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Daniel Ingram - Find the Music in You

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Topic Starter
Phos-

Lanturn wrote:

Hey, m4m from my queue.

[General]
Source: My Little Pony: Friendship is Magic How could I forget the colon >.>

[Easy]
  1. 00:00:308 (1,2) - Just a suggestion. How about moving these more out into the middle instead of in the corner? | Try rotating them to look something like this: http://puu.sh/87oik.jpg Alright, done.
  2. 00:05:762 (2) - Missing clap on the tail Ah, fixed.
  3. 00:17:762 (1) - Since this is an Easy, I highly suggest moving this note closer to the center of the map, so new players can get to it faster if they end up on the completely wrong side after the spinner. You can try something like x404 y172, although you have 0.85 DS here instead of 0.8 for the next two notes. Fixed, I also moved 00:18:308 (2) - to x:455 y:253 to keep constant distance snap.
  4. 00:18:308 (2,3) - basic clap beat. Put a clap on the (2), and the tail end of (3), remove the clap on the head of (2) Fixed, I'll assume you meant "remove the clap on the head of (3)"
  5. 00:19:943 (4) - clap on Tail. Added
  6. 00:30:308 (5) - another missing clap Added
  7. 00:33:035 (3,4) - and two more on the tail ends. Ok
  8. 00:33:035 (3) - Try using the outer approach circle. right now this slider feels a bit bunched up. http://puu.sh/87ozt.jpg I'm not quite sure what you're trying to suggest :/
  9. 00:38:489 (1) - how about a whistle on the head? since this isn't exactly tied in the vocals. (they start 1/4 later) Uh, okay.
Simple beat, simple claps. Its best to be consistent with hitsounding on songs like these.

[Normal]
  1. 00:02:489 (4) - Try using the slider ring to blanket this better. | http://puu.sh/87pWt.jpg | Be sure the adjust the next few notes if you do this. Okay, fixed. I didn't have to adjust the next few notes since the spacing seemed fine.
  2. 00:10:126 (3) - If you move this (3) further down, then you can fit it much easier into the (1)'s blanket. Try adjusting the (1) to the left as well to get a picture similar to this. Also be sure to adjust the (4) after. | http://puu.sh/87plK.jpg Looking a lot better now, fixed~
  3. 00:13:398 (1,2) - http://puu.sh/87pyK.jpg | Try getting a blanket similar to this. It already looks kinda similar, but I adjusted it a bit more precisely. Not sure if that's what you meant though.
  4. 00:35:217 (1,1) - Too excessive for a normal. Try reducing the spinner length to 00:36:853 - Or move the circle closer to the center. Moved the circle closer to the center.
  5. not much else to say. Consider the hitsound suggestions in Easy for this diff as well. ok.
[Hard]
This is a pretty high SV for a hard 0_o It's 110 bpm, it has to be this high if you want to prevent it from feeling like a normal.
I would consider using 1.0 Distance spacing, as you should really have 1/4 notes touching each other in this diff. right now they are way too spaced, making this seem more like an insane than a hard. Nope, won't change sv or ds.
  1. 00:03:171 (3) - x120 y256? makes perfect 1.2 DS Nice one, it also adds a blanket with (1)
  2. 00:08:762 (1) - As in Normal. This feels way to far to try and hit. Either delete this, or try stacking it on (2) It's a hard, so I'm sure players would have learnt to recover from spinners by now.
  3. 00:17:489 (1) - ^ same idea. ^
  4. Again, same suggestions with the hitsounds.ok.
[Insane]
3.0 now? ._. This isn't as bad as I thought it would be, but I it still feels a bit excessive. Same as what I've said in the hard, lowering the sv would make this insane diff feel like a hard.
  1. 00:00:853 (4,5) - blanket? http://puu.sh/87rHr.jpg I think the blanket looks perfect, it's just a little closer than what's shown in the picture. Adjusted anyway to prevent spacing issue's when I accept your previous suggestion.g
  2. 00:01:944 (6) - Try stacking this (6) on the previous (4)'s head Ok.
  3. 00:06:580 (6) - shouldn't this be back 1/4 to catch "the" in the vocals? Yep, fixed~
  4. 00:15:580 (8) - Highly recommend a NC here. as your combo is extremely long at this point Okay.
  5. Again, try the hitsounding suggestions. Simple beats for this song work the best, and maintaining consistency is what you want Alright
I was gonna toss a star but.. At this point I don't think the extra SP would matter 0_o
Thanks for the mod!
ColdTooth

Lanturn wrote:

[Extra]
<3 IrreverCS7ble
  1. 00:11:762 (2) - How about an S shape? | http://puu.sh/87snw.jpg | The current slider doesn't feel like it has any purpose the way it was drawn. Something like this would bring more life into it I guess? yeah
  2. 00:15:171 (4) - Turn this into a slider up to the blue tick at 00:15:444 - ? This will catch fluttershy(?)'s vocals to the end. sure
  3. 00:24:308 (1) - a bit more curve in this? | http://puu.sh/87sY0.jpg fine where it is
Nothing else really. Nice map, it keeps a very nice beat going.<3

I was gonna toss a star but.. At this point I don't think the extra SP would matter 0_o i know
here you go
Kaguya Hourain
Wow this is having some great appeal. Keep this up I feel it's going for ranking soon!
ColdTooth

Kaguya Hourain wrote:

Wow this is having some great appeal. Keep this up I feel it's going for ranking soon!
even though we could've ranked it at 25 stars
Kaguya Hourain

ColdTooth wrote:

Kaguya Hourain wrote:

Wow this is having some great appeal. Keep this up I feel it's going for ranking soon!
even though we could've ranked it at 25 stars
I think that's good, more improvements is always a good thing.
Kibbleru
m4m via queue

