forum

Horie Yui - The World's End [Taiko|Osu]

posted
Total Posts
90
Topic Starter
Phoenixphi
This beatmap was submitted using in-game submission on 07 Januari 2015 at 11:07:54

Artist: Horie Yui
Title: The World's End
Source: Golden Time
Tags: the_damager DakeDekaane opening ゴールデンタイム
BPM: 102
Filesize: 19928kb
Play Time: 01:19
Difficulties Available:
  1. Damager's Muzukashii (2,34 stars, 136 notes)
  2. Damager's Oni (2,88 stars, 286 notes)
  3. Dekaane's Ura Oni (3,19 stars, 361 notes)
  4. Easy (1,17 stars, 74 notes)
  5. Hard (2,45 stars, 192 notes)
  6. Insane (3,02 stars, 219 notes)
  7. Normal (1,61 stars, 105 notes)
Download: Horie Yui - The World's End
Download: Horie Yui - The World's End (no video)
Information: Scores/Beatmap Listing
---------------
My 1st Beatmap for rank ^^

Thanks to Shiro for the timing points

Taiko Muzukashii by The_Damager
Taiko Oni by The_Damager
Taiko Ura Oni by DakeDekaane

Updated 07/01/2015

Thanks to
Nozhomi
Random pick from #modreqs
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

General :
  1. I don't understand why i've 2 .mp3 on osu folder and one named : --------%A.mp3
  2. You don't need to add your name on tags.
  3. Change ♡ from title by space, because i saw title like this on osu! : TheWorld'sEnd (or add space on romanised title).
  4. Your map lacks a preview time. D: Go to the time you want it to be and click Timing (in the menu) > Set Current Position as Preview Point. The preview point needs to be the exact same for all diffs, so just save the diff, control+o another and repeat !
Insane :
  1. You need to revise your spacing on this map, because he is too random. For example : at 00:11:500 (1,2,3)- circles have the same time separation but not the same spacing, and it's bad. I don't mean you sould use the same spacing everywhere, but he need to be sonstant on a same partern like this one.
  2. 00:11:250- I don't really like this rhythm, try this (cursor at 00:12:750- ) :
  3. Maybe you should add some circles or sliders at empty place (like at 00:17:500- to 00:17:750- i would see a slider here).
Hard :
  1. Put HP=6 and AR=7, fit better to a hard diff.
  2. You've got spacing problem again. Check it.
  3. Your different rhythms change too often on your patterns. I mean, at 00:11:500- you've 3 circles at 1/4 and at 00:15:500- there only 2 circles at 1/2 while it is the same rhythm than before. Be careful at this.
  4. 00:43:500 (1,2)- Bad rhythm. Need to be more like this :
  5. Absolutly check the rhythm of this diff ! There is too much to say sry :(
Normal :
  1. Put CS=3.
  2. On Normal and Easy diff, spacing needs to be the same everywhere ! Fix it.
  3. 00:27:250 (1,2,3,4,5,6)- Bad rhythm. This is better :
  4. 00:31:250 (1,2,3)- ^
  5. 00:47:250 (3,1)- On Normal and Easy diff, reverse sliders don't repeat more than one time to not confused new players.
  6. 00:53:250 (2)- ^
Easy :
  1. Put CS=2.
  2. Like Normal, spacing need to be the same everywhere. Fix it !
  3. Care of your rhythm again.
  4. 00:12:250 (2)- Remove this circle. It's an esay, so need to be easy ^^
So...I'm sorry to say it but you need to remap your diffs. If you want more details for your rhythms problems, ask me in-game :).
When your map will be better timed and have a better elements disposition, i'll remod your map.
Good luck.
Topic Starter
Phoenixphi

Nozhomi wrote:

Random pick from #modreqs
Please reply to this mod saying what you didn't fix (and what you did) and why to improve my futur mods.
If you've any question, ask me in-game.

General :
  1. I don't understand why i've 2 .mp3 on osu folder and one named : --------%A.mp3
  2. You don't need to add your name on tags.
  3. Change ♡ from title by space, because i saw title like this on osu! : TheWorld'sEnd (or add space on romanised title).
  4. Your map lacks a preview time. D: Go to the time you want it to be and click Timing (in the menu) > Set Current Position as Preview Point. The preview point needs to be the exact same for all diffs, so just save the diff, control+o another and repeat !
Insane :
  1. You need to revise your spacing on this map, because he is too random. For example : at 00:11:500 (1,2,3)- circles have the same time separation but not the same spacing, and it's bad. I don't mean you sould use the same spacing everywhere, but he need to be sonstant on a same partern like this one.
  2. 00:11:250- I don't really like this rhythm, try this (cursor at 00:12:750- ) :
  3. Maybe you should add some circles or sliders at empty place (like at 00:17:500- to 00:17:750- i would see a slider here).
Hard :
  1. Put HP=6 and AR=7, fit better to a hard diff.
  2. You've got spacing problem again. Check it.
  3. Your different rhythms change too often on your patterns. I mean, at 00:11:500- you've 3 circles at 1/4 and at 00:15:500- there only 2 circles at 1/2 while it is the same rhythm than before. Be careful at this.
  4. 00:43:500 (1,2)- Bad rhythm. Need to be more like this :
  5. Absolutly check the rhythm of this diff ! There is too much to say sry :(
Normal :
  1. Put CS=3.
  2. On Normal and Easy diff, spacing needs to be the same everywhere ! Fix it.
  3. 00:27:250 (1,2,3,4,5,6)- Bad rhythm. This is better :
  4. 00:31:250 (1,2,3)- ^
  5. 00:47:250 (3,1)- On Normal and Easy diff, reverse sliders don't repeat more than one time to not confused new players.
  6. 00:53:250 (2)- ^
Easy :
  1. Put CS=2.
  2. Like Normal, spacing need to be the same everywhere. Fix it !
  3. Care of your rhythm again.
  4. 00:12:250 (2)- Remove this circle. It's an esay, so need to be easy ^^
So...I'm sorry to say it but you need to remap your diffs. If you want more details for your rhythms problems, ask me in-game :).
When your map will be better timed and have a better elements disposition, i'll remod your map.
Good luck.
Thank You so Much :)
  1. Fixed some problems like patterns (Hard), spacing (E,N,H,I), preview time, and the song diff
  2. Fixed bug at 2 .mp3 file, and i changed the song name
Hope for you next mod :lol:
PhoenixKev
osu file format v12

