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Collectable name tags

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +1,062
Topic Starter
gadrin
Introduction

Hello. While playing a really long boring map on multiplayer your mind really goes off to some other world and you begin to think about things. During a situation like this, I have imagined myself staring gladly into a rare name tag that I have achieved through some hard work and dedication/luck. I would smile while thinking to myself "damn, i have this sweet rare nametag, this is awesome". And this is the whole idea. I would really like to have some sort of nametag system which would give you nametags that you can attach in game. This will display your achievements for everyone to see.

What are nametags?

I was thinking that when you gain a nametag you would be able to select any of the nametags that you have and use it as a decoration around the square that displays your avatar, rank, pp and level. It would have all kinds of patterns and colors. Something like for e.g. csgo skins except they would not be skins, and I'd imagine they would not be trade-able. They would as I stated in the introduction show other people either the achievement that you have gained, or just show off the new rare patterns that you have gained.


How would I gain them?
I was thinking of a few potential ways to gain the nametags, and I was trying to avoid these which could be abused such as a chance to get a skin per play count. One of the more obvious ones is nametags that you get for completing the achievements on osu. I think this would encourage people to try to get the achievements, and in order to prevent things like sharing secret achievements for the nametags, the nametags that you would get from the achievements could be random (that is just a possibility). Another way that I was thinking of would be from setting a new score on a ranked beatmap.

This would seem fair since ranked beatmaps do follow certain criteria which have to be met, which could prevent abuse. Another possibility which a lot of people might disagree on could be trading, where players would be able to trade their nametags. I would prefer the nametags to be rare, and appear once in tens of plays. One more way that I have thought of is to link the forums to the game, this way users will be able to gain the nametags depending on their reputation on forums, perhaps their modding career or even the amount of posts that they made on the forums.

What is the point?

-Well, first of all it might help the community overall. The nametags will give a player a bigger sense of value and achievement to their account, hence the potential amount of banned accounts might drop by a small percentage due to people wanting to keep their accounts just for the achievements. It might be far fetched, but I'm sure some sort of numbers are involved here. This might decrease the amount of rule breakers, this could be further stretched if there were name tags given out for good behavior in game.

-Since there would be a direct link between the forums and the game, this might encourage more people to be active on the forums and contribute towards the osu community. This might involve some more brains, and perhaps give us new ideas or help more people. People would want to get skins, and since there is no way to abuse the system on the forums (assuming the administration on forums is active) it would encourage people to actually contribute to it thoughtfully.

-It adds diversity to the game. ATM the only enjoyment you can get from that game is playing or chatting (there are other things which may entertain some people but these are the baseline). Adding the nametags would add another baseline of entertainment allowing people to collect, show off and adore their own nametags.

-I don't know about the majority, but personally if I see a game with collectibles, I am usually more encouraged to play it because it gives me more reason to actually play the game. Back when I used to collect trading cards I used to sometimes just sit down and look through them, I would look through the cards for no reason other than just because it felt good. It felt good having the collection. It works the same with things like nametags.

-Another item for the prize pool of official tournaments.

Other requests/information
I would generally prefer if the nametags were rare and there were many many many many of them. Like many. very many. Because then it would let the playrs have some sort of identity with the nametags, and it would actually give them more value. If it's something like a typical mmo where everyone runs around with the same title that is boring. I was thinking of something like csgo skins where you can legit look through people's profiles and say "wow that nametag is nice".

I am not in the favor of including any sort of real currency system involved with the nametags, but I'm just saying that if the game developers are really desperate, this could be another source of income.

This is essentially a csgo skin ripoff idea. But I still think it's a good one.

nedia wrote:

A few rough ideas on how one would get nametags:
- If you have #1 on a map you can have the maps background (or part of it) as a nametag, for any difficulty,
might be a cool way to show off scores and encourage competitive play
- Maybe award nametags to people who only have one mod combination in the top performances, like a nomod/hddt/ tag
- Name tags to staff members or competition winners?

baraatje123 wrote:

Perhaps change it a little
If you get a FC on a map, you get one. (For example the map's BG)
I think it's better that each map has it's own reward (people hate RNG)
I like it, however, the current display shows what's the person's doing (playing, editing, modding, testing, watching, Multiplaying, Osu!Directing)
Perhaps integrate that into it as well (or is it not for in-game? (Text's a little long, only skimmed it))

