kejutan ok

Normal

00:17:222 (17222|0) - gantikan ini di column yang kedua untuk konsisten dengan 00:16:530 (16530|2,16761|1) - ok

Fadill's Easy

01:02:684 (62684|0) - column 2 untuk good balance :)

good luck

tailsdk wrote:

Sorry for super super long delay got super busy for a while and sorry for this super late response
Mod from my queue
Mod
[Hard]
00:17:338 - add maybe another note here e....no
00:26:914 (26914|2) - maybe make these doubles like these 00:27:376 (27376|2,27376|3) - just a suggestion
add another note for the higher pitch 00:37:761 -
00:41:453 - 00:45:145 - ^
00:46:991 (46991|0) - end LN at 00:47:453 - and add a new one oh...ok, added the new LN
cont find much else so have a star Uwaaa, thanks uwu
that's all
thank you so much...

new updates :idea:
  • waiting Fadill's Easy response
    Hard
    Normal
    SV (Hard diff)
    BN time....hopefully
FadillSan

Kyousukee wrote:

Fadill's Easy

01:02:684 (62684|0) - column 2 untuk good balance :) nope, kalau dipindah ntar column 1 nya kosong :(
no update~
genkicho
NM from my mod que

col 1 2 3 4

Hard
00:14:222 (14222|1,14453|1,14684|1,14914|1,15145|1) - avoid if unintended
00:15:607 this part is already right to add double every 1/2, but i suggest stack 1 note of every double at 1 column, example and then at 00:17:453 mirror the stack (if you stack at 4, change to 1, if 3 change to 2, etc)
00:18:376 i suggest 1/4 minijac
00:24:838 (24838|1) - i suggest different column from 00:24:607 (24607|1,24607|3) -
00:26:222 (26222|1,26453|1,26684|1) - im sure you can avoid these 3 unintended stackk, until the end of the song i think the problem is only that 3 unintended 1/2 stack and doublenote at red line
Topic Starter
Ender Lain

genkicho wrote:

NM from my mod que

col 1 2 3 4

Hard
00:14:222 (14222|1,14453|1,14684|1,14914|1,15145|1) - avoid if unintended nep
00:15:607 this part is already right to add double every 1/2, but i suggest stack 1 note of every double at 1 column, kexample and then at 00:17:453 mirror the stack (if you stack at 4, change to 1, if 3 change to 2, etc) :thinking:
00:18:376 i suggest 1/4 minijac ok
00:24:838 (24838|1) - i suggest different column from 00:24:607 (24607|1,24607|3) - ok
00:26:222 (26222|1,26453|1,26684|1) - im sure you can avoid these 3 unintended stackk, until the end of the song i think the problem is only that 3 unintended 1/2 stack and doublenote at red line
thx OwO

sry for super late reply UwU
FAMoss
NM Req

[Easy and Normal]
  1. Gap antara Normal dan Hard sangat Jauh https://osu.ppy.sh/ss/10535581
  2. Sedangkan untuk Easy malah sangat sama dengan Normal https://osu.ppy.sh/ss/10535585
    suggest untuk me remake diff Normal dan membuat kembali menjadi lebih jauh dari diff Easy dan lebih dekat dengan diff Hard

[Hard]
  1. 00:09:953 (9953|1,10184|1,10414|1,10645|1,10876|1) - https://osu.ppy.sh/ss/10535523 avoid, di tata ulang aja
  2. 00:14:222 (14222|1,14453|1,14684|1,14914|1,15145|1) - another avoid
  3. 00:15:838 (15838|3,16068|3,16299|3,16530|3,16761|3,16991|3,17222|3,17453|3,17684|3) - uh wat http://osu.ppy.sh/ss/10535526 dan disini 00:16:184 (16184|2,16299|3,16299|1,16414|0,16530|1,16530|3,16645|2) - juga stacking also here too 00:16:876 (16876|2,16991|3,16991|1,17107|0,17222|3,17222|1,17338|2) -
  4. 00:20:453 (20453|1,20568|1) - lol wut? jack. saya lihat kamu ga bikin jack dibawah, dan disini tiba-tiba ada jack
  5. 00:21:145 - ga terlalu kosong ya untuk diff Hard? coba diisi notes
  6. 00:21:145 - coba ditambah 1 note di col 4 biar ada tekanan
  7. 00:51:491 (51491|3) - coba di geser ke col 1, saya lihat disini 00:49:645 (49645|0,49645|1,49761|0,49761|1) - kamu membuatnya menjadi sama col. dan untuk keatas nya juga sama

