2016-07-01 20:57 ekafjr: ACTION is listening to [https://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara]
2016-07-01 20:59 Julie: what do you mean you do not udnerstand what is wrong on your map?
2016-07-01 20:59 Julie: did something point out something and you dont understand?
2016-07-01 21:00 Julie: Im suprise you only have 3 maps xD
2016-07-01 21:00 Julie: and this is actually suprising nice
2016-07-01 21:00 ekafjr: 00:01:406 (1,2,3) - why really need to read
2016-07-01 21:00 ekafjr: ahh sorry :v
2016-07-01 21:00 Julie: which difficulty?
2016-07-01 21:00 ekafjr: 00:01:406 (1,2,3) - why really hard to read
2016-07-01 21:00 ekafjr: insane
2016-07-01 21:01 Julie: how is that hard to read?
2016-07-01 21:01 ekafjr: yeah someone tell me it hard to read
2016-07-01 21:01 Julie: you mean this one 00:01:406 (1,2,3,4) -
2016-07-01 21:01 Julie: nop impossible that this is hard to read
2016-07-01 21:01 Julie: is actually really easy to read
2016-07-01 21:02 Julie: is just that this spacing 00:02:329 (3,4) - might look really similar to 00:01:406 (1,2,3) -
2016-07-01 21:02 Julie: which make it confusing to get a good accuracy on it
2016-07-01 21:02 Julie: for this note 00:02:675 (4) -
2016-07-01 21:02 Julie: but that pattern is really easy to read, the beat is on 1/1
2016-07-01 21:02 Julie: shouldn't have any problem
2016-07-01 21:02 ekafjr: ohh
2016-07-01 21:03 Julie: well thats my opinion XD
2016-07-01 21:03 Julie: 00:02:329 (3,4) - is fine xD
2016-07-01 21:03 Julie: im just adding the possibility
2016-07-01 21:04 ekafjr: ahh fine :3 i really wired :3
2016-07-01 21:05 Julie: wired? xD
2016-07-01 21:05 ekafjr: how about this 00:31:406 (2,3,4,5,6,7,1) -
2016-07-01 21:05 Julie: also um just randomly pointing out but um 00:23:098 (5) - for the head of this finisher put it at 00:23:559 (1) - , since the 2nd cymbal sound is way more important and emphasize a new part of the song
2016-07-01 21:06 Julie: 00:23:098 (5) - while this, the loud hithat from the song is fine already xD
2016-07-01 21:06 Julie: easy to read
2016-07-01 21:06 Julie: that part you mention
2016-07-01 21:07 Julie: since you kept your spacing consistent as well
2016-07-01 21:07 Julie: no overlap
2016-07-01 21:07 Julie: not an easy map to map, but I think you did a good jobs
2016-07-01 21:08 ekafjr: thanks alot
2016-07-01 21:08 Julie: for the the point Im pointing out, is just because if you add the finish hitsound on the first one, is kinda too loud, your making it louder then this 00:23:559 (1) - ;w;
2016-07-01 21:08 Julie: that's my opinion
2016-07-01 21:09 ekafjr: oke
2016-07-01 21:09 Julie: and try not to spam too much finish hitsound like this 00:26:559 (4,5,6) - , it could be a bit too loud while the song here have some nice drum
2016-07-01 21:09 Julie: I believe is because you hear a small hithat that you add a finish hitsound
2016-07-01 21:09 Julie: but is really low compare to the actual hitsound
2016-07-01 21:10 ekafjr: hmm
2016-07-01 21:11 ekafjr: can you check my normal diff
2016-07-01 21:11 Julie: sure x3
2016-07-01 21:11 ekafjr: need to re map or not
2016-07-01 21:12 Julie: why do you want it remap? Some people say is not good? Or is it you? xD
2016-07-01 21:12 ekafjr: some people say need remap
2016-07-01 21:12 Julie: ACTION is editing [http://osu.ppy.sh/b/1016936 Happy Clover - Ashita de Ii kara [Normal]]
2016-07-01 21:13 Julie: seriously?
2016-07-01 21:13 Julie: hmm
2016-07-01 21:13 ekafjr: yeah
2016-07-01 21:13 Julie: tbh this can be improve, I think remapping might be going too far, except if you are willing to try and make it better
2016-07-01 21:14 Julie: When is really really bad and impossible to mods
2016-07-01 21:14 Julie: I would say remap
2016-07-01 21:14 Julie: for this diff, is your choice, you are the creator
2016-07-01 21:14 Julie: also 00:52:406 (4) - this might be confusing
2016-07-01 21:14 Julie: since you still clearly hear instrument at 00:52:867 - and 00:53:098 -
2016-07-01 21:15 Julie: so basically ending the part at 00:52:867 - or 00:53:098 - would be better no?
