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FictionJunction YUUKA - Yakusoku [OsuMania]

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Topic Starter
Raveille

Abraxos wrote:

stuff
Yea sure thing m8, thanks for even giving a crap.

Will do editing either tomorrow or next week :>
Abraxos
[round 2]
03:31:356 (211356|2,211356|3) - seems like you only doubled drum beats/snare beats so whats this

03:32:510 (212510|3,212510|2,212625|0) - double should be second here, drum thing

03:34:356 - why is this blank

03:36:779 (216779|1,216779|0,216779|3,216894|2) - i mean the hihat thing is on the red tick and the beat for the hand is pretty meh

03:37:471 (217471|0,217471|2,217471|1,217817|3,217817|0,217817|2,218164|1,218164|3,218164|2) - not really intuitive to hit, its not like disconnected from the music but there are plenty of other sounds around them that kinda mask it a little so it becomes a amalgam of ebfesnoudfhiou

03:53:394 (233394|2,233625|0) - pretty much ghost notes; well like there are sounds but theyre pretty minimal, my suggestion is not to include them since guitar things
img
those like trilly things kinda go with the guitar, maybe you could do this thing

04:11:048 (251048|2,251048|3,251279|2,251279|1,251510|3,251510|1) - the pianos pretty soft you want to like make these less bam

04:25:471 (265471|1) - prolly design choice but like i would encourage you to cut this at 04:27:433 - so you can accommodate for the whatever youre doing there

same things apply for whatever ive told you for the choruses before

04:44:510 (284510|1,284971|0,285202|1) - idk man youre like skipping over the drum beats which is pretty odd

compare 04:44:510 (284510|1,284971|0,285202|1,287971|3,288087|1,288202|0,288317|1,288433|3) - to 04:49:817 (289817|0,289933|2,289933|1,290164|3,290279|1,290279|2) - pls

04:56:510 (296510|0) - vocals start at 04:56:971 -

04:59:510 (299510|2,299510|1,299625|0,299625|1,299741|2,299741|0,299856|3,299856|1,299971|2,299971|3,300087|0,300087|1) - densest part at the end even though the sounds here are pretty much dead like me so i dont really appreciate this

05:20:477 (320477|0,320524|1,320571|3) - believe that this is on 1/12 with one additional note (i mean like its guitar things and all but whatever up to you)

done yay

kudos pls thanks

have fun or something


edit: oh and if you have any questions just ask me through discord things
Topic Starter
Raveille
1st part of the mod from Abraxos done, only one I didn't accept was the 00:41:740 (41740|2,41741|1,41741|3,41856|0,41971|3,41971|2) - this part of LNs, cause I feel it fits the guitar part nicely and nicer.

Edit: 2nd part done, pretty much accepted everything too.
ArcherLove
Promise me you will be there when I am down...
Promise me...
Please...
no

mod

7k

00:01:127 (1127|4,1357|3,1588|2,1819|1,2050|2,2050|0) - http://puu.sh/qzseY/44bbfad0e0.jpg then 00:02:280 (2280|1) - move to 1
00:11:511 (11511|2,11742|1) - ctrl+right (move 1 col to the right)
00:17:742 (17742|4) - add 1 note at 2
00:18:434 (18434|4,18434|1,18665|2,18665|6,18896|1,18896|4) - http://puu.sh/qzsnw/451eecca09.jpg
00:23:050 (23050|1) - move to 5 or 7
00:59:279 (59279|1,59510|2) - ctrl+j
01:01:817 (61817|6,61933|5) - ctrl+left (move 1 col to the left)
01:03:894 (63894|2,64010|3,64125|0) - 01:04:356 (64356|2) - http://puu.sh/qzsuk/f0dd551a7f.jpg
01:09:202 (69202|3) - move to 2
02:20:741 (140741|1) - move to 3
03:23:279 (203279|1,203279|2,203394|2,203394|1,203510|2,203510|1,203625|2,203625|1,203741|4,203741|5,203856|4,203856|5,203971|5,203971|4,204087|4,204087|5) - eee -> http://puu.sh/qzsHA/d65d9da730.jpg or reverse idk kkk
04:10:356 (250356|4) - - add 1 note
04:11:048 (251048|4,251279|6,251510|4) - http://puu.sh/qzsnw/451eecca09.jpg
04:44:856 - add on 6
04:45:087 - add on 2

4k

00:01:819 (1819|2) - move to 2
01:08:971 (68971|1) - move to 1
01:15:202 (75202|3) - move to 1

kk bb
WolfyArmato-
Hello, From My Queue.


|1|2|3|4|



M4M req thank you >w<

[General]

Hitsounding : I feel weird about HS, it's inconsistency, you should re-hs for your map


[4K Pinky Swear]

I think you follow vocals toooooooooo much, Mania mode isn't recommended to follow vocals.
i was shocked when i take a look on this map xDD
00:21:434 - add note at |3|
00:22:357 - add note at |4|
00:54:894 - http://puu.sh/qzA1n/b2672b2f70.PNG I think do like this
00:57:202 (57202|3) - move to |2|
00:57:664 (57664|1) - move to |3|
00:58:356 (58356|3) - move to |1|
00:59:741 - i think you should make triple notes here, it's quite loud
01:11:279 to 01:24:202 - i think you use jacks so much here, pls spread to other column
01:24:202 - http://puu.sh/qzAw6/4753d8350f.PNG how about this?
01:39:894 (99894|3) - delete and move 01:40:010 (100010|0) - to |4|
01:40:817 (100817|1) - delete, it isn't loud here
02:45:894 - http://puu.sh/qzAHO/fe5c514738.PNG how about this?
03:17:048 (197048|2) - move to |2|
03:27:664 (207664|3) - move to |3|
03:53:741 - spread note to red line plz, there is the sound, and maybe delete all LNs heere, like i said, o!m isn't suitable to follow vocals.
04:11:741 - this too, should remove all LN and follow Bass and Piano here
04:27:433 - http://puu.sh/qzB6H/afc5538299.PNG how about this? (use 1/16)
05:00:202 (300202|1) - delete
05:00:202 (300202|3) - change to normal note
Main Problems : I think you use LN to follow vocals TOO MUCH here, and the jacks is TOO MUCH too, the jacks that i found, it shouldn't put the notes like this, it isn't same sound, so spread to other column, but it seem like a fun map :)

anyway, good luck on ranking!
Abraxos
i guess itd be nice if i left my opinion here

4K chart is generally alright, i mean come on now its 130 bpm so i dont really see the need to point out simplistic anchoring that are essentially separate notes on this bpm

im not a huge fan of the LNs nor the jacks but it doesnt necessarily spell for a complete remap

@rave you should at least give things like 01:55:241 (115241|1,115241|0) - a look; happily enough i seemed to have missed all of these sections and ive noticed that the layering on those sections is a little wonky; i.e. 01:55:241 (115241|1,115241|0) - is pretty much deadbeat whilst 01:55:125 (115125|1,115125|0,115356|3,115356|2,115471|3,115471|2) - are noticeably higher in volume than the rest

03:16:356 (196356|3,196356|2,196471|1,196471|0,196587|3,196587|2,196702|1,196702|0) - also relevant to the above mentioned section - you might want to check on your consistency too btw

maybe try lowering OD to 7.6 or 7.5 since this chart is a hard difficulty and LNs

05:00:087 (300087|0,300087|1,300202|1,300202|0) - dont think this warrants a wristjack but its just my opinion

03:45:894 - double

yeah ill stop looking through it

main thing is the consistency of your pattern usage and layering, so you might wanna like give this chart a good re-look again; btw if you do need my assistance you could shoot me highlight on discord and ill try to be online and other things

good luck with rankos again

dont kds this btw
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Oh wow you really modded after ravioli posted on discord.
A big thank you from me :)

ArcherLove wrote:

Promise me you will be there when I am down...
Promise me...
Please...
no

mod

7k

00:01:127 (1127|4,1357|3,1588|2,1819|1,2050|2,2050|0) - http://puu.sh/qzseY/44bbfad0e0.jpg then 00:02:280 (2280|1) - move to 1 - Accepted
00:11:511 (11511|2,11742|1) - ctrl+right (move 1 col to the right) - Eh, no reason to reject.
00:17:742 (17742|4) - add 1 note at 2 - I cannot see a reason to add a note here. I hear nothing but the choir and the synth.
00:18:434 (18434|4,18434|1,18665|2,18665|6,18896|1,18896|4) - http://puu.sh/qzsnw/451eecca09.jpg - I dunno, it feels more uncomfortable this way? Will be considered since the current pattern isn't all that comfortable anyway.
00:23:050 (23050|1) - move to 5 or 7 - Moved to 5
00:59:279 (59279|1,59510|2) - ctrl+j - Sure why not.
01:01:817 (61817|6,61933|5) - ctrl+left (move 1 col to the left) - idk why I left it that way.
01:03:894 (63894|2,64010|3,64125|0) - 01:04:356 (64356|2) - http://puu.sh/qzsuk/f0dd551a7f.jpg - oooh. This is alot more comfortable.
01:09:202 (69202|3) - move to 2 - Well I guess it's better to drop the notes returning thing thing.
02:20:741 (140741|1) - move to 3 - Oops. Could've avoided this.
03:23:279 (203279|1,203279|2,203394|2,203394|1,203510|2,203510|1,203625|2,203625|1,203741|4,203741|5,203856|4,203856|5,203971|5,203971|4,204087|4,204087|5) - eee -> http://puu.sh/qzsHA/d65d9da730.jpg or reverse idk kkk - I prefer the current pattern but eh that's not bad either. I'll consider it.
04:10:356 (250356|4) - - add 1 note - Similar to the one way above.
04:11:048 (251048|4,251279|6,251510|4) - http://puu.sh/qzsnw/451eecca09.jpg - ^
04:44:856 - add on 6 - Oooh. Missed these kicks
04:45:087 - add on 2 - ^

-snip-
kk bb
Your mod was amaze.
Thanks a ton :)
Topic Starter
Raveille
ArcherLove's mod applied.

Abrax's mod applied (all accepted).

Wolfy's mod applied but not accepting the LN removal because it will break the flow and style of this song. The section you were talking about acts as a cool-down and a slow part of the song to compensate with the harder and more livelier parts of the map.
MrDorian
Hello! I'm from Recycle Bin Queue!
Here goes the mod -w-
4k
00:09:665 (9665|0,9896|3) - maybe just move them to 4 and 3? I think it will give better pr
00:10:819 (10819|2,11050|1) - ctrl+h
00:14:280 (14280|1,14511|2,14742|3,14973|1,15203|2,15434|3,15665|2,15896|1,16127|2,16357|3,16588|1,16819|3,17050|2,17280|1,17511|2,17742|3,17973|2,18203|1) - in there anchors at 3 hurt me, you need to remove them, here's an example
00:25:588 (25588|3) - should be there one more note?
00:24:665 (24665|3,24665|2,24896|0,24896|1,25127|2,25127|3) - make it 43 32 21 to avoid anchor on 4
00:25:357 (25357|0) - move this to 3 and 00:25:819 (25819|2) - to 1 or 2 (do it, if you accept ^)
00:28:357 (28357|2,28588|3) - ctrl + g
00:28:819 (28819|1,28819|2) - make it 24
00:29:280 (0,29280|3,29511|2,29742|1,29973|0,30203|2,30434|1) - maybe move 00:29:280 (29280|3,29511|2) - one column left and make 00:29:742 (29742|1,29973|0,30203|2,30434|1) - stair from 4 to 1
00:31:357 (31357|1,31357|0,31588|3,31588|2) - ctrl+g
00:31:819 (31819|1,32050|0,32050|1,32280|2,32280|3,32511|0,32511|1) - i could suggest you this
00:32:511 (32511|1,32511|0,32742|3,32973|2,33203|3,33434|1,33434|0,33665|2,33896|0,34127|2,34357|3,34357|1,34588|2,34819|0,35050|3,35050|1,35280|2,35511|0,35742|3,35742|1,35973|2) - you should work more on pitch in there, I would do it like this
00:36:203 (36203|2,36203|0,36550|2,36550|1,36896|1,36896|0,37127|0,37127|2,37473|1,37473|3,37819|2,37819|0,38050|3,38050|1,38396|2,38396|3,38742|2,38742|1,38973|0,38973|2,39319|1,39319|3,39665|2,39665|1) - pitch again, it can be done better
btw 00:38:742 (38742|2,38742|1,38973|2,38973|0) - these are the same sound
00:39:896 (39896|2,39896|3,40011|0,40011|1,40242|0,40242|1,40357|3,40357|2,40588|2,40588|3,40695|0,40695|1,40909|0,40909|1,41016|3,41016|2) - you can do better sv than this, it doesn't change anything, try making it more intensive. you can do it like putting on 00:39:896 (39896|2,39896|3) - 1,15x and on 00:40:127 - putting 0,85x and do it identically at the rest
00:40:588 (40588|3,40588|2,40695|1,40695|0,40909|1,40909|0,41016|3,41016|2) - change layer in there, these aren't same as 00:39:896 (39896|2,39896|3,40011|1,40011|0,40242|1,40242|0,40357|3,40357|2) - you can do 13 31 or 23 14
00:41:257 (41257|0) - maybe make it longer? i recommend to extend it to 00:41:619, sound is longer than 1/2th

I won't comment much on the ln parts, because for me they're weird. You should consider re-layering them with pitch revelance, because it's sometimes weird. I'll only point out obvious errors or sth.

00:41:741 (41741|3,41856|0) - these are ONE sound
00:50:741 (50741|2) - make the start of this ln a note at 4 and add LN starting from 2/8th (first yellow line) to the end of old ln end in third column
01:08:971 (68971|3) - maybe end it at white line?
01:10:356 (70356|3) - move it to 3 for pitch
01:24:317 (84317|1) - make it 2 notes, according to 01:25:010 (85010|0,85010|1) -
01:32:048 (92048|1,92279|0) - make them one ln, if you wanna map pitch shifts, then map also things like in 01:29:741 (89741|2) - at blue line is pitch shift
02:02:971 (122971|3,123087|0) - they are 2 separate sounds, do not apply point from 00:41:741
02:09:202 (129202|1,129279|2,129433|1,129510|2,129664|1,129741|2) - make them notes, it's a bit hard to play and can make people lose acc
02:12:317 (132317|3) - but these are same sound
02:14:279 (134279|0,134366|1,134452|2) - wrong snap, make them just 1/4th lns
02:15:087 (135087|0) - missing ln
02:22:817 (142817|2,143048|3) - they should be one ln, if pitch shift, remember to look for other pitch shifts and make them
02:31:817 (151817|3) - move to 3
02:48:664 (168664|2) - this should be 2 1/2th lns
02:54:664 (174664|3,174894|2) - one sound
03:00:664 (180664|1) - add note
03:01:125 (181125|3) - remove it
03:01:241 (181241|0) - move it to 4 and do it like this or sth
03:02:510 (182510|1,182741|2) - again one sound, if pitch shift blahblah
03:08:048 (188048|2,188279|3) - ^^^^
03:08:048 (188048|2,188279|3) - ^
04:38:510 (278510|1,278741|0) - ^
05:10:817 (310817|1,311048|0) - ctrl+h and move one column left
Okay, it's done. I hope it helps :D
[ Gyuso ]
hi thank you for req! by 7K!

but sorry, The pattern itself doesn't look bad, but it's too much vocal sound + drumb beats which makes it quite boring.

It's hard for me to mod these type of maps

i recommend remap

Sorry T.T
Syadow-
hi hi raveille n minseo NM req from
feel free to reject, just my suggestion
[4k]
00:17:050 (17050|2,17511|2,17973|2,18434|2,18665|2,19127|2,19357|2) - much note in col 3 maybe u can spread it
cuz u make 00:38:396 (38396|2,38742|2,38973|2) - , 00:38:396 (38396|2) - maybe move to 1
01:20:510 (80510|1) - move to 3 for balance
02:05:971 (125971|3) - move to 3 i can't find why u make jack here
02:06:894 (126894|2) - move to 2
02:16:587 (136587|2,136702|0,136817|1,136933|0,137048|1,137164|2,137279|0,137279|1) - over left hand plz re arrange
03:02:048 (182048|1,182048|2,182048|3) - why 4 note ? 3 enough for cymbal, remove col 3
03:18:664 - add note again for cymbal
03:20:510 - ^
03:21:894 - ^
03:53:510 (233510|3) - move to 3
03:53:741 - add note again for cymbal
start here 03:53:741 - why u put LN only ? i think same with first part 00:01:127 -
04:56:971 (296971|1,297202|1,297664|1,297894|1,298125|1,298471|1,298702|1) - over again in col 2 maybe u should spread it
sorry i can't mod 7k
Nice map Goodluck :)
Hotaru-


Hotaru's Mania Modding KueKue


NM delivery
Hii Raveille >w<)/
I'm fall In love with this song <3
Here take my Star >w<
for this time i just mod 4K one qwq i'm still learning 7K note structure

Kolom
1|2|3|4|5|6|7


[General]
Hmm about the 4K diff name.. how about "Pinky Promise" :>> it's more good in my opinion '3'

[Pinky Swear]
00:41:257 (41257|0) - this LN should be end on white tick imo

00:41:971 (41971|2) - delte there's no kick,or snare sound right there

00:45:202 (45202|1) - actually you can separated this not into 2 LN the second one starts from here 00:45:317 -

00:53:741 - 01:05:856 (65856|1) - 01:57:779 (117779|2) - ghosting

00:55:125 (55125|1,55125|0) - 01:54:202 (114202|3,114202|0) - just 2 notes?? this one has 3 notes 00:54:202 (54202|0,54202|1,54202|2) - ( i see there's a lot of Cymbal sound with just 2 notes and also cymbal sound with 3 notes concisteny :>>)

01:09:433 (69433|0) - why just one there's a kick right there D:

01:11:279 (71279|3,71279|1) - just 2??? it has Loud Cymbal there

01:12:202 (72202|1) - 01:17:741 (77741|1) - 01:33:202 (93202|3) - 01:49:817 (109817|0) - 02:21:202 (141202|0) - and many more delete there's just a snare... (i see there's a snare with 2 notes and 1 notes.. consistency please :>)

01:13:010 (73010|1) - 01:13:933 (73933|1) - following what?? if it's a guitar sound the snap should be on 1/6

01:25:933 (85933|0) - wrong snap should be on 1/6 snap

01:32:741 (92741|1) - 01:47:510 (107510|2) - Should be 2 note for emphasis and also there's a snare sound too

01:39:317 - 01:59:625 - 03:00:548 - missing kick

01:56:510 - 01:58:356 - 02:00:202 - missing hithat

02:00:433 (120433|2) - why just one D: there's a cymbal sound there

02:09:433 (129433|0) - delete.. there's no kick sound

03:00:664 (180664|1,180664|3) - why just 2?? there's a cymbal sound D: concistensy please

03:00:894 (180894|1,181010|3) - CTRL + J?? it's pretty hard to read this 03:01:010 (181010|3) - note in collum 4

Rest of them it's just concistency problem :>>

That's all my mod owo..
It's a good Map and Nice SB too uwu
(anyway can we mutual qwq i've add you a long long time ago raveille)
Good Luck >w<)/
Topic Starter
Raveille

-[Hotaru]- wrote:

cute things
Added ^~^ Also THANKS FOR STAR WJDDKDKSOJAJD

Also, thanks for all the feedback and mods I've been getting. School week now so no laptop at the moment, will get to them soon :>
Alsty-
hai , NM request as raveille request.
i think i will just mod 7k , but since the SR is too big idk it will be help or not xD
okay here we go
7k Column Guide
1|2|3|4|5|6|7

mod
MS2000 7k Everlasting Promise : i think it will be better if MinSeo's Everlasting 7k Promise xD (just ignore this xD)
Increase OD to 8 or 7.5
00:14:050 (14050|4,14280|3,14511|2,14742|1,14973|2) - this is should be like this its have better pitch relevancy, if this is applied i suggest you to move 00:13:819 (13819|1) - and 00:15:203 (15203|3,15434|4,15665|6) -
00:21:319 - missing notes? i hear piano with 25% playback , suggest you to place single on 5
00:35:050 (35050|0) - move this to 5 or 7
00:35:973 (35973|2,36203|1) - ctrl + j
00:58:356 (58356|3) - delete this make it same with 00:58:817 (58817|3,58817|1) - , i prefer just make it all double 1 LNs and 1single xD
01:26:971 (86971|0) - delete the sound same like 01:26:741 (86741|3,86741|4) -
01:28:817 (88817|5,89048|6) - delete , i think its too much to present hi-hat. do it in all notes like this
01:40:010 (100010|0,100010|5,100125|1,100125|4,100241|3,100241|2) - suggestion 01:40:125 - i place this as triple because it snare
01:55:356 (115356|2) - delete , its too much
02:13:125 - missing notes?
02:20:741 (140741|2) - place in 7
02:23:971 (143971|3) - move to 2
02:28:356 (148356|3) - move to 2
02:44:510 (164510|5,164510|0) - make this single
03:29:856 - 03:30:087 - idk why this place is so empty
03:39:087 - col 1 , so empty , i suggest you to move some notes there
04:31:471 - make this jumptrill
05:01:125 (301125|0) - move to 7 , pitch
05:01:817 (301817|2,302048|0) - ctrl + J
05:20:399 (320399|2,320462|0,320524|1,320524|6) - what is this? , its just a bass and piano , make it LNs with ending notes
05:22:024 (322024|2) - make it double , and dont make it a LNs , just normal notes
tbh , i cant mod like on kiai or melody , idk how i feel that part is forced to be overnotes place. and i cant see anything.
i suggest you to decrease the value of hihat , double hihat is too much i think , to me its an overdozes value and forced to be so hard. just in case i just want to make this map is fun to play.
sorry for bad english , i hope you understand what im saying about xD
thanks for requesting and good luck , the song is nice btw v:
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Oh look a mod.

Alsty- wrote:

hai , NM request as raveille request. - o/
i think i will just mod 7k , but since the SR is too big idk it will be help or not xD - Nah, every mod counts.
okay here we go - wheeeeeee
7k Column Guide
1|2|3|4|5|6|7

mod
MS2000 7k Everlasting Promise : i think it will be better if MinSeo's Everlasting 7k Promise xD (just ignore this xD) - Ohhh. Everlasting 7K Promise sounds pretty good. But idk, I didn't choose the diff name. My naming sense isn't something I can boast about. I'll ask Raveille for his opinion.
Increase OD to 8 or 7.5 - Ehhh... This diff is quite noodly so idk if I should make the OD that high. I'll try looking for others' opinions as well.
00:14:050 (14050|4,14280|3,14511|2,14742|1,14973|2) - this is should be like this its have better pitch relevancy, if this is applied i suggest you to move 00:13:819 (13819|1) - and 00:15:203 (15203|3,15434|4,15665|6) - Applied.
00:21:319 - missing notes? i hear piano with 25% playback , suggest you to place single on 5 - Placed one on 7 instead
00:35:050 (35050|0) - move this to 5 or 7 - I see no reason to do so. It's more comfortable to hit there anyway.
00:35:973 (35973|2,36203|1) - ctrl + j - Ehhh. Sure I see no reason to reject.
00:58:356 (58356|3) - delete this make it same with 00:58:817 (58817|3,58817|1) - , i prefer just make it all double 1 LNs and 1single xD - Sort of a reject and an accept at the same time. A note at a different place was at the wrong place.
01:26:971 (86971|0) - delete the sound same like 01:26:741 (86741|3,86741|4) - - I hear a kick, though I can't say that I'm 100% confident.
01:28:817 (88817|5,89048|6) - delete , i think its too much to present hi-hat. do it in all notes like this - Same as above.
01:40:010 (100010|0,100010|5,100125|1,100125|4,100241|3,100241|2) - suggestion 01:40:125 - i place this as triple because it snare - Half accept. The snare is there but there's also kicks in all 1/4s there as well.
01:55:356 (115356|2) - delete , its too much - Ooops.
02:13:125 - missing notes? - Somewhere nearby
02:20:741 (140741|2) - place in 7 - Sure
02:23:971 (143971|3) - move to 2 - It's there on purpose and I won't change it unless there is a good reason to do so
02:28:356 (148356|3) - move to 2 - I prefer it here.
02:44:510 (164510|5,164510|0) - make this single - okay
03:29:856 - 03:30:087 - idk why this place is so empty - Because I cannot pick up any sounds to justify a note there.
03:39:087 - col 1 , so empty , i suggest you to move some notes there - Eh okay.
04:31:471 - make this jumptrill - I like my current pattern. Side note : I assumed that by jumptrill you meant something like this.
05:01:125 (301125|0) - move to 7 , pitch - Eh okay. TBH I didn't care too much about pitch relevancy while mapping this :P
05:01:817 (301817|2,302048|0) - ctrl + J - Sure?
05:20:399 (320399|2,320462|0,320524|1,320524|6) - what is this? , its just a bass and piano , make it LNs with ending notes - It is bass and piano. And meh I'll leave the piano notes as short notes.
05:22:024 (322024|2) - make it double , and dont make it a LNs , just normal notes - The short LN is good enough for the emphasis.
tbh , i cant mod like on kiai or melody , idk how i feel that part is forced to be overnotes place. and i cant see anything. - Well, the layering is additive, and the guitar is 1 LN, kicks are 2 SNs, so 3 notes in total. Does get a little cluttered up but it seems playable. I'll need to clean it up more for better playability though.
i suggest you to decrease the value of hihat , double hihat is too much i think , to me its an overdozes value and forced to be so hard. just in case i just want to make this map is fun to play. - No hihats are doubles. Unless I goofed up somewhere and accidentally added another note. I assume all doubles are kicks (though there is a high chance I forgot about another sound that uses doubles.)
sorry for bad english , i hope you understand what im saying about xD - But your English was good?
thanks for requesting and good luck , the song is nice btw v:
Thanks for the mod! :)
Topic Starter
Raveille
Applied all applicable mods to 4k but I do have some notes to point out for those who are wondering at the moment:

03:53:741 - to 04:24:664 -
THIS IS PURPOSELY DONE. It's to allow a cool down and a slow section in contrast to the opening. Imagine this song is based on a story of a girl waiting for her lover to return, and finally she sees him, and suddenly time slows down with the choir being a major role in this scene. I am trying to portray this.
tl;dr This portion is to portray a slow scene of the song.

too much vocal sound + drumb beats
makes it quite boring.
There are much more boring songs out there. What we are trying to portray here is a story. We try to fit in the mood, so if it feels boring it is most likely you and not us.

