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Spinner Sage
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This beatmap was submitted using in-game submission on Tuesday, May 9, 2017 at 8:45:09 PM

Artist: Gom (HoneyWorks)
Title: Zen Zen Zense
Source: 君の名は。
Tags: Kimi no Na Wa Your Name Acoustic Cover Protastic101 LinkTaylord Kaito-Kun RADWIMPS
BPM: 190
Filesize: 1518kb
Play Time: 00:30
Difficulties Available:

Download: Gom (HoneyWorks) - Zen Zen Zense
Information: Scores/Beatmap Listing
---------------
KIMI NO ZEN ZEN ZENSE!


Mp3 and Timing points from https://osu.ppy.sh/s/503141


4K Easy Collab - 00:00:243 - to 00:15:237 - Protastic101 00:15:473 - to 00:30:259 - Me

Very special thanks to
Protastic101, LinkTaylord, Kaito-Kun

Thanks to all these amazing people who worked on the spreads and helped me improve the mapset! (Protastic specially for applying HS)


Modders and Star Shooters!
Protastic101 - mod
ArcherLove - mod
puxtu - mod, x1
Mentholzzz - x1, mod
-BlueFire- - mod
dkingo - mod
Kaito-kun - x5 (wao)
AlisceaSparku - x3
Hydria - mod
Maxus - mod and bubble
juankristal - mod and heart


Last edited by Antalf on , edited 85 times in total.
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Tempo Trainee
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No kudosu yet.
4k Normal: For the four first note change the position and set the HP at 7.5 and OD at 7.5

At 00:27:00 Add two note Before the sliders like this

Image

Good luck for ranking ^^
Last edited by _Greyatsu on , edited 1 time in total.
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Beatmap Nominator
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Earned 1 kudosu.
_Greyatsu wrote:
And For The 4k Easy Collab:

Image

I'm leaving that as is because I stacked the 3 notes to represent the vocals. Moving it wouldn't give the same vocal emphasis imo, cause it's something that only occurs in the song twice, so I wanted to make it stand out as much as possible.