2016-07-01 21:15 Julie: 01:04:059 (3,4) - this is REALLY not suggested in normal
2016-07-01 21:15 Julie: well for me
2016-07-01 21:16 Julie: really confusing and might cause beginner/normal player to chock
2016-07-01 21:16 Julie: since the spacing doesn't look really far because the end of the slider (4) is stick to the end of slider(3)
2016-07-01 21:16 Julie: also more confusing for FL player that want to play a relaxing normal
2016-07-01 21:17 Julie: like flip 01:05:059 (4) - this the other way
2016-07-01 21:18 ekafjr: ah sorry you waiting :3
2016-07-01 21:18 Julie: np x3
2016-07-01 21:19 Julie: 01:16:059 (3) - remove the clap in the middle slider? so that we can feel the bass instead of the clap sound being too loud?
2016-07-01 21:20 Julie:
http://puu.sh/pNeLQ/03eba839e8.jpg2016-07-01 21:20 ekafjr: oke
2016-07-01 21:20 Julie: cool
2016-07-01 21:20 ekafjr: lolol
2016-07-01 21:21 ekafjr: 00:52:406 (4) - confusing ? need to change
2016-07-01 21:21 Julie: yeahh since you've been mapping for the drum those slider
2016-07-01 21:21 Julie: and the drum still continue to 00:52:867 -
2016-07-01 21:22 Julie: so after finishing that slider (in play) it feel like something is still missing
2016-07-01 21:22 Julie: people wont miss or anything, but it really feel like something is still missing after finishing this slider
2016-07-01 21:23 ekafjr: hmm
2016-07-01 21:24 ekafjr: 00:52:406 (4) - remove :3
2016-07-01 21:24 Julie: uwahh why remove!!
2016-07-01 21:24 Julie: make it longer baka XD
2016-07-01 21:24 Julie: remove will feel way more empty in this part! xD
2016-07-01 21:25 ekafjr: ahh :V
2016-07-01 21:25 Julie: ahahaha take your time by the way
2016-07-01 21:25 ekafjr: i newbie owo :v
2016-07-01 21:26 Julie: np
2016-07-01 21:26 Julie: and that is why I'm here to help x3
2016-07-01 21:26 Julie: so I'm really patient tbh, you should see my first few map
2016-07-01 21:26 Julie: mine was soo bad, you would laugh say : HAHAHA JULIE MAP NOOB XD
2016-07-01 21:28 ekafjr: wkwkwkwk nooo your first map its so gratz :3
2016-07-01 21:28 Julie: I remap it xD
2016-07-01 21:28 ekafjr: remap ?
2016-07-01 21:28 Julie: Im happy of my first rank map xD
2016-07-01 21:28 Julie: yeahh
2016-07-01 21:28 Julie: my first map like um, when I first sstart mapping (not the rank one)
2016-07-01 21:29 ekafjr: is tragic :v
2016-07-01 21:30 Julie: ahahaha
2016-07-01 21:30 ekafjr: btw would be better
http://puu.sh/pNaGQ.PNG2016-07-01 21:30 ekafjr: or not
2016-07-01 21:31 Julie: that part is?
2016-07-01 21:33 ekafjr: 00:52:406 (4) -
2016-07-01 21:33 Julie: hmm
2016-07-01 21:33 Julie: I dont get with your screen MUCHmush
2016-07-01 21:33 Julie: much*
2016-07-01 21:34 ekafjr: ah sorry
http://puu.sh/pNftv.PNG2016-07-01 21:35 Julie: 00:53:098 - you added slider (5) here?
2016-07-01 21:35 Julie: no no no dont do that xD
2016-07-01 21:35 Julie: 00:53:559 - no new sound, it will be unrankable issue
2016-07-01 21:36 ekafjr: uuh :v
2016-07-01 21:36 Julie: 00:52:406 (4) - just make this slider a bit longer
2016-07-01 21:36 ekafjr: hard please check wkwkwkw
2016-07-01 21:36 Julie: oki x3
2016-07-01 21:36 ekafjr: oke
2016-07-01 21:38 ekafjr: iam sorry to take alot your time :3
2016-07-01 21:38 Julie: 00:09:944 (4) - the drum sampleset hitsound doesn't really match a lots the song ;w;
2016-07-01 21:38 Julie: you only use it on your hard (I didnt finish check the whole diff)
2016-07-01 21:38 Julie: and np xD
2016-07-01 21:40 Julie: hitsound isn't your force right?