[SV in Hard]
  1. saya tidak begitu yakin dengan SV nya ya, kenapa kamu menambahkan SV sedangkan di daerah tersebut lebih cocok ditambahkan notes
Topic Starter
Ender Lain

FAMoss wrote:

NM Req

[Easy and Normal]
  1. Gap antara Normal dan Hard sangat Jauh https://osu.ppy.sh/ss/10535581
  2. Sedangkan untuk Easy malah sangat sama dengan Normal https://osu.ppy.sh/ss/10535585
    suggest untuk me remake diff Normal dan membuat kembali menjadi lebih jauh dari diff Easy dan lebih dekat dengan diff Hard ok

[Hard]
  1. 00:09:953 (9953|1,10184|1,10414|1,10645|1,10876|1) - https://osu.ppy.sh/ss/10535523 avoid, di tata ulang aja ok
  2. 00:14:222 (14222|1,14453|1,14684|1,14914|1,15145|1) - another avoid k
  3. 00:15:838 (15838|3,16068|3,16299|3,16530|3,16761|3,16991|3,17222|3,17453|3,17684|3) - uh wat http://osu.ppy.sh/ss/10535526 dan disini 00:16:184 (16184|2,16299|3,16299|1,16414|0,16530|1,16530|3,16645|2) - juga stacking also here too 00:16:876 (16876|2,16991|3,16991|1,17107|0,17222|3,17222|1,17338|2) - aman
  4. 00:20:453 (20453|1,20568|1) - lol wut? jack. saya lihat kamu ga bikin jack dibawah, dan disini tiba-tiba ada jack perasaan gk naro deh
  5. 00:21:145 - ga terlalu kosong ya untuk diff Hard? coba diisi notes k
  6. 00:21:145 - coba ditambah 1 note di col 4 biar ada tekanan aman
  7. 00:51:491 (51491|3) - coba di geser ke col 1 ok, saya lihat disini 00:49:645 (49645|0,49645|1,49761|0,49761|1) - kamu membuatnya menjadi sama col. dan untuk keatas nya juga sama

[SV in Hard]
  1. saya tidak begitu yakin dengan SV nya ya, kenapa kamu menambahkan SV sedangkan di daerah tersebut lebih cocok ditambahkan notes nods
thanks UwU
Larc
from my modding thread, sry if im late
[ Hard ]
00:00:838 - i much prefer to make more easier at intro, so it will be make a bit different with kiai section, if you looking suggestion just take a look in easy diff at kiai. something like that rather than layering with LN while 1/4 notes.

00:18:376 - this part can be more hard than previous section at 00:08:222 - , kick more intense imo. how about make something like https://osu.ppy.sh/ss/10596542 then repeat and flip at 00:19:299 - >> https://osu.ppy.sh/ss/10596546, and last section just simply make jumptrill like https://osu.ppy.sh/ss/10596553.

[Normal]
00:00:838 - as i said in hard diff, pls nerf at intro to prevent be more hard than kiai.

00:08:222 - untill 00:21:145 - just compare with your hard diff, the gap too damn far seriously.

thats all my concern, gl..
Topic Starter
Ender Lain

CoffeeLatte- wrote:

from my modding thread, sry if im late
[ Hard ]
00:00:838 - i much prefer to make more easier at intro, so it will be make a bit different with kiai section, if you looking suggestion just take a look in easy diff at kiai. something like that rather than layering with LN while 1/4 notes.

