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Daniel Ingram - Find the Music in You

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Topic Starter
Phos-
This map has been deleted on the request of its creator. It is no longer available.
BrianTheDrummer
hey fluttershy! :)

[General]
Offset: 308
It's more common to clap on the backbeat (2 and 4) instead of the first and third count. Try to put the clap hitsounds there.

[Easy]
00:38:507 (1,1,1,2) - These jumps are pretty big for Easy.
00:40:689 (1) - Maybe add a finish or different hit sound.

[Normal]
00:00:326 (1,2,3,4) - I don't like this pattern. I would avoid the overlap with 3 http://puu.sh/70aah.jpg
00:01:962 (3) - The outer line doesn't match the next slider. http://puu.sh/70aK7.jpg
00:12:189 - Consider adding a note here or fix it with a slider.
00:19:962 (6) - This overlap is hard to see for beginners.
00:40:689 (1) - Maybe add a finish or different hit sound.

[Hard]
00:25:416 (5) - Small overlap with 00:24:871 (4)
00:26:235 (6) - Consider removing this note and extending the previous slider.
00:29:235 (7) - Avoid this overlap or try to put it at 00:28:144 (5)
00:31:689 (2) - Small overlap with 00:30:871 (1)
00:37:689 (1,2,3,4,5,6) - These notes don't match the vocals, try this http://puu.sh/70cb6.jpg
00:40:689 (1) - This spinner is very short.

[Insane]
Overall: This difficulty has many sixteenth notes. Consider removing some of them. It doesn't really fit in my opinion with such a slow and easy song.
00:11:626 (1,2,1,2) - These notes don't match the vocals.
00:13:535 (2,3,4,5,6,7,8) - This doesn't fit to me with the song
00:15:326 (1) - I would start the spinner at 00:15:735 (1) and at notes before that.
00:17:235 (1,2,1,1,2,3,1,2,3,1,2,3,4) - This feels out of place with the song. Try to remove some sixteenth notes.
00:17:780 (3) - Remove the New Combo.
00:26:507 (1) - Extend the spinner to 00:28:144
00:29:098 (1) - The vocals starts at 00:28:962
00:40:689 (1) - This spinner is very short.
Topic Starter
Phos-

BrianTheDrummer wrote:

hey fluttershy! :)

[General]
Offset: 308 Fixed
It's more common to clap on the backbeat (2 and 4) instead of the first and third count. Try to put the clap hitsounds there.

[Easy]
00:38:507 (1,1,1,2) - These jumps are pretty big for Easy. Fixed
00:40:689 (1) - Maybe add a finish or different hit sound.Fixed

[Normal]
00:00:326 (1,2,3,4) - I don't like this pattern. I would avoid the overlap with 3 http://puu.sh/70aah.jpg I changed the pattern, but I didn't do what was in the pic because that would be confusing for beginners
00:01:962 (3) - The outer line doesn't match the next slider. http://puu.sh/70aK7.jpg I changed the pattern
00:12:189 - Consider adding a note here or fix it with a slider.Fixed
00:19:962 (6) - This overlap is hard to see for beginners.Fixed
00:40:689 (1) - Maybe add a finish or different hit sound.Fixed

[Hard]
00:25:416 (5) - Small overlap with 00:24:871 (4) Fixed
00:26:235 (6) - Consider removing this note and extending the previous slider.That actually sounds a lot better. Fixed.
00:29:235 (7) - Avoid this overlap or try to put it at 00:28:144 (5) Fixed
00:31:689 (2) - Small overlap with 00:30:871 (1) Fixed
00:37:689 (1,2,3,4,5,6) - These notes don't match the vocals, try this http://puu.sh/70cb6.jpg They sound alright to me(?)
00:40:689 (1) - This spinner is very short.Auto still gets 1,000 so I think it's fine.

[Insane]
Overall: This difficulty has many sixteenth notes. Consider removing some of them. It doesn't really fit in my opinion with such a slow and easy song. It's insane
00:11:626 (1,2,1,2) - These notes don't match the vocals.I think it's alright.
00:13:535 (2,3,4,5,6,7,8) - This doesn't fit to me with the song For me it fits.
00:15:326 (1) - I would start the spinner at 00:15:735 (1) and at notes before that.Won't let me go to 00:15:735 (1)
00:17:235 (1,2,1,1,2,3,1,2,3,1,2,3,4) - This feels out of place with the song. Try to remove some sixteenth notes.Changed a few notes on the timeline, but that's it.
00:17:780 (3) - Remove the New Combo.Fixed
00:26:507 (1) - Extend the spinner to 00:28:144 Wouldn't let me bring it up to that time, so I just brought it up to the nearest beat.
00:29:098 (1) - The vocals starts at 00:28:962 Fixed by added a hitcircle there.
00:40:689 (1) - This spinner is very short.Auto still gets 1,000 so I think it's fine.
Thank you for the mod.:D
Topic Starter
Phos-
I just remapped Insane and Hard. I think they are much better now. So much for the latter half of Brian's mod d:
CandyWind_old
Nice map :D

[Insane]
00:00:035- you should start here? ctrl+a and move all notes back 2 spaces?
00:05:626- remove this and make it like this? 00:05:762 (5,6,7,8,1,2,3) - just customize the placement how you want em
00:25:944 (4,1) - move spinner and add note?
00:40:262- slider is offbeat move it back to one space?
00:40:944 (4,5) - add these notes? customize once agian ur placement :P
[Hard]
00:06:171 increas slider to 00:06:580?
00:37:262- end spinner here? and 00:37:535 (1,2,3,4,5,6) - make it like that? dont know if this copy past command works tell me in that case...

[Normal]
00:23:038 combo change?
00:31:962- ^

[Easy]
Nothing wrong, but consider adding some 1/2 or 1/4 doubles or something. so it doesnt get to boring to play
thats all for now. Good luck
-Ducky /candywind
Topic Starter
Phos-

CandyWind wrote:

Nice map :D

[Insane]
00:00:035- you should start here? ctrl+a and move all notes back 2 spaces? If I dragged the notes back, the rest of the map would sound off, so I added a few notes instead.
00:05:626- remove this and make it like this? 00:05:762 (5,6,7,8,1,2,3) - just customize the placement how you want em So stack them? I think you meant that, if so then yeah it is fixed.
00:25:944 (4,1) - move spinner and add note? Fixed
00:40:262- slider is offbeat move it back to one space? Wow that felt very offbeat! Fixed!
00:40:944 (4,5) - add these notes? customize once agian ur placement :P I moved the slider to this location. And adding more than one note wouldn't fit for this location.
[Hard]
00:06:171 increas slider to 00:06:580? Fixed
00:37:262- end spinner here?No, that sounds very off imo and 00:37:535 (1,2,3,4,5,6) - make it like that?Nah dont know if this copy past command works tell me in that case... Yes it's working :D

[Normal]
00:23:038 combo change? Fixed
00:31:962- ^ Fixed

[Easy]
Nothing wrong, but consider adding some 1/2 or 1/4 doubles or something. so it doesnt get to boring to play It's easy, so I think 1/1 seems good. Not sure if completely new players would be able to handle or read 1/2 or 1/4
thats all for now. Good luck
-Ducky /candywind


Thanks a lot for the mod!
Frosi -
So much YES !

How about adding some delay before the song starts ? In my opinion Insane needs 1-2 seconds delay before the song starts ^^
Topic Starter
Phos-

Frosiella wrote:

So much YES !

How about adding some delay before the song starts ? In my opinion Insane needs 1-2 seconds delay before the song starts ^^
Meh, the delay on insane seems the same as the delay on the other diffs. probably just the high AR d:
ColdTooth
I find CS7 to be very fun. Especially w/ HR.
MirinH

- D a s z x - wrote:

Normal:
00:11:235 The notes are not on beat, here is i recommend:
Hard:
00:22:398 Delete the circle and move the slider end at the front to this time
00:21:989 Add a circle
Insane:
00:00:580 Change to this:
00:39:580 move those two sliders to 00:39:717 and 00:40:126
ColdTooth's Extra:
00:38:217 Add a circle
00:39:308 Add a circle
Topic Starter
Phos-

- D a s z x - wrote:

- D a s z x - wrote:

Normal:
00:11:235 The notes are not on beat, here is i recommend: Done
Hard:
00:22:398 Delete the circle and move the slider end at the front to this time Doing that would make it sound bad imo :/
00:21:989 Add a circle ^
Insane:
00:00:580 Change to this: Done
00:39:580 move those two sliders to 00:39:717 and 00:40:126 Done, I thought these sliders seemed a bit... off.
Thanks a lot for your mod :>
dacuber
this map rocks!
Topic Starter
Phos-

taikoAce wrote:

this map rocks!
Thank you :)
Rainbow-
:D Fluttershy I am Done With the Designs! Just Need to Double Check if they r working :)
Rainbow-
In The Collapsed Text there is the Designs for Find the Music In You
It Includes
Cursor- (by Default_MM)
Font - (By DJVinyl)
Combo Bursts - (By DJVinyl)
Slider Tick (If you add Slider Ticks It will be needed) - (By DJVinyl)