[General]
AudioFilename: TheWorld'sEnd.mp3
AudioLeadIn: 0
PreviewTime: 59250
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:The World's End
TitleUnicode:The World's End
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:Phoenixphi
Version:The World's End Taiko Muzukashii
Source:Golden Time
Tags:golden time world end horie yui
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:3
OverallDifficulty:2
ApproachRate:6
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Golden Time OP 2 (1).avi"
0,0,"Golden-Time-Anime-6.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
360,576.923076923077,4,2,0,100,1,0
8151,600,4,2,0,100,1,0
11250,500,4,2,0,100,1,0
11250,-66.6666666666667,4,2,0,100,0,0
59250,-66.6666666666667,4,2,0,80,0,1
79250,588.235294117647,4,2,0,80,1,0
79250,-100,4,2,0,80,0,0
86308,714.285714285714,4,2,0,80,1,0


[Colours]
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Combo2 : 255,255,0
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Combo4 : 128,0,255
Combo5 : 255,128,0

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Topic Starter
Phoenixphi
The_Damager

The_Damager wrote:

osu file format v12

[General]
AudioFilename: TheWorld'sEnd.mp3
AudioLeadIn: 0
PreviewTime: 59250
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:The World's End
TitleUnicode:The World's End
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:Phoenixphi
Version:The World's End Taiko Muzukashii
Source:Golden Time
Tags:golden time world end horie yui
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:3
OverallDifficulty:2
ApproachRate:6
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Golden Time OP 2 (1).avi"
0,0,"Golden-Time-Anime-6.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
360,576.923076923077,4,2,0,100,1,0
8151,600,4,2,0,100,1,0
11250,500,4,2,0,100,1,0
11250,-66.6666666666667,4,2,0,100,0,0
59250,-66.6666666666667,4,2,0,80,0,1
79250,588.235294117647,4,2,0,80,1,0
79250,-100,4,2,0,80,0,0
86308,714.285714285714,4,2,0,80,1,0


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Combo4 : 128,0,255
Combo5 : 255,128,0

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244,156,76750,1,0,0:0:0:0:
256,192,77250,12,0,79250,0:0:0:0:

Thanks ^^ :)
truth revealer
Hi..... Mod dariku:
[AiMod]
SPOILER
[Easy]
01:17:239 -> Spinnernya naruhnya tidak pas. (Object isn't snapped)
[Normal]
00:28:019 -> Akhir slidernya tidak pas. (Object isn't snapped)
00:30:019 -> Akhir slidernya tidak pas. (Object isn't snapped)
[General]
SPOILER
[Tags]
Karena diff The World's End Taiko adalah Guest Difficulty buatan The_Damager, maka di tags ditambahi The_Damager.
Judul lagu tidak usah dimasukkan di Tags karena sudah disebutkan di judul.
[Timing]
Offset BPM 1 -> Kurasa offsetnya sekitar 00:00:288
Offset BPM 2 -> Kurasa offsetnya sekitar 00:08:247
Offset BPM 5 -> Kurasa offsetnya sekitar 01:26:350
[The World's End Taiko]
SPOILER
k -> katu
d-> don
Slider Velocity -> Karena ini Muzukashii, seharusnya Slider Velocitynya 1.40
SPOILER
00:03:821 -> Ganti dengan k.
00:04:686 -> Ganti dengan k.
00:05:840 -> Ganti dengan d.
00:06:129 -> Ganti dengan d.
00:08:451 -> Pindah object ini ke 00:08:601
00:11:750 -> Tambah d.
00:12:000 -> Ganti dengan k.
00:14:000 -> Ganti dengan k.
00:14:250 -> Ganti dengan k.
00:14:750 -> Delete object ini.
00:15:750 -> Delete object ini.
00:17:750 -> Delete object ini.
00:30:250 -> Ganti dengan k.
00:30:750 -> Delete object ini.
00:31:750 -> Delete object ini.
00:44:625 -> Tambah d.
00:44:750 -> Ganti dengan k.
00:45:250 -> Tambah k.
00:46:250 -> Delete object ini.
00:46:500 -> Tambah k.
00:47:125 -> Tambah d.
00:47:250 -> Tambah k.
00:47:500 -> Ganti dengan d.
00:47:750 -> Ganti dengan d.
00:48:500 -> Ganti dengan k.
00:49:250 -> Tambah k.
Ajo Joestar
Hey,
General:
You have objects not snaped.

Easy
Keep same distance snap all along

Hard
You can use ar8 aswell

Insane
Hp is too high.
01:02:000 - ur missing a beat
01:08:250 - same ^
00:35:250 (2,3,1) - use ds,

I did also a bit of irc help.

Gl ranking it.
Topic Starter
Phoenixphi

truth revealer wrote:

Hi..... Mod dariku:
[AiMod]
SPOILER
[Easy]
01:17:239 -> Spinnernya naruhnya tidak pas. (Object isn't snapped)
[Normal]
00:28:019 -> Akhir slidernya tidak pas. (Object isn't snapped)
00:30:019 -> Akhir slidernya tidak pas. (Object isn't snapped)
[General]
SPOILER
[Tags]
Karena diff The World's End Taiko adalah Guest Difficulty buatan The_Damager, maka di tags ditambahi The_Damager.
Judul lagu tidak usah dimasukkan di Tags karena sudah disebutkan di judul.
[Timing]
Offset BPM 1 -> Kurasa offsetnya sekitar 00:00:288
Offset BPM 2 -> Kurasa offsetnya sekitar 00:08:247
Offset BPM 5 -> Kurasa offsetnya sekitar 01:26:350
[The World's End Taiko]
SPOILER
k -> katu
d-> don
Slider Velocity -> Karena ini Muzukashii, seharusnya Slider Velocitynya 1.40
SPOILER
00:03:821 -> Ganti dengan k.
00:04:686 -> Ganti dengan k.
00:05:840 -> Ganti dengan d.
00:06:129 -> Ganti dengan d.
00:08:451 -> Pindah object ini ke 00:08:601
00:11:750 -> Tambah d.
00:12:000 -> Ganti dengan k.
00:14:000 -> Ganti dengan k.
00:14:250 -> Ganti dengan k.
00:14:750 -> Delete object ini.
00:15:750 -> Delete object ini.
00:17:750 -> Delete object ini.
00:30:250 -> Ganti dengan k.
00:30:750 -> Delete object ini.
00:31:750 -> Delete object ini.
00:44:625 -> Tambah d.
00:44:750 -> Ganti dengan k.
00:45:250 -> Tambah k.
00:46:250 -> Delete object ini.
00:46:500 -> Tambah k.
00:47:125 -> Tambah d.
00:47:250 -> Tambah k.
00:47:500 -> Ganti dengan d.
00:47:750 -> Ganti dengan d.
00:48:500 -> Ganti dengan k.
00:49:250 -> Tambah k.
All fixed Thanks for Modding my beatmap :)
Topic Starter
Phoenixphi

AJeyB wrote:

Hey,
General:
You have objects not snaped.