irc, ill come back to renuke the diffs later
2017-02-11 13:04 Antalf: do you sell your wool?
2017-02-11 13:05 Protastic101: depends
2017-02-11 13:05 Antalf: on what
2017-02-11 13:05 Protastic101: do you have enough kudosu to pay for it :D
2017-02-11 13:05 Antalf: omgerd no D:
2017-02-11 13:06 Antalf: so
2017-02-11 13:06 Antalf: is the 6k bad?
2017-02-11 13:06 Antalf: so so?
2017-02-11 13:06 Antalf: good?
2017-02-11 13:06 Antalf: rankeable?
2017-02-11 13:07 Protastic101: needs hitsounds to be rankable
2017-02-11 13:07 Protastic101: ACTION runs
2017-02-11 13:08 Protastic101: k, anyways
2017-02-11 13:08 Protastic101: are you uploading this today or something?
2017-02-11 13:08 Protastic101: stop playing Oboro god dammit D:<
2017-02-11 13:10 Antalf: the song is long DDD:
2017-02-11 13:10 Antalf: and yes
2017-02-11 13:10 Antalf: if we get to do the 4k easy
2017-02-11 13:11 Protastic101: lol, divide the parts D:<
2017-02-11 13:12 Antalf: i dont really know how since it doesnt matter D:
2017-02-11 13:12 Protastic101: D:
2017-02-11 13:13 Protastic101: 00:15:394 - We can split it right here?
2017-02-11 13:13 Antalf: sounds good
2017-02-11 13:13 Protastic101: Do you wanna do second half or me?
2017-02-11 13:14 Antalf: ...
2017-02-11 13:14 Antalf: i have an idea
2017-02-11 13:14 Antalf: Come join my multiplayer match: "[osump://15092/ Antalf's game]"
2017-02-11 13:16 Protastic101: ok, this is bothering me
2017-02-11 13:16 Protastic101: capitalize all the K's in your diff lol
2017-02-11 13:17 Antalf: LOL FOR REAL?
2017-02-11 13:17 Protastic101: yes
2017-02-11 13:17 Antalf: protato is a grammar nazi :D!
2017-02-11 13:18 Protastic101: I'm not tho D:
2017-02-11 13:19 Antalf: i hope that the metadata overwrite isnt a problem
2017-02-11 13:19 Protastic101: wutchu mean?
2017-02-11 13:20 Antalf: https://puu.sh/tYHLU/50b8347b82.png
2017-02-11 13:21 Protastic101: lol
2017-02-11 13:21 Protastic101: if it doesn't, I've still got all the diffs
2017-02-11 13:22 Antalf: i mean it does absolutely nothing to the map whatsoever
2017-02-11 13:22 Protastic101: o
2017-02-11 13:22 Antalf: thats why i was wondering
2017-02-11 13:23 Protastic101: idk then lol
2017-02-11 13:23 Antalf: ima upload :D!
2017-02-11 13:23 Protastic101: whew
2017-02-11 13:24 Protastic101: tfw you didn't add tags
2017-02-11 13:26 Antalf: https://osu.ppy.sh/s/571547
2017-02-11 13:26 Protastic101: nice
2017-02-11 13:26 Antalf: do i reaaaally need to add em to every single diff..
2017-02-11 13:26 Protastic101: yeah
2017-02-11 13:27 Protastic101: add "Kimi no Na Wa" to tags too
2017-02-11 13:27 Antalf: fuck the system \o/
2017-02-11 13:27 Protastic101: and "Your name"
2017-02-11 13:27 Protastic101: Acoustic too
2017-02-11 13:27 Antalf: what else?
2017-02-11 13:27 Protastic101: cover
2017-02-11 13:28 Antalf: oke, im pretty sure thats all
2017-02-11 13:30 Protastic101: ACTION inb4 adds 15 more tags
2017-02-11 13:31 Antalf: updated
2017-02-11 13:31 Protastic101: You forgot to add "Cover"
2017-02-11 13:32 Protastic101: ACTION runs
2017-02-11 13:32 Antalf: asdmflamdsgkladg
2017-02-11 13:34 Antalf: fuuuuuuuuuuuuu i forgot to credit the map i took timing points and mp3..
2017-02-11 13:34 Protastic101: You're really struggling here aren't you
2017-02-11 13:35 Antalf: OKE i think im done
2017-02-11 13:35 Antalf: i mena
2017-02-11 13:35 Antalf: i think i didnt miss anythig
2017-02-11 13:41 Protastic101: \o/
2017-02-11 13:41 Protastic101: Almost done with my part on the izi lol
2017-02-11 13:41 Protastic101: the beginning is a bitch to map
2017-02-11 13:41 Antalf: thats quick! map is short a f too :D
2017-02-11 13:41 Protastic101: ye lol
2017-02-11 13:42 Protastic101: I also need to redo my Hard cause I don't like how I mapped it lol
2017-02-11 13:43 Protastic101: Whew, finished
2017-02-11 13:44 Protastic101: It might be a little hard for an easy tho cause there wasn't an easier way to simplify stuff :<
2017-02-11 13:45 Protastic101: http://puu.sh/tYJ9B.osu Here's my part
2017-02-11 13:45 Protastic101: If you've already started, just copy the hit objects
2017-02-11 13:47 Antalf: who is going to do the SB for the easy :D?
2017-02-11 13:47 Protastic101: SB?
2017-02-11 13:47 Antalf: sb?
2017-02-11 13:48 Antalf: story board?
2017-02-11 13:48 Protastic101: Well yeah, I know that but what do you mean storyboard?
2017-02-11 13:48 Protastic101: You're making a storyboard for this set?
2017-02-11 13:48 Antalf: oh
2017-02-11 13:48 Antalf: hell
2017-02-11 13:48 Antalf: to the no
2017-02-11 13:48 I was actually thinking about making lyrics for it but *shrug*
2017-02-11 13:49 Antalf: -i mean i thought of poof, your name on the bottom for the EZ, in the first 15 secs then mine in the end and blah blah you get me
2017-02-11 13:49 Protastic101: ohhhh
2017-02-11 13:50 Antalf: as same as for kaito's 7k
2017-02-11 13:50 Antalf: ACTION runs to the speed of light
2017-02-11 13:50 Protastic101: Bakaito's making 7k diffs?
2017-02-11 13:50 Protastic101: ACTION prepares the nukes
2017-02-11 13:50 Antalf: yus
2017-02-11 13:50 Protastic101: ohhh man
2017-02-11 13:50 Protastic101: ACTION nuking intensifies
2017-02-11 13:50 Antalf: i told him nothing past 3*
2017-02-11 13:54 Antalf: is the 6k not that horrible? weird you hadnt said anything yet
2017-02-11 13:54 Protastic101: I'm fixing my horrible 4K Hard first before I get on your ass about the 6k
2017-02-11 13:55 Antalf: o
2017-02-11 13:55 Antalf: my
2017-02-11 13:55 Antalf: god
2017-02-11 13:55 Antalf: :D
2017-02-11 13:55 Protastic101: prepare boi >:D
2017-02-11 13:58 Protastic101: Managed to increase my SR to 2.77* lol
2017-02-11 13:58 Antalf: EZ finished :D!
2017-02-11 14:06 Protastic101: yay!
2017-02-11 14:06 Protastic101: my hard is 2.99* now XD
2017-02-11 14:06 Antalf: pls tell me its good :D
2017-02-11 14:07 Protastic101: 2.91* now
2017-02-11 14:07 Protastic101: Almost done lol
2017-02-11 14:08 Antalf: the suspense
2017-02-11 14:09 Protastic101: https://osu.ppy.sh/ss/7297398 k, I like it now
2017-02-11 14:10 Protastic101: http://puu.sh/tYKtC.osu
2017-02-11 14:10 Antalf: time to test :^)
2017-02-11 14:10 Protastic101: lemme watch you
2017-02-11 14:11 Antalf: One sec gona change the objects now
2017-02-11 14:11 Protastic101: ew, standard
2017-02-11 14:12 Protastic101: wait, I wasn't even specing the right person lol
2017-02-11 14:12 Antalf: can say the same bout mania cuz i like mania :c
2017-02-11 14:12 Antalf: cant*
2017-02-11 14:13 Antalf: oke ready
2017-02-11 14:13 Protastic101: tfw says I don't have the map
2017-02-11 14:13 Protastic101: did you update already?
2017-02-11 14:14 Antalf: no?
2017-02-11 14:14 Antalf: send the .osu again
2017-02-11 14:15 Antalf: it says 2.68 for me
2017-02-11 14:16 Protastic101: refresh/
2017-02-11 14:16 Protastic101: ?*
2017-02-11 14:16 Protastic101: should be 298 objects
2017-02-11 14:17 Protastic101: 45 sliders and 253 circles
2017-02-11 14:17 Antalf: yes
2017-02-11 14:17 Protastic101: o shit
2017-02-11 14:17 Protastic101: I forgot to change HP and OD values
2017-02-11 14:17 Antalf: did you change something?
2017-02-11 14:17 Antalf: :DDD
2017-02-11 14:17 Protastic101: Lol yeah
2017-02-11 14:17 Antalf: to what do i change them?
2017-02-11 14:17 Protastic101: Can you change OD/HP to 8/8
2017-02-11 14:17 Antalf: done
2017-02-11 14:18 Protastic101: still says I don't have it
2017-02-11 14:18 Protastic101: ACTION sobs
2017-02-11 14:18 Protastic101: Oh well
2017-02-11 14:18 Antalf: want me to update?
2017-02-11 14:18 Protastic101: Just update whenever you get the chance and it should be fixed
2017-02-11 14:19 Antalf: done
2017-02-11 14:19 Protastic101: k
2017-02-11 14:20 Protastic101: wut happened to my SVs? D:
2017-02-11 14:20 Antalf: \o/
2017-02-11 14:20 Antalf: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
2017-02-11 14:20 Antalf: OKAAAAAAAAAAY
2017-02-11 14:20 Antalf: YOU SEE
2017-02-11 14:20 Antalf: ...
2017-02-11 14:20 Protastic101: YOU ONLY COPIED THE HIT OBJECTS DIDN'T YOU
2017-02-11 14:20 Protastic101: GDI BAKANTALF
2017-02-11 14:21 Protastic101: Ok, I'm too lazy to redo them, so here it is
2017-02-11 14:21 Protastic101: 00:04:032 - 00:04:243 - 00:04:453 - 1.5x
2017-02-11 14:21 Antalf: no lol
2017-02-11 14:21 Antalf: i have em
2017-02-11 14:21 Protastic101: 00:04:137 - 00:04:348 - 00:04:558 - .5x
2017-02-11 14:21 Antalf: dont worry
2017-02-11 14:21 Protastic101: ok
2017-02-11 14:21 Antalf: i just forgot bout everthign
2017-02-11 14:21 Protastic101: lol
2017-02-11 14:22 Antalf: and just tok the hit objects :D
2017-02-11 14:22 Antalf: 2.91* right?
2017-02-11 14:22 Protastic101: yeah
2017-02-11 14:22 Antalf: okay lets test now (updated btw)
2017-02-11 14:23 Antalf: y did i do better now :D?
2017-02-11 14:23 Protastic101: lol, i missed the beginning :<
2017-02-11 14:24 Antalf: comeeee
2017-02-11 14:24 Protastic101: ok
2017-02-11 14:24 Protastic101: =w=)b
2017-02-11 14:24 Antalf: i mean
2017-02-11 14:24 Antalf: spectate
2017-02-11 14:24 Antalf: so
2017-02-11 14:24 Antalf: you can see
2017-02-11 14:24 Protastic101: yeah, I'm spectating
2017-02-11 14:25 Antalf: FUCK YEAH
2017-02-11 14:25 Protastic101: 10/10
2017-02-11 14:25 Protastic101: tfw better acc than me
2017-02-11 14:26 Protastic101: ok, you have time to go over the 6k diffs?
2017-02-11 14:27 Antalf: yus
2017-02-11 14:28 Protastic101: k gr8
2017-02-11 14:28 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211271 Gom (HoneyWorks) - Zen Zen Zense [6K Easy]]
2017-02-11 14:28 Antalf: hail the nukes