Dont Know What To Do?
First, Unpack the .rar file using Winrar , Winzip etc.
Second,Find Where You Unpacked It (I Would Recommend Downloads/Song File)
Third, Go On Editor and Click on Sprite Library and click Browse....
Fourth, You Can Click On One Combo Burst and Both Two of the Combo Bursts Will be there Just Like With the Numbers (font) Click on one and the others appear But this does not apply to (dot,percent,comma,cursor,cursortrail,sliderscorepoint Which You would have to load all of that separate)
Fifth, Exit Out Of the Song But Do Not Exit Out Of editor, and Enter Back in Find the Music In You. And Test It!
Dont Forget to Upload it :3

FAQ

There are Two Lines Coming Out Of The Photo/Png
Dont Worry All You Gotta Do Is Exit the Song in Editor and Enter Back in.
When I Load it And Test It The Things Dont Come!
This Is Why I added Fifth Step, It Happened To Me When I was Editing and the Solution was to exit the Song in Editor and Back In, In Editor...
Screenshots
Relation to Step 1:
Relation to Step 2:These are BIIIG Screen Shots So You Have to See Them On A Seprate window. http://puu.sh/7oYwg,
http://puu.sh/7oYwZ
Relation to Step 3:This Screen Shot Is WAY TO BIG For the Website to Handle So You have to see this Screenshot on a Seprate window http://puu.sh/7oYyG

Relation to Step 4: This Screen SHOT IS WAYYY To big See it On a Seprate Window http://puu.sh/7oYLr
Relation to Step 5: Again Big Screen Shot.. You Know what im going to say http://puu.sh/7oYNH
http://puu.sh/7oYOK
http://puu.sh/7oYS0
http://puu.sh/7oYT5


Anything You Want Me To Fix? Anything You Want Me To Add Tell Me. And I will Do It (This Applies only to Fluttershy03)
Topic Starter
Phos-
Cool I added the combobursts! Thanks a lot. But I didn't add the font or cursor because it would be distracting and conflict with other peoples skins.
sleumas2000
Insane 00:09:171 (2) - replace with a single note at 00:09:308
Insane 00:16:808 (1) - Seems a little 1/4 1/4 1/4 1/4 1/4 etc. try replacing with a slider same shape 1/4 later w/o a reverse arrow
Insane 00:35:217 (1) - Try shortening the Spinner by 1/4 or 3/4 and Adding a beat at the current end of the spinner, to make the rhythm fit better.
Hard 00:16:808 (1) - seems a little Fast and Jittery, especially straight after the spinner.
Hard 00:37:671 (1,2,3,4,5,6) - Try snapping to the lyrics, not the strong beats.
Normal ALL: you might want to re-snap the notes, they're all snapped off to halfway between (snapped to 1/8,3/8,5/8,7/8)
Otherwise, normal seems fine
Easy 00:29:185 (2) - Clap seems slightly out of time compared to the previous Clap rhythm you had going on
Otherwise, I think that's it.
Topic Starter
Phos-

sleumas2000 wrote:

Insane 00:09:171 (2) - replace with a single note at 00:09:308 Fixed!
Insane 00:16:808 (1) - Seems a little 1/4 1/4 1/4 1/4 1/4 etc. try replacing with a slider same shape 1/4 later w/o a reverse arrowFixed!
Insane 00:35:217 (1) - Try shortening the Spinner by 1/4 or 3/4 and Adding a beat at the current end of the spinner, to make the rhythm fit better. Done
Hard 00:16:808 (1) - seems a little Fast and Jittery, especially straight after the spinner. meh, to me it fits just fine.
Hard 00:37:671 (1,2,3,4,5,6) - Try snapping to the lyrics, not the strong beats.Done! I remapped that part.
Normal ALL: you might want to re-snap the notes, they're all snapped off to halfway between (snapped to 1/8,3/8,5/8,7/8)
Otherwise, normal seems fine Snapping seems fine to me.
Easy 00:29:185 (2) - Clap seems slightly out of time compared to the previous Clap rhythm you had going on Don't notice anything :/
Otherwise, I think that's it.
Thank you for the mod :D
sleumas2000

Fluttershy03 wrote:

sleumas2000 wrote:

Insane 00:09:171 (2) - replace with a single note at 00:09:308 Fixed!
Insane 00:16:808 (1) - Seems a little 1/4 1/4 1/4 1/4 1/4 etc. try replacing with a slider same shape 1/4 later w/o a reverse arrowFixed!
Insane 00:35:217 (1) - Try shortening the Spinner by 1/4 or 3/4 and Adding a beat at the current end of the spinner, to make the rhythm fit better. Done
Hard 00:16:808 (1) - seems a little Fast and Jittery, especially straight after the spinner. meh, to me it fits just fine.
Hard 00:37:671 (1,2,3,4,5,6) - Try snapping to the lyrics, not the strong beats.Done! I remapped that part.
Normal ALL: you might want to re-snap the notes, they're all snapped off to halfway between (snapped to 1/8,3/8,5/8,7/8)
Otherwise, normal seems fine Snapping seems fine to me.
Easy 00:29:185 (2) - Clap seems slightly out of time compared to the previous Clap rhythm you had going on Don't notice anything :/
Otherwise, I think that's it.
Thank you for the mod :D
Thanks for the Kudosu, although, I think I had an old version of Easy and Medium, because I updated the both of them not long after modding, which may explain the error.
Ariadim
Hi :)

I'll give you some advices.
I think you should change...

In easy:
-The first combo. Try to replacing it a little bit to the top because the slider (3) is out of screen. (window mode or low resolution can have problems)

In normal:
-As in easy, replace the first combo because is out of screen.
-The 3 last sliders (red, yellow and green ad the end) I think you must use always the DS system in easy and hard.

Good luck!
Topic Starter
Phos-

Ariadim wrote:

Hi :)

I'll give you some advices.
I think you should change...

In easy:
-The first combo. Try to replacing it a little bit to the top because the slider (3) is out of screen. (window mode or low resolution can have problems)
Oh yeah, I didn't notice that. Fixed!

In normal:
-As in easy, replace the first combo because is out of screen. I don't notice an offscreen on my resolution :/ Moving up anyway
-The 3 last sliders (red, yellow and green ad the end) I think you must use always the DS system in easy and hard.Al right I changed

Good luck!
Thanks for the mod
Yoshi_green
Hello, just a passing-by mod...

[General]

Hmm... hitsounding needs a bit of work; usually, a clap every 2nd and 4th beat would do the trick, so for example:
In the [Easy]
00:01:944 (3,4) - Put the clap on the slider end of (3) instead of (4)
00:04:126 (1) - Put a clap on the slider head
and so on... i won't mention all of them, it's up to you to change it or not; it generally sounds better than way as well

Also, I've noticed that you usually start the sliders on the up beat (2nd and 4th beats), which sounds more unusual than if they were on the down beats. For example:
In the [Easy]
00:04:126 (1,2) - Things like these should be moved one beat forward or backward (forward, in this case) I would suggest a pattern like this:

(Those two sliders are the red ones)
and in the [Normal]
00:21:053 (6) - Generally, a slider isn't supposed to end on a down beat; it's usually incorrect like that, from my experience

Also, the spinner at 00:25:416 (1) - is really not necessary, and it can be easily mapped with a few more notes. To be honest, I could argue that the spinner at 00:35:235 (1) - is also not necessary, as I can hear a lot of interesting beats there, but I'll leave that up to you

Finally, the first note(s) of the [Normal], [Hard], and [Insane] should be a circle, then a slider. It doesn't sound correct to have a slider at the beginning

Anyways, moving on...

[Easy]

A bit too many Finish hitsounds overall, in my opinion 3:

00:04:126 (1,2) - Imperfect blanket ;-; try this:
Example
348,120,4126,6,0,P|368:208|444:248,1,179.999990463257,0|2,0:0|0:0,0:0:0:0:
448,144,5217,2,0,P|420:44|352:16,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:

00:10:671 (3) - Move the slider tail node to (352, 180) to make it better
00:15:035 (1) - Put a circle here, and start the spinner at 00:15:580
00:22:126 (6) - New combo here
00:21:035 (5,1,3,4) - Sliders like these, I would suggest curving them a bit less to give it more appeal; things like 00:23:762 (2,3) - don't look too nice, that's all
00:29:217 (2,3) - ^
00:38:489 (1,2,3) - move these notes all 1/4 beat forward to adjust with polarity


[Normal]
Uninherited timing points conflict with all other difficulties. The offset of this map is 326, and the rest are 308
00:05:508 (4) - Try this:
00:06:871 (1) - Spinner starts here instead, and ends at 00:08:507. Also, put a circle at 00:08:780
00:10:689 (4,1) - Too far away D:
00:13:416 (1,2,3) - Blanket issues; try this:
Example
176,328,13416,6,0,P|84:332|16:256,1,199.999990463257,2|0,0:0|0:0,0:0:0:0:
124,228,14235,2,0,P|128:132|36:72,1,199.999990463257,0|8,0:0|0:0,0:0:0:0:
36,176,15053,1,4,0:0:0:0:
00:15:326 (1) - Spinner starts at 00:15:598
00:19:962 (4) - New combo here
00:30:871 (8) - New combo here instead of 00:31:962 (1) -
00:38:507 (2,3) - Move 1/4 beat forward. Don't forget to adjust note distances accordingly

