This map has been deleted on the request of its creator. It is no longer available.
Thank you for the mod.BrianTheDrummer wrote:
hey fluttershy!
[General]
Offset: 308 Fixed
It's more common to clap on the backbeat (2 and 4) instead of the first and third count. Try to put the clap hitsounds there.
[Easy]
00:38:507 (1,1,1,2) - These jumps are pretty big for Easy. Fixed
00:40:689 (1) - Maybe add a finish or different hit sound.Fixed
[Normal]
00:00:326 (1,2,3,4) - I don't like this pattern. I would avoid the overlap with 3 http://puu.sh/70aah.jpg I changed the pattern, but I didn't do what was in the pic because that would be confusing for beginners
00:01:962 (3) - The outer line doesn't match the next slider. http://puu.sh/70aK7.jpg I changed the pattern
00:12:189 - Consider adding a note here or fix it with a slider.Fixed
00:19:962 (6) - This overlap is hard to see for beginners.Fixed
00:40:689 (1) - Maybe add a finish or different hit sound.Fixed
[Hard]
00:25:416 (5) - Small overlap with 00:24:871 (4) Fixed
00:26:235 (6) - Consider removing this note and extending the previous slider.That actually sounds a lot better. Fixed.
00:29:235 (7) - Avoid this overlap or try to put it at 00:28:144 (5) Fixed
00:31:689 (2) - Small overlap with 00:30:871 (1) Fixed
00:37:689 (1,2,3,4,5,6) - These notes don't match the vocals, try this http://puu.sh/70cb6.jpg They sound alright to me(?)
00:40:689 (1) - This spinner is very short.Auto still gets 1,000 so I think it's fine.
[Insane]
Overall: This difficulty has many sixteenth notes. Consider removing some of them. It doesn't really fit in my opinion with such a slow and easy song. It's insane
00:11:626 (1,2,1,2) - These notes don't match the vocals.I think it's alright.
00:13:535 (2,3,4,5,6,7,8) - This doesn't fit to me with the song For me it fits.
00:15:326 (1) - I would start the spinner at 00:15:735 (1) and at notes before that.Won't let me go to 00:15:735 (1)
00:17:235 (1,2,1,1,2,3,1,2,3,1,2,3,4) - This feels out of place with the song. Try to remove some sixteenth notes.Changed a few notes on the timeline, but that's it.
00:17:780 (3) - Remove the New Combo.Fixed
00:26:507 (1) - Extend the spinner to 00:28:144 Wouldn't let me bring it up to that time, so I just brought it up to the nearest beat.
00:29:098 (1) - The vocals starts at 00:28:962 Fixed by added a hitcircle there.
00:40:689 (1) - This spinner is very short.Auto still gets 1,000 so I think it's fine.
CandyWind wrote:
Nice map
[Insane]
00:00:035- you should start here? ctrl+a and move all notes back 2 spaces? If I dragged the notes back, the rest of the map would sound off, so I added a few notes instead.
00:05:626- remove this and make it like this? 00:05:762 (5,6,7,8,1,2,3) - just customize the placement how you want em So stack them? I think you meant that, if so then yeah it is fixed.
00:25:944 (4,1) - move spinner and add note? Fixed
00:40:262- slider is offbeat move it back to one space? Wow that felt very offbeat! Fixed!
00:40:944 (4,5) - add these notes? customize once agian ur placement I moved the slider to this location. And adding more than one note wouldn't fit for this location.
[Hard]
00:06:171 increas slider to 00:06:580? Fixed
00:37:262- end spinner here?No, that sounds very off imo and 00:37:535 (1,2,3,4,5,6) - make it like that?Nah dont know if this copy past command works tell me in that case... Yes it's working
[Normal]
00:23:038 combo change? Fixed
00:31:962- ^ Fixed
[Easy]
Nothing wrong, but consider adding some 1/2 or 1/4 doubles or something. so it doesnt get to boring to play It's easy, so I think 1/1 seems good. Not sure if completely new players would be able to handle or read 1/2 or 1/4
thats all for now. Good luck
-Ducky /candywind
Meh, the delay on insane seems the same as the delay on the other diffs. probably just the high AR d:Frosiella wrote:
So much YES !
How about adding some delay before the song starts ? In my opinion Insane needs 1-2 seconds delay before the song starts ^^
- D a s z x - wrote:
Normal:
00:11:235 The notes are not on beat, here is i recommend:
Hard:
00:22:398 Delete the circle and move the slider end at the front to this time
00:21:989 Add a circle
Insane:
00:00:580 Change to this:
00:39:580 move those two sliders to 00:39:717 and 00:40:126
ColdTooth's Extra:
00:38:217 Add a circle
00:39:308 Add a circle
Thanks a lot for your mod :>- D a s z x - wrote:
- D a s z x - wrote:
Normal:
00:11:235 The notes are not on beat, here is i recommend: Done
Hard:
00:22:398 Delete the circle and move the slider end at the front to this time Doing that would make it sound bad imo :/
00:21:989 Add a circle ^
Insane:
00:00:580 Change to this: Done
00:39:580 move those two sliders to 00:39:717 and 00:40:126 Done, I thought these sliders seemed a bit... off.
