[General]- Rename your NM to EZ.
-Thought 1.5 was ok because of low bpm, ill treat it as EZ now and get an NM done- Difficulty gap between your two diffs is 1.5* apart, add a normal difficult at least to bridge that. I'm quite sure most BNs won't accept that gap for rank.
-- Reduce OD and HP of NM to 7. 8 is just way too cruel for easy, and there aren't a lot of notes.
-chose 8 because i thought it fit well for NM diff- Same goes for MX. Reduce OD and HP to ~7.5
-song is really short mx od/hp should be at least 8 i think
[NM]00:10:603 (10603|0,10603|1) - Control H for pitch relevancy.
-Ok, but you mean the 2 3 pattern dosen't make 3rd pitch look stronger than the others?00:17:090 (17090|1,17090|3,17191|0,17191|2) - I really wouldn't suggest using 1/4 {13}{24} patterns in an Easy. You only see those kinds of 1/4 doubles in Insane and up. But for real though, because this is such a low difficulty, I don't think you should even be using 1/4. Reduce the notes to single notes. To add to this though, you don't map the same exact sound here at 00:19:421 showing that you can just remove the 1/4.
-i understand now, i had no idea about ranking criteria for EZ, and NM diffs, and i barely understand it for higher diffs (mx sc)
00:17:698 (17698|3,18103|2,18509|1) - Make these LNs because their sound is the brass sound.. [color=#0000BF]-did this and many changes to 2nd part of the map (after 2nd kiai starts) because i didn't want both parts to look the same but i guess i should change notes pattern only?00:20:738 - Also, Svs in an Easy map are kind of no unless it's a very calm section which it isn't, so remove these and save it for a harder diff.
-ok just tell me 1/3 can stay because i love them [MX]00:39:894 - You're missing a triple here for the trumpet.
-is it posible to map there only one triple if i do the same every time that exact sound appears? like 00:18:711 - / 00:19:319 - / 00:20:333 - i have a problem understanding when a change is about consistency or to make a sound look more important 00:05:485 - You're also missing a note here for the 8 bit trill. Add a note in 3, move 00:05:536 (5536|1) to 2 to make a right to left roll.
seems good00:08:728 - ^^
00:11:313 - ^^ Basically, you're missing a lot of notes here for the 8 bit synth, so I'm not going to point them out, but listen to the music and map whenever you hear the 8 bit, don't randomly throw some notes and call it good. There's also a lot of inconsistencies in this map like the 1/8 rolls which you sometimes do and sometimes don't, as I've shown above.
-i've been told that can be mapped as 1/4 maibe i understood it wrong (listening carefully in 25% speed i noticed it was 1/8 but thought it was higher in first thrill, but it seems like its not posible to do this for consistency maibe?) Also, the one handed trills like 00:37:360 (37360|2,37461|3,37563|2,37664|3) are kind of forced. The pitch of the notes don't alternate between two sounds. It feels like you just added it in for the difficulty.
-that wasn't my intention, i thought those four sounds were alternating and the doble to end would make ending stopthe alternating00:38:171 (38171|0,38171|1,38171|3,38272|2,38272|0,38272|1) - There's also this inconsistency, because before, you mapped all the trumpets as triple jacks like at 00:20:333 (20333|0,20333|1,20333|2,20434|0,20434|1,20434|2) but now you use a {123} and a {124} triple, which doesn't make sense if you're trying to follow pitch relevancy here.
-i understand now, meant to make triples look different but was ignoring the pitch relevancy