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Hanae - Kamisama Hajimemashita (TV Size)

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Total Posts
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Topic Starter
Raose
This beatmap was submitted using in-game submission on Tuesday, June 18, 2013 at 12:19:33 PM

Artist: Hanae
Title: Kamisama Hajimemashita (TV Size)
Source: Kamisama Hajimemashita
Tags: viz nanami tomoe opening couple
BPM: 146
Filesize: 9256kb
Play Time: 01:24
Difficulties Available:
  1. Easy (2.86 stars, 91 notes)
  2. Hard (4.9 stars, 199 notes)
  3. Insane (5 stars, 240 notes)
  4. Normal (4.18 stars, 124 notes)
Download: Hanae - Kamisama Hajimemashita (TV Size)
Download: Hanae - Kamisama Hajimemashita (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------

Kamisama Hajimemashita OP theme -- Kamisama Hajimemashita
Redownload if you downloaded this before 6/9/13 for a higher quality video >:D
Thanks for the video blissfulyoshi! ^___^ And thanks everyone for mods
my first beatmap :D
Hope you enjoy~
Gloria Guard
Hi Zhengster (:3」_)=3

From my queue :)

[Easy]

00:05:686 (1) slider head add finish

00:06:508 (1) slider end remove clap

00:06:919 (2) add clap

00:07:329 (3) slider head and end remove clap

00:08:562 (1) New combo and add clap

00:08:973 (2) New combo

00:09:795 (2) slider head remove clap

00:10:206 (3) add clap

00:10:617 (3) remove new combo

00:13:083 (1) slider end remove clap

00:14:727 (2,3,4,1) specing, change please -> http://puu.sh/2a72h

00:19:042 ~ 00:21:919 Do not have a note here why?
Feel very empty. Please put a note

00:22:124 (1) slider head add finish and slider end remove clap

00:23:151 (1,2,3) This pattern can be improved. -> http://puu.sh/2a75L

00:23:357 (2) add clap

00:23:768 (3) slider head and end remove clap and slider arrow add clap

00:25:001 add note?

00:25:412 (1) slider head and end remove clap

00:26:645 (2) slider head add clap and slider end remove clap

00:27:466 (1) ^

00:28:288 (2) ^

00:29:110 add note?

00:36:097 (1) add finish and slider end remove clap

00:38:151 remove red timing ponit

00:49:863 (4) This is slider end -> 00:49:657 and remove clap

00:52:123 remove red timing ponit

00:54:117 (3) slider arrow remove clap

01:00:753 (1) ^

01:04:862 (1) slider head remove whistle and add finish

01:04:862 remove red timing ponit


[Normal]

00:05:686 (1,2,3,4) specing -> http://puu.sh/2a7la change please

00:05:686 (1) add finish

00:17:192 (4) remove clap

00:19:042 ~ 00:21:919 same easy ^^

00:22:124 (1) add finish

00:31:576 (1) slider head add clap

00:35:275 (1) slider head add finish

00:38:151 remove red timing ponit

00:38:561 (5) slider end remove clap

00:41:644 (2,1) stack

00:45:548 (1) slider end add clap

00:45:753 (2) remove clap

00:46:781 (4) slider end remove clap

00:52:123 remove red timing ponit

01:00:342 (1,2,3) slider end add clap

01:04:862 (1) add finish

01:04:862 remove red timing ponit

01:13:484 (1) slider end add clap

01:14:306 (3) ^

01:15:127 (1) ^

01:15:949 (3) ^

01:17:593 (6) ^

01:18:621 (2) your mistake ? this is note -> 01:18:621


[Hard]

00:05:686 (1) slider head add finish

00:19:042 ~ 00:21:919 same easy ^^

00:22:124 (1) add finish

00:27:466 (1,2) It is bad flow pattern.. change please -> http://puu.sh/2a7AX

00:35:275 (1) specing and slider head add finish

00:38:151 remove red timing ponit

00:41:849 (1) slider end -> 00:41:849

00:43:493 (5) ^ too slider end 00:43:493

00:52:123 remove red timing ponit

01:04:862 (1) slider head add finish

01:04:862 remove red timing ponit
Topic Starter
Raose
Gloria Guard - thank you very much for your mod! ^__^ I fixed most of the things there, and as for the gap in the beginning of the song, I'll think of something.. tomorrow @__@

I want to keep my kiai time though, as well as the BPM change, so that's why I didn't delete the timing pointss
Zexion
Remove "Kamisama Hajimemashita" from both the tags and the source. Since its already on the title, there's no need to repeat them.

No kudosu plz.
Qzectbumo
Hard

00:09:795 (4) - slider repeat one more time
00:41:644 (1) - slider end at 00:41:849 is better
00:43:287 (5) - end at 00:43:493
01:21:292 (1) - slider end at 01:21:703
01:22:936 (1) - end at 01:23:347

Normal

00:43:493 (1) - start at 00:43:287 “use the same pattern 00:41:027 (3,1)”
00:45:137 (1) - start at 00:44:931
01:20:881 (4) - remove the circle? 01:19:237 (3) slider end at 01:20:881?

Easy

01:15:960 - add a circle between 01:14:717 (3) and 01:16:371 (1)
Topic Starter
Raose

Qzectbumo wrote:

Hard

00:09:795 (4) - slider repeat one more time
00:41:644 (1) - slider end at 00:41:849 is better
00:43:287 (5) - end at 00:43:493
01:21:292 (1) - slider end at 01:21:703
01:22:936 (1) - end at 01:23:347

Normal

00:43:493 (1) - start at 00:43:287 “use the same pattern 00:41:027 (3,1)”
00:45:137 (1) - start at 00:44:931
01:20:881 (4) - remove the circle? 01:19:237 (3) slider end at 01:20:881?

Easy

01:15:960 - add a circle between 01:14:717 (3) and 01:16:371 (1)
Thanks, fixed all
neonat
For M4M

Easy

00:52:123 (1) - it's less than 1 sec after the end of the slider, which might be too difficult for Easy
01:04:854 (1) - replace the finish sound at the end of the slider with a whistle
01:19:237 (2) - try this rhythm?
01:25:401 (1) - start the spinner at 01:25:299 - vocals start here, end same place at 01:27:045


Normal

00:42:671 (2) - sounds a little off because it is halfway in between no vocals and vocals, maybe just keep it simple and have a note at 00:42:671 and at 00:43:082 only
01:22:525 - add a note


Hard

00:14:316 (5) - replace it with 3 circles? 00:14:316 -, 00:14:419 and 00:14:521
00:22:124 (1) - replace with a slider, slider ends at 00:22:535
01:04:854 (1) - remove finish from the end of the slider, put finish at the start of the slider
01:08:758 - add a note
01:19:237 (5) - having it repeat after every 2 beats is kinda long, for that period of 01:19:237 to 01:20:881 - try to have some thing every beat.
This is just an example of what I meant:
01:21:292 (1) - slider should end at 01:21:703
01:22:936 (1) - ^


Hope this helps.
Topic Starter
Raose

neonat wrote:

For M4M

Easy

00:52:123 (1) - it's less than 1 sec after the end of the slider, which might be too difficult for Easy will keep for now
01:04:854 (1) - replace the finish sound at the end of the slider with a whistle mkay
01:19:237 (2) - try this rhythm? good idea, ty
01:25:401 (1) - start the spinner at 01:25:299 - vocals start here, end same place at 01:27:045 okay


Normal

00:42:671 (2) - sounds a little off because it is halfway in between no vocals and vocals, maybe just keep it simple and have a note at 00:42:671 and at 00:43:082 only sure
01:22:525 - add a note added


Hard

00:14:316 (5) - replace it with 3 circles? 00:14:316 -, 00:14:419 and 00:14:521 will consider, but might be a sudden spike in difficulty, may just replace with 2 circles instead
00:22:124 (1) - replace with a slider, slider ends at 00:22:535 okay
01:04:854 (1) - remove finish from the end of the slider, put finish at the start of the slider okay
01:08:758 - add a note added
01:19:237 (5) - having it repeat after every 2 beats is kinda long, for that period of 01:19:237 to 01:20:881 - try to have some thing every beat.
This is just an example of what I meant: fixed
01:21:292 (1) - slider should end at 01:21:703 aight
01:22:936 (1) - ^ aight


Hope this helps. it did! :) thanks
Natsu
General:

haji.png is 1018x768, which differs from the recommended size of 1024x768. You should resize or find other

Unused Image Files kami.png delete it plz

Inconsistency in Source the problem is on easy is not the same fix plz

tags are not the same in all diffs check the problen is on easy

I see you got alot of red timing lines you should remove they just keep this 00:05:686 delete the others for kiai used a green line plz after you do that go to timing resnap all notes :3

Why are you using same slider velocity in all the diffs? you should do differents like easy 0.80 normal 1.0 hard 1.40

00:52:123 set previou time here for all diffs

Easy:

00:08:973 remove whistle from body
00:10:160 x:428 y:207 for keep same distance
00:13:083 remove whistle from body
01:15:949 unsnapped
00:14:727 x:184 y:311 for keep distance
00:18:836 (1,2,3) - distance error 00:19:658 move this to x:422 y:178 to fix it
00:36:919 x:301 y:170 to fix distance problems
00:44:726 can you move it fr other place? since is confuse for new players do that things
00:52:123 you have to remove it or make the spinner short because so early after spinner for easy diff

Normal:

00:07:329 (5,6) - distance error 00:07:329 move it to x:226 y:271 to fix it
00:08:973 (1,2,3) - ^
00:10:617 (1,2,3,4) - distance error
00:24:590 (5,1,2,3,4) - ^
00:36:097 why are you hidden it?
00:52:123 same as easy

you have to use same distance on normal be consisten with it

Ok i stop here since hard look better and the map is good but same slider velocity is not good if you have any question ask me in game good luck :3
Topic Starter
Raose

Natsu wrote:

General:

haji.png is 1018x768, which differs from the recommended size of 1024x768. You should resize or find other

Unused Image Files kami.png delete it plz

Inconsistency in Source the problem is on easy is not the same fix plz

tags are not the same in all diffs check the problen is on easy

I see you got alot of red timing lines you should remove they just keep this 00:05:686 delete the others for kiai used a green line plz after you do that go to timing resnap all notes :3