2017-02-11 14:28 Protastic101: lol
2017-02-11 14:28 Protastic101: 00:01:348 (1348|5,6399|0,8924|1,11449|4) - and etc. You can't just leave LNs uncapped like this lol
2017-02-11 14:29 Protastic101: often times, it's easier to time an LN when there's a note at the end of it as it gives the player both a visual and physical cue of when to release on time
2017-02-11 14:29 Antalf: wait what
2017-02-11 14:30 Antalf: oh wtf
2017-02-11 14:30 Antalf: i got to bug a LN too
2017-02-11 14:30 Protastic101: What I mean is to add a single note at the end of each LN ending like at 00:01:664 - for example
2017-02-11 14:32 Antalf: should i do that with every single ln tho
2017-02-11 14:32 Protastic101: I would
2017-02-11 14:32 Protastic101: It's what I did in the 4K Easy because it's easier to hit that way since it means the player's hands never stop moving
2017-02-11 14:32 Protastic101: which makes it flow better since the constant hand movement acts as a metronome to the player as they'll know when to expect the next beats
2017-02-11 14:33 Antalf: hmmm true
2017-02-11 14:33 Antalf: so thats for the uncapped LN what else
2017-02-11 14:34 Protastic101: 00:00:400 - btw, I'd also consider adding a note here to represent the 1/4 roll
2017-02-11 14:34 Protastic101: 00:00:558 (558|1) - here, you can also do something similar to what I did and use an LN to connect this note with 00:00:874 (874|3) -
2017-02-11 14:35 Protastic101: 00:03:874 (3874|0,4032|5) - I'd move the first note to a different column because the pattern that you used for the 1/2 snap is similar to the same pattern you used for the 2/3 at 00:04:243 (4243|1,4453|4) - , which can confuse a player as they normally associate patterns with snaps
2017-02-11 14:35 Protastic101: 00:04:032 (4032|5,4243|1,4453|4,4664|2) - so going off the above, I would arrange this like so https://osu.ppy.sh/ss/7297686
2017-02-11 14:36 Antalf: wait a second is true? i mean i think ive necer considered it that way actually
2017-02-11 14:37 Protastic101: which one?
2017-02-11 14:37 Antalf: players usually associate patterns with snap
2017-02-11 14:37 Protastic101: kind of
2017-02-11 14:38 Protastic101: It's more like we group notes of similar patterns together, so if you mix up the snaps in a grouping, it'll throw people off
2017-02-11 14:38 Antalf: wao, i learned something new today
2017-02-11 14:38 Protastic101: 00:03:874 (3874|0,4032|5,4243|1,4453|4,4664|2) - due to the similar outside -> inside pattern you have here, people will visually group these into one pattern
2017-02-11 14:39 Protastic101: But it'll screw them over because you used both 1/2 and 2/3 snaps in it
2017-02-11 14:40 Antalf: i find it better like this https://puu.sh/tYM6i/76f8535b29.png
2017-02-11 14:41 Protastic101: similar spacing between each note can still be kind of confusing imo
2017-02-11 14:42 Protastic101: idk, try it and see what others might say about it
2017-02-11 14:42 Antalf: hmm
2017-02-11 14:42 Antalf: can i do it pitch based then?
2017-02-11 14:42 Antalf: maybe further distance
2017-02-11 14:42 Protastic101: sure
2017-02-11 14:45 Antalf: fixed probably?
2017-02-11 14:45 Antalf: https://puu.sh/tYMoP/bcffda2c52.png
2017-02-11 14:45 Protastic101: Yeah sure
2017-02-11 14:46 Antalf: so thats all in the easy?
2017-02-11 14:46 Protastic101: lolno
2017-02-11 14:47 Protastic101: 00:05:610 (5610|3,5610|5,5926|4) - this is sum gud hand balance fam
2017-02-11 14:47 Protastic101: nah but really, I'd recommend against using [46][5] patterns in the easy because of how awkward it is to hit for a newer player
2017-02-11 14:48 Antalf: ???????
2017-02-11 14:48 Antalf: didnt get that at all
2017-02-11 14:48 Protastic101: 00:05:610 (5610|5,5610|3,6873|5,6873|3,7504|4,7504|2,8135|2,8135|0) - Also, I'd recommend you vary the pattern types lol. Playing jumps that are spaced one column apart all the time feels a bit repetitive
2017-02-11 14:49 Antalf: gotchu there
2017-02-11 14:49 Protastic101: 00:05:610 (5610|3,5610|5,5926|4) - I basically mean that this is harder for people who are just starting cause of how it forces you press a note on the index and ring while leaving out the middle finger
2017-02-11 14:51 Antalf: wanna know why i disagree on that? its true that if youre a new player its forcing it yeah but whats the point of not doing it if again this is 6k?
2017-02-11 14:51 Protastic101: Yeah, guess you're right
2017-02-11 14:52 Antalf: but youre right that i repeat the same pattern over n over again
2017-02-11 14:52 Antalf: changed
2017-02-11 14:54 Protastic101: 00:26:589 - 00:26:906 - 00:27:224 - I do feel that this part is undermapped. It's the ending of the song, so using a short 1/2 burst here isn't such a bad idea to represent the dying intensity of it I guess
2017-02-11 14:55 Protastic101: 00:27:858 - Similarly, I'd add a note here for weird sound thingy
2017-02-11 14:55 Protastic101: idk what to call it D:
2017-02-11 14:55 Protastic101: Other than that, cap the LNs and I'll look at it again later
2017-02-11 14:56 Antalf: its basically when you take the guitar and with your strumming hand you hit it on body with a dry quick hit
2017-02-11 14:56 Antalf: no idea whats the name as well :D
2017-02-11 14:56 Antalf: lets just call it "kick"
2017-02-11 14:56 Protastic101: lol ok
2017-02-11 14:57 Protastic101: uh, ima need to brb for 10 minutes cause I just spilled noodles all over my desk
2017-02-11 14:57 Protastic101: \o/
2017-02-11 14:57 Antalf: my doggo loved noodles for some reason
2017-02-11 14:58 Protastic101: same lol
2017-02-11 14:58 Protastic101: Id let my dog eat the stuff I spilled if it weren't for the fact that it's spicy af and would destroy his intestines lol
2017-02-11 14:59 Antalf: another spicy food lover yay
2017-02-11 15:00 Protastic101: spicy food is some 10/10 shit
2017-02-11 15:01 Antalf: my problem is i put it on everything
2017-02-11 15:01 Antalf: EVERYTHING :^)
2017-02-11 15:02 Protastic101: odam
2017-02-11 15:03 Protastic101: Idk, spicy food for me is like, I add it to most of the stuff I eat that aren't snacks lol
2017-02-11 15:04 Protastic101: I find it weird to add on to other stuff that isn't like an entree
2017-02-11 15:04 Antalf: i mean, not snakcs cuz.. thats dumb :D but on my daily 3 meals there has to be something spicy
2017-02-11 15:04 Protastic101: whew, ok, got everything cleaned up
2017-02-11 15:04 Protastic101: lmao
2017-02-11 15:05 Protastic101: yeah same
2017-02-11 15:05 Protastic101: Do you add the spicyness while cooking or after?
2017-02-11 15:05 Protastic101: Cause I always do it while cooking. I can't stand just throwing hot sauce on something I've finished making lol
2017-02-11 15:06 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211273 Gom (HoneyWorks) - Zen Zen Zense [6K Normal]]
2017-02-11 15:06 Protastic101: 00:00:243 - 00:02:453 - #Column6Oppression
2017-02-11 15:07 Antalf: depends of the spice im using while cooking, some spices go well while cooking but some dont since their "spicyness" detereorates while cooking (meaning they just release all the flavors and just go meh, EX: jalape;os)
2017-02-11 15:07 Protastic101: Oh really?
2017-02-11 15:07 Protastic101: I always add jalapenos first, then add whatever I'm cooking after it
2017-02-11 15:08 Protastic101: tastes better imo
2017-02-11 15:08 Antalf: yeah that usually wrecks the spice but still tastes good
2017-02-11 15:08 Protastic101: :<
2017-02-11 15:09 Antalf: another example but reverse would be chillis, if you cook them seeds and all that thing will probably burn even your brain :D
2017-02-11 15:09 Protastic101: 00:01:664 (1664|2,1821|0,1979|2,2137|1,2295|0) - no but srs, ur hand balance here makes me cry
2017-02-11 15:09 Protastic101: lol
2017-02-11 15:09 Antalf: whats with my balance D:?
2017-02-11 15:09 Protastic101: I don't trust myself around chillis anymore after I once finished cutting a whole bunch and them and rubbed my eyes
2017-02-11 15:10 Antalf: o
2017-02-11 15:10 Antalf: my god
2017-02-11 15:10 Protastic101: My eyes basically ripped that day lol
2017-02-11 15:11 Antalf: i can imagine wow :c
2017-02-11 15:12 Antalf: okaaaaay so my hand balance.. made the notes according to pitch in an ascending order.. (aka fixed)
2017-02-11 15:12 Protastic101: lol ok
2017-02-11 15:13 Antalf: column 6 is love just because without it it would become a 5k
2017-02-11 15:13 Protastic101: 00:06:241 (6241|2,6241|4,6873|0,6873|2) - Similar to what I mentioned in Easy, try to avoid using jumps that are equally spaced too often (so for example, use a [13] jump, but then vary it next time with a [25] or something instead)
2017-02-11 15:13 Antalf: ACTION runs
2017-02-11 15:13 Protastic101: yo, 5k is some gud shit D:<
2017-02-11 15:13 Antalf: link is thinking of doing the 5k spread
2017-02-11 15:14 tfw you asked everyone to do a spread and asked me only to do a Hard *sobs*
2017-02-11 15:14 Protastic101: jk
2017-02-11 15:14 Antalf: cuz its more special that way D:
2017-02-11 15:14 Protastic101: 00:10:660 (10660|2,10660|0,10818|1,10976|0,11134|2) - Hand balance again. These 4 notes are all on the same hand
2017-02-11 15:15 Protastic101: Would help to move at least two of them onto the other hand, like this maybe https://osu.ppy.sh/ss/7298072
2017-02-11 15:15 Protastic101: :<
2017-02-11 15:15 Antalf: tru fixed
2017-02-11 15:16 Antalf: the fucking progress is huge, you hadnt mention the first retarded stack
2017-02-11 15:16 Protastic101: lmao
2017-02-11 15:17 Protastic101: 00:10:660 - 00:12:554 - again, rip column 1