Remapping is not an option. Thinking the easy way out is to just "remap" doesn't help us learn but makes us more annoyed.

For difficulty names: I have to differentiate between 4 and 7K, thus they exist inside the difficulty names. If not just having Pinky Swear, and MS2000's 7K Everlasting Promise looks weird.

With that said, Pinky Promise sounds good but then having Everlasting Promise as a name would be a little conflicting with the titles. Everlasting 7K Promise sounds a lot weirder as I want the keymode first followed by the actual difficulty title.

That's all :)
KaySon_old_1
4k pinky swear~

LETS DO THIS!!!!!!

00:29:742 - prefer to map to voice here
00:50:894 - what are sound are mapping too, if dunno cause of filler rule, delete this part
01:10:356 - for the patterns below, try adding a bigger sound for the heighten part of the voice like this (my preference)
01:11:741 - if your gonna map the drum finish by adding doubles, keep it consistent with the sound, don't add random doubles if you are trying to go for that, unless you want to keep the doubles, then just have it as triples
01:25:817 (85817|3,85894|1,85971|0) - i prefer this
01:31:125 (91125|0,91125|1,91356|2,91356|3) - i prefer this|
01:31:587 - for some of the LNs in the map, the voice has a small cut off in between each sentence or w/e. try releasing some of the LNs on blue instead
01:39:664 (99664|0,99779|1,99894|3,100010|2) - these are soft sounds, not to add doubles
01:39:664 (99664|0,99779|1,99894|3,100010|2,109587|2,109817|1,110048|2,110279|1) - make LNs shorter
01:39:664 (99664|0,99779|1,99894|3,100010|2,109587|2,109817|1,110048|2,110279|1) - repetitive as pattern before last
02:09:202 (129202|1,129202|0,129279|2,129279|3) - map to what? not needed lol
02:09:202 (129202|0,129279|1,129433|3,129510|2,129664|0,129741|1) - my idea i guess
02:44:741 (164741|1) - move to 1
02:45:196 - again here, if you're gonna have doubles, have louder sounds have triples like the next 2 bass drums
03:00:202 - feels cluttered to me with the LN, might have to change
03:03:433 - try mapping to the piano now for this part since the rest of the map is mainly voice, repetitive
03:15:587 (195587|1,195664|3,195779|0) - ehhh, change, noticeable filler notes or maybe change how it looks
03:15:587 (195587|1,195664|3,195779|0) - sudden diff spike? towards the end have the triples there cause the drums are fading in
03:15:587 (195587|1,195664|3,195779|0) - can start mapping to the guitar if you want here
03:38:741 (218741|3,218741|2,218856|3,218856|2,218971|3,218971|1,218971|0) - prefer this, easier on the jack pattern
03:40:356 - could add short LNs here
03:42:664 - yeah map to the guitar solo maybe
03:53:749 - the background sounds could be mapped here with the LNs instead of it being just the voice
04:12:202 - more notes from this point on
04:56:510 (296510|2,296741|0) - added these, the LN was off, time wise
05:00:548 (300548|0) - end the LNs the white line below where its at now
05:12:433 - the next 2 patterns, change it up, repetitive

DONE!~
CloudHolic
Hi from CloudHolic's Mania modding queue!

But I'm so sorry to tell you that I can't mod your map.
Tbh, it's not a problem that can be solved with modding.

Your map is too vocal-dependent, contrary to almost mania maps.
Non-vocal part is quite good, but in vocal part, your pattern is too simple - It's just 1 LN for vocal, and drums.
And it makes your map too boring to play. What's worse, it's drain time makes it more tedious.
I bet no 7k player can play this simple pattern with 5 mins.

So your map needs remap. I suggest two things.

1. Try mapping instruments, not vocal, like many mania maps.

2. If you want to keep vocal, then try it more fun to play.
I recommend to see this beatmap, Petit Rabbits's - Daydream cafe (you remix) made by frolica.
Although it's 6.7* and 175BPM, I think you can learn vocal mapping from this map.


No kd, since I don't do any actual mod. ;w;
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

CloudHolic wrote:

Hi from CloudHolic's Mania modding queue!

But I'm so sorry to tell you that I can't mod your map. - :(
Tbh, it's not a problem that can be solved with modding.

Your map is too vocal-dependent, contrary to almost mania maps.- meh. Just because it's niche shouldn't make it bad.
Non-vocal part is quite good, but in vocal part, your pattern is too simple - It's just 1 LN for vocal, and drums. - I'll see if I can make the vocal parts more complex, though it won't be easy/
And it makes your map too boring to play. What's worse, it's drain time makes it more tedious. - Subjective
I bet no 7k player can play this simple pattern with 5 mins. - Well certainly there are who can play this. That was a bit extreme.

So your map needs remap. I suggest two things.

1. Try mapping instruments, not vocal, like many mania maps. - I'm fine with removing the vocal mapping if it gives me too much headaches but if I remove vocal mapping, I'm not sure if I'll be able to find an instrument, uhhh, more complex than the vocals. Specific suggestions for which instruments would have been nice.

2. If you want to keep vocal, then try it more fun to play. - "Fun" is too subjective. I would've preferred something more objective. But then as you mentioned above, I won't deny my diff's simplicity, which is something I will be fixing over time.
I recommend to see this beatmap, Petit Rabbits's - Daydream cafe (you remix) made by frolica.
Although it's 6.7* and 175BPM, I think you can learn vocal mapping from this map. - 2hard4me :( . I can barely play that so I can't assess its "fun level".


No kd, since I don't do any actual mod. ;w;
Oh well 2 people telling me to remap.
I'll start considering, but I probably won't be doing so unless someone gives me a more detailed explanation why.

Don't misunderstand.
I don't dislike remapping.
I remap whenever I feel that a map is bad enough and requires too much fixing.
But I expect something a little less than about this much get convinced (and that post didn't even ask me to remap.)
Not in terms of volume (not even I would want to read an essay while playing osu), but in terms of reasoning.



No offense to the modder though.
I can understand how it feels to mod something that looks like
RedBall
Hello Raveille~ Here's my mod!

+These are just my suggestions! Accepting these or not is totally depended on you. :P

Column
| 1 | 2 | 3 | 4 |

4K Pinky Swear
AiMod
- 00:41:740 - Object isn't snapped!
- Check 'Display epilepsy warning' because this map contains storyboard (which is made by awesome Protastic101)

- It would be great if you add some hitsounds (Including custom hitsounds). I can help you adding hitsounds if you want~

- 00:19:588 - Delete (Unnecessary green line)
- 00:41:257 - Delete (Unnecessary green line)
- 01:40:817 - Delete (Unnecessary green line)
- 02:32:048 - Delete (Unnecessary green line)
- 03:17:279 - Delete (Unnecessary green line) (N:C1 and N:C2 look same because this map has no custom hitsound)
- 04:25:125 - Delete (Unnecessary green line)
- 04:29:741 - Delete (Unnecessary green line)
- 04:44:971 - Delete (Unnecessary green line)

Ok, then, let's start :>

- 00:29:742 - add one note on column 1 for emphasis on the vocal as you did at 00:22:357 (22357|1,22357|3) here
- 00:40:934 (40934|2,40934|3,41050|1,41050|0,41280|3,41280|2,41280|1) - I think those notes are snapped wrongly. 1/12 -> 00:40:896 for First one, 00:41:011 for Second one, 00:41:242 for Last one
- 01:01:933 - add one note on column 3 (missing note)
- 01:03:894 - add one note on column 1 (for the drum + vocal as you did from 00:56:510 )
- 01:11:048 (71048|3) - I recommend you to delete it in order to emphasize the vocal and the change of section (or mood)
- From 01:11:279 to 01:23:741 - Try following some drums. For example) http://puu.sh/qK9DU/8c30a9a51c.jpg - http://puu.sh/qK9Iw/1ca5449afd.jpg - http://puu.sh/qK9Km/4431ac63d4.jpg - http://puu.sh/qK9N3/78a49b49e0.jpg - http://puu.sh/qK9OJ/ac7950abe9.jpg Well, It's just a suggestion :P
- 01:59:510 (119510|2) - delete (double is quite much on this)
- 02:02:741 (122741|0) - I prefer to delete it since that sound is quite lower than 02:02:394 (122394|2,122394|1,122510|0,122510|3) these
- 02:25:125 - add one note on column 1 (same as 01:03:894 )
-+ I suggest emphasize this part more because a calm section comes after that section. +-- These are all related to this point
+-- 03:40:817 - add one note on column 1 ^
+-- 03:42:664 - add one note on column 3 ^
+-- 03:44:510 - add one note on column 4 ^
+-- 03:48:202 - add one note on column 4 ^
+-- 03:48:317 - add one note on column 2 ^
+-- 03:50:164 - add one note on column 4 ^
- 03:52:702 (232702|3) - delete AND 03:52:817 - add one note on column 4 (strong drum is not in 03:52:702, but in 03:52:817 )
- 03:53:279 - add one note on column 2 (for strong drum sound)
- 04:27:721 (267721|2,267779|1,267837|0,267894|3,267894|2) - I can hear only three drums here. I suggest you to -> 04:27:837 (267837|0) - delete AND 04:27:894 (267894|3,267894|2) - delete AND (1/12) 04:27:856 - add notes on column 1 and 4
- 04:28:010 - add one note on column 2 (there's sound)
-+ I suggest emphasize this part more because not only is it the last part of the song, but also calm section comes after that part. +--- These are all related to this point
+--- 04:47:279 - add one note on column 1
+--- 04:49:125 - add one note on column 3
+--- 04:50:971 - add one note on column 4
+--- 04:54:664 - add one note on column 1
+--- 04:54:894 (294894|0) - move to column 2
+--- 04:56:510 - add one note on column 3
- 04:56:510 (296510|0) - move to column 2 AND 04:56:741 (296741|3) - delete AND 04:56:971 (296971|0) - start this LN from 04:56:741 (the long vocal starts from 04:56:741 )

This song is great :> I love it

Then, Good luck on your map!
Protastic101
Posting here for shits and giggles until I mod this

Edit 1: MINSEO, PREPARE YOUR DIFFICULTY FOR THE ULTIMATE NERF MUA AH AH AH AH *hack hack, cough* oh dear god, someone send help, I'm dyin- *cough cough, hnerghghghghhghg* /me ded
MadBricktree

Protastic101 wrote:

Posting here for shits and giggles until I mod this

Edit 1: MINSEO, PREPARE YOUR DIFFICULTY FOR THE ULTIMATE NERF MUA AH AH AH AH *hack hack, cough* oh dear god, someone send help, I'm dyin- *cough cough, hnerghghghghhghg* /me ded
D:

NO! I MUST RESIST!!! I MUST HAVE THE PP THAT I WANT! PLACE ALL DEM NOODLES!!!!!!!!!
lenpai
hmm poke me once all mods are applied
Topic Starter
Raveille
Done all necessary edits from Hollas and RedBall.

Will like to stress once again that 03:53:741 - to 04:24:664 - is basically the calm after the storm, so I only want to focus on vocals and nothing else as adding other notes ruins the feelings. If many others strongly object, I will see what I can do, in the meantime, I did not add anything in this portion.

Hollas' mod was a bit hard to understand, so some suggestions were not applied :(

Otherwise, thanks a lot guise! :D
Fubukicat
hiho modsu
hope it may help

dadon
Check your aimod in case some of the thingys listed weren't planned


[7K Everlasting Promise]
key = 1/2/3/4/5/6/7
OD : 8 or higher
Imo 7 is fairly too easy.

00:36:550 (36550|4) - I suggest moving to 7 , I think this can be missread as a 1/2
01:00:779 (60779|3) - remove this one, note is ghosting here
01:25:048 (85048|1,85048|0) - this should be on the blue line hre : 01:25:010 (85010|0) -
01:35:741 (95741|0,95741|1,95741|6) - add one more note according to : 01:34:817 (94817|1,94817|4,94817|5,94817|6) - same sound
01:35:856 (95856|3) - there is a drum sound here , you could add one note
01:41:971 (101971|3) - you should add one more note to 3 , according to your next pattern they all have thoose double notes , example : 01:43:356 (103356|1,103356|0,103471|6,103471|5,103587|0,103587|1,103702|5,103702|6) -
02:10:125 (130125|0,130241|1) - i'm not 100% sure for this one , but it seems like being the same guitar sound fading out and not two different sounds , you could make it only one 1/2 LN if you want
02:42:894 (162894|1) - how about move to 6 , making a jack on the end of the LN instead of after a note , sounds easier imho
03:22:356 (202356|5,202356|4) - this snap sounds more like this imho
03:23:279 (203279|2,203279|1,203394|2,203394|1,203510|2,203510|1,203625|1,203625|2,203741|4,203741|5,203856|4,203856|5,203971|5,203971|4,204087|5,204087|4) - This is really tricky to get right
I'd suggest you to move the pattern every two chord or three but jacking here is kinda tricky and sudden imho
03:17:510 (197510|6,198048|0) - beside, the fact that the two LNS dosn't end on the same point feels abit weird (eventho it's not really a problem)
05:05:971 (305971|1) - add another note , according to : 05:03:894 (303894|1,303894|4,304125|6,304125|2) - , 05:04:817 (304817|2,304817|0,305048|1,305048|3) -
05:06:664 (306664|4,306894|1) - ^ add one more note to thoose two notes

[4K pinky Swear]
key=1/2/3/4
00:41:742 (41742|1) - this object isn't snapped (check ai mod here)

00:23:165 (23165|3) - the piano dosn't play here, so I suggest removing this note
00:45:399 - move to 2 ? , same pattern flow tham 00:49:125 (49125|1,49241|0,49356|2) - imo
00:50:741 (50741|3,50914|2) - The LN order is reversed, the short LN should be first then plays the second one , the guitar makes a short 1/8 , switch them position ?
01:28:817 (88817|3) - I think this should be two notes according to next pattern : 01:30:548 (90548|0,90664|1,90779|0) - or 01:36:087 (96087|2,96202|1,96317|0,96433|1,96433|2) -
01:39:433 (99433|3) - move to 2 ? , I think mini jack while holding the LN in 3 is kind of hard , it's probably okay aswell feel free
01:48:202 (108202|3,108433|2) - ctrl+J to not stack alot of notes in 4 consecutively (up to you there)
01:58:587 (118587|1) - move to 4 for hand balance
02:09:279 (129279|3,129317|3,129510|2,129510|3,129741|3,129741|2) - I usggest following the drum instead of the guitar here, I just realized it was for the guitar effect, still I think followin the drum for thoose is easier to catch up for players
^ basically make it a 1/4 pattern
03:09:433 (189433|3,189664|2) - Ctrl+J , same as earlier to make less consecutive notes in 4
03:26:971 (206971|3) - add a note here ? there is a drum sound here
03:39:779 (219779|1,219779|2,220125|2,220125|1) - shouldn't this be two notes ? same as : 03:41:625 (221625|2,221625|3,221971|0,221971|2) - or 03:43:471 (223471|2,223471|0,223817|0,223817|3) -
05:11:279 (311279|3) - add a note there is a piano sound here

Here you go , Good Luck :3 sorry if some seems hesitant , I was really 50/50 about some suggestion here so feel free
Topic Starter
Raveille
oops sorry Eter forgot to add your mod when I updated

tired today will do stuff tomorrow maybe if not then I'll see if I can pull time this weekend or next week ;-;
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

ooo a mod came while I was editing my diff.
Some may be invalid due to changes.
I'll explain all of the relevant ones tho.

Eternalie wrote:

hiho modsu
hope it may help

dadon
Check your aimod in case some of the thingys listed weren't planned


[7K Everlasting Promise]
key = 1/2/3/4/5/6/7
OD : 8 or higher
Imo 7 is fairly too easy. - I'm currently putting more noodles so idk if OD8 will be suitable after all the noodle additions.

00:36:550 (36550|4) - I suggest moving to 7 , I think this can be missread as a 1/2 - Eh sure.
01:00:779 (60779|3) - remove this one, note is ghosting here - Oooo. Ghost note.
01:25:048 (85048|1,85048|0) - this should be on the blue line hre : 01:25:010 (85010|0) - I initially thought it was on a 1/6 but oh well. I guess I'm wrong.
01:35:741 (95741|0,95741|1,95741|6) - add one more note according to : 01:34:817 (94817|1,94817|4,94817|5,94817|6) - same sound - I somehow missed that.
01:35:856 (95856|3) - there is a drum sound here , you could add one note - Sure.
01:41:971 (101971|3) - you should add one more note to 3 , according to your next pattern they all have thoose double notes , example : 01:43:356 (103356|1,103356|0,103471|6,103471|5,103587|0,103587|1,103702|5,103702|6) - Oops.
02:10:125 (130125|0,130241|1) - i'm not 100% sure for this one , but it seems like being the same guitar sound fading out and not two different sounds , you could make it only one 1/2 LN if you want - Technically it is 1 guitar sound but the pitch slides up. I'll change how the LN looks.
02:42:894 (162894|1) - how about move to 6 , making a jack on the end of the LN instead of after a note , sounds easier imho - Imo that it's so hard to hit but I guess this does make things slightly easier.
03:22:356 (202356|5,202356|4) - this snap sounds more like this imho - Well that does look cleaner too. Not 100% sure here.
03:23:279 (203279|2,203279|1,203394|2,203394|1,203510|2,203510|1,203625|1,203625|2,203741|4,203741|5,203856|4,203856|5,203971|5,203971|4,204087|5,204087|4) - This is really tricky to get right
I'd suggest you to move the pattern every two chord or three but jacking here is kinda tricky and sudden imho - Oh well I did this originally cuz it felt easier to hit the shields after this this way but I guess the jacks themselves are hard to hit.
03:17:510 (197510|6,198048|0) - beside, the fact that the two LNS dosn't end on the same point feels abit weird (eventho it's not really a problem) - I think one of the 2 LNs were changed before/while you were modding.
05:05:971 (305971|1) - add another note , according to : 05:03:894 (303894|1,303894|4,304125|6,304125|2) - , 05:04:817 (304817|2,304817|0,305048|1,305048|3) - - I couldn't really hear the piano but I guess it fits the pattern.
05:06:664 (306664|4,306894|1) - ^ add one more note to thoose two notes - ^

-snip-

Here you go , Good Luck :3 sorry if some seems hesitant , I was really 50/50 about some suggestion here so feel free - Meh most of them were good points o.o)b
Thanks alot for the mod!

Will send the file to rav.
Probably won't be updated until tomorrow.
MadBricktree
Updates for the 7K.

Just leaving it here as Raveille won't be updating the map for a while.



Map is now collab with ArcherLove

ArcherLove's part 03:53:741 - ~ 05:31:212 -

Need to rename the diff to fit this change.
Abraxos
Good luck, and enjoy the stars
kaythen
Hi! If this mod is bad and not helpful to you, I apologies in advance.

MS2000's 7K Everlasting Promise:
01:45:202 - Add a note on column 6 to complement 01:45:202 (105202|6) -
04:30:202 (270202|1,270202|0) - Make 3 note chord. Add extra note on column 7 or something.
04:30:664 (270664|5,270664|6) - Same as above. Add the extra note on column 1 or something.
05:05:971 (305971|1) - Needs another note with it since sound is emphasised here, just like you did with the previous notes.
05:12:894 (312894|1) - Move to 05:12:664 since that's when I hear the vocal sing a new note. Remember to extend it after moving it to match with the other LNs!

I couldn't find much, sorry... Map is pretty smooth and fun!
Oh, and if I made errors, sorry about that too.
Topic Starter
Raveille
Applied Eter's mod, however...

00:23:165 - speed 25% here, there's a piano sound
00:45:399 - don't understand this bit cause you are referring to an empty space, update the map maybe?

I think you modded a non-updated map LOL but it's ok no worries. Applied rest when applicable.
MadBricktree

kaythen wrote:

Hi! If this mod is bad and not helpful to you, I apologies in advance.

MS2000's 7K Everlasting Promise:
01:45:202 - Add a note on column 6 to complement 01:45:202 (105202|6) -
04:30:202 (270202|1,270202|0) - Make 3 note chord. Add extra note on column 7 or something.
04:30:664 (270664|5,270664|6) - Same as above. Add the extra note on column 1 or something.
05:05:971 (305971|1) - Needs another note with it since sound is emphasised here, just like you did with the previous notes.
05:12:894 (312894|1) - Move to 05:12:664 since that's when I hear the vocal sing a new note. Remember to extend it after moving it to match with the other LNs!