00:18:376 - this part can be more hard than previous section at 00:08:222 - , kick more intense imo. how about make something like https://osu.ppy.sh/ss/10596542 then repeat and flip at 00:19:299 - >> https://osu.ppy.sh/ss/10596546, and last section just simply make jumptrill like https://osu.ppy.sh/ss/10596553.

._. tpi klo yng di sini 00:18:376 - ama yng ini 00:19:299 - ok lah fix'd...beberapa, plus 00:21:145 - pindahin dikit

[Normal]
00:00:838 - as i said in hard diff, pls nerf at intro to prevent be more hard than kiai.

00:08:222 - untill 00:21:145 - just compare with your hard diff, the gap too damn far seriously.

._.

thats all my concern, gl..
sori telat response :o
thx OwO)/
RiP46
Hello, From My Modding Queue

Normal
  1. 00:05:568 (5568|1) - move this one to 00:05:684 - for consistency
  2. from 00:08:222 - to 00:18:376 - is just the same as easy diff, my suggestion add note like this https://osu.ppy.sh/ss/10812338 , https://osu.ppy.sh/ss/10812341 . https://osu.ppy.sh/ss/10812347 , https://osu.ppy.sh/ss/10812349 , http://osu.ppy.sh/ss/10812355 please take note this is just an example, u may rearrange it for better placement
  3. from 00:21:145 - to 00:22:991 - try this https://osu.ppy.sh/ss/10812358

That's It From Me,
Easy Diff Seems Already Perfect For This Set, Hard Seems Fine

Feel Free To Reject My Mod
Topic Starter
Ender Lain

RiP46 wrote:

Hello, From My Modding Queue

Normal
  1. 00:05:568 (5568|1) - move this one to 00:05:684 - for consistency ok, lupa ane ternyata itu note gk pas ama bunyinya
  2. from 00:08:222 - to 00:18:376 - is just the same as easy diff, my suggestion add note like this https://osu.ppy.sh/ss/10812338 , https://osu.ppy.sh/ss/10812341 . https://osu.ppy.sh/ss/10812347 , https://osu.ppy.sh/ss/10812349 , http://osu.ppy.sh/ss/10812355 please take note this is just an example, u may rearrange it for better placement a. . . . nep
  3. from 00:21:145 - to 00:22:991 - try this https://osu.ppy.sh/ss/10812358 ok_hand

That's It From Me,
Easy Diff Seems Already Perfect For This Set, Hard Seems Fine

Feel Free To Reject My Mod
thanks OwO)/
AyeAries

Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Hard]
  1. 00:10:645 (10645|1) - move to column 1 to prevent this kind of stack note 00:09:953 (9953|1,10184|1,10414|1,10645|1,10876|1) -
  2. 00:13:530 (13530|0) - move to column 2 to make it more balance.
  3. 00:15:722 (15722|1,15953|0,16184|2,16414|3,16645|1,16876|1,17107|2,17338|2) - suggest to remove 1 note to recognize the chords only for this part.
Sorry if it's a short mod and feel to reject my mod if you don't want to change. Good luck
Topic Starter
Ender Lain

- Aries - wrote:

Mod for Mod Request



[General]
  1. BPM: OK
  2. Offset: OK
  3. AiMod: OK
  4. Audio: OK
  5. Background: OK
  6. Preview Point: OK
4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Hard]
  1. 00:10:645 (10645|1) - move to column 1 to prevent this kind of stack note 00:09:953 (9953|1,10184|1,10414|1,10645|1,10876|1) - ok
  2. 00:13:530 (13530|0) - move to column 2 to make it more balance. k
  3. 00:15:722 (15722|1,15953|0,16184|2,16414|3,16645|1,16876|1,17107|2,17338|2) - suggest to remove 1 note to recognize the chords only for this part. much better....for now
Sorry if it's a short mod and feel to reject my mod if you don't want to change. Good luck
thanks UwU)/
AchsanLovers
NM from my q~

[General]
everything looks good~

[Hard]
00:16:068 (16068|0,16299|0,16530|0) - 00:16:991 (16991|0,17222|0,17453|0,17684|0,17914|1,17914|0,18145|1,18376|1,18607|1) - i dont see any reason why you put a loooooot of anchor here, there's no same pitch so why?