Easy
Keep same distance snap all along

Hard
You can use ar8 aswell

Insane
Hp is too high.
01:02:000 - ur missing a beat
01:08:250 - same ^
00:35:250 (2,3,1) - use ds,

I did also a bit of irc help.

Gl ranking it.
All Fixed! Thanks :D
PhoenixKev
SPOILER
osu file format v12

[General]
AudioFilename: TheWorld'sEnd.mp3
AudioLeadIn: 0
PreviewTime: 59250
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:The World's End
TitleUnicode:The World's End
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:Phoenixphi
Version:The World's End Taiko Oni
Source:Golden Time
Tags:golden time world end horie yui
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:10
CircleSize:4
OverallDifficulty:10
ApproachRate:9
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Golden Time OP 2 (1).avi"
0,0,"Golden-Time-Anime-6.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
360,576.923076923077,4,2,0,19,1,0
7250,500,4,2,0,80,1,1
8151,600,4,2,0,19,1,0
11250,500,4,2,0,80,1,0
50000,-100,4,2,0,80,0,1
59250,-100,4,2,0,80,0,1
77346,-100,4,2,0,80,0,1
79250,588.19427184466,4,2,0,19,1,0
79250,-100,4,2,0,80,0,0
86308,714.226195436095,4,2,0,19,1,0


[Colours]
Combo1 : 255,128,192
Combo2 : 255,255,0
Combo3 : 0,255,255
Combo4 : 128,0,255
Combo5 : 255,128,0

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Topic Starter
Phoenixphi

The_Damager wrote:

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Title:The World's End
TitleUnicode:The World's End
Artist:Horie Yui
ArtistUnicode:堀江由衣
Creator:Phoenixphi
Version:The World's End Taiko Oni
Source:Golden Time
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256,148,35000,1,8,0:0:0:0:
256,148,35250,1,0,0:0:0:0:
256,148,35500,1,0,0:0:0:0:
256,148,35750,1,8,0:0:0:0:
256,148,36000,1,8,0:0:0:0:
256,148,36250,1,8,0:0:0:0:
256,148,36375,1,8,0:0:0:0:
256,148,36500,1,0,0:0:0:0:
256,148,36625,1,0,0:0:0:0:
256,148,36750,1,8,0:0:0:0:
256,148,37000,1,0,0:0:0:0:
256,148,37250,1,0,0:0:0:0:
256,148,37500,1,8,0:0:0:0:
256,148,37625,1,8,0:0:0:0:
256,148,37750,1,0,0:0:0:0:
256,148,38000,1,0,0:0:0:0:
256,148,38250,1,8,0:0:0:0:
256,148,38375,1,8,0:0:0:0:
256,148,38500,1,0,0:0:0:0:
256,148,38750,1,0,0:0:0:0:
256,148,39000,1,0,0:0:0:0:
256,148,39250,1,0,0:0:0:0:
256,148,39375,1,0,0:0:0:0:
256,148,39500,1,0,0:0:0:0:
256,148,39625,1,0,0:0:0:0:
256,148,39750,1,8,0:0:0:0:
256,148,40000,1,0,0:0:0:0:
256,148,40250,1,0,0:0:0:0:
256,148,40500,1,8,0:0:0:0:
256,148,40625,1,8,0:0:0:0:
256,148,40750,1,8,0:0:0:0:
256,148,41000,1,8,0:0:0:0:
256,148,41125,1,0,0:0:0:0:
256,148,41250,1,0,0:0:0:0:
256,148,41500,1,0,0:0:0:0:
256,148,41750,1,8,0:0:0:0:
256,148,41875,1,0,0:0:0:0:
256,148,42000,1,8,0:0:0:0:
256,148,42250,1,0,0:0:0:0:
256,148,42500,1,8,0:0:0:0:
256,148,42625,1,8,0:0:0:0:
256,148,42750,1,0,0:0:0:0:
256,148,42875,1,0,0:0:0:0:
256,148,43000,1,8,0:0:0:0:
256,148,43250,1,0,0:0:0:0:
256,148,43500,1,8,0:0:0:0:
256,148,43750,1,8,0:0:0:0:
256,148,44000,1,0,0:0:0:0:
256,148,44125,1,0,0:0:0:0:
256,148,44250,1,8,0:0:0:0:
256,148,44500,1,8,0:0:0:0:
256,148,44750,1,8,0:0:0:0:
256,148,45000,1,0,0:0:0:0:
256,148,45125,1,0,0:0:0:0:
256,148,45250,1,0,0:0:0:0:
256,148,45500,1,8,0:0:0:0:
256,148,45750,1,0,0:0:0:0:
256,148,45875,1,8,0:0:0:0:
256,148,46000,1,0,0:0:0:0:
256,148,46250,1,0,0:0:0:0:
256,148,46500,1,8,0:0:0:0:
256,148,46750,1,8,0:0:0:0:
256,148,47000,1,0,0:0:0:0:
256,148,47125,1,0,0:0:0:0:
256,148,47250,1,8,0:0:0:0:
256,148,47500,1,8,0:0:0:0:
256,148,47625,1,8,0:0:0:0:
256,148,47750,1,0,0:0:0:0:
256,148,47875,1,0,0:0:0:0:
256,148,48000,1,8,0:0:0:0:
256,148,48250,1,0,0:0:0:0:
256,148,48500,1,8,0:0:0:0:
256,148,48625,1,8,0:0:0:0:
256,148,48750,1,0,0:0:0:0:
256,148,49000,1,0,0:0:0:0:
256,148,49250,1,0,0:0:0:0:
256,148,49375,1,0,0:0:0:0:
256,148,49500,1,8,0:0:0:0:
256,148,49625,1,0,0:0:0:0:
256,148,49750,1,0,0:0:0:0:
256,148,50000,1,0,0:0:0:0:
256,148,50125,1,8,0:0:0:0:
256,148,50250,1,0,0:0:0:0:
256,148,50375,1,0,0:0:0:0:
256,148,50500,1,8,0:0:0:0:
256,148,50750,1,4,0:0:0:0:
256,148,51000,1,0,0:0:0:0:
256,148,51250,1,8,0:0:0:0:
256,148,51500,1,0,0:0:0:0:
256,148,51625,1,0,0:0:0:0:
256,148,51750,1,8,0:0:0:0:
256,148,52000,1,8,0:0:0:0:
256,148,52125,1,8,0:0:0:0:
256,148,52250,1,0,0:0:0:0:
256,148,52500,1,8,0:0:0:0:
256,148,52750,1,0,0:0:0:0:
256,148,53250,1,0,0:0:0:0:
256,148,53500,1,8,0:0:0:0:
256,148,53625,1,8,0:0:0:0:
256,148,53750,1,8,0:0:0:0:
256,148,53875,1,8,0:0:0:0:
256,148,54000,1,0,0:0:0:0:
256,148,54250,1,0,0:0:0:0:
256,148,54500,1,0,0:0:0:0:
256,148,54750,1,8,0:0:0:0:
256,148,54875,1,0,0:0:0:0:
256,148,55000,1,8,0:0:0:0:
256,148,55250,1,0,0:0:0:0:
256,148,55500,1,8,0:0:0:0:
256,148,55625,1,8,0:0:0:0:
256,148,55750,1,0,0:0:0:0:
256,148,56000,1,0,0:0:0:0:
256,148,56125,1,8,0:0:0:0:
256,148,56250,1,8,0:0:0:0:
256,148,56500,1,0,0:0:0:0:
256,148,56750,1,8,0:0:0:0:
256,148,57000,1,8,0:0:0:0:
256,148,57250,1,0,0:0:0:0:
256,148,57375,1,0,0:0:0:0:
256,148,57500,1,8,0:0:0:0:
256,148,57625,1,8,0:0:0:0:
256,148,57750,1,0,0:0:0:0:
256,148,58000,1,0,0:0:0:0:
256,148,58250,1,0,0:0:0:0:
256,148,58375,1,0,0:0:0:0:
256,148,58500,1,8,0:0:0:0:
256,148,58625,1,8,0:0:0:0:
256,148,58750,1,0,0:0:0:0:
256,148,58875,1,0,0:0:0:0:
256,148,59000,1,8,0:0:0:0:
256,148,59250,1,8,0:0:0:0:
256,148,59375,1,0,0:0:0:0:
256,148,59500,1,0,0:0:0:0:
256,148,59750,1,0,0:0:0:0:
256,148,59875,1,8,0:0:0:0:
256,148,60000,1,8,0:0:0:0:
256,148,60125,1,0,0:0:0:0:
256,148,60250,1,8,0:0:0:0:
256,148,60500,1,0,0:0:0:0:
256,148,60750,1,8,0:0:0:0:
256,148,60875,1,8,0:0:0:0:
256,148,61000,1,0,0:0:0:0:
256,148,61125,1,0,0:0:0:0:
256,148,61250,1,8,0:0:0:0:
256,148,61500,1,0,0:0:0:0:
256,148,61750,1,8,0:0:0:0:
256,148,62000,1,0,0:0:0:0:
256,148,62125,1,0,0:0:0:0:
256,148,62250,1,8,0:0:0:0:
256,148,62500,1,8,0:0:0:0:
256,148,62625,1,0,0:0:0:0:
256,148,62750,1,0,0:0:0:0:
256,148,63000,1,0,0:0:0:0:
256,148,63250,1,0,0:0:0:0:
256,148,63375,1,0,0:0:0:0:
256,148,63500,1,8,0:0:0:0:
256,148,63750,1,0,0:0:0:0:
256,148,63875,1,8,0:0:0:0:
256,148,64000,1,8,0:0:0:0:
256,148,64125,1,0,0:0:0:0:
256,148,64250,1,8,0:0:0:0:
256,148,64500,1,8,0:0:0:0:
256,148,64625,1,8,0:0:0:0:
256,148,64750,1,0,0:0:0:0:
256,148,65000,1,0,0:0:0:0:
256,148,65250,1,8,0:0:0:0:
256,148,65625,1,8,0:0:0:0:
256,148,65750,1,0,0:0:0:0:
256,148,66125,1,8,0:0:0:0:
256,148,66250,1,12,0:0:0:0:
256,148,66500,1,0,0:0:0:0:
256,148,66750,1,4,0:0:0:0:
256,148,67000,1,0,0:0:0:0:
256,148,67250,1,8,0:0:0:0:
256,148,67375,1,8,0:0:0:0:
256,148,67500,1,0,0:0:0:0:
256,148,67625,1,8,0:0:0:0:
256,148,67750,1,8,0:0:0:0:
256,148,68000,1,0,0:0:0:0:
256,148,68250,1,0,0:0:0:0:
256,148,68500,1,8,0:0:0:0:
256,148,68750,1,0,0:0:0:0:
256,148,68875,1,0,0:0:0:0:
256,148,69000,1,8,0:0:0:0:
256,148,69125,1,8,0:0:0:0:
256,148,69250,1,0,0:0:0:0:
256,148,69500,1,0,0:0:0:0:
256,148,69750,1,8,0:0:0:0:
256,148,69875,1,8,0:0:0:0:
256,148,70000,1,0,0:0:0:0:
256,148,70250,1,0,0:0:0:0:
256,148,70500,1,8,0:0:0:0:
256,148,70625,1,8,0:0:0:0:
256,148,70750,1,0,0:0:0:0:
256,148,70875,1,0,0:0:0:0:
256,148,71000,1,8,0:0:0:0:
256,148,71125,1,8,0:0:0:0:
256,148,71250,1,0,0:0:0:0:
256,148,71500,1,0,0:0:0:0:
256,148,71750,1,0,0:0:0:0:
256,148,71875,1,0,0:0:0:0:
256,148,72000,1,8,0:0:0:0:
256,148,72125,1,8,0:0:0:0:
256,148,72250,1,0,0:0:0:0:
256,148,72500,1,0,0:0:0:0:
256,148,72750,1,8,0:0:0:0:
256,148,72875,1,8,0:0:0:0:
256,148,73000,1,0,0:0:0:0:
256,148,73125,1,0,0:0:0:0:
256,148,73250,1,8,0:0:0:0:
256,148,73625,1,0,0:0:0:0:
256,148,73750,1,8,0:0:0:0:
256,148,74125,1,8,0:0:0:0:
256,148,74250,1,12,0:0:0:0:
256,148,74500,1,0,0:0:0:0:
256,148,74750,1,4,0:0:0:0:
256,148,75000,1,0,0:0:0:0:
256,148,75250,1,8,0:0:0:0:
256,148,75375,1,0,0:0:0:0:
256,148,75500,1,0,0:0:0:0:
256,148,75750,1,0,0:0:0:0:
256,148,76000,1,8,0:0:0:0:
256,148,76125,1,0,0:0:0:0:
256,148,76250,1,0,0:0:0:0:
256,148,76500,1,0,0:0:0:0:
256,148,76750,1,0,0:0:0:0:
256,148,77000,1,0,0:0:0:0:
256,192,77250,12,0,79250,0:0:0:0:
Thanks for another Taiko mode :)
Knotts
Hi, M4M timeee.
Not my favorite song from the anime but mehh.