[Hard]
Just a few blanket imperfections here and there; make sure to touch up on them:
00:09:308 (2,3) -
00:11:762 (3,4) -
00:22:535 (3,4) -
-------
00:06:717 (1) - spinner starts at 00:06:853
00:14:489 (5) - Place this to the left of 00:13:944 (4) - so that it doesn't make a weird overlap 00:13:398 (3) -
00:21:989 (1) - Lyrics start at 00:22:126, so you can remove 00:22:398 (2) - and shift it forward 1/2 beat
00:35:217 (1) - Spinner ends at 00:37:398
00:37:808 (1) - Starting here onwards, there's a sudden lack of hitsounds; make sure to check on that
00:38:489 (1) - Remove this
00:39:580 (1) - ^

[Insane]
HP 5 --> 6
AR 9 --> 8
OD 8 --> 7
...sorry, but...
Slider Velocity is too high. I would suggest an entire remap of the diff with a slightly lower SV (3.2 or lower) if time allows.
if you don't agree, then...
00:05:353 (3,4) - not stacked properly
00:06:717 (1) - spinner starts at 00:06:853
00:38:489 (1) - remove this
Hmm... surprisingly, the rest plays well. Just be sure to have consistency on your New Combos; for example:
00:13:263 (1) - and 00:14:354 (1) - are 1 measure apart, while
00:16:944 (1) - and 00:20:353 (1) - are 3 measures apart

[ColdTooth's Extra]
A few hitsound inconsistencies here and there... also,
CS 7 is too high and doesn't fit in this map, tbh. Change it to CS 5 at most :<
OD 9 is also too high. Even if it becomes CS 5, OD will need to go down to 7
In my opinion, I don't think AR 9 fits either, but you should wait for more people to agree whether or not to keep it at AR 9 or change to AR 8 :<
But other than that, the map is pretty good overall. Just a few things:
00:06:853 (1,2,3) - Space these out a bit more, as well as with 00:20:762 (2,3,4) - and 00:25:671 (3,4,5,6,7,8,1) -
00:37:398 (1) - Hm.. i still feel like this isn't very necessary
00:38:489 (1) - ^
00:39:580 (3) - ^ also if you decide not to remove this, then a new combo starts here and not at 00:39:717 (1) -
-------

Good spread overall, just some errors with the flow of the song. Make sure to understand where spinners start and end, as well.
Good luck!~
ColdTooth

Yoshi_green wrote:

Hello, just a passing-by mod...


[ColdTooth's Extra]
A few hitsound inconsistencies here and there... also,
CS 7 is too high and doesn't fit in this map, tbh. Change it to CS 5 at most :< 5 but might change to 6
OD 9 is also too high. Even if it becomes CS 5, OD will need to go down to 7 7 yes
In my opinion, I don't think AR 9 fits either, but you should wait for more people to agree whether or not to keep it at AR 9 or change to AR 8 :< keeping it at 9
But other than that, the map is pretty good overall. Just a few things:
00:06:853 (1,2,3) - Space these out a bit more, as well as with 00:20:762 (2,3,4) - and 00:25:671 (3,4,5,6,7,8,1) -

all 3 changed

00:37:398 (1) - Hm.. i still feel like this isn't very necessary
00:38:489 (1) - ^
00:39:580 (3) - ^ also if you decide not to remove this, then a new combo starts here and not at 00:39:717 (1) -

yeah, it was a meh idea, so changed
-------

Good spread overall, just some errors with the flow of the song. Make sure to understand where spinners start and end, as well.
Good luck!~
Thanks

Fluttershy, here
Topic Starter
Phos-

Yoshi_green wrote:

Hello, just a passing-by mod...

[General]

Hmm... hitsounding needs a bit of work; usually, a clap every 2nd and 4th beat would do the trick, so for example:
In the [Easy]
00:01:944 (3,4) - Put the clap on the slider end of (3) instead of (4)
00:04:126 (1) - Put a clap on the slider head
and so on... i won't mention all of them, it's up to you to change it or not; it generally sounds better than way as well Will rehitsound if I have to remap insane, which I probably will.

Also, I've noticed that you usually start the sliders on the up beat (2nd and 4th beats), which sounds more unusual than if they were on the down beats. For example:
In the [Easy]
00:04:126 (1,2) - Things like these should be moved one beat forward or backward (forward, in this case) I would suggest a pattern like this: Done

(Those two sliders are the red ones)
and in the [Normal]
00:21:053 (6) - Generally, a slider isn't supposed to end on a down beat; it's usually incorrect like that, from my experience I don't know what's wrong :<

Also, the spinner at 00:25:416 (1) - is really not necessary, and it can be easily mapped with a few more notes. To be honest, I could argue that the spinner at 00:35:235 (1) - is also not necessary, as I can hear a lot of interesting beats there, but I'll leave that up to you I remapped the first slider and left the second.

Finally, the first note(s) of the [Normal], [Hard], and [Insane] should be a circle, then a slider. It doesn't sound correct to have a slider at the beginning
Seems fine to me, but if more people mention it then I will fix.
Anyways, moving on...

[Easy]

A bit too many Finish hitsounds overall, in my opinion 3:

00:04:126 (1,2) - Imperfect blanket ;-; try this: Fixed when fixing something mentioned above.
Example
348,120,4126,6,0,P|368:208|444:248,1,179.999990463257,0|2,0:0|0:0,0:0:0:0:
448,144,5217,2,0,P|420:44|352:16,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:

00:10:671 (3) - Move the slider tail node to (352, 180) to make it better Fixed
00:15:035 (1) - Put a circle here, and start the spinner at 00:15:580 Fixed
00:22:126 (6) - New combo here Fixed
00:21:035 (5,1,3,4) - Sliders like these, I would suggest curving them a bit less to give it more appeal; things like 00:23:762 (2,3) - don't look too nice, that's all Curved them less. I think they look nice :>
00:29:217 (2,3) - ^ Keeping these
00:38:489 (1,2,3) - move these notes all 1/4 beat forward to adjust with polaritySounds quite bad imo


[Normal]
Uninherited timing points conflict with all other difficulties. The offset of this map is 326, and the rest are 308I missed that, fixed!
00:05:508 (4) - Try this: Done, sounds much better now :D
00:06:871 (1) - Spinner starts here instead, and ends at 00:08:507. Also, put a circle at 00:08:780
00:10:689 (4,1) - Too far away D: Fixed :D
00:13:416 (1,2,3) - Blanket issues; try this: idk how to open these codes ;.; But I touched up on the blanket a bit and it looks better
Example
176,328,13416,6,0,P|84:332|16:256,1,199.999990463257,2|0,0:0|0:0,0:0:0:0:
124,228,14235,2,0,P|128:132|36:72,1,199.999990463257,0|8,0:0|0:0,0:0:0:0:
36,176,15053,1,4,0:0:0:0:
00:15:326 (1) - Spinner starts at 00:15:598 Fixed
00:19:962 (4) - New combo here Fixed
00:30:871 (8) - New combo here instead of 00:31:962 (1) - Fixed
00:38:507 (2,3) - Move 1/4 beat forward. Don't forget to adjust note distances accordingly Sounds wrong~

[Hard]
Just a few blanket imperfections here and there; make sure to touch up on them:
00:09:308 (2,3) - Fixed
00:11:762 (3,4) - Fixed
00:22:535 (3,4) - Fixed
-------
00:06:717 (1) - spinner starts at 00:06:853 Fixed
00:14:489 (5) - Place this to the left of 00:13:944 (4) - so that it doesn't make a weird overlap 00:13:398 (3) - Fixed
00:21:989 (1) - Lyrics start at 00:22:126, so you can remove 00:22:398 (2) - and shift it forward 1/2 beat Are you sure that the lyrics start there? I've tested at 25% and I'm sure that they start on the blue tick.
00:35:217 (1) - Spinner ends at 00:37:398Fixed
00:37:808 (1) - Starting here onwards, there's a sudden lack of hitsounds; make sure to check on that Ok. Will rehitsound~
00:38:489 (1) - Remove this Fixed
00:39:580 (1) - ^ Fixed

[Insane]
HP 5 --> 6
AR 9 --> 8
OD 8 --> 7
...sorry, but...
Slider Velocity is too high. I would suggest an entire remap of the diff with a slightly lower SV (3.2 or lower) if time allows. May remap, but my only worry is the amount of star priority the map has :<
if you don't agree, then...
00:05:353 (3,4) - not stacked properly
00:06:717 (1) - spinner starts at 00:06:853
00:38:489 (1) - remove this
Hmm... surprisingly, the rest plays well. Just be sure to have consistency on your New Combos; for example:
00:13:263 (1) - and 00:14:354 (1) - are 1 measure apart, while
00:16:944 (1) - and 00:20:353 (1) - are 3 measures apart


Good spread overall, just some errors with the flow of the song. Make sure to understand where spinners start and end, as well.
Good luck!~


Thank you for the mod~
desudesud
Today, I felt like doing some sort of mod, so I looked through random mods on the pending beatmap list. I found dis one, and I'm like "er mer gerd must mod"

[General]
Try and increase the mp3 volume, it's a bit quiet.

Video ends too early, try finding a full video where it stops after they sing the last part, or change the offset

[Easy]
SPOILER
Perfect! *GASP* Yay.

[Normal]
SPOILER
00:03:035 (3) - Change to a slider of the same beat length, but with no repeat

00:09:035 (1) - Move this. You cannot have a slider start at the end of a spinner, it's like putting 2 circles at the same time, it's just nearly impossible. This is a big no no that will most likely hinder you from getting a bubble or approval.

00:18:035 (1) - ^^

00:26:489 (9) - Move it so it doesn't stack, so it's easier for an average Normal player

[Hard]
SPOILER
00:22:398 (2) - Remove, and make the slider end where this current circle is, not entirely necessary for you to do this though, so you really don't have to.