Why are you using same slider velocity in all the diffs? you should do differents like easy 0.80 normal 1.0 hard 1.40

00:52:123 set previou time here for all diffs

Easy:

00:08:973 remove whistle from body
00:10:160 x:428 y:207 for keep same distance
00:13:083 remove whistle from body
01:15:949 unsnapped
00:14:727 x:184 y:311 for keep distance
00:18:836 (1,2,3) - distance error 00:19:658 move this to x:422 y:178 to fix it
00:36:919 x:301 y:170 to fix distance problems
00:44:726 can you move it fr other place? since is confuse for new players do that things
00:52:123 you have to remove it or make the spinner short because so early after spinner for easy diff

Normal:

00:07:329 (5,6) - distance error 00:07:329 move it to x:226 y:271 to fix it
00:08:973 (1,2,3) - ^
00:10:617 (1,2,3,4) - distance error
00:24:590 (5,1,2,3,4) - ^
00:36:097 why are you hidden it?
00:52:123 same as easy

you have to use same distance on normal be consisten with it

Ok i stop here since hard look better and the map is good but same slider velocity is not good if you have any question ask me in game good luck :3
:o whew, that is a lottttt of stuff. I haven't played any song in easy mode for a long time, so I forgot that the slider velocities from easy -> normal change. Thanks for your mod! Fixed most of it except for the distance errors on easy because i changed the velocity, and also the placement of the sliders.
HeiwaDerpyFapJima
Wow.... I love the hard mode!
Topic Starter
Raose
thank you so much C:
Broccoly
Hello. from my queue~

[General]
I don't know the reason, but why is there a skip button in Hard diff but not in the others?
ask in #modhelp.. since i can't help :c

[Normal]
00:26:850 - how about adding a note here to fit to the vocal?
00:34:453 (1,2,1) - Distance check: consistent spacing~
00:48:220 - add a note?
00:59:727 - (same) add a note?

[Hard]
00:09:795 (4,5,1) - 5 should be right in the middle of 4 and 1
00:42:055 (2,3) - I think these two are a bit close.. space like 00:43:698 (6,1) - this
01:19:032 (4,1) - sudden jump. I don't know if hard players can read this and respond fast enough.. although I like your intention.

[Easy]
Couldn't find anything wrong.. good job


I'm sorry for a short mod. Couldn't find much... The maps are pretty neat ;)
Good luck!!
Topic Starter
Raose

Broccoly wrote:

Hello. from my queue~

[General]
I don't know the reason, but why is there a skip button in Hard diff but not in the others?
ask in #modhelp.. since i can't help :c I have no idea LOL, I will try asking around

[Normal]
00:26:850 - how about adding a note here to fit to the vocal? suree
00:34:453 (1,2,1) - Distance check: consistent spacing~ thanks for catching that
00:48:220 - add a note? added
00:59:727 - (same) add a note? added

[Hard]
00:09:795 (4,5,1) - 5 should be right in the middle of 4 and 1 Hmmm, I'm comfortable with how it is now, but I will consider it :)
00:42:055 (2,3) - I think these two are a bit close.. space like 00:43:698 (6,1) - this i'll change it
01:19:032 (4,1) - sudden jump. I don't know if hard players can read this and respond fast enough.. although I like your intention. fixed by rotating the previous combo lol

[Easy]
Couldn't find anything wrong.. good job yayyy :D


I'm sorry for a short mod. Couldn't find much... The maps are pretty neat ;) It's alright, thank you! :)
Good luck!!
qkenan
Red = Unrankable
Blue = It should be modified
Black = My suggestion
M4M from qkenan's queue _(:з」∠)_

General

  1. Kiai must start from long white tick, suggest 00:51:713
  2. unsnapped inherited points: 01:04:854 and 01:21:292
  3. try avoid using .PNG as bg, because they are too bigger than .JPG . change the format
  4. wrong bg size, 1024x768 or 800x600 plz
  5. unused files: kami.png (1.27MB)
  6. Tags: add 'tomoe' to WF's Insane

Easy

  1. 00:13:905 (3) - not suggest to use multiple repeat slider in easy diff
  2. check the soft sliderwhistle issue
  3. just suggestion, you'd better make the last spinner start from the same time

Normal

  1. Many many notes are unsnapped ! press Ctrl+Shift+A using AImod to check them !
  2. 00:07:329 (5) - blanket
  3. 00:11:439 (2,3) - suggest to use straight slider
  4. 00:27:055 (1) - discontinuous DS
  5. 00:57:054 (2) - ^
  6. 01:11:429 (3) - ^
  7. 00:59:109 (3) - how about rotating it by -50°~-70° ?
  8. 00:59:931 (1) - soft sliderwishle, as said in Hard
  9. 01:21:302 reduce volume by10~20% ?
  10. 01:25:412 (1) - mute it or make a fade-in

Hard

  1. 00:06:302 (2) - blanket, about x141y189
  2. 00:12:261 (3) - more curved, avoid overlap
  3. 00:14:316 (2) - missed clap ?
  4. 00:21:302 (3) - ^ tail
  5. 00:57:055 (2) - ^
  6. 01:04:042 (3,4) - how about adding clap ?
  7. from 00:42:261 to 00:48:425 , the part is not suitable with normal 24clap. try listen to the drum beats in the music and add correct clap
  8. 00:16:371 (4) - tail point up, make it perfect blanket
  9. 00:33:631 (6) - not so beautiful and bad flow
  10. 00:35:069 (4) - move to x408y96 to make perfect triangle with ③ and following① ?
  11. 00:59:932 (4) - attention, if you just want to add whistle to head and tail of slider, plz select one and add, not select the whole slider. or there will be extra soft-sliderwhistle. and this point often annoys xAT
    01:00:754 (2) - ^
    01:01:576 (4) - ^
  12. 01:08:768 (6,1) - stack them well
  13. 01:12:877 (1,2) - how about vertical symmetry ?
  14. 01:21:302 reduce volume by10~20% ?
  15. 01:25:412 (1) - mute it or make a fade-in

WF's Insane

  1. 00:08:562 (5) - NC and 00:08:973 (1) - Remove NC ?
  2. 00:16:782 (6) - how about this?
  3. 00:18:836 (1) - put it between previous② and ③, no overlap
  4. 00:46:987 (1) - no overlap with previous⑧
  5. 01:19:247 (3) - Finish should be added at 01:19:247 ,so how about making it 1/2 beat earlier ?
    like this
  6. 01:22:946 (1) - remove finish, and use 5% to mute the spinner ?
    Need more work on placing, seems not very neat.

Very soft and cute song~ Good luck~
qkenan
About the Skip

there is SKIP only when there is enough blank time before the first note
but the AR also influences the length of time

Use break as example
when AR is very low, the whiter break(which defined as Real blank time by system) is short (AR3)



when AR is high, it get longer (AR8)


maybe in your diff you mapped from the critical point
so the issue just occurs naturally, dont mind~
what a funny thing, isnt it? :)
Topic Starter
Raose

qkenan wrote:

Red = Unrankable
Blue = It should be modified
Black = My suggestion
M4M from qkenan's queue _(:з」∠)_

General

  1. Kiai must start from long white tick, suggest 00:51:713 fixed
  2. unsnapped inherited points: 01:04:854 and 01:21:292 fixed
  3. try avoid using .PNG as bg, because they are too bigger than .JPG . change the format fixed
  4. wrong bg size, 1024x768 or 800x600 plz fixed
  5. unused files: kami.png (1.27MB) fixed deleted
  6. Tags: add 'tomoe' to WF's Insane fixed


Easy

  1. 00:13:905 (3) - not suggest to use multiple repeat slider in easy diff fixed
  2. check the soft sliderwhistle issue fixed
  3. just suggestion, you'd better make the last spinner start from the same time fixed


Normal

  1. Many many notes are unsnapped ! press Ctrl+Shift+A using AImod to check them ! fixed
  2. 00:07:329 (5) - blanket fixed
  3. 00:11:439 (2,3) - suggest to use straight slider fixed
  4. 00:27:055 (1) - discontinuous DS fixed
  5. 00:57:054 (2) - ^ fixed
  6. 01:11:429 (3) - ^ fixed
  7. 00:59:109 (3) - how about rotating it by -50°~-70° ? maybe
  8. 00:59:931 (1) - soft sliderwishle, as said in Hard fixed
  9. 01:21:302 reduce volume by10~20% ? fixed
  10. 01:25:412 (1) - mute it or make a fade-in set volume to 15%


Hard

  1. 00:06:302 (2) - blanket, about x141y189 fixed
  2. 00:12:261 (3) - more curved, avoid overlap fixed
  3. 00:14:316 (2) - missed clap ? fixed
  4. 00:21:302 (3) - ^ tail fixed
  5. 00:57:055 (2) - ^ fixed
  6. 01:04:042 (3,4) - how about adding clap ? fixed
  7. from 00:42:261 to 00:48:425 , the part is not suitable with normal 24clap. try listen to the drum beats in the music and add correct clap attempted to fix lulz
  8. 00:16:371 (4) - tail point up, make it perfect blanket fixed
  9. 00:33:631 (6) - not so beautiful and bad flow changed
  10. 00:35:069 (4) - move to x408y96 to make perfect triangle with ③ and following① ? fixed
  11. 00:59:932 (4) - attention, if you just want to add whistle to head and tail of slider, plz select one and add, not select the whole slider. or there will be extra soft-sliderwhistle. and this point often annoys xAT fixed
    01:00:754 (2) - ^ fixed
    01:01:576 (4) - ^ fixed
  12. 01:08:768 (6,1) - stack them well fixed
  13. 01:12:877 (1,2) - how about vertical symmetry ? fixed
  14. 01:21:302 reduce volume by10~20% ? fixed
  15. 01:25:412 (1) - mute it or make a fade-in changed volume to 15%

WF's Insane

  1. 00:08:562 (5) - NC and 00:08:973 (1) - Remove NC ? fixed
  2. 00:16:782 (6) - how about this?
  3. 00:18:836 (1) - put it between previous② and ③, no overlap fixed
  4. 00:46:987 (1) - no overlap with previous⑧ fixed
  5. 01:19:247 (3) - Finish should be added at 01:19:247 ,so how about making it 1/2 beat earlier ?
    like this well i just added more beats afterward and took out the repeating slider
  6. 01:22:946 (1) - remove finish, and use 5% to mute the spinner ? fixed
    Need more work on placing, seems not very neat. eh, wishfulfiction will work on it hehe


Very soft and cute song~ Good luck~ thank you! :D
And thanks for letting me know about the skip (b'-')b there's not really much i can do about it though..
- Kevin
Hi from #modreqs
I'm new at modding then, take most as suggestions

Easy
[Easy]
00:53:357 (2) - This slider is huge and borring for this part try this



00:59:932 (1) - Same here



01:04:864 (1,2) - Same here and keep clap at 01:06:919



01:09:795 (3) - Again



Normal
[Normal]

00:33:425 - Add note

00:40:412 - Remove Wistle at this point Keep the others

00:41:028 - 00:43:083 - Try this and keep the clap at 00:42:261 and 00:43:083



00:44:110 (7) - Make this slider end 00:44:521 add a note at 00:44:727 and keep the clap here.