[Insane]
  1. 00:00:853 (4,5) - can try blanketing? as of now it looks like a bad blanket lmao
  2. 00:05:489 (3) - passive slider here... doesn't really work. (passive slider = strong sound at the end)
  3. 00:06:035 (5) - while i see that you are trying to map out that background sound i still do not think you should completely avoid the vocals here 00:06:171 -
  4. 00:08:762 (1,2,3) - make rhythm more similar to 00:00:035 (1,2,3) - btw 00:09:444 (3) - is a bit overmapped
  5. 00:14:353 (4) - place like this?
  6. 00:15:035 (7,1) - here's a rhythm to fit the vocals and the harmony better
  7. 00:28:535 (7,8) - curve less.. idk just looks better
  8. 00:40:671 (1) - ctrl g better flow
[Extra]

  • oh god no not modding this cs7 lol
[Hard]
  1. 00:04:398 (1,2) - make more symmetrical (you may have to move (5) a bit
  2. 00:09:035 (2,3) - just copy one of the sliders and do ctrl g,h,j
  3. 00:11:217 (1) - ctrl g better flow
  4. 00:11:217 (1,4,5) - why the sudden switch from the vocals
  5. 00:29:898 (4,5) - tbh, slider is too curvy for this type of pattern to look good but that may be my own opinion
[Normal]
  1. 00:05:762 (3) - ctrl g for better flow
  2. just tbh i feel like it might be better if you used more than super curved sliders and blankets throughout the map, just kinda boring without any variety
[Easy]
  1. 00:02:489 (3,4) - blanket better
  2. 00:03:035 (4,1,2) - idk spacing just LOOKS so inconsistent wtf lol
  3. same problem as with normal
Topic Starter
Phos-

Kibbleru wrote:

m4m via queue

[Insane]
  1. 00:00:853 (4,5) - can try blanketing? as of now it looks like a bad blanket lmao Alright, fixed.
  2. 00:05:489 (3) - passive slider here... doesn't really work. (passive slider = strong sound at the end) How doesn't it? I think it sounds fine~ No change
  3. 00:06:035 (5) - while i see that you are trying to map out that background sound i still do not think you should completely avoid the vocals here 00:06:171 - I agree, fixed.
  4. 00:08:762 (1,2,3) - make rhythm more similar to 00:00:035 (1,2,3) - btw 00:09:444 (3) - is a bit overmapped Didn't make the rhythm similar to 00:00:035 (1,2,3) - but I changed the rhythm in a way that (hopefully) doesn't make 00:09:444 (3) - seem overmapped.
  5. 00:14:353 (4) - place like this? No, bad spacing.
  6. 00:15:035 (7,1) - here's a rhythm to fit the vocals and the harmony better Ok, instead of using 2 circles I used a 1/2 slider.
  7. 00:28:535 (7,8) - curve less.. idk just looks better Nah
  8. 00:40:671 (1) - ctrl g better flow You're right, fixed.
[Extra]

  • oh god no not modding this cs7 lol Awww ;w;
[Hard]
  1. 00:04:398 (1,2) - make more symmetrical (you may have to move (5) a bit Ok.
  2. 00:09:035 (2,3) - just copy one of the sliders and do ctrl g,h,j Ok.
  3. 00:11:217 (1) - ctrl g better flow Yes, totally!
  4. 00:11:217 (1,4,5) - why the sudden switch from the vocals I don't get what you mean.
  5. 00:29:898 (4,5) - tbh, slider is too curvy for this type of pattern to look good but that may be my own opinion I think it looks pretty good, no change.
[Normal]
  1. 00:05:762 (3) - ctrl g for better flow ok
  2. just tbh i feel like it might be better if you used more than super curved sliders and blankets throughout the map, just kinda boring without any variety Meh
[Easy]
  1. 00:02:489 (3,4) - blanket betterI tried to, but it's as good as I can get it atm ._.
  2. 00:03:035 (4,1,2) - idk spacing just LOOKS so inconsistent wtf lol I'm sure it's just your eyes
  3. same problem as with normal Meh
Thanks for the mod!
Rainbow-
Lol Your Map is 3 Maps Higher and Its Still Not Ranked. O.o

I Would Love to Disregard ColdTooth's Words "No More Kudosu"
and Add More But I Only Have 1 Left. .-.
blaterwolf
ColdTooth
>.> you should tell me to look in AiBAT then. And the spacing is fine . Next time when you're trying to explain to something like this, just simply say "check AiBAT , there are unsnapped notes " please. It will be more clear then because I can then understand you. And stop giving him kds Fluttershy03 , this was literally the same mod. My god and fluttershy03 learn what a kds is, because sleu should only get 1 kds from the original to tell me the issue
blaterwolf

ColdTooth wrote:

And stop giving him kds Fluttershy03 , this was literally the same mod. My god and fluttershy03 learn what a kds is, because sleu should only get 1 kds from the original to tell me the issue
LOL

"the value of Kudos"

Hey ColdTooth You Mad Bro? Calm Down
ColdTooth

SkyBearer245 wrote:

ColdTooth wrote:

And stop giving him kds Fluttershy03 , this was literally the same mod. My god and fluttershy03 learn what a kds is, because sleu should only get 1 kds from the original to tell me the issue
LOL

"the value of Kudos"

Hey ColdTooth You Mad Bro? Calm Down
Dude, don't say I'm mad, it makes you look like a fool, there's a very good reason your kds will get denied , and fluttershy needs to know how to distribute properly. I've been mapping and modding longer than you and fluttershy
Topic Starter
Phos-

SkyBearer245 wrote:

ColdTooth wrote:

And stop giving him kds Fluttershy03 , this was literally the same mod. My god and fluttershy03 learn what a kds is, because sleu should only get 1 kds from the original to tell me the issue
LOL

"the value of Kudos"

Hey ColdTooth You Mad Bro? Calm Down
He's right you know, now I realise how often I've been giving you kudosu! Stop using stupid sentences like "You mad bro" and try to make a valid point.
ColdTooth
Ok point is clear, I'm calling a bat by Friday , let's not argue, ok ?
Topic Starter
Phos-
Okay.
Rainbow-
Argue! Argue! Argue! :3
desudesud
Remodding this bcuz pinkie best pony

[Easy]

00:06:853 (3,1) - I'd probably make 1 align with the end of 3 to look nicer (in other words, head of 1 at y=188)

00:18:853 (3,4) - For me the blanket feels ever so slightly off. How about moving the start of 4 to x=356, y=268?

