Just saw it pass by #modreqs
[General]
Seems fine
[Reverie]
00:01:618 (1,2,3,1,2,3) - This is rather boring hitsoundswise, why not add a finish at (1) and remove the whistle at 00:04:393 (3) - as that isn't high pitched at all
00:16:185 (2) - Why is there a whistle here, but not at (1)?
00:16:878 (3) - You hitsound the tail, but not the head. This implies that the tail is more important than the head, which is not
00:18:266 (1) - There shouldn't be a clap at all at the tail, a whistle would be better
00:21:734 (2) - The reverse is at a really strong point at which the music changes, but the sldier reverse and does the same. It competely contradicts the music
00:27:283 (2,4) - These whistles, why?
00:32:832 (2,3) - Blanket is off, also the whistle...
00:33:526 (3,1) - This flows rather bad, due to the movement nearly making a 180 degree angle
00:34:913 (1,2,3,4) - This is just plain boring. I know it's 1*, but this is just copy pasting by filling it up. It plays fine once, but haing 4 of these sliders... no
00:40:462 (1) - Remove the clap from the tail
00:43:237 (3) - Remove all the claps, they don't fit at all
00:49:479 (2) - There is no sound at all here. The vocals and the drums are at the red ticks around this, delete the note (seriously, overmapping in a 1* diff apparently exists O.o)
00:55:029 (2) - ^^
00:57:109 (1,2,3,4) - Refer to above
01:06:820 (4) - Why is this 1/1? The music fades out, and doesn't come back until 01:07:688 yet you mapped this with a 1/1 reverse slider. The music is calmer than ever, yet you map is harder than ever, which doesn't make sense to me
01:08:208 (1,2,1,2,3) - Such Linear flow is pretty bad. The reverse sliders interrupt with the flow a lot, and the 90* angles are harsh
01:09:595 (2,1) - Misaligned
01:16:531 (3,1) - Stack for proper use of hitburst
01:19:306 (1,2) - This plays really bad, as players need to go back to hit (2) and then move forward (like a zigzag) which can be hard to play for newbies
01:22:774 (4) - Ending sliders at a downbeat is not a good idea. It should never end at a big white tick (unless it's a 4/1 slider) because it causes a huge loss of emphasis
01:30:404 (1,2) - Refer to above
01:38:728 (3,1) - The hitbursts causes a yucky overlap here, please space it out
01:41:503 (1,2) - Refer to above
01:42:890 (2,3) - Blanket
01:42:890 (2,3) - Plays rather weird, due to harsh flow
01:49:826 (3) - It's sad that you skip out on an important beat as 01:51:214, also, it looks rather bad
01:53:988 (2,3,4,1) - All those misstacks O.o
01:56:763 (4,1) - Blanket
01:58:844 (2) - Same story about the blanket
02:00:925 (4) - Nc, the rhythm changes here in the music
02:02:312 (6) - This is an absolute no-go. It skips the important sound at 02:03:699 by having it as a sliderend. Make this 2/1, and add a note at 02:03:699 (with a NC ofc)
02:05:086 (2,3,4) - The music is really calm, yet you start using a 1/1 reverse sldier spam. The whole map is calm 2/1, even in the strong parts. Yet in the weaker parts, you use 1/1
02:10:635 (3,4,5) - ^^
02:16:184 (2,3) - Blanket is quite off
02:16:184 (2,4) - Misstack
02:23:121 (1) - Same issue as 02:02:312 (6) -
02:25:202 (2) - There is no sound here, only at the ticks around it, delete it
02:30:057 (4) - You are following vocals, but those start at 02:29:884. There are no vocals here at all. Better follow the music itself, and make it 2/1
02:31:445 (1) - 2/1 would be much better, due to the really strong downbeat having no emphasis now
02:34:219 (3) - The flow with the previous notes can be increased, move it up a lot (like 304:120)
02:38:381 (2,3) - What's this supposed to be O.o
02:39:768 (3) - See 01:49:826 (3) -
02:42:543 (1,2) - Refer to above
02:47:398 (4,2) - Misstack
02:52:254 (4,1) - Transition looks rather ugly imo
02:53:641 (1,2) - Fix blanket please
02:59:190 (1) - And at the downbeat please
03:01:965 (2,3) - 4/1 would be much better, this is way too "overmapped" compared to the rest
03:06:820 (2,3) - Downbeat issue
03:10:289 (1,2) - This rhythm is the same as 02:59:190 (1) - yet you map this with 2 sliders, kinda weird
03:13:063 (3,4,5,6) - These circles are incredibly awkward
03:13:757 (4,6) - What's the point of these whistles?