Hard
[Hard]
01:04:555 - Add note
01:13:494 - ^
01:14:316 - ^

WF's Insane
[WF's Insane]

00:05:891 (2,3) - Remove this notes dont follow any beat

00:26:645 (3) - Move this, dont put it under the slider
00:28:083 (3) - ^

00:49:966 - Add note


00:36:713 - 00:37:740 - Here try this:



01:09:076 - Add note

01:21:302 - 01:22:535 - Try this:



same here 01:22:946 - 01:24:179


Loved this song, I wish you good luck ♥♥♥
Topic Starter
Raose

kevinelson wrote:

Hi from #modreqs
I'm new at modding then, take most as suggestions

Easy
[Easy]
00:53:357 (2) - This slider is huge and borring for this part try this I thought easy modes were supposed to be boring! Well, fixed all :)



00:59:932 (1) - Same here



01:04:864 (1,2) - Same here and keep clap at 01:06:919



01:09:795 (3) - Again



Normal
[Normal]

00:33:425 - Add note fixed

00:40:412 - Remove Wistle at this point Keep the others fixed

00:41:028 - 00:43:083 - Try this and keep the clap at 00:42:261 and 00:43:083 put in a modified version of this



00:44:110 (7) - Make this slider end 00:44:521 add a note at 00:44:727 and keep the clap here. fixed

Hard
[Hard]
01:04:555 - Add note fixed
01:13:494 - ^fixed
01:14:316 - ^ fixed

WF's Insane
[WF's Insane]

00:05:891 (2,3) - Remove this notes dont follow any beat removed

00:26:645 (3) - Move this, dont put it under the slider okayy
00:28:083 (3) - ^ okay

00:49:966 - Add note okay


00:36:713 - 00:37:740 - Here try this: no sorry, I think the way it is now fits a bit better with the beat in the background D:



01:09:076 - Add note added

01:21:302 - 01:22:535 - Try this: changed



same here 01:22:946 - 01:24:179 changed



Loved this song, I wish you good luck ♥♥♥ thank you :DD
- Kevin
00:41:028 - 00:43:083 - Try this and keep the clap at 00:42:261 and 00:43:083 put in a modified version of this



Some kind like this:

Sample




Here the Slider (6) is a reverse, I forgot to show it.

No Kudosu for it plz.
Topic Starter
Raose
Ohhh I see :D thanks, I might put that in
neonat
Insane

00:32:809 (6) - shorten slider to 00:33:014
00:33:220 - add a note
00:34:761 - ^
00:43:288 - skipping this part of the vocals?
01:03:323 - add a note?
01:21:302 (1,2,3,1,2,3) - lengthening each slider more than 1/2 beat doesn't really sound nice though
01:25:412 (1) - start at 01:25:309 -(vocals start here)
Topic Starter
Raose

neonat wrote:

Insane

00:32:809 (6) - shorten slider to 00:33:014 fixed
00:33:220 - add a note fixed
00:34:761 - ^ fixed
00:43:288 - skipping this part of the vocals? added stuff
01:03:323 - add a note? fixed
01:21:302 (1,2,3,1,2,3) - lengthening each slider more than 1/2 beat doesn't really sound nice though okay
01:25:412 (1) - start at 01:25:309 -(vocals start here) fixed
Thank you once again for your mod~!
Moway
Hi, M4M from my queue.

[Easy]
00:26:645 (2) - for your easiest difficulty i don't really like having 1/2 objects of any kind, so I'd suggest turning this into a 1/1 slider instead.
00:38:151 (3) - ^
00:47:603 (1) - remove NC
00:48:425 (3) - NC
00:55:001 (4,5) - make (4) blanket (5), would look nice.
00:56:234 (5,2) - have these perfectly stack
01:04:042 (2) - replace with 1/1 slider
01:19:247 (2) - delete this, then
01:18:014 (1) - add a repeat on this slider
01:20:480 (3) - you could probably delete this, there isn't any sound here anyway except for the held note which you're not mapping anyway.
01:21:302 (1,2) - make these both symmetrical across the y-axis

[Normal]
Personally, I think this difficulty looks cleaner with CS 4. Also HP4 and OD4.

00:36:713 (2,3,5) - don't really like that you have the slider end of (5)completely obscured here, I'd prefer to be able to see it.
00:49:042 (1,2,3) - try to aim for symmetrical placement of these objects.
01:11:439 (4) - NC
01:18:014 (1,2) - I'd prefer for this to be spaced rather than stacked, since this is not a simple 1/1 rhythm, and the other places in the map that you have this rhythm are spaced,

This is a pretty difficult Normal o_o

[Hard]
00:13:494 (2,4) - fix this stack
00:16:782 (6) - have the end stack perfectly with the end of the (4)
00:33:425 (4,5,1,2) - these overlaps look a bit sloppy to me.
00:40:823 (4,5) - this doesn't blanket perfectly. go to time 00:40:823 (4,5) and use the approach circle of (4) to make (5) perfectly blanket.
00:44:727 (1) - remove NC
00:44:932 (2) - NC here.
00:46:782 (7) - NC
00:47:192 (1) - remove NC
00:59:110 (3) - fix stack
00:59:932 (2) - ^
01:19:247 (1) - add finish on the sliderhead
01:19:658 - maybe decrease the volume here to 40% or so, I think it would sound better with lower volume.


[WF's Insane]
00:18:014 (1,2,3,4,1) - This arrangement is slightly off. Make it so that 3 and 4 can ctrl H each other and 2 and the 2nd 1 can also.
00:18:836 (1,2,3,4,5) - it looks like you were trying for some sort of symmetry here, so center this whole pattern.
00:21:713 (6,1) - I think a jump fits here better than an antijump
00:48:425 (4) - NC
00:57:261 (3,4,5) - uniformly space these
00:59:829 (1,2) - I think this is a mistake, but 5.0x jump O_O
01:04:042 (1,2,3,4,5,6) - form this into a perfect square, would look much cleaner, or even for that matter a perfect diamond. Just stack (3,4,5) on top of (2) and (6) on top of (1), select (3,4,5,6) and distance snap and move to wherever you would like to form a nice square or diamond.
01:18:014 (1,2,3) - Bigger jumps fit better here.
01:21:097 (6,1) - too big of a jump, especially since it leads into a SV decrease
01:21:302 (1) - whistle on the slider head
01:22:946 (1) - ^, beatsounding here would be nice and it fits with the piano notes.
01:24:590 (4) - whistle


This is a really nice first mapset, most of what I said just is to clean it up and add some polish. Good luck!
Topic Starter
Raose

Moway wrote:

Hi, M4M from my queue.

[Easy]
00:26:645 (2) - for your easiest difficulty i don't really like having 1/2 objects of any kind, so I'd suggest turning this into a 1/1 slider instead. eh, beginners can handle 1/2 sliders >:D i got faith in them
00:38:151 (3) - ^ ^
00:47:603 (1) - remove NC fixed
00:48:425 (3) - NC fixed
00:55:001 (4,5) - make (4) blanket (5), would look nice. fixed
00:56:234 (5,2) - have these perfectly stack fixed
01:04:042 (2) - replace with 1/1 slider same as others
01:19:247 (2) - delete this, then nah
01:18:014 (1) - add a repeat on this slider mm no
01:20:480 (3) - you could probably delete this, there isn't any sound here anyway except for the held note which you're not mapping anyway. fixed by elongating previous slider
01:21:302 (1,2) - make these both symmetrical across the y-axis fixed

[Normal]
Personally, I think this difficulty looks cleaner with CS 4. Also HP4 and OD4. changed HP and OD, not CS

00:36:713 (2,3,5) - don't really like that you have the slider end of (5)completely obscured here, I'd prefer to be able to see it. should be visible when you do 4
00:49:042 (1,2,3) - try to aim for symmetrical placement of these objects. fixed mostly
01:11:439 (4) - NC fixed
01:18:014 (1,2) - I'd prefer for this to be spaced rather than stacked, since this is not a simple 1/1 rhythm, and the other places in the map that you have this rhythm are spaced, me too, but it runs the symmetry ;_;

This is a pretty difficult Normal o_o ehehe

[Hard]
00:13:494 (2,4) - fix this stack fixed
00:16:782 (6) - have the end stack perfectly with the end of the (4) fixed
00:33:425 (4,5,1,2) - these overlaps look a bit sloppy to me. fixed
00:40:823 (4,5) - this doesn't blanket perfectly. go to time 00:40:823 (4,5) and use the approach circle of (4) to make (5) perfectly blanket. fixed
00:44:727 (1) - remove NC fixed
00:44:932 (2) - NC here. fixed
00:46:782 (7) - NC fixed
00:47:192 (1) - remove NC fixed
00:59:110 (3) - fix stack fixed
00:59:932 (2) - ^ fixed
01:19:247 (1) - add finish on the sliderhead fixed
01:19:658 - maybe decrease the volume here to 40% or so, I think it would sound better with lower volume. fixed