I couldn't find much, sorry... Map is pretty smooth and fun!
Oh, and if I made errors, sorry about that too.
I think you modded the non-updated version... :?
Topic Starter
Raveille
will change diff name soon hehe fuk
MadBricktree

Raveille wrote:

will change diff name soon hehe fuk
I'll tableflip if it stays this way
Protastic101
Alright, I'm done keeping up with the mapset, and the differences between opinions and styles of mapping is too great to actually come to an agreement on anything, so I'm just going to stop here and post the logs. Best of luck.

hihats
[Minseo's diff]2016-08-27 01:24 Minseo2000: done editing until 01:38:510 -
2016-08-27 01:24 Minseo2000: lemme send you file
2016-08-27 01:24 Minseo2000: http://puu.sh/qPZtu/633833a271.osu
2016-08-27 01:24 Protastic101: yey
2016-08-27 01:25 Minseo2000: your kudosu awaits
2016-08-27 01:25 Minseo2000: lol
2016-08-27 01:26 Protastic101: am starved of kds
2016-08-27 01:26 Protastic101: I still have the irc log I did with ravioli but I haven't posted it XD
2016-08-27 01:26 Minseo2000: post twice get kudosu twice
2016-08-27 01:26 Minseo2000: jkjk
2016-08-27 01:26 Protastic101: must kds farm
2016-08-27 01:27 Protastic101: hold on, trying to get comfy in my blanket first
2016-08-27 01:27 Minseo2000: k
2016-08-27 01:28 Protastic101: Kk
2016-08-27 01:28 Protastic101: 00:01:127 (1127|6) - This LN should end at 00:01:819 - since the vocal pauses for a sec, and there's no sustained sound past that
2016-08-27 01:29 Protastic101: Honestly, LNs in the beginning section feel overkill. The beginning is nice and calm, so I think a simple 1/2 patterning with some basic LNs would work better instead
2016-08-27 01:30 Protastic101: then as the song progresses you can add complexity to them
2016-08-27 01:30 Minseo2000: uhhh
2016-08-27 01:31 Minseo2000: sry about the delay
2016-08-27 01:31 Minseo2000: was at the toilet
2016-08-27 01:31 Protastic101: 00:02:050 (2050|2,2511|3,2973|0) - I mean, for these, if they're following the choir vocals, there's a break at 00:03:665 - where they take a breath to prepare for the next note
2016-08-27 01:31 Protastic101: Damn, did not mean to disturb you from that XD
2016-08-27 01:31 Minseo2000: ok
2016-08-27 01:31 Minseo2000: wait
2016-08-27 01:31 Minseo2000: as for the first LN
2016-08-27 01:31 Minseo2000: it was set that long
2016-08-27 01:31 Minseo2000: on purpose
2016-08-27 01:31 Minseo2000: to fit the flow
2016-08-27 01:31 Minseo2000: and better playability imo
2016-08-27 01:32 Minseo2000: the reason why the beginning section has so many LNs
2016-08-27 01:32 Protastic101: If you're going to set it for the flow, then why not use 4/4 LNs for each measure in the intro section? Then you'd have a basic LN layer that'll help players keep track of where they're in the music
2016-08-27 01:32 Minseo2000: is to better represent the choirs
2016-08-27 01:33 Minseo2000: the choir isn't 4/4?
2016-08-27 01:33 Protastic101: Except the LNs extend too long
2016-08-27 01:33 Minseo2000: it's long on purpose
2016-08-27 01:34 Protastic101: 00:02:050 (2050|2,2511|3) - Like with these, the vocal ended at 00:03:665 - but they keep going for another 2 1/2 beats
2016-08-27 01:34 Minseo2000: each "choir sound" adds 1 LN
2016-08-27 01:34 Minseo2000: but removes a few at the same time
2016-08-27 01:34 Minseo2000: the LN choices at the beginning were decided after tons of testplays
2016-08-27 01:34 Minseo2000: to see which fingers
2016-08-27 01:35 Minseo2000: holds down best
2016-08-27 01:35 Protastic101: I understand that, but I can't understand why you would extend them to all end at different times when the choir vocal pauses for breath at 00:03:665 -
2016-08-27 01:35 Minseo2000: mixed in with the 1/2 short notes
2016-08-27 01:35 Minseo2000: hmmm
2016-08-27 01:35 Minseo2000: lemme try that then
2016-08-27 01:35 Protastic101: Like, you could do something to the LNs like this http://puu.sh/qPZVN.jpg
2016-08-27 01:35 Protastic101: So the start points are all different, but the end point is the same, like in the music
2016-08-27 01:36 Minseo2000: =|
2016-08-27 01:36 Minseo2000: looks ugly imo
2016-08-27 01:36 Protastic101: But it makes more sense q.q
2016-08-27 01:36 Minseo2000: the beginning LNs can stay
2016-08-27 01:36 Minseo2000: they don't cause any playability issues
2016-08-27 01:37 Minseo2000: nor do they start at points without sounds
2016-08-27 01:37 Protastic101: Playability probs not, but in terms of what the music gives you vs what's there, it'd make more sense to end them when the choir takes a breath
2016-08-27 01:37 Protastic101: No, they start at reasonable times, I'm not denying that
2016-08-27 01:38 Minseo2000: I wanted to use chord sizes at least greater than 2 for most of the choir section
2016-08-27 01:38 Protastic101: Your end points is what is confusing, because they're held far longer than the choir has been singing. By then, you could have just done another 3 LN kind of thing like I showed in the picture above at 00:03:896 -
2016-08-27 01:38 Minseo2000: but it'll pretty much be overchording if I placed 2 LN starts
2016-08-27 01:39 Minseo2000: thus extending LN ends work
2016-08-27 01:39 Minseo2000: it's common in noodle heavy maps
2016-08-27 01:39 Minseo2000: also
2016-08-27 01:39 Protastic101: but is it really necessary in a song this calm, especially at the beginning?
2016-08-27 01:39 Minseo2000: this section isn't hard at all
2016-08-27 01:39 Minseo2000: so np
2016-08-27 01:39 Minseo2000: i think
2016-08-27 01:40 00:01:588 (1588|4,2050|4,2511|4,2973|4) - *ahem* anchor btw
2016-08-27 01:40 Minseo2000: this much is pretty basic
2016-08-27 01:40 Minseo2000: hard to call 1/1s anchors
2016-08-27 01:40 Protastic101: *stacks*
2016-08-27 01:40 Minseo2000: but I'll move one at 00:02:050 -
2016-08-27 01:41 Protastic101: I guess just think about the LNs though, cause musically, they don't have reasonable ending points
2016-08-27 01:42 Minseo2000: do I have to show you examples of maps with LNs like that?
2016-08-27 01:42 Minseo2000: oh well
2016-08-27 01:42 Minseo2000: I'll consider it
2016-08-27 01:43 Protastic101: 00:06:896 (6896|3,7357|3,7819|3,8280|3,8742|3) - Also another stack.
2016-08-27 01:43 Protastic101: I've seen maps with tons of noodles before, but they rarely make sense musically, but ok, I'm fine with whatever
2016-08-27 01:44 Minseo2000: that stack can stay
2016-08-27 01:44 Minseo2000: it's easier to hit that way anyway
2016-08-27 01:44 Minseo2000: moving any of those notes anywhere else will make it harder to hold down the LNs
2016-08-27 01:45 Protastic101: 00:07:819 (7819|3,8050|4,8280|3,8511|4) - then you have this 1/2 minitrill or whatever
2016-08-27 01:45 Minseo2000: 1/2
2016-08-27 01:45 Minseo2000: the distance is pretty far ingame
2016-08-27 01:45 Minseo2000: most players won't notice
2016-08-27 01:45 Protastic101: about the stack
2016-08-27 01:45 Minseo2000: yea?
2016-08-27 01:46 Protastic101: I'm pretty sure there's an easy way to get rid of it without sacrificing playability
2016-08-27 01:46 Protastic101: gimme a sec
2016-08-27 01:46 Minseo2000: yea
2016-08-27 01:46 Minseo2000: sure
2016-08-27 01:46 Minseo2000: that'll be nice
2016-08-27 01:46 Protastic101: 00:05:973 (5973|1,6434|4) - to 5 and 2 respectively
2016-08-27 01:46 Protastic101: column 1->7 btw
2016-08-27 01:46 Protastic101: so just control J those two notes
2016-08-27 01:47 Protastic101: 00:06:665 (6665|1,7127|4) - also control J
2016-08-27 01:47 Protastic101: 00:07:357 (7357|3) - to 1
2016-08-27 01:47 Protastic101: 00:07:588 (7588|0) - to 4
2016-08-27 01:47 Protastic101: 00:07:819 (7819|3) - to 5
2016-08-27 01:47 Protastic101: 00:08:050 (8050|4) - to 1
2016-08-27 01:48 Minseo2000: seems good
2016-08-27 01:50 Protastic101: 00:21:203 (21203|2,21319|6) - I feel like these would be easier to hit if they were a right -> left miniroll
2016-08-27 01:50 Protastic101: so like 00:21:203 (21203|2) - to 7 and 00:21:319 (21319|6) - to 3
2016-08-27 01:51 Protastic101: If you accept that, then shift 00:21:434 (21434|5,21665|4,21896|3) - one to the right (reason coming in a sec)
2016-08-27 01:51 Minseo2000: just did this instead
2016-08-27 01:51 Minseo2000: http://osu.ppy.sh/ss/5946750
2016-08-27 01:51 Protastic101: Works I guess, though a straight 543 would have followed pitch relevancy
2016-08-27 01:52 Minseo2000: well
2016-08-27 01:52 Minseo2000: the PR of this diff sucks anyway
2016-08-27 01:52 Protastic101: 00:22:357 (22357|4,22357|2,22588|3,22588|1,22819|2,22819|0) - Control H, move all the way to 1. Creates symmetry between 00:22:357 (22357|4,22588|3,22819|2) - and 00:21:434 (21434|5,21665|4,21896|3) -
2016-08-27 01:52 Minseo2000: hmmm
2016-08-27 01:52 Protastic101: it's 3 notes and easier to hit though q.q
2016-08-27 01:52 Minseo2000: I personally wouldn't want s symmetry tho
2016-08-27 01:53 Minseo2000: there's something like this later
2016-08-27 01:53 Minseo2000: that is pretty much the flip of this
2016-08-27 01:53 Minseo2000: except with differ SNs around
2016-08-27 01:53 Protastic101: 00:24:550 - And since you're following the vocals, add a note here for the start of the "susume"
2016-08-27 01:53 Protastic101: 00:25:819 - also, where's your note for the piano here?
2016-08-27 01:54 Minseo2000: hmmm
2016-08-27 01:54 Protastic101: It's a low piano key there
2016-08-27 01:54 Minseo2000: the vowel starts at 00:24:665 - tho
2016-08-27 01:54 Protastic101: true
2016-08-27 01:55 Minseo2000: feels awkward
2016-08-27 01:55 Minseo2000: and it makes the other notes harder to hit
2016-08-27 01:55 Minseo2000: also
2016-08-27 01:55 Minseo2000: for 00:25:819 -
2016-08-27 01:55 Minseo2000: I couldn't hear a piano sound
2016-08-27 01:55 Protastic101: 00:26:973 - do you hate column 1 in this measure. You don't use it at all. You could move 00:27:665 (27665|1) - to 1 to avoid a ministack with 00:28:127 (28127|1) -
2016-08-27 01:55 Minseo2000: maybe my ears are bad
2016-08-27 01:55 Protastic101: It's there, but it's lower in pitch than the others
2016-08-27 01:56 Minseo2000: k
2016-08-27 01:56 Minseo2000: i'll put a note somewhere
2016-08-27 01:56 Minseo2000: it better fits the flow anyway
2016-08-27 01:56 Minseo2000: and yea
2016-08-27 01:56 Minseo2000: moved a note to 1
2016-08-27 01:56 Protastic101: You could add it in 1, then move 00:26:050 (26050|0) - to 3, 00:26:280 (26280|1) - to 5
2016-08-27 01:56 Minseo2000: the on at 00:27:665 -
2016-08-27 01:56 Minseo2000: uhhh
2016-08-27 01:57 Minseo2000: it's already at 3 and 5
2016-08-27 01:57 Minseo2000: ???
2016-08-27 01:57 Minseo2000: maybe I moved it
2016-08-27 01:57 Minseo2000: or maybe you mentioned it earlier?
2016-08-27 01:57 Minseo2000: idk
2016-08-27 01:57 Minseo2000: oh wait
2016-08-27 01:57 Protastic101: wut
2016-08-27 01:57 Minseo2000: the one at 00:26:050 - is at 4
2016-08-27 01:57 Minseo2000: 00:26:280 - at 5
2016-08-27 01:57 Minseo2000: oh
2016-08-27 01:57 Minseo2000: i rmb
2016-08-27 01:57 Minseo2000: i moved 00:26:050 (26050|2) -
2016-08-27 01:58 Minseo2000: and the SNs nearby?
2016-08-27 01:58 Minseo2000: maybe?
2016-08-27 01:58 Protastic101: Idk
2016-08-27 01:58 Minseo2000: idk
2016-08-27 01:58 Protastic101: whatever works tho
2016-08-27 01:58 Minseo2000: ye
2016-08-27 01:58 Minseo2000: oh well it's not far from your suggestion anyway
2016-08-27 01:59 Protastic101: 00:32:511 (32511|1,32742|5) - Feels more natural to end these LNs at 00:36:665 - since the vocal is still going
2016-08-27 01:59 Minseo2000: uhhh
2016-08-27 01:59 Minseo2000: if I end it there
2016-08-27 01:59 Minseo2000: 00:36:550 (36550|6) - this guy
2016-08-27 01:59 Minseo2000: will be a pain
2016-08-27 01:59 Minseo2000: well
2016-08-27 01:59 Minseo2000: the LN end will be a pain cuz of that note
2016-08-27 02:00 Minseo2000: and it kinda starts fading out at 00:36:550 (36550|6) -
2016-08-27 02:00 Minseo2000: i mean
2016-08-27 02:00 Minseo2000: 00:36:203 -
2016-08-27 02:00 Minseo2000: fark
2016-08-27 02:00 Protastic101: try moving it to the center column
2016-08-27 02:00 Protastic101: 00:36:896 (36896|3) - then this to 7
2016-08-27 02:00 Protastic101: 00:38:742 (38742|2,38973|6) - also, these are the same pitch, but idk if you wanna jack them
2016-08-27 02:01 Minseo2000: lemme test
2016-08-27 02:01 Minseo2000: I'll keep the original pattern
2016-08-27 02:01 Minseo2000: also
2016-08-27 02:01 Minseo2000: put the 2 notes you mentioned later in the same column
2016-08-27 02:01 Protastic101: k\
2016-08-27 02:02 Minseo2000: wew
2016-08-27 02:02 Protastic101: 00:39:896 - this measure, it might look nicer to use only jumps like 00:39:896 (39896|6,39896|5) - or 00:40:011 (40011|2,40011|3) - where the notes are right next to each other
2016-08-27 02:02 Protastic101: 00:40:357 (40357|3,40357|1) - So like this would become a {23} jump
2016-08-27 02:03 Protastic101: 00:40:802 (40802|1) - to 6, and 00:40:909 (40909|5,40909|2) - {23}
2016-08-27 02:03 Minseo2000: hmmm
2016-08-27 02:04 Minseo2000: did this
2016-08-27 02:04 Minseo2000: http://osu.ppy.sh/ss/5946803
2016-08-27 02:04 Protastic101: works
2016-08-27 02:04 Minseo2000: whew
2016-08-27 02:04 Minseo2000: entering the most uncomfortable section of the map?
2016-08-27 02:04 Minseo2000: :P
2016-08-27 02:05 Minseo2000: guitars
2016-08-27 02:05 Protastic101: 00:41:740 (41740|1,41856|2) - Since they're the same pitch, might be better to just jack it like so http://puu.sh/qQ117.jpg
2016-08-27 02:05 Protastic101: Yep, I'ma start picking apart the chord sizes now
2016-08-27 02:05 Protastic101: Cause the SNs coupled with LNs make some really large chord sizes for quieter sounds
2016-08-27 02:05 Minseo2000: uhhhh
2016-08-27 02:05 Minseo2000: that
2016-08-27 02:05 Minseo2000: doubles
2016-08-27 02:05 Minseo2000: 00:41:740 (41740|1,41856|2) -
2016-08-27 02:05 Minseo2000: uhh
2016-08-27 02:05 Minseo2000: no
2016-08-27 02:05 Minseo2000: not doubles
2016-08-27 02:05 Minseo2000: the
2016-08-27 02:05 Minseo2000: guitar
2016-08-27 02:05 Minseo2000: 2 notes
2016-08-27 02:05 Minseo2000: thing thing
2016-08-27 02:05 Minseo2000: it's basically there
2016-08-27 02:06 Minseo2000: to represent
2016-08-27 02:06 Minseo2000: the upward moving guitar sound?
2016-08-27 02:06 Minseo2000: but idk
2016-08-27 02:06 Minseo2000: it sounds like a single note sometimes
2016-08-27 02:06 Protastic101: It's the same note played in 1/4
2016-08-27 02:06 Protastic101: There's a small pause in between
2016-08-27 02:06 Minseo2000: welp
2016-08-27 02:06 Minseo2000: i'd rather not put jacks here
2016-08-27 02:07 Minseo2000: kinda hard to hit
2016-08-27 02:07 Protastic101: 00:41:971 (41971|3) - the guitar begins to slide into the next4 note here
2016-08-27 02:07 Minseo2000: especially among all those LNs
2016-08-27 02:07 Minseo2000: `imma just do this then
2016-08-27 02:07 Minseo2000: http://osu.ppy.sh/ss/5946817
2016-08-27 02:08 Protastic101: meh, the 1/4 LN you have at 00:42:087 - seems redundant since most people won't think of the guitar slide as being noticeable enough to map
2016-08-27 02:08 Minseo2000: well
2016-08-27 02:08 Minseo2000: the guitar slide
2016-08-27 02:08 Minseo2000: seems more noticeable
2016-08-27 02:08 Minseo2000: than the pause
2016-08-27 02:09 Minseo2000: at 00:41:861 -
2016-08-27 02:09 Protastic101: k then
2016-08-27 02:09 Protastic101: 00:42:202 (42202|5,42202|1,42202|0,42202|4) - quad for a snare.
2016-08-27 02:09 Minseo2000: oh well
2016-08-27 02:09 Minseo2000: ACTION shrugs
2016-08-27 02:09 Minseo2000: 3 for snare
2016-08-27 02:09 Minseo2000: 1 for guitar
2016-08-27 02:09 Minseo2000: the chord sizes are additive
2016-08-27 02:09 Protastic101: But including the LN, that's still a quad
2016-08-27 02:09 Minseo2000: the guitar and snare are separate instruments
2016-08-27 02:09 Protastic101: and it feels like too much chord layering there
2016-08-27 02:09 Minseo2000: and it isn't hard to hit as well
2016-08-27 02:10 Minseo2000: and imo quads aren't so big
2016-08-27 02:10 Protastic101: 00:42:433 (42433|6,42433|3,42548|2,42548|5) - then 1/4 doubles for a quiet snare
2016-08-27 02:10 Minseo2000: uhhh
2016-08-27 02:10 Protastic101: The one thing I wanna stress about chords is that they feel too big for a song like this
2016-08-27 02:11 Minseo2000: now that I think of it
2016-08-27 02:11 Minseo2000: 00:42:548 -
2016-08-27 02:11 Minseo2000: should have double SNs
2016-08-27 02:11 Protastic101: Christ no.
2016-08-27 02:11 Minseo2000: 00:42:894 - should be single
2016-08-27 02:11 Minseo2000: and 00:42:779 - should be double
2016-08-27 02:11 Minseo2000: hat - kick - rest - kick - hat
2016-08-27 02:11 Minseo2000: maybe I missed something?
2016-08-27 02:12 Protastic101: Just think about this, you're using a double to represent a hihat
2016-08-27 02:12 Protastic101: at 00:42:433 (42433|6) -
2016-08-27 02:12 Minseo2000: no
2016-08-27 02:12 Minseo2000: a single is used to represent a hihat
2016-08-27 02:12 Minseo2000: and another single
2016-08-27 02:12 Protastic101: Yes, think about it with the LN.
2016-08-27 02:12 Minseo2000: is used to represent
2016-08-27 02:12 Minseo2000: a guitar
2016-08-27 02:12 Protastic101: The chord sizes are too big with the addition of LNs
2016-08-27 02:13 Minseo2000: the LN does not absorb the SN here
2016-08-27 02:13 Protastic101: remember, you're still hitting a double note for a hihat here
2016-08-27 02:13 Minseo2000: =|
2016-08-27 02:13 Protastic101: one is a 1/4 LN, but there are still 2 notes
2016-08-27 02:13 Protastic101: for a hihat.
2016-08-27 02:13 Minseo2000: the LN is NOT for the hat
2016-08-27 02:13 Minseo2000: one for hihat
2016-08-27 02:13 Minseo2000: one for guitar
2016-08-27 02:14 Minseo2000: 2 instruments
2016-08-27 02:14 Minseo2000: 1 note for each
2016-08-27 02:14 Minseo2000: thus total of 2
2016-08-27 02:14 Protastic101: You don't have to map everything
2016-08-27 02:14 Minseo2000: in a single line
2016-08-27 02:14 Protastic101: Some parts will overlap
2016-08-27 02:14 Minseo2000: well the guitars and hats are what I'm mapping
2016-08-27 02:14 Minseo2000: it'll be inconsistent to skip out the hat here
2016-08-27 02:14 Protastic101: And when parts overlap, it's fine to ignore one part in favor of another, or use one part to represent the other part
2016-08-27 02:14 Minseo2000: different layering styles I guess
2016-08-27 02:15 Minseo2000: I won't sacrifice my layering like that
2016-08-27 02:15 Protastic101: But this is where like, 90% of the difficulty comes from
2016-08-27 02:15 Minseo2000: uhhh
2016-08-27 02:15 Minseo2000: no
2016-08-27 02:15 Protastic101: because you're using big chords for small sounds
2016-08-27 02:15 Minseo2000: the pink section later
2016-08-27 02:15 Minseo2000: how is a single big
2016-08-27 02:15 Minseo2000: 1 note for hat
2016-08-27 02:15 Minseo2000: very small
2016-08-27 02:15 Minseo2000: rather
2016-08-27 02:15 Minseo2000: the smallest it can be
2016-08-27 02:16 Protastic101: I already looked at it. For example, 03:25:125 (205125|3,205125|2) - is much quieter than 03:25:241 (205241|1,205241|0) - but still uses the same amount of notes
2016-08-27 02:16 Minseo2000: same instruments
2016-08-27 02:16 Protastic101: 03:25:356 (205356|4,205356|3,205356|2) - You used a triple for the crash here, but 5 notes for the crash at 03:24:202 (204202|0,204202|2,204202|3,204202|1,204202|6) -
2016-08-27 02:16 Protastic101: Same instruments, different volumes
2016-08-27 02:16 Minseo2000: playability
2016-08-27 02:16 Minseo2000: the one at 03:25:356 -
2016-08-27 02:16 Minseo2000: has more notes around it
2016-08-27 02:17 Minseo2000: rather
2016-08-27 02:17 Minseo2000: the crash is ignored there
2016-08-27 02:17 Minseo2000: there
2016-08-27 02:17 Minseo2000: it's 2 for kick
2016-08-27 02:17 Protastic101: 03:25:817 (205817|5,205817|3,205817|6) - Snare, 2 notes
2016-08-27 02:17 Minseo2000: 1 for guitar
2016-08-27 02:17 Minseo2000: total of 3
2016-08-27 02:17 Minseo2000: and at 03:24:202 -
2016-08-27 02:17 Minseo2000: 2 for kick
2016-08-27 02:17 Protastic101: 03:26:971 (206971|2,206971|1) - hihat, 2 notes, should be 1 according to your layering
2016-08-27 02:17 Minseo2000: 2 for crash
2016-08-27 02:17 Minseo2000: 1 for guitar
2016-08-27 02:18 Minseo2000: and at 03:25:817 -
2016-08-27 02:18 Minseo2000: it's a kick + guitar
2016-08-27 02:18 Minseo2000: I hear no snare there
2016-08-27 02:18 Minseo2000: I do hear a hat there tho
2016-08-27 02:18 Minseo2000: and there is a kick at 03:26:971 (206971|2,206971|1) -
2016-08-27 02:18 Protastic101: Ok, not snare, but hat/kick, you get my point
2016-08-27 02:18 Minseo2000: unless I misheard something
2016-08-27 02:18 Protastic101: 03:26:971 (206971|2,206971|1) - Is literally the quietest kick in existence
2016-08-27 02:19 Minseo2000: oh and
2016-08-27 02:19 Minseo2000: that section
2016-08-27 02:19 Minseo2000: with the hat/kick
2016-08-27 02:19 Minseo2000: I didn't map hats
2016-08-27 02:19 Minseo2000: cuz playability
2016-08-27 02:19 Minseo2000: and that kick
2016-08-27 02:19 Protastic101: then why would you map a quiet af kick?
2016-08-27 02:19 Minseo2000: is kinda covered
2016-08-27 02:19 Minseo2000: by the snare
2016-08-27 02:19 Minseo2000: right before it
2016-08-27 02:19 Minseo2000: quiet kicks are still kicks
2016-08-27 02:19 Protastic101: Dude
2016-08-27 02:20 Protastic101: Intensity. The intensity or weight of an instrument should also be taken into account when layering
2016-08-27 02:20 Minseo2000: intensity is...
2016-08-27 02:20 Protastic101: 03:26:971 (206971|1,206971|2) - literally a hihat, and I'm even doubting there's a kick
2016-08-27 02:20 Minseo2000: ...subjective
2016-08-27 02:20 Protastic101: A hihat being louder than a kick is not subjective. That kick is quiet.
2016-08-27 02:21 Minseo2000: and..?
2016-08-27 02:21 Minseo2000: so make that kick
2016-08-27 02:21 Minseo2000: a single?
2016-08-27 02:21 Protastic101: It's literally just too quiet to deserve a double note
2016-08-27 02:21 Minseo2000: cuz that kick
2016-08-27 02:21 Minseo2000: just happens to be
2016-08-27 02:21 Minseo2000: a "special" kick?
2016-08-27 02:21 Protastic101: There is literally no kick
2016-08-27 02:21 Protastic101: I'm listening to it on 25%
2016-08-27 02:21 Minseo2000: oh well
2016-08-27 02:21 Minseo2000: yea if there is no kick
2016-08-27 02:21 Protastic101: at 03:26:914 - on 1/8 so I ignore the snare right before it
2016-08-27 02:21 Minseo2000: than that section needs to be empty
2016-08-27 02:22 Protastic101: but there's a hihat
2016-08-27 02:22 Protastic101: arghhhh
2016-08-27 02:22 Protastic101: It doesn't need to be empty. Don't remove both notes. I'm saying just remove one because of how quiet it is
2016-08-27 02:22 Minseo2000: the sound of the snare extends to 03:27:029 -
2016-08-27 02:22 Minseo2000: if there is a kick
2016-08-27 02:22 Minseo2000: it's a double
2016-08-27 02:22 Minseo2000: if there is none
2016-08-27 02:22 Minseo2000: it's nothing
2016-08-27 02:23 Minseo2000: instrument-based layering here
2016-08-27 02:23 Protastic101: Ok, listen to it on 100% starting from 03:26:510 - to 03:27:202 -
2016-08-27 02:23 Minseo2000: rather
2016-08-27 02:23 Protastic101: You basically just notice the snares 03:26:856 (206856|3,206856|4,206856|5,207087|4,207087|3) - hook in sound
2016-08-27 02:23 Minseo2000: I have more doubts about 03:26:741 - than 03:26:971 -
2016-08-27 02:23 Protastic101: With a quiet af hihat
2016-08-27 02:24 Minseo2000: yea
2016-08-27 02:24 Minseo2000: 03:26:856 - is definitely loud
2016-08-27 02:24 Protastic101: what is there to doubt at 03:27:087 (207087|3,207087|4) - ?
2016-08-27 02:24 Protastic101: wrong high light
2016-08-27 02:24 Protastic101: nvm
2016-08-27 02:24 Minseo2000: nothing
2016-08-27 02:24 Minseo2000: lol
2016-08-27 02:25 Minseo2000: 03:26:741 - might not have a kick
2016-08-27 02:25 Protastic101: 03:26:741 (206741|1,206741|2) - Oh yeah, this too
2016-08-27 02:25 Protastic101: There's no kick
2016-08-27 02:25 Protastic101: it's a louder hihat than 03:26:971 (206971|2,206971|1) -
2016-08-27 02:25 Minseo2000: but I do hear something at 03:26:741 (206741|1,206741|2) -
2016-08-27 02:25 Minseo2000: 03:26:625 -
2016-08-27 02:25 Minseo2000: fark
2016-08-27 02:25 Protastic101: MINSEO.
2016-08-27 02:25 Protastic101: HIHATS.
2016-08-27 02:25 Protastic101: YOU GOT THIS? HIHATS.
2016-08-27 02:25 Protastic101: HIHATS... ARE JUST...
2016-08-27 02:25 Protastic101: HIHATS
2016-08-27 02:26 Minseo2000: hmmm
2016-08-27 02:26 Minseo2000: I wonder why I mapped a hihat in this section somewhere
2016-08-27 02:26 Protastic101: 03:26:971 (206971|2,206971|1) - is probably fine as a double, the hihat is loud, but some people may say otherwise
2016-08-27 02:26 Minseo2000: welp
2016-08-27 02:26 Protastic101: 03:26:971 (206971|2,206971|1) - THIS THOUGH. HONESTLY, THERE IS A FINE LINE BETWEEN SUBJECTIVE AND
2016-08-27 02:26 Minseo2000: I'll need someone to do a consistency check over my map
2016-08-27 02:26 Protastic101: "COULD BE ARGUED AS SUBJECTIVE, BUT WOULD BE STUPID TO DO SO."
2016-08-27 02:27 Minseo2000: =\
2016-08-27 02:27 Protastic101: literally I'm ke;jwfnb p;woiuef ntberodifbnqefb
2016-08-27 02:27 Minseo2000: here's a simple rule I applied for my maps' layering
2016-08-27 02:27 Minseo2000: equal number of notes for each instruments in a section
2016-08-27 02:27 Protastic101: do you want me
2016-08-27 02:28 Protastic101: to go through the entire pink section
2016-08-27 02:28 Protastic101: and label every single note and what instrument is there?
2016-08-27 02:28 Minseo2000: uhhhh
2016-08-27 02:28 Minseo2000: sure
2016-08-27 02:28 Protastic101: because I will
2016-08-27 02:28 Minseo2000: lol
2016-08-27 02:28 Protastic101: to prove my fucking point that 03:26:971 (206971|1,206971|2) - is just a fucking hihat
2016-08-27 02:28 Minseo2000: but honestly
2016-08-27 02:28 Minseo2000: there are stuff I hear too
2016-08-27 02:28 Minseo2000: so I can't just say
2016-08-27 02:28 Minseo2000: "yes"
2016-08-27 02:28 Minseo2000: to everything you say
2016-08-27 02:28 Protastic101: Ok, I'm not expecting you to say yes to everything I say
2016-08-27 02:29 Protastic101: but 03:26:971 (206971|1,206971|2) - is a fucking hihat
2016-08-27 02:29 Protastic101: it's. a damn. hihat.
2016-08-27 02:29 Minseo2000: well
2016-08-27 02:29 Minseo2000: I'll note it
2016-08-27 02:29 Protastic101: Ok, give me a few minutes
2016-08-27 02:29 Minseo2000: maybe if someone else says it's a hihat but not a kick I'll remove it
2016-08-27 02:29 Minseo2000: I mean
2016-08-27 02:29 Minseo2000: some other modder
2016-08-27 02:30 Minseo2000: honestly
2016-08-27 02:30 Minseo2000: hmmm
2016-08-27 02:30 Minseo2000: there are other stuff like that in the map
2016-08-27 02:30 Minseo2000: where the sound can't be that easily heard
2016-09-03 23:38 Protastic101: 02:44:971 (164971|3,165202|3,165433|3,165664|3) - and 02:46:817 (166817|3,167048|3,167279|3,167510|3) - stack/anchor
2016-09-03 23:38 Protastic101: 02:47:741 (167741|4,167971|4,168202|4,168433|4) - ^^
2016-09-03 23:38 Minseo2000: 4 note
2016-09-03 23:38 Minseo2000: 4 note
2016-09-03 23:38 Minseo2000: 4 note
2016-09-03 23:38 Minseo2000: really
2016-09-03 23:38 Minseo2000: it's only 4 notes
2016-09-03 23:38 Minseo2000: this is a 4.96* map
2016-09-03 23:39 Protastic101: it's still 1/2 though, and compared with what's going on in the rest of the song, it's going to get annoying after a bit
2016-09-03 23:39 Minseo2000: oh well
2016-09-03 23:39 Protastic101: 02:51:664 (171664|3,171664|4,171779|2,171779|1,171894|3,171894|4,172010|2,172010|1,172125|3,172125|4) - Also, these patterns are used way too often
2016-09-03 23:39 Minseo2000: I can hit them fine
2016-09-03 23:39 Minseo2000: k I will trill it
2016-09-03 23:39 Protastic101: You can't really blame someone for getting bored of them after a while
2016-09-03 23:40 Minseo2000: you know
2016-09-03 23:40 Minseo2000: there are many other repetitive maps like this
2016-09-03 23:40 Protastic101: 03:07:125 (187125|6,187125|4,187125|5,187125|1,187125|3) - Also, I know I've already tried and failed to tell you about chord layering, but six notes total for something that isn't even a crash
2016-09-03 23:40 Minseo2000: and many other maps that are far more boring
2016-09-03 23:41 Minseo2000: 1 for vocal
2016-09-03 23:41 Minseo2000: 3 for snare
2016-09-03 23:41 Minseo2000: 1 for piano
2016-09-03 23:41 Minseo2000: additive layering
2016-09-03 23:41 Minseo2000: notes don't absorb notes here
2016-09-03 23:41 Minseo2000: like I said
2016-09-03 23:41 Protastic101: You can use other maps as reference for patterns and such, but don't try to use it as an argument for something that's boring to play
2016-09-03 23:41 Minseo2000: a 4.96* map
2016-09-03 23:42 Minseo2000: but you know
2016-09-03 23:42 Minseo2000: "boring" is really subjective
2016-09-03 23:42 Protastic101: The diff spread too
2016-09-03 23:42 Protastic101: jesus christ the diff spread
2016-09-03 23:42 Protastic101: but that's another matter
2016-09-03 23:42 Minseo2000: 4K can be harder
2016-09-03 23:42 Minseo2000: and 7K is overrated
2016-09-03 23:42 Minseo2000: tbh 4K is pretty underrated
2016-09-03 23:42 Protastic101: But it's not because there's a limit to how hard a song should be mapped as
2016-09-03 23:42 Minseo2000: SR issues
2016-09-03 23:43 Minseo2000: I don't think I'm overmapping rn
2016-09-03 23:43 Minseo2000: no ghost notes
2016-09-03 23:43 Minseo2000: chord sizes are not jumping randomly
2016-09-03 23:43 Protastic101: Not ghost notes, but really difficult to hear sounds are being mapped
2016-09-03 23:43 Protastic101: this is something where you should really try to focus on the more audible things
2016-09-03 23:43 Minseo2000: well
2016-09-03 23:44 Minseo2000: it's hard
2016-09-03 23:44 Minseo2000: but it's definintely there
2016-09-03 23:44 Protastic101: cause the song isn't whoosh whoosh bang bang 7* hard
2016-09-03 23:44 Minseo2000: you know
2016-09-03 23:44 Protastic101: It's calm with some semi-intense parts
2016-09-03 23:44 Minseo2000: it's important to pay attention to less noticeable sounds too
2016-09-03 23:44 Protastic101: It is, but when you have to listen on 25% speed to hear them is when it's excessive
2016-09-03 23:45 Minseo2000: I listen to songs on 25% speed
2016-09-03 23:45 Minseo2000: and many others do as well
2016-09-03 23:45 Protastic101: 03:20:625 (200625|2) - I can barely even hear this on 25%. It's the quietest hihat I've ever heard
2016-09-03 23:45 Minseo2000: welcome to 4*+ mapping
2016-09-03 23:45 Protastic101: No player is going to notice that when playing
2016-09-03 23:45 Minseo2000: tbh
2016-09-03 23:45 Minseo2000: I don't notice plenty of sounds in other maps too
2016-09-03 23:45 Protastic101: No, there are 4*-5* songs that pay attention to mostly prominent sounds
2016-09-03 23:46 Minseo2000: it really is a matter of individual difference
2016-09-03 23:46 Minseo2000: yea sure
2016-09-03 23:46 Minseo2000: and you're telling me to map guitars
2016-09-03 23:46 Minseo2000: which is pretty much inaudible in the vocal sections
2016-09-03 23:46 Protastic101: I'm not saying you should map them, I'm saying that I'd prefer they be mapped rather than vocals
2016-09-03 23:47 Protastic101: because the vocal mapping is just overkill since it takes so much importance in this map
2016-09-03 23:47 Minseo2000: well I prefer mapping so called inaudible hats and kicks
2016-09-03 23:47 Protastic101: In certain parts, it's ok to accent the vocals by letting the chart pay most attention to it
2016-09-03 23:47 Minseo2000: o well
2016-09-03 23:47 Minseo2000: I'll see if I can replace some vocal mapping sections
2016-09-03 23:48 Minseo2000: but really
2016-09-03 23:48 Minseo2000: I like drawing a line
2016-09-03 23:48 Protastic101: but it's unnecessary in places like the kiais where the drums are playing out loudly and whatever
2016-09-03 23:48 Minseo2000: between subjective and objective
2016-09-03 23:48 Minseo2000: you know
2016-09-03 23:48 Protastic101: Or you can do the opposite
2016-09-03 23:48 Minseo2000: those parts
2016-09-03 23:48 Minseo2000: I'm mapping BOTH vocals and drums
2016-09-03 23:48 Minseo2000: and what you're suggesting me is to map ONLY drums?
2016-09-03 23:48 Minseo2000: .-.
2016-09-03 23:48 Protastic101: No, I'm saying to let the vocals be on the backburner when you're mapping
2016-09-03 23:49 Protastic101: as in, don't give it so much importance during those times
2016-09-03 23:49 Minseo2000: vocals are just another instrument
2016-09-03 23:49 Protastic101: or you can give them importance during kiais, and focus mostly on drums during the calmer parts
2016-09-03 23:49 Minseo2000: drums are also, simply instruments
2016-09-03 23:49 Protastic101: vocals are a melody with a very difficult ryhthm to place
2016-09-03 23:50 Minseo2000: you know
2016-09-03 23:50 Minseo2000: people map synth leads
2016-09-03 23:50 Protastic101: which is fine at times, but over extended periods, it gets too confusing
2016-09-03 23:50 Minseo2000: melody
2016-09-03 23:50 Minseo2000: and nobody says anything about them
2016-09-03 23:50 Minseo2000: is there a particular aspect of vocals
2016-09-03 23:50 Minseo2000: that makes them worse
2016-09-03 23:50 Minseo2000: than synth leads
2016-09-03 23:50 Minseo2000: when mapping
2016-09-03 23:50 Protastic101: they're unpredictable 80% of the time
2016-09-03 23:50 Minseo2000: are synth leads predictable?
2016-09-03 23:51 Minseo2000: are all drums predictable?
2016-09-03 23:51 Protastic101: as in, they don't end or start on clear downbeats, they come in on offbeats, they go to weird 1/8 snaps
2016-09-03 23:51 Minseo2000: so do synths
2016-09-03 23:51 Minseo2000: and many strings
2016-09-03 23:51 Minseo2000: and sometimes guitars
2016-09-03 23:51 Protastic101: you can't tell if someone's going to map the breaths, or if they'll approximate, etc.
2016-09-03 23:51 Minseo2000: ANY melodic lead does that
2016-09-03 23:51 Minseo2000: guitar frets?
2016-09-03 23:51 Minseo2000: synth leadins?
2016-09-03 23:51 Minseo2000: strings?
2016-09-03 23:52 Protastic101: those tend to be on upbeats (red ticks) and come in strong on downbeats. The vocal is just ugh
2016-09-03 23:52 Minseo2000: same same
2016-09-03 23:53 Protastic101: Ok, I have no idea how to explain this but
2016-09-03 23:54 Protastic101: vocals just aren't accepted to be the prominent part to map in Mania. It's difficult to keep time with it. It's difficult to time releases of LNs for them whenever you have them coupled with drums or whatever. They take up unnecessary space when they're the same intensity through long vocal sections
2016-09-03 23:54 Minseo2000: strings of
2016-09-03 23:54 Minseo2000: ACTION is listening to [https://osu.ppy.sh/b/204360 sakuzyo - ChaiN De/structioN (siilento's solid remix)]
2016-09-03 23:54 Protastic101: Vocals are just a mess cause it's normally done by a human who can't get the exact perfect timing and will differ from the music in slight ways
2016-09-03 23:55 Minseo2000: synths of
2016-09-03 23:55 Minseo2000: ACTION is listening to [https://osu.ppy.sh/b/884617 LeaF - Doppelganger]
2016-09-03 23:55 Minseo2000: then every recorded music shouldn't be mapped
2016-09-03 23:55 Protastic101: Also, the vocals only serve to inflate the SR of your diff
2016-09-03 23:55 Minseo2000: and you know
2016-09-03 23:55 Minseo2000: vocalists usually sing with metronomes
2016-09-03 23:56 Minseo2000: and yes
2016-09-03 23:56 Minseo2000: vocal mapping does increase SR
2016-09-03 23:56 Protastic101: because LNs -> less columns -> still same chord layering -> higher note density -> higher SR -> higher pp which is what I feel like you mapped it for
2016-09-03 23:56 Minseo2000: but other methods are better
2016-09-03 23:56 Minseo2000: BMS style mapping increases SR ALOT MORE than O2Jam mapping does
2016-09-03 23:56 Minseo2000: fun fact?
2016-09-03 23:56 Minseo2000: BMS charts are pretty much devoid of LNs
2016-09-03 23:57 Minseo2000: also
2016-09-03 23:57 Protastic101: that's cause it uses crazy high chord layering like here
2016-09-03 23:57 Minseo2000: I can get the same SR on Yakusoku without vocal mapping
2016-09-03 23:57 Minseo2000: SR wise
2016-09-03 23:58 Minseo2000: higher density
2016-09-03 23:58 Protastic101: Minseo, you're <3 and everything, so don't hate me
2016-09-03 23:58 Minseo2000: higher SR
2016-09-03 23:58 Protastic101: but this difficulty is nothing more than a dump map
2016-09-03 23:58 Minseo2000: and less LN => more space for SN => more notes
2016-09-03 23:58 Minseo2000: no my Yakusoku diff is a technical map
2016-09-03 23:58 Minseo2000: it's not made pattern wise
2016-09-03 23:58 Minseo2000: it's made song wise
2016-09-03 23:59 Protastic101: you can call it technical, but technical maps can also be dump maps
2016-09-03 23:59 Protastic101: If you removed the LNs, why would you add more notes though?
2016-09-03 23:59 Minseo2000: define dump map pls
2016-09-03 23:59 Protastic101: You mapped everything
2016-09-03 23:59 Protastic101: every little sound you hear
2016-09-03 23:59 Protastic101: you mapped it
2016-09-03 23:59 Minseo2000: ok
2016-09-03 23:59 Minseo2000: you don't know what dump maps are
2016-09-03 23:59 Minseo2000: dump maps are not
2016-09-03 23:59 Protastic101: without thinking about how someone sightreading it might hear it
2016-09-03 23:59 Minseo2000: maps that map out everything
2016-09-04 00:00 Minseo2000: dump maps are basically pattern focused maps
2016-09-04 00:00 Protastic101: then what do you want me to call this? An overmap?
2016-09-04 00:00 Minseo2000: while technical maps try to represent the music by following consistent chord sizes and PR
2016-09-04 00:00 Minseo2000: dump maps try to represent the music by the "feel" of a pattern
2016-09-04 00:01 Minseo2000: and no it is not an overmap as I'm not mapping anything that does not exist or putting random large chords
2016-09-04 00:01 Minseo2000: and besides "overmap" and "overchord" are subjective
2016-09-04 00:01 Protastic101: "Putting random large chords*
2016-09-04 00:01 Protastic101: I won't go on about hihats
2016-09-04 00:01 Minseo2000: yes my layering is different from yours
2016-09-04 00:02 Protastic101: but the additive chord layering is excessive
2016-09-04 00:02 Protastic101: Honestly, it's just excessive
2016-09-04 00:02 Minseo2000: how you layer is commonly used in lower SR maps
2016-09-04 00:02 Minseo2000: for those who like playing easier maps
2016-09-04 00:02 Minseo2000: go over to harder maps
2016-09-04 00:02 Minseo2000: you'll see this kind of layering
2016-09-04 00:02 Minseo2000: quite often
2016-09-04 00:03 Minseo2000: this difference in style
2016-09-04 00:03 Protastic101: Hihats
2016-09-04 00:03 Minseo2000: explains why you are better than me at mapping easier maps
2016-09-04 00:03 Minseo2000: I SUCK at mapping easy maps because of my layering style
2016-09-04 00:03 Minseo2000: well
2016-09-04 00:03 Minseo2000: my mapping style in general
2016-09-04 00:03 Protastic101: I just. You use doubles for hihats, and doubles for kicks, doubles for toms
2016-09-04 00:04 Minseo2000: no I use singles for hihats
2016-09-04 00:04 Protastic101: you're pretty consistent on the snares
2016-09-04 00:04 Minseo2000: doubles for kicks
2016-09-04 00:04 Minseo2000: triples for snares
2016-09-04 00:04 Protastic101: and the crashes too, I'll give you that
2016-09-04 00:04 Minseo2000: it seems consistent on snares
2016-09-04 00:04 Minseo2000: as snares are loud
2016-09-04 00:04 Minseo2000: and they are definitely noticeable
2016-09-04 00:04 Minseo2000: I DISLIKE inconistency
2016-09-04 00:05 Minseo2000: I'd feel disgusted at myself if I PURPOSEFULLY made my map inconsistent WITHOUT A PARTICULAR REASON
2016-09-04 00:05 Protastic101: 02:02:164 (122164|4) - If you dislike it, remove this damn note so that you can have an easier time leading into 02:02:279 (122279|2,122279|0) - or use symmetry
2016-09-04 00:06 Minseo2000: tbh that's one of the easiest bursts in this map
2016-09-04 00:06 Protastic101: plus it's a damn hihat
2016-09-04 00:06 Minseo2000: oh well
2016-09-04 00:06 Minseo2000: idk if it's a kick or at hat rn
2016-09-04 00:06 Minseo2000: and no
2016-09-04 00:06 Protastic101: 02:01:817 (121817|0,121817|5,121933|6,121933|1,122048|5,122048|2) - kicks/toms/snares whatever
2016-09-04 00:06 Minseo2000: symmetry is not always good
2016-09-04 00:06 Protastic101: 02:02:164 - hihat
2016-09-04 00:07 Minseo2000: k
2016-09-04 00:07 Protastic101: I don't understand how you can't tell it's only a hihat
2016-09-04 00:07 Protastic101: but whatever
2016-09-04 00:07 Protastic101: and that kind of stuff is all over the map
2016-09-04 00:07 Minseo2000: you nkow
2016-09-04 00:07 Protastic101: but anyways
2016-09-04 00:07 Minseo2000: I can't understand why you can't pick up some kicks
2016-09-04 00:07 Minseo2000: it's the same thing
2016-09-04 00:07 Minseo2000: individual differences
2016-09-04 00:07 Minseo2000: how we perceive music
2016-09-04 00:07 Protastic101: I've pushed this way too far and I honestly don't want to go back to this ever again
2016-09-04 00:08 Minseo2000: want a chill pill?
2016-09-04 00:08 Protastic101: I'm probably just going to post in thread, steal my kds, and never look at this again
2016-09-04 00:08 Minseo2000: k
2016-09-04 00:08 Protastic101: No, I'm not mad, I just realize that we're never going to come to an agreement because of how differently we perceive mapping
2016-09-04 00:09 Protastic101: I think I'm right, you think you're right, but it's all opinion so while no one's wrong, no one's right either
2016-09-04 00:09 Minseo2000: yea
2016-09-04 00:09 Protastic101: I'll let you handle this map however you like, and I'll simply avoid saying anything about it
2016-09-04 00:09 Minseo2000: that's why I try to draw a line between subjective and objective
2016-09-04 00:09 Protastic101: I've given my 2 cents already, I don't need to beat a dead horse any longer

