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Ray - Kisetsu no Shutter

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Total Posts
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Topic Starter
Knotts
This beatmap was submitted using in-game submission on Friday, April 10, 2015 at 9:44:41 AM

Artist: Ray
Title: Kisetsu no Shutter
Source: あの夏で待ってる 特別編
Tags: 僕達は高校最後の夏を過ごしながら bokutachi wa ha koukou saigo no natsu wo sugoshi nagara ova opening
BPM: 128
Filesize: 7783kb
Play Time: 04:53
Difficulties Available:
  1. Insane (3.47 stars, 866 notes)
Download: Ray - Kisetsu no Shutter
Information: Scores/Beatmap Listing
---------------
#3

I want to try mapping low BPM
It's definitely within approval drain time range, don't worry

Gaia
;okay;
Meyrink
Ray Is Waifu
Winnie
You wanna map low bpm eh? I'll be here to watch this progress :)
Voxnola
sliders are gey

kd pls
Ringating
from pm

the highest res version of the image that I could find was only 850 px wide, which would explain the intense upscaling artifacts that you currently have. The only real way to upscale cleanly that much is to create a vector version of the image. So I used a conversion tool to do that. It's not identical to the original (vector conversion tools can't really do gradients, since the color palette is limited somewhat). But it's really the only option for upscaling that much, and imo the side effects of converting to a vector image are less visually disturbing than upscaling artifacts.no kds
Nozhomi
Hi~ here is your M4M :3

- General :
  1. You forget to put your mp3 at 192kbit/s.
  2. Disable Letterbox during breaks.

- Insane :
  1. 00:13:904 (3,1) - Blanket bad.
  2. 00:38:514 (1,2) - ^
  3. 00:54:685 (3,1) - ^
  4. 00:59:373 (2,3) - I understand you want to make close 00:58:904 (1,2) - , but not these two. The strong beat suggest a jump here imo.
  5. 01:03:592 (2,3) - Blanket is a little bad.
  6. 01:53:982 (2) - I would finish it on red tic and make a triplet here by adding a circle at 01:54:334 - . Sounds not best like that.
  7. 02:00:896 (1) - Maybe put volume lower at the end, like 50% ? Sounds too loud imo.
  8. 02:33:123 (2,3) - Same as 00:59:373 (2,3) - .
  9. 03:53:514 (1) - Make it like 03:54:685 (3) - for the direction, make more sens and it will make it centered into 03:53:045 (6) - .
  10. 04:07:107 (1,2) - Bouh blanket.
  11. 04:07:342 - You often follow voice, so why not here ? Sounds sooo strange. Also this SV don't fit at all this part imo, I would use it just before and up it on this part for transition to kiai.

O.O <3
Mukyu~
Voxnola
[General]
add me to tags noob

[the diff]
00:01:365 - HA there's nothing there though. Why not just a long slider?
00:13:318 - maybe you could make the blue tick volume here a bit less? and the ones after it?
00:15:310 (2) - remove clap from slider end?
00:18:357 (3) - maybe remove this whistle so that the hitsound pattern contrasts to what follows? Ex: Whistle every 2 white ticks > one every white tick
00:23:982 (2) - finish end?
00:37:576 (4) - maybe remove whistle here and add it to 00:37:810 (5) - to emphasize that lil chiiiing? also two offbeat whistles are sexy
00:41:326 (5,6) - maybe switch the hitsounding here? Just for piano whistle lel
00:42:967 (2) - whistle head? piano emphasis.
00:43:670 (4) - missed clap
00:46:014 (1) - finish this head? It could also be cool if you utilized the normal addition finish lol.
00:55:154 (1) - whistle head for piano?
01:01:717 (3) - maybe instead of a whistle at these maybe like a normal sampleset? or something that sounds a bit more like the sound given? drum-finish maybe?
01:04:764 (1) - finish head?
01:13:201 (3) - finish the end? (head at end of timeline)
01:28:904 (5) - Could be a cool offbeat finish. Not really necessary but if you do you could lower the volume lol
02:11:326 (4,5,7) - copy what you didi here with hitsounding for consistency 00:37:576 (4,5,7) - if my suggestion was followed then these two should be whistled 02:11:560 (5,7) - and this shouldn't 02:11:326 (4) - ... if you didn't then at least this should be whistled 02:12:029 (7) -
02:14:607 (2,3) - same suggestion as earlier with switching the hitsounding (whistle on 3) --- Only if you followed the previous suggestion though lol
02:16:717 (2) - remove whistle from end? and add to head? There wasn't a whistle at the white tick previously in the song
02:23:514 (1) - finish head?
02:24:920 (4) - whistle or finish end?
03:01:014 (1) - finish for consistency with previous kiai
03:13:904 (6) - you should totally finish this
03:27:264 (1) - 03:31:014 (1) - 03:34:764 (1) - add something to emphasize the slider heads like these? like a normal sampleset? (that one clap on the other custom samples)
03:46:014 (1) - a normal addition finish would be literally the sexiest thing here please do it
03:52:107 (3) - finish okie?
04:08:514 (1) - finish head?
04:37:342 (3) - there's a cool rhythm here
04:38:045 (4) - clap head
04:38:514 (1) - finish head
04:46:717 (2) - nah just finish head
04:48:826 (4,5,6,7,1) - sexy hitsounding
04:52:364 (1,2,3,4,5,1,1) - add me to tags