[ColdTooth's Extra]
SPOILER
I'm not too good at modding Insanelike or Insane maps, so I'm not able to find much on this, and I'm not able to mod the Insane diff ;_;

00:21:035 (4) - Remove

00:35:217 (1) - Make it a bit more symmetrical, it's a bit ugly at the moment (no offense)

Hopefully this mod can help your map become about 20% cooler! 8-)
Topic Starter
Phos-

xVirtualNinjax wrote:

Today, I felt like doing some sort of mod, so I looked through random mods on the pending beatmap list. I found dis one, and I'm like "er mer gerd must mod"

[General]
Try and increase the mp3 volume, it's a bit quiet.

Video ends too early, try finding a full video where it stops after they sing the last part, or change the offset I'll try :<

[Easy]
SPOILER
Perfect! *GASP* Yay. yay

[Normal]
SPOILER
00:03:035 (3) - Change to a slider of the same beat length, but with no repeat Fixed

00:09:035 (1) - Move this. You cannot have a slider start at the end of a spinner, it's like putting 2 circles at the same time, it's just nearly impossible. This is a big no no that will most likely hinder you from getting a bubble or approval. How the fark did that happen? Ty for spotting that, fixed!

00:18:035 (1) - ^^ ^

00:26:489 (9) - Move it so it doesn't stack, so it's easier for an average Normal player Fixed

[Hard]
SPOILER
00:22:398 (2) - Remove, and make the slider end where this current circle is, not entirely necessary for you to do this though, so you really don't have to. Doesn't play well :<

Hopefully this mod can help your map become about 20% cooler! 8-)
Ty for mod, my map is now 20% cooler!
Topic Starter
Phos-
Ok edits 100% complete. Mod away~
ColdTooth

xVirtualNinjax wrote:

[ColdTooth's Extra]
SPOILER
I'm not too good at modding Insanelike or Insane maps, so I'm not able to find much on this, and I'm not able to mod the Insane diff ;_;

00:21:035 (4) - Remove Nah

00:35:217 (1) - Make it a bit more symmetrical, it's a bit ugly at the moment (no offense) I fixed the shape a little bit

Hopefully this mod can help your map become about 20% cooler! 8-)

Thanks for mod

Here you go Fluttershy
Rainbow-
Mods
[Easy]
Couldnt Find Any Flaws
[Normal]
Coundnt Find Any Flaws
[Hard]
00:09:035 (2,3,4) - With Beats That Close Dont You think that it should be Closer Together?
00:16:808 (1,2) - Dont Think These Beats are Needed You Can Simply Replace them with a Reverse Slider
00:26:626 - Use Something To Fill Up These Spaces...
00:40:671 (9) - I dont think that This Should Be Reversed Slider and Be a Regular Slider.
[ColdTooth's Extra]
00:08:080 (2,3) - I dont think these two Circles Should be here.
00:21:035 (4) - I Think That This Circle shouldnt be needed.
[Insane]
No Flaws Found

---------------------------------
Comments
Easy: I could SS it
Normal: I could SS it
Extra: Dem Small Circles
Hard: Nothing to say
Insane: Those Xtra Beets Tho
Topic Starter
Phos-

DJVinyl wrote:

Mods
[Easy]
Couldnt Find Any Flaws yay
[Normal]
Coundnt Find Any Flaws yay
[Hard]
00:09:035 (2,3,4) - With Beats That Close Dont You think that it should be Closer Together? Nope. I think it's fine, reducing the distance snap there will only confuse people, as well as making it harder to read.
00:16:808 (1,2) - Dont Think These Beats are Needed You Can Simply Replace them with a Reverse Slider That's boring, and a long reverse slieder will be confusing.
00:26:626 - Use Something To Fill Up These Spaces...Like what? I really don't notice anything in the music the warrants an extra note. Be lucky there isn't a spinner~
00:40:671 (9) - I dont think that This Should Be Reversed Slider and Be a Regular Slider.Fixed.
[Insane]
No Flaws Found yay

---------------------------------
Comments
Easy: I could SS it
Normal: I could SS it
Extra: Dem Small Circles
Hard: Nothing to say
Insane: Those Xtra Beets Tho
Thanks a lot for the mod!
blaterwolf
Oh my Gosh Fluttershy03 see this : http://puu.sh/7yNdG.jpg

There's now nothing wrong with the beatmap this should now Ranked! ^_^ :D


Speaking of BG.... http://img1.wikia.nocookie.net/__cb2014 ... _S4E14.png
ColdTooth
[General]

Why am I (ColdTooth) not in the tags for all difficulties? You should credit those who made a diffs for you in tags

00:17:080 - is a better preview point

The BG looks like its in poor quality.

[Easy]

HP 2 (Although, I'm not sure, keep it 1 for now)
AR 2 (3 seems too fast for this)

Lower this
There are lots of spacing issues

00:00:308 (1,2,3) -

00:01:944 (3,1,2) -

00:13:398 (1,2,3) -

00:25:398 (1,2,3) -

00:26:489 (3,4,5) -

00:28:671 (5,1,2) -

00:32:489 (4,5,6) -

Lower this
There are also lots of inconsistencies w/ combos. There should be a NC at:

00:04:671 (3) - Actually, NC here and 00:05:762 (1) - Remove NC here

00:17:762 (5) - NC here

00:22:126 (3) - NC

00:24:308 (5) - NC and remove NC 00:25:398 (1) -

00:26:489 (3) - NC

00:28:671 (5) - NC and remove NC 00:29:762 (1) -

00:30:853 (3) - NC

Now, for the general spots
00:01:944 (3) - Prefer you blanket 00:03:035 (1) -

00:11:217 (3) - You could try to blanket the sliderstart on 00:09:035 (1) -

00:24:308 (5) - Curve this slider

00:24:308 (5,1,2,3) - Straight lines are a bad habit. Consider curving these circles or a zig zag

00:34:126 (6) - Curve slider

00:38:626 (1,2) - IN MY OPINION these shouldn't start on a blue tick. I'd prefer you did something like normal.


[Normal]

AR 5
OD 4

Lower this
Once again, spacing

00:04:398 (1,2,3) -

00:13:398 (1,2,3) -

00:18:035 (1,2,3) -

00:19:126 (3,1,2) -

00:21:035 (3,4,1) -

00:28:671 (3,4,5) -

00:29:217 (4,5,6) -

00:29:762 (6,7,1) -

00:34:126 (6) - Just move this up by 2 on tiny grid

Lower this
NC inconsistencies

00:24:580 (5) - NC

00:26:489 (9) - NC

00:27:035 (1) - Remove NC

00:28:671 (3) - NC

00:33:035 (4) - NC?

General pinpoints
00:00:035 (1,2) - Not blanketed

00:05:763 (4,5) - I guess this is okay for a normal... just not what I planned to see

00:09:853 (3) - Blanket 00:09:035 (1) -

00:11:217 (1,2,3) - Make better triangle

00:14:217 (2) - Blanket 00:15:035 (3) -

00:21:035 (3,4,1) - In addition to the spacing, make better triangle

00:31:944 (2,3,4) - Better triangle

[Hard]

HP 5
AR 7
OD 5

Overall, there's a lot of 1/4 notes before and after sliders, usually spaced out. It's kinda annoying to see it, but can you do something else besides this?

Lower this
Some spacing errors

00:00:308 (2,3,4) -

00:05:489 (3,4,5) - Definitly needs to be fixed, it's not really clean atm

00:10:126 (5,6,7) -

00:14:353 (4,5,6) -

00:18:308 (2,3,4) -

00:20:489 (1,2,3) -

00:24:853 (9,10,1,2) -

00:27:580 (1,2,3) -

00:29:898 (3,4,5) -

Lower this
NC inconsistencies

00:11:217 (8) - NC here

00:22:126 (5) - NC

00:24:853 (9) - NC

00:25:535 (1) - Remove NC

00:27:035 (4) - NC

00:27:580 (1) - Remove NC

00:28:944 (3) - NC

00:29:217 (1) - Remove NC

00:30:853 (5) - NC

00:31:944 (1) - Remove NC

00:33:035 (3) - NC

General stuff
00:02:489 (2) - Blanket 00:02:217 (1) -

00:05:489 (3,4) - Really spaced out and shouldn't be. It's unnecessary

00:13:398 (2) - Blanket 00:13:126 (1) -

00:15:035 (6) - Along w/ the spacing error, move this somewhere else

00:15:580 (1,1,2,3) - REALLY really bad at the moment. I would consider the spinner a bit longer and removing these repeats

00:21:717 (4,5) - Ugh, these two sliders are really hard.

00:24:035 (8) - Try to blanket 00:23:217 (7) -

00:37:535 (1,2,3,4,5,6,7,8,9) - Really horrible at the moment, I don't like the flow right here, and doesn't really fit for a hard. This is more of an Insane right here. I'd prefer you remap this section.