[General]
  1. Check AI Mod, your timing points aren't consistent.
  2. What's up with those Taiko difficulty names? Not sure if that's rankable.
  3. Remove "golden time", "堀江由衣" and "horie yui" from tags since they're already listed in the metadata and maybe add "opening" and "ゴールデンタイム"
  4. Disable widescreen support on all difficulties since you don't have a storyboard.
[Insane]

  • Needs a lot of work so I'll just try to provide the basics. Doesn't look like there's much flow in here.
  1. There's so many empty spots that could easily be mapped to make the rhythm better such as 00:18:500 and 00:22:500. You can clearly hear that something's there so why not map it?
  2. 00:16:000 (5) - Too many switches for a 1/2 slider, not fun. Change to something else?
  3. 00:22:000 (3) - Strange placement. Maybe just do something like this?
  4. 00:22:750 (1,2) - This might match the music better
  5. 00:23:750 (1,2) - Better flow could be made if you switched these two on the timeline and moved the triplet after it somewhere else.
  6. 00:27:250 (1) - Replace with a 1/2 slider
  7. 00:31:000 - Add a circle here so catch that vocal.
  8. 00:38:000 (2) - Awkward flow, and it'd probably sound better as two 1/2 sliders or a repeating 1/2 slider. You could try something like this.
  9. 00:43:250 (4,5) - Delete (5), make (4) a 1/2 slider and add a circle at 00:43:750.
  10. 00:56:250 (3) - Move to ~ (275, 318) for symmetry.
  11. 00:56:500 (4,5,6,7,8) - Try this instead?
  12. 00:58:000 (8) - Remove finish and add one at 00:59:250 (1).
  13. 00:59:750 (3,4,5,6) - Sounds better to do something like this because you get something on all the vocals.
  14. 01:01:125 - Add a circle here
  15. 01:01:750 (6,7) - Why this anti-jump? Feels weird to play this when there's nothing to indicate it in the music.
[Hard]

  • I think you simplified the rhythm of this difficulty way too much,
  1. 00:48:500 (1) - This doesn't fit the music at all. Replace with two 1/2 sliders or something similar to that.
  2. 00:48:500 - This empty space... why?
  3. 00:51:000 (1) - Circle here and 1/1 slider at 00:51:250.
  4. 00:52:000 (2,3,4) - Change to have equal spacing here.
  5. 01:11:250 (5,6,1) - Remove finish on (6). Whistles might sound better on (5) and (1), but that's just my opinion and I'm not the best hitsounder.
  6. 01:12:500 - Another empty space that could be mapped.
  7. 01:14:750 (5) - Might be a better idea to just stack this on the tail of (4).
[Normal]

  • Cant' really mod this difficulty, too much DS error and the rhythm is so strange. On Normals its key to keep the DS consistent unless you're a boss and know what you're doing. Most just stick to consistent DS. Try to avoid 1/2's as much as you can
[Easy]

  • Same as Normal
Needs a lot of work but with more mapping comes experience.
Good luck!
Topic Starter
Phoenixphi

Knotts wrote:

Hi, M4M timeee.
Not my favorite song from the anime but mehh.

[General]
  1. Check AI Mod, your timing points aren't consistent. Fixed
  2. What's up with those Taiko difficulty names? Not sure if that's rankable. Fixed (I think)
  3. Remove "golden time", "堀江由衣" and "horie yui" from tags since they're already listed in the metadata and maybe add "opening" and "ゴールデンタイム" Fixed
  4. Disable widescreen support on all difficulties since you don't have a storyboard. Fixed
[Insane]

  • Needs a lot of work so I'll just try to provide the basics. Doesn't look like there's much flow in here.
  1. There's so many empty spots that could easily be mapped to make the rhythm better such as 00:18:500 and 00:22:500. You can clearly hear that something's there so why not map it? I made it now
  2. 00:16:000 (5) - Too many switches for a 1/2 slider, not fun. Change to something else? Fixed
  3. 00:22:000 (3) - Strange placement. Maybe just do something like this? Fixed
  4. 00:22:750 (1,2) - This might match the music better Indeed
  5. 00:23:750 (1,2) - Better flow could be made if you switched these two on the timeline and moved the triplet after it somewhere else. I don't get it
  6. 00:27:250 (1) - Replace with a 1/2 slider Fixed
  7. 00:31:000 - Add a circle here so catch that vocal. Fixed
  8. 00:38:000 (2) - Awkward flow, and it'd probably sound better as two 1/2 sliders or a repeating 1/2 slider. You could try something like this. Agreed
  9. 00:43:250 (4,5) - Delete (5), make (4) a 1/2 slider and add a circle at 00:43:750. I like it ^^
  10. 00:56:250 (3) - Move to ~ (275, 318) for symmetry. I change some DS, so probably it's not needed
  11. 00:56:500 (4,5,6,7,8) - Try this instead? I like this
  12. 00:58:000 (8) - Remove finish and add one at 00:59:250 (1). ^
  13. 00:59:750 (3,4,5,6) - Sounds better to do something like this because you get something on all the vocals. ^
  14. 01:01:125 - Add a circle here Already
  15. 01:01:750 (6,7) - Why this anti-jump? Feels weird to play this when there's nothing to indicate it in the music.Fixed (I think)
[Hard]

