Hullo, M4M from your queue
I didn't know there was a newer version of this song after Negima endedDo you really need a negative offset? Hmm
Easy00:16:932 (1,2) - Consider a repeat slider+note combination rhythm here, like
this. Might fit better to the music
00:25:767 (2,3) - Consider a blanket, I sort of get that your slider shapes aren't quite conducive to that but it's a little glaring in this instance when it seems to me that it would fit well
NormalExcellent difficulty, a Normal that isn't boring and actually follows the song quite well is a rare delight
(minor) 00:11:411 (1) - the track of slider "1" doesn't flow directly into slider "2", if you wanted to, you could fix it by curving slider 1 to the left, or just keeping it straight and turning the end
00:39:202 (1,3) - Consider blanketing these two, it's quite noticeable that they don't line up in game in my opinion
Hard00:16:012 (2) - Ctrl+G on this slider makes a pretty nice circular flow in my opinion, the spacing might be a bit too much though. Your discretion
(minor) 00:23:742 (1,4,5) - May want to stack this perfectly on "1", at the moment it's off due to how stacking works
00:25:030 (2,3) - Wouldn't this sound better as two 1/2 sliders rhythm wise? It fits the vocals better imo, but if you just want to keep it consistent with everything else I sort of get that too
00:41:227 (3,4) - Hmm, why the change in pattern here? The vocal follows the same rhythm as in 00:28:711 (1,2,3) - but instead of a slider there are two stacked circles here. I don't hear anything being particularly emphasized by the stack, and since you don't stack very many things in this difficulty it feels a bit out of place to play a pattern like that without a strong sound to justify it, in my opinion.
00:42:699 (2) - Consider making this slider more curved? I personally find it somewhat hard to look at
01:12:147 (3,1) - That's evil when the second repeat slider doesn't overlap with anything D: There's no way to sightread the fact that it has more repeats other than the new combo, which in my opinion isn't enough for a Hard difficulty. If it was positioned like
this, or something similar, it would be easier to read I think.
01:15:276 (3,4,5,6) - Hmm are you sure you want to use this pattern here, the rhythm of the vocals is somewhat different from the previous times this pattern is used, and the vocals are also more intense here. If the first stack of two notes is replaced with a slider or something like that, it might sound better in my opinion
01:27:791 (1,2,3) - Hmm in the lower diffs I could understand, but wouldn't these sliders be better as two circles each in a Hard? Making the loud sounds clickable is not a bad idea
Insane An extremely clean diff, aesthetically quite pleasing and pleasing to play
00:17:668 (3,4) - Consider mapping the little drum stream that appears in the music here
00:41:227 (3,4) - Similar to Hard, I feel two circles sounds a little strange to be mapping this rhythm. Another slider would sounds better in my opinion
01:04:233 (1,3) - Hmm, are you sure about this overlap? It's not really that big a deal to be honest
01:06:073 (2,3,4,5) - I feel like if the slider "2" was mapped as circles it would make more sense rhythmically, and maybe if a couple of the later circles were replaced with a slider
Happy(minor) 00:02:760 (2,4) - Not perfectly stacked (hate myself). Same at 00:45:644 (2,3) -
00:24:110 (3,4) - I think the spacing on these could be lower, musically I feel the drum is nowhere near as intense as the string instrument that plays over the previous sets of two circles (00:21:533 (1,2,1,2,1,2,1,2) - ) and it having the same sort of higher spacing (or at least close to that spacing) is a little questionable
00:29:816 (4,5,6) - Wouldn't the triple sound better here 00:30:000 (6,7) - where there is a very loud and obvious triple sound? I see the rhythmic choice you've made here but if the shoe fits
00:35:061 (2,3,4,5,6,7,8,9) - Hmm, as this is the highest difficulty, consider mapping the guitar here instead of focusing mostly on the drums. Two or three 1/4 sliders here could fit the sound quite well in my opinion, up to your discretion
00:40:859 (2,3,4,5) - Rhythm of the vocals is the same as 00:28:711 (1,2,3) - but the patterning is quite different. Personally I feel the one at 28 seconds fits better but you could probably justify the change due to the more intense background music here or something
01:09:938 (7,1) - This is quite an extreme angled jump, the movement from 7 to hit the slidertrack of "1" is quite difficult in my opinion. Up to you whether to change this or not, personally I would move the slider "1" more to the right and adjust the following notes accordingly
01:12:515 (1,1,1,1,1,1) - Bahahahaha well, it fits the lyrics and their meaning here, but it makes it seem like the snapping is different than 1/4
A nice mapset! Reasonably good diff spreading (I feel Insane could use a few more jumps) some excellent lower difficulties (seriously that Normal is amazing, job well done) and quite enjoyable to play. Very solid, pretty much no complaints.
Apologies for the nitpicky mod, but to be honest you don't really need too many mods on this in my opinion. Good luck!
you don't need that either let's be honest here