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Nanamori-chu * Goraku-bu - Yuriyurarararayuruyuri Daijiken

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Topic Starter
Hitorikko
This beatmap was submitted using in-game submission on Thursday, April 28, 2016 at 9:36:49 AM

Artist: Nanamori-chu * Goraku-bu
Title: Yuriyurarararayuruyuri Daijiken
Source: ゆるゆり
Tags: Yuru Yuri OP Opening ken iijima pierre mikami shiori ootsubo yuka tsuda minami ookubo rumi momo
BPM: 175
Filesize: 3237kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.24 stars, 75 notes)
  2. Insane (4.15 stars, 308 notes)
  3. Karia's Hard (3.29 stars, 265 notes)
  4. Normal (2.15 stars, 151 notes)
Download: Nanamori-chu * Goraku-bu - Yuriyurarararayuruyuri Daijiken
Information: Scores/Beatmap Listing
---------------
Easy - 100% DONE !
Normal - 100% DONE !
Hard - 100% DONE ! by Karia
Insane - 100% DONE !

Thank you Ringating for the BG ! :)


Some stuffs stolen from Lapis Aoki's map : http://osu.ppy.sh/s/141048


Thank you for your contribution!
Arphimigon- mod

Asfano - mod

jloughman14 - mod and 3 stars

Ranger - mod

wendao - mod and star

Keada - mod

tm1209 - mod

ohad1881 - mod

Tsukasa - mod

Yato3o - mod

sukiNathan - mod

Estellia- - mod

DahplA - mod

domSaur - mod

Makoa - mod

Vertify - mod

Zzz - mod

Rei-tan - mod

blueloniess - mod

-Nanaka- - mod and star

Fort - mod

PhoniexPvP - mod

-H a y a- - mod

Xellie - mod

Setz - mod

Mira-san - mod

Alarido - mod and star icon

-TheHateD- - 2 stars

Fr33z3R - editting the hitburst

Alarido - bubble

JBHyperion - mod

Magenta - mod

Hpocks - mod

Ataraxia - mod and 2 stars

6th - mod



:)


Ozato Fumika
nice BG 10/10
Topic Starter
Hitorikko

No Dap wrote:

nice BG 10/10
:D
Setz

No Dap wrote:

nice BG 10/10
also i might take a look at this when you finish all the diffs to give you some general pointers.
[ Setsuna ]

No Dap wrote:

nice BG 10/10
Arphimigon
From #modreq
(This is for Insane, I might do Hard another time)

00:02:375 (3,4,5) - This is a not-so-nice looking overlap. Since it is an insane i would suggest taking Combo 3 slider and placing it higher. Also the slider after is a -tad- awkward to play considering flow, but that should be fine.

00:03:060 (5,3) - Pixel overlap!

00:04:603 (1) - Maybe make this slider so it points directly towards 00:04:260 (5) - ? (move up 7/8 small grid spaces for that) and then make 00:05:118 (2) - follow the line after.

00:06:318 (6) - Distance snap on notes before and after this should preferably be the same (1-ish or 1.1-ish instead of both)

00:11:289 (1,3) - Should be symmetrical. Use CTRL-J here. Also after that you can move all 00:11:289 (1,2,3) - to make a diamond with the center note and flip again for the other side. Like this:

00:12:832 (2,3,4) - Same distance snap again please!

00:19:346 (1,2) - Pixel overlap, looks eh.

00:19:689 (2,3,4) - Again, same distance snap (close though)

00:23:632 (6) - Doesn't follow the burst-stream line. Move 4/5 spaces to the right (small grid size)

00:28:431 (9) - ...this overlap isn't nice either. On that note, this slider doesn't even need to be so close to the stack anyway!

00:35:974 (6) - Perhaps blanket that with 00:36:317 (7) - like this:

00:36:660 (1,2,3) - Flow is real awkward here. I'd change that part completely.

(00:37:174 (3) - Could be blanketed with the Combo 1 slider.)

00:38:888 (8) - Same as 00:28:431 (9)

00:46:088 (2) - Move down 8/9 small grid pixels to complete blanket~

00:54:316 (3) - Move down 1 space to be in line with sliders.

01:01:859 (1,2) - These shouldn't be on EXACTLY the same place as 01:00:487 (1,2) , consider moving 1/2 pixels up and left (respectively).