[WF's Insane]
00:18:014 (1,2,3,4,1) - This arrangement is slightly off. Make it so that 3 and 4 can ctrl H each other and 2 and the 2nd 1 can also. fixed
00:18:836 (1,2,3,4,5) - it looks like you were trying for some sort of symmetry here, so center this whole pattern. fixed
00:21:713 (6,1) - I think a jump fits here better than an antijump fixed
00:48:425 (4) - NC fixed
00:57:261 (3,4,5) - uniformly space these fixed
00:59:829 (1,2) - I think this is a mistake, but 5.0x jump O_O yeaaaa fixed
01:04:042 (1,2,3,4,5,6) - form this into a perfect square, would look much cleaner, or even for that matter a perfect diamond. Just stack (3,4,5) on top of (2) and (6) on top of (1), select (3,4,5,6) and distance snap and move to wherever you would like to form a nice square or diamond. erm, did it in another way :)
01:18:014 (1,2,3) - Bigger jumps fit better here. no sorry D:
01:21:097 (6,1) - too big of a jump, especially since it leads into a SV decrease i dont' think it's that big D:
01:21:302 (1) - whistle on the slider head fixed
01:22:946 (1) - ^, beatsounding here would be nice and it fits with the piano notes. the default hitsounds don't quite fit here D: But if I had a piano-like hitsound, I would totallyyy use it.
01:24:590 (4) - whistle fixed


This is a really nice first mapset, most of what I said just is to clean it up and add some polish. Good luck!
my chrome crashed, so I had to type out all my replies 3 times ;_; ty though <3 have some kudosususususu
Cloudchaser

this will be short
all are suggestions, you're free to refuse ^^

Hard
  1. 01:25:309 (1) - this spinner ends here 01:27:055 -
Normal
  1. Inconsistent spacings =-=
  2. 00:12:261 (3,1,2) - Inconsistent spacing, please check the distance (1,6x current)
  3. 00:15:138 (1) - DON'T touch the other slider --> 00:15:549 (2) -
  4. 00:18:425 (4) - ^
  5. 00:34:864 (3) - ^ i don't like it, please don't do that! D:
  6. 00:46:371 (4) - clap on the head?
Easy and Insane are ok ~


Good luck!!
Topic Starter
Raose

-Cloudchaser wrote:


this will be short
all are suggestions, you're free to refuse ^^

Hard
  1. 01:25:309 (1) - this spinner ends here 01:27:055 - fixed
Normal
  1. Inconsistent spacings =-= fixed
  2. 00:12:261 (3,1,2) - Inconsistent spacing, please check the distance (1,6x current) looked alright to me :D
  3. 00:15:138 (1) - DON'T touch the other slider --> 00:15:549 (2) - bwahaha ok
  4. 00:18:425 (4) - ^ fixed
  5. 00:34:864 (3) - ^ i don't like it, please don't do that! D: fixedd
  6. 00:46:371 (4) - clap on the head? erm there's no 'thud' in the music that indicates I should do that though :/
Easy and Insane are ok ~ yaaay


Good luck!! thanks for your mod~
Kei
m4m'ng back! :D

  • General
  1. Inconsistency in tags. Make sure to add "wishfulfiction" to the other difficulties tags.
  • Easy
  1. 00:13:905 (3) - How about making this slider curved so you can make a pretty blanket with it?
  2. 00:26:645 (2) - I wouldn't recommend making 1/2 patterns in easy. This difficulty feels like a normal diff imo, so to make it a bit different from your normal i suggest you to make this slider a simple long one, with the same duration as the current way but without repeat.
  3. 00:39:384 (1,2) - How about adding some claps to these two sliders like you did at 00:41:850 (1) and so on?
  4. 00:52:535 (2) - Consider adding a NC here, since this note follows a spinner. (Spotted by AIBat but it would be good if you apply it, it's a very small detail).
  5. 00:55:001 (4,5) - This pattern would flow better if you move it a tad to the right like this imo. Try it out. Feels more comfortable to play imo:
  6. 01:04:042 (2) - Same thing about sliders with repeat. It IS rankable but I personally think that it would be better to make everything 1/1 in Easy.
  7. 01:14:727 (3) - Make this curved to make another blanket?
  8. 01:18:014 (1) - It would be good if you prevent overlaps like this one. The slider gets uncovered at the right moment when the player has to click it but remember, beginners read slowly and they might be confused with this so try to make very clear to read your easier difficulties. :P
  9. 01:18:014 (1) - I suggest you to change the sampleset to Normal at both start and end of this slider.
  10. 01:20:891 (3) - This note is stacked at the previous slider end and you can't do that in a easy difficulty because it's misleading for begginers. Like i've told you they are slow when reading. :) But don't worry, My main suggestion here is removing this note since it doesn't follow any sound of the song. There's no sound, so it'll be better to remove it. If you don't agree with this, then unstack the note if you can at least. :p
    To solve this no-sound thing, you should remove (3) and make larger 01:19:247 (2). Make it end at 01:20:891 and that's all.
  11. 01:25:309 (1) - Consider adding a greenlines at the duration of this spinner to gradually decrease the volume. Would fit perfectly with the song.

    Looks good! good job!. i still think that this plays like a normal but well, i hope it will be fine!
  • Normal

    *Why did you use 1.1x spacing? It's a bit too much for a Normal diff!
  1. 00:09:590 (3,4) - This part doesn't flow good imo. Try settinng spacings like this here, it feels much better to play imo:
  2. 00:17:192 (1,2,3,4) - ^ Here I suggest this pattern to make the flow better, and the pattern less messy :p always in my opinion!
  3. 00:21:302 (3) - ^ Here I suggest you to move this slider a tad up, just a bit, to make it flow better:
  4. 00:22:740 (2) - ^ Same here, more flow issues. Try to follow the slider shapes to make the cursor feel more.. like more naturally when playing. I don't know how to express my point, but I think you get it. :) I'm reffering that if you place notes more oriented to slider ends they'll feel better to play:
  5. 00:34:864 (3) - ^ ~
  6. 00:39:384 (1) - This slider repeat isn't following anything! make it shorter, end the slider at 00:39:795. That's the correct way to follow the voice.
  7. 00:41:028 (4) - ^
  8. 00:52:535 - To give players a bit more of time to recover, consider replacing this slider with a single note. Also, it fits more with the music imo, using a 1/2 slider to follow just the instrumental isn't necessary at all at this part.
  9. 01:01:987 (5) - To improve flow, try moving this slider over here:
    There are more flow issues so fix them all by yourself if you agree!
  10. 01:04:042 (3) - Here you can change the sampleset at the start of this slider to normal sampleset to follow the drums.
  11. 01:04:453 (4) - ^ At both start and end.
  12. 01:19:247 (3) - Finish here too? sounds perfectly with the music imo
  13. 01:20:891 (4) - This note doesn't follow anything. The exactly same pattern as easy lol~ as i've said about easy, you should remove this note since there's no sound and then make larger 01:19:247 (3), make it end here, at 01:20:891.
  14. 01:21:302 (1,2,3,4,5) - This part sounds completely off. I didn't notice in easy, but here it was easier since you added more notes. This part is 1/6, not 1/2.
  15. 01:25:309 (1) - Same suggestion as in easy about gradually decreasing volume.

    What happened here :(? You did a great job with your easy, but this difficulty looks messy at some parts. This needs more mods and has room for improvement. :3
  • Hard
  1. 00:19:555 (3) - Overmapped note, there's no sound here so it's pointless :c you should remove it.
  2. 00:34:453 - This small antijump looks odd, and a bit confusing since it looks like it is 1/2, like if you have to click constantly like before. I recommend you to move this note far away to make this part more clear to read. If you look at it at the editor it looks fine but i got confused when i tested the difficulty.
  3. 00:34:658 (2,3,4) - Sounds too redundant due to whistles. I suggest you to remove whistle of (2) and (4). Sounds much better imo~
  4. 00:35:275 (1) - Hitfinsh at the start of this slider to emphasise the change of melody?
  5. 00:49:145 (7) - Overmapped triplet :? there's no sound here so better remove this note.
  6. 00:49:453 (1) - I suggest you to remove clap from here since the drum sound doesn't sound here, and add whistle instead. I like how it sounds with the voice~
  7. 00:52:124 (1) - Here's missing a clap at the start of this slider.
  8. 00:55:823 (3) - Small detail but i'll say it anyway :p i think this pattern would flow a bit better if you move this note a bit down, here:
  9. 01:10:206 (3) - This slider looks like it doesn't belong here. The shape is too straight and alongside with lots of curved sliders.. it looks just out of place. I suggest you to make it curved like your previous or something different. I came up with this idea, use it if you like it!:
  10. 01:17:809 (5,1) - Clicking 5 and then 1 feels uncomfortable to play imo. That's what I felt when testing the map. I suggest you to move (5) more over 01:17:192 (4)'s end, over here. Feels better imo and makes it a less exaggerated jump for a hard diff.
  11. 01:19:864 (2,3,4,5,6) - Again, there's no sound here so all of those notes are senseless! You should remove them and do something similar like i've told u to do about normal and easy. Or! if you want to make this diff different from these, you can replace 01:19:247 (1) with a single note and then add a spinner at 01:19:453, with end at 01:20:891.
  12. 01:21:302 (1,2,3,1,2,3,1) - This whole part is 1/6. Snap notes at 1/6 correctly to follow the voice. :D
  13. 01:25:309 (1) - Again same thign about decreasing volume gradually.

    Awesome job! o: really good work for your first map! compared to normal, it looks like mapped by somebody else lol. Idk what happened to you with Normal, really. :?
  • WF's Insane
  1. 00:07:329 (1) - This curve looks poorly made. Try improving it more, make it more curvy~
  2. 00:07:946 (3,4,5) - Waaaaay too overmapped stream. Don't make streams just to increase the overall difficulty of the map. The song is very slow and calm, it doesn't have any streamy parts. Here nothing can be heard at 3 and 5 position, so, due to this, you should delete them: 00:07:946 (3,5).
  3. 00:12:980 (3) - ^ in this case, just remove this note.
  4. 00:13:802 (7) - ^
  5. 00:19:555 (4) - ^
  6. 00:24:282 (4) - ^
  7. 00:31:679 (2) - ^
  8. 00:35:172 (7) - ^
  9. 00:35:275 (1) - How about adding a hitfiinsh to emphasise the change of melody?
  10. 00:39:384 (1) - Clap at the start to follow the drums?
  11. 00:41:131 (5) - ^
  12. 00:42:261 (5) - This clap doesn't follow anything at all and sounds redundant so I suggest you to remove it. Sounds much better without it imo.
  13. 00:46:062 (6) - Overmapped note again. :?
  14. 00:50:994 (2,3) - ^ Two of them this time.
  15. 00:54:076 (5) - ^ moar.

