This map has been deleted on the request of its creator. It is no longer available.
Nothing changed (except AR). But thanks for mod.greenwood0301 wrote:
Hi M4M Hey!EASY SPOILER00:15:660 to 00:17:601 Put Some Note In This Space If You Don't Want To You Must Bring Those Note Closer i don't know what i can put in thisNORMAL SPOILERKeep The Distance Between Your Note Constant For More Help Use Distance Snap i don't see any mistakes with distance spacing: %image%
00:15:660 to 00:17:601 You Must Do Something There same as in EasyADVANCED SPOILERAR8 Is Not Good For An Advanced Difficulty Use 5 Or 6 i think ar7 is good
00:02:940 to 00:03:675 Make The Distance Between Those Nots Constant Because They Have The Same Tempo it's jumps as in Hyper, because Advanced here is Hard (2.5* is hard too, yep)
00:05:880 to 00:06:983 Not A Good Jump For Advanced same
Gl Hf With Your Map Thanks!
Greenwood0301
Спасибо за мод!SherryCherry wrote:
Привет o/ о/
Second Chance
00:01:966 (1) - чет не в ритм переход инструментов на 00:02:271 и 00:02:393 - так что там слайдеру самое место
00:06:243 (2) - почему на синем тике там пианино-клавиши на 1/8 дальше, заремаплю под слайдеры или ещё как-нибудь
00:06:976 (4) - ^ я там ничего не слышу ^
00:21:029 (5) - а тут есть звук
00:21:273 (1) - и тут
00:23:473 (5) - к чему такое ускорение, да еще и такое быстрое ускорение нужно в связи со звуками (походит на электрогитару, хотя могу и ошибаться, музыкант из меня не очень), но пофиксил до 1.5x
00:20:173 (3) - убери или пределай 00:19:807 (2,3,4) - там звуки, так что эти слайдеры верно стоят
что-то с ритмом не то всё в порядке, вроде
киаи поставь куда-нибудь так имо, там ему самое место
normal
00:11:742 (1) - ну ты понял пофиксил на драмы
00:13:697 (1) - ^ пофиксил, но, боюсь, меня за это убьют мания-плееры
в изи такие проблемы чем изи не нравится?:D там всего ~50 объектов
+я бы округлил бпм это ж дикость, там всё в порядке
Thanks for mod!Hobbes2 wrote:
Mod from queue hey!
Easy - No comments. Looks great to me. thanks:D
[Normal]
00:13:697 (1,2) - Why don't these end on the white and red tick respectively? I feel like 1/8 note is wrong here i have piano sounds in 1/8, it's right
00:35:204 (4,1) - Try to shape so these don't overlap fixed
neat map, has some weird timing but I think it's all right other than the sliders I mentioned above.
[Second Chance]
00:03:676 (5,3) - move 5 so it stacks with the slider 3 nice idea
00:14:186 (2) - I'd nudge this circle up just a bit fix flow
00:19:196 (4) - Either move this circle to 00:19:318, or add another circle there because there's a distinct sound there i'll get overmapped if i add circle in 19:318
Otherwise looks good.
Sorry for the short mod, but its a short map and it's already pretty solid as it is.
Thanks for mod and kudosustar!Chalwa wrote:
Hello from M4M! Hey!EasyNo comment. Very good map Thanks:DNormal00:13:697 (1,3) - Overlap ohlol, i forget, thanks, fixed
00:26:406 (3,1) - You can make here better blanket i have good flow here and don't want ruin this
00:39:114 (1,2,3,4,5) - Hmm... in my opinion it's too hard :/. I think it's better if you will make two sliders 00:39:114 (1,2) and 00:39:603 (3,4) hm, maybe i remap this patternSecond Chance00:05:876 (1) - Stack too hard to read... fixed
00:12:719 (3,4,5,6) - It does not fit here :/. In my opinion two sliders looks better. i have same singletap-pattern in 00:02:943 (2,3,4,5)
Sorry for short mod, but it's short map and very good map.