2016-07-01 21:41 Julie: 00:33:021 (2) - ouff this is not good, the end of the slider doesn't fit on every resolution
2016-07-01 21:42 ekafjr: hmm hitsound :3 sorry about that
2016-07-01 21:42 Julie: hahah
2016-07-01 21:42 Julie: you'll learn with more mapping
2016-07-01 21:42 Julie: the tips I'll like to give you for starting hitsound
2016-07-01 21:42 Julie: is try to make it same with all your difficulty
2016-07-01 21:42 Julie: start with this one
2016-07-01 21:42 ekafjr: i cant make a hitsound :V
2016-07-01 21:43 ekafjr: same all diff
2016-07-01 21:43 Julie: your usage of hitsound isn't really bad, but I could feel that you sometimes dont know what your doing xD
2016-07-01 21:43 Julie: yeah start with same all diff
2016-07-01 21:43 Julie: it will help
2016-07-01 21:44 ekafjr: oke
2016-07-01 21:45 Julie: 00:54:320 (1,2) - isn't that spacing a bit too far?
2016-07-01 21:45 Julie: for a spart that go lower bpm
2016-07-01 21:46 ekafjr: this kai
2016-07-01 21:47 Julie: omg long time I didn't point out a blanket! 01:15:809 (3,4) - but this , you can make it really more beautiful by taking your time for that blanket
2016-07-01 21:47 Julie: kiai doesnt mean it should be higher spacing
2016-07-01 21:47 Julie: the spacing should be higher due to the cymbal and yeah kiai, but this might be a bit too much
2016-07-01 21:47 Julie: since the song bpm go lower (well thats how I feel
2016-07-01 21:48 Julie: 01:10:559 (8,1) - because look even here, the spacing doesnt go like 3+
2016-07-01 21:49 ekafjr: oke i will fix all
2016-07-01 21:51 ekafjr: idk about this 01:15:809 (3,4) - Lv
2016-07-01 21:51 Julie: make it MORE BEAUTIFULL!!
2016-07-01 21:52 ekafjr: yeah its hard
2016-07-01 21:52 ekafjr: its so long to make blanket
2016-07-01 21:53 Julie:
http://puu.sh/pNgkf/20fce729ae.jpg2016-07-01 21:53 Julie: and move a bit this note 01:16:309 (4) - so it do 1.20 x spacing
2016-07-01 21:53 Julie: 01:15:809 (3) - fix this first, make a nice blanket, then move a bit this 01:16:309 (4) -
2016-07-01 21:53 Julie: thats what I did xD
2016-07-01 21:56 ekafjr:
http://puu.sh/pNgpF.PNG2016-07-01 21:57 Julie: more beautifull >w<, except yuou might want to mode (4) for the spacing 1.20
2016-07-01 21:57 Julie: take your time with slider
2016-07-01 21:58 ekafjr: ahh :v
2016-07-01 22:00 ekafjr:
http://puu.sh/pNgEb.PNG more ?
2016-07-01 22:00 Julie: is good >w<
2016-07-01 22:00 Julie: as long as is the spacing you want
2016-07-01 22:01 Julie: see you take time make a slider
2016-07-01 22:01 Julie: and the result = look better right?
2016-07-01 22:01 ekafjr: yeah lol :3
2016-07-01 22:02 ekafjr: take alot time :V
2016-07-01 22:02 Julie: I don't know about other mapper
2016-07-01 22:02 Julie: but I sometimes take up to 10min for 1 slider =w=
2016-07-01 22:02 ekafjr: what 10min 1 slider :V
2016-07-01 22:03 ekafjr: its gratz lolol
2016-07-01 22:04 Julie: ahahahah
2016-07-01 22:04 Julie: but I'm happy if is beautifull and look good in-game xD
2016-07-01 22:06 Julie: ACTION is editing [http://osu.ppy.sh/b/1016934 Happy Clover - Ashita de Ii kara [Hard]]
2016-07-01 22:06 Julie: 00:33:021 (2) -
2016-07-01 22:06 Julie: you fixed this right?
2016-07-01 22:08 ekafjr: what wrong ?
2016-07-01 22:08 Julie:
http://puu.sh/pNh1j/8c7b1fed65.jpg2016-07-01 22:08 Julie: this is OUT of thhe screen
2016-07-01 22:08 Julie: in-game too
2016-07-01 22:08 Julie:
http://puu.sh/pNh2h/caeb72caeb.jpg2016-07-01 22:08 Julie: unrankable!
2016-07-01 22:08 Julie: and Im using 1920 x 1080 resolution
2016-07-01 22:09 ekafjr: hmm oke
2016-07-01 22:10 Julie: all note should always be full viewable in the screen!
2016-07-01 22:17 ekafjr: julie thanks you so much :3
2016-07-01 22:18 Julie: npp, now try your best on getting more modder, then if you want me to explain you thing and check more tell me xD
2016-07-01 22:18 Julie: I think giving too much information right now might make you confuse, learn bit by bit, and the map is overall nice
2016-07-01 22:19 ekafjr: oke thanks alot julie you really nice BN ever :v