    Well I'll stop here :P please solve this issue. Remove notes that don't follow any sound of the song by yourself. Remember that making triplets just to increase the difficulty so needlessly will derail the quality of your difficulty and make it less rankable. I only mentioned overmapped triplets and streams. I didn't mention anything else than a couple of hitsounds, I focused on the critical problem. Sorry. But well, try fixing this and your diff will be much better than now.
    ___________________
That's all I've got. Hard is my favourite difficulty of the mapset. Overall a nice work for your 1st map, really. :)
Insane really needs some work on those overmapped streams, and Normal needs some visual polishment of patterns.

Good luck! :>
Topic Starter
Raose
Sweet buddha.

Kei wrote:

m4m'ng back! :D

  • General
  1. Inconsistency in tags. Make sure to add "wishfulfiction" to the other difficulties tags. fixed
  • Easy
  1. 00:13:905 (3) - How about making this slider curved so you can make a pretty blanket with it?
  2. 00:26:645 (2) - I wouldn't recommend making 1/2 patterns in easy. This difficulty feels like a normal diff imo, so to make it a bit different from your normal i suggest you to make this slider a simple long one, with the same duration as the current way but without repeat.
  3. 00:39:384 (1,2) - How about adding some claps to these two sliders like you did at 00:41:850 (1) and so on?
  4. 00:52:535 (2) - Consider adding a NC here, since this note follows a spinner. (Spotted by AIBat but it would be good if you apply it, it's a very small detail).
  5. 00:55:001 (4,5) - This pattern would flow better if you move it a tad to the right like this imo. Try it out. Feels more comfortable to play imo:
  6. 01:04:042 (2) - Same thing about sliders with repeat. It IS rankable but I personally think that it would be better to make everything 1/1 in Easy.
  7. 01:14:727 (3) - Make this curved to make another blanket?
  8. 01:18:014 (1) - It would be good if you prevent overlaps like this one. The slider gets uncovered at the right moment when the player has to click it but remember, beginners read slowly and they might be confused with this so try to make very clear to read your easier difficulties. :P
  9. 01:18:014 (1) - I suggest you to change the sampleset to Normal at both start and end of this slider.
  10. 01:20:891 (3) - This note is stacked at the previous slider end and you can't do that in a easy difficulty because it's misleading for begginers. Like i've told you they are slow when reading. :) But don't worry, My main suggestion here is removing this note since it doesn't follow any sound of the song. There's no sound, so it'll be better to remove it. If you don't agree with this, then unstack the note if you can at least. :p
    To solve this no-sound thing, you should remove (3) and make larger 01:19:247 (2). Make it end at 01:20:891 and that's all.
  11. 01:25:309 (1) - Consider adding a greenlines at the duration of this spinner to gradually decrease the volume. Would fit perfectly with the song.

    Looks good! good job!. i still think that this plays like a normal but well, i hope it will be fine!
thank you, fixed all :D

  • Normal

    *Why did you use 1.1x spacing? It's a bit too much for a Normal diff! fixed, changed to 1.0x
  1. 00:09:590 (3,4) - This part doesn't flow good imo. Try settinng spacings like this here, it feels much better to play imo:
  2. 00:17:192 (1,2,3,4) - ^ Here I suggest this pattern to make the flow better, and the pattern less messy :p always in my opinion!
  3. 00:21:302 (3) - ^ Here I suggest you to move this slider a tad up, just a bit, to make it flow better:
  4. 00:22:740 (2) - ^ Same here, more flow issues. Try to follow the slider shapes to make the cursor feel more.. like more naturally when playing. I don't know how to express my point, but I think you get it. :) I'm reffering that if you place notes more oriented to slider ends they'll feel better to play:
  5. 00:34:864 (3) - ^ ~
  6. 00:39:384 (1) - This slider repeat isn't following anything! make it shorter, end the slider at 00:39:795. That's the correct way to follow the voice.
  7. 00:41:028 (4) - ^
  8. 00:52:535 - To give players a bit more of time to recover, consider replacing this slider with a single note. Also, it fits more with the music imo, using a 1/2 slider to follow just the instrumental isn't necessary at all at this part.
  9. 01:01:987 (5) - To improve flow, try moving this slider over here:
    There are more flow issues so fix them all by yourself if you agree!
  10. 01:04:042 (3) - Here you can change the sampleset at the start of this slider to normal sampleset to follow the drums.
  11. 01:04:453 (4) - ^ At both start and end.
  12. 01:19:247 (3) - Finish here too? sounds perfectly with the music imo
  13. 01:20:891 (4) - This note doesn't follow anything. The exactly same pattern as easy lol~ as i've said about easy, you should remove this note since there's no sound and then make larger 01:19:247 (3), make it end here, at 01:20:891.
  14. 01:21:302 (1,2,3,4,5) - This part sounds completely off. I didn't notice in easy, but here it was easier since you added more notes. This part is 1/6, not 1/2. halp, how to map in 1/6? Q_Q Oh well, I tried my best
  15. 01:25:309 (1) - Same suggestion as in easy about gradually decreasing volume.

    What happened here :(? You did a great job with your easy, but this difficulty looks messy at some parts. This needs more mods and has room for improvement. :3
I was struck with momentary inspiration.. anyway, fixed all :)

  • Hard
  1. 00:19:555 (3) - Overmapped note, there's no sound here so it's pointless :c you should remove it.
  2. 00:34:453 - This small antijump looks odd, and a bit confusing since it looks like it is 1/2, like if you have to click constantly like before. I recommend you to move this note far away to make this part more clear to read. If you look at it at the editor it looks fine but i got confused when i tested the difficulty.
  3. 00:34:658 (2,3,4) - Sounds too redundant due to whistles. I suggest you to remove whistle of (2) and (4). Sounds much better imo~
  4. 00:35:275 (1) - Hitfinsh at the start of this slider to emphasise the change of melody?
  5. 00:49:145 (7) - Overmapped triplet :? there's no sound here so better remove this note.
  6. 00:49:453 (1) - I suggest you to remove clap from here since the drum sound doesn't sound here, and add whistle instead. I like how it sounds with the voice~
  7. 00:52:124 (1) - Here's missing a clap at the start of this slider.
  8. 00:55:823 (3) - Small detail but i'll say it anyway :p i think this pattern would flow a bit better if you move this note a bit down, here:
  9. 01:10:206 (3) - This slider looks like it doesn't belong here. The shape is too straight and alongside with lots of curved sliders.. it looks just out of place. I suggest you to make it curved like your previous or something different. I came up with this idea, use it if you like it!:
  10. 01:17:809 (5,1) - Clicking 5 and then 1 feels uncomfortable to play imo. That's what I felt when testing the map. I suggest you to move (5) more over 01:17:192 (4)'s end, over here. Feels better imo and makes it a less exaggerated jump for a hard diff.
  11. 01:19:864 (2,3,4,5,6) - Again, there's no sound here so all of those notes are senseless! You should remove them and do something similar like i've told u to do about normal and easy. Or! if you want to make this diff different from these, you can replace 01:19:247 (1) with a single note and then add a spinner at 01:19:453, with end at 01:20:891. a spinner feels a bit awkward here, but I don't want to make a huuuuge slider :( I'll consider changing it if another person tells me to~
  12. 01:21:302 (1,2,3,1,2,3,1) - This whole part is 1/6. Snap notes at 1/6 correctly to follow the voice. :D halp, I still don't know how to map in 1/6 Q_Q
  13. 01:25:309 (1) - Again same thign about decreasing volume gradually.

    Awesome job! o: really good work for your first map! compared to normal, it looks like mapped by somebody else lol. Idk what happened to you with Normal, really. :?
thank you, fixed most :D

  • WF's Insane
  1. 00:07:329 (1) - This curve looks poorly made. Try improving it more, make it more curvy~
  2. 00:07:946 (3,4,5) - Waaaaay too overmapped stream. Don't make streams just to increase the overall difficulty of the map. The song is very slow and calm, it doesn't have any streamy parts. Here nothing can be heard at 3 and 5 position, so, due to this, you should delete them: 00:07:946 (3,5).
  3. 00:12:980 (3) - ^ in this case, just remove this note.
  4. 00:13:802 (7) - ^
  5. 00:19:555 (4) - ^
  6. 00:24:282 (4) - ^
  7. 00:31:679 (2) - ^
  8. 00:35:172 (7) - ^
  9. 00:35:275 (1) - How about adding a hitfiinsh to emphasise the change of melody?
  10. 00:39:384 (1) - Clap at the start to follow the drums?
  11. 00:41:131 (5) - ^
  12. 00:42:261 (5) - This clap doesn't follow anything at all and sounds redundant so I suggest you to remove it. Sounds much better without it imo.
  13. 00:46:062 (6) - Overmapped note again. :?
  14. 00:50:994 (2,3) - ^ Two of them this time.
  15. 00:54:076 (5) - ^ moar.

    Well I'll stop here :P please solve this issue. Remove notes that don't follow any sound of the song by yourself. Remember that making triplets just to increase the difficulty so needlessly will derail the quality of your difficulty and make it less rankable. I only mentioned overmapped triplets and streams. I didn't mention anything else than a couple of hitsounds, I focused on the critical problem. Sorry. But well, try fixing this and your diff will be much better than now. I'll try to fix them all, thank you~
    ___________________
That's all I've got. Hard is my favourite difficulty of the mapset. Overall a nice work for your 1st map, really. :)
Insane really needs some work on those overmapped streams, and Normal needs some visual polishment of patterns.

Good luck! :>
SilverJetter
Only a bit because i didnt found so much

Normal:

00:49:864 (3) - 00:52:535 (1) add something betwenn them
01:19:247 (3) - place it better...it seems that its a bit out of the playfield

Hard:
00:31:987 (1) - different spacing like the beat before
01:09:590 (1) - bad spacing
01:18:014 (1) - again
01:22:946 (1) - confusing spacing

hope it helps a bit ^^
Topic Starter
Raose

SilverJetter wrote:

Only a bit because i didnt found so much

Normal:

00:49:864 (3) - 00:52:535 (1) add something betwenn them oh yea, there's supposed to be a spinner in between.. i wonder what happened to it
01:19:247 (3) - place it better...it seems that its a bit out of the playfield fixed

Hard:
00:31:987 (1) - different spacing like the beat before
01:09:590 (1) - bad spacing
01:18:014 (1) - again
01:22:946 (1) - confusing spacing

fixed all, some were accidents haha

hope it helps a bit ^^ thank you~
Totoro
General

Kiai time stops at 01:18:014 not 01:04:864

song is so kawaii and cute >w< go go rank!!