2017-02-11 15:17 Protastic101: 00:11:449 (11449|1) - I would move this to 1 since most of the other LNs have been in 2, 5, or 6
2017-02-11 15:18 Protastic101: 00:15:237 (15237|2) - Think it'd be easier to hit if you moved this to 2 so that you avoid a 1/1 stack with 00:14:921 (14921|2,15237|2) -
2017-02-11 15:20 Antalf: oooo
2017-02-11 15:20 Antalf: fixed
2017-02-11 15:20 Protastic101: 00:16:815 (16815|1,16973|0) - Might control J this to make the roll go solely from left -> right
2017-02-11 15:21 Protastic101: 00:25:190 - no note here for the kick?
2017-02-11 15:21 Protastic101: The entire chart so far has been constant 1/2 notes save for the guitar emphasis where there's a 1/1 pause
2017-02-11 15:22 Antalf: i guess it isnt bad?
2017-02-11 15:22 Protastic101: the stuff starting at 00:24:433 - is kind of like a build up the 1/1 breaks are no longer present until 00:25:478 -
2017-02-11 15:23 Antalf: i added a small burst in the end bt
2017-02-11 15:23 Protastic101: added a burst where?
2017-02-11 15:25 Protastic101: guess that's it for that
2017-02-11 15:25 Protastic101: I'll probably make a larger forum post later lol
2017-02-11 15:26 Protastic101: I just wanna go over structural stuff first, then I'll nitpick >:D
2017-02-11 15:26 Antalf: in the end
2017-02-11 15:26 Antalf: D:
2017-02-11 15:26 Antalf: 00:29:307 - click this
2017-02-11 15:26 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211272 Gom (HoneyWorks) - Zen Zen Zense [6K Hard]]
2017-02-11 15:27 Protastic101: click wat
2017-02-11 15:27 Antalf: that time stamp
2017-02-11 15:27 Protastic101: k
2017-02-11 15:27 Protastic101: now what?
2017-02-11 15:27 Antalf: what is wrong with my ous..
2017-02-11 15:28 Antalf: that time stamp makes the map close
2017-02-11 15:28 Protastic101: won't let you click?
2017-02-11 15:28 Protastic101: lmao
2017-02-11 15:29 Antalf: oke so what to nuke here
2017-02-11 15:29 Protastic101: 00:08:135 (8135|2,8293|1,8451|2,8609|1,8766|2,8924|1) - I highlighted this but I forgot why
2017-02-11 15:29 Protastic101: Oh yeah
2017-02-11 15:30 Protastic101: nice one handed 1/2 trill you got there lol
2017-02-11 15:31 Protastic101: -https://osu.ppy.sh/ss/7298220 I'd try something like this
2017-02-11 15:32 Antalf: fixed with a different approach
2017-02-11 15:32 Protastic101: cewl
2017-02-11 15:33 Antalf: you has the chat log on right?
2017-02-11 15:33 Protastic101: 00:10:108 (10108|2) - I'm not really hearing a sound here
2017-02-11 15:33 Protastic101: I always have it on
2017-02-11 15:33 Protastic101: gotta be able to stalk previous conversations >:D
2017-02-11 15:34 Antalf: you psycho D:
2017-02-11 15:34 Protastic101: D:
2017-02-11 15:34 Antalf: neither did i but wouldnt that complement the roll/burst?
2017-02-11 15:34 Protastic101: Imo, not really
2017-02-11 15:34 Antalf: i mean theres a vocal there but.. its a vocal so
2017-02-11 15:35 Protastic101: 00:10:187 - 00:10:266 - the 1/4 here is where the transition kind of is imo, and having a ghost note at 00:10:108 - just kind of tips a player off imo
2017-02-11 15:35 Protastic101: 00:10:108 - vocal here? No, the vocal slides into the next pitch at 00:10:187 -
2017-02-11 15:36 Protastic101: 00:10:187 (10187|3,10266|4) - tbh, for these notes, I'd consider using two jumps like this https://osu.ppy.sh/ss/7298264
2017-02-11 15:36 Protastic101: as I think the player's going to be listening more for the drum turn than anything
2017-02-11 15:37 Antalf: why make it a double tho?
2017-02-11 15:37 Protastic101: 00:10:187 - kick, 00:10:266 - clap
2017-02-11 15:38 Protastic101: the first is similar in sound to 00:09:871 (9871|1,9871|5) - and second is the same sound as 00:10:029 (10029|4,10029|3,10029|0) -
2017-02-11 15:39 Antalf: okay youre right, changed but again a different pattern
2017-02-11 15:39 crool *sobs*
2017-02-11 15:39 Protastic101: jkjk
2017-02-11 15:40 Antalf: its 6k, you likes spaces, this is why youre playing it :^)
2017-02-11 15:40 Protastic101: 00:13:816 (13816|4,13974|4) - would try avoiding stacks like this since you haven't used them at all in this section
2017-02-11 15:40 Protastic101: D:<
2017-02-11 15:40 Protastic101: 00:11:134 (11134|3,11134|5,11291|4,11449|5,11449|3) - Oh, I forgot to mention this
2017-02-11 15:41 Protastic101: doing a single hand cross like that is just ouch
2017-02-11 15:41 Antalf: omg that stack was a mistake
2017-02-11 15:41 Protastic101: D:<
2017-02-11 15:42 Protastic101: 00:15:158 (15158|2) - similar to what I mentioned about the 1/4 roll
2017-02-11 15:42 Protastic101: that note above is a ghost, but you could make 00:15:237 (15237|3,15315|4) - doubles instead for the kick + clap
2017-02-11 15:42 Protastic101: 00:25:330 (25330|4,25408|3) - Similarly
2017-02-11 15:42 Antalf: that im going to leave as a stream since its a 3 single burst
2017-02-11 15:43 Protastic101: wat
2017-02-11 15:43 Antalf: fixed
2017-02-11 15:43 Protastic101: 00:15:158 (15158|2) - you're leaving this?
2017-02-11 15:43 Antalf: yes
2017-02-11 15:44 Antalf: im just deleting the other one at the blue tick
2017-02-11 15:44 Protastic101: 00:15:315 (15315|4) - you're deleting this?
2017-02-11 15:44 Antalf: 00:15:158 -
2017-02-11 15:45 Protastic101: wat
2017-02-11 15:45 Protastic101: 00:15:237 (15237|3,15315|4) - ok, but why wouldn't you make these jumps when you made the ones at 00:10:187 - and 00:10:266 - jumps?
2017-02-11 15:45 Protastic101: it's the same kind of 1/4 percussion roll into the next phrase
2017-02-11 15:46 Antalf: ._. https://puu.sh/tYPUI/b58b4d242e.png
2017-02-11 15:46 Protastic101: 00:15:237 (15237|3,15315|4) - but why leave these as singlezzzzz
2017-02-11 15:46 Antalf: because its a 3 note burst D:
2017-02-11 15:46 Antalf: i want to stream it instead of making it doubles
2017-02-11 15:46 Antalf: unless thats wrong
2017-02-11 15:47 Protastic101: You can still stream it even if you make them jumps. Just do a reverse on both hands like this https://osu.ppy.sh/ss/7298355
2017-02-11 15:49 Protastic101: 00:25:330 (25330|4,25408|3) - similarly here, if you do the same thing. The problem that I have is that you chose to make the notes at 00:10:187 - 00:10:266 - jumps, but you dont do the same thing at 00:15:237 - when the sounds are the exact same
2017-02-11 15:50 Antalf: okay i ended up with one shielded note which isnt a problem, plays comfortably
2017-02-11 15:50 Protastic101: \o/
2017-02-11 15:51 Protastic101: 00:17:446 (17446|3) - I'd consider moving this to 1 and moving 00:17:604 (17604|2) - to 4, so the hand movement jumps from one hand to the other
2017-02-11 15:52 Antalf: ooo looks nice
2017-02-11 15:53 Protastic101: 00:15:394 (15394|1,15394|0,16499|0,16499|1) - also, this isn't much of an issue, but you have two LNs that are the same chord. I might try and vary it a little since the players will most likely remember the placement of the LNs better than anything else since it's made to stand out
2017-02-11 15:54 Antalf: hmmm ill change it if someone else brings it up but ima leave it there meanwhile
2017-02-11 15:55 Protastic101: Meh ok
2017-02-11 15:55 Protastic101: 00:14:290 (14290|2,14290|0,14448|1,14605|2,14605|0) - I think I mentioned something really similar to this a while back, but yeah, having to do a finger cross like that on the same hand is kind of difficult
2017-02-11 15:56 Protastic101: https://osu.ppy.sh/ss/7298411 I'd try this instead so that there's only a single note 1/2 mini trill on the left hand
2017-02-11 15:57 Antalf: thats an ass to play yeah ima fix that right away D:
2017-02-11 15:57 Protastic101: aside from that, I'm cool with the rest of the diff
2017-02-11 15:58 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211270 Gom (HoneyWorks) - Zen Zen Zense [4K Normal]]
2017-02-11 15:58 Protastic101: 00:00:243 (243|0,400|1,558|3,716|2,874|0,1032|1) - I'd vary this split roll a little bit cause the movement is the same for 3 variations
2017-02-11 15:58 Antalf: wait what
2017-02-11 15:58 Antalf: you modding the 4k
2017-02-11 15:59 Protastic101: ye
2017-02-11 15:59 Protastic101: do you want me to just do it later?
2017-02-11 16:00 Antalf: no not that i mean we were going to do just 6k but thats cool :D!
2017-02-11 16:01 Protastic101: ok
2017-02-11 16:01 Antalf: fixed
2017-02-11 16:02 Protastic101: 00:12:554 (12554|2) - Eh, I think this should be a short note cause the LN is supposed to come in on the first downbeat of the next measure at 00:12:869 - instead
2017-02-11 16:02 Protastic101: https://osu.ppy.sh/ss/7298471 could try this
2017-02-11 16:03 Protastic101: 00:17:762 - I'd also consider adding a note here to maintain the 1/2 beat, up until the LN at 00:17:919 (17919|3) -
2017-02-11 16:04 Protastic101: 00:24:875 - 00:25:177 - also feels a little empty since there's a kick + clap but no notes here
2017-02-11 16:05 Protastic101: 00:27:700 (27700|3) - I'd also move this to 3 to avoid a 1/1 stack with 00:27:700 (27700|3,28017|3) - , or you can add a note at 00:27:858 - to help lead into the LNs, like so https://osu.ppy.sh/ss/7298496
2017-02-11 16:07 Antalf: all fixed
2017-02-11 16:07 Protastic101: cool, that's all I found for now
2017-02-11 16:07 Antalf: man i must be retarded to miss all those sounds :D
2017-02-11 16:07 Protastic101: lol nah
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Spinner Sage
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_Greyatsu wrote:
4k Normal: For the four first note change the position and set the HP at 7.5 and OD at 7.5