GL in further mapping
Спасибо за мод!Revialink wrote:
Hi!~ Mod from my queue (M4M)General
- БГ мне не нравится, предлагаю такое
I agree!- 00:00:011 (1) - К примеру на таких моментах (использую Изи для примера) можно ставить друм хитсаунды как семплсэт (т.е. каждый второй ударный тик)
- Title: Main Theme метадата взята из Google Play Music и называется именно так, у Halfbrick много тем разных
- В тэгах можешь указать Android и iPhone тоже вариант
Easy
- 00:05:387 (2) - x:264 y:280 (ровный бланкет) фиксед
- 00:13:208 (2) - x:116 y:172 ^ фиксед вместе с последующим
- 00:40:581 (4) - x:336 y:220 ^ там не бланкет, там флоу, но фиксед
- 00:11:742 (1) - повыше поставь, чтобы было красиво с 00:09:786 (3) импассибл, ибо 3 повторяется, а 1 нет, оставлю так
- 00:21:518 (1,2,3) - бланкет кривой по отношению к 00:19:562 (3) и так все нормально, но немного поправил
- 00:31:294 (2,3,4) - ^ по отношению к 00:29:338 (1) фиксед поворотом слайдера
- 00:22:495 (3) - поверни на 65 градусов ни
- 00:33:249 (1) - укороти до 00:35:204 оу, точно, спасибо
- 00:37:159 (1) - уродливый слайдер самое то для изи, имхо
Normal
- 00:05:387 (3,4) - не нравится стак и некрасиво, новички могут слиться тут не могу. ну никак.
- 00:10:764 (2,3) - ^ без оверлапов имсассибл замапить, пусть таким остаётся
- 00:39:114 (1,2,3,4,5) - ^ этот паттерн обязательно будет пофикшен
- 00:05:876 (1,2) - сложный паттерн, смести или поставь ноты (к тому же в нормале нельзя использовать голубые тики (неранкабельно)) там вообще-то звуки на 00:06:304 и 00:07:037 , они вообще находятся на 1/8, и куда сместить тут - я не знаю пока что
- 00:18:829 (4,5) - ^ фиксед
- 00:19:807 (2) - ^ там повтор идёт
- 00:13:697 (1,2) - ^ звууки
- 00:20:907 (3,1) - ^ переставил на драмы
- 00:24:450 (2) - ^ повтор
- 00:26:406 (3) - ^ сейм
- 00:27:628 (1,2) - ^ и снова звуки
- 00:08:564 (2) - x:208 y:260 это куда?
- 00:33:249 (3,4) - уродливые слайдеры разнообразие
Second Chance
- Может назовешь диффу по-другому? Ибо как-то не смотрится Second Chance из самой игры, может быть как-нибудь да поменяю, правда, пока не знаю, на что
- Спейсинг разный, поставь для всех 1.2x выставил 1.3х и пофиксил, некоторые пофиксить невозможно
- Там слишком много уродливых слайдеров да нормально там всё
Удачи!!~
Thanks for mod too!Lily Bread wrote:
M4M from queue. Hey! Sorry, i didn't notice your mod xd
[Easy]
00:09:786 - i think this should be a whistle. nope, sorry
the clap hitsound is not suitable for this music imo. try to find one?
http://puu.sh/p1K3w/d7fb888e87.wav Accepted!
[Normal]
00:06:609 (2) - 1/8 should not appear in Normal diff. try this, map another drum.
http://puu.sh/p1KaT/4eca8d16f7.jpg
(the cursor is at - 00:06:609 - ) fixed!
00:13:697 (1,2) - ^ fixed!
00:20:907 (3) - a circle at 1/4 is not good in Normal diff. try this. already fixed
http://puu.sh/p1Kjr/6101d4146e.jpg
(the cursor is at - 00:20:540 -)
00:31:782 - here is a drum, so i suggest you map it. try to make - 00:31:538 (5) - into a 1/2 slider to map it. okay, fixed!
[Second Chance]
00:03:188 (3,5) - they touched. try to move them away a little. this is jump pattern
00:04:898 (3,1) - ^ hm, they don't make overlap
00:12:719 (3,4,5,6) - and they pattern too
they are all 1/2, you can avoid their thouch. i won't point out all of them.
00:39:114 (2,3,4) - 5 circles jump is better. you used 5 circles in Normal diff. already fixed
good luck on this!
Remilia_CO wrote:
Hard
- 00:03:188 (3,4) - 23 and 45 is too close, seperate them away.
- 00:05:876 (1) - overlapped with 00:04:898 (3) - seperate them away.