00:26:489 (1,2,3) - Imo, flow kinda breaks here. Your going up and left, so it'd be expected that 3 will start up and left from where 3 is, kind of to add a flowing diagonal line. Instead, it just goes down and left and basically goes all "WANT ME TO GO UP? NO SCREW YOU IMMA REBEL LELELELELE". I would probably Ctrl+J 3, and place the head of it at x=152, y=44. You may need to adjust 3 a bit in order to make it not go way too off the grid.

[Normal]

00:15:308 (4) - This really feels unnecessary, because as far as I can tell, it's not really mapping in according to anything, since fluttershy says "the" right before and "fly" right after this circle. I would either remove this circle or remove this circle and increase 3 by 3 ticks.

[Hard]

OD-1 to keep difficuclty settings consistent with other Hard diffs.


[IrreTooth's Extra]
CS - 1 CS -1 ER MER GERD ITS TOO SMALL EVEN THO A CS7 MAP JUST GOT RANKED OMG RAGE!!!1! Jk, CS is fine

Beautiful diff. in b4 tears

[Insane]

00:15:171 (7,1,2) - The clapping hitsounds sound really weird here. Try this:

Add a clap to the end of 6
Remove the claps on 7 and add a whistle to the end of 7
Lastly, remove 2's clap at the end.

Now it should sound about 20% cooler :3

00:35:217 (1) - For an insane diff, this feels a bit lazy. I would rather map out the "Find you got the music", as it could result in some really fun and interesting implementation of the rhythm of the vocals and shiz.
Topic Starter
Phos-

xVirtualNinjax wrote:

Remodding this bcuz pinkie best pony No, Fluttershy is the best :3 Not sure if you're suppose to kds rechecks after that incident with Skybearer

[Easy]

00:06:853 (3,1) - I'd probably make 1 align with the end of 3 to look nicer (in other words, head of 1 at y=188) That would ruin the blanket between the two notes, however~ no change.

00:18:853 (3,4) - For me the blanket feels ever so slightly off. How about moving the start of 4 to x=356, y=268? Yeah that's better, fixed~

00:26:489 (1,2,3) - Imo, flow kinda breaks here. Your going up and left, so it'd be expected that 3 will start up and left from where 3 is, kind of to add a flowing diagonal line. Instead, it just goes down and left and basically goes all "WANT ME TO GO UP? NO SCREW YOU IMMA REBEL LELELELELE". I would probably Ctrl+J 3, and place the head of it at x=152, y=44. You may need to adjust 3 a bit in order to make it not go way too off the grid. If I did that then 3 would interfere with the health bar and there would be no room for 4, so no change.

[Normal]

00:15:308 (4) - This really feels unnecessary, because as far as I can tell, it's not really mapping in according to anything, since fluttershy says "the" right before and "fly" right after this circle. I would either remove this circle or remove this circle and increase 3 by 3 ticks. Yes you are right! It would be better for consistency as well. Fixed!


[Hard]

OD-1 to keep difficuclty settings consistent with other Hard diffs. ok


[Insane]

00:15:171 (7,1,2) - The clapping hitsounds sound really weird here. Try this:

Add a clap to the end of 6
Remove the claps on 7 and add a whistle to the end of 7
Lastly, remove 2's clap at the end.

Now it should sound about 20% cooler :3 Yes that's better lol

00:35:217 (1) - For an insane diff, this feels a bit lazy. I would rather map out the "Find you got the music", as it could result in some really fun and interesting implementation of the rhythm of the vocals and shiz. I'm mapping to Fluttershy's voice, not theirs. So no change~

Thanks for the remod!
Spayyce
My first mod! :D

  • Easy
Nothing I can find looks good to me! :D

  • Normal
00:14:489 (3) - This looks a little bad, how about moving it from x:177 y:159 to x:164 y:188 ? :)
00:39:717 (5) - The blanket looks a tad off how about a movement from x:290 y:189 to x:284 y:208 ? :3

  • Hard
00:14:353 (3) - Sounds a little off, I don't know where it's trying to be, I suggest removing it. >.>
00:20:898 (2) - This isn't placed in the best of place in my opinion, try moving it from x:400 y:276 to x:324 y:264? :)
00:21:171 (3) - This should blanket said note respectively, change x:408 y:128 to x:416 y:144 ? :D
SPOILER
http://gyazo.com/35d8bfe37b1e06570dd5958cbd24b2bc
to
http://gyazo.com/6e7984e530832fbe61bfeb6bd4bd908c
00:21:717 (4) - Snap dat slider!
00:39:035 (4) - This isn't blanketed nicely :( Try a movement from x:304 y:138 to x:332 y:156

  • IrreTooth's Extra
00:40:671 (5) - I suggest a change to a slider that lasts until the blue tick before your last notes like this:
SPOILER
http://gyazo.com/02da0c8ed27ce8883e55ece58fe79f9f
to
http://gyazo.com/09be50fefa6230b6135c39a71841b045

That's all :)

  • Insane
Nothing I can find (/me runs)

Dis mod is gonna be terrible but :3
Topic Starter
Phos-

KyleDinny wrote:

My first mod! :D

  • Easy
Nothing I can find looks good to me! :D k

  • Normal
00:14:489 (3) - This looks a little bad, how about moving it from x:177 y:159 to x:164 y:188 ? :) Alright
00:39:717 (5) - The blanket looks a tad off how about a movement from x:290 y:189 to x:284 y:208 ? :3 No, the blanket's fine.