Lenfried- wrote:

1. Nametag per certain rank achieved
2. Nametag for game contribution (mapping, modding, helping people in threads, skinning, etc.)
3. Achievement and title based

There should be a way to support custom name tags. maybe it could be done through contribution (a corresponding tag for a skin you made, wallpaper of your map that got ranked, and some other ways)


Issues and possible fixes
The nametags have color codes which indicate the status of the user for e.g. white when playing the back, black when afk, or blue when idle. Having other nametags would destroy this system

My idea is to leave the color codes as borders around the nametags which would still have the same indication, or change the shade of the nametag

I don't like the idea of taking away the freedom of choosing our own images for the name tags

The collectibles could be limited to simply being some kind of a pattern or border around the name tag such as the vines i showed in my example (except maybe a bit smaller in diameter because that one was a bit too big)
-Maus-

gadrin wrote:

break rulers
Rulebreakers*

This idea is nice, would look nice with the customizable user panels.

Support
Fenneca
Can't begin to describe how much I want this.
Bara-
Perhaps change it a little
If you get a FC on a map, you get one. (For example the map's BG)
I think it's better that each map has it's own reward (people hate RNG)
I like it, however, the current display shows what's the person's doing (playing, editing, modding, testing, watching, Multiplaying, Osu!Directing)
Perhaps integrate that into it as well (or is it not for in-game? (Text's a little long, only skimmed it))
gregest
I like this,imo there should be a button where you can see all of them and see how to get them and some of them is a secret so you don't know how to get it
deadbeat
something like this?
Topic Starter
gadrin

deadbeat wrote:

something like this?
Yes except I imagine this to be customizable by the user, I would really like to see something like that working more like a collectable rather than something you can import your own image into

Rulebreakers*
haha my bad, corrected it now, I have no idea how I made that mistake
-Maus-
^Also, didn't you mean in the OP that name tags were those stuffz AROUND the panel (the vines in your example)?
Topic Starter
gadrin

Transformau5 wrote:

^Also, didn't you mean in the OP that name tags were those stuffz AROUND the panel (the vines in your example)?
No, not necessarily, but that could be an idea
Mahogany
Very well thought out idea, OP. I like it a lot.

I'd toss you some stars if I had any :(
Topic Starter
gadrin

Mahoganytooth wrote:

Very well thought out idea, OP. I like it a lot.

I'd toss you some stars if I had any :(
thanks ;)
abraker

deadbeat wrote:

something like this?
I wasn't sold on the idea until I saw this. *throws kudosus at thread*
-Maus-

abraker wrote:

deadbeat wrote:

something like this?
I wasn't sold on the idea until I saw this. *throws kudosus at thread*
But it's actually the osu!next feature lol
silmarilen
so something like titles in mmorpgs?
sounds pretty interesting to me tbh. altho the ingame name tag (i dont even know if that's the right name for them but ill just use the same term you use) is currently used to show you what the person is doing. how would this go together with name tags?

also if everybody has such a fancy skin like the one in OP, it would get really crowded and confusing to see the relevant information.
Topic Starter
gadrin

silmarilen wrote:

so something like titles in mmorpgs?
sounds pretty interesting to me tbh. altho the ingame name tag (i dont even know if that's the right name for them but ill just use the same term you use) is currently used to show you what the person is doing. how would this go together with name tags?

also if everybody has such a fancy skin like the one in OP, it would get really crowded and confusing to see the relevant information.
If the brightness of the patterns is similar, changing the shade slightly to blue, or still letting it go black when a person is afk could sort the first problem, regarding the information, I don't think it would be a problem if the shading is correct. Alternatively, there could be a stroke around the nametag which indicates the status, for e.g. a red stroke indicating the person is mapping, and a white stroke which indicates the person is playing
Redon
popc0rn
I really like this gadrin :D
A few rough ideas on how one would get nametags:
- If you have #1 on a map you can have the maps background (or part of it) as a nametag, for any difficulty,
might be a cool way to show off scores and encourage competitive play
- Maybe award nametags to people who only have one mod combination in the top performances, like a nomod/hddt/ tag
- Name tags to staff members or competition winners?
I hope this idea gets implemented :D