- 00:09:786 (1,2) - blanket
- 00:12:964 (4) - too close with 00:11:742 (1) -and 00:13:208 (5)
- 00:12:475 (2,3,4,5,6) - This pattern looks not good, I would like to move the 5 and 6 farther
- 00:22:495 (3,4) - 00:24:817 (3,4) - 00:25:917 (1,2) - If you wanna make a blanket, please make it good, or just make it not a blanket..or at least you need show some balance between objects.
- 00:23:473 (5) - 00:31:538 (6) - NC for changing speed
Normal
- 00:03:921 (1) - Blanket problem
- 00:06:609 (2) - DS and Blanket problem
- 00:05:876 (1,2,3) - Why is all other places has DS 1.3 while these has 1.4?
- 00:37:159 (1) - 00:39:114 (1) - Clap to the head
EASY
- 00:03:921 (1,2) - Blanket might like this:
- 00:25:917 (1,2,3) - Add a red point can make it looking better:
- 00:31:782 (3,4) - Blanket
- 00:01:477 (2,3,4) - the overlap of 2 and 4 looks awkward
- 00:26:406 (2) - The music is relatively fast but you just use an long smoothy slider?
Good luck XD
Thanks for mod! It's very helpfully!Remilia_CO wrote:
Remilia_CO wrote:
Hard
- 00:03:188 (3,4) - 23 and 45 is too close, seperate them away. okaay, okaay, i'll remao this patterns
- 00:05:876 (1) - overlapped with 00:04:898 (3) - seperate them away. 1 wasn't overlapped with 3 but fixed xd
- 00:09:786 (1,2) - blanket k
- 00:12:964 (4) - too close with 00:11:742 (1) -and 00:13:208 (5) i say
- 00:12:475 (2,3,4,5,6) - This pattern looks not good, I would like to move the 5 and 6 farther same
- 00:22:495 (3,4) - 00:24:817 (3,4) - 00:25:917 (1,2) - If you wanna make a blanket, please make it good, or just make it not a blanket..or at least you need show some balance between objects. 1st - flow, i can't change it, 2nd fixed, 3rd is good blanket, i think
- 00:23:473 (5) - 00:31:538 (6) - NC for changing speed okay, i didn't know about it (because im bad mapper xd)
Normal
- 00:03:921 (1) - Blanket problem fixed, i think
- 00:06:609 (2) - DS and Blanket problem i don't see ds problem here, blanket fixed
- 00:05:876 (1,2,3) - Why is all other places has DS 1.3 while these has 1.4? because i was remap this, thanks for noticing
- 00:37:159 (1) - 00:39:114 (1) - Clap to the head added
EASY
- 00:03:921 (1,2) - Blanket might like this: Fixed!
- 00:25:917 (1,2,3) - Add a red point can make it looking better: i think it's good
- 00:31:782 (3,4) - Blanket Fixed!
- 00:01:477 (2,3,4) - the overlap of 2 and 4 looks awkward how did you find it?:D
- 00:26:406 (2) - The music is relatively fast but you just use an long smoothy slider? because it's easy and
my mapping style
Good luck XD
Thanks for mod, all fixed! It's helpfully too!O-Moei wrote:
Hello !, from #modreqs. Wooo !, what is this song ???. I hope I can be helpful here ! XD
General :
Excellent !
Easy :
Excellent !
Normal :
00:19:807 (2) - Smoother this blanket
Second Chance :
00:26:894 (3) - Smoother this blanket
Nah, I guess just that X'D . I hope I'm correct and not changing the style. Good luck !
Thanks for checking blankets!Tatsuyu wrote:
mod
Easy:
00:11:742 (1,2,3) - Could definitely blanket better: http://puu.sh/p4Kft/a6dce5fcad.jpg fixed
00:18:096 (2,3) - Same ^: http://puu.sh/p4Knz/3ea3a7ef2f.jpg i think i fix it xd
00:31:294 (2) - Same ^ Move to: x:136, y:220 fixed
Normal:
00:03:921 (1,2) - Blanket fixed
00:06:609 (2,3) - ^ can't fix it
00:13:697 (1,2) - ^ can't fix it because ds and flow
00:24:450 (2) - ^ it's hard to fix because ds
GL
2016-05-25 19:41 -Bumblebee-: hey dude :))
2016-05-25 19:42 100bit: Hey!
2016-05-25 19:42 -Bumblebee-: do u need a mod for your map, don't u?