00:21:145 (21145|1) - i suggest to delete this LN, to give a break to player bcz the pattern before

[Normal]
00:00:838 (838|0,2684|1,4530|2,6376|1) - put a LN in intro and 1/4 note was so spike to normal player, try to delete it

00:21:607 (21607|2,21722|1,22530|0,22645|1) - change this into normal note, not sure if normal player can even hit that note

ok thats should be all
also

wak ndk yakin na do bang kalau map ko bisa rank do bang, soalnyo lagunyo nan itu2 juo nan baulangnyo, tu pattern bang alun na beres lai, kalau ka iyo tu banyak2 na cari mod kalau ndk yo pelok an surang se lai, masih banyak yg kacau sana nyo ko.

good luck~
Topic Starter
Ender Lain

AchsanLovers wrote:

NM from my q~

[General]
everything looks good~

[Hard]
00:16:068 (16068|0,16299|0,16530|0) - 00:16:991 (16991|0,17222|0,17453|0,17684|0,17914|1,17914|0,18145|1,18376|1,18607|1) - i dont see any reason why you put a loooooot of anchor here, there's no same pitch so why? rasonyo lah diapuih tdi :thinking:

00:21:145 (21145|1) - i suggest to delete this LN, to give a break to player bcz the pattern before ok

[Normal]
00:00:838 (838|0,2684|1,4530|2,6376|1) - put a LN in intro and 1/4 note was so spike to normal player, try to delete it ntar klo diapus, bakal nge-gap Normal diff sama Hard diff nya

00:21:607 (21607|2,21722|1,22530|0,22645|1) - change this into normal note, not sure if normal player can even hit that note ok,

ok thats should be all
also

wak ndk yakin na do bang kalau map ko bisa rank do bang, soalnyo lagunyo nan itu2 juo nan baulangnyo, tu pattern bang alun na beres lai, kalau ka iyo tu banyak2 na cari mod sadang diusahoan bana takaja lah agak +30, kok bisa labiah dari itu kalau ndk yo pelok an surang se lai, masih banyak yg kacau sana nyo ko.

good luck~
thanks UwU)/
Syadow-
yess mod v1 :v inet w kek tay pake v2
note: w baru balik jd ga terlalu jaog ngemod

[Easy]
  1. 00:15:607 - w ga yakin ini boleh di easy soalnya penggunaan jack 1/2 buat NM keatas, w saranin buat kek gini http://osu.ppy.sh/ss/10907427
  2. 00:18:376 - bagian ini 1/2 beat juga gpp, biar feelnya ena
  3. 00:22:991 - rada ga srek double soalnya di 00:23:914 - etc single
  4. 00:23:684 (23684|2,24145|3) - etc hs nya di cek
  5. 00:49:645 (49645|3,49761|1) - ez 1/4 :thinking:
  6. 00:51:491 (51491|2,51607|0) - etc mungkin bisa diganti LN atau yg di garis biru di apus biar lgsg ke putih

[Normal]
  1. 00:08:222 - beneran deh ini gap sama hard jauh bgt gila, mending tik putih double n di tik merah di add note cem gini http://osu.ppy.sh/ss/10907463 *liat polanya aja*
  2. 00:15:607 - mending di double smua aja dah bagian sini
  3. 00:18:376 - gini yg jelas di LN pas suaranya ga terlalu di giniin 00:21:145 - zzzz mending 00:18:376 - di 1/4 aja kalo yg di ez di buat 1/2 beat sampe sini 00:21:145 -
  4. 00:21:376 (21376|0,21607|2,21722|1,21838|3,22068|0,22299|1,22530|3,22645|2,22761|1) - mending remove deh
  5. 00:47:453 (47453|3,47453|2) - napa dobel ga konsisten lo
  6. 00:49:530 (49530|3,49645|3) - ini buat hard aja deh ;w; jgn dibuat jack

