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Happy Clover - Ashita de Ii kara

posted
Total Posts
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Topic Starter
ekafjr
This beatmap was submitted using in-game submission on Monday, November 7, 2016 at 12:41:08 AM

Artist: Happy Clover
Title: Ashita de Ii kara
Source: あんハピ♪
Tags: ending Anne-Happy Hanakoizumi Yumiri Hanamori Ruri Hibarigaoka Haruka Shiraishi Botan Kumegawa Kiyono Yasuno Hibiki Hagyu Hibiku Yamamura Ren Ekoda Mayu Yoshioka Mako Sakata
BPM: 130
Filesize: 12928kb
Play Time: 01:27
Difficulties Available:
  1. Hard (2.77 stars, 184 notes)
  2. Insane (3.42 stars, 276 notes)
  3. Mako's Easy (1.3 stars, 86 notes)
  4. Normal (1.61 stars, 122 notes)
Download: Happy Clover - Ashita de Ii kara
Download: Happy Clover - Ashita de Ii kara (no video)
Information: Scores/Beatmap Listing
---------------
「明日でいいから
(Anne - Happy) Ending Theme Song


Easy by Mako Sakata
Normal Done
Hard Done
Insane Done
Hitsound by Blizs
Mp3 by Momichikun


Spesial Thanks :
Blizs
Del05
Topic Starter
ekafjr
UPDATE!!
PotatoJA
Eyy from modreq

All 3 difficulties looks great, hope this will get ranked >3<
Anyways, here's your mod :3

Normal
Everything's clean in this diff so I'll just point out these.

00:07:636 (4) - make it longer https://i.imgsafe.org/6622d5df64.png end point at the white line
00:46:636 (1,2) - uhm.. here
00:48:021 (4,5,6) - Blanket would be nice
00:50:790 (2,4) - add a hitcircle between them (red line)
01:17:809 (5,6) - align with slider
Hard
00:08:790 (5) - nc
00:23:559 (1,2) - fix this blanket, reverse blanket. i dunno how to call it but here https://i.imgsafe.org/666e856082.png
00:30:944 (1,2) - ^
00:45:944 (3) - looks better here imo https://i.imgsafe.org/669092ddaa.png
00:54:320 (6) - nc
Insane
00:10:175 (5,6) - follow slider direction
00:35:098 (3,4) - ^
00:41:098 (4) - looks off imo, maybe change it like this? https://i.imgsafe.org/66b59a1470.png
00:54:320 (8) - nc

Hope this helped , if it did don't forget to give a Kudosu :D
Good luck!
Topic Starter
ekafjr

PotatoJA wrote:

Eyy from modreq

All 3 difficulties looks great, hope this will get ranked >3<
Anyways, here's your mod :3

Normal
Everything's clean in this diff so I'll just point out these.

00:07:636 (4) - make it longer https://i.imgsafe.org/6622d5df64.png end point at the white line :) keep
00:46:636 (1,2) - uhm.. here folow vocal at here
00:48:021 (4,5,6) - Blanket would be nice oke
00:50:790 (2,4) - add a hitcircle between them (red line)^
01:17:809 (5,6) - align with slider no keep this
Hard
00:08:790 (5) - nc fix
00:23:559 (1,2) - fix this blanket, reverse blanket. i dunno how to call it but here https://i.imgsafe.org/666e856082.png fix
00:30:944 (1,2) - ^ oke
00:45:944 (3) - looks better here imo https://i.imgsafe.org/669092ddaa.png keep,ds consistence
00:54:320 (6) - nc oke
Insane
00:10:175 (5,6) - follow slider directionfix
00:35:098 (3,4) - ^ ^
00:41:098 (4) - looks off imo, maybe change it like this? https://i.imgsafe.org/66b59a1470.png oke
00:54:320 (8) - nc Ok

Hope this helped , if it did don't forget to give a Kudosu :D
Good luck!
thanks for mod
Chihara Minori
RIP EYES 2016 please use better color selection to reply
blue-commenting
green-agreement
red-disagreement
the current reply color hurt my eys sooo bad lol (i mean it)

modsnya nyusul nanti www
Shad0w1and
I

00:05:444 - fill
00:25:175 - clickable here. end your slider early
00:28:867 - same here
00:35:444 (3,4) - equal spacing
00:49:406 - clickable
00:55:059 (2) - NC
01:03:059 (3) - NC for downbeat and finish
01:05:059 - clickable
01:07:434 - could fill, up to u
01:08:809 (1) - cancel NC

H

00:06:021 (3) - blanket
00:10:406 - clickable here, 1/1 slider would be good
00:35:444 (3,4) - spacing
00:42:944 (4,5) - blanket?
00:55:059 (2) - NC
01:15:809 (3) - ugly:/
01:22:809 - blanket
Julie
Call me back later :D!!

irc mods~
2016-07-01 20:57 ekafjr: ACTION is listening to [https://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara]
2016-07-01 20:59 Julie: what do you mean you do not udnerstand what is wrong on your map?
2016-07-01 20:59 Julie: did something point out something and you dont understand?
2016-07-01 21:00 Julie: Im suprise you only have 3 maps xD
2016-07-01 21:00 Julie: and this is actually suprising nice
2016-07-01 21:00 ekafjr: 00:01:406 (1,2,3) - why really need to read
2016-07-01 21:00 ekafjr: ahh sorry :v
2016-07-01 21:00 Julie: which difficulty?
2016-07-01 21:00 ekafjr: 00:01:406 (1,2,3) - why really hard to read
2016-07-01 21:00 ekafjr: insane
2016-07-01 21:01 Julie: how is that hard to read?
2016-07-01 21:01 ekafjr: yeah someone tell me it hard to read
2016-07-01 21:01 Julie: you mean this one 00:01:406 (1,2,3,4) -
2016-07-01 21:01 Julie: nop impossible that this is hard to read
2016-07-01 21:01 Julie: is actually really easy to read
2016-07-01 21:02 Julie: is just that this spacing 00:02:329 (3,4) - might look really similar to 00:01:406 (1,2,3) -
2016-07-01 21:02 Julie: which make it confusing to get a good accuracy on it
2016-07-01 21:02 Julie: for this note 00:02:675 (4) -
2016-07-01 21:02 Julie: but that pattern is really easy to read, the beat is on 1/1
2016-07-01 21:02 Julie: shouldn't have any problem
2016-07-01 21:02 ekafjr: ohh
2016-07-01 21:03 Julie: well thats my opinion XD
2016-07-01 21:03 Julie: 00:02:329 (3,4) - is fine xD
2016-07-01 21:03 Julie: im just adding the possibility
2016-07-01 21:04 ekafjr: ahh fine :3 i really wired :3
2016-07-01 21:05 Julie: wired? xD
2016-07-01 21:05 ekafjr: how about this 00:31:406 (2,3,4,5,6,7,1) -
2016-07-01 21:05 Julie: also um just randomly pointing out but um 00:23:098 (5) - for the head of this finisher put it at 00:23:559 (1) - , since the 2nd cymbal sound is way more important and emphasize a new part of the song
2016-07-01 21:06 Julie: 00:23:098 (5) - while this, the loud hithat from the song is fine already xD
2016-07-01 21:06 Julie: easy to read
2016-07-01 21:06 Julie: that part you mention
2016-07-01 21:07 Julie: since you kept your spacing consistent as well :D
2016-07-01 21:07 Julie: no overlap
2016-07-01 21:07 Julie: not an easy map to map, but I think you did a good jobs :D
2016-07-01 21:08 ekafjr: thanks alot
2016-07-01 21:08 Julie: for the the point Im pointing out, is just because if you add the finish hitsound on the first one, is kinda too loud, your making it louder then this 00:23:559 (1) - ;w;
2016-07-01 21:08 Julie: that's my opinion
2016-07-01 21:09 ekafjr: oke
2016-07-01 21:09 Julie: and try not to spam too much finish hitsound like this 00:26:559 (4,5,6) - , it could be a bit too loud while the song here have some nice drum
2016-07-01 21:09 Julie: I believe is because you hear a small hithat that you add a finish hitsound
2016-07-01 21:09 Julie: but is really low compare to the actual hitsound
2016-07-01 21:10 ekafjr: hmm
2016-07-01 21:11 ekafjr: can you check my normal diff
2016-07-01 21:11 Julie: sure x3
2016-07-01 21:11 ekafjr: need to re map or not
2016-07-01 21:12 Julie: why do you want it remap? Some people say is not good? Or is it you? xD
2016-07-01 21:12 ekafjr: some people say need remap
2016-07-01 21:12 Julie: ACTION is editing [http://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara [Normal]]
2016-07-01 21:13 Julie: seriously?
2016-07-01 21:13 Julie: hmm
2016-07-01 21:13 ekafjr: yeah
2016-07-01 21:13 Julie: tbh this can be improve, I think remapping might be going too far, except if you are willing to try and make it better :D
2016-07-01 21:14 Julie: When is really really bad and impossible to mods
2016-07-01 21:14 Julie: I would say remap
2016-07-01 21:14 Julie: for this diff, is your choice, you are the creator
2016-07-01 21:14 Julie: also 00:52:406 (4) - this might be confusing
2016-07-01 21:14 Julie: since you still clearly hear instrument at 00:52:867 - and 00:53:098 -
2016-07-01 21:15 Julie: so basically ending the part at 00:52:867 - or 00:53:098 - would be better no?
2016-07-01 21:15 Julie: 01:04:059 (3,4) - this is REALLY not suggested in normal
2016-07-01 21:15 Julie: well for me
2016-07-01 21:16 Julie: really confusing and might cause beginner/normal player to chock
2016-07-01 21:16 Julie: since the spacing doesn't look really far because the end of the slider (4) is stick to the end of slider(3)
2016-07-01 21:16 Julie: also more confusing for FL player that want to play a relaxing normal
2016-07-01 21:17 Julie: like flip 01:05:059 (4) - this the other way
2016-07-01 21:18 ekafjr: ah sorry you waiting :3
2016-07-01 21:18 Julie: np x3
2016-07-01 21:19 Julie: 01:16:059 (3) - remove the clap in the middle slider? so that we can feel the bass instead of the clap sound being too loud?
2016-07-01 21:20 Julie: http://puu.sh/pNeLQ/03eba839e8.jpg
2016-07-01 21:20 ekafjr: oke
2016-07-01 21:20 Julie: cool :D
2016-07-01 21:20 ekafjr: lolol
2016-07-01 21:21 ekafjr: 00:52:406 (4) - confusing ? need to change
2016-07-01 21:21 Julie: yeahh since you've been mapping for the drum those slider
2016-07-01 21:21 Julie: and the drum still continue to 00:52:867 -
2016-07-01 21:22 Julie: so after finishing that slider (in play) it feel like something is still missing
2016-07-01 21:22 Julie: people wont miss or anything, but it really feel like something is still missing after finishing this slider
2016-07-01 21:23 ekafjr: hmm
2016-07-01 21:24 ekafjr: 00:52:406 (4) - remove :3
2016-07-01 21:24 Julie: uwahh why remove!!
2016-07-01 21:24 Julie: make it longer baka XD
2016-07-01 21:24 Julie: remove will feel way more empty in this part! xD
2016-07-01 21:25 ekafjr: ahh :V
2016-07-01 21:25 Julie: ahahaha take your time by the way
2016-07-01 21:25 ekafjr: i newbie owo :v
2016-07-01 21:26 Julie: np
2016-07-01 21:26 Julie: and that is why I'm here to help x3
2016-07-01 21:26 Julie: so I'm really patient tbh, you should see my first few map
2016-07-01 21:26 Julie: mine was soo bad, you would laugh say : HAHAHA JULIE MAP NOOB XD
2016-07-01 21:28 ekafjr: wkwkwkwk nooo your first map its so gratz :3
2016-07-01 21:28 Julie: I remap it xD
2016-07-01 21:28 ekafjr: remap ?
2016-07-01 21:28 Julie: Im happy of my first rank map xD
2016-07-01 21:28 Julie: yeahh
2016-07-01 21:28 Julie: my first map like um, when I first sstart mapping (not the rank one)
2016-07-01 21:29 ekafjr: is tragic :v
2016-07-01 21:30 Julie: ahahaha
2016-07-01 21:30 ekafjr: btw would be better http://puu.sh/pNaGQ.PNG
2016-07-01 21:30 ekafjr: or not
2016-07-01 21:31 Julie: that part is?
2016-07-01 21:33 ekafjr: 00:52:406 (4) -
2016-07-01 21:33 Julie: hmm
2016-07-01 21:33 Julie: I dont get with your screen MUCHmush
2016-07-01 21:33 Julie: much*
2016-07-01 21:34 ekafjr: ah sorry http://puu.sh/pNftv.PNG
2016-07-01 21:35 Julie: 00:53:098 - you added slider (5) here?
2016-07-01 21:35 Julie: no no no dont do that xD
2016-07-01 21:35 Julie: 00:53:559 - no new sound, it will be unrankable issue
2016-07-01 21:36 ekafjr: uuh :v
2016-07-01 21:36 Julie: 00:52:406 (4) - just make this slider a bit longer
2016-07-01 21:36 ekafjr: hard please check wkwkwkw
2016-07-01 21:36 Julie: oki x3
2016-07-01 21:36 ekafjr: oke
2016-07-01 21:38 ekafjr: iam sorry to take alot your time :3
2016-07-01 21:38 Julie: 00:09:944 (4) - the drum sampleset hitsound doesn't really match a lots the song ;w;
2016-07-01 21:38 Julie: you only use it on your hard (I didnt finish check the whole diff)
2016-07-01 21:38 Julie: and np xD
2016-07-01 21:40 Julie: hitsound isn't your force right?
2016-07-01 21:41 Julie: 00:33:021 (2) - ouff this is not good, the end of the slider doesn't fit on every resolution
2016-07-01 21:42 ekafjr: hmm hitsound :3 sorry about that
2016-07-01 21:42 Julie: hahah
2016-07-01 21:42 Julie: you'll learn with more mapping
2016-07-01 21:42 Julie: the tips I'll like to give you for starting hitsound
2016-07-01 21:42 Julie: is try to make it same with all your difficulty
2016-07-01 21:42 Julie: start with this one
2016-07-01 21:42 ekafjr: i cant make a hitsound :V
2016-07-01 21:43 ekafjr: same all diff
2016-07-01 21:43 Julie: your usage of hitsound isn't really bad, but I could feel that you sometimes dont know what your doing xD
2016-07-01 21:43 Julie: yeah start with same all diff
2016-07-01 21:43 Julie: it will help
2016-07-01 21:44 ekafjr: oke
2016-07-01 21:45 Julie: 00:54:320 (1,2) - isn't that spacing a bit too far?
2016-07-01 21:45 Julie: for a spart that go lower bpm
2016-07-01 21:46 ekafjr: this kai
2016-07-01 21:47 Julie: omg long time I didn't point out a blanket! 01:15:809 (3,4) - but this , you can make it really more beautiful by taking your time for that blanket
2016-07-01 21:47 Julie: kiai doesnt mean it should be higher spacing
2016-07-01 21:47 Julie: the spacing should be higher due to the cymbal and yeah kiai, but this might be a bit too much
2016-07-01 21:47 Julie: since the song bpm go lower (well thats how I feel
2016-07-01 21:48 Julie: 01:10:559 (8,1) - because look even here, the spacing doesnt go like 3+
2016-07-01 21:49 ekafjr: oke i will fix all
2016-07-01 21:51 ekafjr: idk about this 01:15:809 (3,4) - Lv
2016-07-01 21:51 Julie: make it MORE BEAUTIFULL!!
2016-07-01 21:52 ekafjr: yeah its hard
2016-07-01 21:52 ekafjr: its so long to make blanket
2016-07-01 21:53 Julie: http://puu.sh/pNgkf/20fce729ae.jpg
2016-07-01 21:53 Julie: and move a bit this note 01:16:309 (4) - so it do 1.20 x spacing
2016-07-01 21:53 Julie: 01:15:809 (3) - fix this first, make a nice blanket, then move a bit this 01:16:309 (4) -
2016-07-01 21:53 Julie: thats what I did xD
2016-07-01 21:56 ekafjr: http://puu.sh/pNgpF.PNG
2016-07-01 21:57 Julie: more beautifull >w<, except yuou might want to mode (4) for the spacing 1.20
2016-07-01 21:57 Julie: take your time with slider :D
2016-07-01 21:58 ekafjr: ahh :v
2016-07-01 22:00 ekafjr: http://puu.sh/pNgEb.PNG more ?
2016-07-01 22:00 Julie: is good >w<
2016-07-01 22:00 Julie: as long as is the spacing you want :D
2016-07-01 22:01 Julie: see you take time make a slider
2016-07-01 22:01 Julie: and the result = look better right? :D
2016-07-01 22:01 ekafjr: yeah lol :3
2016-07-01 22:02 ekafjr: take alot time :V
2016-07-01 22:02 Julie: I don't know about other mapper
2016-07-01 22:02 Julie: but I sometimes take up to 10min for 1 slider =w=
2016-07-01 22:02 ekafjr: what 10min 1 slider :V
2016-07-01 22:03 ekafjr: its gratz lolol
2016-07-01 22:04 Julie: ahahahah
2016-07-01 22:04 Julie: but I'm happy if is beautifull and look good in-game xD
2016-07-01 22:06 Julie: ACTION is editing [http://osu.ppy.sh/b/1016934 Happy Clover - Ashita de Ii kara [Hard]]
2016-07-01 22:06 Julie: 00:33:021 (2) -
2016-07-01 22:06 Julie: you fixed this right?
2016-07-01 22:08 ekafjr: what wrong ?
2016-07-01 22:08 Julie: http://puu.sh/pNh1j/8c7b1fed65.jpg
2016-07-01 22:08 Julie: this is OUT of thhe screen
2016-07-01 22:08 Julie: in-game too
2016-07-01 22:08 Julie: http://puu.sh/pNh2h/caeb72caeb.jpg
2016-07-01 22:08 Julie: unrankable!
2016-07-01 22:08 Julie: and Im using 1920 x 1080 resolution
2016-07-01 22:09 ekafjr: hmm oke
2016-07-01 22:10 Julie: all note should always be full viewable in the screen!
2016-07-01 22:17 ekafjr: julie thanks you so much :3
2016-07-01 22:18 Julie: npp, now try your best on getting more modder, then if you want me to explain you thing and check more tell me xD
2016-07-01 22:18 Julie: I think giving too much information right now might make you confuse, learn bit by bit, and the map is overall nice
2016-07-01 22:19 ekafjr: oke thanks alot julie you really nice BN ever :v
Topic Starter
ekafjr