[Insane]

HP 7

Lower this
Some spacing errors

00:03:035 (3,4,5) -

00:03:989 (6,7,1) -

00:09:308 (2,3,4) -

00:10:671 (5,1,2,3,4) -

00:14:626 (9,10,11) -

00:17:762 (5,6,7,8,9) - Check these all

00:26:489 (5,6,7) -

00:29:217 (6,7,8) -

00:30:580 (1,2,3) -

00:31:126 (3,4,5) -

00:31:671 (5,6,7) -

00:33:580 (1,2,3) -

Lower this
NC inconsistencies

00:13:126 (5) - NC or 00:13:398 (6) - here will be fine

00:16:671 (1) - Remove NC

00:17:762 (5) - NC

00:19:535 (1) - Remove NC

00:19:944 (3) - NC

00:20:489 (1) - Remove NC

00:22:126 (5) - NC

00:24:308 (10) - NC

00:24:717 (1) - Remove NC

00:26:489 (5) - NC

00:27:444 (1) - Remove NC

00:28:535 (4,5,6) - There should be a NC somewhere. Maybe 5 or 6 will work

00:30:580 (1) - Remove NC

00:30:989 (2) - NC

Finally, some general input
00:03:989 (6,7) - Is this jump REALLY necessary?

00:03:444 (5) - Blanket 00:04:126 (7) -

00:04:398 (1,2) - Blanket

00:05:353 (3,6) - Erm, these two shouldn't overlap, if so, you should stack them

00:09:580 (3,4) - Blanket

00:10:944 (1,2) - Blanket, and why are these two so close to each other?

00:13:126 (5,6) - Blanket

00:13:944 (7,8) - Blanket

00:14:626 (9) - Less curvy

00:15:035 (11,1) - Blanket

00:15:444 (1) - Best starts at the white tick 1/4 ahead

00:19:535 (1,2,3) - 1 and 3 should blanket 2

00:21:717 (4,5) - Blanket

00:25:262 (3,4) - Blanket better

00:27:444 (1,2) - REALLY unnecessary jump

00:30:580 (1,2,3,4,5,6,7) - Why does the spacing decrease here?

Overall, I can't see this being ranked. Sorry. Lots of errors here that needs to be fixed. Maybe I'll call in a BAT once it's all done
Xiaolin
omg.. ARE YOU A HUMAN BRO /me rages quit modding this for no reason ~ : ) Awsome map, gonna check it later~
ColdTooth

Lapis Aoki wrote:

omg.. ARE YOU A HUMAN BRO
no i am a interstellar alien that comes from the planet osudamia, which they provide more mods than me

which means if i modded their map like this, they would be like "Wow, this is a crappy mod"
Xiaolin
Heyo ~ : )
[General]
00:17:217 -Preview point here better~
00:17:762 -Kiai time till 00:37:398
[Easy]
00:06:308 (2) -This note is out screen and its unrankable, make it like this please:
00:22:126 (3) -^
00:30:308 (2) -^

Good map, GL ~ !
Winek

ColdTooth wrote:

Overall, I can't see this being ranked. Sorry. Lots of errors here that needs to be fixed. Maybe I'll call in a BAT once it's all done
Wow, crual.
Topic Starter
Phos-

SkyBearer245 wrote:

Oh my Gosh Fluttershy03 see this : http://puu.sh/7yNdG.jpg

There's now nothing wrong with the beatmap this should now Ranked! ^_^ :D


Speaking of BG.... http://img1.wikia.nocookie.net/__cb2014 ... _S4E14.png

Ty so much for the awesome bg :)

ColdTooth wrote:

[General]

Why am I (ColdTooth) not in the tags for all difficulties? You should credit those who made a diffs for you in tags
I didn't know you had to do that dx Fixed.

00:17:080 - is a better preview point Ok I fixed, I knew you had to add a preview point but I never got down to it >.<

The BG looks like its in poor quality.Fixed

[Easy]

HP 2 (Although, I'm not sure, keep it 1 for now) Ok
AR 2 (3 seems too fast for this) Yeah, 2 is a lot better lol. I fixed~

Lower this
There are lots of spacing issues

00:00:308 (1,2,3) - I don't know what's bad about this spacing :<

00:01:944 (3,1,2) - ^

00:13:398 (1,2,3) - ^

00:25:398 (1,2,3) - ^

00:26:489 (3,4,5) - ^

00:28:671 (5,1,2) - ^

00:32:489 (4,5,6) -^

Lower this
There are also lots of inconsistencies w/ combos. There should be a NC at:

00:04:671 (3) - Actually, NC here and 00:05:762 (1) - Remove NC here A lot better now, fixed.

00:17:762 (5) - NC here Fixed

00:22:126 (3) - NC Fixed

00:24:308 (5) - NC and remove NC 00:25:398 (1) - Fixed

00:26:489 (3) - NC Fixed

00:28:671 (5) - NC and remove NC 00:29:762 (1) - Fixed

00:30:853 (3) - NC Fixed

Now, for the general spots
00:01:944 (3) - Prefer you blanket 00:03:035 (1) - I don't understand what/how/where I should blanket what :<

00:11:217 (3) - You could try to blanket the sliderstart on 00:09:035 (1) - Done (Had to reposition a lot of notes but oh well.)

00:24:308 (5) - Curve this slider Fixed

00:24:308 (5,1,2,3) - Straight lines are a bad habit. Consider curving these circles or a zig zag Fixed

00:34:126 (6) - Curve slider Fixed

00:38:626 (1,2) - IN MY OPINION these shouldn't start on a blue tick. I'd prefer you did something like normal. I'll think about it.


[Normal]

AR 5 Ok
OD 4 Ok

Lower this
Once again, spacing

00:04:398 (1,2,3) - Once again, I don't see the issue ._,

00:13:398 (1,2,3) - ^

00:18:035 (1,2,3) - ^

00:19:126 (3,1,2) - ^

00:21:035 (3,4,1) - ^

00:28:671 (3,4,5) - ^

00:29:217 (4,5,6) - ^

00:29:762 (6,7,1) - ^

00:34:126 (6) - Just move this up by 2 on tiny grid Fixed

Lower this
NC inconsistencies

00:24:580 (5) - NC Fixed

00:26:489 (9) - NCFixed

00:27:035 (1) - Remove NCFixed

00:28:671 (3) - NCFixed

00:33:035 (4) - NC?Fixed

General pinpoints
00:00:035 (1,2) - Not blanketed Looks blanketed to me, but I saw some room for improvement at the blanket so I fixed.

00:05:763 (4,5) - I guess this is okay for a normal... just not what I planned to see Another mod told me to do that, do you think I did the right thing?

00:09:853 (3) - Blanket 00:09:035 (1) - Fixed, I think.

00:11:217 (1,2,3) - Make better triangle How? lol

00:14:217 (2) - Blanket 00:15:035 (3) - It is.

00:21:035 (3,4,1) - In addition to the spacing, make better triangle How?

00:31:944 (2,3,4) - Better triangle ^

[Hard]

HP 5
AR 7
OD 5

Overall, there's a lot of 1/4 notes before and after sliders, usually spaced out. It's kinda annoying to see it, but can you do something else besides this?

Lower this
Some spacing errors

00:00:308 (2,3,4) - idk the problem

00:05:489 (3,4,5) - Definitly needs to be fixed, it's not really clean atm Yeah, I fixed.

00:10:126 (5,6,7) - What's wrong?

00:14:353 (4,5,6) - ^

00:18:308 (2,3,4) - ^

00:20:489 (1,2,3) - ^

00:24:853 (9,10,1,2) - ^

00:27:580 (1,2,3) - ^

00:29:898 (3,4,5) -^

Lower this
NC inconsistencies

00:11:217 (8) - NC here Fixed

00:22:126 (5) - NC^

00:24:853 (9) - NC^

00:25:535 (1) - Remove NC^

00:27:035 (4) - NC^

00:27:580 (1) - Remove NC^

00:28:944 (3) - NC^

00:29:217 (1) - Remove NC^

00:30:853 (5) - NC^

00:31:944 (1) - Remove NC^

00:33:035 (3) - NC
^

General stuff
00:02:489 (2) - Blanket 00:02:217 (1) - Already blanketed, but I made it nicer.

00:05:489 (3,4) - Really spaced out and shouldn't be. It's unnecessary But I like it :s

00:13:398 (2) - Blanket 00:13:126 (1) - Already blanketed ._.

00:15:035 (6) - Along w/ the spacing error, move this somewhere else Ok, I fixed.

00:15:580 (1,1,2,3) - REALLY really bad at the moment. I would consider the spinner a bit longer and removing these repeats Ok, I fixed it.

00:21:717 (4,5) - Ugh, these two sliders are really hard. I like it though :3 Not like it's normal or anything lol

00:24:035 (8) - Try to blanket 00:23:217 (7) - Done (well, I tried)

00:37:535 (1,2,3,4,5,6,7,8,9) - Really horrible at the moment, I don't like the flow right here, and doesn't really fit for a hard. This is more of an Insane right here. I'd prefer you remap this section.Meh, imo this is the hardest part of the song to map, and I can't really think of anything else


[Insane]

HP 7 wow harsh ;w;

Lower this
Some spacing errors

00:03:035 (3,4,5) - aurheuoa what problem ;w;

00:03:989 (6,7,1) - ^

00:09:308 (2,3,4) - ^

00:10:671 (5,1,2,3,4) - ^

00:14:626 (9,10,11) - ^

00:17:762 (5,6,7,8,9) - Check these all^

00:26:489 (5,6,7) - ^

00:29:217 (6,7,8) - ^

00:30:580 (1,2,3) - ^

00:31:126 (3,4,5) - ^

00:31:671 (5,6,7) - ^

00:33:580 (1,2,3) -^

Lower this
NC inconsistencies

00:13:126 (5) - NC or 00:13:398 (6) - here will be fine Fixed

00:16:671 (1) - Remove NC ^

00:17:762 (5) - NC^

00:19:535 (1) - Remove NC^

00:19:944 (3) - NC^

00:20:489 (1) - Remove NC^

00:22:126 (5) - NC^

00:24:308 (10) - NC^

00:24:717 (1) - Remove NC^

00:26:489 (5) - NC^

00:27:444 (1) - Remove NC^

00:28:535 (4,5,6) - There should be a NC somewhere. Maybe 5 or 6 will work^

00:30:580 (1) - Remove NC^

00:30:989 (2) - NC^

Finally, some general input
00:03:989 (6,7) - Is this jump REALLY necessary? Yep, I laik it, and I can't find any other way to do it and look as nice.