Thank you for the modsleumas2000 wrote:
Insane 00:09:171 (2) - replace with a single note at 00:09:308 Fixed!
Insane 00:16:808 (1) - Seems a little 1/4 1/4 1/4 1/4 1/4 etc. try replacing with a slider same shape 1/4 later w/o a reverse arrowFixed!
Insane 00:35:217 (1) - Try shortening the Spinner by 1/4 or 3/4 and Adding a beat at the current end of the spinner, to make the rhythm fit better. Done
Hard 00:16:808 (1) - seems a little Fast and Jittery, especially straight after the spinner. meh, to me it fits just fine.
Hard 00:37:671 (1,2,3,4,5,6) - Try snapping to the lyrics, not the strong beats.Done! I remapped that part.
Normal ALL: you might want to re-snap the notes, they're all snapped off to halfway between (snapped to 1/8,3/8,5/8,7/8)
Otherwise, normal seems fine Snapping seems fine to me.
Easy 00:29:185 (2) - Clap seems slightly out of time compared to the previous Clap rhythm you had going on Don't notice anything :/
Otherwise, I think that's it.
Thanks for the Kudosu, although, I think I had an old version of Easy and Medium, because I updated the both of them not long after modding, which may explain the error.Fluttershy03 wrote:
Thank you for the modsleumas2000 wrote:
Insane 00:09:171 (2) - replace with a single note at 00:09:308 Fixed!
Insane 00:16:808 (1) - Seems a little 1/4 1/4 1/4 1/4 1/4 etc. try replacing with a slider same shape 1/4 later w/o a reverse arrowFixed!
Insane 00:35:217 (1) - Try shortening the Spinner by 1/4 or 3/4 and Adding a beat at the current end of the spinner, to make the rhythm fit better. Done
Hard 00:16:808 (1) - seems a little Fast and Jittery, especially straight after the spinner. meh, to me it fits just fine.
Hard 00:37:671 (1,2,3,4,5,6) - Try snapping to the lyrics, not the strong beats.Done! I remapped that part.
Normal ALL: you might want to re-snap the notes, they're all snapped off to halfway between (snapped to 1/8,3/8,5/8,7/8)
Otherwise, normal seems fine Snapping seems fine to me.
Easy 00:29:185 (2) - Clap seems slightly out of time compared to the previous Clap rhythm you had going on Don't notice anything :/
Otherwise, I think that's it.
Thanks for the modAriadim wrote:
Hi
I'll give you some advices.
I think you should change...
In easy:
-The first combo. Try to replacing it a little bit to the top because the slider (3) is out of screen. (window mode or low resolution can have problems)
Oh yeah, I didn't notice that. Fixed!
In normal:
-As in easy, replace the first combo because is out of screen. I don't notice an offscreen on my resolution :/ Moving up anyway
-The 3 last sliders (red, yellow and green ad the end) I think you must use always the DS system in easy and hard.Al right I changed
Good luck!
348,120,4126,6,0,P|368:208|444:248,1,179.999990463257,0|2,0:0|0:0,0:0:0:0:
448,144,5217,2,0,P|420:44|352:16,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:
176,328,13416,6,0,P|84:332|16:256,1,199.999990463257,2|0,0:0|0:0,0:0:0:0:
124,228,14235,2,0,P|128:132|36:72,1,199.999990463257,0|8,0:0|0:0,0:0:0:0:
36,176,15053,1,4,0:0:0:0:
ThanksYoshi_green wrote:
Hello, just a passing-by mod...
[ColdTooth's Extra]
A few hitsound inconsistencies here and there... also,
CS 7 is too high and doesn't fit in this map, tbh. Change it to CS 5 at most :< 5 but might change to 6
OD 9 is also too high. Even if it becomes CS 5, OD will need to go down to 7 7 yes
In my opinion, I don't think AR 9 fits either, but you should wait for more people to agree whether or not to keep it at AR 9 or change to AR 8 :< keeping it at 9
But other than that, the map is pretty good overall. Just a few things:
00:06:853 (1,2,3) - Space these out a bit more, as well as with 00:20:762 (2,3,4) - and 00:25:671 (3,4,5,6,7,8,1) -
all 3 changed
00:37:398 (1) - Hm.. i still feel like this isn't very necessary
00:38:489 (1) - ^
00:39:580 (3) - ^ also if you decide not to remove this, then a new combo starts here and not at 00:39:717 (1) -
yeah, it was a meh idea, so changed
-------
Good spread overall, just some errors with the flow of the song. Make sure to understand where spinners start and end, as well.
Good luck!~
Yoshi_green wrote:
Hello, just a passing-by mod...
[General]
Hmm... hitsounding needs a bit of work; usually, a clap every 2nd and 4th beat would do the trick, so for example:
In the [Easy]
00:01:944 (3,4) - Put the clap on the slider end of (3) instead of (4)
00:04:126 (1) - Put a clap on the slider head
and so on... i won't mention all of them, it's up to you to change it or not; it generally sounds better than way as well Will rehitsound if I have to remap insane, which I probably will.