[Ravioli's diff]2016-08-05 23:32 Protastic101: *poke poke*
2016-08-05 23:32 Raveille: ayyyy
2016-08-05 23:32 Protastic101: O.O
2016-08-05 23:32 Raveille: ok start
2016-08-05 23:32 Protastic101: 00:04:127 (4127|3,4357|3) - why. Why u gotta do dis. They aren't the same pitch
2016-08-05 23:33 Protastic101: 00:04:357 (4357|3) - Should be moved to a lower column like 3
2016-08-05 23:33 Raveille: ah
2016-08-05 23:33 Protastic101: Like, I'm fine without the PR here, but that jack will bother me forever
2016-08-05 23:33 Raveille: 00:04:127 (4127|3) -
2016-08-05 23:33 Raveille: I switched that to 2
2016-08-05 23:33 Raveille: cause if 00:04:357 (4357|3) - got switched to 3
2016-08-05 23:33 Raveille: its double jack to hold so eh
2016-08-05 23:33 Raveille: I want it like more magical so its one note then hold
2016-08-05 23:34 Raveille: instead of 2 notes then hold
2016-08-05 23:34 Protastic101: 00:04:588 (4588|2) - Why not just move this to 2 then
2016-08-05 23:34 Protastic101: The pitch is descending anyways
2016-08-05 23:34 Raveille: 00:04:357 (4357|1) -
2016-08-05 23:34 Raveille: ?????
2016-08-05 23:34 Protastic101: 1*
2016-08-05 23:34 Raveille: oh hm
2016-08-05 23:34 Protastic101: I'm bad at this q.q
2016-08-05 23:34 Raveille: ok thn
2016-08-05 23:34 Raveille: then
2016-08-05 23:34 Raveille: lol
2016-08-05 23:34 Protastic101: 00:09:665 (9665|0,9896|0) - oh yeah, and move these too, I'm triggered
2016-08-05 23:35 Protastic101: 00:11:050 (11050|3,11280|3) - ^^
2016-08-05 23:35 Raveille: 00:09:896 (9896|0) - moved to 4
2016-08-05 23:35 Protastic101: 00:11:050 (11050|3) - Might just move this to 2 and keep 00:11:280 (11280|3) - the same for pitch relevancy
2016-08-05 23:35 Raveille: 00:11:280 (11280|3) - to 2
2016-08-05 23:35 Raveille: o
2016-08-05 23:35 Raveille: ok
2016-08-05 23:36 Raveille: done
2016-08-05 23:36 Protastic101: 00:13:588 (13588|2) - Also, this sounds like it's 2 different notes
2016-08-05 23:36 Protastic101: 00:13:819 - Yeah, it changes to a lower pitch here
2016-08-05 23:37 Raveille: its like
2016-08-05 23:37 Raveille: pitch bended sound
2016-08-05 23:37 Protastic101: 00:17:511 (17511|3) - Move this to 3 to avoid a jack with the next note and pitch relevancy
2016-08-05 23:37 Raveille: idk how to explain but its basically 1 note but the pitch slowly drops to the next pitch so
2016-08-05 23:37 Raveille: I'm sticking to that hold
2016-08-05 23:37 Protastic101: Yeah. Idk if it's noticeable enough to warrant another LN, so it's up to you
2016-08-05 23:37 Raveille: ok
2016-08-05 23:37 Raveille: mhm
2016-08-05 23:38 Protastic101: 00:19:588 - Starting from here, I don't mean this in a rude way, but these LNs are kind of unnecessary
2016-08-05 23:38 Raveille: wut
2016-08-05 23:38 Protastic101: I'm assuming they're for the vocals, but then that gets into vocal mapping and stuff
2016-08-05 23:38 Raveille: but its the melody vocal line
2016-08-05 23:38 Raveille: o
2016-08-05 23:39 Raveille: then what happens for the chorus?
2016-08-05 23:39 Protastic101: Like, the LNs just feel unnatural to the music
2016-08-05 23:39 Raveille: hm
2016-08-05 23:39 Protastic101: There are still places for LNs
2016-08-05 23:39 Raveille: ok hold on
2016-08-05 23:40 Protastic101: Like 00:19:588 - to 00:21:434 - is one long note for the violin or something
2016-08-05 23:40 Protastic101: and from there, it changes every measure to a different held note
2016-08-05 23:41 Protastic101: Like 00:21:434 - to 00:23:280 - is lower in pitch than the last long sound I mentioned, and 00:23:280 - to 00:24:203 - is higher in pitch than the last one
2016-08-05 23:43 Raveille: mhm
2016-08-05 23:43 Raveille: done
2016-08-05 23:43 Protastic101: Just my opinion, you don't have to follow it
2016-08-05 23:44 Raveille: nah I decided to change it too
2016-08-05 23:44 Raveille: since it is the intro so
2016-08-05 23:44 Raveille: that can be valid
2016-08-05 23:45 Protastic101: K, kind of felt like I was forcing that on you XD
2016-08-05 23:45 Protastic101: 00:38:713 (38713|2) - I can't hear a gracenote here.
2016-08-05 23:45 Raveille: nah that can be valid
2016-08-05 23:45 Raveille: hear carefully then
2016-08-05 23:45 Raveille: im sticking to that
2016-08-05 23:46 Raveille: it really sounds like 2 offbeat notes
2016-08-05 23:46 Protastic101: 25% speed and I can't really hear it
2016-08-05 23:46 Raveille: i cant do a 1/32
2016-08-05 23:46 Raveille: so 1/16 is the max for that
2016-08-05 23:46 Protastic101: It's more like a dissonant chord rather than a gracenote
2016-08-05 23:46 Raveille: but if so then ok
2016-08-05 23:47 Raveille: ok changed
2016-08-05 23:47 Protastic101: What you could do is just move 00:38:713 (38713|2) - to 00:38:742 - and make it a jump
2016-08-05 23:48 Raveille: yea
2016-08-05 23:48 Protastic101: 00:42:779 (42779|0) - Think this might be swing, so move it up to 00:42:817 - which is 1/3
2016-08-05 23:49 Raveille: nice catch
2016-08-05 23:52 Protastic101: 00:56:510 - Same thing about the LNs here
2016-08-05 23:53 Raveille: nah this time this is the first verse
2016-08-05 23:53 Raveille: probably will leave the LNs now
2016-08-05 23:53 Protastic101: Rather than mapping to vocals, you could just add a 1/2 stream here for the guitar and make the kicks doubles and snares triples
2016-08-05 23:53 Raveille: unless it gets protested
2016-08-05 23:53 Protastic101: Ok
2016-08-05 23:53 Raveille: :/
2016-08-05 23:54 Protastic101: 01:08:394 - Guitar here similar to 01:03:779 -
2016-08-05 23:54 Raveille: ok
2016-08-05 23:54 Raveille: added
2016-08-05 23:55 Protastic101: 01:13:010 - 01:13:471 - There are also hihats here but that's the general structure of the music at this point
2016-08-05 23:55 Raveille: ok added too
2016-08-05 23:56 Protastic101: If you added those, you'd have to add notes at places like 01:13:933 - 01:14:856 - 01:15:317 - 01:15:779 - 01:16:241 - and etc to be consistent
2016-08-05 23:57 Raveille: ok added
2016-08-05 23:58 Protastic101: 01:14:048 (74048|2,74279|2,74510|2) - Also, I'm fine with 2 note stacks, but 3 notes gets a little repetitive. It's not that noticeable since the third note is an LN, but stuff like 01:17:741 (77741|0,77971|0,78202|0) - should definitely be moved around a little
2016-08-05 23:59 Protastic101: 01:17:971 (77971|0) - You could probably just move this to 3 to avoid a 3 note stack
2016-08-05 23:59 Raveille: yea
2016-08-05 23:59 Raveille: did that
2016-08-05 23:59 Protastic101: 01:24:894 (84894|3,84894|2,85010|1,85010|0,85125|3,85125|0,85125|2,85241|2,85241|1,85356|3,85356|1,85471|0,85471|2,85587|1,85587|0,85587|3,85702|3,85702|2,85817|0,85817|1,85933|0,85933|1) -
2016-08-06 00:00 Raveille: ?
2016-08-06 00:00 Protastic101: The kicks are kind of quiet so I don't really think 2 note chords are fitting for them
2016-08-06 00:00 Raveille: so which 2 note chords need to be changed?
2016-08-06 00:00 Raveille: all?
2016-08-06 00:01 Protastic101: It's also difficult to read and has some 1/4 minijacks like at 01:25:010 (85010|0,85125|0) - or 01:25:125 (85125|2,85241|2) -
2016-08-06 00:01 Protastic101: Sorry, I'm not a fast person lol
2016-08-06 00:01 Raveille: so all 2 note chords?
2016-08-06 00:01 Protastic101: My suggestion is to reduce jumps -> singles, snares -> double
2016-08-06 00:01 Protastic101: 01:25:125 (85125|0,85125|3,85125|2) - This one is probably fine as a triple though because of the ride
2016-08-06 00:02 Raveille: ok reduced it
2016-08-06 00:02 Raveille: im assuming its the same for the others
2016-08-06 00:02 Protastic101: Yeah
2016-08-06 00:03 Raveille: ok done
2016-08-06 00:03 Protastic101: 01:28:817 (88817|1) - really quiet hihat here, so I don't think this note is necessary since there's a hooked note kind of feel with 01:28:587 (88587|3,88702|2,88933|0,89048|1) -
2016-08-06 00:04 Raveille: ok
2016-08-06 00:04 Raveille: done
2016-08-06 00:04 Protastic101: 01:38:856 - 01:39:087 - Missing notes here like the ones at 01:37:933 (97933|0,98164|0) -
2016-08-06 00:05 Raveille: yea done
2016-08-06 00:05 Protastic101: 01:40:241 (100241|0,100241|1) - There's a 1/6 rhythm here, not 1/4. Try something like this http://puu.sh/qrvp3.jpg
2016-08-06 00:06 Raveille: done
2016-08-06 00:06 Protastic101: 01:53:856 - Missing a note here for the snare or whatever this is called
2016-08-06 00:06 Raveille: done
2016-08-06 00:07 Protastic101: It's like a loosened snare, is there an actual name for it?
2016-08-06 00:07 Raveille: idk but I hear it too
2016-08-06 00:07 Protastic101: 01:54:202 - Also, since this is a crash, I think it deserves 3 notes instead of 2
2016-08-06 00:07 Raveille: o
2016-08-06 00:07 Raveille: yea
2016-08-06 00:07 Protastic101: You could make one of the notes an LN and end at 01:54:433 - since it's a ride
2016-08-06 00:08 Protastic101: #StopOppressingCrashes/Finishes
2016-08-06 00:08 Raveille: yea XD
2016-08-06 00:08 Protastic101: 01:56:279 (116279|1,116394|0,116625|1,116741|0) - This is more visual than anything, but rather than make them the same position, you could try mirroring them. It would help the hand balance a bit
2016-08-06 00:09 Protastic101: 01:59:394 - #StopOppressingTheWeirdLooseSnareKindofSounds
2016-08-06 00:09 Raveille: yea
2016-08-06 00:09 Raveille: XD
2016-08-06 00:09 Protastic101: 01:58:125 (118125|2,118241|3,118471|2,118587|3) - That visual thing I suggested could work here too, but instead of being {34}-{21} you could do a split roll like {43}-{12}
2016-08-06 00:10 Raveille: done
2016-08-06 00:10 Protastic101: 02:01:010 - 01:59:856 - 02:01:933 - 02:02:856 - Missing notes here, either for a hihat or snare
2016-08-06 00:11 Raveille: added
2016-08-06 00:13 Protastic101: 02:02:279 (122279|2,122279|3,122394|2,122394|1,122510|1,122510|0) - As for this stair pattern, the 1/4 minjacks don't play well imo, and since the sound is similar to a lowsnare-highsnare-lowsnare, you could probably do a pattern like {14}-{23}-{14} or a {12}-{34}-{12} minijumptrill
2016-08-06 00:13 Raveille: hm
2016-08-06 00:13 Raveille: ok
2016-08-06 00:14 Protastic101: 02:09:202 (129202|1,129317|2,129433|1,129548|2,129664|1,129779|2) - Wonderful wonderful swing here, which means 02:09:202 (129202|1,129433|1,129664|1) - ends on the 1/6 beat 02:09:279 - 02:09:510 - 02:09:741 - respectively, and 02:09:317 (129317|2,129548|2,129779|2) - begin on those beats
2016-08-06 00:15 Protastic101: 02:11:971 (131971|2) - Btw, the guitar here changes pitch rather clearly at 02:12:087 - so you could either shorten the LN to be 1/4 long and add another 1/4 LN at 02:12:087 - or just use two 1/4 short notes
2016-08-06 00:15 Raveille: o
2016-08-06 00:16 Raveille: hm
2016-08-06 00:16 Protastic101: ACTION activates thinky face
2016-08-06 00:17 Raveille: lel
2016-08-06 00:17 Raveille: done
2016-08-06 00:18 Protastic101: 02:14:971 (134971|2) - And to avoid a 1/8 jack just because that's really fast to hit with the same finger, I'd just shorten this to 1/4.
2016-08-06 00:18 Raveille: its for added effect for a guitar
2016-08-06 00:18 Raveille: but ill shorten it to 1/6
2016-08-06 00:19 Protastic101: I get that it's for the guitar, but a 1/8 jack is still really fast and difficult
2016-08-06 00:19 Raveille: shortened
2016-08-06 00:19 Raveille: to 1/6 for effect
2016-08-06 00:19 Protastic101: 1/6 is fine I guess too, but combining 1/4 02:15:087 (135087|0) - with 1/6 is also difficult
2016-08-06 00:20 Raveille: hm
2016-08-06 00:20 Protastic101: Cause now you have compound time with common time and that becomes confusing to play.
2016-08-06 00:20 Raveille: ill stick to 1/6 cause it looks neater
2016-08-06 00:20 Raveille: its not like they play in the editor right
2016-08-06 00:20 Raveille: lol
2016-08-06 00:21 Raveille: ill need to go now unfortunately
2016-08-06 00:21 Protastic101: Hydria's map got DQed because of the snapping issues XD
2016-08-06 00:21 Raveille: can you savelog this and post it on the page?
2016-08-06 00:21 Raveille: rip XD
2016-08-06 00:21 Protastic101: nahhh, I'll finish the mod in a post and do it that way
2016-08-06 00:21 Raveille: savelog this post it on the song page
2016-08-06 00:21 Raveille: I need to go
2016-08-06 00:21 Protastic101: Bai
2016-08-06 00:21 Raveille: we can continue this later but idk I have MWC match :P
2016-08-06 00:21 Protastic101: Ohhh damnnn
2016-08-06 00:21 Raveille: ah ok then you can follow that
2016-08-06 00:21 Protastic101: I'ma watch.
2016-08-06 00:22 Protastic101: And then we'll continue it later, but I won't post till I finish the mod
2016-08-06 00:22 Raveille: okkkk
2016-08-06 00:22 Raveille: sure
2016-08-06 00:22 Protastic101: Gl with match
2016-08-06 00:23 Raveille: thanks ^_
2016-08-06 00:23 Raveille: savelog btw :P
2016-08-06 00:23 Protastic101: Later ^.^
MadBricktree
Will be rearranging/remapping 00:56:510 - to 01:25:587 - and 02:17:741 - to 02:47:279 -