Shad0w1and wrote:

I

00:05:444 - fill keep
00:25:175 - clickable here. end your slider early oke
00:28:867 - same here fix
00:35:444 (3,4) - equal spacing fix
00:49:406 - clickable fix
00:55:059 (2) - NC fix
01:03:059 (3) - NC for downbeat and finish fix
01:05:059 - clickable oke
01:07:434 - could fill, up to u keep
01:08:809 (1) - cancel NC oke

H

00:06:021 (3) - blanket fix
00:10:406 - clickable here, 1/1 slider would be good hmm keep
00:35:444 (3,4) - spacing fix
00:42:944 (4,5) - blanket? oke
00:55:059 (2) - NC ^
01:15:809 (3) - ugly:/ its not ugly lol
01:22:809 - blanketfix
thanks for mod
Surono
`L_` dem son

tadi in-game ada perlu apa? Eee nthng



oyy sahur sahur `<`)

hmm, mp3 dapet dari map ini? kalau iya kenapa minta bantuan buat fix offsetnya? kan timingnya bisa ambil dari beatmapnya itu. kalau emang si mp3 ada perubahan karena compress/encode nanti aku bantu (tapi pengalaman, nemuin offset masih kurang jaog banget ww) atau tanya orang di atas kamu tersebut, si BN.

GL
Sylphi
Simple modding via in-game pm \ ( > w<)/

[General]
  1. It would be better considering to add easy difficulty. current normal difficulty may be a bit hard for beginners although star rating is 1.64.
[Normal]
  1. 00:08:790 (1) - I think this stack is not good idea. try to other pattern.
  2. 00:17:098 (2,3) - Change to 1/2 slider. actually you didn't use circles like that anytime in this difficulty
  3. 00:18:944 (6) - 00:20:790 (3) - Add soft-finish on slider's end for consistency.
  4. 00:25:406 (3) - It would be fit more the music changing to 1/1 slider.
  5. 00:30:944 (1) - Remove clap on slider's head for consistency.
  6. 00:32:559 (3) - Remove this and add note on 00:34:175 instead. maybe it would be better feeling.
  7. 00:40:867 (4,5) - This clap is a bit awkward to hear. how about removing clap?
  8. 00:43:867 (1) - Remove new combo for consistency.
  9. 00:43:867 (1,2) - Same as 00:08:790.
  10. 00:46:636 (1) - 00:50:329 (1) - Overused new combo. please keep new combo cycle.
[Hard]
  1. 00:25:406 (4) - Add new combo?
  2. 00:53:098 - Add circle.
  3. 00:55:559 (2) - Remove clap on slider's end following vocal pitch?
  4. 01:08:809 (5) - Add new combo for consistency.
  5. 01:18:059 (1) - Remove new combo and add new combo on 01:19:059 (4) instead for consistency.
  6. 01:16:309 (4) - In my opinion, it would be better removing clap because it feels to be lower sound.
  7. 01:20:559 (1) - 01:22:059 (1) - 01:24:059 (1) - Remove new combo / 01:21:059 (3) - 01:23:059 (5) - add new combo
  8. 01:24:059 (1) - Remove clap on slider's end? it would be not bad feeling.
[Insane]
  1. 00:01:406 (1,2,3,4) - Increase distance of 1, 2 circles. those are too similar distance although that rhythm is difference.
  2. 00:14:098 (3) - It can be improved pattern imo.
  3. 00:35:559 (4) - Move to 356, 88 for keeping stream distance.
  4. 00:37:175 (4) - It feels to be a bit far compared overall pattern. how about decreasing distance?
  5. 00:41:098 (4) - This pattern really looks not good. i'd recommend trying other pattern.
  6. 01:10:559 (1,2,3,4) - is there the reason to use that stream pattern? actually i think this pattern is not bad. but maybe some people'll say about that.
Good luck!
Topic Starter
ekafjr

Sylphi wrote:

Simple modding via in-game pm \ ( > w<)/

[General]
  1. It would be better considering to add easy difficulty. current normal difficulty may be a bit hard for beginners although star rating is 1.64.
[Normal]
  1. 00:08:790 (1) - I think this stack is not good idea. try to other pattern.
  2. 00:17:098 (2,3) - Change to 1/2 slider. actually you didn't use circles like that anytime in this difficulty
  3. 00:18:944 (6) - 00:20:790 (3) - Add soft-finish on slider's end for consistency.
  4. 00:25:406 (3) - It would be fit more the music changing to 1/1 slider.
  5. 00:30:944 (1) - Remove clap on slider's head for consistency.
  6. 00:32:559 (3) - Remove this and add note on 00:34:175 instead. maybe it would be better feeling.
  7. 00:40:867 (4,5) - This clap is a bit awkward to hear. how about removing clap?
  8. 00:43:867 (1) - Remove new combo for consistency.
  9. 00:43:867 (1,2) - Same as 00:08:790.
  10. 00:46:636 (1) - 00:50:329 (1) - Overused new combo. please keep new combo cycle.
[Hard]
  1. 00:25:406 (4) - Add new combo?
  2. 00:53:098 - Add circle.
  3. 00:55:559 (2) - Remove clap on slider's end following vocal pitch?
  4. 01:08:809 (5) - Add new combo for consistency.
  5. 01:18:059 (1) - Remove new combo and add new combo on 01:19:059 (4) instead for consistency.
  6. 01:16:309 (4) - In my opinion, it would be better removing clap because it feels to be lower sound.
  7. 01:20:559 (1) - 01:22:059 (1) - 01:24:059 (1) - Remove new combo / 01:21:059 (3) - 01:23:059 (5) - add new combo
  8. 01:24:059 (1) - Remove clap on slider's end? it would be not bad feeling.
[Insane]
  1. 00:01:406 (1,2,3,4) - Increase distance of 1, 2 circles. those are too similar distance although that rhythm is difference.
  2. 00:14:098 (3) - It can be improved pattern imo.
  3. 00:35:559 (4) - Move to 356, 88 for keeping stream distance.
  4. 00:37:175 (4) - It feels to be a bit far compared overall pattern. how about decreasing distance?
  5. 00:41:098 (4) - This pattern really looks not good. i'd recommend trying other pattern.
  6. 01:10:559 (1,2,3,4) - is there the reason to use that stream pattern? actually i think this pattern is not bad. but maybe some people'll say about that.
Good luck!
All fix thanks for mod :3
Topic Starter
ekafjr
Update All diff :3
DreaM117er
Lost some IRC for Insane diff
IRC code
12:33 DreaM117er: ok, im back
12:34 ekafjr: im here :3
12:36 DreaM117er: 01:02:559 (1,2) - it's hard to read, try to do same distance like 01:00:309 (6,7,1) -
12:36 DreaM117er: 01:02:559 (1) - then remove nc here
12:37 DreaM117er: 01:04:809 (6,1) - I'd like to see you change 4 circle here :)
12:37 DreaM117er: follow vocal
12:40 ekafjr: `like this http://puu.sh/pPz2O.PNG
12:40 DreaM117er: yes
12:41 DreaM117er: very well
12:41 DreaM117er: 00:41:098 (4) - I think you can fix blanket
12:42 DreaM117er: http://puu.sh/pPz86/d3fb9d7792.jpg
12:42 DreaM117er: well...your rhythm is nice for me in Insane diff
12:46 ekafjr: ahh 01:04:809 (6,1) - i prefer slider at here :3
12:46 DreaM117er: ok
12:47 ekafjr: idk but if i am change to circle rhyhtm is bad
12:47 DreaM117er: really??
12:48 DreaM117er: I don't think so
12:48 ekafjr: yeah :v
12:49 ekafjr: 01:04:809 (6) - this not clickable :V
12:49 ekafjr: this just my opinion :v
12:50 DreaM117er: fine. respect your choise :D
12:51 DreaM117er: keep Hard diff
12:51 ekafjr: hard diff what wrong :3
12:51 DreaM117er: ohohoh, one suggestion: more sounds better
12:52 ekafjr: hitsound lolol
12:52 DreaM117er: haha
12:52 ekafjr: yeah sorry about that
12:52 DreaM117er: yeah
12:52 ekafjr: i cant make hitsound better :V
12:53 DreaM117er: let's do hitsounds next time, back to hard diff
12:54 DreaM117er: 00:03:252 (1) - it's different rhythm with Insane diff here
12:54 ekafjr: ahh :3
12:54 ekafjr: fix
12:56 DreaM117er: 00:28:521 (6,1) - a slider from 00:28:521 - to 00:28:867 - ??
12:57 ekafjr: ah no sound like hit hat at here
12:57 DreaM117er: I know
12:58 DreaM117er: but I feel strange that when I was playing
13:00 ekafjr: hmm
13:00 DreaM117er: 00:32:213 (4,1) - same here
13:03 DreaM117er: 01:00:309 (6,7,1,2,3) - haha, you can try ctrl+g this rhythm. It's nice imo
13:06 ekafjr: all fix
13:08 DreaM117er: :3
13:09 DreaM117er: ok, nothing in Hard diff
13:09 DreaM117er: let normal diff
13:10 ekafjr: ah lol
13:12 DreaM117er: 00:02:329 (2) - it's fine to use 3/4 rhythm in Normal diff: http://puu.sh/pPAsf/2b7b5dbb64.jpg
13:15 ekafjr: oke
13:21 ekafjr: you here :v
13:22 ekafjr: if i make this pattern http://puu.sh/pPASj.PNG hard to read new player or not
13:29 DreaM117er: a little hard
13:30 ekafjr: ahh can you sugest me how to create gratz pattern :v
13:31 DreaM117er: 00:02:329 (2,3,4,5) - http://puu.sh/pPBkX/74b215b88a.jpg
13:32 DreaM117er: just suggestion :)
13:32 ekafjr: yeah iam stack :v
13:34 DreaM117er: a question that why you use 1.1x speed here00:38:329 -
13:35 DreaM117er: I think use 1.0x enough
13:35 ekafjr: new sound :V make more emphasize
13:37 ekafjr: really its not problem
13:37 ekafjr: for me
13:37 DreaM117er: so you are fixing hitsounds now??
13:39 ekafjr: hitsound will be update now hard same with insane
13:39 ekafjr: but idk about normal wwwkw
13:39 DreaM117er: I see
13:51 DreaM117er: I try to make forum mod to you (for Normal diff)

[Normal]
  1. That's all :)

:) :) :)
Topic Starter
ekafjr

DreaM117er wrote:

Lost some IRC for Insane diff
IRC code
12:33 DreaM117er: ok, im back
12:34 ekafjr: im here :3
12:36 DreaM117er: 01:02:559 (1,2) - it's hard to read, try to do same distance like 01:00:309 (6,7,1) -
12:36 DreaM117er: 01:02:559 (1) - then remove nc here
12:37 DreaM117er: 01:04:809 (6,1) - I'd like to see you change 4 circle here :)
12:37 DreaM117er: follow vocal
12:40 ekafjr: `like this http://puu.sh/pPz2O.PNG
12:40 DreaM117er: yes
12:41 DreaM117er: very well
12:41 DreaM117er: 00:41:098 (4) - I think you can fix blanket
12:42 DreaM117er: http://puu.sh/pPz86/d3fb9d7792.jpg
12:42 DreaM117er: well...your rhythm is nice for me in Insane diff
12:46 ekafjr: ahh 01:04:809 (6,1) - i prefer slider at here :3
12:46 DreaM117er: ok
12:47 ekafjr: idk but if i am change to circle rhyhtm is bad
12:47 DreaM117er: really??
12:48 DreaM117er: I don't think so
12:48 ekafjr: yeah :v
12:49 ekafjr: 01:04:809 (6) - this not clickable :V
12:49 ekafjr: this just my opinion :v
12:50 DreaM117er: fine. respect your choise :D
12:51 DreaM117er: keep Hard diff
12:51 ekafjr: hard diff what wrong :3
12:51 DreaM117er: ohohoh, one suggestion: more sounds better
12:52 ekafjr: hitsound lolol
12:52 DreaM117er: haha
12:52 ekafjr: yeah sorry about that
12:52 DreaM117er: yeah
12:52 ekafjr: i cant make hitsound better :V
12:53 DreaM117er: let's do hitsounds next time, back to hard diff
12:54 DreaM117er: 00:03:252 (1) - it's different rhythm with Insane diff here
12:54 ekafjr: ahh :3
12:54 ekafjr: fix
12:56 DreaM117er: 00:28:521 (6,1) - a slider from 00:28:521 - to 00:28:867 - ??
12:57 ekafjr: ah no sound like hit hat at here
12:57 DreaM117er: I know
12:58 DreaM117er: but I feel strange that when I was playing
13:00 ekafjr: hmm
13:00 DreaM117er: 00:32:213 (4,1) - same here
13:03 DreaM117er: 01:00:309 (6,7,1,2,3) - haha, you can try ctrl+g this rhythm. It's nice imo
13:06 ekafjr: all fix
13:08 DreaM117er: :3
13:09 DreaM117er: ok, nothing in Hard diff
13:09 DreaM117er: let normal diff
13:10 ekafjr: ah lol
13:12 DreaM117er: 00:02:329 (2) - it's fine to use 3/4 rhythm in Normal diff: http://puu.sh/pPAsf/2b7b5dbb64.jpg
13:15 ekafjr: oke
13:21 ekafjr: you here :v
13:22 ekafjr: if i make this pattern http://puu.sh/pPASj.PNG hard to read new player or not
13:29 DreaM117er: a little hard
13:30 ekafjr: ahh can you sugest me how to create gratz pattern :v
13:31 DreaM117er: 00:02:329 (2,3,4,5) - http://puu.sh/pPBkX/74b215b88a.jpg
13:32 DreaM117er: just suggestion :)
13:32 ekafjr: yeah iam stack :v
13:34 DreaM117er: a question that why you use 1.1x speed here00:38:329 -
13:35 DreaM117er: I think use 1.0x enough
13:35 ekafjr: new sound :V make more emphasize
13:37 ekafjr: really its not problem
13:37 ekafjr: for me
13:37 DreaM117er: so you are fixing hitsounds now??
13:39 ekafjr: hitsound will be update now hard same with insane
13:39 ekafjr: but idk about normal wwwkw
13:39 DreaM117er: I see
13:51 DreaM117er: I try to make forum mod to you (for Normal diff)

[Normal]
  1. That's all :)

:) :) :)
thanks for mod fix all :)
Rixilia

eclipselotus wrote:

RIP EYES 2016 please use better color selection to reply
blue-commenting
green-agreement
red-disagreement
the current reply color hurt my eys sooo bad lol (i mean it)

modsnya nyusul nanti www
ANJIR GW PUSING MBACA DIA MBALES PAKE KUNING :V
DeRandom Otaku
Hi

Insane

  1. 00:07:636 (1,4) - i would rather not overlap these
  2. 00:09:252 (2) - missing clap on sliderhead
  3. 00:15:712 (4) - clap
  4. 00:16:636 (2) - ^
  5. 00:18:482 (2) - ^
  6. 00:41:098 (4) - the end of slider could look better if u adjust the anchor point a little
  7. 00:49:406 (7) - nc starts from here instead of 00:49:636 (1) -
  8. 00:54:320 (1) - this shape doesnt go well with the background music , maybe try a different shape
  9. 01:00:309 (6) - clap on slider end
  10. 01:03:059 (1) - ^
  11. 01:08:559 (7) - clap
  12. 01:09:559 (2) - clap on head
  13. 01:18:559 (2) - clap
  14. 01:22:559 (2) - ^
i guess thats all .. please review your hitsounds properly in all diffs since there are so many mistakes u made

GL!~ =w=
Topic Starter
ekafjr

DeRandom Otaku wrote:

Hi

Insane

  1. 00:07:636 (1,4) - i would rather not overlap these Its not problem
  2. 00:09:252 (2) - missing clap on sliderhead
  3. 00:15:712 (4) - clap
  4. 00:16:636 (2) - ^
  5. 00:18:482 (2) - ^
  6. 00:41:098 (4) - the end of slider could look better if u adjust the anchor point a little consider it
  7. 00:49:406 (7) - nc starts from here instead of 00:49:636 (1) -
  8. 00:54:320 (1) - this shape doesnt go well with the background music , maybe try a different shape consider it
  9. 01:00:309 (6) - clap on slider end
  10. 01:03:059 (1) - ^
  11. 01:08:559 (7) - clap
  12. 01:09:559 (2) - clap on head
  13. 01:18:559 (2) - clap
  14. 01:22:559 (2) - ^
i guess thats all .. please review your hitsounds properly in all diffs since there are so many mistakes u made

GL!~ =w=
ahh i m so sorry about that,i really not understand about hitsound
Chihara Minori
*insert dory memes*
"my map will never get notice by nominator . . .
oh look nominator"

modnya nyusul nanti :v
(itupun kalo gu masih kuat sama cobaan ini)
*nangis dipojokan*
Syarika
mod via irc..