give me kds
Sekai-nyan go away I helped the first time :c

This is a collab
Ringating

Nozhomi wrote:

  1. You forget to put your mp3 at 192kbit/s.
I had noticed this as well, but I forgot to post the mp3 I exported...
here's that (needs new offset)
still no kds
Topic Starter
Knotts

Nozhomi wrote:

Hi~ here is your M4M :3

- General :
  1. You forget to put your mp3 at 192kbit/s. i'll change it later
  2. Disable Letterbox during breaks. done

- Insane :
  1. 00:13:904 (3,1) - Blanket bad.
  2. 00:38:514 (1,2) - ^
  3. 00:54:685 (3,1) - ^
  4. 00:59:373 (2,3) - I understand you want to make close 00:58:904 (1,2) - , but not these two. The strong beat suggest a jump here imo.
  5. 01:03:592 (2,3) - Blanket is a little bad.
  6. 01:53:982 (2) - I would finish it on red tic and make a triplet here by adding a circle at 01:54:334 - . Sounds not best like that.
  7. 02:00:896 (1) - Maybe put volume lower at the end, like 50% ? Sounds too loud imo.
  8. 02:33:123 (2,3) - Same as 00:59:373 (2,3) - .
  9. 03:53:514 (1) - Make it like 03:54:685 (3) - for the direction, make more sens and it will make it centered into 03:53:045 (6) - . idk if im not picturing this right but it feels better to me my way.
  10. 04:07:107 (1,2) - Bouh blanket.
  11. 04:07:342 - You often follow voice, so why not here ? Sounds sooo strange. Also this SV don't fit at all this part imo, I would use it just before and up it on this part for transition to kiai. I feel like the music needs to be emphasized here. I think the SV makes a nice transition to the kiai but thats just me :3

O.O <3
Mukyu~
No comment = fixed

Naitoshi wrote:

[General]
add me to tags noob

[the diff]
00:01:365 - HA there's nothing there though. Why not just a long slider? psh, if you listen at 25% you can hear it
00:13:318 - maybe you could make the blue tick volume here a bit less? and the ones after it? i guesssss
00:15:310 (2) - remove clap from slider end?
00:18:357 (3) - maybe remove this whistle so that the hitsound pattern contrasts to what follows? Ex: Whistle every 2 white ticks > one every white tick
00:23:982 (2) - finish end?
00:37:576 (4) - maybe remove whistle here and add it to 00:37:810 (5) - to emphasize that lil chiiiing? also two offbeat whistles are sexy
00:41:326 (5,6) - maybe switch the hitsounding here? Just for piano whistle lel
00:42:967 (2) - whistle head? piano emphasis.
00:43:670 (4) - missed clap
00:46:014 (1) - finish this head? It could also be cool if you utilized the normal addition finish lol.
00:55:154 (1) - whistle head for piano?
01:01:717 (3) - maybe instead of a whistle at these maybe like a normal sampleset? or something that sounds a bit more like the sound given? drum-finish maybe?
01:04:764 (1) - finish head?
01:13:201 (3) - finish the end? (head at end of timeline)
01:28:904 (5) - Could be a cool offbeat finish. Not really necessary but if you do you could lower the volume lol
02:11:326 (4,5,7) - copy what you didi here with hitsounding for consistency 00:37:576 (4,5,7) - if my suggestion was followed then these two should be whistled 02:11:560 (5,7) - and this shouldn't 02:11:326 (4) - ... if you didn't then at least this should be whistled 02:12:029 (7) -
02:14:607 (2,3) - same suggestion as earlier with switching the hitsounding (whistle on 3) --- Only if you followed the previous suggestion though lol
02:16:717 (2) - remove whistle from end? and add to head? There wasn't a whistle at the white tick previously in the song
02:23:514 (1) - finish head?
02:24:920 (4) - whistle or finish end?
03:01:014 (1) - finish for consistency with previous kiai
03:13:904 (6) - you should totally finish this
03:27:264 (1) - 03:31:014 (1) - 03:34:764 (1) - add something to emphasize the slider heads like these? like a normal sampleset? (that one clap on the other custom samples)
03:46:014 (1) - a normal addition finish would be literally the sexiest thing here please do it
03:52:107 (3) - finish okie?
04:08:514 (1) - finish head?
04:37:342 (3) - there's a cool rhythm here
04:38:045 (4) - clap head
04:38:514 (1) - finish head
04:46:717 (2) - nah just finish head
04:48:826 (4,5,6,7,1) - sexy hitsounding
04:52:364 (1,2,3,4,5,1,1) - add me to tags