Edit : Done rearranging
Topic Starter
Raveille
For Minseo2000 and ArcherLove, from Bokie.

irc from Bokie
15:48 Bokie: OK NOW I'M BACK
15:49 Raveille: AAAAAA
15:49 Bokie: 02:08:971 (128971|5,129202|4,129202|3,129317|0,129317|1,129317|2,129433|5,129548|3,129548|2,129548|4,129664|6,129664|0,129779|3,129894|5,129894|4,129894|1,129894|2) -
15:49 Raveille: ok wait
15:49 Bokie: this part here
15:49 Raveille: which one
15:49 Raveille: 4k or 7k
15:49 Bokie: is a pretty huge difficulty spike imo
15:49 Bokie: 7k
15:49 Raveille: o
15:49 Raveille: wait
15:49 Raveille: ok
15:49 Bokie: for some reason
15:49 Bokie: my hands just hate to play it
15:49 Raveille: hm
15:50 Raveille: ok what else
15:50 Bokie: 02:16:587 (136587|1,136702|4,136702|6,136702|5,136817|1,136817|2,136817|3,136933|4,136933|5,136933|6,137048|0,137048|2,137048|1) -
15:50 Bokie: this too
15:50 Raveille: ok
15:50 Bokie: lemme find more
15:50 Raveille: i think just blurt out all the parts you dislike for now then I'll savelog this and send to Minseo
15:51 Bokie: 03:32:048 (212048|1,212048|0,212048|3,212048|2,212164|5,212164|6,212164|4,212279|1,212279|2,212279|0,212394|5,212394|4,212394|3,212394|6,212510|0,212510|1,212510|2,212625|4,212625|3,212625|5) -
15:51 Bokie: this too
15:52 Bokie: 03:32:048 (212048|2,212048|1,212048|3,212048|0,212164|6,212164|4,212164|5,212279|1,212279|0,212279|2,212394|3,212394|6,212394|4,212394|5,212510|0,212510|1,212510|2,212625|3,212625|5,212625|4,212741|6,212741|1,212741|2,212971|5,212971|4,212971|3,212971|6,213087|0,213087|2,213087|1,213202|5,213202|6,213202|4) -
15:52 Bokie: same tbh
15:53 Bokie: 03:32:048 (212048|2,212048|1,212048|3,212048|0,212164|6,212164|4,212164|5,212279|1,212279|0,212279|2,212394|3,212394|6,212394|4,212394|5,212510|0,212510|1,212510|2,212625|3,212625|5,212625|4,212741|6,212741|1,212741|2,212971|5,212971|4,212971|3,212971|6,213087|0,213087|2,213087|1,213202|5,213202|6,213202|4,225202|3,225664|6,226125|0) - you can mention about the weird release timings to him here
15:53 Bokie: oops wrong
15:53 Bokie: 03:45:202 (225202|3,225664|6,226125|0) -
15:53 Bokie: these
15:53 Raveille: ok
15:54 Bokie: 04:32:394 (272394|6,272394|4,272510|6,272510|4) - haha fuck you minijack
15:54 Bokie: 04:36:202 (276202|6,276433|5,276664|4,276894|5,277125|6,277356|5,277587|4) - help me question his use of inverse LNs in this section
15:54 Bokie: it creates a stupid spike
15:54 Raveille: mhm
15:55 Bokie: 04:46:241 (286241|6,286356|6,286471|5,286587|5,286702|4,286817|4) - yeah and you can go tell him to stuff a truck up his ass too
15:55 Bokie: 04:47:048 (287048|6,287279|6) - aewkjlavfbw
15:55 Bokie: 04:49:933 (289933|3,290048|3,290164|4,290279|4) - man this guy really likes to put minijacks where you least expect them
15:56 Bokie: 05:00:202 (300202|3,300202|0) - ask him to delete these 2 notes so it doesn't fuck up the transition
15:57 Bokie: also mention to him about the starting middle note because that pisses me off more than it's supposed to
15:57 Raveille: 00:09:434 (9434|3) - this one?
15:57 Bokie: uhh
15:57 Bokie: lemme play it again hold on
15:57 Raveille: ok
15:58 Bokie: the first one
15:58 Bokie: alright i guess that's it
15:58 Bokie: a very polite mod
15:58 Raveille: 00:02:511 (2511|3) - this one right
15:58 Raveille: ok
lenpai
cool LNs on the 7k diff, not a lot of layers so i cant really say much but there are some stuff that holds me back from absolutely loving this diff

7k
im cool with raising the OD to 7.5

01:10:817 - chord is unusually large, i mean, this is just drums right and vocal right? Remove a note for coherence with 01:11:279 -
01:18:664 - bits like these i find unnecessarily tasking to play in relation to the rest of the section, so i evened out the distribution https://puu.sh/qZqfs/77a3413af7.png
for ^, i think there is a similar section that uses this do fix that too if you fixed this one
01:39:894 - same chord nitpick like previous: i personally think that crash sounds, if they do not come in a very noticeable volume, should just have the same chord size as strong drum sounds. Logic applies to any chord that followed this layering
01:54:202 - this right here is fitting of a quad since it covered both crash and some strong drum (i hope my knowledge of drums doesnt trigger you i literally dont know the difference between a snare, cymbal, and crash)
04:46:125 - jacks are pretty gross, dont jack those and jack 04:46:702 - at 4
04:49:587 - yeah also dont jack here too

4k
00:55:356 (55356|0,55471|1,55587|0,55702|1,55817|0,55933|1,56048|0) - trill is ok but i would like this to be balanced by 00:55:702 (55702|1,55817|2,55933|1,56048|2) - ctrl h this
01:25:817 (85817|2,85971|0,86048|2) - i love rigid pattern but the snap transition that this pattern gives is a bit too hard, swap columns
01:40:356 - yay jumpgluts <3
01:55:125 - pretty awkward pattern, with when you decide to use a double and the structure itself in relation to the music. Id do something simple but a but rough to play like this https://puu.sh/qZrjE/fe0114ad55.png
03:23:971 (203971|1,204087|2,204202|1) - swap col, not very fun to play
03:38:741 (218741|1) - to 3
04:59:510 (299510|3,299510|2,299625|3,299741|2,299856|3) - lol a jack followed by a mini trill, not the best pattern to use

just did a quickie here
pretty nice map

Good luck!
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Lenfried- wrote:

cool LNs on the 7k diff, not a lot of layers so i cant really say much but there are some stuff that holds me back from absolutely loving this diff - yay a mod!

7k
im cool with raising the OD to 7.5 - I'll consider it. There are alot of LNs in this diff after all.

01:10:817 - chord is unusually large, i mean, this is just drums right and vocal right? Remove a note for coherence with 01:11:279 - -Actually, the cymbals are mostly quads in this diff, just that I didn't have enough space at 01:11:279 - to make a quad. Other cymbals for reference - 01:24:664 - 00:41:242 - 01:54:202 - 02:17:741 - etc
01:18:664 - bits like these i find unnecessarily tasking to play in relation to the rest of the section, so i evened out the distributionhttps://puu.sh/qZqfs/77a3413af7.png - Decided to distribute the notes in a different way not too different from the screenshot.
for ^, i think there is a similar section that uses this do fix that too if you fixed this one - Looked for similar issues.
01:39:894 - same chord nitpick like previous: i personally think that crash sounds, if they do not come in a very noticeable volume, should just have the same chord size as strong drum sounds. Logic applies to any chord that followed this layering - Well, the crash may be small, but it definitely is there, and it isn't all that obscure. I will consider this though.
01:54:202 - this right here is fitting of a quad since it covered both crash and some strong drum (i hope my knowledge of drums doesnt trigger you i literally dont know the difference between a snare, cymbal, and crash) - Well I can't really tell what drum is here either cuz the crash is really loud, but I'm sure there's something behind the crash :P
04:46:125 - jacks are pretty gross, dont jack those and jack 04:46:702 - at 4 - Archer's part
04:49:587 - yeah also dont jack here too - ^

Good luck! - Thank you!

Thanks for the mod!!! :)
ArcherLove
jack is not necessarily bad, so I did delete 1 note from len's mod

for dragon

: 04:36:202 (276202|6,276433|5,276664|4,276894|5,277125|6,277356|5,277587|4) - vocal
04:47:048 (287048|6,287279|6) - ?? easy pattern
05:00:202 (300202|3,300202|0) - should be 7k press, but use piano for 1 note, easy
HXJ_Crafter
...From what? My m4m request in modding queue? NO. Random mod? NO. $^&^*(&*(#$*....
;) I love this song

4k Column | 0 | 1 | 2 | 3 |
(Important & unimportant)

[General]
Timing - OK
Hitsound - (Where is it?)
Setup - OK

[Diffs]
4K Pinky Swear
00:19:357 (19357|0,19357|2) - 01 or 12 better? seems few notes in col 1
00:25:588 (25588|1) - move to col 2? Imo this is better.
00:34:357 (34357|0) - col 3? No notes there
01:02:971 - 01:03:202 - Add notes here? Harder than before
01:17:279 (77279|0) - col 1 to make it better?
01:18:202 - Double Here
01:26:279 (86279|0) - col 1
01:40:817 - delete one, 01:41:279 - Add one
LN in this part is strange XD. Pitch √ but balance ?
02:14:048 - Add one note here
02:22:125 (142125|0,142125|2,142587|0) - https://osu.ppy.sh/ss/6050735
03:03:894 - Delete one here
03:08:510 - Add one here
03:22:587 - why trible here? I want to know 03:23:048 03:23:510
03:31:587 (211587|1,211817|2) - try Ctrl+H
04:11:510 (251510|3) - col 2?
04:13:587 (253587|2) - Two LN is better?
04:29:971 - Add in col 2 pls
04:45:894 (285894|0) - col 1?
04:50:048 04:51:317 & 04:51:894 - This part should add some notes I think. like these. Till 04:58:356 - 25/50%
05:00:202 - 1/2 Two notes , 3 LN?
05:22:024 - LN ends at 05:28:587 or 05:31:212 ? :D
OK :D
Good luck with your map :D
Topic Starter
Raveille
01:02:971 - 01:03:202 - Add notes here? Harder than before nope, nothing significant to give more notes
03:22:587 - why trible here? I want to know 03:23:048 - 03:23:510- because if you play at 25% you can hear a difference in percussion and it is more strong
04:13:587 (253587|2) - Two LN is better? If I do, I will break my consistency, so no
05:00:202 - 1/2 Two notes , 3 LN? don't understand this btw, vocal doesnt start here so no LNs, original vocal start 04:59:971 - but I use percussion as main focus
05:22:024 - LN ends at 05:28:587 or 05:31:212 ? :D too long, will make player go zzzzzzzzzzzzzzzzz

Rest is accepted :D
Adiopulse
Adiopulse's M4M


4 key version
00:52:817 (52817|3,52817|2) Remove one from double

00:44:971 (44971|3,44971|2) swap places, delete these 00:45:202 (45202|1,45317|0) and add a 1/6 roll starting at col 3 too 1 at 00:45:202

00:45:548 (45548|0) delete this, no guitar note
00:49:241 (49241|0) ^
00:51:087 (51087|3) ^

extend the guitar solo to here 00:55:587 then start the mini drum solo

01:09:433 (69433|0,69433|2) remove one from double

01:11:279 (71279|1) delete this

01:32:510 (92510|3) this ln ends at 01:32:741

01:46:817 (106817|2) should extend to 01:47:279 and delete 01:47:048 (107048|3)

01:47:279 (107279|0) ln ends at 01:47:510 -

02:09:279 (129279|3,129279|2,129433|1,129510|2,129510|3,129664|0,129664|1,129741|2,129741|3) guitar sounds have to be lns like the rest of them, not doubles

02:12:433 (132433|0) this should be 2 lns cause there are 2 guitar notes
02:12:664 (132664|3) ^

02:14:279 (134279|0,134366|1,134452|2,134510|3) why are these here, two ln guitar notes should be here

02:19:587 (139587|3) move to col 1
02:20:741 (140741|2) ^

02:22:125 (142125|2,142587|2) to col 4
02:22:356 (142356|3) to col 3
02:23:741 (143741|0) to col 4
02:23:971 (143971|1) to col 1
02:38:971 (158971|3,159202|3,159433|3,159433|0,159664|0) - rework that
02:40:817 (160817|3,161048|3,161279|1,161279|3,161510|1) ^

03:00:664 (180664|1) delete

03:00:894 (180894|1,180894|2) only a single
03:01:010 (181010|3) double
03:01:125 (181125|2,181125|1) single

03:04:817 (184817|3,185048|3,185279|3) rework
03:08:971 (188971|3,189202|3,189433|3) ^

03:22:356 - id redo this section, seems to be way overmapped for what it actully is

03:40:010 seems to be a guitar sound here

03:40:125 (220125|2,220356|3,220587|2,220817|1,221048|0,221279|3) these should all be extending one more tick

03:45:664 i think u got too lazy here on the drum solo, notes missing, just doesnt feel like the drums to what you mapped here

03:53:741 if you want to be really dope 8-) , do the samething here 00:01:127 but mmake the singles lns. :) 8-) :) :o ;) ;)

04:18:202 (258202|1) extend 2 ticks and delete 04:18:433 (258433|0) -

04:27:548 - rework this drum solo/piano

05:10:356 (310356|3) delete

05:12:433 add some variety to these piano notes

05:20:383 bass starts here on 1/16 snap, but id delete those notes anyway 05:20:462 (320462|0,320524|1) not important enough

Heres my mod, my man ;) ;) ;) ;) ;) ;) ;) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
Topic Starter
Raveille

Adiopulse wrote:

Adiopulse's M4M


4 key version
00:52:817 (52817|3,52817|2) Remove one from double

00:44:971 (44971|3,44971|2) swap places, delete these 00:45:202 (45202|1,45317|0) and add a 1/6 roll starting at col 3 too 1 at 00:45:202

00:45:548 (45548|0) delete this, no guitar note
00:49:241 (49241|0) ^
00:51:087 (51087|3) ^

extend the guitar solo to here 00:55:587 then start the mini drum solo

01:09:433 (69433|0,69433|2) remove one from double

01:11:279 (71279|1) delete this

01:32:510 (92510|3) this ln ends at 01:32:741

01:46:817 (106817|2) should extend to 01:47:279 and delete 01:47:048 (107048|3)

01:47:279 (107279|0) ln ends at 01:47:510 -

02:09:279 (129279|3,129279|2,129433|1,129510|2,129510|3,129664|0,129664|1,129741|2,129741|3) guitar sounds have to be lns like the rest of them, not doubles

02:12:433 (132433|0) this should be 2 lns cause there are 2 guitar notes
02:12:664 (132664|3) ^

02:14:279 (134279|0,134366|1,134452|2,134510|3) why are these here, two ln guitar notes should be here

02:19:587 (139587|3) move to col 1
02:20:741 (140741|2) ^

02:22:125 (142125|2,142587|2) to col 4
02:22:356 (142356|3) to col 3
02:23:741 (143741|0) to col 4
02:23:971 (143971|1) to col 1
02:38:971 (158971|3,159202|3,159433|3,159433|0,159664|0) - rework that
02:40:817 (160817|3,161048|3,161279|1,161279|3,161510|1) ^

03:00:664 (180664|1) delete

03:00:894 (180894|1,180894|2) only a single
03:01:010 (181010|3) double
03:01:125 (181125|2,181125|1) single

03:04:817 (184817|3,185048|3,185279|3) rework
03:08:971 (188971|3,189202|3,189433|3) ^

03:22:356 - id redo this section, seems to be way overmapped for what it actully is

03:40:010 seems to be a guitar sound here

03:40:125 (220125|2,220356|3,220587|2,220817|1,221048|0,221279|3) these should all be extending one more tick

03:45:664 i think u got too lazy here on the drum solo, notes missing, just doesnt feel like the drums to what you mapped here

03:53:741 if you want to be really dope 8-) , do the samething here 00:01:127 but mmake the singles lns. :) 8-) :) :o ;) ;)

04:18:202 (258202|1) extend 2 ticks and delete 04:18:433 (258433|0) -

04:27:548 - rework this drum solo/piano

05:10:356 (310356|3) delete

05:12:433 add some variety to these piano notes

05:20:383 bass starts here on 1/16 snap, but id delete those notes anyway 05:20:462 (320462|0,320524|1) not important enough

Heres my mod, my man ;) ;) ;) ;) ;) ;) ;) 8-) 8-) 8-) 8-) 8-) 8-) 8-) 8-)
All accepted except "03:53:741 if you want to be really dope 8-) , do the samething here 00:01:127 but mmake the singles lns. :) 8-) :) :o ;) ;)" because you kno why and "05:10:356 (310356|3) delete" as there is a piano sound there.
Tsukahara
hi... i came from my modding queue :3
this map have some warning in AImod... looks like different tag


4K Pinky Swear


00:10:127 (10127|0) - move to 4...? for comfortable?