  • Hard
00:14:353 (3) - Sounds a little off, I don't know where it's trying to be, I suggest removing it. >.> Yeah you're right, so I removed it and used a different rhythm to prevent it sounding bland.
00:20:898 (2) - This isn't placed in the best of place in my opinion, try moving it from x:400 y:276 to x:324 y:264? :) Nope, moving it there would make it look worse tbh
00:21:171 (3) - This should blanket said note respectively, change x:408 y:128 to x:416 y:144 ? :D The blanket's fine~
SPOILER
http://gyazo.com/35d8bfe37b1e06570dd5958cbd24b2bc
to
http://gyazo.com/6e7984e530832fbe61bfeb6bd4bd908c
00:21:717 (4) - Snap dat slider! It seems to be snapped fine to me...
00:39:035 (4) - This isn't blanketed nicely :( Try a movement from x:304 y:138 to x:332 y:156 I wasn't aiming for a blanket there, and moving it to these coordinates would cause an ugly overlap between the two notes.

  • Insane
Nothing I can find (/me runs) (/me catches)

Dis mod is gonna be terrible but :3

Thanks for the mod!
ColdTooth
no change for irre and i's extra

but thank you for checking
Frosi -
=/ I takes so long to get it ranked D:
Irreversible
revive it ok.
ColdTooth

Irreversible wrote:

revive it ok.

Frosiella wrote:

=/ I takes so long to get it ranked D:
because original owner has been afk for 40 days
Spayyce
Remember this? Me neither :3

-prods Fluttershy03 with a stick-
gameon123321
Has anyone notified ztrot about this?
Also, why is the extra easier than the insane?

(Will do a mod next weekend)
Topic Starter
Phos-
I'll see if I can get a few more normal mods in, since I just remapped a small section of insane. If you do mod it this weekend then I'll appreciate that ^^ ty
Ranger
lol so many stars
Spayyce
vile.

[Easy]

00:22:126 (1) - Urr, the slider end looks scrubby :3 Do a facelife on it plz to make it look, from this: http://gyazo.com/5e30041492e5d9aae64cad52fbe70536
to this: http://gyazo.com/23d8624c47b7018fc7a33d9043568c63


00:35:217 (1) - It's a bit bland after this spinner, it ruins the consistency imo. Even though they're new players and have to recover in a longer time, consistency > player. Okay, so to make this sound nice add a note here 00:37:944 (1) you can clearly hear a emphasised part in the vocals that calls for a note placement.. ~ baka. Suggestion for note placement: http://gyazo.com/9d4c0519a5adb0c8912cb8c8363906f7

Finishing Notes: Easy is mapped nice, very nice blankets and good SV, unlike my easies ;3.

[Normal]

00:01:398 (2,4) - Don't look perfect together, the end of slider 2 doesn't blanket correctly imo. Move it a tiny bit to the right. :3

00:03:580 (5,1) - Ewww. They don't look nice, they're not symmetrical and look off. Try moving no.1 slider to the right to make it look like this: http://gyazo.com/0085653406c5ac30511f30011c6b8f36 . Make sure to blanket notes 2 and 3 afterwards though.

00:09:035 (1,3) - Again, bad blanketing here, move the 3rd slider upwards slightly like this: http://gyazo.com/6fa95613ed8deb409e8e1e306110e0b1

00:21:580 (6) - Add a clap on the head of the slider. It breaks the pattern not having it here.

00:38:626 (3,5,7) - Add claps but this time at the end of the sliders and get rid of the whistles. Again, it ruins consistency.

Finishing notes: Another nicely done map, although blankets weren't as precise as in the easy difficulty it's still a great map.

[Hard]

00:00:853 (2,3) - This looks ugly imo, the 2nd slider makes the blanket look lopsided.

00:03:444 (4) - I think this slider looks ugly, and it is lonely. There isn't much of a flow here, I suggest changing its shape.

00:05:489 (3,4) - I don't like this very much at all and I think it can be improved, try doing this on the timeline : http://gyazo.com/854164ebdde92c2d92e19c18a2703e4c and make it look like this : http://gyazo.com/3ab69e2f7e25b65ea3e9f8d141767722

00:09:580 (3,4) - I think you can reverse the end of the slider on note 4 and blanket the 3rd slider like this to make it look nicer : http://gyazo.com/78b36128614483fe834a9eaae0dc79bd

00:40:671 (3) - This slider has a big ass.

Finishing notes: Great map, follows the song + vocals really closely, and flows in and out of different things smoothly.

[Insane]

00:30:853 (6,1) - Unexpected jump, definately ruins flow imo, comes as a surprise.

Finishing notes: Challenging fun map. Flows nicely, apart from that one jump. Still though, I enjoy playing it.

[IrreTooth's Extra]

00:15:035 (3) - I find that this breaks off from the consistency due to it suddenly not having a clap on it. Too add fullness to the vocals add a clap on the head of this slider.

00:18:308 (2,1) - This blanket is 0.000000001% off XD Move it from this: http://gyazo.com/68479e3a7effeeb6f1acf2baa0d1f2be to this: http://gyazo.com/b4893b5b29bbb34611aedafb2c61f3d6

00:33:580 (2) - ^^

00:33:989 (3) - ^

00:34:671 (5) - ^

Finishing notes: CS7 is always a fun challenge :) It's mapped nicely, flows lovely and has some great pattern, especially at the end.
Topic Starter
Phos-

KyleDinny wrote:

vile.