Also, I've noticed that you usually start the sliders on the up beat (2nd and 4th beats), which sounds more unusual than if they were on the down beats. For example:
In the [Easy]
00:04:126 (1,2) - Things like these should be moved one beat forward or backward (forward, in this case) I would suggest a pattern like this: Done
(Those two sliders are the red ones)
and in the [Normal]
00:21:053 (6) - Generally, a slider isn't supposed to end on a down beat; it's usually incorrect like that, from my experience I don't know what's wrong :<
Also, the spinner at 00:25:416 (1) - is really not necessary, and it can be easily mapped with a few more notes. To be honest, I could argue that the spinner at 00:35:235 (1) - is also not necessary, as I can hear a lot of interesting beats there, but I'll leave that up to you I remapped the first slider and left the second.
Finally, the first note(s) of the [Normal], [Hard], and [Insane] should be a circle, then a slider. It doesn't sound correct to have a slider at the beginning
Seems fine to me, but if more people mention it then I will fix.
Anyways, moving on...
[Easy]
A bit too many Finish hitsounds overall, in my opinion 3:
00:04:126 (1,2) - Imperfect blanket ;-; try this: Fixed when fixing something mentioned above.Example348,120,4126,6,0,P|368:208|444:248,1,179.999990463257,0|2,0:0|0:0,0:0:0:0:
448,144,5217,2,0,P|420:44|352:16,1,179.999990463257,8|0,0:0|0:0,0:0:0:0:
00:10:671 (3) - Move the slider tail node to (352, 180) to make it better Fixed
00:15:035 (1) - Put a circle here, and start the spinner at 00:15:580 Fixed
00:22:126 (6) - New combo here Fixed
00:21:035 (5,1,3,4) - Sliders like these, I would suggest curving them a bit less to give it more appeal; things like 00:23:762 (2,3) - don't look too nice, that's all Curved them less. I think they look nice :>
00:29:217 (2,3) - ^ Keeping these
00:38:489 (1,2,3) - move these notes all 1/4 beat forward to adjust with polaritySounds quite bad imo
[Normal]
Uninherited timing points conflict with all other difficulties. The offset of this map is 326, and the rest are 308I missed that, fixed!
00:05:508 (4) - Try this: Done, sounds much better now
00:06:871 (1) - Spinner starts here instead, and ends at 00:08:507. Also, put a circle at 00:08:780
00:10:689 (4,1) - Too far away D: Fixed
00:13:416 (1,2,3) - Blanket issues; try this: idk how to open these codes ;.; But I touched up on the blanket a bit and it looks betterExample00:15:326 (1) - Spinner starts at 00:15:598 Fixed176,328,13416,6,0,P|84:332|16:256,1,199.999990463257,2|0,0:0|0:0,0:0:0:0:
124,228,14235,2,0,P|128:132|36:72,1,199.999990463257,0|8,0:0|0:0,0:0:0:0:
36,176,15053,1,4,0:0:0:0:
00:19:962 (4) - New combo here Fixed
00:30:871 (8) - New combo here instead of 00:31:962 (1) - Fixed
00:38:507 (2,3) - Move 1/4 beat forward. Don't forget to adjust note distances accordingly Sounds wrong~
[Hard]
Just a few blanket imperfections here and there; make sure to touch up on them:
00:09:308 (2,3) - Fixed
00:11:762 (3,4) - Fixed
00:22:535 (3,4) - Fixed
-------
00:06:717 (1) - spinner starts at 00:06:853 Fixed
00:14:489 (5) - Place this to the left of 00:13:944 (4) - so that it doesn't make a weird overlap 00:13:398 (3) - Fixed
00:21:989 (1) - Lyrics start at 00:22:126, so you can remove 00:22:398 (2) - and shift it forward 1/2 beat Are you sure that the lyrics start there? I've tested at 25% and I'm sure that they start on the blue tick.
00:35:217 (1) - Spinner ends at 00:37:398Fixed
00:37:808 (1) - Starting here onwards, there's a sudden lack of hitsounds; make sure to check on that Ok. Will rehitsound~
00:38:489 (1) - Remove this Fixed
00:39:580 (1) - ^ Fixed
[Insane]
HP 5 --> 6
AR 9 --> 8
OD 8 --> 7
...sorry, but...
Slider Velocity is too high. I would suggest an entire remap of the diff with a slightly lower SV (3.2 or lower) if time allows. May remap, but my only worry is the amount of star priority the map has :<
if you don't agree, then...
00:05:353 (3,4) - not stacked properly
00:06:717 (1) - spinner starts at 00:06:853
00:38:489 (1) - remove this
Hmm... surprisingly, the rest plays well. Just be sure to have consistency on your New Combos; for example:
00:13:263 (1) - and 00:14:354 (1) - are 1 measure apart, while
00:16:944 (1) - and 00:20:353 (1) - are 3 measures apart
Good spread overall, just some errors with the flow of the song. Make sure to understand where spinners start and end, as well.
Good luck!~
Ty for mod, my map is now 20% cooler!xVirtualNinjax wrote:
Today, I felt like doing some sort of mod, so I looked through random mods on the pending beatmap list. I found dis one, and I'm like "er mer gerd must mod"
[General]
Try and increase the mp3 volume, it's a bit quiet.