03:15:838 (1) - You map this with a 4/1 slider in the previous part, why use 2/1here?
03:18:612 (3,4,5) - These circles are too dense
03:20:000 (5,1) - (5) is closer to (1)'s tail then its head, this can cause people to think the tail is the start
03:22:774 (2,5) - Dat overlap. Please stack
03:25:549 (5,1) - Refer to above
03:26:936 (1,2,3) - This pattern is totally not recommended for easy, as it's incredibly confusing
03:29:711 (3,4,5,6) - Too much circles for such calm music
03:38:728 (2) - Downbeat issue
03:40:115 (3,4) - Blanket issue
03:40:809 (4,1) -
They are both visible at the same time, therefore they require the same spacing as normally03:43:583 (1,2,3) - This is ever more awkward than the previous time I mentioned such similar issue. Better stack (3) with (1)'s head (also, the stack is wrong)
03:47:745 (5,1) - (5) is closer to (1)'s tail then its head, this can cause people to think the tail is the start
03:49:133 (1,2) - Refer to above
03:49:133 (1,3) - Misstack+Awkward to play
03:58:150 (4) - Downbeat issue
04:00:231 (1,2,3) - Please redo this with Ctrl CV<. This way the sliders all have the same shape, and it'll look much better
04:05:780 (1,3) - Misstack
04:08:555 (3) - The music is way to intense to have just a 6/1 slider. Make it 2 2/1 sliders please
04:05:780 (1,2,3) - Flow is way too linear you can just stay in the middle and do nothing as the SV is so low
04:25:202 (5) - 2/1 would be much better, since it allows for a circle at the downbeat
04:27:977 (1,2) - Refer to above
04:29:364 (2,5) - That overlap is pretty bad
04:32:138 (5,1) - Fix the blanket please
04:32:138 (5,2) - Bad stack
04:34:913 (2,3) - Bad blanket
04:33:526 (1,2,3) - Quite awkward to play, refer to above
04:39:075 (1,2) - Refer to above
04:46:011 (2,3) - Bad blanket
04:50:173 (1,2,3,4,5,1,2,3,4) - This part is the absolute climax of the song. Just add more 1/1 reverse sliders. It feels incredibly undermapped this way
05:01:271 (1) - Add a circle, and start the spinner 1/2 later, for more emphasis
Okay, I admit. I don't think this map is suited for rank
Why?
- Not polished. There are a LOT of incorrect blankets/bad stacks/weird overlaps
- The flow is too harsh for such a low difficulty. The flow should be easy and soft in low diffs, not harsh
- The hitsounding is pretty bad. There are just come random claps/whistles throughout the maps. I haven't heard any clap which makes sense. a few of the whistle were fine, but most of them were weird. Only the finishes were fine (though you miss a lot). If I were to list them all, it likely wouldn't even fit in one post because it'd break the 60k character limit
- There are no breaks. You are mapping this diff for newbies, right? They can't handle 5 minutes full of playing, they need breaks to rest. I'd recommend you to make this a EN spread, with some breaks. The map is too hard for absolute newbies
- The map doesn't follow the rhythm. You end sliders on downbeats, start sliders off beat. Uses 3/2 only a few times, despite the whole map being 3/2. You use 2/1 when there is absolutely no sound at all at the 2/1 (only a 3/2)
- A lot of the patterns aren't made properly. you use a LOT of triangles, but none of them is a correct triangle. Use "Create Polygonal Circles" for such things. There are also quite some other patterns which need a lot more work
Sorry if anything sounds rude, but I feel like this is mapped just for the sake of trolling people (as all the Ultra Beginners nowadays). Despite the map looking good at first sight, it's lacking quality in a lot of aspects, and it's nowhere close to getting ranked imoGood luck though
Edit: Looking at the huge shitstorm against me (especially on reddit, like what the fuck) I just rephrased some sentences (and fixed (I hope) all typos for better readability)
Can you all please stay calm until the mapper has replied to the mod, so it at least has some use
Oh, and instead of just trollposting, why not help out this map? Having rather useless comments, for the sake of being a meme, is imo not that good for a beatmap's thread. Please refrain from useless posting, and instead help the map itself
Thanks