[Easy]

00:22:126 (1) - Urr, the slider end looks scrubby :3 Do a facelife on it plz to make it look, from this: http://gyazo.com/5e30041492e5d9aae64cad52fbe70536
to this: http://gyazo.com/23d8624c47b7018fc7a33d9043568c63
- That's better, fixed.

00:35:217 (1) - It's a bit bland after this spinner, it ruins the consistency imo. Even though they're new players and have to recover in a longer time, consistency > player. Okay, so to make this sound nice add a note here 00:37:944 (1) you can clearly hear a emphasised part in the vocals that calls for a note placement.. ~ baka. Suggestion for note placement: http://gyazo.com/9d4c0519a5adb0c8912cb8c8363906f7 - If I do this, then newbies would be confused since the note after is an a single beat as well. Various other modders have suggested the opposite.

Finishing Notes: Easy is mapped nice, very nice blankets and good SV, unlike my easies ;3.

[Normal]

00:01:398 (2,4) - Don't look perfect together, the end of slider 2 doesn't blanket correctly imo. Move it a tiny bit to the right. :3 - Doing this would make it worse imo

00:03:580 (5,1) - Ewww. They don't look nice, they're not symmetrical and look off. Try moving no.1 slider to the right to make it look like this: http://gyazo.com/0085653406c5ac30511f30011c6b8f36 . Make sure to blanket notes 2 and 3 afterwards though. - Alright, fixed.

00:09:035 (1,3) - Again, bad blanketing here, move the 3rd slider upwards slightly like this: http://gyazo.com/6fa95613ed8deb409e8e1e306110e0b1 - Doing this would make it worse imo

00:21:580 (6) - Add a clap on the head of the slider. It breaks the pattern not having it here. - Of course! Fixed!

00:38:626 (3,5,7) - Add claps but this time at the end of the sliders and get rid of the whistles. Again, it ruins consistency. - ok

Finishing notes: Another nicely done map, although blankets weren't as precise as in the easy difficulty it's still a great map.

[Hard]

00:00:853 (2,3) - This looks ugly imo, the 2nd slider makes the blanket look lopsided. - Well to me it looks fine.

00:03:444 (4) - I think this slider looks ugly, and it is lonely. There isn't much of a flow here, I suggest changing its shape. - Alright, fixed.

00:05:489 (3,4) - I don't like this very much at all and I think it can be improved, try doing this on the timeline : http://gyazo.com/854164ebdde92c2d92e19c18a2703e4c and make it look like this : http://gyazo.com/3ab69e2f7e25b65ea3e9f8d141767722 - Much better, fixed.

00:09:580 (3,4) - I think you can reverse the end of the slider on note 4 and blanket the 3rd slider like this to make it look nicer : http://gyazo.com/78b36128614483fe834a9eaae0dc79bd - It's fine as it is, reversing a slider like that would ruin flow.

00:40:671 (3) - This slider has a big ass. That's cool

Finishing notes: Great map, follows the song + vocals really closely, and flows in and out of different things smoothly.

[Insane]

00:30:853 (6,1) - Unexpected jump, definately ruins flow imo, comes as a surprise.

Finishing notes: Challenging fun map. Flows nicely, apart from that one jump. Still though, I enjoy playing it. - If this was the case then wouldn't most other sliders in the map be like this? No fix.

[IrreTooth's Extra]

00:15:035 (3) - I find that this breaks off from the consistency due to it suddenly not having a clap on it. Too add fullness to the vocals add a clap on the head of this slider.

00:18:308 (2,1) - This blanket is 0.000000001% off XD Move it from this: http://gyazo.com/68479e3a7effeeb6f1acf2baa0d1f2be to this: http://gyazo.com/b4893b5b29bbb34611aedafb2c61f3d6

00:33:580 (2) - ^^

00:33:989 (3) - ^

00:34:671 (5) - ^

Finishing notes: CS7 is always a fun challenge :) It's mapped nicely, flows lovely and has some great pattern, especially at the end.
ty for mod
Ranger
Hello Fluttershy03~
Mod for M4M


[General]
00:22:126 , 00:30:853 - add finish this?, just see also

[Easy]
00:08:489 - How about add circle this?
00:35:217 (1) - i think this spinner change the end at 00:37:126 , it sounds be good to me...i guess
00:37:944 ~ 00:41:217 - How about like this?

[Normal]
00:15:580 (1) - hmm...add whistle this?, if you do it, try add whistle other diff
00:35:217 (1) - same the easy, how about end at 00:37:126?

[Hard]
00:06:034 (4) - Remove this and put the next silder, this is better i think :D
00:09:989 (4) - i think that silder make simple, but dare not need to change ( Enough good :) )
00:25:262 ~ 00:26:489 - How about make rhythm like this?
00:30:853 (6) - Make this circle change silder and end at 00:31:126?

[IrreTooth's Extra]
00:14:898 - add circle this?
00:15:035 (4) - how about increase at 00:15:308?
00:18:308 (2) - put the 1 grid right,it may be pretty, but it used neural (sorry for nazi modding :( )

[Insane]
00:12:444 - add circle this?
00:17:217 (5) - add whistle at the front?
00:25:126 (4) - add circle this too?
00:29:353 (2) - ^
00:30:989 (1) - how about remove this?, this do not fit i guess
well...that it :)
Good luck for Rank~!
Topic Starter
Phos-

[Ranger] wrote:

Hello Fluttershy03~
Mod for M4M


[General]
00:22:126 , 00:30:853 - add finish this?, just see also I think it's fine as it is~