Video ends too early, try finding a full video where it stops after they sing the last part, or change the offset I'll try :<
[Easy]SPOILERPerfect! *GASP* Yay. yay
[Normal]SPOILER00:03:035 (3) - Change to a slider of the same beat length, but with no repeat Fixed
00:09:035 (1) - Move this. You cannot have a slider start at the end of a spinner, it's like putting 2 circles at the same time, it's just nearly impossible. This is a big no no that will most likely hinder you from getting a bubble or approval. How the fark did that happen? Ty for spotting that, fixed!
00:18:035 (1) - ^^ ^
00:26:489 (9) - Move it so it doesn't stack, so it's easier for an average Normal player Fixed
[Hard]SPOILER00:22:398 (2) - Remove, and make the slider end where this current circle is, not entirely necessary for you to do this though, so you really don't have to. Doesn't play well :<
Hopefully this mod can help your map become about 20% cooler!
xVirtualNinjax wrote:
[ColdTooth's Extra]SPOILERI'm not too good at modding Insanelike or Insane maps, so I'm not able to find much on this, and I'm not able to mod the Insane diff ;_;
00:21:035 (4) - Remove Nah
00:35:217 (1) - Make it a bit more symmetrical, it's a bit ugly at the moment (no offense) I fixed the shape a little bit
Hopefully this mod can help your map become about 20% cooler!
Thanks a lot for the mod!DJVinyl wrote:
Mods
[Easy]
Couldnt Find Any Flaws yay
[Normal]
Coundnt Find Any Flaws yay
[Hard]
00:09:035 (2,3,4) - With Beats That Close Dont You think that it should be Closer Together? Nope. I think it's fine, reducing the distance snap there will only confuse people, as well as making it harder to read.
00:16:808 (1,2) - Dont Think These Beats are Needed You Can Simply Replace them with a Reverse Slider That's boring, and a long reverse slieder will be confusing.
00:26:626 - Use Something To Fill Up These Spaces...Like what? I really don't notice anything in the music the warrants an extra note. Be lucky there isn't a spinner~
00:40:671 (9) - I dont think that This Should Be Reversed Slider and Be a Regular Slider.Fixed.
[Insane]
No Flaws Found yay
---------------------------------
Comments
Easy: I could SS it
Normal: I could SS it
Extra: Dem Small Circles
Hard: Nothing to say
Insane: Those Xtra Beets Tho
no i am a interstellar alien that comes from the planet osudamia, which they provide more mods than meLapis Aoki wrote:
omg.. ARE YOU A HUMAN BRO
Wow, crual.ColdTooth wrote:
Overall, I can't see this being ranked. Sorry. Lots of errors here that needs to be fixed. Maybe I'll call in a BAT once it's all done
SkyBearer245 wrote:
Oh my Gosh Fluttershy03 see this : http://puu.sh/7yNdG.jpg
There's now nothing wrong with the beatmap this should now Ranked! ^_^
Speaking of BG.... http://img1.wikia.nocookie.net/__cb2014 ... _S4E14.png
Ty so much for the awesome bg
ColdTooth wrote:
[General]
Why am I (ColdTooth) not in the tags for all difficulties? You should credit those who made a diffs for you in tags
I didn't know you had to do that dx Fixed.
00:17:080 - is a better preview point Ok I fixed, I knew you had to add a preview point but I never got down to it >.<
The BG looks like its in poor quality.Fixed
[Easy]
HP 2 (Although, I'm not sure, keep it 1 for now) Ok
AR 2 (3 seems too fast for this) Yeah, 2 is a lot better lol. I fixed~Lower thisThere are lots of spacing issues
00:00:308 (1,2,3) - I don't know what's bad about this spacing :<
00:01:944 (3,1,2) - ^
00:13:398 (1,2,3) - ^
00:25:398 (1,2,3) - ^
00:26:489 (3,4,5) - ^
00:28:671 (5,1,2) - ^
00:32:489 (4,5,6) -^Lower thisThere are also lots of inconsistencies w/ combos. There should be a NC at:
00:04:671 (3) - Actually, NC here and 00:05:762 (1) - Remove NC here A lot better now, fixed.
00:17:762 (5) - NC here Fixed
00:22:126 (3) - NC Fixed
00:24:308 (5) - NC and remove NC 00:25:398 (1) - Fixed
00:26:489 (3) - NC Fixed
00:28:671 (5) - NC and remove NC 00:29:762 (1) - Fixed
00:30:853 (3) - NC FixedNow, for the general spots00:01:944 (3) - Prefer you blanket 00:03:035 (1) - I don't understand what/how/where I should blanket what :<
00:11:217 (3) - You could try to blanket the sliderstart on 00:09:035 (1) - Done (Had to reposition a lot of notes but oh well.)
00:24:308 (5) - Curve this slider Fixed
00:24:308 (5,1,2,3) - Straight lines are a bad habit. Consider curving these circles or a zig zag Fixed
00:34:126 (6) - Curve slider Fixed
00:38:626 (1,2) - IN MY OPINION these shouldn't start on a blue tick. I'd prefer you did something like normal. I'll think about it.