Redon wrote:

I don't like the idea because it destroys the concept of color-coding user tags depending on what they're doing, which I think is a lot cleaner and more useful. It would make the playerlist look messy and inconsistent, which already seems to have a hard time updating ranks and information for every user, now imagine how that would work if every user came with a custom name tag. If they're optional, which they should be, they might as well not exist. Unnecessary.
Barely anyone would have them tho
Topic Starter
gadrin

Redon wrote:

I don't like the idea because it destroys the concept of color-coding user tags depending on what they're doing, which I think is a lot cleaner and more useful. It would make the playerlist look messy and inconsistent, which already seems to have a hard time updating ranks and information for every user, now imagine how that would work if every user field came with a custom name tag. If they're optional, which they should be, they might as well not exist. Unnecessary.
Fair enough, but If the nametags were pre-loaded when the game starts it might reduce some lag and delay in loading
Vahukomm_old

gadrin wrote:

silmarilen wrote:

so something like titles in mmorpgs?
sounds pretty interesting to me tbh. altho the ingame name tag (i dont even know if that's the right name for them but ill just use the same term you use) is currently used to show you what the person is doing. how would this go together with name tags?

also if everybody has such a fancy skin like the one in OP, it would get really crowded and confusing to see the relevant information.
If the brightness of the patterns is similar, changing the shade slightly to blue, or still letting it go black when a person is afk could sort the first problem, regarding the information, I don't think it would be a problem if the shading is correct. Alternatively, there could be a stroke around the nametag which indicates the status, for e.g. a red stroke indicating the person is mapping, and a white stroke which indicates the person is playing
You could probably make an option about it tbh. Either leave the original way of the nametag or have it change the colour/shade of it. Then both sides would be satisfied. A third option could also be disabling them if someone dislikes them.
Aireu
..
Topic Starter
gadrin

nedia wrote:

I really like this gadrin :D
A few rough ideas on how one would get nametags:
- If you have #1 on a map you can have the maps background (or part of it) as a nametag, for any difficulty,
might be a cool way to show off scores and encourage competitive play
- Maybe award nametags to people who only have one mod combination in the top performances, like a nomod/hddt/ tag
- Name tags to staff members or competition winners?
I hope this idea gets implemented :D
Those are good ideas :D I have added them to additional requests!
abraker

gadrin wrote:

If the nametags were pre-loaded when the game starts
I don't want loading times when the game starts. I think you can let it load without ruining performance just how the rankings and other stuff on player info loads. This would require a faster internet connection for some though.

Vahukomm wrote:

You could probably make an option about it tbh. Either leave the original way of the nametag or have it change the colour/shade of it. Then both sides would be satisfied. A third option could also be disabling them if someone dislikes them.
Who can dislike these? Anyway, changing the color or shade of it won't work for all cases. I suggest a ribbon of light on the bottom edge indicating such thing, which highlights when you hover over it. Something like this (I might have overdid it with the yellow):

Topic Starter
gadrin

gadrin wrote:

If the nametags were pre-loaded when the game starts
I don't want loading times when the game starts. I think you can let it load without ruining performance just how the rankings and other stuff on player info loads. This would require a faster internet connection for some though.
It would take a sec or two to load considering that those are simple 2d images, it could even happen during the "welcome to osu" message.
Vahukomm_old

abraker wrote:

Who can dislike these? Anyway, changing the color or shade of it won't work for all cases. I suggest a ribbon of light on the bottom edge indicating such thing, which highlights when you hover over it. Something like this (I might have overdid it with the yellow):
Yea I guess those would work better.

Also Ive never really used my stars so here you go gadrin ^^
Topic Starter
gadrin

Vahukomm wrote:

abraker wrote:

Who can dislike these? Anyway, changing the color or shade of it won't work for all cases. I suggest a ribbon of light on the bottom edge indicating such thing, which highlights when you hover over it. Something like this (I might have overdid it with the yellow):
Yea I guess those would work better.