ehh, you probably got these all right so i'll just do it

give me kds
Sekai-nyan go away I helped the first time :c

This is a collab
Thanks :)
Kazuya
Hy. Sorry, my english is awful. I hope you understand.

00:01:014 (1) - I think, 1/2 or 1/1 slider better here!
00:02:068 (2) - This sound is very very low. Please, delete circle.
00:11:443 (2) - ^
00:23:514 (1,2) - I think, add 1/2 reverse slider here: 00:23:514 - and circle here: 00:24:217 - or add circles here: 00:23:982 - 00:24:217 - I think 1/2 slider is bit weird here 00:23:982 (2) -
00:26:443 (4) - Delete circle, because there is no stronger beat!
00:50:935 (3) - Hmm. Two circle or make triplet? Because circles is emphasizes the piano.
01:42:967 (2) - This slider ends is not fit / weird here 01:43:318 - . Please, change to here: 01:43:201 - because here is stronger sound (Bassdrum)
02:21:404 (1) - Same as ^ Change slider end here: 02:21:639 -
02:26:795 (7) - CTRL + G Better for me. ^-^;
02:38:865 (2,3) - This "jump stream" 6 "Jump 1/4" is bit random here. I think don't make jump here.
02:41:560 (6) - Delete 1/4 slider, and put circle here: 02:41:560 - because no stronger beat here: 02:41:678 -
02:57:264 (1) - 1/2 slider better fits here, or use 1/1 slider, and put circle here: 02:57:967 - . (same as 01:42:967 (2) -)
03:01:014 (1) - ^ And fix all similar slider. Please, because not fit the music. Use 1/2 or 1/1 slider.
03:07:342 (2,3) - CTRL + G, please, because distance is misleading.
03:44:842 (3,4) - I think, use 1/4 repeat slider, or triplet here: 03:44:842 - Because no stronger beat here: 03:45:193 -
04:38:279 (6) - Maybe CTRL + G ?
04:48:943 (5) - Delete circle. Sound is very low.
04:52:364 (1) - Use 1/8 slider. http://puu.sh/h2ZgU/ea38269ce6.jpg

Good Luck!
Topic Starter
Knotts

Kazuya wrote:

Hy. Sorry, my english is awful. I hope you understand.