mod here
06:43 ekafjr: bang arika
06:44 [ Arika ]: halo?
06:44 ekafjr: bisa minta tolong gak tes map ane
06:44 [ Arika ]: lagi engga bisa main hehe
06:44 [ Arika ]: kalau cek masih bisa
06:44 ekafjr: yaahh
06:44 ekafjr: cek aja deh
06:44 *ekafjr is listening to [https://osu.ppy.sh/b/1016935 Happy Clover - Ashita de Ii kara]
06:44 [ Arika ]: sebentar ya
06:46 ekafjr: siap
06:46 [ Arika ]: mapsetnya butuh easy itu
06:47 ekafjr: aih enggak deh
06:47 ekafjr: normalnya aja udah kegampangan
06:47 [ Arika ]: Normal ya
06:47 *[ Arika ] is editing [https://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara [Normal]]
06:48 [ Arika ]: 00:10:867 (4,5) - ini coba jangan overlap
06:48 [ Arika ]: kalau ditaruh di bagian atas slidernya diputar kayaknya lebih bagus
06:48 [ Arika ]: 00:10:175 (3) - ini di ctrl+g
06:49 ekafjr: keep ds bang :V
06:49 [ Arika ]: 00:10:867 (4,5) - ini ctrl+ > *2x* terus ctrl+h deh? nanti sisanya tinggal ikut distance snap aja
06:50 [ Arika ]: 00:09:252 (2) - bisa di blanket dengan ini juga
06:50 [ Arika ]: yap. kalau dia overlap untuk mapset rendah engga bagus loh btw
06:50 [ Arika ]: cuman saran ya
06:50 [ Arika ]: itu buat bagus mapsetnya kok
06:51 ekafjr: ini udah move 00:09:252 (2) - x260 Y140 jadi gak overlap
06:51 ekafjr: ane soalnya lagi males nih bang mindah"in dsnya lagi wkkwwk
06:52 [ Arika ]: hmm.. ok
06:52 [ Arika ]: buat saran aja ya, mapsetnya jangan downbeat terus.. karena ini mapset terendah
06:52 [ Arika ]: jadi lebih baik pakai 1/2 beat terus pakai beat besarnya juga jangan terlalu banyak dibuat downbeat
06:53 [ Arika ]: aku lihat disini semuanya downbeat
06:53 [ Arika ]: kalau mau di keep coba dipindah offsetnya deh
06:53 [ Arika ]: 00:16:636 (1,2,3,4) - aku kurang suka dengan pattern ini.. engga tau bisa di acc sama bn / engga ya
06:54 ekafjr: waduh jelek yah
06:54 [ Arika ]: 00:34:175 - tambah not satu deh
06:54 [ Arika ]: beatnya ke skip 1 disini
06:55 [ Arika ]: 00:35:790 (2) - ini dipindah ke 00:35:559 - dan buat repeat slider sampai di 00:36:021 -
06:55 [ Arika ]: 00:37:175 (4) - menurutku lebih baik diubah ke slider aja dan mulai dari 00:36:944 - karena kamu skip 1 not lagi disini
06:56 [ Arika ]: 00:43:867 (1,2) - lebih baik jangan dibuat overlap disini deh, mengurangi tingkat kebaikan mapsetnya
06:57 [ Arika ]: kalau menurutku, kalau memang masih mau di keep overlap bisa dipindah 00:44:790 (3) - di kepala 00:45:252 (4) - dan 00:44:329 (2) - dipindah ke tempat 00:44:790 (3) -
06:58 ekafjr: http://puu.sh/pNaGQ.PNG spacing dah bener kok
06:58 ekafjr: following vocal soalnya jadi drumnya gak ane ambil
06:58 [ Arika ]: 00:48:482 (5,6) - kamu bisa buat ini lurus atau blanket supaya lebih bagus
06:59 [ Arika ]: tapi kalau di skip pasti newbie bakal ngira slider itu sampai disitu atau ada satu not yang dia skip *padahal tidak*
07:00 ekafjr: ds ane jauhin
07:00 [ Arika ]: memang masalahnya bukan di spacing loh
07:00 [ Arika ]: yadehh~
07:00 [ Arika ]: kan cuman saran
07:00 [ Arika ]: 00:54:320 (5) - ini di nc loh
07:01 [ Arika ]: 01:07:059 (1) - overlapnya engga bagus '^'
07:02 [ Arika ]: yahh kalau memang *malas* untuk remap engga masalah sih, nanti bakal susah aja '^'
07:02 [ Arika ]: lanjut ya, aku engga mau cek semuanya btw
07:02 [ Arika ]: *recheck*
07:03 *[ Arika ] is editing [https://osu.ppy.sh/b/1016934 Happy Clover - Ashita de Ii kara [Hard]]
07:03 [ Arika ]: Hard ya.
07:04 ekafjr: wkwkwk ane nub bang jadi lama klo benerin mod
07:04 [ Arika ]: iya deh~
07:06 [ Arika ]: kamu butuh 1 diff lagi buat tutupin star rating kamu antara normal-hard
07:09 [ Arika ]: 00:03:252 (1) - repeatnya sampai beat putih loh
07:09 [ Arika ]: 00:05:098 (1,2) - aku lebih prefer kalau bagian ini dibuat lurus aja
07:10 [ Arika ]: 00:15:713 (6,1) - mending di blanket deh menurutku
07:11 [ Arika ]: 00:31:867 (3,4) - ini dibuat lurus aja deh
07:11 [ Arika ]: 00:34:175 (5,1) - aku agak kurang suka kalau slidernya satu arah kayak gini sih sebenarnya
07:12 [ Arika ]: 00:35:098 (2,3,4) - kalau menurutku ini dibuat sama deh ds nya
07:13 [ Arika ]: 00:35:790 (5,6,1) - ini buat bingung player btw.. dan langsung dibuat sudden kayak 00:36:021 (6,1) -
07:13 [ Arika ]: 00:49:175 (1) - downbeat lagi
07:14 [ Arika ]: ini engga cocok kalau dibuat slider disitu '^'
07:14 [ Arika ]: bukan masalah di following beat / vocal ya.. itu memang bener" downbeat dan musti di remap
07:14 [ Arika ]: 00:55:059 (2) - New Combo
07:14 [ Arika ]: 01:00:059 (5,6) - bisa dibuat blanket
07:15 [ Arika ]: 01:03:059 (2,5) - again ^
07:15 ekafjr: itu hard
07:16 [ Arika ]: 01:15:059 (2,5) - lebih prefer di stack deh
07:16 [ Arika ]: kenapa hard?
07:16 [ Arika ]: 01:27:059 (1) - remove combonya aja deh kayak kamu buat di Normalnya
07:16 [ Arika ]: sudah ya~
07:17 [ Arika ]: 1.65*-2.84* itu ketinggian btw
07:17 ekafjr: bingung 00:32:559 (3,4) - mod yg mana sih
07:17 ekafjr: hard apa normal
07:18 ekafjr: ohh itu masih normal
07:18 [ Arika ]: normal kok
07:18 [ Arika ]: iya
07:37 ekafjr: udh bang modnya
07:37 [ Arika ]: ok~ aku savelog ya
tatemae
yo
Insane
00:04:636 (2,3,4) - maybe isosceles triangle? (00:06:944 (1,2,3) - like this)
00:36:252 (1) - remove nc
00:36:713 (2) - nc
00:51:021 (1) - same as above
00:41:098 (4,1) - improve blanket
Hard
00:05:559 (2,3) - can you blanket better? 00:06:944 (1,2) - like this
00:15:713 (6,1) - ^
00:23:559 (1,2) - ^
00:24:021 (2,1) - nazi stack
Nice song. Good luck \:D/
Topic Starter
ekafjr

SherryCherry wrote:

yo
Insane
00:04:636 (2,3,4) - maybe isosceles triangle? (00:06:944 (1,2,3) - like this) this not triangle
00:36:252 (1) - remove nc keep
00:36:713 (2) - nc ^
00:51:021 (1) - same as above consider it
00:41:098 (4,1) - improve blanket done

Hard
00:05:559 (2,3) - can you blanket better? 00:06:944 (1,2) - like this
00:15:713 (6,1) - ^ not blanket
00:23:559 (1,2) - ^ fix
00:24:021 (2,1) - nazi stack what wrong

Nice song. Good luck \:D/
Topic Starter
ekafjr
Update !!
insane

Increase ds for kiai 2,2
Haruto
hello, just some quick look while testplay. i hope you can check it soon cuz you haven't replied anything/respond to my concerns xD
IRC tho
22:25 ekafjr: bang haruto bisa test map bentar
22:26 Haruto: bisa
22:26 Haruto: bentar gw main dulu
22:26 ekafjr: wahh
22:26 *ekafjr is listening to [https://osu.ppy.sh/b/1016935 Happy Clover - Ashita de Ii kara]
22:26 ekafjr: cobain ya bang
22:28 Haruto: map itu lagi?
22:28 ekafjr: iya wkwkwkw
22:29 ekafjr: aneh sih mapnya wkwkw
22:30 Haruto: quick look aja ya
22:30 ekafjr: quick look apaan tuh
22:31 Haruto: check mapnya sekilas gitu
22:31 Haruto: 00:09:252 (2,3,4,5) - imperfect square
22:31 Haruto: 00:16:636 (2,3) - spacing bisa lebih jauh
22:31 Haruto: 00:18:482 (2,3,4,5,1) - imperfect stack+square
22:32 Haruto: 00:22:059 (2) - recommended buat distack aja ini
22:32 Haruto: 00:24:021 (2,1) - harusnya (1) stacked dibawah (2)
22:33 Haruto: 01:03:059 (2,5) - blanket ga ini?
22:33 Haruto: dah itu aja sih di hard wkw
22:34 Haruto: insane
22:34 Haruto: 00:26:098 (3,5) - hampir kesentuh, mungkin (5) bisa dijauhin lagi
22:34 Haruto: other than that seems fine
22:34 Haruto: 00:54:320 (1) - oh ini
22:34 Haruto: curvenya dong pls
22:34 Haruto: mz ekafjr hl
22:34 Haruto: tolong dicek ya c:
22:35 ekafjr: hl apa bang
22:35 Haruto: highlight
22:35 Haruto: maksudnya manggil kamu lol
22:35 ekafjr: wkwkkww
22:36 ekafjr: siap bang makasih modnya
Topic Starter
ekafjr

Haruto wrote:

hello, just some quick look while testplay. i hope you can check it soon cuz you haven't replied anything/respond to my concerns xD
IRC tho
22:25 ekafjr: bang haruto bisa test map bentar
22:26 Haruto: bisa
22:26 Haruto: bentar gw main dulu
22:26 ekafjr: wahh
22:26 *ekafjr is listening to [https://osu.ppy.sh/b/1016935 Happy Clover - Ashita de Ii kara]
22:26 ekafjr: cobain ya bang
22:28 Haruto: map itu lagi?
22:28 ekafjr: iya wkwkwkw
22:29 ekafjr: aneh sih mapnya wkwkw
22:30 Haruto: quick look aja ya
22:30 ekafjr: quick look apaan tuh
22:31 Haruto: check mapnya sekilas gitu
22:31 Haruto: 00:09:252 (2,3,4,5) - imperfect square
22:31 Haruto: 00:16:636 (2,3) - spacing bisa lebih jauh
22:31 Haruto: 00:18:482 (2,3,4,5,1) - imperfect stack+square
22:32 Haruto: 00:22:059 (2) - recommended buat distack aja ini
22:32 Haruto: 00:24:021 (2,1) - harusnya (1) stacked dibawah (2)
22:33 Haruto: 01:03:059 (2,5) - blanket ga ini?
22:33 Haruto: dah itu aja sih di hard wkw
22:34 Haruto: insane
22:34 Haruto: 00:26:098 (3,5) - hampir kesentuh, mungkin (5) bisa dijauhin lagi
22:34 Haruto: other than that seems fine
22:34 Haruto: 00:54:320 (1) - oh ini
22:34 Haruto: curvenya dong pls
22:34 Haruto: mz ekafjr hl
22:34 Haruto: tolong dicek ya c:
22:35 ekafjr: hl apa bang
22:35 Haruto: highlight
22:35 Haruto: maksudnya manggil kamu lol
22:35 ekafjr: wkwkkww
22:36 ekafjr: siap bang makasih modnya


so fast mod lol :v
kunka
Hi.
From your request.
General

  1. Unnecessary Inherrited points is set. The same setting is not necessary. Please remove it. 00:23:559 - 01:16:559 - http://puu.sh/pR8gs.png
  2. The suggestion of the hitsounds is effective in all diff.
Insane

  1. 00:03:252 (7) - The end point thinks that 00:03:598 - is good imo. The 00:03:713 - isn't bad. However, It seems slightly unnatural. And the NC is different from hard diff. I think that NC of the hard diff is right.
  2. 00:07:636 (1) - I think that the NC is not necessary.
  3. 00:32:444 - I think that hit object is necessary here. But it becomes difficult to playing when it add a circle. Therefore, I suggest it as follows. http://puu.sh/pR3WH.jpg
  4. 00:41:790 - There is a sound. Would you add a circle?
  5. 00:44:559 (5) - It is rhythm same as 00:44:098 (2,3,4) - and 00:45:021 (6,7,1) - . I recommend the same triple to make a flow.
  6. 01:00:309 (6,7,1,2) - Rhythm is strange tbh. try this pls http://puu.sh/pR4zA.jpg I recommend that I pick up the sound of the snare with a slider.
  7. 01:02:059 (5) - This is overmap. Because, there is no sound here. You change the playback rate to 25%, and please hear it. Therefore, I suggest it as follows. http://puu.sh/pR4WK.jpg
  8. 01:07:059 (1) - finish to head.
  9. 01:07:559 (2) - ^
  10. 01:08:434 (6) - ^ I think that this is not necessary. (overmap)
  11. 01:11:059 (1) - finish to head.
  12. 01:12:559 (1,2) - swap NC.
  13. 01:14:559 (1,3) - ^
  14. 01:16:559 (1) - Because a sound is strong, I recommend a jump. And I think that the NC is not necessary. I think that you should make it the same as hard diff. and pls add finish.
  15. 01:18:059 (1) - I think that the NC is not necessary.
  16. 01:19:059 (1) - finish to head.
  17. 01:20:559 (1) - ^
  18. 01:22:059 (1,5) - swap NC.
  19. 01:23:059 (5) - finish to head.
  20. 01:24:059 (1) - I think that the NC is not necessary.
Hard

  1. 00:03:252 (1) - It is the same as Insane diff. http://puu.sh/pR69l.jpg
  2. 00:49:175 (1,2) - I recommend ctrl+G. http://puu.sh/pR6n1.jpg
  3. 01:00:309 (6,7,1,2) - It is the same as Insane diff.
  4. 01:00:811 (1) - unsnapping error
  5. 01:06:934 - I think that the sound of this snare is necessary. Would you add a circle?
Normal

  1. I think that AR is low. I recommend 4.5 or 5.0. Hard diff and balance improve by changing it.
  2. 00:03:252 (3,4) - Please remove overlap. How about this? http://puu.sh/pR6Mg.jpg
  3. 00:21:713 (4,5) - Snapping of 1/6 is difficult for normal diff. It can substitute it with a reverse slider. http://puu.sh/pR7dS.jpg
  4. 00:41:098 (5) - unsnapping error
  5. 00:42:944 (2) - ^
  6. 00:46:636 (2,3,4) - fmm,,A flow is a straight line. I hope for the change of the flow personally. For example http://puu.sh/pR7rN.jpg
  7. 01:16:059 (3) - This doesn't have any problem. However, The 01:16:559 - is a very strong sound. So I think that hit object is good. How about this? http://puu.sh/pR7N0.jpg
GL ;)
Mafumafu
[Normal]
00:11:098 (5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - TOO MANY FINISHES
00:03:252 (3) - This is pretty off-beat, especially for the end of the slider.

