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Vektor - Fast Paced Society [Taiko]

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Total Posts
105
Topic Starter
Skid
This beatmap was submitted using in-game submission on terça-feira, 6 de junho de 2017 at 14:55:15

Artist: Vektor
Title: Fast Paced Society
Tags: outer isolation blackened progressive technical thrash metal marathon
BPM: 132
Filesize: 10126kb
Play Time: 06:16
Difficulties Available:
  1. Inner Oni (6,33 stars, 3178 notes)
Download: Vektor - Fast Paced Society
Information: Scores/Beatmap Listing
---------------


Sodawea
TENTA
Topic Starter
Skid

Sodawea wrote:

TENTA
BLZ MANO OBG
Sirhu
Ótimo mapa. Que tal Cosmic Cortex depois?
Topic Starter
Skid

Sirhu wrote:

Ótimo mapa. Que tal Cosmic Cortex depois?
vou tentar mapear cosmic cortex dps
Sirhu

Skull Kid wrote:

Sirhu wrote:

Ótimo mapa. Que tal Cosmic Cortex depois?
vou tentar mapear cosmic cortex dps
Boa sorte! Fico no aguardo para ver como fica.
Raiden
Going for rank?
Topic Starter
Skid

Raiden wrote:

Going for rank?
hi, my pc died for 2 weeks sorry
BUT I'M BACK NOW
AND YES THIS MAP IS FOR RANK
BryLego
This is beatiful.
Topic Starter
Skid

BryLego wrote:

This is beatiful.
thanks you are beautiful too
Vulkin
MOD :^)
Note: Vektor is drunk, putting drums on some parts but not on other parts that one is expecting to have, so when i say "forgot a X here", im just listening without taking consideration to consistency so yea.

-Inner Oni-
The 1/6 at the intro arent kkkd, they are kkdd
00:01:790 (10) - make d, doesnt have same pitch as 00:01:563 (9) -
00:03:381 (19) - ^
00:05:427 (30) - ^
00:07:018 (39) - ^
00:09:063 (50) - ^
00:10:881 (72,73,74) - make them d, i hear a deep drum sound
00:25:540 - Forgot a d here
01:04:151 (560) - make it a d
01:09:295 - forgot a d here
01:15:836 (643) - make it a d
01:29:877 - forgot a d
01:30:923 - ^
01:32:667 - ^
01:35:109 - ^
01:35:371 - it should be 1/6 kddk
01:36:505 - forgot a d
01:38:249 - ^
01:41:040 - ^
01:42:086 - ^
01:43:481 - ^
01:43:743 (852) - make d
02:17:423 - 02:31:634 - Between those points the consistency ripped
02:52:358 - should be 1/6 kddkddk
04:07:193 (1845) - make it d
04:38:172 (2068) - make it k

Im so bad at modding this type of songs & Deathstreams sorry orz
Hope it helps though ^^
Topic Starter
Skid

Vulkin wrote:

MOD :^)
Note: Vektor is drunk, putting drums on some parts but not on other parts that one is expecting to have, so when i say "forgot a X here", im just listening without taking consideration to consistency so yea.

-Inner Oni-
The 1/6 at the intro arent kkkd, they are kkdd
00:01:790 (10) - make d, doesnt have same pitch as 00:01:563 (9) -
00:03:381 (19) - ^
00:05:427 (30) - ^
00:07:018 (39) - ^
00:09:063 (50) - ^
00:10:881 (72,73,74) - make them d, i hear a deep drum sound nah, i think its better kkkkkkd
00:25:540 - Forgot a d here
01:04:151 (560) - make it a d
01:09:295 - forgot a d here no because 01:09:383 (598) - is finish
01:15:836 (643) - make it a d
01:29:877 - forgot a d
01:30:923 - ^
01:32:667 - ^
01:35:109 - ^
01:35:371 - it should be 1/6 kddk
01:36:505 - forgot a d
01:38:249 - ^
01:41:040 - ^
01:42:086 - ^
01:43:481 - ^
01:43:743 (852) - make d
02:17:423 - 02:31:634 - Between those points the consistency ripped .
02:52:358 - should be 1/6 kddkddk wat
04:07:193 (1845) - make it d
04:38:172 (2068) - make it k