  • I think you simplified the rhythm of this difficulty way too much,
  1. 00:48:500 (1) - This doesn't fit the music at all. Replace with two 1/2 sliders or something similar to that. Fixed
  2. 00:48:500 - This empty space... why? I add some here
  3. 00:51:000 (1) - Circle here and 1/1 slider at 00:51:250. Fixed
  4. 00:52:000 (2,3,4) - Change to have equal spacing here. Fixed
  5. 01:11:250 (5,6,1) - Remove finish on (6). Whistles might sound better on (5) and (1), but that's just my opinion and I'm not the best hitsounder. I prefer to put whistles on (5) and (1) but, still finish on (6)
  6. 01:12:500 - Another empty space that could be mapped. Fixed
  7. 01:14:750 (5) - Might be a better idea to just stack this on the tail of (4).Fixed
[Normal]

  • Cant' really mod this difficulty, too much DS error and the rhythm is so strange. On Normals its key to keep the DS consistent unless you're a boss and know what you're doing. Most just stick to consistent DS. Try to avoid 1/2's as much as you can I Fixed some DS problem and rhythm here, hope you like it ;)
[Easy]

  • Same as Normal Same as Normal diff
Needs a lot of work but with more mapping comes experience.
Good luck!
Thank You so much for modding my map :)
Knotts
For the part that you didn't understand in the Insane:
On the timeline move (2) to where (3) is and move (3) to where (2) was previously at, switch over any hitsounds if necessary. This would create better flow than what you previously had probably.

For the Taiko difficulties you should put [something relating to the the user of the GD]'s [Difficulty]
Ex: "Damager's Muzukashii" and "Damager's Oni"
You should probably talk with The_Damager and find something you guys both agree on.

No kudosu since I'm just clearing stuff up. If you have any more questions just PM me or something :)
Secretpipe
From #modreq

[Easy]
00:15:750 (4) - This is a decent pattern cause it's too much curved ! Make something ?
00:22:750 (1) - ^
00:26:750 (1,2) - Where's flow here ?
00:32:750 (3) - This slider can be improved(shape)
00:37:750 (3) - Flow is confused w/ this slider
00:56:750 (3) - X:376 Y:76
00:57:750 (4,1,2) - Then , you can imagine original places for these circles. Actually , it's kind of random circles.
01:02:250 (4) - X:184 Y:80
01:13:750 (3) - Remove tat and put another thing

[Normal]
00:11:750 (1,2,3,4) - Your square can be improved !
00:13:750 (1) - Make it better
00:21:250 (6) - New Combo here
00:26:250 (4) - X264 Y80
00:33:750 (2,3) - Kind of jump (spacing too high for a normal)
00:40:250 (2) - Remove and put another thing :D
00:53:250 (2) - I find it "ugly" (sorry). Do you think it's fine ?
01:06:250 (2) - x:364 y:120
01:13:250 (3) - Same as 53:250
01:15:250 (1) - Pretty weird slider here. You can remove this and add a slider w/ 2 circles

[Hard]
00:46:500 (3) - I don't like these sliders.
01:10:250 (4) - x264 y320
01:13:000 (3) - Stack with slider 2
01:15:250 (1,1) - Nice idea for 2 sliders but I think you can use only one !

[Insane]
00:43:250 (4) - Bad idea. Maybe a triplet ?
00:49:500 (4) - Less curv for a blanket w/ next slider.
00:51:250 (2) - Less curv. (Like this 00:55:500 (2) - It's perfect)



That's all I found for things who were easy noticeable.
Good luck :D
Topic Starter
Phoenixphi
Knotts

Knotts wrote:

For the part that you didn't understand in the Insane:
On the timeline move (2) to where (3) is and move (3) to where (2) was previously at, switch over any hitsounds if necessary. This would create better flow than what you previously had probably. That's why i need someone to mod my hitsounds haha

For the Taiko difficulties you should put [something relating to the the user of the GD]'s [Difficulty]
Ex: "Damager's Muzukashii" and "Damager's Oni"
You should probably talk with The_Damager and find something you guys both agree on. I already talk with The_Damager, and he agreed with this name. But, I prefer your suggestion name ^^

No kudosu since I'm just clearing stuff up. If you have any more questions just PM me or something :)
Thanks again Knotts


Secretpipe

Secretpipe wrote:

From #modreq

[Easy]
00:15:750 (4) - This is a decent pattern cause it's too much curved ! Make something ? Fixed
00:22:750 (1) - ^ ^
00:26:750 (1,2) - Where's flow here ? Fixed (I think it's fixed)
00:32:750 (3) - This slider can be improved(shape) I changed it
00:37:750 (3) - Flow is confused w/ this slider I changed it into some circles
00:56:750 (3) - X:376 Y:76 Fixed
00:57:750 (4,1,2) - Then , you can imagine original places for these circles. Actually , it's kind of random circles. I changed it into nice one (Probably)
01:02:250 (4) - X:184 Y:80 Fixed
01:13:750 (3) - Remove tat and put another thing Fixed

[Normal]
00:11:750 (1,2,3,4) - Your square can be improved ! Fixed (Probably)
00:13:750 (1) - Make it better Fixed
00:21:250 (6) - New Combo here Fixed
00:26:250 (4) - X264 Y80 Fixed
00:33:750 (2,3) - Kind of jump (spacing too high for a normal) Yup, you are right
00:40:250 (2) - Remove and put another thing :D I changed it into some circles
00:53:250 (2) - I find it "ugly" (sorry). Do you think it's fine ? Fixed
01:06:250 (2) - x:364 y:120 Fixed
01:13:250 (3) - Same as 53:250 Fixed
01:15:250 (1) - Pretty weird slider here. You can remove this and add a slider w/ 2 circles Indeed :D