[Easy]
00:08:489 - How about add circle this? I don't hear any vocals, so I think it is unnecessary
00:35:217 (1) - i think this spinner change the end at 00:37:126 , it sounds be good to me...i guess I'll leave it as it is because I am mapping to Fluttershy's vocals and there has to be a sound to emphasise the strong beat at 00:37:398 (1) -
00:37:944 ~ 00:41:217 - How about like this?
Beginners will have trouble reacting to (1) after the spinner, so no change~

[Normal]
00:15:580 (1) - hmm...add whistle this?, if you do it, try add whistle other diff I agree, a whistle would help emphasise the strong beat after the spinner.
00:35:217 (1) - same the easy, how about end at 00:37:126? I'll leave it as it is because I am mapping to Fluttershy's vocals and there has to be a sound to emphasise the strong beat at 00:37:398 (1) -

[Hard]
00:06:034 (4) - Remove this and put the next silder, this is better i think :D Personally, Ithink it would sound worse, no change~
00:09:989 (4) - i think that silder make simple, but dare not need to change ( Enough good :) ) I'll leave it as it is. If more modders ask me to change the slider shape though then I will.
00:25:262 ~ 00:26:489 - How about make rhythm like this? I think what would leave too much awkward gaps tbh. No change~
00:30:853 (6) - Make this circle change silder and end at 00:31:126? Yes, that's better. I even made the circle after that into a slider as well!

[IrreTooth's Extra]
00:14:898 - add circle this?
00:15:035 (4) - how about increase at 00:15:308?
00:18:308 (2) - put the 1 grid right,it may be pretty, but it used neural (sorry for nazi modding :( )

[Insane]
00:12:444 - add circle this? I think it's fine, adding a circle there would be unnecessary
00:17:217 (5) - add whistle at the front? I think it would sound worse imo
00:25:126 (4) - add circle this too? But there's no room for a circle in between them unless I turn to 1/8, which isn't happening.
00:29:353 (2) - ^ ^, sorry, but before or after the slider? idk
00:30:989 (1) - how about remove this?, this do not fit i guess Alright that's better.
well...that it :)
Good luck for Rank~!
Thanks for the mod!
[ Nyx ]
M4M Request~

These are suggestions so you may change what you like. It seems a lot of people have already modded your map so I'm just looking for small details so please no kudosu, as I feel its not worth one.

[Easy]

00:08:489 - Note here, feels a little empty. (I know someone already mentioned it, but I feel like it would sound better)

Nicely done!

[Normal]

This is just a very small detail you might want to change to make it look a tiny bit better haha...

00:12:853 (6) - Move this note up a bit so it makes sort of a 90 degree angle with the previous and next note.

I don't have any complaints here, flows nicely. Sounds good too!

[Hard]

00:09:989 (4) - Not a big fan of this shape try this maybe? http://puu.sh/aAv55/30974506ff.jpg

[IrreTooth's Extra]

00:18:853 (1) - Open this up a little like this http://puu.sh/aAvPA/70f896c420.jpg it looks a little nicer.

Such small circles!

[Insane]

I don't see any problems



Very well done map hope it gets ranked!
Topic Starter
Phos-

Z3R0Xx wrote:

M4M Request~

These are suggestions so you may change what you like. It seems a lot of people have already modded your map so I'm just looking for small details so please no kudosu, as I feel its not worth one.

[Easy]

00:08:489 - Note here, feels a little empty. (I know someone already mentioned it, but I feel like it would sound better) Okay, now that I think of it I suppose it would. Added.

Nicely done!

[Normal]

This is just a very small detail you might want to change to make it look a tiny bit better haha...

00:12:853 (6) - Move this note up a bit so it makes sort of a 90 degree angle with the previous and next note. Alright, fixed.

I don't have any complaints here, flows nicely. Sounds good too!

[Hard]

00:09:989 (4) - Not a big fan of this shape try this maybe? http://puu.sh/aAv55/30974506ff.jpg This shape is better, fixed

[IrreTooth's Extra]

00:18:853 (1) - Open this up a little like this http://puu.sh/aAvPA/70f896c420.jpg it looks a little nicer.

Such small circles!

[Insane]

I don't see any problems



Very well done map hope it gets ranked!
ty for mod
gameon123321
Well... OK.

The insane seems harder than the extra (much faster and jumpier), but the extra has a ridiculous circle size (7.0?!) It's so small, it's hard to read the notes (especially with the video turned on).
The sound file seems to be a bit soft, are there any better mp3's out there?

Easy:
00:06:853 (3,4) - OK, I'm conflicting with the last person to mod your map... but can you delete the circle, put a repeat in the slider, and adjust the notes afterwards
Really, that's about it

Normal:
00:35:217 (1,1,2) - This seems rushed from the slider to the circle to the slider. Can you delete the circle?

Hard:
00:04:398 (1,2,3,4,5) - Awkward rhyhm, considering it's inconsistent with the last two combos

Insane:
00:04:671 (1,2,3,4,5,6,7) - This sounds awkward (why the clap at 4?), perhaps you can use some circles and spaces.
The SV seems a little high, but it's ok considering the slow tempo.

Irretooth's Extra:
I don't see anything wrong here! Good job!

General:
Insane for some reason is much more difficult than extra. Can you fix it somehow (e.g. switch the two diffs and make their settings harder and easier, respectively?)

This should be ranked soon, it's very small and almost done.
Topic Starter
Phos-

gameon123321 wrote:

Well... OK.

The insane seems harder than the extra (much faster and jumpier), but the extra has a ridiculous circle size (7.0?!) It's so small, it's hard to read the notes (especially with the video turned on). I can read them fine~
The sound file seems to be a bit soft, are there any better mp3's out there? I don't know ._.