Im so bad at modding this type of songs & Deathstreams sorry orz
Hope it helps though ^^
THANKS FOR MOD I LOVE YOU
Raiden
[Inner Oni]
After the intro, you could add some 1/4 to kinda give the feeling of the repeated rolls (even if they are not exactly on spot). Every 4th beat, adding a 1/4 pattern would greatly increase the emphasis of the section. What I'm saying is: 00:12:472 (81,82) - make it a kdk/kkk for bigger impact; 00:14:290 (90,91) - make it a kkd/kdd... and so on. Every 4th beat, remember, until the long roll before the higher BPM part starts.
00:41:644 (354,355,356) - This should rather be a ddk, snare is way too potent at 00:41:786 - to ignore it. It also would follow a higher guitar pitch.
00:41:927 (350,351,352) - Should be ddk for better guitar pitch increase emphasis.
00:58:886 (531,532,533) - and 00:59:169 (534,535,536) - same as the two above ^
01:11:650 (614,615) - These two have potent crashes in it, add finishers?
01:44:266 - You should probably make this part slightly less SV, as in decreasing the SV of 01:43:394 (855,856,857,858,859,860,861,862,863,864,865,866) - progressively. The player won't expect a lower BPM unless they know the song by memory, which most of the times will not be the case.
02:03:213 (974) - Not as strong but I think this note would benefit having a finisher.
02:07:950 (999) - Same as above ^
04:52:744 - I think you should really add a note here, ceasing to stop the guitar constant rhythm threw me off a lot.
06:16:864 (3143) - This can have a finisher, no fears.

Awesome guitar solo, I'm impressed.

Call me back.

edit: I forgot. Lower the background so we can see the band's logo. Change the 0 to 82

//Background and Video events
0,0,"VEKTOR.jpg",0,0
Topic Starter
Skid

Raiden wrote:

[Inner Oni]
After the intro, you could add some 1/4 to kinda give the feeling of the repeated rolls (even if they are not exactly on spot). Every 4th beat, adding a 1/4 pattern would greatly increase the emphasis of the section. What I'm saying is: 00:12:472 (81,82) - make it a kdk/kkk for bigger impact; 00:14:290 (90,91) - make it a kkd/kdd... and so on. Every 4th beat, remember, until the long roll before the higher BPM part starts.
00:41:644 (354,355,356) - This should rather be a ddk, snare is way too potent at 00:41:786 - to ignore it. It also would follow a higher guitar pitch.
00:41:927 (350,351,352) - Should be ddk for better guitar pitch increase emphasis.
00:58:886 (531,532,533) - and 00:59:169 (534,535,536) - same as the two above ^
01:11:650 (614,615) - These two have potent crashes in it, add finishers?
01:44:266 - You should probably make this part slightly less SV, as in decreasing the SV of 01:43:394 (855,856,857,858,859,860,861,862,863,864,865,866) - progressively. The player won't expect a lower BPM unless they know the song by memory, which most of the times will not be the case.
02:03:213 (974) - Not as strong but I think this note would benefit having a finisher.
02:07:950 (999) - Same as above ^
04:52:744 - I think you should really add a note here, ceasing to stop the guitar constant rhythm threw me off a lot.
06:16:864 (3143) - This can have a finisher, no fears.

Awesome guitar solo, I'm impressed.

Call me back.

edit: I forgot. Lower the background so we can see the band's logo. Change the 0 to 82

//Background and Video events
0,0,"VEKTOR.jpg",0,0
thanks, all applied
Raiden
Get bubble.
ghm12
Get one more.

edit: its happening aaaaaa
Topic Starter
Skid
Current Priority: +12

edit: its happening aaaaaa
zigizigiefe
Bubbled! #2
Topic Starter
Skid

zigizigiefe wrote:

Bubbled! #2
pls i need real bubbles
zigizigiefe
Real Bubbled! #2
Topic Starter
Skid

zigizigiefe wrote:

Real Bubbled! #2
FUCK YOU ZIGIZIGIEFE
grr
zigizigiefe

Skull Kid wrote:

zigizigiefe wrote:

Real Bubbled! #2
FUCK YOU ZIGIZIGIEFE
grr
what a pezevenk
69% Real Bubbled! #2
Topic Starter
Skid
die.
zigizigiefe
Approved!
Surono
hey you gays, stahp with sick nein namber >:^C
Topic Starter
Skid

Surono wrote:

hey you gays, stahp with sick nein namber >:^C
hi suorno
Chromoxx
few things that could be worked on:

Volume changes aren't optimal: some parts are missing impact due to too low volume.