00:40:896 (40896|2,40896|3,41011|1,41011|0) - maybe 1/4..?

00:56:048 (56048|3,56048|2,56164|3,56279|2) - i think its pretty uncomfortable.. 00:56:279 (56279|2) - maybe move to 1?

02:07:587 - add one..? have drum

02:09:510 (129510|2,129510|3) - finish it 02:09:664 - here? 02:09:741 (129741|3,129741|2) - same

02:14:481 (134481|3) - hmm i don't know but it looks bad for me..

02:47:279 - keysound is too strong from here...please adjust it

02:52:817 (172817|0) - finish 02:53:279 - here..?

i'm sorry... x.x this map is so good for me...

good luck :D
juankristal
kill me pls I took so long...

Hi! Lets see this marathon...

Pinky Swear
00:20:511 (20511|0,20973|1) - Shouldnt be in same column because pitch on the piano? Also, shouldnt then be doubles as well? xD

00:32:742 (32742|3,32973|2) - Ctrl+G and move to left 1-2. For pitch once again.

00:27:896 (27896|0) - uuh, double? I dont really get what you are trying to follow here with the doubles in general. It sounds like the vocal accents but it is weird while looking at it. Maybe you have to rethink this part?

00:32:280 (32280|2,32511|2,32742|2,32973|3,33203|3) - There is no need for those jacks. 00:32:280 (32280|2,32511|2) - That one is fine, but not the others.

00:40:896 (40896|2,40896|3,41011|0,41011|1) - What snaps? o.O


00:42:317 - I know it is kinda hard to make LNs work with this kind of sounds but this should be a cut for your LN in slot 1.

I think overall you could avoid using 1/4 long notes and use simple notes instead for those sounds and it would play better, as a fan of the LNs I say this.
The map plays fine so use that as a suggestion if you want to (which I think you dont because LNs are love)

00:45:279 (45279|1,45433|1) - I dont like that jack, I think you can find a way to avoid it. I know the LN follows the pitch here 00:43:125 (43125|1) - but maybe you can rearrange the placement of the 1/3s

00:55:356 - Should be double?

01:19:471 (79471|0,79933|1) - Dont really get this ones...

01:11:279 - I think from here you lost the consistency of using the vocals as LNs and I think it makes your map a bit "boring" in the next section but you managed to use those 1/4s I pointed to try to make it look a bit different. I think just keep doing the LN thing will work fine for the map and those 1/4s are just weird or random in my opinion. I suggest you to use the vocals for here as well.

Another option would be not mapping the hihat sound and instead following the piano when it asks.

01:31:587 (91587|0) - Extending this one wont harm imo. I think it would be consistent with this 01:32:048 (92048|1) - which also ends in 1/4

01:32:741 (92741|0,92741|1) - Why double? You only use them when there is a LN as a double (because vocals+drum)

01:26:741 (86741|3,90433|3) - Actually, are you even sure those notes have a drum there? I am not really sure. (this goes for the full kiai I imagine)

01:40:125 - Does that work? Those snaps are hard x_x. Also, keep in mind I used that triple for the finish.



01:44:971 (104971|3,104971|2) - Triple?

01:56:971 (116971|2) - I think moving this one to left by one slot makes a good jack for the bell.

01:58:010 (118010|2) - Ghost?

02:09:202 (129202|1,129202|0,129279|2,129279|3,129433|1,129510|2,129510|3,129664|1,129664|0,129741|2,129741|3) - Well that was unexpected. I will not comment on this one but remember you can always do this:



Its like you are trying to break your consistency from previous parts by doing some questionable stuff with the long notes. 02:14:481 (134481|3) - aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

02:45:664 (165664|1,165664|2,165894|1,165894|0) - Same pitch, isnt it?
03:27:202 (207202|3,207202|0,207433|0,207433|3) - Different sounds, move!

03:38:971 - Add kiai?!

03:39:894 - A note here is a must.

03:47:048 (227048|2) - Move left make the next one double? I still think you have to rethink your consistency here.

05:16:962 (316962|3) - ?

Sorry for not going too deep into PR but I think your map had some stuff to work out before that.

Good luck!
Topic Starter
Raveille
Will do the edits next week, exams suck my time away :(
Rivals_7

Mod Request


FictionJunction YUUKA - Yakusoku [OsuMania]


p/5433742

You are not forced to applied all, if there's any suggestion that doesn't fit your mapping style, you can freely reject it
sorry for the late. Mid exam :c
[General] Background:Ok
Metadata: Ok
Mapset: Ok
Difficulty Spread:Fine
AiMod (Ctrl+Shift+A): Tags Conflict
MP3: Fine
Hitsound: No HS
Timing: Fine
Other Stuff: None


Column: 1|2|3|4|5|6|7


Archer2000's Everlasting Promise


SPOILER
OD 7,5?

  1. 00:40:819 (40819|5,40819|6) - looks like this should be 1/12 earlier
  2. 00:50:702 (50702|4,50779|3) -

    you guys seems to follow the guitar, therefore should the snapping same?
  3. 00:56:394 (56394|1,56394|2) - delete one. no big impact
  4. 01:12:548 (72548|5) - ghost
  5. 01:40:241 (100241|6,100241|2) - pretty sure there's no sound here. they're supposedly snapped to 1/6. compare to 4K
  6. 02:20:048 (140048|5,140048|3,140048|4,140048|2) - dont you think this is too much for just the kick? pretty sure they more properly used for snare like - 02:20:048 (140048|5,140048|3,140048|4,140048|2) -
    also, no additional piano noise like - 02:21:664 (141664|3,141664|2,141664|5,141894|2,141894|0,141894|1,141894|4) - etc
  7. 02:21:433 (141433|5,141433|3,141433|4,141433|1) - same thing
  8. 03:22:433 (202433|2,202433|1,202510|5,202510|4) -
    Sooo...... i didn't understand what happen here. Should you snapped this to 1/8 later? (Move up one line (1/8))
  9. 03:30:317 (210317|1,210317|3) - ghost here
  10. 03:32:394 (212394|5,212510|2,212625|3) - this are on one pitch, so why is this separated into three?
  11. 04:27:548 - watch the snapping here. i dont think they're absolute 1/4
  12. 05:00:260 (300260|6) - ??????

So in conclusion, there's some part that have different snapping between this and 4K. But i'm not really sure if thats allowed or not. sounds important enough to adress.

Not much, since I rarely mod 7K :c
Good Luck furthermore :D
Topic Starter
Raveille

Bolgom wrote:

hi... i came from my modding queue :3
this map have some warning in AImod... looks like different tag


4K Pinky Swear


00:10:127 (10127|0) - move to 4...? for comfortable? i kinda followed your suggestion here and spiced it a little

00:40:896 (40896|2,40896|3,41011|1,41011|0) - maybe 1/4..? ahhh no, 25% speed listen again

00:56:048 (56048|3,56048|2,56164|3,56279|2) - i think its pretty uncomfortable.. shifted

00:56:279 (56279|2) - maybe move to 1? works so yea

02:07:587 - add one..? have drum nice catch

02:09:510 (129510|2,129510|3) - finish it 02:09:664 - here? will extend them, see if anyone else complains

02:09:741 (129741|3,129741|2) - same ^^^^

02:14:481 (134481|3) - hmm i don't know but it looks bad for me.. changed to normal tap

02:47:279 - keysound is too strong from here...please adjust it 50% now

02:52:817 (172817|0) - finish 02:53:279 - here..? nope, 25% speed and listen + I did that for all other notes too

i'm sorry... x.x this map is so good for me...

good luck :D
For juan, I'm just gonna go through the important parts here cause im a lazy asian

juan pointed out 00:40:896 (40896|2,40896|3,41011|1,41011|0) - BUT PLZ LISTEN AT 25% IF YOU SNAP IT AAAAAAAAAAA ITS NOT SYNCED :C

idk mannnn if BN tells me to snap it then I will but I'm following sound sync here ;-;

Also juan said about 01:31:587 (91587|0) - and Bolgom said 02:52:817 (172817|0) - finish 02:53:279 - so IM EXTENDING...

01:58:010 (118010|2) - Ghost? THERES A SOUNDDD but yea its subtle so deleted

02:09:202 (129202|1,129202|0,129279|2,129279|3,129433|1,129510|2,129510|3,129664|1,129664|0,129741|2,129741|3) - Well that was unexpected. I will not comment on this one but remember you can always do this: (picture) added plus add some notes cause drum drum

03:38:971 - Add kiai?! not a climax here unfortunately, i'd say the climax is when everyone is present which includes VOCALSZZZ

05:16:962 (316962|3) - ? JUANNN THERES A PIANO NOTE DIG UR EARS :<

Alright that's that for 4K one. Thanks juan and Bolgom :D
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment

Yay a mod!!! \o/

Rivals_7 wrote:

-snip-

sorry for the late. Mid exam :c - rip. That must suck
[General] Background:Ok
Metadata: Ok
Mapset: Ok
Difficulty Spread:Fine
AiMod (Ctrl+Shift+A): Tags Conflict - Fixed. Probably
MP3: Fine
Hitsound: No HS - Will be done someday. Soon™
Timing: Fine
Other Stuff: None


Column: 1|2|3|4|5|6|7


Archer2000's Everlasting Promise


SPOILER
OD 7,5?

  1. 00:40:819 (40819|5,40819|6) - looks like this should be 1/12 earlier - oh rip. Fark weird snaps.
  2. 00:50:702 (50702|4,50779|3) -

    you guys seems to follow the guitar, therefore should the snapping same? - IMO my snap felt better but okay. I can just blame rav later if he's wrong :3
  3. 00:56:394 (56394|1,56394|2) - delete one. no big impact - Oh no kick.
  4. 01:12:548 (72548|5) - ghost - Removed
  5. 01:40:241 (100241|6,100241|2) - pretty sure there's no sound here. they're supposedly snapped to 1/6. compare to 4K - Well made them 1/6s but I'm sure they're drum rolls.
  6. 02:20:048 (140048|5,140048|3,140048|4,140048|2) - dont you think this is too much for just the kick? pretty sure they more properly used for snare like - 02:20:048 (140048|5,140048|3,140048|4,140048|2) -
    also, no additional piano noise like - 02:21:664 (141664|3,141664|2,141664|5,141894|2,141894|0,141894|1,141894|4) - etc - This section has seemingly big chord sizes as I added the chord size of kicks with piano (2+1=3). So consistency wise it's fine I think. Playability seems okay to me as well. The same goes for the point below.
  7. 02:21:433 (141433|5,141433|3,141433|4,141433|1) - same thing
  8. 03:22:433 (202433|2,202433|1,202510|5,202510|4) -
    Sooo...... i didn't understand what happen here. Should you snapped this to 1/8 later? (Move up one line (1/8)) - Well I heard 4 kicks (or maybe toms) so I put them in 1/6 to make it uniform but the top does seem to be closer to the note at 03:22:587 - than the bottom one is to the note at 03:22:356 - . I'll put the notes at 03:22:510 - at 03:22:529 - and leave the one at 03:22:433 - as is for now.
  9. 03:30:317 (210317|1,210317|3) - ghost here - I think I hear a kick. But then my hearing is not 100% reliable.
  10. 03:32:394 (212394|5,212510|2,212625|3) - this are on one pitch, so why is this separated into three? - Extended LN at 03:32:394 - and removed LN at 03:32:510 - Archer's part below
  11. 04:27:548 - watch the snapping here. i dont think they're absolute 1/4
  12. 05:00:260 (300260|6) - ??????

So in conclusion, there's some part that have different snapping between this and 4K. But i'm not really sure if thats allowed or not. sounds important enough to adress. - Well I mapped mine without referencing 4K so much so there might be differences in snapping, which I should discuss about with rav later.

Not much, since I rarely mod 7K :c - Well that was quite alot imo :P
Good Luck furthermore :D
Thank you for the mod! :)
Soul Evans
Here is the mod i told ya about on discord
4k
[list=4k pinky swear]00:18:203 (18203|1) - I think this would be better on 2 because it can be a balanced opening for the jack (whatever you call it)
00:21:319 (21319|1) - To 1
00:21:434 (21434|0) - To 2 because that pattern you used felt really off so mightaswell make it a chord like that
00:24:896 (24896|1) - Would be way smoother if it was on 1
00:55:933 (55933|1,56048|1,56164|0,56279|0) - A little unbalanced in my opinion, if you want you can probably move 00:56:048 (56048|1) - to 4
01:01:933 (61933|2) - to 1 01:02:048 (62048|0) - to 2 because having a trill there would be suiting instead of the pattern you used
01:52:587 (112587|3,112587|3,112587|2,112817|3) - Overlap lol
02:00:087 (120087|0) - Moving that to 4 would provide more flow i believe
02:12:548 - There isn't much flow here, i suggest it becomes something like this
02:16:817 (136817|1,137048|1,137279|1) - This anchor is kinda not nice, suggestion is moving 02:17:048 (137048|0) - to 1 and 02:17:164 (137164|1) - to 2 and 02:17:279 (137279|1) - to 4
02:21:894 (141894|3,142125|3,142587|3,142817|3) - Man, this feels unbalanced, uh consider swapping around either the first jack(don't know the name of pattern) or the second to avoid an unbalanced anchor
02:24:202 (144202|3,144433|2) - Maybe consider reversing this for players to handle the chord better because they're gonna have to encounter the ln aswell
02:24:894 (144894|0,145125|0,145356|0,145587|1,145817|1,146048|0,146279|0) - I'm not saying you can't use jacks like this but consider this, the player will have to handle a jack that is not only in an unbalanced position (using one hand instead of spreading it for both hands for better balance) but also have to do that will holding LNs on the other column basically would be very difficult so consider balancing it out or not making it a jack lol
02:44:279 - To avoid unwanted jacks/anchors i suggest doing this
03:01:125 - You might wanna do this instead
03:23:741 (203741|2,203741|3,203856|2,203856|1,203971|1,203971|0) - Try to avoid doing this, it's a little hard or atleast use a better representation so the player can keep up with balanced difficulty usage
03:35:394 (215394|2,215625|2,215856|2,216087|2,216433|2,216664|2,216894|2,217125|2,217356|2,217587|2,217817|2,218048|2,218279|2,218510|0,218741|0,218971|0,219202|0) - These anchors are not really suitable, consider swapping around to get atleast 4 anchors at a time
04:32:164 (272164|2,272164|3,272279|3,272279|2,272394|1,272394|0,272510|0,272510|1) - These are a little eh after a jumptrill, maybe do one of those and let the second one be normal or perhaps changing it all together[/list]
Well hope this helps ya good luck and nice song Thanks for loving my future children hehe
Davin Fortune
Column : 1-2-3-4-5-6-7

7K
00:07:473 - http://puu.sh/ruLji/fd764f6a1f.jpg how with this?,

00:23:050 (23050|6) - why this note put in here?

00:36:434 - add a note in column 5(in col 5 is good i think) , idk how to say this but something short like that

00:41:242 (41242|4,41242|5,41242|2,41242|1) - just make it into white line since when u put in a line in 1/12 or 1/4 it has little different

00:47:971 - and 00:48:087 - add a note there , since the guitar sound quite has loud sound there

01:41:048 (101048|6) - ghost

01:12:202 - http://puu.sh/ruMft/0895a88ae3.jpg, make them into a flow(just suggestion)

01:15:202 (75202|1) - should be start at 01:15:433 -

01:15:894 - should have more notes than 01:15:664 -

01:18:433 - add some notes since cymbal here

01:22:356 (82356|0,82587|1,82817|2,83048|3,83279|5,83510|4) - i think you only seperate 1 sound into some part, that should be only one LN in there

01:20:971 (80971|2,81202|1,81433|6) - Here it's the right way to use the LN by seeing the violin sound, the not good one like 01:19:587 (79587|5,79817|4,80048|3,80279|2,80510|0,80741|1) - , use this as your preference to fix other part, LN is just like accecoris in this function , and also the right LN in this map cover the voice of singer

01:36:202 (96202|2,96433|1) - should end at 01:36:664 - and delete 01:36:664 (96664|0) - since only 2 times the sound get in

02:38:971 (158971|3) - delete, no sound found as found in 02:38:741 (158741|5) -

02:40:125 (160125|2,160356|6) - delete, 02:39:894 (159894|1) - should end at 02:40:356 -

03:02:279 (182279|5) - ghost

03:05:510 - add note, compare it with notes before it, this sound is more special

04:16:817 - until 04:19:587 - make sure the LN is big as 04:19:817 (259817|3) - for consistency

04:34:587 (274587|2,274817|1) - delete this LN, those LN's pattern should end before it

i see the last part has pretty different pattern with the beginning after those LN's Rain (LN's Rain that happen in the minute of four)

05:20:587 (320587|6,320587|5,320962|4,321337|2,322024|1,322024|0) - im pretty sure, it cant be hitted by any keyboard which is called as ghosting keyboard, the pink one won't be hitted/miss

Sorry for fast check :)
Davin Fortune
Metadata req:

Add Idolmaster 2 /アイドルマスター2 episode 20 of idolmaster 2 (Check tags on imas wikia link under)
The tags snow relax smooth should be delete, or you got any link for it??
Tags : yakusoku fictionjunction yuuka delete it pls, it's already said in the title and artist

Artist : フィクションジャンクション・ユウカ
Romanised Artist : FictionJunction YUUKA (https://en.wikipedia.org/wiki/FictionJunction_Yuuka)
Romanised Title : Yakusoku/Promise(Check on imas wikia)

It say BPM is 78 not 80 ( http://www.project-imas.com/wiki/Yakusoku)

Source : THE iDOLM@STER 2

Maybe only that i can help for metadata
Topic Starter
Raveille

Davin Fortune wrote:

Metadata req:

Add Idolmaster 2 /アイドルマスター2 episode 20 of idolmaster 2 (Check tags on imas wikia link under)
The tags snow relax smooth should be delete, or you got any link for it??
Tags : yakusoku fictionjunction yuuka delete it pls, it's already said in the title and artist

Artist : フィクションジャンクション・ユウカ
Romanised Artist : FictionJunction YUUKA (https://en.wikipedia.org/wiki/FictionJunction_Yuuka)
Romanised Title : Yakusoku/Promise(Check on imas wikia)

It say BPM is 78 not 80 ( http://www.project-imas.com/wiki/Yakusoku)

Source : THE iDOLM@STER 2

Maybe only that i can help for metadata
It's not an IdolMaster song goddamnit.
MadBricktree
Blue - Accepted and fixed
Yellow - Fixed, but may need some additional checking
Red - Rejected
Purple - Will be considered/Unsure
Green - Note/Comment


aaaa another mod!!!


Davin Fortune wrote:

Column : 1-2-3-4-5-6-7

7K
00:07:473 - http://puu.sh/ruLji/fd764f6a1f.jpg how with this?, - Did something different

00:23:050 (23050|6) - why this note put in here? - For piano?

00:36:434 - add a note in column 5(in col 5 is good i think) , idk how to say this but something short like that - I only mapped piano in that section tho

00:41:242 (41242|4,41242|5,41242|2,41242|1) - just make it into white line since when u put in a line in 1/12 or 1/4 it has little different - Well rav put his note here, and I assume that this snap is right.

00:47:971 - and 00:48:087 - add a note there , since the guitar sound quite has loud sound there - I already have this note tho 00:47:971 (47971|5) -

01:41:048 (101048|6) - ghost - hihat

01:12:202 - http://puu.sh/ruMft/0895a88ae3.jpg, make them into a flow(just suggestion) - I don't hear anything there.

01:15:202 (75202|1) - should be start at 01:15:433 - - Mapping guitars, not vocals here. The guitar snaps there.

01:15:894 - should have more notes than 01:15:664 - The former has a hihat, the latter has a hihat and a kick =\

01:18:433 - add some notes since cymbal here - That's a hihat :c

01:22:356 (82356|0,82587|1,82817|2,83048|3,83279|5,83510|4) - i think you only seperate 1 sound into some part, that should be only one LN in there - Each of them are separate sounds. It's not supposed to represent the vocals, it represents the guitar.

01:20:971 (80971|2,81202|1,81433|6) - Here it's the right way to use the LN by seeing the violin sound, the not good one like 01:19:587 (79587|5,79817|4,80048|3,80279|2,80510|0,80741|1) - , use this as your preference to fix other part, LN is just like accecoris in this function , and also the right LN in this map cover the voice of singer - LNs here aren't for vocals. But I did find some weird snaps.

01:36:202 (96202|2,96433|1) - should end at 01:36:664 - and delete 01:36:664 (96664|0) - since only 2 times the sound get in - The shape is the concept, and there are separate syllables for each LNs.

02:38:971 (158971|3) - delete, no sound found as found in 02:38:741 (158741|5) - - The piano though.

02:40:125 (160125|2,160356|6) - delete, 02:39:894 (159894|1) - should end at 02:40:356 - - Guitar notes, not vocals.

03:02:279 (182279|5) - ghost - hihat

03:05:510 - add note, compare it with notes before it, this sound is more special - It's slightly loud for a hihat but if I change that I'll have to look for every single hihat that's a bit louder than others.