Easy:
00:06:853 (3,4) - OK, I'm conflicting with the last person to mod your map... but can you delete the circle, put a repeat in the slider, and adjust the notes afterwards If I do that, then the end of (3) would go off at the same time as the start of 00:09:035 (1) - . I might've misunderstood something.
Really, that's about it

Normal:
00:35:217 (1,1,2) - This seems rushed from the slider to the circle to the slider. Can you delete the circle? No, it's fine as it is~

Hard:
00:04:398 (1,2,3,4,5) - Awkward rhyhm, considering it's inconsistent with the last two combos Mapping to vocals.

Insane:
00:04:671 (1,2,3,4,5,6,7) - This sounds awkward (why the clap at 4?), perhaps you can use some circles and spaces. Sounds fine to me, but I removed the clap at 4
The SV seems a little high, but it's ok considering the slow tempo. It's fine~

Irretooth's Extra:
I don't see anything wrong here! Good job!

General:
Insane for some reason is much more difficult than extra. Can you fix it somehow (e.g. switch the two diffs and make their settings harder and easier, respectively?)

This should be ranked soon, it's very small and almost done.
ty for mod
kirinokirino
Hi
m4m there.

Easy
00:06:853 (3) - whistle?
00:09:035 (1) - whistle?
blankets are pretty unaccurate
00:38:489 (1) - there is no connection to music. please explain how newcomers are supposed to read that properly?
ahhh... okay, I think. please, do something with ending, thats all.

Normal
00:09:035 (1) - there are whistle, so on easy should be too.
00:37:671 (1,2) - too close to spinner.
better than easy, but not ideal.

Hard
00:05:489 (3,4,5) - ??? I clearly can hear something like this.
00:15:035 (4) - end on blue tick.
00:20:898 (2,3,4) - nice :D
pretty fun, better than normal and easy.

Insane
00:02:217 (7) - propably stright line will look better with next slider.
00:03:171 (3) - please, fix that blanket. I know, there are a lot of not ideal blankets, but this blanket is important. If you fix that, there will be a bit better flow. or you can fully change slider, make a stright line or turn to the orther side...
00:09:853 (4) - bad flow. I mean, really, this is a place where somebody will break the combo. quite unfair.
00:14:353 (4,5,6) - not nice nor playable, try making two short sliders with repeat or some long sliders.
better and better.

thats all. a werent nazi this time, so these things are really bad for my gaming experience.
Topic Starter
Phos-

andrei7 wrote:

Hi
m4m there.

Easy
00:06:853 (3) - whistle? I suppose that would be better for consistency, done.
00:09:035 (1) - whistle? ^
blankets are pretty unaccurate Went over a few and fixed the dodgy looking ones.
00:38:489 (1) - there is no connection to music. please explain how newcomers are supposed to read that properly? Moved everything one beat back and added a circle.
ahhh... okay, I think. please, do something with ending, thats all.

Normal
00:09:035 (1) - there are whistle, so on easy should be too. yep
00:37:671 (1,2) - too close to spinner. I think it's fine.
better than easy, but not ideal.

Hard
00:05:489 (3,4,5) - ??? I clearly can hear something like this.
Done, thank you for offering a suggestion.
00:15:035 (4) - end on blue tick.Yeah, that does sound better.
00:20:898 (2,3,4) - nice :D :D
pretty fun, better than normal and easy.

Insane
00:02:217 (7) - propably stright line will look better with next slider. I disagree. No change~
00:03:171 (3) - please, fix that blanket. I know, there are a lot of not ideal blankets, but this blanket is important. If you fix that, there will be a bit better flow. or you can fully change slider, make a stright line or turn to the orther side... What's so bad about it?
00:09:853 (4) - bad flow. I mean, really, this is a place where somebody will break the combo. quite unfair.Fixed.
00:14:353 (4,5,6) - not nice nor playable, try making two short sliders with repeat or some long sliders. Added long sliders. Goes with the music better too!
better and better.

thats all. a werent nazi this time, so these things are really bad for my gaming experience.
ty for mod
Eruna
Hard:
00:17:762 (2) - Ctrl+Shift+R -> "Selection Centre" -> 12°

Insane:

00:02:489 (1,3) - I'd put a circle or something between these two objects. It feels like something should be there.
00:09:853 (4) - Ctrl+Shift+R -> "Selection Centre" -> 12°
00:10:671 (5) - move this down a bit, if you apply the suggestion above
00:11:762 (3) - Ctrl+Shift+R -> "Selection Centre" -> -6°
00:13:398 (2) - press left arrow key three times, so it's in line with 00:13:126 (1) -
00:21:171 (1) - Ctrl+Shift+R -> "Selection Centre" -> -11°
00:33:035 (7) - move down a bit (4 arrow keys for example) and then Ctrl+Shift+R -> "Selection Centre" -> -11°
00:34:808 (4) - move down one arrow key
00:37:808 (2,2,2) - and following circles, I'd do something about these. They're pretty hard to play and feel a bit off. Maybe remove them and make the slider before repeat once.

When rotating objects, be sure to check the now new distance to the object after it and if neccesary move it a bit.

I'd change the colors of the objects, by Pressing F4 -> Colours

good luck
Topic Starter
Phos-

Masterblue48 wrote:

Hard:
00:17:762 (2) - Ctrl+Shift+R -> "Selection Centre" -> 12° Doing this would cause problems with distance snap. But I fixed the flow by moving 00:17:489 (1) - instead, since it's right after a spinner.