[Hard]
  1. 00:18:376 - w rasa double 1/4 gapapa soalnya makin intens suaranya tp patternnya makin gampang atau ga dibuat handstream 1/4 kek gini polanya http://osu.ppy.sh/ss/10907527
  2. 00:21:145 - sv 1,9x
  3. 00:21:376 - remove sv
  4. 00:21:607 - 0,7x
  5. 00:23:222 - uh ini sama kek 00:23:684 - 00:24:607 - etc. jadi buat dobel, masalah yg sama ga w sebut yak soalnya byk

good luck yak o/
Topic Starter
Ender Lain

Syadow- wrote:

yess mod v1 :v inet w kek tay pake v2
note: w baru balik jd ga terlalu jaog ngemod

[Easy]
  1. 00:15:607 - w ga yakin ini boleh di easy soalnya penggunaan jack 1/2 buat NM keatas, w saranin buat kek gini http://osu.ppy.sh/ss/10907427
  2. 00:18:376 - bagian ini 1/2 beat juga gpp, biar feelnya ena
  3. 00:22:991 - rada ga srek double soalnya di 00:23:914 - etc single
  4. 00:23:684 (23684|2,24145|3) - etc hs nya di cek
  5. 00:49:645 (49645|3,49761|1) - ez 1/4 :thinking:
  6. 00:51:491 (51491|2,51607|0) - etc mungkin bisa diganti LN atau yg di garis biru di apus biar lgsg ke putih

[Normal]
  1. 00:08:222 - beneran deh ini gap sama hard jauh bgt gila, mending tik putih double n di tik merah di add note cem gini http://osu.ppy.sh/ss/10907463 *liat polanya aja* ok siap
  2. 00:15:607 - mending di double smua aja dah bagian sini d-alternet aj
  3. 00:18:376 - gini yg jelas di LN pas suaranya ga terlalu di giniin 00:21:145 - zzzz mending 00:18:376 - di 1/4 aja kalo yg di ez di buat 1/2 beat sampe sini 00:21:145 - nep
  4. 00:21:376 (21376|0,21607|2,21722|1,21838|3,22068|0,22299|1,22530|3,22645|2,22761|1) - mending remove deh remuv
  5. 00:47:453 (47453|3,47453|2) - napa dobel ga konsisten lo aih, perasaan gk naro note disitu :thinking: remuv
  6. 00:49:530 (49530|3,49645|3) - ini buat hard aja deh ;w; jgn dibuat jack ^ remuv

[Hard]
  1. 00:18:376 - w rasa double 1/4 gapapa soalnya makin intens suaranya tp patternnya makin gampang atau ga dibuat handstream 1/4 kek gini polanya http://osu.ppy.sh/ss/10907527 nep, dah dicoba sih, agak serem aja
  2. 00:21:145 - sv 1,9x ok
  3. 00:21:376 - remove sv ok
  4. 00:21:607 - 0,7x ok
  5. 00:23:222 - uh ini sama kek 00:23:684 - 00:24:607 - etc. jadi buat dobel, masalah yg sama ga w sebut yak soalnya byk *glek*

good luck yak o/
sorry for late response, lagi nyelesain 6 track buat satu EP (masi kurang 4 :o )
jdi ngurusin ini nya jarang
btw, thanks OwO)/
FadillSan

Syadow- wrote:

yess mod v1 :v inet w kek tay pake v2
note: w baru balik jd ga terlalu jaog ngemod