00:03:444 (5) - Blanket 00:04:126 (7) - already blanketed

00:04:398 (1,2) - Blanket ^

00:05:353 (3,6) - Erm, these two shouldn't overlap, if so, you should stack them Ok, fixed.

00:09:580 (3,4) - Blanketalready blanketed

00:10:944 (1,2) - Blanket, and why are these two so close to each other? I have no idea lol, fixed.

00:13:126 (5,6) - Blanket Already blanketed, but I made it neater.

00:13:944 (7,8) - Blanket Already blanketed.

00:14:626 (9) - Less curvy Nooo~

00:15:035 (11,1) - Blanket

00:15:444 (1) - Best starts at the white tick 1/4 ahead

00:19:535 (1,2,3) - 1 and 3 should blanket 2

00:21:717 (4,5) - Blanket Blanket what? o_o

00:25:262 (3,4) - Blanket better Fixed.

00:27:444 (1,2) - REALLY unnecessary jump How so? :<

00:30:580 (1,2,3,4,5,6,7) - Why does the spacing decrease here? It doesn't?

Overall, I can't see this being ranked. Sorry. Lots of errors here that needs to be fixed. So you think it sucks. It's ok, that's cool ;w; Maybe I'll call in a BAT once it's all done Please do :3

Lapis Aoki wrote:

Heyo ~ : )
[General]
00:17:217 -Preview point here better~ Went with ColdTooth's idea
00:17:762 -Kiai time till 00:37:398 nah
[Easy]
00:06:308 (2) -This note is out screen and its unrankable, make it like this please: I don't notice an escapee ._.
00:22:126 (3) -^ Didn't notice that, fixed!
00:30:308 (2) -^ I don't notice an escapee ._.

Good map, GL ~ ! Ty :) You are like, so much more motivating than Coldtooth lol >.<
Thanks for the mod guys, I appreciate it! But it's a shame one of you think it's shit
Xiaolin

Fluttershy03 wrote:

Thanks for the mod guys, I appreciate it! But it's a shame one of you think it's shit
That's ColdTooth ~ >B l
787B
Dammit I really need to catch up with this season.
Hi Ho, #modreqs /)

General

  1. Seems like you forgot to add Preview points on the other diffs. Currently, only Easy has a preview point at 00:17:080, like ColdTooth said. Make sure to set this on every diff for consistency.
  2. Although this may seem unnecessary, you should also add ColdTooth on the tags of his diff. This is also for consistency.
  3. You might want to increase audio lead-in a bit on all diffs, so it gives proper time for players to react for the first note. I feel it could be given a little more time, but this is up to you. In case you agree with me, you can increase audio lead-in by going on file>open .osu in notepad and set the value on AudioLeadIn to whatever you feel it's good.
  4. Um, why no kiai? Even if the song is short, it really feels like there should've been a kiai at 00:17:762 - and another one at 00:26:489 - (fountain) to finish at 00:37:398 -.

Easy

  1. 00:00:308 (1,2,3) - Spacing is inconsistent here. You can increase the spacing from (2) over (1), as it's currently with 0,56x of spacing, and it's a bit off with the 0,6x you've decided to use on the diff. And you can decrease the spacing from (3) over (2), as it's using 0,67x. Stuff like spacing should be very consistent in an Easy, so keep that in mind. Using grid level 4 helps a lot on this cases, as it gives you a more variety of spots on the grid you can place.
    Example
    Try to keep this around 0,58x - 0,62x.
  2. 00:06:853 (4) - Clap missing on the arrow.
  3. 00:08:489 - Sounds kinda empty between 00:06:853 (4,1) - , you could've added a circle here to improve that. The same thing goes to 00:12:853 -. Instead of placing just a circle, you can also try making a slider from 00:12:308 - to that spot, to give some variations.
  4. 00:16:671 (4) - Spacing issue as well here. Move it so the spacing decreases and matches 0,60x.
  5. 00:17:762 (1) - You should probably use a finish on the beginning of the slider instead of whistle here. It'll give a proper emphasis based on this part of the song.
  6. 00:21:035 (2) - Clap missing at the end of slider.
  7. 00:26:489 (1) - Should also have a finish on the beginning.
  8. 00:33:035 (3) - Ctrl+g on this slider can have a better effect on the flow (don't forget to adjust the spacing when doing it). Although you'll have to move 00:34:126 (4) -, it shouldn't be a lot of problem doing it since the next object is a spinner. I'd give it a try, it'll play much better.
  9. 00:38:626 (1,2) - Hmm, these two circles can be really hard to hit, given they are placed on blue ticks. I'd suggest to change the pattern to something more "acceptable" for this diff. Try replacing those plain circles for sliders:
  10. 00:40:671 (3) - Finish at the end sounds better to me. What do you think?

Normal

  1. 00:00:035 (1) - This slider doesn't fit with the song the way it could've been. Keep in mind that the first and strongest beat of the song is at 00:00:308 - , and you should have something to click at that spot. It works so much better for emphasizing the song. Here is an example of pattern you can use:
  2. 00:01:944 - Could've added a circle here, so it won't sound like it's missing some claps. Just look at your Easy at the beginning, pretty much all white ticks are greatly emphasizing the song, and it's just an Easy! You can do a little more on Normals, so try to keep the pattern here to work better with the song.
  3. 00:04:126 - Same as above. Although instead of adding a simple circle, it may look better if you add a 1/2 slider at 00:03:853 -.
  4. 00:04:398 (1) - Inconsistent spacing from previous object. Keep it closer to 1,00x.
  5. 00:05:898 (5) - I know the slide follows vocals, but, it really feels like you should've emphasized the beats of the song (by placing this slider on the red tick at 00:06:035 - ), it'll sound so much better. Don't forget to check spacing of this when moving it:
  6. 00:06:853 (1) - Spinners work better if they end at a white tick. Try ending it at 00:08:489 - and adding a circle at 00:08:762 -, so it won't sound like something's missing, but do mind where you'll place it (in case you decide to), so its spacing is consistent with the next slider.
  7. 00:12:308 (3) - Clap missing on the end of it.
  8. 00:15:580 (1) - Like the suggestions on Easy, end of spinner should have a finish instead of whistle. Also add a finish on 00:26:489 (1) - instead of whistle for the same reasons.
  9. 00:21:035 (3) - Clap missing on the arrow.
  10. 00:27:035 (2) - Spacing inconsistent.
  11. 00:40:671 (4) - Finish at the end like I suggested in Easy?

Hard

  1. 00:00:308 (2) - Should be a NC, since it's where the offset is set.
  2. 00:01:944 - Same thing I said on Normal, you should probably try to emphasize almost everything here, since a Hard allows that. And the same goes to 00:04:126 - .
  3. 00:05:898 (4,5) - Pattern here can be improved a bit. Try deleting (4) and moving the slider (5) where the circle was, it should improve gameplay up a bit. You can also add a circle at 00:06:580 - :
  4. 00:09:444 (3) - This slider doesn't really follow anything, keep up with it by placing it on the white tick and reducing it by one tick. The blue tick you'll want to give it a go is on 00:09:989 -, as it follows vocals:
  5. 00:12:580 - Should have a 1/2 slider here.
  6. 00:15:035 (6) - I feel like you can extend this to the red tick, so the spinner won't look a bit random.
  7. 00:17:762 (2) - Add finish on the beginning instead of whistle. Also add a NC here, will look better for this part of the song.
  8. 00:26:217 (5) - Add finish on the end.
  9. 00:40:671 (9) - ^

Insane

  1. 00:00:444 (2,3) - This looks somewhat overmapped. You might want to find a pattern that suits better the song. Like this one, for example:
  2. 00:06:580 (7) - Place it at x:416 y:24, so it matches with the y-axis of 00:05:898 (5) -.
  3. 00:12:580 - Should also have a 1/2 slider here.
  4. 00:17:762 (1) - Finish instead of whistle on the beginning. And same thing at 00:26:489 (1) - .
  5. 00:22:126 (5) - NC because new phrase and ticklane.
  6. 00:25:262 (4) - Sounds like there's a whistle missing on the head. If not, oh well, a whistle there would sound great.
  7. 00:34:671 (5) - Add a reverse arrow here, it'll match with the drums and won't let the player waiting for the spinner.
  8. 00:40:671 (1) - Also finish on the end of it?