Also Ive never really used my stars so here you go gadrin ^^
Thanks <3 Appriciated
Bara-
Wow
All those stars O.o
Devs, gimme stars so I can shoot 'em
lenpai
Cool concept! I wish I could throw stars on this one although a nametag for every map might just be too much.
Suggesting stuff without really remembering the previous suggestions:

1. Nametag per certain rank achieved
2. Nametag for game contribution (mapping, modding, helping people in threads, skinning, etc.)
3. Achievement and title based

There should be a way to support custom name tags. maybe it could be done through contribution (a corresponding tag for a skin you made, wallpaper of your map that got ranked, and some other ways)
Topic Starter
gadrin

Lenfried- wrote:

Cool concept! I wish I could throw stars on this one although a nametag for every map might just be too much.
Suggesting stuff without really remembering the previous suggestions:

1. Nametag per certain rank achieved
2. Nametag for game contribution (mapping, modding, helping people in threads, skinning, etc.)
3. Achievement and title based

There should be a way to support custom name tags. maybe it could be done through contribution (a corresponding tag for a skin you made, wallpaper of your map that got ranked, and some other ways)

Yea some of those are good ideas, the nametags for maps is just a potential idea that someone came up with.
-Maus-
Guys, I think this is gonna be marked as a duplicate, considering the exact thing is being made already :v
Topic Starter
gadrin

Transformau5 wrote:

Guys, I think this is gonna be marked as a duplicate, considering the exact thing is being made already :v

What do you mean?
-Maus-

gadrin wrote:

Transformau5 wrote:

Guys, I think this is gonna be marked as a duplicate, considering the exact thing is being made already :v

What do you mean?
I mean that this was meant to be done in osu!next in the first place, the profiles will be more customizable and we will be able to pick a background for our profile, and it will be resized and used as a background from the IG user panel.




I recommend to keep track of http://www.next.ppy.sh as it will make you salivate hard upon seeing what flyte is gonna create.
abraker

Transformau5 wrote:

<stuff>
I don't see any explicit mention of customizable ingame nametags.
This is is a thing

But

gadrin wrote:

Yes except I imagine this to be customizable by the user, I would really like to see something like that working more like a collectable rather than something you can import your own image into
Vahukomm_old

Transformau5 wrote:

I mean that this was meant to be done in osu!next in the first place, the profiles will be more customizable and we will be able to pick a background for our profile
Yes, we will be able to pick not COLLECT them. These collectible player panels would be special in some sort of way, not just some picture on the rectangle. Look at the example given in OP.(Though if the player panels will be only customizable with set pictures given by the webpage and you cant add ones yourself, supporter or not, then its fine to have them just as a rectangle picture. Since then its impossible to recreate them in anyway.)

Want this special kind of player panel? Rank 5 maps and get it.
Want this one? Get a 300pp+ score.
This one looks cool? Get 4000 combo on a ranked map.
The list can go on and on.

The point of this is to give people some sort of a reward besides pp. Something that you could show off and would make your player panel unique. These would show people how good you are at mapping, playing etc. You could make some for forums. 4000 posts and you get one. There is a lot of ways to play around with this and make it fun for players. But I strongly think there should be a way to turn them off also and have them as basic as possible for people who prefer that. This is how I imagine them working :)
Vahukomm_old
I was just giving examples. I agree on the term that people should be able to add the pictures themselves. I think peppy even mentioned having that for supporters in some osu!talk. The only reason I brought up the option for them not to is that I dont know how peppy would like out of the border effects like on the OP.
Bara-

Transformau5 wrote:

4000 posts? Right, let's shitpost everywhere because we need that panel \o/
You can also do 4000 useful posts like me :P

Gadrin, your avatar is cute

Back to topic, I like this in the fact you need to collect them, makes playing more rewarding
Frim4503
it's just 2 days ago
but look at how many stars here :) :) :)

i hope i have supporter :(
Meadow Star
First collectible would be the beginner name tag. Everyone should get that one easily. :)
abraker

silmarilen wrote:

i prefer something that shows of something you have done infinitely more times over just importing a picture from your pc, even if it means less different kind of user panels. there can even be super special things like "pass unforgiving with halftime" or "get an EZ fc on a 6+ star map" or something so they will be rare and people know you have done something special.
I think you want more achievements to be added to the game. Just by looking at your achievements, you have quite a bunch unlocked. If anything, I think osu! needs to update its achievement list in that case. As for this request, I'm against limiting to some preset tags. Trust me, they will get boring in due time.
Topic Starter
gadrin
My idea was to have more than achievements, to have collectibles that you can feel value towards. While you could get the collectibles for achievements yes, they would in general be more than that. Things that you simply gain not only for certain in-game tasks that you completed but for things like having a #1 on a map for e.g. as well. Something like that would be hard to achieve through achievements.