[Hard]
00:46:500 (3) - I don't like these sliders. I made a new one with some curv
01:10:250 (4) - x264 y320 Fixed
01:13:000 (3) - Stack with slider 2 Fixed
01:15:250 (1,1) - Nice idea for 2 sliders but I think you can use only one ! Did you mean spinner? I got confused because you said sliders. I changed it into 1 spinner

[Insane]
00:43:250 (4) - Bad idea. Maybe a triplet ? Fixed
00:49:500 (4) - Less curv for a blanket w/ next slider. Fixed with some smooth curv
00:51:250 (2) - Less curv. (Like this 00:55:500 (2) - It's perfect) Fixed



That's all I found for things who were easy noticeable.
Good luck :D
Thanks for modding my map :)
Julie
I saw your M4M request, here mine : http://osu.ppy.sh/s/164930 :3
Also BECAUSE I FREAKING LOVED GOLDEN TIME!! saaad I lost the shipping bet in the end (you know what I mean if you have watched, since I don't want to spoil for the others :3)

I'm going to mod other level (osu! and taiko) when I woke up tomorow, posting before because of different timezone xD
I don't know if I'll be able to help a lots in oni, since I myself, need to improve on those map >,<

[Damager's Muzukashii]
00:13:250 (22) - blue
00:33:000 (71,72,73) - ddd
00:36:750 (81) - d
00:37:000 (82) - d
00:39:000 (87) - d
00:41:000 (92,93,94) - ddd
00:43:000 - add d
00:44:625 (102) - move to 00:44:500
00:44:750 (103) - d
00:45:250 (104) - d
00:50:500 (125) - remove maybe? xD, maybe is just me I'm not sure for this one
00:51:750 (128) - d
00:52:500 - could add some note, it feel too empty
00:53:000 - ^
00:53:500 - ^
00:54:000 (134) - finish
00:54:250 (135) - remove
00:54:500 - add note here
00:54:625 - ^
00:55:000 - ^
00:56:000 - ^
00:56:250 - remove
00:56:625 - add note here
00:56:750 - ^
00:57:000 - ^
00:57:750 - ^
00:59:250 and 00:59:375 - for ddd
01:00:250 - add note here
01:00:500 , 01:00:625 , 01:00:875 , 01:01:000 add 4 more d so it does ddddd
01:01:500 - add note here
01:02:250 - ^
01:03:375 and 01:03:500 - add note so it do ddd
01:03:750 (159) - change to d
01:03:875 and 01:04:000 add d so it do ddd
01:04:500 - add note here
01:04:875 and 01:05:000 - make it dkk
01:06:125 (165) - move to 01:06:000
01:06:500 (167) - k
01:07:125 and 01:07:375 - add note and change 01:07:250 (169) - to d, so it do ddd
01:08:250 - add note
01:08:625 - ^
01:09:500 - ^
01:09:875 and 01:10:000 - for ddd
01:11:750 , 01:11:875 , 01:12:125 add note, maybe ddddk
01:13:250 (185) - finish
01:13:500 and 01:13:625 - add note

My 1st time modding taiko, hope it help~

EDIT ADDING ALL THE OTHER LEVEL FOR FULL MOD :3!!

[Easy]
00:10:647 - spinner should stop here, maybe sound better for me, but also for beginner to have time to place their cursor, some do some huge spining at 1st.
00:11:750 (1) - replace it by a slider starting at 00:11:247 - to 00:11:750
00:12:750 (2) - replace it by a slider starting at 00:12:250
00:26:750 (1,2,3,4) - maybe put some slider in some combo, because circle are usually more hard to get accuracy on then slider, so more slider would make it easier to get 300
00:35:750 (1,2,3,4) - ^
00:45:750 (2,3,1,2,3) - ^
00:53:250 - add note here? Might get the reflex to click at this time xD...or maybe is just me being too noob :3
00:55:750 (2) - start the slider at 00:55:250 and reverse it at 00:55:750, should end at 00:56:250
00:56:750 (3) - replace by a slider and end it to the white tick
01:11:750 (1,2,3,4,5,6) - put some slider same reason as 4th one.

[Normal]
00:10:647 - spinner should stop here, same for one reason like the easy one : it sound better for me.
00:11:250 - add a note here, could be a circle so it follow

[Hard]
00:20:500 (2) - instead of slider, put circle at 00:20:500 and 00:20:750
01:02:250 (5,6) - reverse slider, start at 01:02:250, reverse at 01:02:500 and end at 01:02:750
01:07:125 - add note here
01:07:750 (1,2) - replace by one slider start at note 1 end at note 2

[Insane]
00:31:250 (1,2) - replace by one huge slider start at 00:31:250 and end at 00:31:750
00:32:000 (3) - replace by 2 circle at each white tick
00:48:500 (1) - might want to change it >,<!! maybe is just me..
00:52:000 (4,5) - change 4 to reverse slider that end at next red tick and add circle at 00:52:750
00:59:250 (1,2) - replace by a slider start at note 1 end at note 2
00:59:625 - add a note here
01:07:750 (2,3,4,5) - spacing on stream + non stream shouldn't have the same spacing, try to distance the 5, except if you forgot a note here 01:08:125 , which I think is the case, since is sound better with one xD

[Damager's Oni]
00:13:750 (14,15,16,17,18) - kkddk
00:15:250 (23) - k
00:33:875 (116) - d
00:34:000 (117) - finish
00:34:250 (118) - d
Topic Starter
Phoenixphi
Kenssai

Kenssai wrote:

I saw your M4M request, here mine : http://osu.ppy.sh/s/164930 :3 Modded now ;)
Also BECAUSE I FREAKING LOVED GOLDEN TIME!! saaad I lost the shipping bet in the end (you know what I mean if you have watched, since I don't want to spoil for the others :3)

I'm going to mod other level (osu! and taiko) when I woke up tomorow, posting before because of different timezone xD
I don't know if I'll be able to help a lots in oni, since I myself, need to improve on those map >,<