[Easy]
  1. 00:15:607 - w ga yakin ini boleh di easy soalnya penggunaan jack 1/2 buat NM keatas, w saranin buat kek gini http://osu.ppy.sh/ss/10907427 fixed sperti saran, thx
  2. 00:18:376 - bagian ini 1/2 beat juga gpp, biar feelnya ena Jadi aneh kalo pake 1/2 beat, mending keep LN aja
  3. 00:22:991 - rada ga srek double soalnya di 00:23:914 - etc single Ini awalan part, jadi sah
  4. 00:23:684 (23684|2,24145|3) - etc hs nya di cek oops, fixed
  5. 00:49:645 (49645|3,49761|1) - ez 1/4 :thinking: lmao wtf am i doing, rearranged
  6. 00:51:491 (51491|2,51607|0) - etc mungkin bisa diganti LN atau yg di garis biru di apus biar lgsg ke putih t e r h a p u s

good luck yak o/
Thanks mod nyaa

Update
osu file format v14

[General]
AudioFilename: Notice me BN.mp3
AudioLeadIn: 0
PreviewTime: 22991
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Stratotion
TitleUnicode:Stratotion
Artist:Remember9
ArtistUnicode:Remember9
Creator:Izect Ztenz
Version:Fadill's Easy
Source:
Tags:re9 drum electro FadillSan
BeatmapID:1426922
BeatmapSetID:670499

[Difficulty]
HPDrainRate:6.7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"new bego.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
838,461.538461538462,4,2,0,20,1,0
8222,-100,4,3,1,25,0,0
22991,-100,4,3,1,35,0,1
47914,-100,4,3,1,25,0,0


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DDMythical
1/2/3/4

take what i say with a grain of salt
i have a splitting headache

this song is weird

general
your od/hp scaling is weird
7/6.7
7/6.7
8/7.5

should change to something like
7/7
7.5/7.5
8/8

hard
00:00:838 (838|0,2684|2,4530|1,6376|3) - Why are these LNs? There is no sound here (such as a pad synth) which calls for LN usage - instead it would be better for your layering if you did not use LNs here - as you will have more column space to work with with your other patterns. Also, you use the LN usage later to fill in for the patterns you're currently portraying as a stream - the LNs do not need to be here and are just shorthand in the second half of the chart (to avoid restricting columns).

00:02:453 (2453|2) - This should be on column 4 due to pitch relevancy, and 00:02:568 (2568|3) - should be on column 2.

providing you remove the LN at 00:02:684 (2684|2) -, 00:03:030 (3030|1) - 00:03:491 (3491|0) - 00:03:953 (3953|1) - and 00:04:414 (4414|3) - should be on column 3 due to being the same sound as the one that starts the LN.

The same thing applies with the LN at 00:04:530 (4530|1) -, if removed you should move 00:04:876 (4876|2,5453|2,5914|3,6261|0) - to 2.

00:08:222 (8222|2,8222|0) - For your kick-hits here: these should be on the same columns due to being the same sound. However, the chart would get very repetitive if it was the same jumps throughout, so I suggest making it the same jumps ([13]) for the kick drums for 4 beats, then shifting onto a different jump (which is closer to column 4, as the pitch increases, and vice-versa) to still represent the pitch increase in the chart.
basically, make the jumps (2 notes at once) here, stay the same (as the kick drum they represent is the same sound) 4 times in a row, then switch onto a different chord to represent it for variation.

00:15:607 (15607|2) - a similar thing can be applied for these jumps, but I would represent it 2 times in a row, instead of 4, as the song gets faster.
also, 00:16:991 (16991|0,17222|0,17453|0,17684|0,17914|0) - this anchor isn't representing anything.

00:17:453 (17453|0,17453|3) - The sound here is notably different from, say, 00:16:991 (16991|3,16991|0) - , yet is represented the same way. You should find a away to differentiate the different sounds through patterning. (maybe make 00:17:453 (17453|0,17453|3) - a 3 note chord?)

---

for the "chorus" your layering is a bit messy, for example - 00:22:991 (22991|3,22991|0,23684|0,23684|3) - the two sounds these represent are massively different, yet they are represented the same way.

Your snare hits should be the same hit in each burst, for example, 00:23:222 (23222|3,23222|1,23684|0,23684|3) - these two should be the same chord, and that chord should be different from the one you use to represent the kick drum.

00:23:453 (23453|3,23568|1) - You could make these a minijack?

---

inside those lines are issues that repeat throughout the entire chorus, and should be changed appropriately.
BanchoBot
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