For example: 02:31:634 - gets a lot louder in the music than the last part yet the volume still stays the same at 50%, should be at least around 70 here. i also feel like the parts are a bit too quiet in general sometimes, maybe consider knocking them all up by 10%
Basically, since you're already going for volume changes having some parts at pretty low volume and other parts on a normal level i would suggest going over the map again and inserting neccesary volume changes where the music gets louder. A lot of the slow parts simply lose a lot of impact through this at the moment.

05:16:891 - this stream is mapped pretty repetitively as it is atm, which can tilt players due to their fingers getting put in a strict routine here, could be made a bit more varied.

pretty fun map in general, i'll be back for a recheck in a bit
Topic Starter
Skid

Chromoxx wrote:

few things that could be worked on:

Volume changes aren't optimal: some parts are missing impact due to too low volume.

For example: 02:31:634 - gets a lot louder in the music than the last part yet the volume still stays the same at 50%, should be at least around 70 here. i also feel like the parts are a bit too quiet in general sometimes, maybe consider knocking them all up by 10%
Basically, since you're already going for volume changes having some parts at pretty low volume and other parts on a normal level i would suggest going over the map again and inserting neccesary volume changes where the music gets louder. A lot of the slow parts simply lose a lot of impact through this at the moment.

05:16:891 - this stream is mapped pretty repetitively as it is atm, which can tilt players due to their fingers getting put in a strict routine here, could be made a bit more varied.

pretty fun map in general, i'll be back for a recheck in a bit
yee thanks
*waiting for recheck*
zigizigiefe
re-bub incoming boiz
Surono

my nice neck
Topic Starter
Skid

Surono wrote:


my nice neck
Chromoxx
recheck

01:17:755 - this part doesn't get more intesne than the last one even though the constant 1/4 background drums set in

that's it i guess?
Topic Starter
Skid

Chromoxx wrote:

recheck

01:17:755 - this part doesn't get more intesne than the last one even though the constant 1/4 background drums set in

that's it i guess?
ye this part needs more 1/4
i added some 1/4 after this point 01:17:755 - to be different of the first part
zigizigiefe
gratz incoming?
Topic Starter
Skid

zigizigiefe wrote:

gratz incoming?
i dont know
Chromoxx
#2'd
zigizigiefe
noice
Topic Starter
Skid

zigizigiefe wrote:

noice
PORRA
zigizigiefe
Approved!
Topic Starter
Skid

zigizigiefe wrote:

Approved!
STOP
zigizigiefe

Skull Kid wrote:

zigizigiefe wrote:

Approved!
STOP
Just kidding,NUKED!
Topic Starter
Skid
updating to fix some things
hope it doesn't need to be rebubbled from another bn
Surono

Skull Kid wrote:

hope it doesn't need to be rebubbled from another bn
your arrop need to angh anghn :^V *idk how this even get twice bubbled.. lets see my garbage mod style*

