00:35 CLSW: 00:04:528 (4) - too low. you could move it more left
00:35 CLSW: 00:06:928 (2) - nope, better set this on center or left side
00:36 ursa: low kick flow
00:36 ursa: 00:06:928 (2,3) - yap i agree for this one
00:36 CLSW: fine then
00:37 CLSW: 00:10:928 (8) - ctrl + g it. Keep consistency as 00:09:728 (5,6,7) -
00:38 CLSW: 00:17:534 (7,1) - A lack of movement.
00:38 CLSW:
http://osu.ppy.sh/ss/2399121 try like this
00:39 ursa: 00:17:534 (7,1,2,3,4) - this one is a low kick flow
00:39 ursa: i'm making this a bit lower for next pattern jump
00:40 CLSW: then delete HDash on 00:17:534 (7) - at least
00:40 CLSW: its basic flow isn't good though
00:41 ursa: that beat isn't hyper o_ o
00:41 ursa: 00:17:055 (4) - this one
00:42 CLSW: I pointed out them cuz flows in 00:17:375 (6,7) - doesn't really good imo
00:43 ursa: 00:17:534 (7) - moved to x = 240 for more space jump
00:43 CLSW: okay that's fine. good
00:44 CLSW: 00:22:162 (4,5) - why no jump between those?
00:46 ursa: *added
00:48 CLSW: 00:25:833 (4,5) - ctrl + g it, since anti-flow 1/4 is not recommended
00:50 ursa: aaa
00:51 CLSW: 00:32:374 (5,6) - add more distance here. You added whistle hitsounds on there so it seems like higher pitch
00:51 ursa: 00:25:353 (1,2,3,4,5,6,7,8) - is this part feels hard ?
00:51 CLSW: ohhh wait a sec
00:52 CLSW: not for 25sec patterns, but 00:27:109 (4,5,6,7) - this is real.
00:52 CLSW: that's really hard for me, try to ctrl + g and replace
00:52 CLSW: *ctrl + g 00:27:109 (4) -
00:53 CLSW: and you used 00:25:833 (4,5) - circles on there and 00:27:109 (4) - this one is slider
00:53 CLSW: seems inconsistent
00:53 ursa: *fixed
00:56 CLSW: 00:28:625 (6,7) - those should be curved with out-sided, since the inertia for hyperdash on 00:28:385 (4) - 's end makes hard to catch 00:28:625 (6) -
00:56 CLSW: 00:28:625 (6) - for x : 304, and 00:28:704 (7) - for x : 328 seems better
00:57 CLSW: 00:32:374 (5,6) - just a suggestion, I wanna see a jump here.
00:57 CLSW: 00:35:086 (6,7) - vertical flow sucks
try to keep consistency with 00:34:927 (5) -
00:57 ursa: it's a low kick jump o_ o
00:58 ursa: ah this part
00:59 ursa: 00:34:927 (5,6,7,8) - i need a good suggestion for this one
00:59 CLSW: then go for it, if it's your favorite
00:59 ursa: nope
00:59 ursa: i feels this part needs to be polished ,but i'm just fail finding a good position
01:00 ursa: so a pattern opinion would be better
01:00 CLSW: alright
01:01 CLSW: [http://osu.ppy.sh/ss/2399203 it's simple.]
01:02 CLSW: 00:41:470 (7,8) - pretty blind jump. Add hyperdash or reduce its distance.
01:03 ursa: blind jump on this part are on purpose 8)
01:04 CLSW: nah...
01:04 CLSW: 00:58:544 (5) - Need hyperdash for better flow
01:05 CLSW: 01:10:672 (1,2,3,4) - so much random shapes, keep consistency with 1 shape
01:07 ursa: for this part
01:07 ursa: 01:10:673 (1,2,3,4) - i want to make a short movement while stream
01:07 CLSW: flows are okay, just its shape is too random
01:08 ursa: btw
01:08 ursa: 01:04:928 (1,1,2,3,4,5) - do you think Deif will unqualify this one ?
01:09 CLSW: I found no problem on there
01:09 ursa: glad to hear about your opinion
01:09 ursa: because i can't sleep thinking about this part
01:10 CLSW: but I recommend to replace 01:05:566 (1) - on x:304
01:10 CLSW: for keep consistency with 01:05:806 (4,5) -
01:10 ursa: troll part
01:10 ursa: 8)
01:10 ursa: you know what i mean right
01:11 CLSW: nope, I cannot make sense
01:12 ursa: short spinner & sudden hyperjump & changin flow
01:12 CLSW: oh wait
01:12 CLSW: I was blind, (1) for x : 104
01:12 CLSW: not 304, it's 104
01:12 ursa: ok
01:13 ursa: *fixed
01:13 CLSW: 01:09:236 (4,5) - You didn't added hyperdash on here only
01:14 CLSW: is that aimed stuff?
01:14 ursa: *added
01:15 CLSW: 01:10:672 (1,2,3,4) - [http://osu.ppy.sh/ss/2399248 try this]
01:17 CLSW: 01:20:885 (11,12) - add a jump here
01:18 ursa: shortjump flow
01:18 CLSW: 01:23:119 (5,6) - [http://osu.ppy.sh/ss/2399264 try this]
01:19 CLSW: hmm, alright then
01:19 CLSW: 01:20:806 (10) - x : 376 for inertia between 01:20:566 (8,9) -
01:21 ursa: *done
01:22 CLSW: alright, that's it for patterns