[Normal]
AR 5 Ok
OD 4 OkLower thisOnce again, spacing
00:04:398 (1,2,3) - Once again, I don't see the issue ._,
00:13:398 (1,2,3) - ^
00:18:035 (1,2,3) - ^
00:19:126 (3,1,2) - ^
00:21:035 (3,4,1) - ^
00:28:671 (3,4,5) - ^
00:29:217 (4,5,6) - ^
00:29:762 (6,7,1) - ^
00:34:126 (6) - Just move this up by 2 on tiny grid FixedLower thisNC inconsistencies
00:24:580 (5) - NC Fixed
00:26:489 (9) - NCFixed
00:27:035 (1) - Remove NCFixed
00:28:671 (3) - NCFixed
00:33:035 (4) - NC?FixedGeneral pinpoints00:00:035 (1,2) - Not blanketed Looks blanketed to me, but I saw some room for improvement at the blanket so I fixed.
00:05:763 (4,5) - I guess this is okay for a normal... just not what I planned to see Another mod told me to do that, do you think I did the right thing?
00:09:853 (3) - Blanket 00:09:035 (1) - Fixed, I think.
00:11:217 (1,2,3) - Make better triangle How? lol
00:14:217 (2) - Blanket 00:15:035 (3) - It is.
00:21:035 (3,4,1) - In addition to the spacing, make better triangle How?
00:31:944 (2,3,4) - Better triangle ^
[Hard]
HP 5
AR 7
OD 5
Overall, there's a lot of 1/4 notes before and after sliders, usually spaced out. It's kinda annoying to see it, but can you do something else besides this?Lower thisSome spacing errors
00:00:308 (2,3,4) - idk the problem
00:05:489 (3,4,5) - Definitly needs to be fixed, it's not really clean atm Yeah, I fixed.
00:10:126 (5,6,7) - What's wrong?
00:14:353 (4,5,6) - ^
00:18:308 (2,3,4) - ^
00:20:489 (1,2,3) - ^
00:24:853 (9,10,1,2) - ^
00:27:580 (1,2,3) - ^
00:29:898 (3,4,5) -^Lower this^NC inconsistencies
00:11:217 (8) - NC here Fixed
00:22:126 (5) - NC^
00:24:853 (9) - NC^
00:25:535 (1) - Remove NC^
00:27:035 (4) - NC^
00:27:580 (1) - Remove NC^
00:28:944 (3) - NC^
00:29:217 (1) - Remove NC^
00:30:853 (5) - NC^
00:31:944 (1) - Remove NC^
00:33:035 (3) - NCGeneral stuff00:02:489 (2) - Blanket 00:02:217 (1) - Already blanketed, but I made it nicer.
00:05:489 (3,4) - Really spaced out and shouldn't be. It's unnecessary But I like it :s
00:13:398 (2) - Blanket 00:13:126 (1) - Already blanketed ._.
00:15:035 (6) - Along w/ the spacing error, move this somewhere else Ok, I fixed.
00:15:580 (1,1,2,3) - REALLY really bad at the moment. I would consider the spinner a bit longer and removing these repeats Ok, I fixed it.
00:21:717 (4,5) - Ugh, these two sliders are really hard. I like it though :3 Not like it's normal or anything lol
00:24:035 (8) - Try to blanket 00:23:217 (7) - Done (well, I tried)
00:37:535 (1,2,3,4,5,6,7,8,9) - Really horrible at the moment, I don't like the flow right here, and doesn't really fit for a hard. This is more of an Insane right here. I'd prefer you remap this section.Meh, imo this is the hardest part of the song to map, and I can't really think of anything else
[Insane]
HP 7 wow harsh ;w;Lower thisSome spacing errors
00:03:035 (3,4,5) - aurheuoa what problem ;w;
00:03:989 (6,7,1) - ^
00:09:308 (2,3,4) - ^
00:10:671 (5,1,2,3,4) - ^
00:14:626 (9,10,11) - ^
00:17:762 (5,6,7,8,9) - Check these all^
00:26:489 (5,6,7) - ^
00:29:217 (6,7,8) - ^
00:30:580 (1,2,3) - ^
00:31:126 (3,4,5) - ^
00:31:671 (5,6,7) - ^
00:33:580 (1,2,3) -^Lower thisNC inconsistencies
00:13:126 (5) - NC or 00:13:398 (6) - here will be fine Fixed
00:16:671 (1) - Remove NC ^
00:17:762 (5) - NC^
00:19:535 (1) - Remove NC^
00:19:944 (3) - NC^
00:20:489 (1) - Remove NC^
00:22:126 (5) - NC^
00:24:308 (10) - NC^
00:24:717 (1) - Remove NC^
00:26:489 (5) - NC^
00:27:444 (1) - Remove NC^
00:28:535 (4,5,6) - There should be a NC somewhere. Maybe 5 or 6 will work^
00:30:580 (1) - Remove NC^
00:30:989 (2) - NC^Finally, some general input00:03:989 (6,7) - Is this jump REALLY necessary? Yep, I laik it, and I can't find any other way to do it and look as nice.
00:03:444 (5) - Blanket 00:04:126 (7) - already blanketed
00:04:398 (1,2) - Blanket ^
00:05:353 (3,6) - Erm, these two shouldn't overlap, if so, you should stack them Ok, fixed.
00:09:580 (3,4) - Blanketalready blanketed
00:10:944 (1,2) - Blanket, and why are these two so close to each other? I have no idea lol, fixed.
00:13:126 (5,6) - Blanket Already blanketed, but I made it neater.