[Hard]
00:03:021 (5,6,1) - This sounds bad ;w; Also it makes the gap between Normal and Hard too large.
00:52:406 (5,6) - put them further from each other, it looks like 1/4.
01:13:809 (3,4) - http://puu.sh/pVNxk/0f65784aa3.jpg
01:26:059 (3,1) - Too far

[Insane]
00:18:482 (2) - 1/2 slider plays better here, otherwise it feels too empty
00:39:252 (3,4) - Too far
00:40:175 (5,7) - Stack
Rhythms are well.
-------------------------
Seems there needs improvement in Insane about pattern and layout.
Hard and Normal are ok though.

Good luck!
missa1912
hi! mod from my queue :3

Normal

  1. 00:15:252 (5) - move it a bit up, so it flows better from 4
  2. 00:24:482 (2,3) - those sliders feel a bit off, try end those on blue thick, and add a note in 00:25:175 - like: http://puu.sh/pRfn7/86098d5880.jpg
  3. 00:28:175 (2,3) - ^
  4. 00:31:867 (2,3) - ^
  5. 00:55:809 (2) - i think this need to start at the blue thick next like: http://puu.sh/pRhml/7bc6a3451c.jpg
  6. 01:11:809 (2) - ^
  7. 01:18:809 - add a note(?

Hard

  1. CS 3.5(? cause normal is 3, insane is 4 and it fits very well imo
  2. 00:10:175 (5,6) - what about this: https://osu.ppy.sh/ss/5545042 cause a pause there doesnt fit very well (following vocal)
  3. 01:18:934 - triple(?
  4. 01:07:934 - note here(?

Insane

  • 00:06:713 (5,1,2,3,4) - ugly star ;A; make it with ctrl+shift+d
Topic Starter
ekafjr

Regraz wrote:

[Normal]
00:11:098 (5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5) - TOO MANY FINISHES
00:03:252 (3) - This is pretty off-beat, especially for the end of the slider. consider it I cant think about other rhythm

[Hard]
00:03:021 (5,6,1) - This sounds bad ;w; Also it makes the gap between Normal and Hard too large.
00:52:406 (5,6) - put them further from each other, it looks like 1/4.oke

Continue later
Topic Starter
ekafjr

missa1912 wrote:

hi! mod from my queue :3

Normal

  1. 00:15:252 (5) - move it a bit up, so it flows better from 4
  2. 00:24:482 (2,3) - those sliders feel a bit off, try end those on blue thick, and add a note in 00:25:175 - like: http://puu.sh/pRfn7/86098d5880.jpg reserve slider change
  3. 00:28:175 (2,3) - ^ ^
  4. 00:31:867 (2,3) - ^ ^
  5. 00:55:809 (2) - i think this need to start at the blue thick next like: http://puu.sh/pRhml/7bc6a3451c.jpg consider
  6. 01:11:809 (2) - ^ ^
  7. 01:18:809 - add a note(?

Hard

  1. CS 3.5(? cause normal is 3, insane is 4 and it fits very well imo no its not problem
  2. 00:10:175 (5,6) - what about this: https://osu.ppy.sh/ss/5545042 cause a pause there doesnt fit very well (following vocal) fix
  3. 01:18:934 - triple(? no
  4. 01:07:934 - note here(? consider

Insane

  • 00:06:713 (5,1,2,3,4) - ugly star ;A; make it with ctrl+shift+d
cisphobia
hello! m4m from my queue
my map: https://osu.ppy.sh/s/472474

Insane


00:05:098 (1,2) - Make the followpoint straight; move 1 to x:220 y:308

00:06:713 (5) - NC, and take off 00:06:944 (1) 's NC to get rid of slow followpoint

00:07:406 (4) - Move this a bit to the left to make an upside-down star shape?

00:13:636 (1) - NC cause big pause in the song

00:26:559 (4) - Move to the left a bit to make the triangle look less crooked, atm its leaning more to the right

00:30:482 (6,7,8) - Move more to the left so that the followpoint is in the same direction as the triplet

00:37:175 (4) - Move down 3 grid spaces or to y:200, to make it even with the first note of the triangle

01:07:934 (3,4) - These aren't following the slider, they're a bit lower

01:08:059 (4,5) - Make the followpoint straight

01:11:059 (1) - I think you should make this curve with 01:10:559 (6,7,8,9) , rather than going straight down

Hard


00:13:636 (6) - NC, big pause

00:14:098 (1) - If you do this^, take off NC

00:31:406 (2,3,4,1) - All 4 of these sliders overlap in some way, and they look crowded. Space them out a bit

00:45:482 (1,2,3) - Make this straighter

01:16:559 (5,1) - Touching, doesn't look that great

Normal


No problems with this diff ;o

This map is already really good, and I think ready for ranking.
Good luck! ;) ;)
Topic Starter
ekafjr
Any thinks fix Thanks for mod
Dailycare
okay
^^b
2016-07-06 16:49 ekafjr: ACTION is listening to [https://osu.ppy.sh/b/1016935 Happy Clover - Ashita de Ii kara]
2016-07-06 16:49 ekafjr: my second map i hope this can be ranked lol
2016-07-06 16:49 Dailycare: lol hope you rank it xd
2016-07-06 16:49 Dailycare: oh
2016-07-06 16:49 Dailycare: song sounds cute xd
2016-07-06 16:50 ekafjr: rip engglish wkwkkw
2016-07-06 16:51 Dailycare: lol xd
2016-07-06 16:51 ekafjr: ahh rip acc
2016-07-06 16:51 Dailycare: i'm not good at DT :p
2016-07-06 16:51 ekafjr: is bad or not ?
2016-07-06 16:51 ekafjr: ohh
2016-07-06 16:51 ekafjr: i see :v
2016-07-06 16:51 Dailycare: TwT
2016-07-06 16:51 Dailycare: um
2016-07-06 16:52 Dailycare: i think it's not bad but
2016-07-06 16:52 Dailycare: it would be more better if you could improve some patterns
2016-07-06 16:53 Dailycare: some notes seem to be put randomly imo x.x
2016-07-06 16:53 Dailycare: btw is it your second map?
2016-07-06 16:53 ekafjr: yeah
2016-07-06 16:54 Dailycare: awesome
2016-07-06 16:54 ekafjr: all note on my map always keep ds :v
2016-07-06 16:54 Dailycare: i know xd
2016-07-06 16:55 Dailycare: but..
2016-07-06 16:55 Dailycare: 00:03:944 (2,3,4) -
2016-07-06 16:55 Dailycare: such notes make players a bit confused TwT
2016-07-06 16:55 ekafjr: `ahhh :v
2016-07-06 16:55 Dailycare: anyway
2016-07-06 16:56 Dailycare: i think you have an ability to rank it
2016-07-06 16:56 ekafjr: how i can get better :V
2016-07-06 16:56 Dailycare: um
2016-07-06 16:56 ekafjr: 00:03:944 (2,3,4) - its really suck kwkwkwwk
2016-07-06 16:57 Dailycare: lol or
2016-07-06 16:57 Dailycare: what about decreasing the spacing between (3,4)?
2016-07-06 16:58 Dailycare: http://osu.ppy.sh/ss/5548859
2016-07-06 16:58 ekafjr: ahh my star :v
2016-07-06 16:58 Dailycare: lol
2016-07-06 16:58 ekafjr: oke i try
2016-07-06 16:58 Dailycare: :D
2016-07-06 17:00 ekafjr: 00:06:713 (5,1,2,3) - it same
2016-07-06 17:01 Dailycare: yea it's similar
2016-07-06 17:01 Dailycare: but it's not a big issue xd
2016-07-06 17:02 Dailycare: just change them if you want
2016-07-06 17:02 ekafjr: lol no change :v
2016-07-06 17:02 Dailycare: k cool xd
2016-07-06 17:02 Dailycare: and..
2016-07-06 17:02 Dailycare: 00:12:944 (7,1) -
2016-07-06 17:02 Dailycare: it made me little confused too TwT
2016-07-06 17:03 Dailycare: 00:15:252 (1) - what about moving it to (432,28)?
2016-07-06 17:04 ekafjr: why :3
2016-07-06 17:04 Dailycare: https://osu.ppy.sh/ss/5548881
2016-07-06 17:04 Dailycare: for better shape :p
2016-07-06 17:05 Dailycare: also you can reject it
2016-07-06 17:07 ekafjr: oke
2016-07-06 17:08 Dailycare: um.
2016-07-06 17:08 Dailycare: 01:13:559 (1,1) -
2016-07-06 17:09 Dailycare: why did you set NCs here?
2016-07-06 17:09 ekafjr: new sound XD
2016-07-06 17:10 Dailycare: hm it seems like NC spams..
2016-07-06 17:10 ekafjr: remove it lol
2016-07-06 17:10 Dailycare: c,cool
2016-07-06 17:11 Dailycare: also consider removing NC at 01:20:559 (1) -
2016-07-06 17:12 ekafjr: cymbal cant to nc ?
2016-07-06 17:13 Dailycare: actually that NC setting is not bad
2016-07-06 17:15 Dailycare: if you want to keep it then sure, you can keep it
2016-07-06 17:15 Dailycare: anyway
2016-07-06 17:15 Dailycare: 01:18:934 -
2016-07-06 17:15 ekafjr: change lol :V
2016-07-06 17:15 Dailycare: oh o.o
2016-07-06 17:16 Dailycare: why didn't you put a circle here..?
2016-07-06 17:16 Dailycare: for emphasizing 01:19:059 (1) - ?
2016-07-06 17:16 ekafjr: vocal it so strong :v
2016-07-06 17:16 ekafjr: i m prefer follow vocal
2016-07-06 17:17 Dailycare: yea it's better imo
2016-07-06 17:18 Dailycare: could you increase the spacing between 01:24:059 (1,2) - slightly?
2016-07-06 17:19 ekafjr: oke
2016-07-06 17:19 Dailycare: nice
2016-07-06 17:19 Dailycare: oh hey
2016-07-06 17:20 Dailycare: 00:05:559 (2,3) - you should increase this
2016-07-06 17:20 ekafjr: nani :v
2016-07-06 17:20 ekafjr: ahh my blanket :v
2016-07-06 17:20 Dailycare: um
2016-07-06 17:21 Dailycare: https://osu.ppy.sh/ss/5548923
2016-07-06 17:21 Dailycare: what about this?
2016-07-06 17:21 Dailycare: that blanket is also not bad to see...
2016-07-06 17:22 ekafjr: oke change it
2016-07-06 17:22 Dailycare: yea
2016-07-06 17:22 Dailycare: rest seem fine
2016-07-06 17:23 ekafjr: can i ask
2016-07-06 17:24 Dailycare: um?
2016-07-06 17:24 ekafjr: why this 01:06:184 (5,6) -
2016-07-06 17:24 ekafjr: and this 01:07:934 (3,4) -
2016-07-06 17:24 ekafjr: and 01:10:184 (4,5) -
2016-07-06 17:25 ekafjr: its really hard to get good acc :v
2016-07-06 17:25 ekafjr: why ?
2016-07-06 17:25 ekafjr: overmap ?
2016-07-06 17:25 Dailycare: um maybe they are kinda hard to play lol
2016-07-06 17:25 Dailycare: slider-circle-circle
2016-07-06 17:26 Dailycare: it's little hard for me
2016-07-06 17:26 ekafjr: no no you re good play my map
2016-07-06 17:26 Dailycare: hehe
2016-07-06 17:27 Dailycare: but some players may be hard to play it well
2016-07-06 17:27 ekafjr: yeah
2016-07-06 17:27 ekafjr: its so hard lol
2016-07-06 17:27 Dailycare: yea TwT
2016-07-06 17:28 ekafjr: first time play this map acc just a 92 with dt lol
2016-07-06 17:28 ekafjr: pp 5000 :v
2016-07-06 17:28 Dailycare: oh ;w;
2016-07-06 17:28 ekafjr: for first time you re really good :3
2016-07-06 17:29 Dailycare: xD
2016-07-06 17:29 Dailycare: glad to hear that xd
2016-07-06 17:30 ekafjr: lol and this my problem i m really not understand why my map it so hard to get good acc :V
2016-07-06 17:30 ekafjr: btw thanks alot daily care :v
2016-07-06 17:30 Dailycare: ehh
2016-07-06 17:30 Dailycare: np XD
2016-07-06 17:31 Dailycare: but it's not a big problem that it's hard to get better acc x.x
2016-07-06 17:31 Dailycare: don't care about it lol
2016-07-06 17:31 ekafjr: hahahaha
2016-07-06 17:31 Dailycare: just do your best hehe
2016-07-06 17:32 ekafjr: thanks :V
2016-07-06 17:32 Dailycare: np~
Izzywing
Hi, this is a NM from my queue :)

[Insane]

00:06:713 (5,1,3) - maybe put these the same distance apart so it looks neater

00:20:329 (2,6,7,8) - reposition so these don't overlap maybe

00:38:329 (1,2) - I think this looks nice if they have the same amount of curve, right now 2 is very flat and it looks kinda weird

00:47:559 (1) - space this note out more I think, its a downbeat and a loud vocal sound

00:47:559 (1,3) - very slight overlap

00:53:097 (7) - new combo

That's all from me. Good luck! nice song.
Topic Starter
ekafjr

Hobbes2 wrote:

Hi, this is a NM from my queue :)

[Insane]

00:06:713 (5,1,3) - maybe put these the same distance apart so it looks neater

00:20:329 (2,6,7,8) - reposition so these don't overlap maybe

00:38:329 (1,2) - I think this looks nice if they have the same amount of curve, right now 2 is very flat and it looks kinda weird

00:47:559 (1) - space this note out more I think, its a downbeat and a loud vocal sound i thinks its not problem

00:47:559 (1,3) - very slight overlap

00:53:097 (7) - new combo

That's all from me. Good luck! nice song.
Fix thanks for mod
Wyatt
Insane

00:03:252 (1) - I'd cut this down to the red tick. It doesn't really take away anything but i feel that most players will miss this first try just because its odd to hold a slider to blue tick.