ColdTooth's Extra

Sup Coldie~
  • Where did the hitsounds here go? Like, seriously, it's really missing a lot of stuff. Did some IRC with ColdTooth and he said you're re-doing hitsounds.
  1. 00:00:989 - Feels like you could've added a circle here (make a stack), it'll make sense since it'll match with vocals and make it easier to hit 00:01:262 - , since that's also on a blue tick.
  2. 00:03:171 - Pretty much the same as above. On 00:09:717 - as well.
  3. 00:20:762 (2,3,4) - I feel this triplet isn't necessary here (especially the one on the blue tick). You might want to give a small change on the patterns here so it matches better with the song:
  4. 00:33:035 (1,2) - Hmm, I think you could've emphasized the vocals, the pattern is a bit inconsistent here. Try something like this if you agree with me:
  5. 00:38:217 - Add circle. Matches with vocals.
  6. 00:39:308 - ^
Best of luck for you!
Topic Starter
Phos-

Wolf wrote:

Dammit I really need to catch up with this season.
Hi Ho, #modreqs /) (\

General

  1. Seems like you forgot to add Preview points on the other diffs. Currently, only Easy has a preview point at 00:17:080, like ColdTooth said. Make sure to set this on every diff for consistency.Crap dx Ok I fixed that.
  2. Although this may seem unnecessary, you should also add ColdTooth on the tags of his diff. This is also for consistency.Fixed in ColdTooth's mod.
  3. You might want to increase audio lead-in a bit on all diffs, so it gives proper time for players to react for the first note. I feel it could be given a little more time, but this is up to you. In case you agree with me, you can increase audio lead-in by going on file>open .osu in notepad and set the value on AudioLeadIn to whatever you feel it's good. Ok.
  4. Um, why no kiai? Even if the song is short, it really feels like there should've been a kiai at 00:17:762 - and another one at 00:26:489 - (fountain) to finish at 00:37:398 -.Ok, although I didn't really want kiai, everyone seems to say it should have it, so yeah.

Easy

  1. 00:00:308 (1,2,3) - Spacing is inconsistent here. You can increase the spacing from (2) over (1), as it's currently with 0,56x of spacing, and it's a bit off with the 0,6x you've decided to use on the diff. And you can decrease the spacing from (3) over (2), as it's using 0,67x. Stuff like spacing should be very consistent in an Easy, so keep that in mind. Using grid level 4 helps a lot on this cases, as it gives you a more variety of spots on the grid you can place.I'll see if I can neaten the spacing a bit
    Example
    Try to keep this around 0,58x - 0,62x.
  2. 00:06:853 (4) - Clap missing on the arrow.Fixed!
  3. 00:08:489 - Sounds kinda empty between 00:06:853 (4,1) - , you could've added a circle here to improve that. No vocals there~The same thing goes to 00:12:853 -. Instead of placing just a circle, you can also try making a slider from 00:12:308 - to that spot, to give some variations. Ok, I'll try that.
  4. 00:16:671 (4) - Spacing issue as well here. Move it so the spacing decreases and matches 0,60x.Fixed
  5. 00:17:762 (1) - You should probably use a finish on the beginning of the slider instead of whistle here. It'll give a proper emphasis based on this part of the song. Fixed
  6. 00:21:035 (2) - Clap missing at the end of slider.Fixed
  7. 00:26:489 (1) - Should also have a finish on the beginning.Fixed
  8. 00:33:035 (3) - Ctrl+g on this slider can have a better effect on the flow (don't forget to adjust the spacing when doing it). Although you'll have to move 00:34:126 (4) -, it shouldn't be a lot of problem doing it since the next object is a spinner. I'd give it a try, it'll play much better. Wow, it actually does! Fixed!
  9. 00:38:626 (1,2) - Hmm, these two circles can be really hard to hit, given they are placed on blue ticks. I'd suggest to change the pattern to something more "acceptable" for this diff. Try replacing those plain circles for sliders: Hm Coldtooth mentioned something like that and I said I'd have a think about it, but now that I've had another mod addressing the issue, I might as well fix.
  10. 00:40:671 (3) - Finish at the end sounds better to me. What do you think? Yeah, quite cool, Fixed.

Normal

  1. 00:00:035 (1) - This slider doesn't fit with the song the way it could've been. Keep in mind that the first and strongest beat of the song is at 00:00:308 - , and you should have something to click at that spot. It works so much better for emphasizing the song. Here is an example of pattern you can use: Ah, ok. It's definitely a lot better now
  2. 00:01:944 - Could've added a circle here, so it won't sound like it's missing some claps. Just look at your Easy at the beginning, pretty much all white ticks are greatly emphasizing the song, and it's just an Easy! You can do a little more on Normals, so try to keep the pattern here to work better with the song. Ok, I left a gap there to follow the vocals a bit more, but it seems like that won't be necessary.
  3. 00:04:126 - Same as above. Although instead of adding a simple circle, it may look better if you add a 1/2 slider at 00:03:853 -. I added a circle because I couldn't effectively place a 1/2 slider without breaking ds or looking ugly ._.
  4. 00:04:398 (1) - Inconsistent spacing from previous object. Keep it closer to 1,00x. Wow I noticed that two! I was like "aww they won't notice, it's only normal" when I did that, but after getting taught spacing from ColdTooth in irc, wtf was I thinking?
  5. 00:05:898 (5) - I know the slide follows vocals, but, it really feels like you should've emphasized the beats of the song (by placing this slider on the red tick at 00:06:035 - ), it'll sound so much better. Don't forget to check spacing of this when moving it: You're Right! Fixed!
  6. 00:06:853 (1) - Spinners work better if they end at a white tick. Try ending it at 00:08:489 - and adding a circle at 00:08:762 -, so it won't sound like something's missing, but do mind where you'll place it (in case you decide to), so its spacing is consistent with the next slider. Fixed~
  7. 00:12:308 (3) - Clap missing on the end of it. Fixed
  8. 00:15:580 (1) - Like the suggestions on Easy, end of spinner should have a finish instead of whistle. Also add a finish on 00:26:489 (1) - instead of whistle for the same reasons. Done
  9. 00:21:035 (3) - Clap missing on the arrow. Missed that, fixed!
  10. 00:27:035 (2) - Spacing inconsistent. Fixed
  11. 00:40:671 (4) - Finish at the end like I suggested in Easy? Fixed

Hard

  1. 00:00:308 (2) - Should be a NC, since it's where the offset is set. Ok
  2. 00:01:944 - Same thing I said on Normal, you should probably try to emphasize almost everything here, since a Hard allows that. And the same goes to 00:04:126 - .
  3. 00:05:898 (4,5) - Pattern here can be improved a bit. Try deleting (4) and moving the slider (5) where the circle was, it should improve gameplay up a bit. You can also add a circle at 00:06:580 - : Done all that, but added a circle to 00:06:444 (5) - instead
  4. 00:09:444 (3) - This slider doesn't really follow anything, keep up with it by placing it on the white tick and reducing it by one tick. The blue tick you'll want to give it a go is on 00:09:989 -, as it follows vocals: Sounds better now, fixed~
  5. 00:12:580 - Should have a 1/2 slider here.Mhmm, fixed.
  6. 00:15:035 (6) - I feel like you can extend this to the red tick, so the spinner won't look a bit random. Fixed
  7. 00:17:762 (2) - Add finish on the beginning instead of whistle. Also add a NC here, will look better for this part of the song.Fixed both
  8. 00:26:217 (5) - Add finish on the end.Fixed
  9. 00:40:671 (9) - ^ Fixed

Insane

  1. 00:00:444 (2,3) - This looks somewhat overmapped. You might want to find a pattern that suits better the song. Like this one, for example: Done, but I added a 1/4 slider instead of two circles.
  2. 00:06:580 (7) - Place it at x:416 y:24, so it matches with the y-axis of 00:05:898 (5) -.Done! Oh wow seems so organized~
  3. 00:12:580 - Should also have a 1/2 slider here.Ok, I fixed.
  4. 00:17:762 (1) - Finish instead of whistle on the beginning. And same thing at 00:26:489 (1) - .Done both~
  5. 00:22:126 (5) - NC because new phrase and ticklane.Fixed
  6. 00:25:262 (4) - Sounds like there's a whistle missing on the head. If not, oh well, a whistle there would sound great.Added! It does sound great!
  7. 00:34:671 (5) - Add a reverse arrow here, it'll match with the drums and won't let the player waiting for the spinner.Fixed!
  8. 00:40:671 (1) - Also finish on the end of it?
Ok


Best of luck for you!
ty for the very detailed mod! You and Coldtooth have produced such great mods >//< I spent a whole day replying to both of them, and my map seems soo much better now! Thanks so much to the both of you! :)
Dariano
Hi, I liked this map very much n_n, hope this helps.

[Insane]

00:03:989 (6,7,1) - The distances between these notes are almost similar, making that jump and next note almost impossible to read.
I highly recommend moving (7) closer to (6) and farther to (1). For instance: move (7) to x500 y112.
00:05:898 (5) - Kind of the same as above, try moving it to x124 y108
00:16:944 (4,1,5) - Fix the overlap.
00:29:217 (9) - add new combo
00:35:217 (1) - I would recommend finishing this at 00:37:126 - so it matches with the vocal.

[Hard]

00:13:398 (6) - Add new combo
00:15:580 (1) - Finish this at 00:16:944 - so you can also move this slider 00:17:353 (1) - to the previous white tick.

00:35:217 (1) - Same as in the Insane.
00:38:489 (1) - New combo
00:39:580 (4) - New combo
00:40:671 (7) - New combo

[ColdTooth's Extra]

00:37:535 (1,1,1) - I find this too easy for an "extra". Consider making the slider a little bit shorter and adding notes like this.