00:13:944 (7,8) - Blanket Already blanketed.
00:14:626 (9) - Less curvy Nooo~
00:15:035 (11,1) - Blanket
00:15:444 (1) - Best starts at the white tick 1/4 ahead
00:19:535 (1,2,3) - 1 and 3 should blanket 2
00:21:717 (4,5) - Blanket Blanket what? o_o
00:25:262 (3,4) - Blanket better Fixed.
00:27:444 (1,2) - REALLY unnecessary jump How so? :<
00:30:580 (1,2,3,4,5,6,7) - Why does the spacing decrease here? It doesn't?
Overall, I can't see this being ranked. Sorry. Lots of errors here that needs to be fixed. So you think it sucks. It's ok, that's cool ;w; Maybe I'll call in a BAT once it's all done Please do :3
Thanks for the mod guys, I appreciate it!Lapis Aoki wrote:
Heyo ~ : )
[General]
00:17:217 -Preview point here better~ Went with ColdTooth's idea
00:17:762 -Kiai time till 00:37:398 nah
[Easy]
00:06:308 (2) -This note is out screen and its unrankable, make it like this please: I don't notice an escapee ._.
00:22:126 (3) -^ Didn't notice that, fixed!
00:30:308 (2) -^ I don't notice an escapee ._.
Good map, GL ~ ! Ty You are like, so much more motivating than Coldtooth lol >.<
That's ColdTooth ~ >B lFluttershy03 wrote:
Thanks for the mod guys, I appreciate it!But it's a shame one of you think it's shit
ty for the very detailed mod! You and Coldtooth have produced such great mods >//< I spent a whole day replying to both of them, and my map seems soo much better now! Thanks so much to the both of you!Wolf wrote:
Dammit I really need to catch up with this season.
Hi Ho, #modreqs /) (\General
- Seems like you forgot to add Preview points on the other diffs. Currently, only Easy has a preview point at 00:17:080, like ColdTooth said. Make sure to set this on every diff for consistency.Crap dx Ok I fixed that.
- Although this may seem unnecessary, you should also add ColdTooth on the tags of his diff. This is also for consistency.Fixed in ColdTooth's mod.
- You might want to increase audio lead-in a bit on all diffs, so it gives proper time for players to react for the first note. I feel it could be given a little more time, but this is up to you. In case you agree with me, you can increase audio lead-in by going on file>open .osu in notepad and set the value on AudioLeadIn to whatever you feel it's good. Ok.
- Um, why no kiai? Even if the song is short, it really feels like there should've been a kiai at 00:17:762 - and another one at 00:26:489 - (fountain) to finish at 00:37:398 -.Ok, although I didn't really want kiai, everyone seems to say it should have it, so yeah.
Easy
- 00:00:308 (1,2,3) - Spacing is inconsistent here. You can increase the spacing from (2) over (1), as it's currently with 0,56x of spacing, and it's a bit off with the 0,6x you've decided to use on the diff. And you can decrease the spacing from (3) over (2), as it's using 0,67x. Stuff like spacing should be very consistent in an Easy, so keep that in mind. Using grid level 4 helps a lot on this cases, as it gives you a more variety of spots on the grid you can place.I'll see if I can neaten the spacing a bit
ExampleTry to keep this around 0,58x - 0,62x.- 00:06:853 (4) - Clap missing on the arrow.Fixed!
- 00:08:489 - Sounds kinda empty between 00:06:853 (4,1) - , you could've added a circle here to improve that. No vocals there~The same thing goes to 00:12:853 -. Instead of placing just a circle, you can also try making a slider from 00:12:308 - to that spot, to give some variations. Ok, I'll try that.
- 00:16:671 (4) - Spacing issue as well here. Move it so the spacing decreases and matches 0,60x.Fixed
- 00:17:762 (1) - You should probably use a finish on the beginning of the slider instead of whistle here. It'll give a proper emphasis based on this part of the song. Fixed
- 00:21:035 (2) - Clap missing at the end of slider.Fixed
- 00:26:489 (1) - Should also have a finish on the beginning.Fixed
- 00:33:035 (3) - Ctrl+g on this slider can have a better effect on the flow (don't forget to adjust the spacing when doing it). Although you'll have to move 00:34:126 (4) -, it shouldn't be a lot of problem doing it since the next object is a spinner. I'd give it a try, it'll play much better. Wow, it actually does! Fixed!
- 00:38:626 (1,2) - Hmm, these two circles can be really hard to hit, given they are placed on blue ticks. I'd suggest to change the pattern to something more "acceptable" for this diff. Try replacing those plain circles for sliders: Hm Coldtooth mentioned something like that and I said I'd have a think about it, but now that I've had another mod addressing the issue, I might as well fix.
- 00:40:671 (3) - Finish at the end sounds better to me. What do you think? Yeah, quite cool, Fixed.
Normal
- 00:00:035 (1) - This slider doesn't fit with the song the way it could've been. Keep in mind that the first and strongest beat of the song is at 00:00:308 - , and you should have something to click at that spot. It works so much better for emphasizing the song. Here is an example of pattern you can use: Ah, ok. It's definitely a lot better now
- 00:01:944 - Could've added a circle here, so it won't sound like it's missing some claps. Just look at your Easy at the beginning, pretty much all white ticks are greatly emphasizing the song, and it's just an Easy! You can do a little more on Normals, so try to keep the pattern here to work better with the song. Ok, I left a gap there to follow the vocals a bit more, but it seems like that won't be necessary.