At 00:27:00 Add two note Before the sliders like this

Image


Added a note 00:27:858 - but did not added one at 00:27:541 - since this means id be following the vocals which I'm not, since in the end I'm representing the "drum" or "kick" if you want to call it like it that. Adding a vocal note wouldn't just fit at all, and regarding the HP and OD ill reject that suggestion since the difficulty spike isn't as big as it should be to justify such change. Thanks for the suggestions.
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Rhythm Incarnate
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before I even consider modding this, as a heads up, this set is currently unrankable as it sits under the minimum 30 sec rule
(each set spans 0.243 -> 30.101 which is 29.858 seconds long)
the reason the std map was qualified was because the last note was a 1/2 slider, which took the map to 30.016 seconds to which you'll have to put a 1/2 LN at the end of each diff to match.
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Hydria wrote:
before I even consider modding this, as a heads up, this set is currently unrankable as it sits under the minimum 30 sec rule
(each set spans 0.243 -> 30.101 which is 29.858 seconds long)
the reason the std map was qualified was because the last note was a 1/2 slider, which took the map to 30.016 seconds to which you'll have to put a 1/2 LN at the end of each diff to match.


Thank you, changed the last notes to 1/2 LN to complement the span, now 00:30:259 which is 00:30:016. Thanks for the heads up.
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ded
col=1~100

4K Easy Collab

00:02:295 - add note?
00:05:610 (5610|0) - move to 2?
00:15:710 (15710|1) - move to 1/3?

L.Tay's 5K Easy
nice diff name

00:02:966 (2966|3) - move to 00:03:085 - instead?
00:05:295 (5295|2,5610|2,5926|2) - http://puu.sh/u34ck/e077cbca22.jpg?
00:08:766 (8766|1,8924|4,9240|3,9398|1) - http://puu.sh/u34ed/93321b985d.jpg?
00:15:394 (15394|2,15710|2,16026|2) - http://puu.sh/u34go/de038b12b2.jpg?

6k easy

00:27:065 (27065|1,27382|2) - ctrl+left arrow? 1x
00:30:101 (30101|1,30101|4) - move to 1-6?

Kaito 7k easy

00:07:819 (7819|1) - move to 5
00:08:924 (8924|2,8924|5) - move to 5-7?
00:11:291 (11291|5,11449|6) - ctrl+j?
00:17:604 (17604|3) - move to 3?

6k normal

00:07:504 (7504|3) - move to 1?
00:26:112 (26112|2) - move to 4?

4k normal

00:00:558 (558|3,716|1,874|3,1032|1,1190|0) - http://puu.sh/u34FZ/ee57c8734c.jpg?
00:05:926 (5926|1,6084|0,6241|1) - http://puu.sh/u34Ic/d6bf74a9f3.jpg?

L.Tay's 5k normal

00:04:243 (4243|3,4243|1,4453|4,4453|0,4664|4,4664|0) - http://puu.sh/u34Qn/4917bf0de8.jpg

Kaito's 7K normal

00:06:399 (6399|1) - move to 6?
00:27:382 (27382|6) - move to 2?