2016-05-25 19:42 100bit: yep, i need some mods for my "Jetpack Joyride Main Theme" mapset xd
2016-05-25 19:42 -Bumblebee-: sure :))
2016-05-25 19:43 -Bumblebee-: do u prefere IRC or the tips on the thread? :)
2016-05-25 19:43 100bit: doesn't matter
2016-05-25 19:43 100bit: p.s. sorry for my bad english pls
2016-05-25 19:44 -Bumblebee-: nah don't worry ;)
2016-05-25 19:44 -Bumblebee-: so let's take a look on ur first diff
2016-05-25 19:44 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972860 Halfbrick - Jetpack Joyride Main Theme [Easy]]
2016-05-25 19:45 -Bumblebee-: 00:09:786 (3) - fix this blanket
2016-05-25 19:46 -Bumblebee-: oh, and this one too 00:07:831 (1) -
2016-05-25 19:46 100bit: i think 00:07:831 (1,2) - is goo
2016-05-25 19:46 100bit: good*
2016-05-25 19:46 -Bumblebee-: whatch out on the shape
2016-05-25 19:46 -Bumblebee-: that must be perfect lol
2016-05-25 19:47 -Bumblebee-: just a slighty change, nothing anymore
2016-05-25 19:47 -Bumblebee-: 00:11:742 (1) - for example, this one seems perfect
2016-05-25 19:48 100bit: okay
2016-05-25 19:48 100bit: i move 00:09:298 (2) for blanket with 00:07:831 (1,3)
2016-05-25 19:49 -Bumblebee-: mmm, nice :)
2016-05-25 19:49 -Bumblebee-: 00:24:450 (5) -
2016-05-25 19:49 -Bumblebee-: here too
2016-05-25 19:49 -Bumblebee-: that's weird :/
2016-05-25 19:49 100bit: fixed
2016-05-25 19:50 -Bumblebee-: all right so :)
2016-05-25 19:50 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972862 Halfbrick - Jetpack Joyride Main Theme [Normal]]
2016-05-25 19:50 100bit: l
2016-05-25 19:50 100bit: k*
2016-05-25 19:51 -Bumblebee-: 00:19:807 (2) -
2016-05-25 19:52 -Bumblebee-: look at this
2016-05-25 19:52 -Bumblebee-: not as shape
2016-05-25 19:52 -Bumblebee-: but as lenght
2016-05-25 19:52 -Bumblebee-: let me take a photo, wait a sec
2016-05-25 19:57 -Bumblebee-: here, look at this
2016-05-25 19:57 -Bumblebee-: http://puu.sh/p4QUM/f1aeff1524.jpg
2016-05-25 19:58 -Bumblebee-: this is from 00:19:562 - to 00:21:273 -
2016-05-25 19:59 100bit: okay
2016-05-25 19:59 100bit: fixed
2016-05-25 19:59 -Bumblebee-: nice :))
2016-05-25 20:00 -Bumblebee-: 00:29:583 (1,2,5) - fix this overlap D:
2016-05-25 20:01 -Bumblebee-: and that is all for the 2nd one
2016-05-25 20:02 100bit: okay
2016-05-25 20:02 100bit: thanks for mod, i have to go
2016-05-25 20:03 -Bumblebee-: np man ;)
2016-05-25 20:03 -Bumblebee-: I'll post this on ur thread ;)
2016-05-25 20:03 100bit: okay
Thanks for this mod!-Bumblebee- wrote:
a quick IRC2016-05-25 19:41 -Bumblebee-: hey dude :))Good luck with that, man
2016-05-25 19:42 100bit: Hey!
2016-05-25 19:42 -Bumblebee-: do u need a mod for your map, don't u?