- 00:04:126 - Same as above. Although instead of adding a simple circle, it may look better if you add a 1/2 slider at 00:03:853 -. I added a circle because I couldn't effectively place a 1/2 slider without breaking ds or looking ugly ._.
- 00:04:398 (1) - Inconsistent spacing from previous object. Keep it closer to 1,00x. Wow I noticed that two! I was like "aww they won't notice, it's only normal" when I did that, but after getting taught spacing from ColdTooth in irc, wtf was I thinking?
- 00:05:898 (5) - I know the slide follows vocals, but, it really feels like you should've emphasized the beats of the song (by placing this slider on the red tick at 00:06:035 - ), it'll sound so much better. Don't forget to check spacing of this when moving it: You're Right! Fixed!
- 00:06:853 (1) - Spinners work better if they end at a white tick. Try ending it at 00:08:489 - and adding a circle at 00:08:762 -, so it won't sound like something's missing, but do mind where you'll place it (in case you decide to), so its spacing is consistent with the next slider. Fixed~
- 00:12:308 (3) - Clap missing on the end of it. Fixed
- 00:15:580 (1) - Like the suggestions on Easy, end of spinner should have a finish instead of whistle. Also add a finish on 00:26:489 (1) - instead of whistle for the same reasons. Done
- 00:21:035 (3) - Clap missing on the arrow. Missed that, fixed!
- 00:27:035 (2) - Spacing inconsistent. Fixed
- 00:40:671 (4) - Finish at the end like I suggested in Easy? Fixed
Hard
- 00:00:308 (2) - Should be a NC, since it's where the offset is set. Ok
- 00:01:944 - Same thing I said on Normal, you should probably try to emphasize almost everything here, since a Hard allows that. And the same goes to 00:04:126 - .
- 00:05:898 (4,5) - Pattern here can be improved a bit. Try deleting (4) and moving the slider (5) where the circle was, it should improve gameplay up a bit. You can also add a circle at 00:06:580 - : Done all that, but added a circle to 00:06:444 (5) - instead
- 00:09:444 (3) - This slider doesn't really follow anything, keep up with it by placing it on the white tick and reducing it by one tick. The blue tick you'll want to give it a go is on 00:09:989 -, as it follows vocals: Sounds better now, fixed~
- 00:12:580 - Should have a 1/2 slider here.Mhmm, fixed.
- 00:15:035 (6) - I feel like you can extend this to the red tick, so the spinner won't look a bit random. Fixed
- 00:17:762 (2) - Add finish on the beginning instead of whistle. Also add a NC here, will look better for this part of the song.Fixed both
- 00:26:217 (5) - Add finish on the end.Fixed
- 00:40:671 (9) - ^ Fixed
Insane
Ok
- 00:00:444 (2,3) - This looks somewhat overmapped. You might want to find a pattern that suits better the song. Like this one, for example: Done, but I added a 1/4 slider instead of two circles.
- 00:06:580 (7) - Place it at x:416 y:24, so it matches with the y-axis of 00:05:898 (5) -.Done! Oh wow seems so organized~
- 00:12:580 - Should also have a 1/2 slider here.Ok, I fixed.
- 00:17:762 (1) - Finish instead of whistle on the beginning. And same thing at 00:26:489 (1) - .Done both~
- 00:22:126 (5) - NC because new phrase and ticklane.Fixed
- 00:25:262 (4) - Sounds like there's a whistle missing on the head. If not, oh well, a whistle there would sound great.Added! It does sound great!
- 00:34:671 (5) - Add a reverse arrow here, it'll match with the drums and won't let the player waiting for the spinner.Fixed!
- 00:40:671 (1) - Also finish on the end of it?
Best of luck for you!
Thanks a lot for your modDariano wrote:
Hi, I liked this map very much n_n, hope this helps. Yep, it's helped alright
[Insane]
00:03:989 (6,7,1) - The distances between these notes are almost similar, making that jump and next note almost impossible to read.
I highly recommend moving (7) closer to (6) and farther to (1). For instance: move (7) to x500 y112. You're not the only modder to have mentioned that ._. So I fixed, I really liked that hook though. I'm sure the new one is just as good~
00:05:898 (5) - Kind of the same as above, try moving it to x124 y108 Ok, I moved to the area you suggested, and moved the slider at 00:05:489 (4) - a bit too in order to improve the blanket.
00:16:944 (4,1,5) - Fix the overlap. Didn't notice that that was off >.> Fixed
00:29:217 (9) - add new combo Ok, done.
00:35:217 (1) - I would recommend finishing this at 00:37:126 - so it matches with the vocal. That's actually a much better spot. Fixed.
[Hard]
00:13:398 (6) - Add new combo Ok.
00:15:580 (1) - Finish this at 00:16:944 - so you can also move this slider 00:17:353 (1) - to the previous white tick.Nah, leaving it as it is to match drums.
00:35:217 (1) - Same as in the Insane. That's actually a much better spot. Fixed.