01:04:773 (5) - Move down 7 pixels for line with 01:04:430 (4)

01:04:945 (6) - Move up 5 pixels for line with 01:05:116 (7)

01:07:345 (5) - This overlap is okay, but i was -suggest- changing it if possible. (by moving all 01:07:345 (5,6,7,8,9,10) - over more to the right)

01:12:830 (1,2,3,4) - Same as 01:01:859 (1,2)

BG is 10/10 though~
Topic Starter
Hitorikko

Arphimigon wrote:

From #modreq
(This is for Insane, I might do Hard another time)

00:02:375 (3,4,5) - This is a not-so-nice looking overlap. Since it is an insane i would suggest taking Combo 3 slider and placing it higher. Also the slider after is a -tad- awkward to play considering flow, but that should be fine. i need a second opinion on this coz it looks OK for me.

00:03:060 (5,3) - Pixel overlap! need second opinion

00:04:603 (1) - Maybe make this slider so it points directly towards 00:04:260 (5) - ? (move up 7/8 small grid spaces for that) and then make 00:05:118 (2) - follow the line after. Fixed

00:06:318 (6) - Distance snap on notes before and after this should preferably be the same (1-ish or 1.1-ish instead of both) Fixed

00:11:289 (1,3) - Should be symmetrical. Use CTRL-J here. Also after that you can move all 00:11:289 (1,2,3) - to make a diamond with the center note and flip again for the other side. Like this:
Fixed

00:12:832 (2,3,4) - Same distance snap again please! Fixed

00:19:346 (1,2) - Pixel overlap, looks eh. need second opinion

00:19:689 (2,3,4) - Again, same distance snap (close though) Fixed

00:23:632 (6) - Doesn't follow the burst-stream line. Move 4/5 spaces to the right (small grid size) Fixed

00:28:431 (9) - ...this overlap isn't nice either. On that note, this slider doesn't even need to be so close to the stack anyway! Fixed

00:35:974 (6) - Perhaps blanket that with 00:36:317 (7) - like this:
Fixed

00:36:660 (1,2,3) - Flow is real awkward here. I'd change that part completely. Changed. not sure if this flow is better tho.

(00:37:174 (3) - Could be blanketed with the Combo 1 slider.) changed the flow so i couldn't be blanketed now.

00:38:888 (8) - Same as 00:28:431 (9) Fixed

00:46:088 (2) - Move down 8/9 small grid pixels to complete blanket~ Fixed

00:54:316 (3) - Move down 1 space to be in line with sliders. Fixed

01:01:859 (1,2) - These shouldn't be on EXACTLY the same place as 01:00:487 (1,2) , consider moving 1/2 pixels up and left (respectively). Fixed

01:04:773 (5) - Move down 7 pixels for line with 01:04:430 (4) Fixed

01:04:945 (6) - Move up 5 pixels for line with 01:05:116 (7) Fixed

01:07:345 (5) - This overlap is okay, but i was -suggest- changing it if possible. (by moving all 01:07:345 (5,6,7,8,9,10) - over more to the right) Moved a little to the right

01:12:830 (1,2,3,4) - Same as 01:01:859 (1,2) Fixed

BG is 10/10 though~
Thanks for modding !
Asfand
normal:

move 01:23:802 (4) - so slider ends hit 01:22:773 (2) -
I think 01:00:487 (1,2) - should be similar to 01:01:859 (3,4) - and pair 01:02:545 (4,1) - but pair 3 and 4 instead.

hard:

01:22:773 (1,2,3,4,5,6,7,8,9,10,11,12,13) - this combo is pretty long maybe nc at 7

insane:

move 00:07:004 (10) - to x= 304 like the two previous notes
01:22:431 (10) - ^
Topic Starter
Hitorikko

Asfano wrote:

normal:

move 01:23:802 (4) - so slider ends hit 01:22:773 (2) - Fixed
I think 01:00:487 (1,2) - should be similar to 01:01:859 (3,4) - and pair 01:02:545 (4,1) - but pair 3 and 4 instead. It looks OK for me, needs second opinion

hard:

01:22:773 (1,2,3,4,5,6,7,8,9,10,11,12,13) - this combo is pretty long maybe nc at 7 Fixed

insane:

move 00:07:004 (10) - to x= 304 like the two previous notesFixed, wow i didn't see that.
01:22:431 (10) - ^ Fixed
Thanks for modding
Asfand

Hitorikko wrote:

]normal:

I think 01:00:487 (1,2) - should be similar to 01:01:859 (3,4) - and pair 01:02:545 (4,1) - but pair 3 and 4 instead. It looks OK for me, needs second opinion
yeah it looks fine, its just that whatever shes singing there is the same twice so pairing could make sense it looks good as it is though
Topic Starter
Hitorikko

Setz wrote:

also i might take a look at this when you finish all the diffs to give you some general pointers.
all the diffs are done now and ready for modding. :D
Loughje
Yes! Love this song, so happy someone is trying to make a standard difficulty map for it.
General
Different combo colors
Normal
00:24:146 (3,4,5,2,3,4) - Spread these a bit more just because no other triples are this close in the song.
00:39:574 (5) - Perhaps don't stack this, up to you.
Hard
HP 5.5-5.7
00:16:603 (1,2,3) - These don't need to be sliders.
00:48:145 (1,2,3,4) - When I played it, this part feels really odd, consider not stacking them. Maybe do this.
Insane
00:06:832 (8,9) - Delete these.
00:15:141 and 00:15:832 - Add a circle here.
00:17:374 (5,6) - Delete these.
Awesome beatmap! Good luck on the rankings, take my stars! haha :D
Topic Starter
Hitorikko

jloughman14 wrote:

Yes! Love this song, so happy someone is trying to make a standard difficulty map for it.
General
Different combo colors I will change the color soon, but atm i dunno how to :x
Normal
00:24:146 (3,4,5,2,3,4) - Spread these a bit more just because no other triples are this close in the song. Fixed
00:39:574 (5) - Perhaps don't stack this, up to you.Changed
Hard
HP 5.5-5.7 Changed into 5.5
00:16:603 (1,2,3) - These don't need to be sliders. Fixed
00:48:145 (1,2,3,4) - When I played it, this part feels really odd, consider not stacking them. Maybe do this. Changed
Insane
00:06:832 (8,9) - Delete these. it doesn't feel complete without the triple. needs second opinion
00:15:141 and 00:15:832 - Add a circle here. needs second opinion
00:17:374 (5,6) - Delete these. Deleted
Awesome beatmap! Good luck on the rankings, take my stars! haha :D
Thank you for modding and for shooting stars :)
Loughje

Hitorikko wrote:

I will change the color soon, but atm i dunno how to :x
Song Setup> Colours> Click the colours you want.
Also, are you planning on adding a video behind it?
Ranger
yup o/
from m4m request

[General]

  1. and now, the lowest diff star rating is 2.18. you must have diff lower than 2.00. it`s unrankable
  2. check unnecessary letterbox during breaks from now on. remove this plz
[Normal]

i`m not recommend use change of speed slider for normal diff. but it`s your mind
and recommend ar-1, because it's most easy diff.

  1. 00:11:289 (7) - recommend add finish at last point
  2. 00:17:632 (6) - add clap here?
  3. 00:33:403 (4) - ^
  4. 00:39:575 (5) - move up a little. it`s more playable i think :3
  5. 01:09:746 (3) - ^^
[Hard]

  1. 00:02:375 (3,4,5) - how about make this anti-jump to just normal jump? now little confusing
  2. 00:12:489 (8) - same easy and add NC here
  3. 00:31:175 (1,2) - recommend combine both to slider
  4. 01:13:860 (4) - add clap at front
  5. 01:17:803 (3,4,5) - same 00:02:375 (3,4,5)
[Insane]

only this diff uncheck widescreen support

  1. 00:06:832 (8,9,10) - put distance to 00:06:660 (7). now quite confusing
  2. 00:12:489 (1) - same other diff
  3. 00:15:146 - add circle here?
  4. 00:15:832 - ^
  5. 00:16:518 - ^
  6. 00:33:918 (10) - add NC here :3
  7. 01:03:232 (9,1) - switch NC
GL~ :3
Topic Starter
Hitorikko

jloughman14 wrote:

Song Setup> Colours> Click the colours you want.
Also, are you planning on adding a video behind it?
I already tried it but the color didn't change i'm not sure about the video but i'm planning to make a SB.
Topic Starter
Hitorikko

Ranger wrote:

yup o/
from m4m request

[General]