Easy

00:05:686 (1) - 2nd dot move it to x:364 y:104 for better look

00:08:562 (4,1) - needs a better blanket

00:16:371 (2,3,1) - slanted triangle

00:30:343 (3,4,1) - distance error here

00:34:453 (4) - Clap

00:34:864 (5) - Finish

00:38:151 (3,1) - keep the distance

00:40:206 (2) - move it between 00:38:151 (3,1)

00:43:494 (3,4) - distance error

01:11:439 (5,6,1) - ^

01:11:850 (6,1) - make a better blanket

01:14:727 (3,4) - this notes are confusing. why sudden change in beat?

01:16:371 (1) - not symmetrical slider

01:19:247 (2,1) - distance error

01:25:309 (1) - spinner for easy should start at white line. why not 01:25:412

Normal

00:08:562 (1) - Remove NC

00:08:973 (2) - Nc here~

00:11:028 (1) - Remove NC

00:12:261 (3) - NC

00:12:877 (1) - Remove NC

00:15:138 (1) - Remove NC

00:15:549 (2) - NC

00:17:192 (1,2,3) - distance error

00:22:946 (3,4) - ^

00:25:412 (1,2) - ^

00:36:919 (3,4) - ^

00:57:261 add note for better sound/style

00:57:466 (2,3) - distance error

01:05:686 (2,3,4) - 3 notes in 1 space is not fun. Might be bring for some players. why don't you add sliders

01:07:740 (2,4) - not stacked

01:16:371 (1,1,2) - ^

01:21:302 (1,2,3,4,5) - huge distance error here LOL

Hard

There are lot of distance errors. Unless they're jumps, you better follow your distance setting which is 1.2x

Insane

There are also some distance errors. PLEASE keep your distance consistent.

00:07:329 (1,2) - don't use blue ping unless it's a stream. use red ping

00:08:562 (1,2,3,4,5,6,7,8,9) - very hard to read. Change the layout

00:12:261 (5) - NC

00:12:672 (1) - Remove NC

00:26:439 (2,3,4,5) - such a wierd shape

00:27:877 (2,3,4,5,6) - ^ fix it

00:30:754 (4,5,6,1) - make it symmetrical or nice looking

00:31:987 (3,6) - you better stack these
Topic Starter
Raose

-iCo- wrote:

General

Kiai time stops at 01:18:014 not 01:04:864 kiai time hurts my eyes after a while, but i'll change it~

song is so kawaii and cute >w< go go rank!! thank you ^_^

Easy

00:05:686 (1) - 2nd dot move it to x:364 y:104 for better look

00:08:562 (4,1) - needs a better blanket

00:16:371 (2,3,1) - slanted triangle

00:30:343 (3,4,1) - distance error here

00:34:453 (4) - Clap ehh maybe not

00:34:864 (5) - Finish there's like a finish right afterward

00:38:151 (3,1) - keep the distance

00:40:206 (2) - move it between 00:38:151 (3,1) already like that XD

00:43:494 (3,4) - distance error

01:11:439 (5,6,1) - ^

01:11:850 (6,1) - make a better blanket

01:14:727 (3,4) - this notes are confusing. why sudden change in beat? accident LOL

01:16:371 (1) - not symmetrical slider

01:19:247 (2,1) - distance error

01:25:309 (1) - spinner for easy should start at white line. why not 01:25:412 vocals start here

fixed everything else :D, most of the distance errors are quite tiny haha

Normal

00:08:562 (1) - Remove NC

00:08:973 (2) - Nc here~

00:11:028 (1) - Remove NC

00:12:261 (3) - NC

00:12:877 (1) - Remove NC

00:15:138 (1) - Remove NC

00:15:549 (2) - NC

00:17:192 (1,2,3) - distance error

00:22:946 (3,4) - ^

00:25:412 (1,2) - ^

00:36:919 (3,4) - ^

00:57:261 add note for better sound/style

00:57:466 (2,3) - distance error

01:05:686 (2,3,4) - 3 notes in 1 space is not fun. Might be bring for some players. why don't you add sliders there are tons of sliders right afterward

01:07:740 (2,4) - not stacked

01:16:371 (1,1,2) - ^

01:21:302 (1,2,3,4,5) - huge distance error here LOL

fixed everything else~

Hard

There are lot of distance errors. Unless they're jumps, you better follow your distance setting which is 1.2x yes sir, jumps >:D

Insane

There are also some distance errors. PLEASE keep your distance consistent. will do except during dramatic parts

00:07:329 (1,2) - don't use blue ping unless it's a stream. use red ping accident

00:08:562 (1,2,3,4,5,6,7,8,9) - very hard to read. Change the layout

00:12:261 (5) - NC

00:12:672 (1) - Remove NC

00:26:439 (2,3,4,5) - such a wierd shape it's a diamond D:

00:27:877 (2,3,4,5,6) - ^ fix it

00:30:754 (4,5,6,1) - make it symmetrical or nice looking

00:31:987 (3,6) - you better stack these

fixed errthang else, thankyou~
eldnl
Not sure what do you meant, because your timing is correct and the notes before the spin fits with 1/2.
Topic Starter
Raose

eldnl wrote:

Not sure what do you meant, because your timing is correct and the notes before the spin fits with 1/2.
Yeah, that's why I'm going to ask people for timing checks >< It boggles my mind as well
Cobra
Hi! From my queue.

General
MP3 is only 128kbps D: it's better if it's 192

Easy
00:05:686 (1,2,3,4) - You should do something like this so (2) and (4) stack. Looks nice. You should do this in several other places, including the other difficulties.
01:19:247 (2,1) - these don't go well together i think
Unsnapped timing points at the end o_O on the spinner

Normal
Whoa, whoa, your kiai times aren't the same. They need to be the same through each difficulty. Fix this please :D
00:12:261 (1,2) - i think you should make these sliders the same shape.
00:20:480 (1) - i dont think there should be a clap here
00:27:466 (1) - make this start on the head of (2) from the purple combo
00:50:069 (1) - this spinner should have a finish
00:59:932 (1) - does not fit well with the previous combo
more unsnapped timing points.. and there are more timing points in this diff

Hard
This diff looks good besides the regular stacking issues and stuff that i point out in other diffs, also the unsnapped timing points

Collab
Add the names of who's part it is? Since it's a collab.

Nice map! Good luck :D
Topic Starter
Raose

Cobra wrote:

Hi! From my queue.

General
MP3 is only 128kbps D: it's better if it's 192 I think it's fine for now :D

Easy
00:05:686 (1,2,3,4) - You should do something like this so (2) and (4) stack. Looks nice. You should do this in several other places, including the other difficulties. fixed for certain parts, not going to fix for all :P
01:19:247 (2,1) - these don't go well together i think changed
Unsnapped timing points at the end o_O on the spinner AiMod doesn't catch that for me for some reason :/ Also, I'm not really sure how to fix it besides "Resnap all notes" //newbie mapper ;A;

Normal
Whoa, whoa, your kiai times aren't the same. They need to be the same through each difficulty. Fix this please :D accidentt!
00:12:261 (1,2) - i think you should make these sliders the same shape. nahh
00:20:480 (1) - i dont think there should be a clap here will keep for now
00:27:466 (1) - make this start on the head of (2) from the purple combo fixed
00:50:069 (1) - this spinner should have a finish fixed
00:59:932 (1) - does not fit well with the previous combo flipped it horizontally lulz
more unsnapped timing points.. and there are more timing points in this diff again, not exactly sure how to fix it @__@ //newb

Hard
This diff looks good besides the regular stacking issues and stuff that i point out in other diffs, also the unsnapped timing points yayy, thank you :)

Collab
Add the names of who's part it is? Since it's a collab. Ummm, we didn't split the beatmap into parts that we mapped separately. Rather, he gave me a first draft, and I basically edited, rearranged the notes, and implemented the mods from this thread :D

Nice map! Good luck :D thanks!~
Cobra
To resnap a timing point, use your arrow keys to move to the point where you want your timing point to be snapped to. Then, go to the timing section and select your timing point. Hit "Use current time". :)

And for the collab, alright, I understand.

No kudosu please, just a short post from me.
buhei
Hi Zhengster~ from my M4M Queue

[Easy]
I think the hitsound and placement are all good enough. But the colors in Kiai are disordered. NC doesn't depend on the numbers on the notes. You can think taht spinner is always a part of next color.
00:55:001 (4) - add NC here
00:56:645 (3) - remove NC here

'Do the same things after 01:04:864 (1)

01:13:083 (1) - remove NC here
01:14:727 (5) - add NC here
01:16:371 (3) - remove NC here

[Normal]
00:35:275 (1,3) - can be better
01:19:247 (3,4) - change into a spinner
01:21:302 (1,3) - what's wrong with these sliders?

[Hard]
Colors are disordered too.
00:07:740 (2) - Ctrl+G
00:16:371 (5,6) - change to this:

00:17:192 (1,2,3,4,5) - can be better
00:18:425 (6) - Ctrl+G
00:24:590 (4) - it's a bit ugly..
00:34:453 (1,2,3,4,1) - can be better
00:41:028 (5) - Ctrl+G and move 00:41:645 (1,2) to another place
00:54:179 (6) - a bit ugly
01:02:809 (4) - Ctrl+G
01:10:206 (3) - this slider is much better than 00:54:179 (6) and 00:24:590 (4)
01:19:247 (1) - a bit ugly..._.
01:20:480 (4) - change to this:

01:21:302 (1,1,1) - what's wrong..