2016-05-25 19:42 100bit: yep, i need some mods for my "Jetpack Joyride Main Theme" mapset xd
2016-05-25 19:42 -Bumblebee-: sure :))
2016-05-25 19:43 -Bumblebee-: do u prefere IRC or the tips on the thread? :)
2016-05-25 19:43 100bit: doesn't matter
2016-05-25 19:43 100bit: p.s. sorry for my bad english pls
2016-05-25 19:44 -Bumblebee-: nah don't worry ;)
2016-05-25 19:44 -Bumblebee-: so let's take a look on ur first diff
2016-05-25 19:44 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972860 Halfbrick - Jetpack Joyride Main Theme [Easy]]
2016-05-25 19:45 -Bumblebee-: 00:09:786 (3) - fix this blanket
2016-05-25 19:46 -Bumblebee-: oh, and this one too 00:07:831 (1) -
2016-05-25 19:46 100bit: i think 00:07:831 (1,2) - is goo
2016-05-25 19:46 100bit: good*
2016-05-25 19:46 -Bumblebee-: whatch out on the shape
2016-05-25 19:46 -Bumblebee-: that must be perfect lol
2016-05-25 19:47 -Bumblebee-: just a slighty change, nothing anymore
2016-05-25 19:47 -Bumblebee-: 00:11:742 (1) - for example, this one seems perfect
2016-05-25 19:48 100bit: okay
2016-05-25 19:48 100bit: i move 00:09:298 (2) for blanket with 00:07:831 (1,3)
2016-05-25 19:49 -Bumblebee-: mmm, nice :)
2016-05-25 19:49 -Bumblebee-: 00:24:450 (5) -
2016-05-25 19:49 -Bumblebee-: here too
2016-05-25 19:49 -Bumblebee-: that's weird :/
2016-05-25 19:49 100bit: fixed
2016-05-25 19:50 -Bumblebee-: all right so :)
2016-05-25 19:50 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/972862 Halfbrick - Jetpack Joyride Main Theme [Normal]]
2016-05-25 19:50 100bit: l
2016-05-25 19:50 100bit: k*
2016-05-25 19:51 -Bumblebee-: 00:19:807 (2) -
2016-05-25 19:52 -Bumblebee-: look at this
2016-05-25 19:52 -Bumblebee-: not as shape
2016-05-25 19:52 -Bumblebee-: but as lenght
2016-05-25 19:52 -Bumblebee-: let me take a photo, wait a sec
2016-05-25 19:57 -Bumblebee-: here, look at this
2016-05-25 19:57 -Bumblebee-: http://puu.sh/p4QUM/f1aeff1524.jpg
2016-05-25 19:58 -Bumblebee-: this is from 00:19:562 - to 00:21:273 -
2016-05-25 19:59 100bit: okay
2016-05-25 19:59 100bit: fixed
2016-05-25 19:59 -Bumblebee-: nice :))
2016-05-25 20:00 -Bumblebee-: 00:29:583 (1,2,5) - fix this overlap D:
2016-05-25 20:01 -Bumblebee-: and that is all for the 2nd one
2016-05-25 20:02 100bit: okay
2016-05-25 20:02 100bit: thanks for mod, i have to go
2016-05-25 20:03 -Bumblebee-: np man ;)
2016-05-25 20:03 -Bumblebee-: I'll post this on ur thread ;)
2016-05-25 20:03 100bit: okay
About which diff you speak? If about Second Chance, i have piano sounds in 00:06:243 (2) and don't hear any in 6:120.Softy wrote:
00:06:120 (2) - should be on RED
those 3 long sliders, make them different in form, or at least the 3rd one, its not wrong, it just doesnt feel right
Thanks for mod!Prismetical wrote:
Heyo! c: ♥ M4M ♥Easy00:03:432 (4) - put the (4) there so you have a triangle formation, looks better
it's flow so i can't fix this, also i think its fine because i haven't overlap with 00:01:477 (2)
00:03:921 (1) - something missing there in terms of sound, shorten the slider one white tick and put a circle, sounds better sounds better, but looks weird imo
00:11:253 (4) - put the (4) at the same height as (2), take the y: 212 coordinate it's fine
00:11:742 (1) - same as earlier with the missing sound, try to do the same same, also i have blanket here and don't want to ruin it
00:17:607 (1,2,3) - put this part a liiiittle further down, DS allows that, it looks weird when it's that much pushed in the corner fixed
00:29:338 (1) - put this at the coordinate x: 12 so it is the same line with the end of the slider (4) fixed
00:31:294 (2) - if you do the earlier step don't forget to fix the blanket afterwards yep, i know xdNormal00:02:943 (2,1) - these two don't look good together, I think you should straighten slider (1) ohlol this overlap:D fixed
00:09:786 (1,2) - blanket doesn't look right it's right blanket because i have stack here
00:11:742 (1) - sounds weird and out of place because it's one blue tick longer than the other sliders it's good because drums
00:13:697 (1,2) - wrong distance snap i don't got any info from AIMod and can't fix it because have stack with 2
00:18:829 (4,4) - stack fixed
00:19:807 (2,3) - sounds not good to the music/isn't well synched, here my suggestion:
no
shorten both sliders one tick
00:27:628 (1,2) - ^ ^
00:22:251 (3) - shorten one blue tick i have saxophone sounds here
00:23:228 - if followed the last step, add circle
00:24:206 (1,2,3) - too cluttered, spread it fixed
00:39:603 (2,3) - bring them in one line it's flowSecond Chance00:03:432 (4,5,3) - ugly overlap, you have a whole playfield, use it! 4 and 5 stacked, can't fix 3
00:04:898 (3,1) - ^ k
00:07:342 (5) - theres a point in that slider you dont need, delete that point forgot, thanks
00:11:742 (1,2) - remove the stack, just misleading in timing looks strange, but fixed
00:17:852 (1) - bad place to start that fast in a corner after a spinner, because most people spin in the middle of the screen i'll stacked 1 and 2 and move it closer to the middle
00:19:807 (2,3) - that can look better can't change
00:23:473 (1) - random part for SV change, remove the SV change i have... sounds here, i don't know what is it instrument, i think it's guitar or any wind instrument
00:31:538 (1) - ^ same
00:40:581 (7) - if you're funny you can put a new combo right here it's fine
Good job for your second mapset!