00:01:014 (1) - I think, 1/2 or 1/1 slider better here! alright
00:02:068 (2) - This sound is very very low. Please, delete circle. true
00:11:443 (2) - ^ ^
00:23:514 (1,2) - I think, add 1/2 reverse slider here: 00:23:514 - and circle here: 00:24:217 - or add circles here: 00:23:982 - 00:24:217 - I think 1/2 slider is bit weird here 00:23:982 (2) - ok
00:26:443 (4) - Delete circle, because there is no stronger beat! i'd rather keep it for the stream
00:50:935 (3) - Hmm. Two circle or make triplet? Because circles is emphasizes the piano. ok
01:42:967 (2) - This slider ends is not fit / weird here 01:43:318 - . Please, change to here: 01:43:201 - because here is stronger sound (Bassdrum) i do it to prolong the vocals without using a 1/1 :3
02:21:404 (1) - Same as ^ Change slider end here: 02:21:639 - ^
02:26:795 (7) - CTRL + G Better for me. ^-^; idk, i think that'd make weird flow to the triplet
02:38:865 (2,3) - This "jump stream" 6 "Jump 1/4" is bit random here. I think don't make jump here. ok
02:41:560 (6) - Delete 1/4 slider, and put circle here: 02:41:560 - because no stronger beat here: 02:41:678 - i think it's fine how it is
02:57:264 (1) - 1/2 slider better fits here, or use 1/1 slider, and put circle here: 02:57:967 - . (same as 01:42:967 (2) -) ^
03:01:014 (1) - ^ And fix all similar slider. Please, because not fit the music. Use 1/2 or 1/1 slider. ^
03:07:342 (2,3) - CTRL + G, please, because distance is misleading. feels fine to me
03:44:842 (3,4) - I think, use 1/4 repeat slider, or triplet here: 03:44:842 - Because no stronger beat here: 03:45:193 - i'd rather keep what i have
04:38:279 (6) - Maybe CTRL + G ? ^
04:48:943 (5) - Delete circle. Sound is very low. ^
04:52:364 (1) - Use 1/8 slider. http://puu.sh/h2ZgU/ea38269ce6.jpg ^

Good Luck!
Thanks for the mod
aznskittlez
Insane

General Remarks
  1. A lot of inconsistent spacing throughout the map. The typical quarter note spacing is used for different situations. This may throw players that are paying less attention off.
Specific Times

00:24:217 (2,3) - The combo ending on note 3 and spacing between notes 1, 2, and 3 imply a longer break between note 3 and note 1 of the next combo. Consider revising spacing for these 2 sequences.
00:36:873 (2) - Move head of slider 2 closer to the tail of slider 1 to reflect the fast rhythm.
00:51:873 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used).
00:55:623 (2) - Same as above.
01:02:889 (1) - Consider spacing this slider farther from previous note.
01:16:482 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used).
01:23:982 (2) - Same as above, though instances of this aren't particularly bad if there are no similarly spaced notes nearby with different timings.
01:31:482 (2) - Same as above.
01:43:435 (3) - Same as above, but with slider.
01:44:607 (2) - Ditto.
01:49:412 (6,7) - The last 2 notes in this stream are slightly crooked.
01:54:334 (3) - Not sure about using quarter note spacing in the middle of a triple.
02:07:576 - Are you sure about having no notes on this downbeat?
02:56:092 (4,5) - Sliders not parallel.
03:12:967 (3,4,5) - Spacing not consistent.
03:30:545 (6,7) - Intentional jump?
03:45:076 (4,5) - Spacing is a tad large here.
03:50:935 (2,3,4,5,1) - The new combo on the last note might mislead the player into thinking that a note is omitted in this stack.
04:44:139 (1) - This triple seems a little forced.
04:49:529 (1,2) - Ugly stack :P

Upon playing this map through a few times, the strange spacing doesn't seem too bad. I would leave it up to your discretion. Otherwise, pretty smooth map!
Topic Starter
Knotts

aznskittlez wrote:

Insane

General Remarks
  1. A lot of inconsistent spacing throughout the map. The typical quarter note spacing is used for different situations. This may throw players that are paying less attention off. shouldn't be a problem
Specific Times

00:24:217 (2,3) - The combo ending on note 3 and spacing between notes 1, 2, and 3 imply a longer break between note 3 and note 1 of the next combo. Consider revising spacing for these 2 sequences. well i changed something here but it's kinda the exact opposite of what u want me to do
00:36:873 (2) - Move head of slider 2 closer to the tail of slider 1 to reflect the fast rhythm. ehh, why not
00:51:873 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used). this one's probably fine as it is
00:55:623 (2) - Same as above. ^
01:02:889 (1) - Consider spacing this slider farther from previous note. it was intended to be like this
01:16:482 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used). ^
01:23:982 (2) - Same as above, though instances of this aren't particularly bad if there are no similarly spaced notes nearby with different timings. ^
01:31:482 (2) - Same as above. ^
01:43:435 (3) - Same as above, but with slider. ^
01:44:607 (2) - Ditto. ^
01:49:412 (6,7) - The last 2 notes in this stream are slightly crooked. fixed
01:54:334 (3) - Not sure about using quarter note spacing in the middle of a triple. this plays fine
02:07:576 - Are you sure about having no notes on this downbeat? there is a note o.o
02:56:092 (4,5) - Sliders not parallel. fixed
03:12:967 (3,4,5) - Spacing not consistent. I don't think people notice a 0.01x SV difference
03:30:545 (6,7) - Intentional jump? yeah
03:45:076 (4,5) - Spacing is a tad large here. should be fine
03:50:935 (2,3,4,5,1) - The new combo on the last note might mislead the player into thinking that a note is omitted in this stack. alright i changed
04:44:139 (1) - This triple seems a little forced. should be fine
04:49:529 (1,2) - Ugly stack :P intentional :3