[Collab]
00:30:960 (5,6,1) - let (1) be far away from (6)
00:45:138 (1) - sounds strange. move to 00:44:932
00:47:603 (2) - Ctrl+G
01:03:014 (1,2,3,4) - terrible..
01:06:302 - add a note to go with the rhythms before
01:21:302 (1,2,3,1,2,3,1) - so what's wrong..orz


Good map, Good song~ Good luck~! You will need it!
Topic Starter
Raose

buhei wrote:

Hi Zhengster~ from my M4M Queue

[Easy]
I think the hitsound and placement are all good enough. But the colors in Kiai are disordered. NC doesn't depend on the numbers on the notes. You can think taht spinner is always a part of next color.
00:55:001 (4) - add NC here My NCs depend on the stanzas, not the numbers D: I'll consider the NCs, but I'll leave them the way they are right now
00:56:645 (3) - remove NC here

'Do the same things after 01:04:864 (1)

01:13:083 (1) - remove NC here
01:14:727 (5) - add NC here
01:16:371 (3) - remove NC here

[Normal]
00:35:275 (1,3) - can be better i think it's fine D:
01:19:247 (3,4) - change into a spinner
01:21:302 (1,3) - what's wrong with these sliders?

[Hard]
Colors are disordered too.
00:07:740 (2) - Ctrl+G
00:16:371 (5,6) - change to this:

00:17:192 (1,2,3,4,5) - can be better
00:18:425 (6) - Ctrl+G
00:24:590 (4) - it's a bit ugly..
00:34:453 (1,2,3,4,1) - can be better
00:41:028 (5) - Ctrl+G and move 00:41:645 (1,2) to another place sorry, i like the way it is now
00:54:179 (6) - a bit ugly
01:02:809 (4) - Ctrl+G
01:10:206 (3) - this slider is much better than 00:54:179 (6) and 00:24:590 (4)
01:19:247 (1) - a bit ugly..._.
01:20:480 (4) - change to this:

01:21:302 (1,1,1) - what's wrong..

[Collab]
00:30:960 (5,6,1) - let (1) be far away from (6) it's pretty far, i think
00:45:138 (1) - sounds strange. move to 00:44:932
00:47:603 (2) - Ctrl+G
01:03:014 (1,2,3,4) - terrible..
01:06:302 - add a note to go with the rhythms before
01:21:302 (1,2,3,1,2,3,1) - so what's wrong..orz


Good map, Good song~ Good luck~! You will need it!
changed all that I didn't comment on, and those sliders at the end ended on the blue ticks.. I changed them so that they ended on the white ticks instead :P thanks for your mod!
Verlaren
Hi. From Aincrad's Modding queue.

General:
Deselect Letterbox during breaks, because you haven't a storyboard. (Song setup --> Storyboarding)

Easy:
AR -1
CS -1, So to play a lot better. In addition it will be easier for beginners to play.
00:17:603(3) - add at the end of the slider clap.
00:47:603(4) - NC. Try not to make in easy diff of more than 4 or 5 combo, otherwise it will be difficult for beginners to restore the level of XP after misses.
01:11:439(5) - ^

Normal:
AR -1
00:32:809(4) - in normal diffs should not be hidden notes. Move to x:264 y:52.
00:44:932(4) - move on two ticks back. So it will be much better.
01:24:590(1) - unsnapped slider (end). Remove him. But instead him put there circle. Since the end of the card will be more readable. The more you follow the vocal part.

Hard:
CS -1
AR -1
OD -1
01:24:590(1) - unsnapped slider (end).
In some places, slipping random spacings. Fix it please use distance snap tool.
01:24:590(1) - remove NC.


Collab:

CS -1
01:03:323(2) - remove note.
01:04:761(6) - ^
These notes do not fit into the overall rhythm of the song.
01:16:371(2) - unsnapped slider. Reduce him to one tick.
01:21:302(1,2,1,2,1) - unsnapped sliders. Use 1/2 sliders. They are more suitable.
01:24:590(1) - remove NC.

Good luck.
Topic Starter
Raose

Verlaren wrote:

Hi. From Aincrad's Modding queue.

General:
Deselect Letterbox during breaks, because you haven't a storyboard. (Song setup --> Storyboarding)

Easy:
AR -1
CS -1, So to play a lot better. In addition it will be easier for beginners to play. I think it's fine the way it is now D:
00:17:603(3) - add at the end of the slider clap.
00:47:603(4) - NC. Try not to make in easy diff of more than 4 or 5 combo, otherwise it will be difficult for beginners to restore the level of XP after misses.
01:11:439(5) - ^

Normal:
AR -1
00:32:809(4) - in normal diffs should not be hidden notes. Move to x:264 y:52.
00:44:932(4) - move on two ticks back. So it will be much better.
01:24:590(1) - unsnapped slider (end). Remove him. But instead him put there circle. Since the end of the card will be more readable. The more you follow the vocal part. extended slider instead

Hard:
CS -1 i think my settings are fine now D:
AR -1
OD -1
01:24:590(1) - unsnapped slider (end).
In some places, slipping random spacings. Fix it please use distance snap tool.
01:24:590(1) - remove NC. mmm maybe not


Collab:

CS -1 i think it's fine like this
01:03:323(2) - remove note.
01:04:761(6) - ^
These notes do not fit into the overall rhythm of the song. which? D:
01:16:371(2) - unsnapped slider. Reduce him to one tick.
01:21:302(1,2,1,2,1) - unsnapped sliders. Use 1/2 sliders. They are more suitable.
01:24:590(1) - remove NC. mmm maybe not

Good luck. thank you! :D Fixed all I didn't comment on
Onisakura
Hi :3
from #modreqs

[General]
delete LetterBox in Collab diff

[Easy]

00:52:535 (1) - NC

[Hard]
Unsnapped green sections at:
01:21:292 - snap to 01:21:302

00:15:549 (3,4) - sounds weird (1/4 tick distance) move the end of slider (3) at 00:15:960, remove (4) and add circle at 00:16:165


00:29:521 (2,3) - same, remove circle 00:29:932 (3) and move the end of slider at 00:29:932

01:21:097 (6) - superfluous, remove (honestly, needs spinner here 01:19:244 - 01:20:891, because player doesn't hear a beats in this moment)


[Collab]

00:38:151 (4,5,6) - without (5) sounds nice

01:21:097 (6) - superfluous, like in Hard diff, remove

*********

Good luck ^_^
Topic Starter
Raose

Onisakura wrote:

Hi :3
from #modreqs

[General]
delete LetterBox in Collab diff

[Easy]

00:52:535 (1) - NC

[Hard]
Unsnapped green sections at:
01:21:292 - snap to 01:21:302

00:15:549 (3,4) - sounds weird (1/4 tick distance) move the end of slider (3) at 00:15:960, remove (4) and add circle at 00:16:165


00:29:521 (2,3) - same, remove circle 00:29:932 (3) and move the end of slider at 00:29:932

01:21:097 (6) - superfluous, remove (honestly, needs spinner here 01:19:244 - 01:20:891, because player doesn't hear a beats in this moment)


[Collab]

00:38:151 (4,5,6) - without (5) sounds nice

01:21:097 (6) - superfluous, like in Hard diff, remove

*********

Good luck ^_^
fixed all, thank you ^___^
tutuhaha
[Collab]
00:10:412 (8) - move to x300 y48 play will be more fun
00:11:439 (2) - ^ then move to X300 y48
00:13:699 (5,6) - dont really like this overlap
00:18:836 (1) - maybe use more big space will play more fun, try to move it to X384 y64
00:21:508 (5,6) - ctrl+g
00:19:658 (3) - move to x120 y252, now play looks too close with 2,then try to make parallel with 00:20:480 (1)
00:23:768 (7) - NC
00:23:768 (7,8) - use big space will be better
00:28:699 (6) - NC need begin here I think
00:36:097 (3,4) - toooo close, hard to read
00:44:316 (X) - add note
00:48:836 (X) - ^
00:57:466 (1,2) - I think those two sliders space need bigger than 00:56:645 (1,2) -
00:57:877 (2,3) - not really like this design
01:04:247 (2) - move to x272 y132
01:22:124 (3) - move down litter bit, touch HP now

[Hard]
00:16:165 (4,5) - doesnt agree use this way, too hard to read with low AR then looks ugly........
00:17:192 (1,2,3,4) - listen music,you will see this part need easy than 00:18:014 (5,6) - this part, but now is not
00:19:658 (3,4) - can not understand why use too big space
00:28:699 (4) - NC begin here
00:50:069 (1) - litter bit weird for this spinner, because there has very clear rhythm, try to use note and slider to instead it

[Normal]
00:36:713 (2,3) - space,make it look same like 00:38:151 (4,5) -

love this anime and this song
just so cute
Topic Starter
Raose
SPOILER

tutuhaha wrote:

[Collab]
00:10:412 (8) - move to x300 y48 play will be more fun
00:11:439 (2) - ^ then move to X300 y48
00:13:699 (5,6) - dont really like this overlap
00:18:836 (1) - maybe use more big space will play more fun, try to move it to X384 y64
00:21:508 (5,6) - ctrl+g
00:19:658 (3) - move to x120 y252, now play looks too close with 2,then try to make parallel with 00:20:480 (1)
00:23:768 (7) - NC
00:23:768 (7,8) - use big space will be better
00:28:699 (6) - NC need begin here I think
00:36:097 (3,4) - toooo close, hard to read
00:44:316 (X) - add note
00:48:836 (X) - ^
00:57:466 (1,2) - I think those two sliders space need bigger than 00:56:645 (1,2) -
00:57:877 (2,3) - not really like this design
01:04:247 (2) - move to x272 y132
01:22:124 (3) - move down litter bit, touch HP now

[Hard]
00:16:165 (4,5) - doesnt agree use this way, too hard to read with low AR then looks ugly........
00:17:192 (1,2,3,4) - listen music,you will see this part need easy than 00:18:014 (5,6) - this part, but now is not
00:19:658 (3,4) - can not understand why use too big space
00:28:699 (4) - NC begin here
00:50:069 (1) - litter bit weird for this spinner, because there has very clear rhythm, try to use note and slider to instead it

[Normal]
00:36:713 (2,3) - space,make it look same like 00:38:151 (4,5) -

love this anime and this song
just so cute

thank you, fixed most~
Tari
Hi~

Long Mod
[General]