00:38:489 (1) - New combo Fixed
00:39:580 (4) - New combo Fixed
00:40:671 (7) - New combo It's just one note before the song ends dx
[Normal]
00:15:580 (1) - Finish this here 00:17:217 - Ok
00:17:762 - Add a hit circle here, since it is the begin of the kiai time, it is better when it starts with something clickeable. You're right! Fixed!
00:33:853 (2) - Make this overlap with 00:32:762 (3) - A different mod told me to move it up two grid spaces, that's why it's there. Moved 00:32:762 (3) - instead.
[Easy]
00:01:398 (2) - Fix the distance, Use distance snap. How the fark did that happen? Fixed!
Dariano wrote:
Hi, I liked this map very much n_n, hope this helps.
[ColdTooth's Extra]
00:37:535 (1,1,1) - I find this too easy for an "extra". Consider making the slider a little bit shorter and adding notes like this.
I don't like this, and it was mentioned in another mod.
Wolf wrote:
Dammit I really need to catch up with this season.
Hi Ho, #modreqs /)ColdTooth's Extra
Sup Coldie~ hi ho
Where did the hitsounds here go? Like, seriously, it's really missing a lot of stuff.Did some IRC with ColdTooth and he said you're re-doing hitsounds.
- 00:00:989 - Feels like you could've added a circle here (make a stack), it'll make sense since it'll match with vocals and make it easier to hit 00:01:262 - , since that's also on a blue tick. :o Yesh
- 00:03:171 - Pretty much the same as above. On 00:09:717 - as well. ^
- 00:20:762 (2,3,4) - I feel this triplet isn't necessary here (especially the one on the blue tick). You might want to give a small change on the patterns here so it matches better with the song: I think it fits well IMO
- 00:33:035 (1,2) - Hmm, I think you could've emphasized the vocals, the pattern is a bit inconsistent here. Try something like this if you agree with me: Nah, I think it's okay for now
- 00:38:217 - Add circle. Matches with vocals.
- 00:39:308 - ^
Those last two are a yes
Best of luck for you!
ty for mod!Papcio wrote:
M4M there~!
[General]
I think okay o/ Turn off the countdown, it's stupid i think :0 Maybe custom colors? Some hitsounds like whistle plz Keeping countdown because without it, the map starts so suddenly ;w;
[Easy]
HP: +1 mhmm I agree, done.
OD: OK
AR: OK
CS: OK
Lol SV 1.90? O.o But it's 110 bpm ;__;
00:06:308 (3) - Move this note little up But if I do that the flow gets ruined :/
00:03:580 (2,1) - Try to make this or better, and if it's done move 00:05:762 (2) to the end of 00:03:580 (2) : How do I make it better? ._.
00:06:853 (4) - Whistle on start and end, sounds good :3 Done.
00:09:035 (1) - Whistle on start Done.
00:12:308 (4) - Reverse or delete and place 1/1 slider, whistle Ok, added a 1/1 slider.
00:19:944 (1) - Little down Leaving it where it is for now so it overlaps 00:17:762 (1) -
00:27:580 (2,1) - Blank these two They are blanketed, but I did notice a bad stack, so I fixed that.
00:38:626 (1,2) - Change to slider, it's hard to click mhmm, you're not the only person to suggest that. Fixed.
00:40:671 (3) - Whistle? :3 ok
[Normal]
HP: OK
OD: OK
AR: -1 I'll have a think about it, since someone else told me to +1 it.
CS: OK
Waat, hard ;-;
00:01:944 (4,1) - Blank :3 It's already blanked ;w;
00:02:762 (2,3) - http://puu.sh/7F1jP.jpg Ok I fixed blanket.
00:06:035 (5) - Missing clap on reverse? Yep. Fixed!
00:30:853 (1,2) - Blank I made it look nicer.
00:37:944 (1,2,3) - Not in the rhytm I think it's fine.
[Hard]
HP: +2 That would be way to harsh.
OD: OK
AR: OK
CS: OK
00:26:217 (1) - Delete spinner and map this part I did not use a spinner there...
00:37:808 (1,2,1,2,3,4,1,2,3,4) - Add some claps as in other diffs Claps are there.
[Insane]
HP: +2 Nope
OD: OK
AR: OK
CS: OK
00:03:035 (4,5) - Blank these two I can't, not without bad flow anyway
00:05:489 (4,5) - They should be the same but flipped Yep, fixed.
00:20:489 (2,3,4) - Stupid DS Ok I di something about these. Should be better now.
00:33:989 (9) - NC maybe? :3 Nope.
00:40:671 (3) - Change to circular version but jumpy :# Circular version of waht?
I hope to get this ranked! (I'm brony )
Re-check my preview point in this one just incase. Otherwise, here.Papcio wrote:
[Extra]
HP: OK
OD: OK
AR: OK
CS: +1, make it harder! I'm going back to CS7
I think easier than Insane lol
00:02:762 - Add note Sure
00:09:853 - ^ No
00:11:898 - ^ ^
00:36:580 - ^ Sure
00:16:671 (3,4,5,6) - Try to make it other place/direction etc. like this Adjusted
I hope to get this ranked! (I'm brony )
Ok I'll stop once we reach 69~ColdTooth wrote:
gogo, get this ranked, no more kds, we're good