6k hard

00:17:162 - add note at 2/3?

prot's 4k hard

00:27:065 (27065|3,27065|2) - ctrl+left arrow? 1x
00:27:858 (27858|1,27858|0) - ctrl+right arrow? 1x
00:29:944 (29944|2,29944|3,29944|1,30101|3,30101|2,30101|1) - ctrl+left arrow? 1x

L.Tay's 5K hard

00:04:032 (4032|4,4032|3,4032|2,4242|4,4242|3,4242|2,4453|4,4453|3,4453|2,4664|4,4664|3,4664|2) - ctrl+h? it's too heavy right because before and after pattern
00:28:017 (28017|1,28017|3) - move to 1-5?
00:29:944 (29944|0,29944|4) - move to 2-4?

Kaito's 7k hard

00:01:032 (1032|2,1032|4,1190|3,1190|5,1348|6,1348|1,1348|4) - http://puu.sh/u35d7/0ad0f0119e.jpg?
00:04:032 (4032|5,4243|5,4453|5,4664|5) - ctrl+left? 1x --> move to 1? 00:04:032 (4032|2,4243|2,4453|2,4664|2) -
00:15:237 (15237|2,15237|4,15315|1,15315|5,15394|0,15394|2,15394|4,15394|6) - 00:15:394 (15394|4,15394|2,15394|0,15394|6) - swap collumn?

good luck

antalf





prot



kaito




and




TAYLOR





RMM FELLAS




AAAAAAAAAAAA



////out
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ArcherLove wrote:
ded
col=1~100

4K Easy Collab

00:02:295 - add note? prots part
00:05:610 (5610|0) - move to 2? prots part
00:15:710 (15710|1) - move to 1/3? That i want to leave as it is since the "zen zen zense" only happens 2 times in the song i wanted to emphasize it as much as i could since in the first seconds was emphasized as well at it fits just right

L.Tay's 5K Easy
nice diff name

00:02:966 (2966|3) - move to 00:03:085 - instead?
00:05:295 (5295|2,5610|2,5926|2) - http://puu.sh/u34ck/e077cbca22.jpg?
00:08:766 (8766|1,8924|4,9240|3,9398|1) - http://puu.sh/u34ed/93321b985d.jpg?
00:15:394 (15394|2,15710|2,16026|2) - http://puu.sh/u34go/de038b12b2.jpg?

6k easy

00:27:065 (27065|1,27382|2) - ctrl+left arrow? 1x that actually makes the jump nicer, applied
00:30:101 (30101|1,30101|4) - move to 1-6? Going to leave it like that since it goes in conjunction with the strum at 00:29:944 (29944|4,29944|1) - and makes a nice and easy stack as well

Kaito 7k easy

00:07:819 (7819|1) - move to 5
00:08:924 (8924|2,8924|5) - move to 5-7?
00:11:291 (11291|5,11449|6) - ctrl+j?
00:17:604 (17604|3) - move to 3?

6k normal

00:07:504 (7504|3) - move to 1? applied but with a different approach
00:26:112 (26112|2) - move to 4? applied too but again with a different approach

4k normal

00:00:558 (558|3,716|1,874|3,1032|1,1190|0) - http://puu.sh/u34FZ/ee57c8734c.jpg? Applied
00:05:926 (5926|1,6084|0,6241|1) - http://puu.sh/u34Ic/d6bf74a9f3.jpg? ^

L.Tay's 5k normal

00:04:243 (4243|3,4243|1,4453|4,4453|0,4664|4,4664|0) - http://puu.sh/u34Qn/4917bf0de8.jpg

Kaito's 7K normal

00:06:399 (6399|1) - move to 6?
00:27:382 (27382|6) - move to 2?

6k hard

00:17:162 - add note at 2/3? ? this doesnt fall in any snap at all and at most there would be a vocal which sadly im not following in this chart

prot's 4k hard

00:27:065 (27065|3,27065|2) - ctrl+left arrow? 1x
00:27:858 (27858|1,27858|0) - ctrl+right arrow? 1x
00:29:944 (29944|2,29944|3,29944|1,30101|3,30101|2,30101|1) - ctrl+left arrow? 1x

L.Tay's 5K hard

00:04:032 (4032|4,4032|3,4032|2,4242|4,4242|3,4242|2,4453|4,4453|3,4453|2,4664|4,4664|3,4664|2) - ctrl+h? it's too heavy right because before and after pattern
00:28:017 (28017|1,28017|3) - move to 1-5?
00:29:944 (29944|0,29944|4) - move to 2-4?

Kaito's 7k hard

00:01:032 (1032|2,1032|4,1190|3,1190|5,1348|6,1348|1,1348|4) - http://puu.sh/u35d7/0ad0f0119e.jpg?
00:04:032 (4032|5,4243|5,4453|5,4664|5) - ctrl+left? 1x --> move to 1? 00:04:032 (4032|2,4243|2,4453|2,4664|2) -
00:15:237 (15237|2,15237|4,15315|1,15315|5,15394|0,15394|2,15394|4,15394|6) - 00:15:394 (15394|4,15394|2,15394|0,15394|6) - swap collumn?

good luck

antalf





prot



kaito




and




TAYLOR





RMM FELLAS




AAAAAAAAAAAA



////out



Ty for the mod <3 Have some kds, happy valentines day!
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Box cuz boxes > walls of text
ArcherLove wrote:
ded
col=1~100

4K Easy Collab

00:02:295 - add note? No cause I'm trying to keep the rhythm here fairly simplistic. Instead, I removed the note at 00:01:979 - cause it was confusing
00:05:610 (5610|0) - move to 2? Stacked in the same column to represent the vocal repeats.

...

prot's 4k hard

00:27:065 (27065|3,27065|2) - ctrl+left arrow? 1x It's stacked in the same column as 00:27:224 (27224|2,27224|3) - because they're both kicks, and the way I structured this diff is by stacking similar sounds (like the palm hit for example) in the same column, and isolating the different sounds such as the clap on the other column with as little overlap as possible.
00:27:858 (27858|1,27858|0) - ctrl+right arrow? 1x Nah, I put it in [12] to avoid a 3 note stack with 00:27:700 (27700|2,28017|2) - so that there would be mostly an equal strain on both hands.
00:29:944 (29944|2,29944|3,29944|1,30101|3,30101|2,30101|1) - ctrl+left arrow? 1x Purposely made a shield cause it'd be easier to coordinate both physical and visually since all 3 hands would be doing the same movement, as opposed to if I'd shifted it to the left a little, then it wouldn't be as visually appealing, and all the notes wouldn't be shields anymore D:

good luck

antalf





prot



kaito




and




TAYLOR





RMM FELLAS




AAAAAAAAAAAA



////out


////packs bags and leaves thread
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408 posts
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ArcherLove wrote:
ded
col=1~100

Kaito 7k easy

00:07:819 (7819|1) - move to 5 Agreeable
00:08:924 (8924|2,8924|5) - move to 5-7? Sure
00:11:291 (11291|5,11449|6) - ctrl+j? I find the current pattern better. It's more symetrical which should be easier to play and notice overall
00:17:604 (17604|3) - move to 3? It's ok I guess

Kaito's 7K normal

00:06:399 (6399|1) - move to 6? I consider easier having a LN on one hand and the note on the other hand a lot easier than having them both on one hand, so I'll keep it as it is for now
00:27:382 (27382|6) - move to 2? Same reason as above, it's better to deal with the LN with one hand and the notes with the other hand