00:35:790 (5,6) - DS here is kinda weird. If play testers find an issues id change.

00:39:252 (3,4) - This reads a little weird. I'd angle 3 more towards 4.

00:45:482 (2,3,4) - Have these be exactly the same DS no reason to have them off by .1 or something.

00:46:636 (6) - This could use NC.

00:54:320 (1) - Nice slider

01:09:559 (2,3) - This doesn't really look like its streaming into each other. If play testers also have issues id just adjust slightly.

Just a warning that anything below 3.75* is technically a hard. That might cause issues with ranking.

Hard

00:35:790 (5,6) - Same complaint as with insane.
01:10:559 (8) - ^

00:41:098 (3) - Nice slider

00:45:482 (1,2,3,4) - This gets a little messy with the ar you have.
Really good hard. Please add spinner at the end.

Normal

Looks pretty good.

Overall: you hitsound you really well. Your map is really good. GL!
M4M:https://osu.ppy.sh/s/476450
Topic Starter
ekafjr

Wyatt wrote:

Insane

00:03:252 (1) - I'd cut this down to the red tick. It doesn't really take away anything but i feel that most players will miss this first try just because its odd to hold a slider to blue tick. I'd cut this down to the red tick,It seems slightly unnatural

00:35:790 (5,6) - DS here is kinda weird. If play testers find an issues id change. i think need more emphasize at here

00:39:252 (3,4) - This reads a little weird. I'd angle 3 more towards 4. change it

00:45:482 (2,3,4) - Have these be exactly the same DS no reason to have them off by .1 or something. need more emphasize

00:46:636 (6) - This could use NC. no its fine

00:54:320 (1) - Nice slider thanks

01:09:559 (2,3) - This doesn't really look like its streaming into each other. If play testers also have issues id just adjust slightly.

Just a warning that anything below 3.75* is technically a hard. That might cause issues with ranking.consider it

Hard

00:35:790 (5,6) - Same complaint as with insane. keep
01:10:559 (8) - ^ ^

00:41:098 (3) - Nice slider >,<

00:45:482 (1,2,3,4) - This gets a little messy with the ar you have.
Really good hard. Please add spinner at the end. fine for me

Normal

Looks pretty good.

Overall: you hitsound you really well. Your map is really good. GL!
M4M:https://osu.ppy.sh/s/476450
Thanks for mod
Meyrink
IRC Mod
13:31 ekafjr: hi senpai :V
13:31 Meyrink: hi
13:32 ekafjr: can you try my map :3
13:32 Meyrink: oh i cant play :c ! but i can just see in editor
13:33 ekafjr: ahh really :3
13:33 ekafjr: thanks
13:33 ekafjr: this my map/np
13:33 *ekafjr is listening to [https://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara]
13:34 ekafjr: i really want to rank this map lol
13:36 Meyrink: let's see :3
13:36 ekafjr: whoaa >,<
13:38 Meyrink: is this ur first map ?
13:39 ekafjr: no this my second map :3
13:39 ekafjr: my first map its really bad wkwkkww
13:42 Meyrink: it's good map as a second map u did
13:43 ekafjr: thanks :3
13:43 ekafjr: but my pattern its really bad :3
13:43 Meyrink: ah dont worry about that u'll get used to mapping
13:44 Meyrink: and u'll get more ideas the more time u make maps
13:44 Meyrink: rhythm is good
13:45 Meyrink: also hitsounds
13:45 Meyrink: u cuz add more hs tho
13:45 Meyrink: like 00:03:598 (2) - u can add whistle for head ! these sounds in song fits with whistle soft
13:45 ekafjr: ahh i not reakky understand about hitsound lol
13:46 Meyrink: basically just do finish when u hear crash ! and clap is easy
13:46 Meyrink: whistles is kinda hard since it's free style! everyone do it as he like
13:46 Meyrink: but mostly u wanna do it for sounds like piano and high pitch
13:47 ekafjr: yeah :v
13:47 Meyrink: 00:11:098 (1) -
13:47 ekafjr: i just put hs on high pitch :3
13:48 Meyrink: here u cud start the slider here better 00:11:329 -
13:48 Meyrink: it just feels 00:11:559 - empty but i guess it's ok if u want it like that
13:49 Meyrink: u can nc 00:10:406 (6) -
13:49 Meyrink: and remove nc from 00:11:098 (1) - then nc 00:12:482 (6) -
13:50 ekafjr: oke
13:51 Meyrink: then remove nc from 00:13:636 (1) - and nc this one 00:14:098 (5) -
13:51 ekafjr: wow rhythm its better :3
13:51 ekafjr: sasuga mastah wkwkkw
13:51 Meyrink: and remove this 00:15:252 (1) - nc
13:51 Meyrink: lol
13:51 ekafjr: done
13:52 Meyrink: 00:15:252 (4) - u can add whistle hitsound for this one
13:52 Meyrink: and this 00:15:944 (9) -
13:54 ekafjr: at here 00:15:943 (9) -
13:54 Meyrink: sounds like 00:24:021 - and 00:24:829 - u need to clap them instead of whistle
13:54 ekafjr: the sound its a weired :3
13:55 Meyrink: as i said whistles is free style u can do anywhere u want
13:55 Meyrink: for some peopole it sounds wierd and for some it sounds good xd
13:55 ekafjr: ahhh sorry
13:55 ekafjr: i not really understand :3
13:55 Meyrink: but most important is how it sounds for u
13:55 Meyrink: if it sounds good then ! put whistle there ! if wierd dont do it
13:56 Meyrink: 00:26:559 (4,6) - remove finish
13:56 Meyrink: 00:37:175 (4) - clap
13:57 ekafjr: done
13:58 Meyrink: 00:54:320 (1) - finish
13:59 Meyrink: ah u can also make the volum there higher
13:59 ekafjr: oke
13:59 Meyrink: 40% is so low ! maybe 60% and make it same in all diffs
13:59 ekafjr: ahh i m prefer low :3
14:00 ekafjr: i really like sound of vocal lol
14:00 Meyrink: ok :3
14:00 ekafjr: really cute :v
14:01 Meyrink: 01:05:559 (3) - clap
14:01 Meyrink: maybe there's more missing claps u can check them
14:02 ekafjr: oke
14:02 ekafjr: ahh oke
14:02 Meyrink: 01:27:059 (1) - nc
14:03 ekafjr: hmm i forget
14:04 Meyrink: this look a bit off 00:25:175 (5,1) - ! u may stack it good
14:06 ekafjr: stack oke
14:07 Meyrink: shud be good !
14:08 ekafjr: ahh :3
14:08 Meyrink: oh just one thing !
14:08 Meyrink: u mapped hard with same sv as insane
14:09 Meyrink: insane shud be like 1.7 if u used 1.6 in hard
14:09 ekafjr: yeah
14:09 Meyrink: u cant change it now ! just do it for next map
14:09 ekafjr: oke i consider it :v
14:10 *Meyrink is editing [http://osu.ppy.sh/b/1016934 Happy Clover - Ashita de Ii kara [Hard]]
14:10 Meyrink: 01:12:559 (1) -
14:10 Meyrink: remove nc and nc 01:13:059 (2) -
14:11 ekafjr: oke
14:12 Meyrink: 00:10:406 (6) - nc
14:12 Meyrink: 00:11:098 (1) - remove nc
14:12 Meyrink: 00:12:482 (6) - add nc
14:13 Meyrink: 00:13:636 (1) - remove ! 00:14:098 (4) - add
14:13 ekafjr: oke
14:14 Meyrink: 01:02:559 (1) - remove nc and ! 01:03:059 (2) - nc this
14:15 Meyrink: 01:08:809 (1) - nc
14:15 ekafjr: done
14:16 Meyrink: the hard is good
14:16 ekafjr: hmm thanks
14:16 ekafjr: normal its really bad lol
14:16 ekafjr: i cant make this diff :V
14:17 ekafjr: its really hard
14:17 Meyrink: xD
14:17 Meyrink: cuz u used 1.3 sv
14:18 ekafjr: ahh :c
14:18 ekafjr: remap it :v
14:18 ekafjr: can i used 1,4 for normal or not
14:18 Meyrink: this is wherd 00:03:482 (3) -
14:18 Meyrink: shud be like
14:19 Meyrink: http://puu.sh/pUDBG.jpg
14:19 Meyrink: oh no not 1.4 that s to much
14:19 Meyrink: normal should be from 1.1 or 1.2
14:19 Meyrink: depends on bpm !
14:20 ekafjr: ohh :3
14:20 Meyrink: if bpm is low like this one u can use 1.2 ! if for example 180 bpm ! u can use 1.1
14:21 ekafjr: oke
14:21 Meyrink: 00:46:636 (2,3,4) - this hard for normal u can for exampel just make it a 1/1 slider with repeat
14:22 Meyrink: http://puu.sh/pUDL8.jpg
14:22 Meyrink: like this
14:22 Meyrink: because if you add alot of 1/2 in normal ! u'll have to map Easy !
14:23 ekafjr: oke
14:24 Meyrink: you know why ?
14:25 ekafjr: yeah its really hard for new player maybe :v
14:26 Meyrink: yeah and QAT will not let it go ranked
14:26 Meyrink: because of difficulty spread
14:26 Meyrink: ifu want to make NHI (normal - hard - insane ) the normal should be easy a bit !
14:27 Meyrink: but if it's hard and have alot of 1/2 u have to do ENHI
14:27 Meyrink: that's it ! wanna me post in forum ? for kd xD