Upon playing this map through a few times, the strange spacing doesn't seem too bad. I would leave it up to your discretion. Otherwise, pretty smooth map!
Thanks for the mod!
MirinH
hey! from queue
[Insane]
  1. 00:08:514 (1) - weird
  2. 01:02:889 (1) - should use same rhythm as 01:01:014 (1,2) -
  3. 02:21:404 (1,2) - dont think this is great though, nothing is in the bgm
  4. 01:24:685 (4,5) - there is 1/4 in the space
  5. 01:55:037 - missing beat
  6. 03:05:467 (2) - should be 1/4
  7. 03:23:514 (1,2,3,4) - some whistles in this part maybe?
  8. 04:52:364 (1,2,3,4,5,1) - you need some ncs
sry i dont nazi so its short ;w;
almost perfect wwww
star
Topic Starter
Knotts

Alex Li wrote:

hey! from queue
[Insane]
  1. 00:08:514 (1) - weird i dont think its weird :w;
  2. 01:02:889 (1) - should use same rhythm as 01:01:014 (1,2) - it's a little different so I think my way is fine
  3. 02:21:404 (1,2) - dont think this is great though, nothing is in the bgm following the vocals
  4. 01:24:685 (4,5) - there is 1/4 in the space it's not really significant
  5. 01:55:037 - missing beat ^
  6. 03:05:467 (2) - should be 1/4 ok changed this one
  7. 03:23:514 (1,2,3,4) - some whistles in this part maybe? i don't hear any places to put whistles here
  8. 04:52:364 (1,2,3,4,5,1) - you need some ncs okay i added one
sry i dont nazi so its short ;w;
almost perfect wwww
star
Thanks for the mod and star! :)
Meg
from M4M

Gerenal
  1. this mp3 is 320kbps. should change 192kbps
Insane
  1. 00:15:545 (3,4) - this spacing too close for me. try this?
  2. 00:55:857 (3,4) - Ctl+G better flow
  3. 01:02:185 (4,1) - close? but i don't have good idea ;_;
  4. 01:08:748 (2) - not stack will be better. i want to make moving of aim. so 01:08:748 (2) - move to 132:340
  5. 01:43:201 - pick up sound on here. 01:42:967 (2) - 3/4→1/2?
  6. 03:02:654 (5,1) - replace NC?
  7. 04:27:967 (2) - Ctrl+G?
  8. 04:54:045 (1) - i think no need spin. but app....... LOL
nice map :3
good luck~
Litharrale
M4M from your queue!

[General]
Looks good!

[There can only be one difficulty]
00:08:514 (1) - Why? it's ugly and serves no purpose
00:12:264 (1,1) - Fix blanket
00:15:076 (1,2,3,4,1,2) - ooo I like this bit (no fix)
00:20:584 (4) - overmapping but....it fits somehow with the feel of the song. Still overmapping though.
00:21:756 (2) - ^ you should probably remove this one though as it doesn't fit
00:31:014 (1) - add a clap on the beginning
00:40:154 (1) - Shouldn't this end on the white tick?
00:40:154 (1,8) - stack
01:10:389 (1,2,3) - Drop the 2 down and blanket the 1 on the 3. Adjust 4 if necessary
02:51:404 (1) - Remove NC to fit stanza
03:38:514 (1) - fix the sharp edge at the bottom. Looks ugly on a curved slider
04:25:623 (2) - This feels weird without constant spacing on prev and next

Cool song/map!
Topic Starter
Knotts

iMage-- wrote:

from M4M

Gerenal
  1. this mp3 is 320kbps. should change 192kbps yeah i'll change it later
Insane
  1. 00:15:545 (3,4) - this spacing too close for me. try this? idk, that spacing seems a little too large for me.
  2. 00:55:857 (3,4) - Ctl+G better flow ok
  3. 01:02:185 (4,1) - close? but i don't have good idea ;_; i'm just gonna leave it as an anti jump
  4. 01:08:748 (2) - not stack will be better. i want to make moving of aim. so 01:08:748 (2) - move to 132:340 nice
  5. 01:43:201 - pick up sound on here. 01:42:967 (2) - 3/4→1/2? okay since you're the second person to mention this
  6. 03:02:654 (5,1) - replace NC? ok
  7. 04:27:967 (2) - Ctrl+G?
  8. 04:54:045 (1) - i think no need spin. but app....... LOL yup LOL
nice map :3 thanks!
good luck~

Litharrale wrote:

M4M from your queue!