[Damager's Muzukashii]
00:13:250 (22) - blue Fixed
00:33:000 (71,72,73) - ddd Added
00:36:750 (81) - d Removed
00:37:000 (82) - d Fixed
00:39:000 (87) - d Fixed
00:41:000 (92,93,94) - ddd Added
00:43:000 - add d Added
00:44:625 (102) - move to 00:44:500 Fixed
00:44:750 (103) - d Fixed
00:45:250 (104) - d ^
00:50:500 (125) - remove maybe? xD, maybe is just me I'm not sure for this one Removed
00:51:750 (128) - d Fixed
00:52:500 - could add some note, it feel too empty Added
00:53:000 - ^ ^
00:53:500 - ^ ^
00:54:000 (134) - finish Added
00:54:250 (135) - remove Removed
00:54:500 - add note here Added
00:54:625 - ^ ^
00:55:000 - ^ ^
00:56:000 - ^ ^
00:56:250 - remove Removed
00:56:625 - add note here Not using it, I think it because this is Muzukashii, it will be more appropriate to use that for Oni. For me, Muzukashii, the beat depends on the singer
00:56:750 - ^ Fixed
00:57:000 - ^ ^
00:57:750 - ^ ^
00:59:250 and 00:59:375 - for ddd Pretty much the same with before
01:00:250 - add note here Added
01:00:500 , 0100:625 , 01:00:875 , 0101:000 add 4 more d so it does ddddd 5 beat simultaneously is kinda hard for Muzukashii, so I don't use it
01:01:500 - add note here Added
01:02:250 - ^ The beat here is a bit blurry. For newplayers, I think it will be hard
01:03:375 and 01:03:500 - add note so it do ddd I just feel this beat is wrong.. so I make ddd on 01:13:500 and 01:13:750
01:03:750 (159) - change to d Changed
01:03:875 and 01:04:000 add d so it do ddd It's good, but at 01:03:250 01:03:500, we already make it ddd, so I think it should be good if we don't add another 'triple' that soon. It will more and more like Oni I think
01:04:500 - add note here Added
01:04:875 and 01:05:000 - make it dkk Pretty much the same with before
01:06:125 (165) - move to 01:06:000 I'm pretty sure this beat matched with the singer. So I won't change it
01:06:500 (167) - k Fixed
01:07:125 and 01:07:375 - add note and change 01:07:250 (169) - to d, so it do ddd Fixed
01:08:250 - add note Added
01:08:625 - ^ ^
01:09:500 - Blank @_@
01:09:875 and 01:10:000 - for ddd Added
01:11:750 , 0111:875 , 01:12:125 add note, maybe ddddk 5 is a bit hard, so I only use some of it and make it simpler

My 1st time modding taiko, hope it help~
Thanks for modding my map
MidSoul
Hi~ o/
Taiko m4m request from https://osu.ppy.sh/s/165144

[General]
First,, Maybe over speed-up is not recommended in Standard but in Taiko.. really suggested with real BPM.
so, I think better to set BPM 240.000 at 00:11:250 - .

(or Only for Oni, SV rate x1.5 at 00:11:250 - .)

and don't use Finisher any crush or highlight point, ok?
like Oni: 00:18:500 (39) - .

get more modder plz orz

d .. don
k .. kat
D,K .. Big notes
-(number) Proposed in relation to above

[Danger's Muzukashii]
OD= 3 ~ 5
OD2 is TOO easy for this map. Please think again.
but HP is ok. :)

3. Offset: 10,551ms BPM: Inhereted (1x) - del
4. Offset: 11,125ms BPM: Inhereted (1x) - del
・waste point

00:08:076 (14) - move to 00:08:220 -
・To fit backsound point.

00:18:250 (34) - K
・Similar sound here at 00:18:000 (33) -, so please align the color.
Or you can pick sound's pitch up, so 00:18:000 (33) - D and 00:18:250 (34) - K.

00:19:750 (37,38,39) - dkk

00:26:250 (56) - k
・Much the same at 00:18:250 (34) -

00:33:000 (71) - k
or 00:33:125 (72) - d
-1 00:33:250 (73) - k (?)
・select vocal or backsound pick.. confusing..

00:38:250 (85) - k
・Almost all of sounds pitch up at this point. so notes pitch up.

00:42:250 (97) - k

00:44:250 (101) - k

00:44:625 (102) - del

00:50:500 (125) - del
・if you pick as vocal, 00:50:250 (124) - del is ok too.

00:59:250 - suggested any notes in this point...

01:00:250 - d

01:01:000 - d

01:02:250 - d or k

01:04:000 - k

01:05:250 (162) - k
-1 01:05:500 (163) - change to d ?

01:08:500 (172) - move to 01:08:250 -

01:12:000 (181) - move to 01:11:750 -

[Danger's Oni]
OD= 4 ~ 7
If you set BPM240 and SV1.4, OD7 is ok. but with slow SV, really high OD is not suggested.

3. Offset: 10,551ms BPM: Inhereted (1x) - del
4. Offset: 11,125ms BPM: Inhereted (1x) - del
・same as Muzukashii

00:13:000 (10,11,12) - kdk or kkk
・to fit sound.

00:13:875 (15) - del

00:14:250 (18) - k
-1 00:14:750 (20,21,22) - k (?)
or
00:14:500 (19,20,21,22) - k

00:16:625 (29) - del

00:19:000 (42) - k
-1 00:19:125 (43) - del
or
00:18:750 (40,41,42,43,44) - ddkkd

00:20:250 (49) - k

00:21:625 - move to 00:21:750 - .
・I see, you hate simple pattern, but messy sounds cause just only decrease enjoyment.

00:24:500 - d
-1 00:24:625 - move to 00:24:750 -
-2 00:24:875 - d
-3 00:25:000 - k (?)
-4 00:25:125 - k (?)

00:25:875 - del

00:26:750 (83) - k or K

00:36:375 (128) - del

00:38:750 (141) - k (?)

00:39:625 (146) - del

00:50:125 (203) - del

00:50:875 - add notes

00:52:250 (215) - k
・no pitch falls down at sound

00:53:000 - k or something

00:58:250 (245,246,247,248,249,250,251) - kkddkkk or so..

00:59:500 (254) - k
-1 00:59:375 - del

01:01:875 - k
-1 01:02:000 (268) - k

01:04:750 (285) - k
-1 01:04:625 (284) - d

01:05:625 (288,289) - dk


GL (((・‿・.)
Julie
Phoenix, check back my post~ I edited it, full moded, computer got fix xD
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