Waiting for you mod! ^.^
Good luck! ♥
Thanks for mod!Cirno-baka9 wrote:
From the worst modding queue. Hey!
Bold is unrankable.
Red should really be fixed.
Orange should be changed.
Blue is just a suggestion.Easy00:19:562 (3,1) - Improve blanket. fixed
Yea, that's all I could find. ...it's good?Normal00:11:742 (1,2) - Improve blanket. it's hard to fix because i have really hard (for me) pattern after this blanket.
00:13:697 (1,2) - ^ same
00:18:829 (4,1) - ^ fixed
00:21:518 (1,2,3) - Blanket spacing is odd. fixed
00:27:628 (1,2) - The sliders may look better with more of a curve. i think is good because flowSecond Chance00:00:011 (1,2) - Improve blanket. fixed
00:01:966 (1,2) - ^ i think fixed xd
00:04:654 (2,3) - ^ fixed
00:05:876 (1,2,3,4,5) - This part is asymmetrical (because of the slider) and isn't very visually appealing. i fix this later
00:08:564 (2,3) - Improve blanket. fixed
00:12:475 (2,3,4,5,6) - Transition from curved a bit to perfectly straight seems strange here. Also, straight patterns don't look as good as other patterns. it's fixed by square-pattern
00:19:807 (2,3) - Overlap and strange flow. fixed
00:27:628 (4,5,6) - ^ looks strange, but fixed
00:33:249 (3) - The final curve on this slider should be improved. (and first curve at 00:35:204 (4) -) fixed
A lot of blanket errors.
Oh... It's hard for me... I believe that I'll rank at least this mapset.Cirno-baka9 wrote:
Good luck getting this map ranked!
Thanks for mod but... This mod break my brain! Because you have wrong timing-points.Legacy47 wrote:
ehh not very good at modding YET
don't judge ay
these are my mainly my opinion. Okaaay...Easy
VERY VERY VERY GOOD Thanks!Nomral00:39:970 (3) - Move this down a bit. good for flow
VERY VERY GOODSecond Chance
00:01:355 (3,4) - Blanket better fixed
00:06:487 (1,2,3,4) - Very odd to me. I don't know if others have commented on this. But feels weird. i fix this later
00:14:186 (2) - Move it a bit to the left and higher. ds
00:14:948 (5) - Move it higher a bit so it's aligned with the 4. fixed
00:37:496 (1) - I dislike the shape. think it's good
VERY GOOD.
SORRY FOR THE LATE MOD!
I HAVE BEEN VERY BUSY LATELY!!
this is just a joke i think xdCirno-baka9 wrote:
Note the spelling of "Normal". Sorry, I'm an extreme grammar nazi. ;-;Legacy47 wrote:
Nomral"Nomral".