[General]
Looks good!

[There can only be one difficulty]
00:08:514 (1) - Why? it's ugly and serves no purpose it holds the note down and it looks fine to me
00:12:264 (1,1) - Fix blanket
00:15:076 (1,2,3,4,1,2) - ooo I like this bit (no fix)
00:20:584 (4) - overmapping but....it fits somehow with the feel of the song. Still overmapping though.
00:21:756 (2) - ^ you should probably remove this one though as it doesn't fit it's really soft but you can hear a triplet. I'll keep it unless someone else agrees
00:31:014 (1) - add a clap on the beginning i don't think that'd fit. It'd make the clap on (2) sound off
00:40:154 (1) - Shouldn't this end on the white tick? extended sliders, you either love em or hate em :\ I use them to extend vocals
00:40:154 (1,8) - stack the slider disappears before you can see the stack so I don't think its really necessary
01:10:389 (1,2,3) - Drop the 2 down and blanket the 1 on the 3. Adjust 4 if necessary i'd rather just keep it how it is tbh
02:51:404 (1) - Remove NC to fit stanza ehh sure
03:38:514 (1) - fix the sharp edge at the bottom. Looks ugly on a curved slider i tried, but i think i just ended up making it look worse
04:25:623 (2) - This feels weird without constant spacing on prev and next feels fine to me

Cool song/map! Thanks!
Thanks for the mod guys
Raose
[Insane]

  1. 00:01:717 (2) - add whistle
  2. 00:02:185 (3) - add whistle on start
  3. 00:06:873 (1,2,3) - ^ and whistle on 3's head
  4. 00:10:037 (4) - i don't hear this triplet in the music, so it might be overmapping to have this note here
  5. 00:19:295 (7,8,1,2) - consider ctrl+G 7 and 8, and then 1 and 2. It might flow a bit better
  6. 00:37:810 (5) - maybe a finish might be better
  7. 00:50:467 (2) - consider rotating it so it faces more left (like at a rough 90 degree angle from 1)
  8. 01:02:889 (1,2,3) - the spacing here could be misleading, since the rhythm between 1 and 2 is 1/2, but the rhythm between 2 and 3
    is 1/4, yet the spacing is the same D: maybe bring 2 and 3 closer together?
  9. 01:27:967 (2) - ctrl+G would flow better from 1 imo
  10. 02:13:904 (1) - how about rotating this clockwise a bit to flow better from 5? http://puu.sh/h5MEf/5f4b5e2ba8.jpg
  11. 02:15:779 (5,1) - i think these shouldnl't be stacked so it would be more dramatic (since there is a finish at 1 and it's a new phrase)
  12. 02:17:654 (1,2) - i don't think this should be a 3/4 slider, since there's no note here :C the large white tick has an audible beat and piano sound, so it might be better to
    emphasize that by a rhythm like: http://puu.sh/h5MPf/9ace530c4a.jpg
  13. 02:42:967 (3) - i hear a beat in the blue tick, convert the slider into a 1/4 repeat slider or a triplet?
  14. 03:05:935 (3,4,5) - i think it'd make more sense to have the increase in spacing occur from 4->5 instead of 3->4 since there's a loud beat at 5 ;w;
  15. 03:24:217 (2,3,4,5) - add whistles on all heads & tails *_*
  16. 03:28:435 (2,3,4,5) - whistles on end of 2, 3, 4, 5
  17. 03:32:654 (3,4,5,6) - whistles on head of 6 and the circles, more whistles in whole section D:
  18. 03:43:084 - add note? I hear a beat in the music
  19. 03:46:834 - ^
  20. 03:48:592 (3) - convert to triplet/1/4 repeat slider? D:
  21. 03:49:646 - add note
  22. 04:52:364 (1,2,3) - it's easy to mess up here due to change in ryhythm, maybe introduce it with sliders
Good luck on your map! o/
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