So with today's disqualification of http://osu.ppy.sh/s/192995, the problem about black and white combo colors (0,0,0 and 255,255,255) has gotten quite some attention.
Since it's apparently an "unwritten rule" to not use these, I propose to actually write it down for clarification, since mappers just cannot be expected to know about it or how it affects skins or strobing in kiai times.
Wording can be pretty simple.
Since it's apparently an "unwritten rule" to not use these, I propose to actually write it down for clarification, since mappers just cannot be expected to know about it or how it affects skins or strobing in kiai times.
Wording can be pretty simple.
Do not use pure white (RGB code 255,255,255) or black (RGB code 0,0,0) combo colors. This is to prevent technical issues with some skins as well as strobing within kiai times, and can also help to prevent the hitobjects blending with the (dimmed) background.