  1. Hi~ , you added op into tags, which is short for opening I suppose, you should add opening too, because I don't think two letter words are searchable when you type it in, and its not a bad thing to have some extra tags. or you can just remove the op and add opening to the tags , oh and add couple to the tags while your at it
  2. Default clap works fine, but I think you should try this clap : http://puu.sh/2sdei , its a nice alternative to the fugly default clap your using , (JK) use it if you want .
  3. Please consider adding a light pinkish color, it goes really well with all the light combo colors you have in your map and goes well with the rose blossom petals in the bg
  4. You have skin elements in your map, nothing wrong with that, Just wanted to remind to make sure you have everything needed in the skin (I thought you need all these elements in order to actually put the skin in the map)
  5. You need to label who mapped what part of the song in the collab , You can either create a lyric SB ( Label it in the map directly in playing) or you can do the latter , and label it in Creator Words (The Little Text Box you can put stuff in when you submit) , Putting it in creator words is much easier.
[Easy]

  1. The claps in the start of the song don't really fit to be honest, It'd be better if you replace it with whistles because they sound better to me generally and don't sound terribly abusive with the music and they are a nice calm start to this relaxing song.
  2. 00:05:686 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5) - What I mean by the above is that there shouldn't be any claps in all these parts rather use whistle
  3. 00:22:124 (1) - Don't worry about so much about if an hitsound starts in the progress of the slider, You can just add a sound to the tick, seriously if you want to do this then you should copy your current clap sound for the map and rename the copied file to "soft-slidetick2", Just go to timing section and add a hitsound line (green line) and go to SC2: and the slider tick sound will be that, just revert back once the "clap" sound you wanted for that tick is done.
  4. 00:25:412 (1) - You have room to make this slider note blanket the previous note, so you should do it, if you don't get what I mean heres a visual : http://puu.sh/2sedg , as you can see the note blankets the previous note and makes it look slightly cleaner , please when you have the chance to blanket, blanket some notes, but do not abuse it please.
  5. 00:28:288 (5) - Finish doesn't really give the note the feeling here, Finishes are intended to strengthen already strong beats and are not suppose to be really heard, they are suppose to mix with the music sound in a way, The normal hitfinish would fit here way better , since it does just that. But if you want you can just remove the finish all together.
  6. 00:36:919 (2) - Please try this shape : http://puu.sh/2selL , Your current slider shape seems randomly shaped and not very nice looking,
  7. 00:53:357 (2) - I don't like this as well, Please try this : http://puu.sh/2setU
  8. 00:56:645 (1) - For these strong beats, you can add whistle, because finishes on all these beats (there are many) can get very noisy and whistle is a nice substitute for finish in this case,
  9. 00:55:001 (4) - Same as above.
  10. 01:04:864 (1) - No need for new combo here because the vocals are still going on , even though the finish signals the need for new combo, it really isn't needed (tbh I don't really like short combo's unless its for effect)
  11. 01:11:439 (1) - The same thing as the above
  12. 01:11:850 (2) - Please , oh please do not try to blanket like this, If you can blanket two notes, then don't blanket at all because there are other ways to do this, asdzxcu (sorry, being overly dramatic) Just make this straight slider , and flip it vertically because the notes after this get overlapped in a way because you make this slider face down
  13. 01:23:768 (2) - Lower volume down to the start of this also, because you did it to the rest of this section.
  14. 01:02:398 (4) - Remove the extra uneeded slider point in the slider please.
[Normal]

  1. 00:15:549 (1) - Unneeded new combo here, it ruins your consistency because you didn't add it here 00:07:740 (6) - and your showing that these have the same rhythm, so just remove it.
  2. 00:20:480 (1) - Same as above
  3. Same note on easy about the hitsounds on this diff, please us whistle instead till you reach that certain part D8
  4. 00:27:877 (2,3) - There something missing in between these two, I guess the best fix is to replace it with the slider, so that the beat there so that vocal point can actually be kinda mentioned
  5. 00:38:562 (5) - Whistle in the start please.
  6. 00:36:919 (3) - This is where the default clap actually sounds nice in the whole song really, In the other parts it doesn't really fit in with the music , but goes with the music anyway (bleh wth)
  7. 00:41:850 (1,2,3,1,2,3) - Clap abuse must be here, because it hurts my ears D8, remove some claps or reduce the volume pleaseeee, it sounds atrocious (really bad)
  8. 00:55:001 (1) - There another unneeded new combo here as well, don't start new combo's unless there a new start on vocals please.
  9. 00:58:699 (4,5,6) - This seems like an overmap for an normal diff, There really not much beats to really emphasize here, so there no need for such clicking D8, I think you should replace it with a reverse slider ? Something like this http://puu.sh/2siIk
  10. 01:01:576 (3) - Whistle or some kind of hitsound here please.
  11. 01:06:508 (1) - Please try this : http://puu.sh/2siMd , you need to put a slider path in a way where its more visible and less blocked
  12. 01:21:302 (1) - I understand what your trying to do here, but if you want to make this pattern better, then please remove this slider and copy this slider : 01:22:946 (2) - and reverse it verically and reverse selction , blah here what it should look like http://puu.sh/2siU8 and distance snap is weirrddd here
[Hard]

  1. 00:11:028 (1,2) - Current position is bad, because it suddenly changes the direction of the cursor, I think you shall try this , so it makes a little square http://puu.sh/2sj22 hopefully you can see that square.
  2. 00:19:658 (3) - For a better jump to the next note, i'd suggest you do curve the note more (Well idk if it affects the jump, but the slider will look better curved)
  3. 00:21:919 (4) - On this whole combo / pattern you were trying to make an X like jump, meaning note 1 in combo moved diagonal to note 2, but you didn't do it for note 3 and 4 , note 3 doesn't jump diagonally to note 4, i'd suggest you do that to make this whole pattern work with , reposition it so it works, here how : http://puu.sh/2sjdY P.S the current position for note 4 doesn't look good either
  4. 00:25:412 (1) - Making this curve slider kinda ruins the pattern, I think your trying to make the pattern appeal more than the slider, because your trying to form a triangle with these sliders and making them face away from each other correct?, If so it's best to just make this slider straight, so the pattern can be more shown overall and be more simple and nice , Like this http://puu.sh/2sjlu
  5. 00:27:877 (2) - Please flip this slider horizontally, the notes seem all clambered together here.
  6. 00:30:343 (1) - This jump is pretty tough for hard, when I mean tough , I mean that it "stands" out with the rest of the spacing and is overly difficult, ahh you know what I mean (ramble ramble ramble). Try this please : http://puu.sh/2sjtI or try a whole new pattern
  7. 00:44:932 (1,2) - Re position both of these please something like this : http://puu.sh/2sjza this whole pattern is just wack, the pattern could of been possible symmetry, making each of the sliders hit the circle in the opposite direction, but oh well
  8. 00:07:329 (1) - Unneeded new combo, retain from such small combo's (more strict on short combo's for hard than easy because hard makes much more notes to form a combo)
  9. 00:28:699 (1) - Do the above, you should do this well for consistency
  10. 00:39:590 (1) - Not to sure, but new combo shouldn't be here
  11. 00:40:206 (3) - New combo should be here because that's where the repeat of the previous vocals is, only do this if you do the above suggestion, or else it be fuqed up combo
  12. 01:08:151 (1) - Again , unneeded new combo imo
  13. 01:16:165 (1) - Reverse selection, to make the jumps consistent.


[Collab]

  1. 00:24:179 (8,9) - Move 8 to the left a little bit more, so note 9 can be blanketed, like this http://puu.sh/2sjYD , would suffice , (better than previous)
  2. 00:34:453 (2) - I'm not a big fan of such major super jumps like these , They are just waaay hard to reach, even for the hardest diff of the mapset, The best fix is to think of something else ( I don't want to limit your creativity on this)
  3. 00:44:932 (1) - What the poof is up with this, this slider should be moved to the next white tick, (In fact if you did this the jump to this note would actually feel pretty nice because there a real strong beat in the white tick)
  4. 01:11:028 (6) - Flip this slider vertically, it'll make an mirror image of this whole pattern , which seems to be better anyway (why can't I say it just looks nicer lol)
  5. 01:11:439 (1) - Another major jump in the map , please reduce spacing so its around 2.00 QAQ
  6. 01:13:083 (2) - The reverse is kinda hidden by comboburst by this note : 01:12:672 (5) - , anyways its not good idea to do this because it can be possibly hard to see the reverse and make gameplay really bad
  7. 01:21:302 (1,2,3,1,2,3) - I'd recommend not to make a jump on this section / part because its suppose to be the calm -relaxing part, telling players to slowdown and take it easy , and the jumps don't help
  8. 00:12:261 (4) - Oh and make this note be blanketed by previous slider too please
  9. 00:58:494 (3) - Just reposition this please e_e
  10. I don't want to be too nitpicky here, but this diff is good (better than the rest lol)

Map needs more improvement.

Good luck!
Ayesha Altugle
[Normal]
01:21:371 (1,2) - unsnapped slider and note, if you use 1/6 snap divisor then move it one left from its position
[Hard]
01:21:371 (1,2,3) - same as normal
[Insane]
01:21:371 (1,2,3,4) - same as normal and hard
Topic Starter
Raose
thank you! But after careful listening I believe the unsnapped sliders fit the vocals a bit better D:
Shohei Ohtani
LET'S GET TO THIS AS SLOW AS HUMANELY POSSIBLE.

NICE IDEA CDFA.

Insane:
00:11:850 (3) - Flip horizontally to make an easier transition into (4)?
00:16:782 (5) - It'd be cool if this was parallel to (4)
00:20:891 (2,3,4,5,6) - This star pattern is not symmetrically star-esque. I think 5 and 6 are the issue, but I'm no shape master.
00:32:603 (3,4,5) - Why
00:45:138 (1) - Bring this back to the red tick to fit the vocals.
01:10:412 (4) - Why
01:13:699 (3) - ^

Hard:
00:28:699 (1,2,3) - Maybe make this pattern more like this? https://osu.ppy.sh/ss/698392 (Ignore the NC)

Normal:
00:33:631 (6) - Make this curve much more notable, it's not notable at all and looks silly.
Sometimes I'd wish you'd use less 1/2, but I don't see a

Easy:
It's a bit 1/1y but it looks pretty ok.

Sorry it took so long, and sorry it's not the best mod, I've been out of the modding thing for a while D:.
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