* 00:00:881 - why this sounds not finisher? though its big impact doesnt mean you can ignore this. 00:01:336 (8,9) - for comparison too
* 00:08:154 - ye until here
* 01:01:715 (572) - spooky to finisher????////
* 01:05:720 - pls finisher to emphasize the alteration. 01:06:592 - like you did
* 01:11:650 (626,627) ctrl g w-t-dem
* 01:16:883 - like 4th point, and its big impacttt
* 01:21:330 (702) - https://puu.sh/v259w/48cdfba448.jpg lonely
* 01:28:220 (762,763,764,765,766,767,768,769,770) - stop with your ddkdkkddk orz you can change this like kdkkdkddk dem
* 01:31:010 - its time to stop.mkv
* 01:33:801 - omg....
* 01:36:592 - boring......
* 01:39:383 - :"D I cant handle this feel
* 01:42:173 - n
* 01:48:114 - k for dkk, ddk ddk boring
* I dont care with some cymbal sounds, its your map.. just let you to typing this " :thinking: "
* 01:52:752 (939,940,941,942,943,944) - make something dem.. or just try like before 01:52:851 - k here
* 01:57:489 (965,966,967,968,969) - dkkdk more emphasized
* 02:39:529 (1218,1219,1220,1221) - all snare... why ddkk
* 02:44:956 (1252,1253) - ctrl g, stop with your kdkk middle longstream pls...
* 02:49:002 (1286,1287) - ,.
* 02:52:654 - wanna add here kat for emphasize dat burst drum?
* 02:54:430 - just k this, hoigh drum
* 02:58:575 - at least just kat this, in here that snare is weak I think
* 03:03:904 (1389,1390) -
* 03:08:048 - at least
* 03:16:431 (1461) - bettter to move 03:16:614 - here right? pls, ddk will dominating taco....
* 03:19:358 -
* 03:22:010 - k, tushhkkk~
* 03:22:285 -
* 03:25:394 -
* 03:30:242 (1555,1556,1557,1558,1559,1560,1561) - kdkdkkd....
* 03:50:272 (1770,1771) - ctrl g, dem drum and 03:50:364 (1771,1773) - emphasize as don don
* 04:08:108 - and from here you... finishers........ ಠ_ಠ
* 04:15:596 - stop kdkk arrrrhgg. kkkk looks neat with flat guitar * dont think me is FE -_-- *
* 04:18:169 - you can keep here, cuz gitar range are differ, lucky u
* 04:18:831 (1938,1939,1940,1941,1942,1943,1944,1945,1946) - kdkdkkdkd....
* 04:20:522 - kkkk 04:21:699 -
* 04:28:390 (2026,2027,2028,2029,2030,2031,2032,2033,2034) -
* 04:29:934 - 04:31:110 -
* 04:42:886 (2124,2125,2126,2127,2128,2129,2130) - kdddkkd better...
* 04:58:790 - flat pattern gud pls, k this pls
* 05:41:483 (2786,2791) - are you afraid if this kat??? if not jut DO IT https://www.youtube.com/watch?v=ZXsQAXx_ao0
* 06:17:056 - [size=150WHERE SPINNER[/size]

k ( tbh i just want write "k" in last post but.. sorry my mod was like this, cuz your map has spoken to me like that ~_~ )
*you can use similar pattern for similar sounds/part for consistency but.. Please your pattern are boring repeating many times..*
dem GL <3
Topic Starter
Skid

Surono wrote:

idk how this even get twice bubbled..
Topic Starter
Skid
waiting for bn check forever
Raiden
hmu when surono gives #1
zigizigiefe

Raiden wrote:

hmu when surono gives #1
i wonder so
Topic Starter
Skid
WE ALL ARE WAITING FOR URNOSO
zigizigiefe
suronominator is coming for #1
Surono
stop memeing me pls lmao
and where are you SCHOOL KIT?? Im doing irc with you but then offline demmm