Insane:

00:02:489 (1,3) - I'd put a circle or something between these two objects. It feels like something should be there. There is, and that's 00:03:035 (2) -
00:09:853 (4) - Ctrl+Shift+R -> "Selection Centre" -> 12° No, I find that it's fine as it is.
00:10:671 (5) - move this down a bit, if you apply the suggestion above
00:11:762 (3) - Ctrl+Shift+R -> "Selection Centre" -> -6° No, it's fine as it is.
00:13:398 (2) - press left arrow key three times, so it's in line with 00:13:126 (1) - Doing this would ruin the blanket though, no change.
00:21:171 (1) - Ctrl+Shift+R -> "Selection Centre" -> -11° Would ruin flow, so no change~
00:33:035 (7) - move down a bit (4 arrow keys for example) and then Ctrl+Shift+R -> "Selection Centre" -> -11° It's fine as it is, doing this would ruin symetry with 00:32:217 (6) -
00:34:808 (4) - move down one arrow key lol ok
00:37:808 (2,2,2) - and following circles, I'd do something about these. They're pretty hard to play and feel a bit off. Maybe remove them and make the slider before repeat once. Plays much better, fixed.

When rotating objects, be sure to check the now new distance to the object after it and if neccesary move it a bit.

I'd change the colors of the objects, by Pressing F4 -> Colours

good luck
ty for mod
ColdTooth
jesus christ that's a lot of mods while i was gone from my hiatus

kay im going to go cry in a corner and eventually fix stuff
Don
I encoded a 16:9 video for you. It's as small as the original. Do with it as you will.

http://up.org.je/Untitled.avi
Topic Starter
Phos-

Don wrote:

I encoded a 16:9 video for you. It's as small as the original. Do with it as you will.

http://up.org.je/Untitled.avi
added, ty
Rainbow-
Yay! Out of The Graveyard!
ColdTooth
no changes apply

fluttershy learn some patience, you are the element of f*squee*cking kindness

*shot*
Spayyce
This map is 10/10 confirmed by IGN
Topic Starter
Phos-

KyleDinny wrote:

This map is 10/10 confirmed by IGN
lol yes, thank you~
Shohei Ohtani
Listening to the preview, I'm kind of scared to see how you deal with this rhythm

Overall:
This is unrankable because there is no "N" level diff! Even though your Normal is called Normal, it is listed as an easy.

Insane:
00:00:035 (1,2) - aaaa too many notes. If you're going to follow the vocals, actually do it.
00:05:898 (4,5,6,7) - This is waaaay too notey
00:08:762 (1) - Would prefer this to be flipped horizontally.
00:17:217 (5,6) - Like you have this really cool thing happening and suddenly POOP POOP NO HITSOUNDS like please do that *cough* drumfinish *cough*
00:17:762 (1,2,3,4,5,6) - You don't really need all of these notes here. You really don't. It's just too much.
00:27:444 (4,5,6,7,8) - aaaa jumps aa help
00:40:671 (1) - put like a drumfinish on the beginning

Extra:
Wow what is this circle size, JarJarJacob?
00:06:853 (1) - Add clap
00:17:217 (5) - DRUMFINISH PLS
Like it's kind of weird how this is easier than insane, and you're using circle size to just compensate for that. Insane mapper should look at this map for a concept of what the hardest diff should be without overmapping, and extra mappers should consider doing this but without the stupid circle size

Hard:
00:04:944 (2) - Clap on end
00:06:853 (1) - Ranking rules state that you must have a full beat of break between the end of a spinner and the next note
00:15:035 (3) - Just end this on the white tick
00:17:489 (1) - Same as other

Normal:
00:06:853 (1) - You don't really need this spinner, and even if you did, it's unrankable. Same reason as hard.
00:15:580 (1) - unrankable for normal diffs
00:35:217 (1) - ^
00:39:717 (5) - NC
00:40:671 (7) - Finish, not clap on end

Easy:
00:15:580 (1) - Unrankable spinner
00:35:217 (1) - ^

Easy is kind of boring too. It's just like "wow I can be a metronome mom"

Nyan.
Topic Starter
Phos-

CDFA wrote:

Listening to the preview, I'm kind of scared to see how you deal with this rhythm

Overall:
This is unrankable because there is no "N" level diff! Even though your Normal is called Normal, it is listed as an easy. Added an extra note somewhere in normal, now it's listed as N.

Insane:
00:00:035 (1,2) - aaaa too many notes. If you're going to follow the vocals, actually do it. Okay, removed some notes.
00:05:898 (4,5,6,7) - This is waaaay too notey ^
00:08:762 (1) - Would prefer this to be flipped horizontally. Done~
00:17:217 (5,6) - Like you have this really cool thing happening and suddenly POOP POOP NO HITSOUNDS like please do that *cough* drumfinish *cough* Okay, I added some.
00:17:762 (1,2,3,4,5,6) - You don't really need all of these notes here. You really don't. It's just too much.I removed some.
00:27:444 (4,5,6,7,8) - aaaa jumps aa help I toned down on the jumps a bit.
00:40:671 (1) - put like a drumfinish on the beginning Yeah that sounds a bit better, done.

Hard:
00:04:944 (2) - Clap on end Added one.
00:06:853 (1) - Ranking rules state that you must have a full beat of break between the end of a spinner and the next noteOkay, I removed the circle after it.
00:15:035 (3) - Just end this on the white tick Done, sounds a bit better now.
00:17:489 (1) - Same as other Done

Normal:
00:06:853 (1) - You don't really need this spinner, and even if you did, it's unrankable. Same reason as hard. Okay, I replaced it with some other notes.
00:15:580 (1) - unrankable for normal diffsOkay, I changed the spinner's starting point.
00:35:217 (1) - ^ Made the spinner a little shorter.
00:39:717 (5) - NC Done~
00:40:671 (7) - Finish, not clap on end Sounds a lot better now, added

Easy:
00:15:580 (1) - Unrankable spinner Fixed in the same way as I did for normal.
00:35:217 (1) - ^^

Easy is kind of boring too. It's just like "wow I can be a metronome mom"

Nyan.
Thanks a lot for your mod :)
Spayyce
*cough*
Rainbow-
Okay, Bubblue~ Soon? This Has Been Lying On the Cold Hard Ground for like 10 mnths now and like has over 20 Stars. Plz
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