Thanks for mod!~DylanSan wrote:
Hello m4m,Easy00:31:782 (3,4) - imperfect blanket : http://puu.sh/p6Vm0.jpg fixed
00:37:159 (1) - How about giving this slider a slide curve after the corner to make it prettier and slightly more intresting to look at, like this maybe : http://puu.sh/p6VqR.jpg good idea
nice.Normal00:06:609 (2,3) - Fix blanket http://puu.sh/p6VDA.jpg i correct this blanket so many times... fixed again xd
00:09:786 (1,2,3) - ^ http://puu.sh/p6VGq.jpg it's correct blanket and looks imperfect in editor because stack
00:11:742 (1,2) - ^ http://puu.sh/p6VHa.jpg hard to fix
00:20:540 (3,4) - ^ You get the drill ds
Yeah, go through the blankets once more, alot of them seem off, you can use the approach circle as a guide. i try to fix all blanketsSecond Chance00:05:876 (1,2,3,4) - Why did you change it up here: 00:13:697 (1,2,3,4,5) - , consistency is key because i hate this pattern
00:15:285 - I'd start a 1/2th slider here bad hitsound
00:22:495 (3,4) - Fix blanket it's flow, not blanket
00:23:473 (1) - This is weird, it starts on piano end and ends at guitar thingy start... I'd move it over 1/2th a beat, you do that correctly over here 00:31:538 (1) - fixed
00:29:338 (1,2) - Fix blanket same
Good luck!
Thanks for mod. I forgot about my Second Chance's pattern:Dsnoopeh wrote:
hello
second chance diff:
00:21:029 (5) - circle? saxophone sounds good here, so no circle
00:28:850 (7) - circle? ;> same
00:05:876 (1,2,3,4) - overkill, make it less spaced for you
Normal diff:
00:18:829 (4,1,2) - idk about this part, seems a bit off and couldn't find a solution. it's blanket, not fixed
Easy diff:
00:19:562 (3) - reverse slider on 1/1 no
00:21:029 (4) - circle wat? i already have slider here
00:29:338 (1) - reverse slider on 1/1 same
00:30:805 (2) - circle same again
seems alright, good luck in future!
about the easy diff i thought about erasing your pattern and trying out that, seemed more natural but alright100bit wrote:
Thanks for mod. I forgot about my Second Chance's pattern:Dsnoopeh wrote:
hello
second chance diff:
00:21:029 (5) - circle? saxophone sounds good here, so no circle
00:28:850 (7) - circle? ;> same
00:05:876 (1,2,3,4) - overkill, make it less spaced for you
Normal diff:
00:18:829 (4,1,2) - idk about this part, seems a bit off and couldn't find a solution. it's blanket, not fixed
Easy diff:
00:19:562 (3) - reverse slider on 1/1 no
00:21:029 (4) - circle wat? i already have slider here
00:29:338 (1) - reverse slider on 1/1 same
00:30:805 (2) - circle same again
seems alright, good luck in future!
Thanks for this mod!VectorBatesta wrote:
Yo, came about the M4M!Easy00:15:652 (4) - try placing this note on a different spot, more like this, because of the overlap; have stack with 00:13:208 (2)
00:37:159 (1) - I think some people wouldn't understand 100% about this slider, try making it's start a bit to the left; it's fineNormal00:13:697 (1,2) - try making them the same format of slider, it would be satisfying to look as it has some symmetry; this sliders is identical already; well, i have this pattern because i have stack with 00:12:964 (2)
00:23:473 (4) - I think this is too lower than the end of the slider '3', so it would be better placing it a bit higher about position, like this. The way you mapped looks good though; thanks for this notice, fixed!!
00:28:361 (2) - try making it a bit round going up. This is stilysh btw, no need for editing it, but it would be better the way I said. It would look like this. fineSecond Chance00:14:186 (2) - this looks a bit bad about the position, try making it a bit perfect, like this; good for flow
00:14:919 (4) - ^ (click here); i have good flow here already
00:31:538 (1) - this is rather strange about the flow, try changing the end of the slider a bit to the left. some players don't notice this flow, i think, because it's faster than another sliders, but fixedGeneral stuffCombo 4 colour would not be recommended as a lot of people who plays still uses 0% to 90% of transparency of the background, so it would be a bit hard to read the cyan notes when the player can see the background too; changed to more darker
I think (my opinion) that offset = 10 would be better than 11, but it's your choice if you want to change or not. offset 11 is good
Hope you understand what I meant on this post! Contact me if you didn't.
Cya later!