will edit this post with ircmod/mod

ur kdkkd >:C
21:50 Skull Kid: HI URSONO
21:50 Skull Kid: MY MAP IS READY
21:50 Skull Kid: FOR RANK
21:50 Skull Kid: ARROP
21:50 Skull Kid: JUST WAITING
21:50 Surono: where iS DEM ORRAP
21:51 *Skull Kid is listening to [https://osu.ppy.sh/b/1102046 Vektor - Fast Paced Society]
21:51 Surono: OKE BOIS
21:51 Skull Kid: KDKKD
21:51 Surono: irc lets
21:51 Surono: DEM UR KDKKD LOOL
21:52 Skull Kid: YE
21:52 Skull Kid: i tried to make it better
21:52 Skull Kid: I GUESS ITS BETTER NOW
21:53 Surono: LUL wut ever XDDDD
21:54 Surono: haev nice effoerts. so bub lul
22:02 Surono: fuk dem
22:02 Surono: 00:41:927 - kat kat kat SNAR DRAM
22:02 Surono: LOL
22:02 Surono: 00:59:027 (546,547,548,549,550) - u can kdkkd these
22:03 Skull Kid: WHY
22:03 Surono: cuz u madnuts lol
22:04 Surono: just trust me :"U and this serius.. 01:18:540 - kat this for alteration to 01:18:627 - guitar sounds.. if u like it
22:05 Skull Kid: wait a sec
22:05 Surono: keep better too.. but try to make it more emphasized
22:06 Skull Kid: what do you want me to do with this?
22:06 Surono: maybe u can try ddd kdk, dont needed as ddddddk
22:06 Skull Kid: 00:41:786 (360,361,362,363,364) -
22:06 Surono: kdkkd, ur identic lul
22:06 Surono: most of them are snare drum right?
22:07 Surono: 01:26:824 (751,752,753,754,755,756) - why not kkddkk? kdkkk seems random imo
22:08 Surono: hey
22:09 Surono: a
22:10 Surono: a
22:15 Skull Kid: my pc
22:15 Skull Kid: just turned off
22:15 Surono: ye
22:15 Surono: LOLLL
22:15 Surono: 01:26:824 (751,752,753,754,755,756) -
22:17 Surono: hey response, I dont have time tbh.........
22:17 Skull Kid: wait
22:17 Skull Kid: i was fixing the things u said before
22:17 Skull Kid: 01:18:278 (676,677,678,679,680,681,682) -
22:17 Surono: oke right..
22:18 Skull Kid: what i have to do with this
22:18 Skull Kid: dddkddk?
22:18 Surono: ddd kdk
22:18 Surono: long sstream dont needed but, ddddddk are fit like wait
22:18 Skull Kid: okay
22:18 Surono: 01:26:824 (751,752,753,754,755,756) - yeah this good
22:18 Surono: wrong wrong lol
22:18 Surono: 02:37:555 -
22:19 Skull Kid: jbhioffsjhij
22:19 Surono: XD
22:19 Skull Kid: but this are the same sound 02:37:555 (1201,1202,1203,1204,1205,1206) -
22:20 Surono: wuwuwuwuwuw?
22:20 Skull Kid: or not?
22:20 Surono: hmm, just trying to emphasized that clearly to hear
22:21 Surono: main sounds are important lul X"D
22:21 Surono: 01:31:010 - I find ddkdkkddk... ur kdkkd intensifies... 01:31:098 (787,788) - ctrl g, variation pls
22:21 Surono: or make both of them kat
22:23 Surono: 03:27:864 - this drum, 03:28:230 - and this guitar.. so guitar, you can applied kk 03:28:230 (1536,1537) - to emphasize the flow of the guitar
22:24 Skull Kid: ye
22:25 Surono: madnuts yeeh
22:25 Surono: 03:35:913 (1618,1619,1620,1621,1622,1623,1624) - and u can kkkdkkk these to more emphasize da flow of guitar
22:28 Skull Kid: yesss
22:28 Surono: madnuts
22:28 Skull Kid: stundam
22:29 Surono: 04:10:303 - hey at least kat finish u know? cuz it was differ with 2 finish before
22:29 Surono: 04:08:108 (1892,1893) -
22:30 Surono: 04:18:169 - the guitar are monotone.. why not kat this?
22:30 Surono: 04:22:875 - this
22:31 Skull Kid: i dont know
22:31 Skull Kid: i was trying to VARIATON
22:31 Surono: X"DDDDDDDd
22:31 Surono: so yeah madnuts..
22:32 Surono: 05:05:281 - don please, 05:05:065 (2311,2313) - these enough for kat
22:32 Skull Kid: wait
22:33 Skull Kid: 04:17:949 -
22:33 Skull Kid: https://osu.ppy.sh/ss/7928031
22:33 Skull Kid: this?
22:33 Surono: sorry.. I cant see img, bcus I disabled it... just typing
22:33 Skull Kid: 04:17:949 (1929,1930,1931,1932,1933,1934,1935,1936,1937) -
22:34 Skull Kid: ddkkkkkkd
22:34 Skull Kid: ?
22:34 Surono: yesssssssssssssss
22:34 Surono: X"D
22:34 Surono: 05:16:459 (2448,2449,2450,2451,2452) - ddkdd enough.. dkkdk seems overemphasize....
22:34 Surono: every 2nd ddkdkkkkd, make it ddkkkkkkd
22:36 Skull Kid: 05:16:459 (2445,2446,2447,2448,2449,2450,2451) -
22:36 Skull Kid: dkdkkdk
22:37 Skull Kid: or what
22:37 Surono: ........
22:37 Skull Kid: sorry
22:37 Surono: weird for me... if there have important sounds
22:37 Surono: thats would be fit.. but just ddkdd pls XD
22:37 Surono: 05:16:459 (2448,2449,2450,2451,2452) - yeh
22:38 Surono: thats it.. update and I will tesst it
22:40 Skull Kid: u said me to make this kk 03:28:504 (1536,1537) -
22:40 Skull Kid: but only in this part
22:40 Skull Kid: or the entire stream?
22:42 Surono: yeas
22:42 Surono: every single kat that guitar
22:42 Surono: make it kk

we improved variety of pattern, some cymbal mostly not filled with finish but its fine since the mapper focusing at important impact such high drum/guitar to emphasized.

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