good luck for rank
Blizs
IRC mod
18:49 Blizs: mau irc apa post forum ?
18:51 Blizs: oit
18:51 ekafjr: irc aja deh
18:51 Blizs: woke deh
18:51 *Blizs is editing [https://osu.ppy.sh/b/1016935 Happy Clover - Ashita de Ii kara [Insane]]
18:52 ekafjr: irc ntar pake bhasa inggris lagi pusing ane wkkwkw
18:52 ekafjr: forum maksudnya :V
18:52 Blizs: b indo aja biar santai
18:52 Blizs: sebenernya ane lebih pilih irc juga sih
18:53 ekafjr: wwkwkwk
18:53 Blizs: soalnya bisa langsung musyawarah fixnya
18:53 ekafjr: iya enak irc
18:53 Blizs: njir bahasa ane :v
18:53 ekafjr: wkwkwkw gila :v
18:54 Blizs: 00:29:444 - rasanya agak aneh kalo snare nya di ignore
18:55 ekafjr: aihh kelewat :V
18:56 Blizs: bilang kalo udah fix ;)
18:56 ekafjr: gak tau ane klo ada suara disini
18:56 Blizs: wkwkwk
18:56 Blizs: gpp human error
18:56 Blizs: ane juga sering :v
18:59 Blizs: udah ?
19:00 ekafjr: malah tambah ane wkwkkw
19:01 ekafjr: klo snarenya di pake :V
19:02 Blizs: gimana kalo kayak gini
19:02 Blizs: http://puu.sh/pUvaN/4c84bfad39.jpg
19:02 Blizs: (1) ane stack sama slidernya
19:03 Blizs: terus (2) sama (3) sama bagian snare nya ane stack
19:04 Blizs: gimana ?
19:04 ekafjr: gini aja deh http://puu.sh/pUvf3.PNG
19:05 Blizs: berarti di in=gnore vokalnya 1 ?
19:05 Blizs: ignore*
19:06 ekafjr: iya sih gitu kedengerannya :V
19:06 Blizs: nggak apa apa sih
19:06 Blizs: nanti juga ane hitsound kelar dimod :v
19:07 Blizs: jadi patternnya lebih jelas
19:07 Blizs: oke... lanjut next mod ?
19:07 ekafjr: eh klo yg itu gmana bang bingung ane
19:07 Blizs: yang mana ?
19:07 ekafjr: yg ini http://puu.sh/pUvaN/4c84bfad39.jpg
19:07 ekafjr: 1nya di stack sama slider
19:07 ekafjr: gak kejauh tu jump
19:08 Blizs: emphasis nya mendukung kok
19:09 ekafjr: nah terus
19:09 ekafjr: di bikin triple
19:09 Blizs: ya
19:10 ekafjr: sip dah lanjut
19:10 Blizs: wkwk jadi ngikut pattern ane ?
19:11 ekafjr: iya wkwkwk
19:11 Blizs: oke deh lanjut
19:11 Blizs: 00:39:252 (3) -
19:11 Blizs: lengkungan di akhirnya keliatan mencurigakan
19:11 Blizs: :v
19:11 Blizs: agak aneh maksudnya
19:12 Blizs: hapus node terakhirnya ?
19:13 ekafjr: oke
19:13 Blizs: sip
19:13 Blizs: 00:40:175 (1,2) -
19:14 ekafjr: itu knapa
19:14 Blizs: overlapnya entah kenapa ane ngerasa pengen ngemod aja :v
19:15 ekafjr: aihh enak" aja kok di gituin
19:15 Blizs: (2) nya di blanket ke tail nya (1) ? keliatannya lebih enak :3
19:15 Blizs: http://puu.sh/pUvDa/50bad99ad2.jpg
19:15 Blizs: lebih rapi juga
19:17 ekafjr: oke deh kwkwkw
19:17 ekafjr: ini 00:46:636 (6) - perlu di nc gak
19:18 Blizs: sebenernya sih penempatan NCnya 00:45:251 (1) - yang missed
19:18 Blizs: mustinya di 00:45:713 (3) -
19:19 ekafjr: wah bisa" nyampe 11 klo gitu
19:19 Blizs: iya nggak masalah
19:19 Blizs: namanya juga all circle xd
19:19 ekafjr: oke
19:19 Blizs: ada kok yang full stream sampe 16 xd
19:20 ekafjr: jadi aneh liatnya kwwkkwwk
19:21 Blizs: gimana ? umumnya sih nggak masalah
19:22 ekafjr: oke deh :v
19:22 ekafjr: ntar coba dulu :V
19:22 ekafjr: klo kna mod lagi ane ubh :v
19:22 Blizs: oke
19:22 Blizs: lanjut
19:22 Blizs: 00:51:944 (1,2) -
19:23 Blizs: vokalnya menurut ane butuh note yang panjang
19:23 Blizs: soalnya vokalnya panjang disini
19:23 Blizs: emphasisnya juga kayaknya mendukung
19:23 Blizs: jadi ane saranin hapus (2) terus panjangin sampe 00:52:406 -
19:23 ekafjr: oke deh 2 off beat kyaknya
19:27 ekafjr: dah bang
20:29 Blizs: 00:52:982 (5) -
20:30 Blizs: ane nggak yakin kalo ada clickable sound disitu
20:30 ekafjr: nah bener bang ane juga agak ragu wkwkwkw
20:30 ekafjr: tapi klo gak di stream malah gak enak
20:30 Blizs: ane saranin hapus itu terus ganti 00:52:867 (5) - jadi 1/4 slider
20:31 Blizs: kurang lebih kayak http://puu.sh/pUyDK/3f731338a3.jpg
20:31 Blizs: gimana ?
20:32 ekafjr: sip
20:33 Blizs: 01:05:309 (2,3) -
20:33 Blizs: ctrl+g ?
20:33 Blizs: biar emphasis di 01:05:809 (4) - dapet jump lebih gede
20:33 ekafjr: oke deh
20:35 ekafjr: lanjut bang
20:35 Blizs: 01:26:059 (3,4,5) - pake 1/2 slider kayak gini rasanya agak over disini
20:35 Blizs: soalnya disini cuma fokus suara vokal aja
20:36 Blizs: ane saranin paka reversed 3/4 slider yang biasa aja
20:36 ekafjr: ehh itu enak padahal
20:37 Blizs: nggak masalah sih sebenernya xd
20:37 Blizs: cuma personal thinking aja
20:37 Blizs: nggak diganti juga nggak apa"
20:37 Blizs: gimana ?
20:37 ekafjr: oke deh yg ini keep aja :V
20:38 Blizs: oke last 01:27:059 (1) -
20:38 Blizs: long vokalnya rasanya nggak enak banget kalo dianggurin :v
20:38 Blizs: ane saranin ganti ni circle jadi slider sampai 01:28:059 -
20:39 Blizs: SV nya udah support kok itu
20:39 Blizs: terus kalo emang mau diterapin yang ini, di diff lain juga perlu diterapin
20:40 ekafjr: ohh gitu yah oke deh
20:41 ekafjr: gini bagus gak bang http://puu.sh/pUz2X.PNG
20:41 Blizs: mantep tuh pake slider art :3
20:42 Blizs: udah ?
20:43 ekafjr: gini aja deh http://puu.sh/pUz7S.PNG
20:43 ekafjr: wkwkwk
20:43 ekafjr: dah
20:43 Blizs: oke lanjut
20:43 *Blizs is editing [https://osu.ppy.sh/b/1016934 Happy Clover - Ashita de Ii kara [Hard]]
20:44 ekafjr: oke
20:44 Blizs: 00:15:252 (6,7) - suara drumnya agak aneh rasanya kalo di ignore
20:44 Blizs: soalnya kedengeran jelas
20:45 Blizs: 00:15:252 (6,7) - ganti jadi http://puu.sh/pUzem/368c0de1b8.jpg ?
20:46 ekafjr: njirr detail amat :V
20:47 Blizs: namanya juga mod :v
20:47 Blizs: gimana ?
20:48 ekafjr: bntar
20:50 ekafjr: ncnya disini 00:16:175 (1,2) -
20:50 ekafjr: atau disini 00:16:636 (9) - :V
20:50 ekafjr: bingung ane
20:50 Blizs: udah bener kok itu nc nya
20:50 Blizs: emphasisnya disana
20:51 ekafjr: ampe 12 :v
20:51 Blizs: jangan di remove NC nya :v
20:51 Blizs: biarin aja
20:53 ekafjr: ehh pantesan ane bingung reserved slidernya di bluetic wwkwk
20:54 Blizs: wkwkwk
20:54 ekafjr: sip dah beres
20:56 Blizs: 01:07:059 (1,2,3,4,5,6,7,8) - nggak kepanjangan nih combonya :?
20:57 ekafjr: dah pas kok
20:57 Blizs: itu combonya sampe 8 beat lho
20:57 ekafjr: mayan consistent itu combonya :V
20:58 ekafjr: hmm sebenrnya mau di nc disini cuman rada aneh :v 01:08:809 (5) -
20:59 Blizs: yaudah untuk sekarang biarin aja dulu kayak gitu
20:59 Blizs: nanti kalo ada mod disitu lagi baru pertimbangin
20:59 ekafjr: siap deh
20:59 Blizs: 00:31:406 (2,3,4,1) -
21:00 Blizs: penempatan notenya terkesan "sempit"
21:00 Blizs: mungkin gara" overlapnya 00:31:406 (2,1) -
21:01 ekafjr: wkwkwk emng rada maksa bang :v
21:01 ekafjr: ane males ngubah" ds soalnya
21:02 Blizs: gimana kalo ngubah 00:30:944 (1,2) - aja ?
21:02 Blizs: http://puu.sh/pUzXS/25fd2c35ca.jpg ?
21:02 ekafjr: bisa sih
21:04 Blizs: gimana ?
21:05 ekafjr: sip dah
21:05 Blizs: 01:27:059 (1) - seperti yang ane bilang di insane tadi
21:06 Blizs: dah itu last buat hardnya
21:06 Blizs: udah bagus sih :v
21:06 ekafjr: ehh kirain bkalan lama :3
21:06 Blizs: gimana udah yang terakhir tadi ?
21:07 Blizs: kalo udah langsung gas
21:07 *Blizs is editing [https://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara [Normal]]
21:09 ekafjr: dah bang
21:10 Blizs: oke
21:10 Blizs: 00:03:252 (3) -
21:10 Blizs: rasanya ane agak aneh sama 1/2 ini
21:10 Blizs: serasa nggak pas sama lagunya
21:10 ekafjr: wah normal ancur dah ni diff wkwkwkw
21:11 Blizs: wkwkwk
21:11 Blizs: 00:03:252 (3,4) -
21:11 Blizs: ane saranin hapus 4
21:11 ekafjr: iyah sihh itu offbeat yah bang
21:11 Blizs: terus reverse pointnya (3) taruh di 00:03:944 -
21:12 ekafjr: hapus 4
21:12 Blizs: serasa lebih pas untuk normal diff
22:28 ekafjr: siap
22:30 Blizs: 00:04:636 - tambah circle ? ada sedikit emphasis di vokalnya disini
22:30 Blizs: sama juga untuk 00:08:329 -
22:31 ekafjr: ini buat normal aneh gak slidernya bang 01:27:059 (6) -
22:31 Blizs: lengkungan akhirnya rada tajem xd
22:32 ekafjr: wkwkwwk
22:32 Blizs: kalo buat Normal mending nggak usah diturunin SV nya
22:32 ekafjr: waduh ane malah di suruh di turunin bang svnya
22:33 Blizs: wkwkwk dilema berkepanjangan xd
22:33 ekafjr: udh terlanjur wkkwwk
22:33 Blizs: tapi kayaknya nggak apa" soalnya ini slider terakhir xd
22:35 ekafjr: oke deh klo gitu
22:37 ekafjr: lanjut bang
22:37 Blizs: yang pertama ane mod tadi gimana ?
22:38 ekafjr: udh ane ubh
22:40 Blizs: 00:18:482 (4) - ganti jadi 1 circle ?
22:40 Blizs: fyi di insane 00:18:713 - nggak ada note
22:41 ekafjr: yg ini keep deh kyaknya 00:18:482 (4) -
22:41 Blizs: kenapa ?
22:41 ekafjr: ada piano suar piano
22:42 Blizs: di Insane aja itu di ignore xd
22:43 ekafjr: hmm oke deh di ganti
22:44 Blizs: 00:53:098 - tambah circle ? biar sama kayak diff lainnya
22:45 ekafjr: oke
22:45 ekafjr: perlu di nc gak sih
22:46 ekafjr: combo ampe 7 kok kyak yg aneh yah wkwkkww
22:46 Blizs: 6 mz ==
22:47 ekafjr: ohh iya wkwkkw
22:47 ekafjr: ini ane ngambil ncnya 2/2 :v
22:48 Blizs: kalo Normal emang bagusnya setiap 2 big white tick
22:49 ekafjr: 1/1 combonya kedeketan wkwkkwkw
22:49 Blizs: iya emang wkwkwk
22:53 ekafjr: dah beres nih bang
22:53 Blizs: dah ntu aja :v
22:54 ekafjr: ehh oke deh thanks bnget bang :3

GL!!
Topic Starter
ekafjr
Update Insane
Startrick
.
Mafumafu
No kudosu.

[Normal]
00:06:021 (2) - Should be 1/2 longer.

[Insane]
Inconsistency in spacing:
00:15:712 (7,8,9) -
00:24:482 (3,4,5) - 1/4 with different spacing.

Rhythm:
00:32:444 (6) - plays weird because vocal is in the middle of the reverse slider, that's not good
01:16:559 (1) - Not nice to leave the vocal unmapped.

Good luck!
Topic Starter
ekafjr

Regraz wrote:

No kudosu.

[Normal]
00:06:021 (2) - Should be 1/2 longer. fix

[Insane]
Inconsistency in spacing:
00:15:712 (7,8,9) - fix
00:24:482 (3,4,5) - 1/4 with different spacing. its fine for me and really easy to read

Rhythm:
00:32:444 (6) - plays weird because vocal is in the middle of the reverse slider, that's not good fix
01:16:559 (1) - Not nice to leave the vocal unmapped. fix

Good luck!

sorry for spam kudosu :)
Xinnoh
Love this song so I'll add my two cents

Normal
SPOILER
Distance snap everything. Easy/low normal difficulties need to teach newcomers the correlation between distance and timing.

00:04:636 (4) - Add another note somewhere, doesn't feel like it's part of the beat

00:27:252 (1) - Map something after it, pause is awkward.
Hard
SPOILER
00:02:675 (4) - Awkward to hit

00:03:021 (5) - Seems a bit too hard for this diff, either distance snap, stack less closer or change

00:10:867 (6) - Needs a note before it, probably on the white bar

00:33:021 (2) - Slider direction implies a u-turn, but most other directions don't look as nice :/

00:42:482 (2) - I suggest not putting that on the slider end, doesn't look too nice imo.