Kaito's 7k hard

00:01:032 (1032|2,1032|4,1190|3,1190|5,1348|6,1348|1,1348|4) - http://puu.sh/u35d7/0ad0f0119e.jpg? I want to keep the LN on the right side, as the left side is shortly used afterwards for a LN, on the exact same column you say I should move it, so I'll keep the pattern for now
00:04:032 (4032|5,4243|5,4453|5,4664|5) - ctrl+left? 1x --> move to 1? 00:04:032 (4032|2,4243|2,4453|2,4664|2) - No, I prefer going with a complete repetition like the instruments portray. At this difficulty, it shouldn't be hard to hit 4 triples with how slow the BPM is either, so the pattern shouldn't pose any problem unless you have another argument for it.
00:15:237 (15237|2,15237|4,15315|1,15315|5,15394|0,15394|2,15394|4,15394|6) - 00:15:394 (15394|4,15394|2,15394|0,15394|6) - swap collumn? Would make the rest of the section a lot messier than it already is, so unless you are more specific, I'll keep it as it is

good luck


Kaito's izi!next will come when Guchagucha gets ranked
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 4664
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 16
TimelineZoom: 3.199999

[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:Antalf
Version:Kaito's 7K Easy
Source:君の名は。
Tags:Kimi no Na Wa Your Name Acoustic Cover Protastic101 LinkTaylord Kaito-Kun RADWIMPS
BeatmapID:1212851
BeatmapSetID:571547

[Difficulty]
HPDrainRate:8
CircleSize:7
OverallDifficulty:8
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"zenzenzen.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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5295,-101.0101,4,2,1,60,0,0
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22969,-97.89525,4,2,1,60,0,0
24116,317.46033,4,2,1,60,1,0
24116,-99.0099,4,2,1,60,0,0
24433,315.78946,4,2,1,60,1,0
24433,-100,4,2,1,60,0,0
24590,256.41025,4,2,1,60,1,0
24590,-123.15271,4,2,1,60,0,0
24718,315.78946,4,2,1,60,1,0
24718,-100,4,2,1,60,0,0
24890,315.78946,4,2,1,60,1,0
25020,315.78946,4,2,1,60,1,0
25190,315.78946,4,2,1,60,1,0
25330,315.78946,4,2,1,60,1,0
25478,317.46033,4,2,1,60,1,0
25478,-99.0099,4,2,1,60,0,0
29944,315.78946,4,2,1,60,1,0


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329,192,1348,1,8,0:0:0:60:
475,192,1348,1,0,0:0:0:0:
36,192,1664,1,0,0:0:0:60:
329,192,1821,1,0,0:0:0:60:
109,192,1979,1,0,0:0:0:60:
475,192,2137,1,0,0:0:0:60:
402,192,2295,1,0,0:0:0:60:
329,192,2453,1,8,0:0:0:60:
36,192,2453,1,0,0:0:0:0:
182,192,2769,1,8,0:0:0:60:
256,192,2927,1,0,0:0:0:60:
329,192,3085,1,0,0:0:0:60:
475,192,3242,1,8,0:0:0:60:
402,192,3400,1,0,0:0:0:60:
36,192,3558,1,0,0:0:0:60:
109,192,3716,1,0,0:0:0:60:
182,192,3874,1,0,0:0:0:60:
402,192,4032,1,8,0:0:0:60:
329,192,4032,1,0,0:0:0:60:
109,192,4242,1,8,0:0:0:60:
182,192,4242,1,0,0:0:0:60:
329,192,4453,1,8,0:0:0:60:
402,192,4453,1,0,0:0:0:60:
109,192,4664,1,8,0:0:0:60:
182,192,4664,1,0,0:0:0:60:
402,192,5295,1,12,0:0:0:60:
109,192,5610,1,2,0:0:0:60:
402,192,5610,1,0,0:0:0:60:
402,192,5926,1,4,0:0:0:60:
329,192,6084,1,4,0:0:0:60:
36,192,6241,1,2,0:0:0:60:
109,192,6241,1,0,0:0:0:60:
402,192,6399,1,8,0:0:0:60:
475,192,6399,1,4,0:0:0:60:
182,192,6715,1,4,0:0:0:60:
402,192,6873,1,2,0:0:0:60:
109,192,6873,1,0,0:0:0:60:
329,192,7188,1,4,0:0:0:60:
256,192,7346,1,4,0:0:0:60:
36,192,7504,1,2,0:0:0:60:
182,192,7504,1,0,0:0:0:60:
475,192,7819,1,8,0:0:0:60:
329,192,7819,1,4,0:0:0:60:
402,192,8135,1,2,0:0:0:60:
256,192,8135,1,0,0:0:0:60:
36,192,8451,1,4,0:0:0:60:
109,192,8609,1,4,0:0:0:60:
182,192,8766,1,2,0:0:0:60:
475,192,8924,1,8,0:0:0:60:
256,192,8924,1,4,0:0:0:60:
109,192,9240,1,4,0:0:0:60:
182,192,9398,1,2,0:0:0:60:
402,192,9398,1,0,0:0:0:60:
256,192,9713,1,4,0:0:0:60:
329,192,9871,1,4,0:0:0:60:
36,192,10029,1,2,0:0:0:60:
402,192,10029,1,0,0:0:0:60:
109,192,10187,1,4,0:0:0:60:
182,192,10344,1,4,0:0:0:60:
475,192,10344,1,8,0:0:0:60:
36,192,10660,1,2,0:0:0:60:
402,192,10660,1,0,0:0:0:60:
256,192,10976,1,4,0:0:0:60:
182,192,11134,1,4,0:0:0:60:
402,192,11291,1,2,0:0:0:60:
109,192,11291,1,0,0:0:0:60:
36,192,11449,1,8,0:0:0:60:
475,192,11449,1,4,0:0:0:60:
182,192,11765,1,4,0:0:0:60:
109,192,11923,1,2,0:0:0:60:
36,192,11923,1,0,0:0:0:60:
475,192,12238,1,4,0:0:0:60:
402,192,12396,1,4,0:0:0:60:
329,192,12554,1,2,0:0:0:60:
256,192,12554,1,0,0:0:0:60:
109,192,12869,1,8,0:0:0:60:
402,192,12869,1,4,0:0:0:60:
36,192,13185,1,2,0:0:0:60:
475,192,13185,1,0,0:0:0:60:
329,192,13501,1,4,0:0:0:60:
402,192,13658,1,4,0:0:0:60:
36,192,13816,1,2,0:0:0:60:
475,192,13816,1,0,0:0:0:60:
182,192,13974,1,8,0:0:0:60:
329,192,13974,1,4,0:0:0:60:
256,192,14290,1,4,0:0:0:60:
182,192,14448,1,2,0:0:0:60:
475,192,14448,1,0,0:0:0:60:
402,192,14605,1,8,0:0:0:60:
109,192,14605,1,4,0:0:0:60:
256,192,14921,1,4,0:0:0:60:
475,192,15079,1,2,0:0:0:60:
182,192,15079,1,0,0:0:0:60:
109,192,15237,1,4,0:0:0:60:
36,192,15394,1,12,0:0:0:60:
402,192,15710,1,2,0:0:0:60:
36,192,15710,1,0,0:0:0:60:
36,192,16026,1,4,0:0:0:60:
402,192,16183,1,4,0:0:0:60:
256,192,16341,1,2,0:0:0:60:
329,192,16341,1,0,0:0:0:60:
109,192,16499,1,8,0:0:0:60:
182,192,16499,1,4,0:0:0:60:
256,192,16815,1,4,0:0:0:60:
475,192,16973,1,2,0:0:0:60:
329,192,16973,1,0,0:0:0:60:
109,192,17288,1,4,0:0:0:60:
36,192,17446,1,4,0:0:0:60:
182,192,17604,1,2,0:0:0:60:
402,192,17604,1,0,0:0:0:60:
329,192,17919,1,8,0:0:0:60:
109,192,17919,1,4,0:0:0:60:
36,192,18235,1,2,0:0:0:60:
402,192,18235,1,0,0:0:0:60:
182,192,18551,1,4,0:0:0:60:
256,192,18708,1,4,0:0:0:60:
402,192,18866,1,2,0:0:0:60:
329,192,18866,1,0,0:0:0:60:
475,192,19024,1,8,0:0:0:60:
109,192,19024,1,4,0:0:0:60:
256,192,19340,1,4,0:0:0:60:
109,192,19497,1,2,0:0:0:60:
402,192,19497,1,0,0:0:0:60:
329,192,19813,1,4,0:0:0:60:
256,192,19971,1,4,0:0:0:60:
182,192,20129,1,2,0:0:0:60:
475,192,20129,1,0,0:0:0:60:
36,192,20444,1,8,0:0:0:60:
329,192,20444,1,4,0:0:0:60:
402,192,20760,1,2,0:0:0:60:
109,192,20760,1,0,0:0:0:60:
182,192,21076,1,4,0:0:0:60:
256,192,21233,1,4,0:0:0:60:
475,192,21391,1,2,0:0:0:60:
329,192,21391,1,0,0:0:0:60:
36,192,21549,1,8,0:0:0:60:
182,192,21549,1,4,0:0:0:60:
402,192,21865,1,4,0:0:0:60:
329,192,22022,1,2,0:0:0:60:
109,192,22022,1,0,0:0:0:60:
182,192,22338,1,4,0:0:0:60:
256,192,22496,1,4,0:0:0:60:
329,192,22654,1,2,0:0:0:60:
36,192,22654,1,0,0:0:0:0:
109,192,22969,1,8,0:0:0:60:
402,192,22969,1,4,0:0:0:60:
475,192,23291,1,2,0:0:0:60:
36,192,23291,1,0,0:0:0:60:
402,192,23614,1,4,0:0:0:60:
329,192,23775,1,4,0:0:0:60:
36,192,23936,1,2,0:0:0:60:
256,192,23936,1,0,0:0:0:60:
109,192,24116,1,8,0:0:0:60:
329,192,24116,1,4,0:0:0:60:
182,192,24433,1,4,0:0:0:60:
475,192,24590,1,2,0:0:0:60:
256,192,24590,1,0,0:0:0:60:
402,192,24718,1,4,0:0:0:60:
182,192,25020,1,4,0:0:0:60:
475,192,25190,1,2,0:0:0:60:
109,192,25190,1,0,0:0:0:60:
402,192,25330,1,4,0:0:0:60:
329,192,25478,1,4,0:0:0:60:
256,192,25478,1,8,0:0:0:60:
36,192,25795,1,4,0:0:0:60:
109,192,26112,1,8,0:0:0:60:
475,192,26112,1,2,0:0:0:60:
402,192,26430,1,4,0:0:0:60:
329,192,26589,1,2,0:0:0:60:
109,192,26747,1,4,0:0:0:60:
182,192,26906,1,2,0:0:0:60:
402,192,27065,1,4,0:0:0:60:
329,192,27224,1,4,0:0:0:60:
256,192,27382,1,10,0:0:0:60:
182,192,27700,1,4,0:0:0:60:
109,192,27858,1,2,0:0:0:60:
402,192,27858,1,0,0:0:0:60:
36,192,28017,128,8,29843:0:0:0:60:
475,192,28017,128,4,29843:0:0:0:60:
329,192,29944,1,8,0:0:0:60:
182,192,29944,1,4,0:0:0:60:
329,192,30101,128,4,30259:0:0:0:60:
182,192,30101,128,8,30259:0:0:0:60:
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Spinner Sage
178 posts
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ArcherLove wrote:
ded
col=1~100 I think i will steal this :^)