  1. and now, the lowest diff star rating is 2.18. you must have diff lower than 2.00. it`s unrankable
  2. check unnecessary letterbox during breaks from now on. remove this plz Fixed
[Normal]

i`m not recommend use change of speed slider for normal diff. but it`s your mind
and recommend ar-1, because it's most easy diff. Changed to AR4

  1. 00:11:289 (7) - recommend add finish at last point Added
  2. 00:17:632 (6) - add clap here? Added
  3. 00:33:403 (4) - ^ hmmm. i think clap here isn't needed
  4. 00:39:575 (5) - move up a little. it`s more playable i think :3 Fixed
  5. 01:09:746 (3) - ^^it's fine
[Hard]

  1. 00:02:375 (3,4,5) - how about make this anti-jump to just normal jump? now little confusing It looks fine for me. I need a second opinion on this
  2. 00:12:489 (8) - same easy and add NC here Fixed
  3. 00:31:175 (1,2) - recommend combine both to slider
  4. 01:13:860 (4) - add clap at front Added
  5. 01:17:803 (3,4,5) - same 00:02:375 (3,4,5) hmmm..
[Insane]

only this diff uncheck widescreen support

  1. 00:06:832 (8,9,10) - put distance to 00:06:660 (7). now quite confusing Fixed
  2. 00:12:489 (1) - same other diff Fixed
  3. 00:15:146 - add circle here? need 3rd opinion. :D
  4. 00:15:832 - ^ ^
  5. 00:16:518 - ^ ^
  6. 00:33:918 (10) - add NC here :3 Added
  7. 01:03:232 (9,1) - switch NC Switched
GL~ :3
Thanks for modding.
wendao
hello, quick mod from #modreqs

[General]
  1. nice bg you got there :D
  2. somehow your custom combo colour didn't fit well with the bg, how about
  3. delete (TV Size) from title?
  4. how about change the source to ゆるゆり instead of Yuru Yuri?, you can move yuru yuri to tags, well you already did

[Insane]

  • well... your Insane had many weird antijump, especially at vocal part
  1. 00:01:518 (1,2) - I prefer it to be like
  2. 00:02:375 (3,4) - no no no no.... bad overlap, better change those sliders
  3. 00:03:060 (5,3) - also this
  4. 00:16:432 (1,2) - how about make it consistent with previous object? (move 1 grid to right)
  5. 00:19:346 (1,2) - aww... this is not good, seriously
  6. 00:22:775 (5) - New Combo here
  7. 00:32:889 - add object here? or simply make previous slider a repeat
  8. 00:38:718 - also here
  9. 00:49:518 - move the spinner here
  10. 00:51:403 (1) - blanket (red node move to 300,128 || next node to 336,144 || next node to 360,176 || last node to 356,224), you can move (2) afterward
  11. 00:52:260 (4) - New Combo here
  12. 01:07:346 (5,6,7) - instead of make it bad, try
Topic Starter
Hitorikko

wendao wrote:

hello, quick mod from #modreqs

[General]
  1. nice bg you got there :D
  2. somehow your custom combo colour didn't fit well with the bg, how about Combo colour changed ! Finally figured out what went wrong when I failed to change the combo colour (Ignore all beatmap skin = ON :o)
  3. delete (TV Size) from title? TV Size removed
  4. how about change the source to ゆるゆり instead of Yuru Yuri?, you can move yuru yuri to tags, well you already didChanged

[Insane]

  • well... your Insane had many weird antijump, especially at vocal part
  1. 00:01:518 (1,2) - I prefer it to be like Fixed

  2. 00:02:375 (3,4) - no no no no.... bad overlap, better change those sliders Fixed
  3. 00:03:060 (5,3) - also this Fixed
  4. 00:16:432 (1,2) - how about make it consistent with previous object? (move 1 grid to right) Fixed
  5. 00:19:346 (1,2) - aww... this is not good, seriously Fixed
  6. 00:22:775 (5) - New Combo here Fixed
  7. 00:32:889 - add object here? or simply make previous slider a repeat Fixed
  8. 00:38:718 - also here Fixed
  9. 00:49:518 - move the spinner here Fixed
  10. 00:51:403 (1) - blanket (red node move to 300,128 || next node to 336,144 || next node to 360,176 || last node to 356,224), you can move (2) afterward Fixed
  11. 00:52:260 (4) - New Combo here Fixed
  12. 01:07:346 (5,6,7) - instead of make it bad, try Fixed
Thanks for modding. Insane looks much better now :)
wendao
<3 have a star
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