Thanks for mod!Len wrote:
from q
Easy:
- it will be perfect if you add tick hitsounds on added new hitsound
- 00:39:603 (3) - 1/1 slider is better imo since it doesnt have 1/2 slider in kiai even other part fine, i think
Normal:
- 00:09:298 (4,1,2) - distance fixed
- 00:11:742 (1,2,1,2,3,4) - ^ OKAY OKAY I REMAP THIS PATTERN (sorry for caps because i really hate it)
Second Chance:
- 00:05:876 (1,2,3,4) - i think its too hard for "new" players. try to add slider instead? i think it's good
- 00:33:004 - i think it should be emphasized and distance is too short between 00:32:027 (1) - and 00:32:760 (2) - fixed
gl
Thanks for mod.timotainia wrote:
M4M
suggestions
Easy:
seems good
Normal diff:
00:19:807 (2) possibly make all one slider to simplify it fine, but it's good double-blanket and i don't want to ruin it
00:27:628 (1) could do same here so boring
^ if you choose to do these, make sure to move the following notes out of the way
00:29:338 (3) make this the new combo instead of 00:29:583 (1) to fit with the instrument change fixed
second chance diff:
00:21:273 (5) move up so this note is centred between 00:20:907 (4) and 00:21:518 (1) they have different rhytm so it's good
00:05:876 (1,2,3,4) place notes in timeline like this (http://imgur.com/4TMYqja) to fit the piano on (2),(3),(4) and the other sound on (1)
^reposition notes to fit this change (eg: http://imgur.com/a/OqBUI) it's good because they have identical rhytm (1/2 before every note)
^^ 00:06:731 (3) remove hitsound to fit this change no
^^^ 00:07:098 (4) add clap hitsound to fit this change ^
good luck with ranking
Just pointing out two things you "fixed" incorrectly. Do not give kudosu.100bit wrote:
Cirno-baka9 wrote:
Second Chance00:01:966 (1,2) - ^ i think fixed xd You definitely did not fix this.
00:33:249 (3) - The final curve on this slider should be improved. (and first curve at 00:35:204 (4) -) fixed Still looks awful.
Okay, i try to fix some moments in my last diff. Also i try to fix my 00:05:876 (1,2,3,4,5) pattern.sahuang wrote:
banket mod omg hey sahuang!
Easy
00:25:917 (1,2) - blanket fixed
Normal
00:08:564 (2,3) - looks bad,maybe you should blanket i think it's good for this diff
00:11:742 (1,2) - blanket fixed
00:12:964 (2,1) - looks bad,you need a straight slider k, fixed
fixing e.g. http://puu.sh/pbyU7/403b476c5a.jpg
00:23:962 - miss a note, and i suggest a slider from 00:23:962 - make slider with 00:23:717 (5)
Hard looks too casual, especially things like 00:05:876 (1,2,3,4,5) -
the pattern looks bad and seems not well enough considered, try to improve this diff more, i'd say it's not yet ready for rank
Спасибо за мод!Rubiha wrote:
Попробуем. Я не из очередей, а просто загулял. Рад любому моддеру!
General
Я бы сменил желтый комбо цвет на другой. поменял на более тёмный и удалил третий
Easy
00:13:697 (3) - перенеси центральную точку слайдера на x 91 y 249 (http://puu.sh/peF1i/822386ec8a.jpg) Так ты выделяешь звук ф-но в слайдере, а так же сильный белый бит, играется приятнее. пофиксил, но своимфирменнымспособом
00:37:159 (1) - перенеси центральную точку слайдера на x 96 y 230 (http://puu.sh/peFle/4c374d1b21.jpg) Так ты выделяешь сильный белый бит, играется приятнее. Далее сам слайдер перенеси на x 65 y 128. ^
00:39:603 (3) - Я бы удалил слайдер, и сделал 2 сёркла, под музыку (http://puu.sh/peFzo/b331743001.jpg) сменил на квадратный полигон
Normal
00:05:387 (3,4) - Уверен что тебе нужны эти стаки? Но не принципиально. Пусть живут.
00:10:764 (2,3) - ^ same
00:09:786 (1) - Перенеси конечную точку слайдера на x 92 y 94. Как по мне, так ровнее и красивее. бланкет портить не хочется
00:37:159 (1) - Перенеси 2 точку слайдера на x 264 y 92 (http://puu.sh/peGaJ/8f48332a0d.jpg) Так ты выделяешь сильный белый бит, играется приятнее. фиксед
Second Chance
00:39:114 (2,3,4,5) - я бы сделал их с одинаковым ХС (сам выбирай). 00:40:092 (6) - а ее выделил бы чуть сильнее (громче\другим ХС) хсы оставил, мне нравится, шестую выделил чуть громче (на всех диффах)
The End.
Это все что я смог найти. Крутой трек. Удачи!