L.Tay's 5K Easy
nice diff name owo thanks (?

00:02:966 (2966|3) - move to 00:03:085 - instead? Much better!
00:05:295 (5295|2,5610|2,5926|2) - http://puu.sh/u34ck/e077cbca22.jpg? Nope, i want this jack :p
00:08:766 (8766|1,8924|4,9240|3,9398|1) - http://puu.sh/u34ed/93321b985d.jpg? :p
00:15:394 (15394|2,15710|2,16026|2) - http://puu.sh/u34go/de038b12b2.jpg? Same as before




L.Tay's 5k normal

00:04:243 (4243|3,4243|1,4453|4,4453|0,4664|4,4664|0) - http://puu.sh/u34Qn/4917bf0de8.jpg No, because i like it. xD




L.Tay's 5K hard

00:04:032 (4032|4,4032|3,4032|2,4242|4,4242|3,4242|2,4453|4,4453|3,4453|2,4664|4,4664|3,4664|2) - ctrl+h? it's too heavy right because before and after pattern You gave me a good idea!
00:28:017 (28017|1,28017|3) - move to 1-5? No.
00:29:944 (29944|0,29944|4) - move to 2-4? ^^


good luck
TAYLOR

////out
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Rhythm Incarnate
2,587 posts
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Earned 1 kudosu.
aaa how do you mod a perfect map ;w;

General

kiai placement: 00:05:295 - until 00:09:398 - and 00:15:394 - until 00:19:497 -

Prot's 4K Hard

reduce your hitsound volume to 50% maybe?
00:06:952 (6952|1,7030|2) - kinda want to use my right hands more so try to move this to 3 1?
00:13:974 (13974|2,13974|3) - maybe spread these lns to 14 column? because as far I can see you've been using too much 34 ln chord (e.g 00:05:295 (5295|2,5295|3) - 00:07:819 (7819|2,7819|3) - 00:11:449 (11449|2,11449|3) - 00:13:974 (13974|2,13974|3) - and etc)
00:21:549 (21549|1) - move to 1, try to make this note more visible

4K Normal

00:05:452 (5452|2) - remove, no sound
00:23:452 - hm pretty sure there should be a note here
00:24:274 (24274|1) -no sound again
00:26:589 - uh yeah you can't ignore this sound

4K Easy Collab

00:00:243 (243|2) - no need for a double, just a single note will do
solid diff.
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Star Shooter
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Spinner Sage
128 posts
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puxtu wrote:
aaa how do you mod a perfect map ;w; perfect?? haaaaaa (ty)

General

kiai placement: 00:05:295 - until 00:09:398 - and 00:15:394 - until 00:19:497 - not so sure how i like this change but ill add it till now

4K Normal

00:05:452 (5452|2) - remove, no sound fixed
00:23:452 - hm pretty sure there should be a note here fixed as well
00:24:274 (24274|1) -no sound again fiiiiixed
00:26:589 - uh yeah you can't ignore this sound and you guessed it, fixed


Thanks for the mod lewdtu <3
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Beatmap Nominator
845 posts
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puxtu wrote:
aaa how do you mod a perfect map ;w; what's a map?

Prot's 4K Hard

reduce your hitsound volume to 50% maybe? I'm going to keep it at 60% for now as I'd already tried using 50%, but I found the samples were pretty much impossible to hear over the music. With 60%, they're more audible, and I think the samples are soft enough in nature to not be a nuisance if you can hear them while playing.
00:06:952 (6952|1,7030|2) - kinda want to use my right hands more so try to move this to 3 1? Ok, sure, switched and rearranged the section a little to match this.
00:13:974 (13974|2,13974|3) - maybe spread these lns to 14 column? because as far I can see you've been using too much 34 ln chord (e.g 00:05:295 (5295|2,5295|3) - 00:07:819 (7819|2,7819|3) - 00:11:449 (11449|2,11449|3) - 00:13:974 (13974|2,13974|3) - and etc) nice catch, applied
00:21:549 (21549|1) - move to 1, try to make this note more visible =w=)b


4K Easy Collab

00:00:243 (243|2) - no need for a double, just a single note will do It's the very start of the song which I think is pretty impactful, which is why I used a double. You'll see that I used jumps for the starts of pretty much every section as that's where a lot of emphasis tends to be since it starts a new musical phrase.
solid diff.


Thanks for the mod lewd-tu~

update: http://puu.sh/u7Fdp.osu
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