Having cool patterns and cool name tags to enhance the look of your profile that you actually WORKED FOR or GOT LUCKY rather than opening a file in my documents and importing it. That way it will feel much better and will hold a better sentimental value as I said before. People will be able to play the game for other reasons. One of my friends said that he liked the idea because it would let him play the game for other goals rather than farming pp, such as farming name tags.

It would in general add diversity to the game.
Szymek
Id really love this Idea ! But supporters only would get this ? would be fair.
Topic Starter
gadrin

xSzymonPL wrote:

Id really love this Idea ! But supporters only would get this ? would be fair.
That could be an idea, but I think this could turn some people off
gregest

gadrin wrote:

xSzymonPL wrote:

Id really love this Idea ! But supporters only would get this ? would be fair.
That could be an idea, but I think this could turn some people off
no supporter only,it's like you have to pay for a basic thing
abraker
Alright, this needs to stop. There are 2 ends of the spectrum to this:

End A:
  • Have name tags collectible pieces. Users will be able to create their own, but gain them by earning them.
    Pros:
    [list:1337]- Make them actually worth something
    And if you want to go to the extreme:

    gadrin wrote:

    I am not in the favor of including any sort of real currency system involved with the nametags, but I'm just saying that if the game developers are really desperate, this could be another source of income.
    - Would satisfy players who like collectibles
    - Would force players to be more "adventurous" within the community, gameplay, osu! culture, etc.
cons:
  • - Restricts customization
    - People who can care less about earning them, will care less.
    - Basically a duplicate of the already existing achievements
End B:
  • Have name tags as artworks anyone can make and share (much like how avatar requests are)
    Pros:
    [list:1337]- allows people to be creative with the nametags
    - would interest all players
    - <can't think of any more at the movement>
cons:
  • - More like the extension of avatars.
    - <can't think of any more at the movement>
Personally I would recommend a poll to stop this arguing, but since there is enough stars going for end A and enough has been said by me and Transformau5, I'll just leave it be and accept the final outcome of what will be implemented.

Also this one under "Other requests/information" made me look left and right due to contradiction.

gadrin wrote:

I would generally prefer if the nametags were rare and there were many many many many of them.
Topic Starter
gadrin

abraker wrote:

Also this one under "Other requests/information" made me look left and right due to contradiction.

gadrin wrote:

I would generally prefer if the nametags were rare and there were many many many many of them.
What I meant is that there would be a lot of skins, however a one specific tag would be rare. This would mean that most players would have one/two or more, but it would be hard to find people with the same nametags unless the specific one that they have is a bit more common that the rest.
Oinari-sama
Please focus on how to make a feature work well for osu! Leave the supporter/duplicate decision to staff.

Once again let me emphasise, if you don't have anything constructive to share, don't post. The ability to post is a privilege and if you don't cherish it, it can be taken away from you.
Topic Starter
gadrin

Oinari-sama wrote:

Please focus on how to make a feature work well for osu! Leave the supporter/duplicate decision to staff.

Once again let me emphasise, if you don't have anything constructive to share, don't post. The ability to post is a privilege and if you don't cherish it, it can be taken away from you.
Correct me if I'm wrong, but shouldn't people be able to give critical feedback about ideas such as this in order to evaluate this idea and try to tackle the arising problems with further ideas? Discussions and critisism open a door for new ideas and possibilities.
Oinari-sama
Critical feedbacks are fine, trying to start a drama by taking what people said out of context is not. Stay on topic and you should be fine.
Pawsu
i'd really like if you would update the image because it's broken.
LastExceed
I guess this will be customizable in osu!next anyway, so we don't really need it anymore.
Chrli
This is a pretty sweet idea but yea osu!next is a thing :^)
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