00:15:598 (6), 00:22:059 (2), 00:35:444 (3), 00:45:136 (4) and 01:06:184 (3) - Use distance snap, I keep getting 100s on these notes specifically.

00:06:713 (5) After playing through a couple more times, notes that look like that should probably also use distance snap.
Insane
SPOILER
00:03:252 (1) - Turn the slider around, could delete note before it and add 1 more reverse

00:03:944 (3) - Move just a bit to the left for smoother flow

00:12:021 (5,6,7) - Use distance snap on all the other streams, I keep tapping too fast. Use zig-zag streams on longer ones to preserve space

01:02:934 (1) - Distance snap
General
SPOILER
My accuracy is in the 80s for Insane and low 90s for Hard which is much lower than usual for the * level and I'm keeping a full combo. I initially thought it was a timing issue, but it just needed distance snapping. Do that and acc should rise.

Also going to agree with Azu that the red looks ugly, making it lighter would fix it.

I swear I kept hearing skype notifications throughout this song, should probably put a warning about it in your description in case it gets ranked.
Topic Starter
ekafjr

Sinnoh wrote:

Love this song so I'll add my two cents

Normal
SPOILER
Distance snap everything. Easy/low normal difficulties need to teach newcomers the correlation between distance and timing.

00:04:636 (4) - Add another note somewhere, doesn't feel like it's part of the beat

00:27:252 (1) - Map something after it, pause is awkward.
Hard
SPOILER
00:02:675 (4) - Awkward to hit

00:03:021 (5) - Seems a bit too hard for this diff, either distance snap, stack less closer or change

00:10:867 (6) - Needs a note before it, probably on the white bar

00:33:021 (2) - Slider direction implies a u-turn, but most other directions don't look as nice :/

00:42:482 (2) - I suggest not putting that on the slider end, doesn't look too nice imo.

00:15:598 (6), 00:22:059 (2), 00:35:444 (3), 00:45:136 (4) and 01:06:184 (3) - Use distance snap, I keep getting 100s on these notes specifically.

00:06:713 (5) After playing through a couple more times, notes that look like that should probably also use distance snap.
Insane
SPOILER
00:03:252 (1) - Turn the slider around, could delete note before it and add 1 more reverse

00:03:944 (3) - Move just a bit to the left for smoother flow

00:12:021 (5,6,7) - Use distance snap on all the other streams, I keep tapping too fast. Use zig-zag streams on longer ones to preserve space

01:02:934 (1) - Distance snap
General
SPOILER
My accuracy is in the 80s for Insane and low 90s for Hard which is much lower than usual for the * level and I'm keeping a full combo. I initially thought it was a timing issue, but it just needed distance snapping. Do that and acc should rise.

Also going to agree with Azu that the red looks ugly, making it lighter would fix it.

I swear I kept hearing skype notifications throughout this song, should probably put a warning about it in your description in case it gets ranked.

offset its not wrong maybe my rhythm its hard to play :o

thanks for mod
micchi_chi
Hey, quick testplay
I sucked so bad @-@

mod pendek sekalian deh buat Insane
no kudos pls

yang bikin agak susah itu transisi 1/4 patternya itu loh
00:02:329 (3,4) - bagian sini misalnya, karena distancenya ga terlalu beda kayak 00:01:406 (1,2) - jadi keliatan kayak normal 1/1 pattern jadi aku ngekliknya agak telat. Kalo bisa dibikin lebih simple kayak gini aja http://puu.sh/pYVA7/eb3a2d4b65.jpg ato kayak gini 00:06:021 (3,4) - , yang penting ada jembatan buat pindah rhythm biar ngga mislead. Aku sih lebih prefer ke yang pertama soalnya lebih simple, cocok buat bagian ini soalnya juga masih lebih tenang.
00:03:252 (1,2) - terus bagian ini juga. gapapa sih pake jump buat 1/4, tpi anglenya agak terlalu tajem jadinya keliatan agak berantakan. Kalo mau 00:03:252 (1) - dibikin ngadep keatas aja http://puu.sh/pYVKn/25b35a19c7.jpg biar lebih gampang buat di read. Udah berapa kali aku putus combo di bagian ini doang :v
00:24:482 (3,4,5) - Kalo mau pattern kayak gini dibikin sama jaraknya. Kalo jaraknya beda, kesannya kayak rhythmnya juga beda padahal sama2 1/4. Terus ini 00:24:482 (3,4) - kayaknya agak kejauhan jadi kayak 1/2 pattern. http://puu.sh/pYVQl/7343f9260b.jpg kalo jaraknya sama walaupun 1/4 pattern pake jump, bakal lebih gampang buat di read. Sama buat pattern2 lainnya, agak bingung mainnya di bagian itu.
00:43:867 (1,2,3,4,5,6,7,8,9,10,11) - Bagian ini juga agak susah sih flownya, tpi keanya ini sih akunya aja yang n00b xD

itu aja sih kayaknya masalah utamanya, kalo bisa di fix ya :3
terus add video soalnya tv size

Good luck~
Topic Starter
ekafjr

hanyuu_nanodesu wrote:

Hey, quick testplay
I sucked so bad @-@

mod pendek sekalian deh buat Insane
no kudos pls

yang bikin agak susah itu transisi 1/4 patternya itu loh
00:02:329 (3,4) - bagian sini misalnya, karena distancenya ga terlalu beda kayak 00:01:406 (1,2) - jadi keliatan kayak normal 1/1 pattern jadi aku ngekliknya agak telat. Kalo bisa dibikin lebih simple kayak gini aja http://puu.sh/pYVA7/eb3a2d4b65.jpg ato kayak gini 00:06:021 (3,4) - , yang penting ada jembatan buat pindah rhythm biar ngga mislead. Aku sih lebih prefer ke yang pertama soalnya lebih simple, cocok buat bagian ini soalnya juga masih lebih tenang.
00:03:252 (1,2) - terus bagian ini juga. gapapa sih pake jump buat 1/4, tpi anglenya agak terlalu tajem jadinya keliatan agak berantakan. Kalo mau 00:03:252 (1) - dibikin ngadep keatas aja http://puu.sh/pYVKn/25b35a19c7.jpg biar lebih gampang buat di read. Udah berapa kali aku putus combo di bagian ini doang :v
00:24:482 (3,4,5) - Kalo mau pattern kayak gini dibikin sama jaraknya. Kalo jaraknya beda, kesannya kayak rhythmnya juga beda padahal sama2 1/4. Terus ini 00:24:482 (3,4) - kayaknya agak kejauhan jadi kayak 1/2 pattern. http://puu.sh/pYVQl/7343f9260b.jpg kalo jaraknya sama walaupun 1/4 pattern pake jump, bakal lebih gampang buat di read. Sama buat pattern2 lainnya, agak bingung mainnya di bagian itu.
00:43:867 (1,2,3,4,5,6,7,8,9,10,11) - Bagian ini juga agak susah sih flownya, tpi keanya ini sih akunya aja yang n00b xD

itu aja sih kayaknya masalah utamanya, kalo bisa di fix ya :3
terus add video soalnya tv size

Good luck~
Makasih ya bang modnya
-NanoRIPE-
aduh malah lupa di savelog kwkwkwk xd
kalau mau kasih kudosu silahkan aja (kalau tidak yahh nggk apa2 kwkwwk)
yf_bmp
[I]
00:08:790 (1,3) - a little closed
00:14:098 (1) - remake this slider
00:14:098 (1,4) - it's better not be overlapped
00:23:559 (1,2,3) - make them farther, since your sliders like 00:25:406 (1,2,3) - have a similar visual distance
00:34:290 (6,1) - make them farther

[H]
01:04:059 (4,6,1) - make them clearer

[NM]
01:27:059 (1) - looks not that good..

just some small points
gl~
Topic Starter
ekafjr

yf_bmp wrote:

[I]
00:08:790 (1,3) - a little closed
00:14:098 (1) - remake this slider
00:14:098 (1,4) - it's better not be overlapped
00:23:559 (1,2,3) - make them farther, since your sliders like 00:25:406 (1,2,3) - have a similar visual distance
00:34:290 (6,1) - make them farther

[H]
01:04:059 (4,6,1) - make them clearer

[NM]
01:27:059 (1) - looks not that good..

just some small points
gl~

All fix thanks for mod
Electoz
Hi, from my modding queue, sorry for the late~


[General]

  1. Wave hitsounds with possible delay > 5ms:
    1. soft-hitfinish2.wav
    2. soft-hitfinish.wav
[Normal]

  1. 00:10:406 - Since you seemed to follow vocal earlier, I suggest ctrl+g 00:10:175 (3,4) so there will be something on 00:10:406 which vocal landed there.
  2. 00:29:098 (3) - Optional but you can map vocal normally instead of going for a blue tick here, anyways the hitsound on 00:29:444 is missing, I recommend using the same hitsound as 00:25:752 .
  3. 00:33:482 (4) - Unsnapped.
  4. 00:51:944 - The sound here is very strong and should be clickable. How about a circle + 1/1 slider instead of 00:51:713 (4,5) ?
  5. 01:13:809 (5) - It's not that necessary to be a repeat slider I think? Since you didn't do the same on 00:57:809 (5) which has a similar rhythm, also 01:13:059 (4,5,6,1) looks cramp with DS tbh.
  6. 01:23:059 (1,2) - Blanket is off like 1 millimetre but who cares
[Hard]

  1. 00:15:598 (6,7,1) - Is it really necessary to make a spacing this high? I think it's too big because the song is still in the calm section, also the objects 00:16:175 (1,2,3,4,5) are kinda cramped because 00:16:175 (1) was placed so high up in the screen, in my opinion 1.5 DS on 00:15:713 (7,1) would fit nicely here considering that players have to handle a jump after a repeat slider.
  2. 00:30:944 (1,2) - Plays fine but spacing should be consistent with 00:23:559 (1,2) - 00:27:252 (1,2) - 00:34:636 (1,2) .
  3. 00:31:867 (3) - DS is a bit off here.
  4. 00:44:790 (3,4) - Same as above, I assume it should be 0.5 DS here.
  5. 00:35:790 (5,6,1) - Could have been a triangle like what you did in Insane, since this part 00:35:559 (4,5,6,1,2,3,4) didn't follow your usual DS so there's no reason to make a 1.0 DS on 00:36:021 (6,1) right?
  6. 00:51:021 (1,4) - Minor but how about using the same shape? It's more appealing that way.
  7. 01:10:059 (3) - Can you make this a triplet or come up with a different rhythm on this? It's very confusing with 01:10:059 (3,4) because they have a different number of kicks, if you can't then I recommend NC'ing 01:10:559 (4) for readability.
  8. 01:21:559 (2,3) - This stack doesn't play well since the stronger sound 01:21:559 (2) is on top of the stack so it doesn't give a proper emphasis, I recommend unstacking this since you didn't have a 1/2 stack in kiai so far.
[Insane]

  1. 00:07:175 (2,4) - 00:08:329 (6,1) - Better do the same thing here on both of these, either overlapping or stacking.
  2. 00:09:713 (3,4,5) - Please use a smaller spacing on these, it's kinda overdone for a calm section like this, at least nerf 00:09:944 (4,5) so 00:09:713 (3,4,5) will become sth like a triangle.
  3. 00:14:098 (1) - Kinda curious, why did you hitsound a sliderbody?
  4. 00:29:098 (1,2,3) - Better move 00:29:559 (3) down to y:292 for a perfect triangle, this way will make a spacing on 00:29:559 (3,4) a bit inconsistent but it's kinda worth it cuz visual stuff has a higher priority in this diff.
  5. 00:29:790 (4) - How about something like this for a better flow to 00:30:252 (5) ? (In the pic I also rotated 00:29:790 (4) about 5 degrees.)
  6. 00:33:136 (2) - 2 circles on 00:33:136 - 00:33:252 is better since the music kinda faded out on 00:33:252 so it will give sth like a 1/2 pause this way.
  7. 00:36:944 (3) - Should be placed at x:325 y:251 for a better blanket with 00:36:252 (1) . You might have to adjust DS on 00:36:713 (2,3,4) a bit though.
  8. 00:55:059 (2) - NC I guess.
  9. 01:04:809 (6,7,1) - Inconsistent spacings.
  10. I'm kinda curious why you used different spacing for 1/4 circles in kiai, like, you have 0.7 DS on 00:57:809 (3,4,5) - 00:59:809 (3,4,5) . 0.6 on 01:02:559 (6,7,1) and then 0.5 on 01:06:184 (5,6) which is kinda unappealing, should have used the same spacing for consistency throughout kiai.
Really nice mapset! Good luck!
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