[Normal]

00:15:580 (1) - Finish this here 00:17:217 -
00:17:762 - Add a hit circle here, since it is the begin of the kiai time, it is better when it starts with something clickeable.
00:33:853 (2) - Make this overlap with 00:32:762 (3) -


[Easy]

00:01:398 (2) - Fix the distance, Use distance snap.
Topic Starter
Phos-

Dariano wrote:

Hi, I liked this map very much n_n, hope this helps. Yep, it's helped alright :)

[Insane]

00:03:989 (6,7,1) - The distances between these notes are almost similar, making that jump and next note almost impossible to read.
I highly recommend moving (7) closer to (6) and farther to (1). For instance: move (7) to x500 y112. You're not the only modder to have mentioned that ._. So I fixed, I really liked that hook though. I'm sure the new one is just as good~
00:05:898 (5) - Kind of the same as above, try moving it to x124 y108 Ok, I moved to the area you suggested, and moved the slider at 00:05:489 (4) - a bit too in order to improve the blanket.
00:16:944 (4,1,5) - Fix the overlap. Didn't notice that that was off >.> Fixed
00:29:217 (9) - add new combo Ok, done.
00:35:217 (1) - I would recommend finishing this at 00:37:126 - so it matches with the vocal. That's actually a much better spot. Fixed.

[Hard]

00:13:398 (6) - Add new combo Ok.
00:15:580 (1) - Finish this at 00:16:944 - so you can also move this slider 00:17:353 (1) - to the previous white tick.Nah, leaving it as it is to match drums.

00:35:217 (1) - Same as in the Insane. That's actually a much better spot. Fixed.
00:38:489 (1) - New combo Fixed
00:39:580 (4) - New combo Fixed
00:40:671 (7) - New combo It's just one note before the song ends dx

[Normal]

00:15:580 (1) - Finish this here 00:17:217 - Ok
00:17:762 - Add a hit circle here, since it is the begin of the kiai time, it is better when it starts with something clickeable. You're right! Fixed!
00:33:853 (2) - Make this overlap with 00:32:762 (3) - A different mod told me to move it up two grid spaces, that's why it's there. Moved 00:32:762 (3) - instead.


[Easy]

00:01:398 (2) - Fix the distance, Use distance snap. How the fark did that happen? Fixed!
Thanks a lot for your mod :)
ColdTooth

Dariano wrote:

Hi, I liked this map very much n_n, hope this helps.


[ColdTooth's Extra]

00:37:535 (1,1,1) - I find this too easy for an "extra". Consider making the slider a little bit shorter and adding notes like this.


I don't like this, and it was mentioned in another mod.

Wolf wrote:

Dammit I really need to catch up with this season.
Hi Ho, #modreqs /)

ColdTooth's Extra

Sup Coldie~ hi ho
  • Where did the hitsounds here go? Like, seriously, it's really missing a lot of stuff. Did some IRC with ColdTooth and he said you're re-doing hitsounds.
  1. 00:00:989 - Feels like you could've added a circle here (make a stack), it'll make sense since it'll match with vocals and make it easier to hit 00:01:262 - , since that's also on a blue tick. :o Yesh
  2. 00:03:171 - Pretty much the same as above. On 00:09:717 - as well. ^
  3. 00:20:762 (2,3,4) - I feel this triplet isn't necessary here (especially the one on the blue tick). You might want to give a small change on the patterns here so it matches better with the song: I think it fits well IMO
  4. 00:33:035 (1,2) - Hmm, I think you could've emphasized the vocals, the pattern is a bit inconsistent here. Try something like this if you agree with me: Nah, I think it's okay for now
  5. 00:38:217 - Add circle. Matches with vocals.
  6. 00:39:308 - ^


Those last two are a yes

Best of luck for you!


Here
Pappy
M4M there~! :D

[General]
I think okay o/ Turn off the countdown, it's stupid i think :0 Maybe custom colors? Some hitsounds like whistle plz
[Easy]
HP: +1
OD: OK
AR: OK
CS: OK

Lol SV 1.90? O.o

00:06:308 (3) - Move this note little up
00:03:580 (2,1) - Try to make this or better, and if it's done move 00:05:762 (2) to the end of 00:03:580 (2) :
00:06:853 (4) - Whistle on start and end, sounds good :3
00:09:035 (1) - Whistle on start :D
00:12:308 (4) - Reverse or delete and place 1/1 slider, whistle :)
00:19:944 (1) - Little down
00:27:580 (2,1) - Blank these two
00:38:626 (1,2) - Change to slider, it's hard to click
00:40:671 (3) - Whistle? :3

[Normal]
HP: OK
OD: OK
AR: -1
CS: OK

Waat, hard ;-;

00:01:944 (4,1) - Blank :3
00:02:762 (2,3) - http://puu.sh/7F1jP.jpg
00:06:035 (5) - Missing clap on reverse?
00:30:853 (1,2) - Blank
00:37:944 (1,2,3) - Not in the rhytm

[Hard]
HP: +2
OD: OK
AR: OK
CS: OK

00:26:217 (1) - Delete spinner and map this part
00:37:808 (1,2,1,2,3,4,1,2,3,4) - Add some claps as in other diffs

[Insane]
HP: +2
OD: OK
AR: OK
CS: OK

00:03:035 (4,5) - Blank these two
00:05:489 (4,5) - They should be the same but flipped
00:20:489 (2,3,4) - Stupid DS
00:33:989 (9) - NC maybe? :3
00:40:671 (3) - Change to circular version but jumpy :#

[Extra]
HP: OK
OD: OK
AR: OK
CS: +1, make it harder!

I think easier than Insane lol

00:02:762 - Add note
00:09:853 - ^
00:11:898 - ^
00:36:580 - ^
00:16:671 (3,4,5,6) - Try to make it other place/direction etc. like this

I hope to get this ranked! (I'm brony 8-) )
Topic Starter
Phos-

Papcio wrote:

M4M there~! :D

[General]
I think okay o/ Turn off the countdown, it's stupid i think :0 Maybe custom colors? Some hitsounds like whistle plz Keeping countdown because without it, the map starts so suddenly ;w;
[Easy]
HP: +1 mhmm I agree, done.
OD: OK
AR: OK
CS: OK

Lol SV 1.90? O.o But it's 110 bpm ;__;

00:06:308 (3) - Move this note little up But if I do that the flow gets ruined :/
00:03:580 (2,1) - Try to make this or better, and if it's done move 00:05:762 (2) to the end of 00:03:580 (2) : How do I make it better? ._.
00:06:853 (4) - Whistle on start and end, sounds good :3 Done.
00:09:035 (1) - Whistle on start :D Done.
00:12:308 (4) - Reverse or delete and place 1/1 slider, whistle :) Ok, added a 1/1 slider.
00:19:944 (1) - Little down Leaving it where it is for now so it overlaps 00:17:762 (1) -
00:27:580 (2,1) - Blank these two They are blanketed, but I did notice a bad stack, so I fixed that.
00:38:626 (1,2) - Change to slider, it's hard to click mhmm, you're not the only person to suggest that. Fixed.
00:40:671 (3) - Whistle? :3 ok

[Normal]
HP: OK
OD: OK
AR: -1 I'll have a think about it, since someone else told me to +1 it.
CS: OK

Waat, hard ;-;

00:01:944 (4,1) - Blank :3 It's already blanked ;w;
00:02:762 (2,3) - http://puu.sh/7F1jP.jpg Ok I fixed blanket.
00:06:035 (5) - Missing clap on reverse? Yep. Fixed!
00:30:853 (1,2) - Blank I made it look nicer.
00:37:944 (1,2,3) - Not in the rhytm I think it's fine.

[Hard]
HP: +2 That would be way to harsh.
OD: OK
AR: OK
CS: OK

00:26:217 (1) - Delete spinner and map this part I did not use a spinner there...
00:37:808 (1,2,1,2,3,4,1,2,3,4) - Add some claps as in other diffs Claps are there.

[Insane]
HP: +2 Nope
OD: OK
AR: OK
CS: OK

00:03:035 (4,5) - Blank these two I can't, not without bad flow anyway
00:05:489 (4,5) - They should be the same but flipped Yep, fixed.
00:20:489 (2,3,4) - Stupid DS Ok I di something about these. Should be better now.
00:33:989 (9) - NC maybe? :3 Nope.
00:40:671 (3) - Change to circular version but jumpy :# Circular version of waht?


I hope to get this ranked! (I'm brony 8-) )
ty for mod!
ColdTooth

Papcio wrote:

[Extra]
HP: OK
OD: OK
AR: OK
CS: +1, make it harder! I'm going back to CS7

I think easier than Insane lol

00:02:762 - Add note Sure
00:09:853 - ^ No
00:11:898 - ^ ^
00:36:580 - ^ Sure
00:16:671 (3,4,5,6) - Try to make it other place/direction etc. like this Adjusted

I hope to get this ranked! (I'm brony 8-) )
Re-check my preview point in this one just incase. Otherwise, here.
Rainbow-
Just Shot Kudosu Stars To Your Beatmap Hope it gets Ranked soon.
Topic Starter
Phos-
Wow thank you :)
ColdTooth
gogo, get this ranked, no more kds, we're good
Topic Starter
Phos-

ColdTooth wrote:

gogo, get this ranked, no more kds, we're good
Ok I'll stop once we reach 69~
show more
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