Archer's part below

04:16:817 - until 04:19:587 - make sure the LN is big as 04:19:817 (259817|3) - for consistency

04:34:587 (274587|2,274817|1) - delete this LN, those LN's pattern should end before it

i see the last part has pretty different pattern with the beginning after those LN's Rain (LN's Rain that happen in the minute of four)

05:20:587 (320587|6,320587|5,320962|4,321337|2,322024|1,322024|0) - im pretty sure, it cant be hitted by any keyboard which is called as ghosting keyboard, the pink one won't be hitted/miss

Sorry for fast check :) - No problem! All mods are appreciated!
Thanks for the mod!
Davin Fortune

Raveille wrote:

Davin Fortune wrote:

Metadata req:

Add Idolmaster 2 /アイドルマスター2 episode 20 of idolmaster 2 (Check tags on imas wikia link under)
The tags snow relax smooth should be delete, or you got any link for it??
Tags : yakusoku fictionjunction yuuka delete it pls, it's already said in the title and artist

Artist : フィクションジャンクション・ユウカ
Romanised Artist : FictionJunction YUUKA (https://en.wikipedia.org/wiki/FictionJunction_Yuuka)
Romanised Title : Yakusoku/Promise(Check on imas wikia)

It say BPM is 78 not 80 ( http://www.project-imas.com/wiki/Yakusoku)

Source : THE iDOLM@STER 2

Maybe only that i can help for metadata
It's not an IdolMaster song goddamnit.
Only different version, but still sing at idolmaster zzz
Then other one take from real artist also doesnt mean from the anime??
Think!
Topic Starter
Raveille

Davin Fortune wrote:

Only different version, but still sing at idolmaster zzz
Then other one take from real artist also doesnt mean from the anime??
Think!
I'm saying the IdolMaster section is unnecessary.
HXJ_Crafter
No kudos
Pls check song setup because the two diffs are different
Artist: Change to フ... in 7k diff
Tags: follow the 7k diff
(From AiMod)
MadBricktree
fark tags
I thought I copypasta rav's tags

AAAAAAAAAAAAAAAAAAA
Soul Evans
Man, no reply on my mod makes me sad as a modder
_Stan
hey, I'm looking for m4m and from RRM Mania Modding Queue

here we go |1|2|3|4|

[4K Pinky Swear]
  1. 00:01:819 (1819|1) - to 3 ,00:02:280 (2280|2) - to 1,00:02:511 (2511|0) - to4 avoid mini jack (personal idea)
  2. 00:10:357 (10357|2) - to 4 00:10:588 (10588|3) - to 3 avoid the jack at beginning? cuz music is soft here, not necessary
  3. 00:17:973 (17973|1,18203|1) - no reason to mini jack
  4. 00:32:742 (32742|1) - to 3
  5. 01:17:048 (77048|2) - to 4
  6. 01:40:356 - suggestion like
  7. 01:47:510 (107510|2,107510|3) - delete a note
  8. 02:23:279 - according to the musical scale, I suggest make them like
  9. 02:49:817 (169817|3) - miss a note?
  10. 03:26:048 (206048|2,206048|3) - [23] (personal idea)
I can not mod 7k sorry~ :(

nice song ang great map~ GOOD LUCK
Topic Starter
Raveille

Soul Evans wrote:

Man, no reply on my mod makes me sad as a modder
lul im sorry, all accepted by the way :3

also I HAVE SCHOOL AAAA
- Ly0572 -
hi hii~
m4m


|1|2|3|4|
this mod is just more on comfortability

4k
00:09:896 (9896|3,10127|2) - switch columns
00:18:203 (18203|1) - move to |4|
00:18:434 (18434|2,18434|3) - move one col to the left
00:18:665 (18665|1,18665|2) - and this one to the right
00:20:973 (20973|1,21203|3,21319|0) - ctrl+h
00:23:511 (23511|1,23742|2,23973|1) - ^^
00:24:203 (24203|2,24203|1) - move one col to the left
00:24:434 (24434|0) - move to |4|
00:24:665 (24665|2,24665|3) - move one col to the left
00:25:588 (25588|2,25819|0) - ctrl+j
00:26:511 (26511|1) - move to |4|
00:59:741 (59741|2,59971|0) - switch col.
01:02:510 - try this = http://puu.sh/rxehS/13101d1365.png
01:06:894 (66894|0,67125|2) - switch col.
01:07:817 (67817|2,68048|2) - is this on purpose? if not move this 01:08:048 (68048|2) - to |4| and switch col. 01:08:279 (68279|3,68394|2,68510|3) -
--
i see, LN's represents the vocals
--
01:27:087 (87087|1,87202|0) - switch col
01:39:779 - suggestion again for the drums = http://puu.sh/rxeuY/f5e8fdfbdf.png
01:58:471 (118471|0) - move to |4|
01:58:587 (118587|3) - move to |3|
01:59:625 (119625|1) - delete
01:59:510 (119510|0) - move to |3|
01:59:741 (119741|2) - move to |2|
02:00:202 (120202|1) - move to |1|
02:00:317 (120317|3) - move to |2|
02:14:366 (134366|2,134481|3) - uhm~
---
02:26:279 (146279|0,146510|1) - switch col
02:29:048 (149048|0,149279|2) - ^^
02:29:741 (149741|3) - move to |3|
02:30:202 (150202|1,150433|0) - switch col
02:32:279 (152279|0) - deletee coz i dont hear any sound/ just Ln
04:10:356 - i think u can map the drum coming in here
04:10:587 - ^
04:10:817 - ^
done~
Topic Starter
Raveille
Done all applicable mods for 4K, did not really deny much so thanks.

Why must I do M4M tho :C I'll do it in a jiffy.
Topic Starter
Raveille
Hello everyone. If you see this post and want to mod this map, do expect this map to not be updated for about a month.

Yes, it will go to grave. But don't worry, it will come back soon. I just have exams and all.

Thanks for visiting :)


oops
Jesuren
Excuse me dude, i cannot mod your map, it is perfect *-*, but i can help you with the hitsounds, if you want that i help you, you tell me ^^
Topic Starter
Raveille

JesusMD24 wrote:

Excuse me dude, i cannot mod your map, it is perfect *-*, but i can help you with the hitsounds, if you want that i help you, you tell me ^^
If you are able to do hitsounds, then sure, I'll be welcomed to have some.

Just... not now. Exams :(
Jesuren

Raveille wrote:

JesusMD24 wrote:

Excuse me dude, i cannot mod your map, it is perfect *-*, but i can help you with the hitsounds, if you want that i help you, you tell me ^^
If you are able to do hitsounds, then sure, I'll be welcomed to have some.

Just... not now. Exams :(
ok ok. D:
Curiossity
I see that you're taking exams right now, however I have the mod and I'll forget to post it if I don't do it now :o
So don't apply till exams are over thanks

FictionJunction YUUKA - Yakusoku Mod

From Curiossity's Mania Modding Queue

Columns: 1|2|3|4

Uhm. Sorry for the super duper late mod ;w;

But wowow, I really like this song. Let's get to it then.

4k Pinky Swear
01:40:125 (100125|0,100125|1,100183|2,100241|3,100298|2,100356|0,100356|1) - I think there's better patterns for this part out there, something like below so that you can avoid the jack on the 3 column:



01:40:529 (100529|2,100529|3,100587|1,100587|0,100702|2,100702|3) - These should be on the 1/6th lines, not 1/8th into 1/4th. As far as I can tell in the music.

01:54:779 - Should there be a note here? It sounds like it.

02:12:433 (132433|0,132548|3,132664|2,132779|1,132894|0) - At places like here, when you're mapping the guitar solo, you might want to stay away from 1/4th LNs like you have here. They just introduce shields and reverse-shields that aren't necessarily fun to play, nor are they easy to play. Maybe have something like this instead:



I'd recommend taking out most, if not all of the 1/4th LNs from the guitar solo sections, just to make these parts cleaner.

02:13:125 - You also have a lot of sounds that you don't map, like right here where I can hear a drum. I think there's quite a few of these, and I'm not going to point them all out but if you go through and listen for them they should stand out.

Unless, of course, you didn't want to map that because of patterning or some other reason, in which case it's fine.

02:16:933 (136933|3) - Why did you jack this note? It feels like it would be better if you didn't jack here as the second note isn't strong enough to make this a jack.

02:25:010 (145010|3) - Sounds like there's a trill of hihats here, maybe map this? Not sure how you'd fit it into the current pattern, though.

02:32:741 - Definitely a guitar strum here

02:38:279 (158279|2) - There should be a note here for the drum that you mapped before, but now there's no note?

03:23:394 (203394|1,203394|0,203510|2,203510|1,203625|3,203741|2,203741|1,203856|1,203856|0) - Here, you jack column 2 twice. This isn't super healthy for a map to do, so consider moving one of the jacks to the 3rd column instead for balance?

03:53:741 (233741|2,233741|3) - The note in the music is a hat, but you have three notes here to represent it. Maybe remove these two notes, as the sound isn't heavy enough to justify them.

Also starting here, in the LN section, you could have single notes for the 1/2 synth in the background, to make it feel less empty.

04:26:048 (266048|0) - This note right here has a drum with it, where as 04:26:279 (266279|3) - this one is only the guitar - why are they both single notes then? Maybe have the drum as a jump instead of just one.

04:28:010 - There should be a note here for the drum roll. Also not sure about how the 1/4 or 1/3 patterning works out here, feels weird to play i guess.

04:31:933 (271933|3) - This should be two notes, because it's the same sound as the jumps before. Alternatively, you could instead make the notes before one note instead of two, then make the heavier drums afterwards two. I think that could work out with the approximate difficulty level of the song. Something like this:



05:00:202 (300202|3,300202|2,300202|1) - Again, this hand here doesn't really go with the song, I feel like it should be just a single note.

05:06:202 (306202|2,306202|3,306433|0,306433|1,306664|2,306664|3) - I don't really understand why these are two notes, shouldn't they be single notes like the rest of the piano piece? This goes for the other jumps in here as well.

05:11:279 - Maybe have a note here?

Overall, the map might need a bit of work. One thing I was wondering was, why do you map the vocals here instead of the instruments? Typically we don't see vocals being mapped, and I suppose it isn't a bad thing per se, but sometimes it makes for awkward patterns. An example would be at 04:55:356 (295356|0,295471|1,295471|2) - Where you have the LN ending right when this pattern starts, making it kind of awkward to hit correctly. I understand that the LN follows the vocals correctly there, but it might be better if you ended up not mapping them to avoid things like that.

Also, there are a few places where you aren't consistently following one instrument, or switching between two of them without a good reason (as far as I can tell; I could be wrong). This would be like 03:31:587 (211587|0) - Where you start mapping to the guitar right here, and before you were mapping to the drums - but before, the guitar was playing as well. It doesn't make a whole lot of sense to switch over right there - if you wanted to map the guitar, you should have started that when the guitar solo started around 03:24:202 (204202|3) - instead.

There's also a few places with inconsistencies, and I think I've noted most of them, but just be careful about how you allocate the number of notes that a certain sound gets, becuase you have a few places that suffer from this (mainly the piano part, but elsewhere as well).

That being said, I certainly enjoyed playing this map. I feel like for the drum solo-esque parts, you managed to map them really well, and you also captured the general rhythm of the song. However, I believe that focusing on things such as inconsistencies would improve the quality of the map, at least slightly.

I can't mod 7k that well, so I think I'll leave it to others.

Hope I helped, and sorry again for being so late. Good luck getting ranked!
Topic Starter
Raveille
tfw you decide to play just for a bit >.<

REJECTED PARTS
01:54:779 - Should there be a note here? It sounds like it. (too faint)
03:53:741 (233741|2,233741|3) - The note in the music is a hat, but you have three notes here to represent it. Maybe remove these two notes, as the sound isn't heavy enough to justify them. (its a cymbal crash. i removed one though)

For the final suggestions paragraph, I mainly switch instruments because I feel one instrument plays a bigger role than the other (e.g. drum and the guitar part). Also, I am a vocal mapper xd Ok no but seriously, if I didn't map the vocals here, it's gonna be bland, I'll admit. This song is so focused on the performance of the vocals that if I map the drums and guitars only, people will think I'm insane.

That being said, I'm glad you enjoyed the map :)

That also being said, I NEED TO STOP TYPING THIS FOR FUC
Topic Starter
Raveille
-time-
Topic Starter
Raveille
I hitsounded it myself cause fuck everyone amirite lol
Topic Starter
Raveille
Hello everybody.


Under the hardest circumstances and deep thoughts, I have decided to remove the 7K difficulty and add it as a downloadable chart from the description.

This is something I had never wished I do at all.

An idea of something similar popped up during my ranking process of Kakenukeru Anime Song Medley IV and I have had a conflict with me ever since of asking for GDs sometimes.

I really didn't wish to come to a consensus like this, but I feel that this is the reason causing all of my lack of motivation to rank this map.

I have had a lot of downs in this map, waiting 3 months of Nivrad00's queue to be open but missed it in an instant. New BNs started to appear but none seemed willingly, and those seemed willingly didn't have the power to due to rules.

I lost a lot of motivation with this map, but Julie has ignited that motivation again, and I am grateful for that. Protastic101 has also immensely changed my way of thinking.

But I always feared that the 7K difficulty would not be met with approval. I really respect the job Minseo2000 and ArcherLove has done, I think they have did a fantastic work on the chart and if you have the ability to play it, you should try it. I am just a little afraid of this move because I feel like such a move is very selfish of me, as if I want to feed my own ego.

And I can admit, I can feed my own ego sometimes, for good or for worse, mostly the latter.

I have also removed Protastic101's storyboard and added it as a downloadable in the description. She had given the approval, but before she did, she never wanted the storyboard to be removed. And I didn't want to either.

I may just want this process to be done and over with, even though many people have said that the ranking process is a long one. Unfortunately, I do not have an above average patience.

In the end, I just want to say that I am sorry. I will not be let down by setbacks like these and will make sure that Yakusoku will see its future in the rankings list.

The 7K difficulty will be downloadable as an OSU file via the description. Please check it out if you have the ability to. Protastic101's storyboard will also be downloadable as an OSB file and a seperate photo folder via the description. If you want to check the storyboard out, I highly recommend you add it in via that.

Sincerely,

Raveille.
MadBricktree
you better get this ranked after doing all this

one last thing I can do to help I guess
Topic Starter
Raveille

Minseo2000 wrote:

you better get this ranked after doing all this

one last thing I can do to help I guess
Protastic101
4 hours better be worth it
2016-11-25 23:45 Raveille: owo
2016-11-25 23:45 Protastic101: fuk u
2016-11-25 23:45 Raveille: ok
2016-11-25 23:48 Protastic101: no kick hs?
2016-11-25 23:49 Raveille: you mean me hitsounding the kicks or just a kick hs?
2016-11-25 23:49 Protastic101: just a kick hs
2016-11-25 23:49 Raveille: kick hs is whistle or clap?
2016-11-25 23:49 Protastic101: those are snares
2016-11-25 23:50 Raveille: uh no I don't then
2016-11-25 23:50 Raveille: do I get them?
2016-11-25 23:50 Protastic101: it would make more sense to use a kick sample rather than two different snare samples
2016-11-25 23:50 Raveille: so you mean replace a snare sample with a kick?
2016-11-25 23:50 Protastic101: I'd consider swapping out the drum-hitwhistle with a kick instead
2016-11-25 23:50 Raveille: hm
2016-11-25 23:51 Raveille: what will be a kick?
2016-11-25 23:51 Protastic101: 00:43:587 (43587|1) - 00:44:394 (44394|3,44625|3) - 00:45:433 (45433|1) - kicks
2016-11-25 23:51 Protastic101: http://puu.sh/suicq.wav try this for the kick
2016-11-25 23:52 Raveille: oh
2016-11-25 23:52 Protastic101: o
2016-11-25 23:52 Raveille: so how do I apply the kick?
2016-11-25 23:52 Protastic101: ACTION shoots self
2016-11-25 23:52 Raveille: ?
2016-11-25 23:53 Protastic101: dl the kick I sent you, rename it drum-hitwhistle to replace the current hitwhistle
2016-11-25 23:53 Protastic101: remove all whistles from the map
2016-11-25 23:53 Raveille: ok
2016-11-25 23:53 Raveille: oh
2016-11-25 23:53 Protastic101: then add whistles wherever there are kicks
2016-11-25 23:53 Raveille: crap
2016-11-25 23:53 Raveille: ok im gonna be here for a while
2016-11-25 23:53 Raveille: you go do your stuff first, brb in like 20 mins or smth LOL
2016-11-25 23:54 Protastic101: rip af
2016-11-25 23:54 Raveille: i placed whistles at like
2016-11-25 23:54 Raveille: the most random yet not random places
2016-11-25 23:54 Raveille: its like in between
2016-11-25 23:54 Protastic101: ACTION shoots
2016-11-25 23:54 Raveille: gdi
2016-11-25 23:54 Raveille: ok we wont save log this portion LOL
2016-11-25 23:54 Raveille: fuc
2016-11-25 23:54 Protastic101: jesus
2016-11-26 00:13 Raveille: done
2016-11-26 00:13 Protastic101: ok
2016-11-26 00:13 Raveille: that actually took 20 minutes
2016-11-26 00:13 Raveille: LOL
2016-11-26 00:14 Protastic101: lol, nice timing
2016-11-26 00:14 Raveille: that was
2016-11-26 00:14 Raveille: painful
2016-11-26 00:14 Protastic101: You know what's more painful
2016-11-26 00:15 Protastic101: http://puu.sh/suNRp.jpg
2016-11-26 00:15 Raveille: I digress
2016-11-26 00:15 Raveille: I had to find every single note in between choruses
2016-11-26 00:15 Raveille: whatevs ;w;
2016-11-26 00:15 Protastic101: you know
2016-11-26 00:15 Protastic101: you could have highlighted all notes
2016-11-26 00:15 Protastic101: hit whistle twice
2016-11-26 00:16 Protastic101: and then just find the notes and HS that way
2016-11-26 00:16 Raveille: seriously
2016-11-26 00:16 Raveille: thanks
2016-11-26 00:16 Raveille: mom
2016-11-26 00:16 Raveille: ill go kill myself now
2016-11-26 00:16 Protastic101: ffs, I told you
2016-11-26 00:16 Raveille: ACTION jumps off a high cliff even though Singapore has no cliffs
2016-11-26 00:17 Raveille: welp
2016-11-26 00:19 Protastic101: give me a sec
2016-11-26 00:19 Raveille: ok
2016-11-26 00:20 Raveille: 00:46:241 (46241|0,46471|0) - are these considered kicks btw
2016-11-26 00:20 Raveille: 00:42:548 (42548|0,42779|0) - these too
2016-11-26 00:22 Protastic101: ahhh, i ded af
2016-11-26 00:22 Raveille: =w=
2016-11-26 00:27 Protastic101: >.<
2016-11-26 00:27 Raveille: you ok?
2016-11-26 00:27 Raveille: if you cant do it we can resume tomorrow
2016-11-26 00:28 Raveille: just post whatever you have
2016-11-26 00:28 Protastic101: No, I can do it right now, I just have to quickly go over some HS with someone else first lol
2016-11-26 00:28 Raveille: ah alright then
2016-11-26 00:28 Raveille: dont kill yourself plz ;w;
2016-11-26 00:29 Protastic101: pls, it's nicely hsed, I'll be fine
2016-11-26 00:29 Protastic101: ACTION pulls out the nukes from their silos
2016-11-26 00:29 Raveille: o
2016-11-26 00:30 Raveille: shit
2016-11-26 00:35 Protastic101: alright
2016-11-26 00:35 Protastic101: Let's do this fam
2016-11-26 00:35 Raveille: neat
2016-11-26 00:36 Raveille: can you answer my 2 questions first btw
2016-11-26 00:36 Protastic101: yeah
2016-11-26 00:36 Raveille: osu://edit/00:46:241 (46241|0,46471|0)
2016-11-26 00:36 Raveille: oops
2016-11-26 00:36 Raveille: lol'
2016-11-26 00:36 Protastic101: rip
2016-11-26 00:36 Raveille: wtf
2016-11-26 00:36 Raveille: anyways that
2016-11-26 00:37 Raveille: 00:42:548 (42548|0,42779|0) -
2016-11-26 00:37 Raveille: and that
2016-11-26 00:37 Protastic101: 00:46:241 (46241|0,46471|0) - I'd use a kick here
2016-11-26 00:37 Raveille: mhm
2016-11-26 00:37 Raveille: 42?
2016-11-26 00:37 Protastic101: 00:42:548 (42548|0,42779|0) - same, kick
2016-11-26 00:37 Raveille: ok I get the trend now then
2016-11-26 00:37 Protastic101: For sounds like that, just use a kick
2016-11-26 00:37 Raveille: ok
2016-11-26 00:38 Protastic101: apply those and then update
2016-11-26 00:38 Raveille: ok
2016-11-26 00:40 Raveille: 01:13:125 (73125|2) - for parts like these, is it a kick?
2016-11-26 00:41 Protastic101: sí señor taco
2016-11-26 00:41 Raveille: yes I understand totally
2016-11-26 00:41 Raveille: lol but seriously I understand XD
2016-11-26 00:41 sí, sí, *waves maracas*
2016-11-26 00:42 Raveille: stop being mexican
2016-11-26 00:42 Protastic101: I'm trying to figure out how to best get shot by Kaito
2016-11-26 00:42 Raveille: ok
2016-11-26 00:42 Protastic101: keysounds would be nice with this song
2016-11-26 00:43 Raveille: ikr
2016-11-26 00:43 Protastic101: But I'm sure the process of you trying to keysound would give the both of us a major headache :D
2016-11-26 00:43 Raveille: mhm
2016-11-26 00:43 Raveille: better be safe than sorry
2016-11-26 00:43 Protastic101: Nah, that's a shit motto when it comes to mapping
2016-11-26 00:44 Raveille: LOL
2016-11-26 00:44 Raveille: true
2016-11-26 00:44 Protastic101: Being safe leads to generic maps that are too boring to play
2016-11-26 00:44 Raveille: but when it comes to keysounding
2016-11-26 00:44 Raveille: its a good motto
2016-11-26 00:44 Protastic101: Nah, you can't fuck up that badly with keysounding
2016-11-26 00:44 Raveille: idk
2016-11-26 00:44 Raveille: with me you can :D
2016-11-26 00:44 Protastic101: you play the piano, this shit would be 10x easier lol
2016-11-26 00:45 Raveille: true LOL
2016-11-26 00:45 Protastic101: meanwhile whenever I try to keysound, my keyboard is like, other side of the room, and I have to contemplate whether it's worth getting up to play the parts I need, or if I can just sound it out
2016-11-26 00:47 Protastic101: 00:41:252 (41252|2,41252|3,41252|1) - tbh, this sounds like it's at 00:41:242 - which is 1/12
2016-11-26 00:48 Raveille: yea neat
2016-11-26 00:48 Raveille: changed
2016-11-26 00:48 Protastic101: k, u finish hsing?
2016-11-26 00:48 Raveille: not yet lol
2016-11-26 00:49 Protastic101: ACTION shoots
2016-11-26 00:55 Raveille: done
2016-11-26 00:56 Protastic101: rip
2016-11-26 00:56 Protastic101: woo, 650bpm
2016-11-26 00:56 Protastic101: Ok, give me a sec then
2016-11-26 00:56 Raveille: ll
2016-11-26 00:56 Raveille: lol
2016-11-26 01:00 Protastic101: ok
2016-11-26 01:00 Protastic101: going to nuke those hitsounds first
2016-11-26 01:01 Raveille: ok
2016-11-26 01:01 Protastic101: 00:41:242 (41242|2) - Add finish
2016-11-26 01:01 Raveille: done
2016-11-26 01:02 Protastic101: oh, I forgot to redl
2016-11-26 01:02 Protastic101: Was about to nuke you for still having two snares oops
2016-11-26 01:02 Raveille: PLZ
2016-11-26 01:03 Protastic101: 00:56:971 (56971|0,57433|0,57894|0,58356|0,58817|3,59279|3) - hi, I don't know if you know, but these are all kicks
2016-11-26 01:03 Protastic101: just apply the whistle to them once, I've already highlighted all the notes for you
2016-11-26 01:04 Protastic101: 00:56:510 (56510|0) - also, replace this with a whistle
2016-11-26 01:04 Raveille: oh
2016-11-26 01:04 Protastic101: 01:00:202 (60202|3,60664|3,61125|3,61587|0,62048|1,62510|1,62971|1) - add whistle
2016-11-26 01:04 Raveille: done
2016-11-26 01:05 Protastic101: 01:03:894 (63894|0,64356|1,64817|1,65279|1,65741|2,66202|1,66664|0,67587|2,68048|3,68510|2,68971|0,69433|0,69894|2) - add whistle
2016-11-26 01:05 Raveille: done
2016-11-26 01:05 Protastic101: 01:11:971 (71971|1,72202|2) - Control J your hitsounds ._.
2016-11-26 01:05 Protastic101: 01:12:433 (72433|1) - also need a whistle
2016-11-26 01:05 Protastic101: 01:14:048 (74048|1,74279|2) - control J the hitsounds
2016-11-26 01:05 Protastic101: 01:15:664 (75664|1,75894|3) - control J the hitsounds
2016-11-26 01:06 Protastic101: ffs rav, did you not listen to the music while hsing?
2016-11-26 01:06 Raveille: welp
2016-11-26 01:07 Protastic101: Go fix the whistles ._.
2016-11-26 01:07 Raveille: i assume it applies to all
2016-11-26 01:07 Raveille: ok
2016-11-26 01:07 Protastic101: You have the basic rhythm already for that section
2016-11-26 01:07 Protastic101: it helps to HS with music/effect at 100/0
2016-11-26 01:08 Raveille: oh
2016-11-26 01:08 Protastic101: ._.
2016-11-26 01:08 Protastic101: k, pm me when done
2016-11-26 01:12 Raveille: ok done
2016-11-26 01:15 Protastic101: Sorry, was in the restroom
2016-11-26 01:15 Protastic101: update it
2016-11-26 01:16 Raveille: lol
2016-11-26 01:16 Raveille: done
2016-11-26 01:19 Protastic101: If I suddenly rip, it's cause my dad came downstairs to tell me to sleep lol
2016-11-26 01:19 Raveille: oh
2016-11-26 01:19 Protastic101: 01:16:125 (76125|1) - ffs rav, whistle
2016-11-26 01:19 Raveille: just let me know through discord or smth
2016-11-26 01:19 Raveille: oh
2016-11-26 01:20 Protastic101: 01:10:356 (70356|0) - replace with whistle
2016-11-26 01:20 Protastic101: 01:13:817 (73817|0) - whistle
2016-11-26 01:20 Protastic101: 01:16:125 (76125|1) - whistle
2016-11-26 01:20 Protastic101: 01:16:817 (76817|0,77048|3) - control J the hitsounds
2016-11-26 01:20 Protastic101: 01:17:510 (77510|0) - whistle
2016-11-26 01:21 Protastic101: 01:18:664 (78664|2,78894|0) - control J the hitsounds
2016-11-26 01:21 Protastic101: did you even go through and fix the hitsounds
2016-11-26 01:21 Raveille: oh
2016-11-26 01:21 Raveille: fuk now I see the pattern again
2016-11-26 01:21 Raveille: LMAO
2016-11-26 01:22 Protastic101: wtf do you mean I see the pattern again
2016-11-26 01:22 Protastic101: I literally pointed it out for you to fix
2016-11-26 01:22 Raveille: you pointed out for the red line
2016-11-26 01:22 Protastic101: I pointed out both
2016-11-26 01:24 Raveille: uploading again
2016-11-26 01:24 Protastic101: make my life easy please ._.
2016-11-26 01:24 Raveille: uploaded
2016-11-26 01:25 Protastic101: 01:25:894 (85894|1,85971|2) - add claps
2016-11-26 01:25 Raveille: done
2016-11-26 01:26 Protastic101: k, you're gonna hate me
2016-11-26 01:26 Raveille: ?
2016-11-26 01:27 Protastic101: 01:26:971 (86971|2,87894|1,88817|2,89741|0) - remove all the whistles like this
2016-11-26 01:27 Raveille: ok...
2016-11-26 01:27 Protastic101: 01:26:856 (86856|0,87087|0,87202|1) - but add whistles on notes like this, or 01:28:702 (88702|0,88933|0,89048|1) - or 01:30:548 (90548|0,90779|0,90894|2) - for example
2016-11-26 01:31 Raveille: btw how do you ctrl j hitsound
2016-11-26 01:31 Protastic101: You don't. It's just me saying that you need to flip the hitsound horizontally
2016-11-26 01:31 Raveille: oh lmao ok
2016-11-26 01:43 Raveille: done
2016-11-26 01:44 Protastic101: k
2016-11-26 01:46 Protastic101: 01:27:894 (87894|1,89741|0,91587|1,93433|0,95279|0,97125|0,98971|0,99087|3,99202|0,99317|3) - think this was my fault, but add whistles here
2016-11-26 01:46 Protastic101: I highlighted every note
2016-11-26 01:47 Raveille: alright thanks
2016-11-26 01:47 Protastic101: 01:40:664 - I think it'd be best to add a note here and use a whistle on it, as the current pattern is probably going to make the player think it's more even 1/4 snap
2016-11-26 01:48 Protastic101: 01:42:664 (102664|1,104510|3,106356|2,108202|2) - add whistles
2016-11-26 01:48 Protastic101: 01:48:202 (108202|2,108202|3,108202|0) - why does this use a triple note? There's no crash here, a double is just fine
2016-11-26 01:49 Raveille: ok
2016-11-26 01:49 Protastic101: 01:50:048 (110048|3,111894|1,113741|1,113971|0,114087|2) - add whistles
2016-11-26 01:49 Protastic101: 01:53:856 (113856|2) - add clap
2016-11-26 01:49 Protastic101: 01:55:241 (115241|1,115356|0,115471|2) - would consider adding whistles here, and removing the clap at 01:55:356 (115356|0) -
2016-11-26 01:50 Raveille: ok
2016-11-26 01:50 Protastic101: 02:01:010 (121010|2) - add whistle
2016-11-26 01:50 Protastic101: 02:02:048 (122048|0) - remove clap
2016-11-26 01:50 Raveille: wok
2016-11-26 01:50 Protastic101: 02:02:279 (122279|0) - add whistle
2016-11-26 01:50 Protastic101: ACTION slaps you with wok
2016-11-26 01:51 Raveille: D:
2016-11-26 01:52 Protastic101: 02:03:779 (123779|0,124010|0,124125|1,125625|3,125856|3,125971|2,127471|0,127702|0,127817|1,129317|1,129548|1,129664|3,131164|0,131394|0,131510|1,134856|0,135087|0,135202|3,136587|2,136702|0,136933|1,137048|3,137164|1) - add whistles
2016-11-26 01:53 Raveille: done
2016-11-26 01:53 Protastic101: 02:24:664 (144664|1,145010|0,145067|2) - this note placement triggers me. Move the LN to 1, and 02:25:010 (145010|0) - to 2 to avoid having to hit notes that are separated by an LN
2016-11-26 01:54 Protastic101: 02:38:394 (158394|3,158394|2,158510|2,158510|0) - wat
2016-11-26 01:54 Raveille: done
2016-11-26 01:54 Protastic101: Like, if that jack can be avoided, avoid it
2016-11-26 01:54 Raveille: ok
2016-11-26 01:54 Protastic101: My solution would be to remove the LN at 02:37:817 (157817|1) - and then move 02:38:510 (158510|2) - to 2
2016-11-26 01:54 Protastic101: Make sure to move around some of the other notes for hand balance
2016-11-26 01:55 Protastic101: 02:45:202 (165202|2,165317|1) - whistle
2016-11-26 01:55 Protastic101: 02:46:125 (166125|0) - remove clap
2016-11-26 01:55 Protastic101: 02:46:356 (166356|3) - remove clap, replace with finish
2016-11-26 01:56 Protastic101: 02:46:587 (166587|1) - remove clap, replace with whistle
2016-11-26 01:56 Protastic101: 02:46:702 (166702|2,166933|2,167048|1,167164|0) - replace claps with whistles if applicable, otherwise just add claps
2016-11-26 01:56 Protastic101: whistles*
2016-11-26 01:56 Protastic101: Just add whistles*
2016-11-26 01:57 Raveille: ok
2016-11-26 01:57 Protastic101: 02:49:125 (169125|2,170971|0,172817|1,174664|0,176510|0,178356|1,180202|3) - whistles
2016-11-26 01:57 Protastic101: Do you seriously
2016-11-26 01:57 Protastic101: actually
2016-11-26 01:57 Protastic101: really
2016-11-26 01:57 Protastic101: check your hitsounds?
2016-11-26 01:57 Raveille: you told me to do something and I did
2016-11-26 01:58 Raveille: like the triple whistle pattern
2016-11-26 01:58 Protastic101: Did you not think that maybe what I said applies in other places?
2016-11-26 01:58 Protastic101: ._.
2016-11-26 01:58 Raveille: you never said so
2016-11-26 01:58 Raveille: :/
2016-11-26 01:58 Protastic101: 03:00:548 (180548|1) - whistle
2016-11-26 01:59 Protastic101: Rav, think too. Ranking a map is an effort by both mapper and BN
2016-11-26 01:59 Protastic101: You can't just let me do everything for you.
2016-11-26 01:59 Protastic101: 03:01:125 (181125|0) - keep the whistle, add a finish
2016-11-26 01:59 Protastic101: 03:01:702 (181702|1,181817|3) - control J the hitsounds
2016-11-26 02:00 Raveille: the white line beats I added alr
2016-11-26 02:00 Protastic101: 03:03:894 (183894|1,185741|0,187587|2,189433|2,191279|0) - the ones like this you've done already then?
2016-11-26 02:00 Raveille: same applies to 3rd kiai
2016-11-26 02:00 Raveille: yes
2016-11-26 02:00 Protastic101: 03:15:664 (195664|0,195779|1) - claps
2016-11-26 02:00 Protastic101: 03:16:587 (196587|2) - whistle
2016-11-26 02:01 Protastic101: 03:24:433 (204433|1) - whistle
2016-11-26 02:01 Protastic101: 03:25:817 (205817|0,206048|2) - whistle
2016-11-26 02:01 Protastic101: 03:27:894 (207894|0,208125|0) - whistles
2016-11-26 02:01 Raveille: 3:25 pattern applies for every other right
2016-11-26 02:01 Protastic101: 03:28:933 (208933|3) - clap
2016-11-26 02:02 Protastic101: Yes
2016-11-26 02:02 Raveille: ok
2016-11-26 02:02 Protastic101: Still listen to the music tho while you HS as the music can sometimes change the drums
2016-11-26 02:02 Protastic101: 03:46:356 (226356|3) - replace with whistle?
2016-11-26 02:03 Protastic101: 04:25:587 (265587|0) - add a finish, keep the whistle
2016-11-26 02:04 Protastic101: Wrong note, nvm
2016-11-26 02:04 Raveille: ?
2016-11-26 02:04 Protastic101: 04:25:125 (265125|3) - add whistle
2016-11-26 02:04 Raveille: ok
2016-11-26 02:04 Protastic101: 04:28:587 - would consider adding another note here since 04:28:548 (268548|3) - is more like a grace note than anything
2016-11-26 02:05 Protastic101: 04:28:548 (268548|3) - also, remove the clap ehre
2016-11-26 02:05 Protastic101: here*
2016-11-26 02:05 Protastic101: 04:28:817 (268817|0) - replace with whistle
2016-11-26 02:06 Protastic101: 04:29:279 (269279|0,269741|0,270087|1,270202|0,270664|3,270894|2,271125|0,271241|1,271356|2) - whistle
2016-11-26 02:06 Protastic101: 04:35:279 (275279|1) - remove whistle
2016-11-26 02:06 Raveille: oh
2016-11-26 02:06 Raveille: ok uh
2016-11-26 02:06 Raveille: that part
2016-11-26 02:06 Raveille: I fixed alr
2016-11-26 02:07 Raveille: there was a triple clap too I fixed that
2016-11-26 02:07 Protastic101: 04:36:048 - 04:36:125 - 1/3 snap, add notes and then add claps on them
2016-11-26 02:07 Protastic101: kk
2016-11-26 02:07 Raveille: ok
2016-11-26 02:07 Protastic101: 04:44:625 (284625|0) - remove whistle
2016-11-26 02:07 Protastic101: 04:44:741 (284741|1) - remove clap
2016-11-26 02:07 Protastic101: 04:44:971 (284971|3) - replace with whistle
2016-11-26 02:08 Protastic101: Update, let me recheck HS
2016-11-26 02:09 Raveille: ok]
2016-11-26 02:10 Raveille: done
2016-11-26 02:11 Protastic101: 00:41:741 (41741|2) - replace with whistle
2016-11-26 02:11 Protastic101: 01:10:817 (70817|3) - replace with whistle
2016-11-26 02:13 Raveille: ok
2016-11-26 02:13 Protastic101: 01:40:183 (100183|2,100241|3,100298|0) - incorrectly snapped, needs to be 1/6
2016-11-26 02:14 Protastic101: https://osu.ppy.sh/ss/6659678 try this
2016-11-26 02:14 Protastic101: also need a clap at 01:40:202 (100202|2) -
2016-11-26 02:14 Raveille: mhm
2016-11-26 02:14 Protastic101: 01:50:048 (110048|3) - whistle
2016-11-26 02:14 Protastic101: 01:51:894 (111894|1) - ^^
2016-11-26 02:14 Protastic101: 01:53:741 (113741|1) - ^^
2016-11-26 02:15 Protastic101: 02:02:164 (122164|2) - whistle
2016-11-26 02:16 Protastic101: 02:50:510 (170510|3,170510|0) - double HS, remove one clap
2016-11-26 02:16 Raveille: o rip
2016-11-26 02:16 Raveille: ok
2016-11-26 02:17 Protastic101: 03:14:971 (194971|1,195317|0) - whistle
2016-11-26 02:17 Protastic101: 03:16:356 (196356|3,196471|3) - random af jack, wut
2016-11-26 02:17 Protastic101: 03:16:471 (196471|3) - move to 2
2016-11-26 02:17 Raveille: done
2016-11-26 02:18 Protastic101: 03:40:817 (220817|0) - whistle
2016-11-26 02:18 Protastic101: 03:41:048 (221048|2) - ^^
2016-11-26 02:18 Protastic101: 03:42:664 (222664|3,222894|3) - ^^
2016-11-26 02:18 Protastic101: 03:44:510 (224510|1,224741|0) - ^^
2016-11-26 02:19 Protastic101: 03:48:202 (228202|3,228433|3) - ^^ rav ffs
2016-11-26 02:19 Protastic101: 03:50:048 (230048|2,230279|2) - ^^\
2016-11-26 02:19 Protastic101: 03:51:894 (231894|0,232125|0) - ^^
2016-11-26 02:19 Raveille: aaaaa
2016-11-26 02:20 Raveille: ok
2016-11-26 02:20 Protastic101: 03:59:279 (239279|1) - consider ending this LN at 04:00:664 - where the vocal takes a breath, and adding another LN at 04:00:202 - in 3, ending at the same place as 03:59:279 (239279|1) -
2016-11-26 02:20 Protastic101: 04:06:202 (246202|3) - ends at 04:06:433 - , pitch changes so add a new LN in 3 at 04:06:433 -
2016-11-26 02:21 Raveille: wait hold on
2016-11-26 02:21 Protastic101: 04:28:548 (268548|3,268587|2) - Actually, I think this grace note was a bad idea, just approximate to 04:28:587 - and remove 04:28:548 (268548|3) -
2016-11-26 02:21 Raveille: for the 3:59 4:00 LN portion
2016-11-26 02:21 Raveille: https://osu.ppy.sh/ss/6659706
2016-11-26 02:21 Raveille: is it like this?
2016-11-26 02:22 Protastic101: No, the LN in 3 ends at the same place as the one in 2
2016-11-26 02:22 Raveille: o ok
2016-11-26 02:22 Raveille: wait
2016-11-26 02:22 Raveille: LN in 3 ends at the one at 2
2016-11-26 02:22 Raveille: ok
2016-11-26 02:22 Raveille: ok done
2016-11-26 02:25 Protastic101: k, update and I'll start checking the diff
2016-11-26 02:25 Raveille: alright
2016-11-26 02:26 Raveille: done
2016-11-26 02:27 Protastic101: Prepare your feelings because it's near 2:30am and I'm already too annoyed by the hitsounds to care about politeness
2016-11-26 02:27 Raveille: o boi
2016-11-26 02:27 Raveille: ok
2016-11-26 02:28 Protastic101: 00:19:357 (19357|2,19357|1) - make this a different chord because it's not the same pitch as 00:19:127 (19127|2,19127|1) -
2016-11-26 02:28 Protastic101: [24] would work
2016-11-26 02:28 Raveille: ok
2016-11-26 02:29 Protastic101: 00:22:819 (22819|3) - move this to 3 and control J 00:23:050 (23050|2,23165|3) - to make it an easier to play roll
2016-11-26 02:29 Raveille: ok
2016-11-26 02:30 Protastic101: 00:21:319 (21319|3,23165|3) - tbh, I don't actually know why these notes are here
2016-11-26 02:30 Protastic101: I can very faintly hear a piano in the background for the first one, but the others are just way too quiet to be mapped
2016-11-26 02:31 Raveille: ah ok
2016-11-26 02:31 Protastic101: 00:20:973 - Also, assuming you're using doubles to accentuate the emphasis on the piano chords, this should be a double
2016-11-26 02:32 Protastic101: 00:26:280 - 00:26:742 - same applies here, try this https://osu.ppy.sh/ss/6659738
2016-11-26 02:32 Protastic101: 00:27:665 - add a note in 2 for emphasis
2016-11-26 02:33 Protastic101: 00:33:434 - starting from here the piano picks up a lot of accents. I'm fine with either keeping them as singles or using doubles, but using doubles is probably too much to do for an entire measure
2016-11-26 02:33 Raveille: ok
2016-11-26 02:34 Raveille: 00:36:203 - starting here too?
2016-11-26 02:34 Protastic101: 00:36:203 - I have a different suggestion here
2016-11-26 02:34 Raveille: ok
2016-11-26 02:35 Protastic101: https://osu.ppy.sh/ss/6659749 Starting from 00:36:203 - , I added notes at 00:36:434 - 00:36:665 - for example so that rather than completely ignoring the 1/2 piano you'd been following earlier, you layer the 3/4 rhythm on top of it
2016-11-26 02:37 Raveille: done
2016-11-26 02:37 Protastic101: 00:41:242 - Would be cool to have a .5x SV here, and then use a 1.5x bump at 00:41:665 -
2016-11-26 02:38 Protastic101: 00:41:588 - actually no, put the 1.5x at 00:41:625 - if you choose to use it
2016-11-26 02:38 Raveille: done
2016-11-26 02:38 Raveille: ok
2016-11-26 02:41 Protastic101: 00:54:664 (54664|0) - It's smooth af, but you can still hear the distinction between notes as the guitar changes pitch, so I'd consider removing the LN and adding notes on the 1/6 snaps, like this https://osu.ppy.sh/ss/6659766
2016-11-26 02:41 Protastic101: 00:54:894 (54894|1,54894|3) - also, remove one of these notes, you don't need a triple for a hihat Dad
2016-11-26 02:42 Raveille: D:
2016-11-26 02:42 Raveille: im not dad
2016-11-26 02:42 Raveille: fixed
2016-11-26 02:42 Protastic101: 00:56:164 (56164|0,56279|0) - why is this jacked
2016-11-26 02:43 Raveille: the drum
2016-11-26 02:43 Protastic101: 00:56:164 (56164|0) - personally think moving this to 2 and moving 00:56:279 (56279|0) - to 3 to make a [2]-[3] trill is best
2016-11-26 02:43 Raveille: ok
2016-11-26 02:43 Raveille: done
2016-11-26 02:45 Protastic101: 01:00:894 (60894|3,60894|2,61125|3,61356|3) - Swap columns with the LNs for comfort. It's uncomfortable af to hold an LN with the index and hit with the middle on the same hand
2016-11-26 02:46 Raveille: ok
2016-11-26 02:47 Protastic101: 01:01:356 (61356|2) - actually, just remove this note cause you don't need a double on the upbeats
2016-11-26 02:47 Raveille: ok
2016-11-26 02:48 Protastic101: 01:11:048 (71048|3) - remove this note, there's really no sound here, and if there is, it's covered by the drum
2016-11-26 02:48 Protastic101: guitar*
2016-11-26 02:49 Raveille: `ah ok
2016-11-26 02:50 Protastic101: 01:19:933 (79933|3,80856|1,81779|2) - why'd you just now start mapping the hihats? Either map the hihats when they start at 01:11:279 - or don't map them at all
2016-11-26 02:50 Raveille: ill delete then
2016-11-26 02:50 Raveille: i was mapping to the piano actually
2016-11-26 02:50 Raveille: but i see your point
2016-11-26 02:51 Protastic101: 01:41:510 (101510|2,101625|3,101856|3) - Flip their columns, that kind of trill with the LN is just difficult
2016-11-26 02:52 Raveille: ok
2016-11-26 02:52 Raveille: 01:41:971 - moved 2 to 4 too
2016-11-26 02:53 Protastic101: 01:55:125 (115125|2,115471|2,115587|1,115817|2) - try this instead https://osu.ppy.sh/ss/6659817 It's a more roll like pattern
2016-11-26 02:53 Raveille: ok
2016-11-26 02:55 Protastic101: 02:02:971 (122971|0,123202|3) - These aren't a continuous sound moreso than they're 1/4. I'd try a jack with them like this https://osu.ppy.sh/ss/6659835
2016-11-26 02:56 Raveille: ok
2016-11-26 02:57 Protastic101: 02:09:202 (129202|3,129433|0,129664|2,129894|0) - I don't see why you need these LNs if you're mapping the guitar already using short 1/4 notes. Maybe try this instead https://osu.ppy.sh/ss/6659845
2016-11-26 02:58 Protastic101: 02:17:164 (137164|1,137279|2) - Honestly, I think this would look nicer if you control J'd cause then 02:17:048 (137048|3,137164|1,137279|2) - would be a right -> left roll
2016-11-26 02:59 Raveille: ok fixed
2016-11-26 02:59 Protastic101: 02:25:010 (145010|1,145067|2) - Incorrectly snapped, they're 1/6. I'd try shortening the LN to 02:24:664 (144664|0) - to 02:24:971 - and doing this instead https://osu.ppy.sh/ss/6659856
2016-11-26 03:00 Raveille: done
2016-11-26 03:00 Protastic101: 02:31:587 (151587|1) - I'd consider removing this note as the LN + 02:31:587 (151587|3) - already makes a double, then you can add a note in 2 at 02:31:817 - for the tom
2016-11-26 03:00 Protastic101: 02:44:394 (164394|0,164394|1,164510|0,164510|2) - wtf
2016-11-26 03:00 Raveille: alright
2016-11-26 03:01 Protastic101: r u srs
2016-11-26 03:01 Raveille: blue line single then
2016-11-26 03:01 Raveille: done
2016-11-26 03:01 Protastic101: No, how about remove the LN instead? Cause I think the drum is more important than the vocal in this case
2016-11-26 03:01 Raveille: which LN
2016-11-26 03:01 Raveille: 02:43:587 (163587|3) -
2016-11-26 03:01 Raveille: ?
2016-11-26 03:01 Protastic101: so like this 02:43:587 (163587|3,164971|0) -
2016-11-26 03:02 Raveille: hm
2016-11-26 03:02 Raveille: 02:44:971 -
2016-11-26 03:02 Raveille: this part seems dense
2016-11-26 03:02 Protastic101: http://puu.sh/suTKg.jpg like this is what I mena
2016-11-26 03:02 Raveille: until02:45:433 -
2016-11-26 03:02 Protastic101: mean*
2016-11-26 03:02 Raveille: is it ok without the LNs?
2016-11-26 03:02 Protastic101: I removed both LNs cause fuck noodles :D
2016-11-26 03:03 Protastic101: ACTION inb4 shot by Juan
2016-11-26 03:03 Raveille: wow
2016-11-26 03:03 Raveille: if you save log this I'm finding juan
2016-11-26 03:03 Raveille: but ok fixed
2016-11-26 03:03 Protastic101: Anyways, drum > vocals in most cases, so if you need to ignore the vocals to accent and focus on the drums, do it
2016-11-26 03:03 Raveille: yea true
2016-11-26 03:04 Protastic101: 02:59:164 (179164|0,179279|1,179394|0,179741|0,179741|2) - swap columns between LNs and short notes
2016-11-26 03:04 Protastic101: Easier to hit that way imo
2016-11-26 03:04 Protastic101: 02:59:164 (179164|0) - you can keep this where it is tho, otherwise it overlaps with an LN lo
2016-11-26 03:04 Protastic101: lol
2016-11-26 03:05 Raveille: omg
2016-11-26 03:05 Protastic101: 03:16:010 - 03:16:241 - there are sounds here, however faint, but I think it breaks the flow more to not have them there
2016-11-26 03:05 Raveille: I keep on pressing stop
2016-11-26 03:05 Raveille: fuck this editor
2016-11-26 03:05 Protastic101: jesus christ
2016-11-26 03:05 Protastic101: I just realized
2016-11-26 03:05 Protastic101: We're barely over halfway through
2016-11-26 03:06 Raveille: yea
2016-11-26 03:06 Raveille: so the 3:16 thing I dont add notes
2016-11-26 03:06 Protastic101: 03:16:702 (196702|0,196702|1) - Honestly, this doesn't need to be a double note as the tom is pretty quiet, so removing 03:16:702 (196702|0) - would be fine, but make sure to move the clap onto 03:16:702 (196702|1) -
2016-11-26 03:06 Raveille: also I switched a bit of the pattern at 2:59
2016-11-26 03:06 Raveille: https://osu.ppy.sh/ss/6659886
2016-11-26 03:06 Protastic101: timestamps are useful
2016-11-26 03:06 Protastic101: cool
2016-11-26 03:06 Raveille: I know lol
2016-11-26 03:07 Raveille: (y)
2016-11-26 03:07 Protastic101: 03:19:702 (199702|2) - move this to 2 as the burst 03:19:356 (199356|2,199471|3,199587|0,199702|2,199817|3) - feels really right hand heavy
2016-11-26 03:07 Raveille: mhm
2016-11-26 03:07 Protastic101: 03:23:279 (203279|1,203279|3,203394|0,203394|2,203510|2,203510|1,203625|3,203741|1,203741|2,203856|1,203856|0,203971|3,203971|2) - please tell me you're joking
2016-11-26 03:08 Raveille: its the build up to a climax
2016-11-26 03:08 Raveille: its gonna get harder
2016-11-26 03:08 Raveille: its like a signal
2016-11-26 03:08 Protastic101: Those jacks come out of literally nowhere
2016-11-26 03:08 Raveille: fine
2016-11-26 03:08 Raveille: https://osu.ppy.sh/ss/6659895
2016-11-26 03:09 Protastic101: Due to the way the music sounds here, trills would be better, since it alternates between snare/kick
2016-11-26 03:09 Protastic101: I can ship it
2016-11-26 03:09 Raveille: :D
2016-11-26 03:10 Protastic101: 04:02:048 (242048|1,242971|0) - These sounds kind of blend together, so I'd suggest doing here what you did with 03:59:279 (239279|1,240202|2) - like this https://osu.ppy.sh/ss/6659903 except I flipped the position of the LNs
2016-11-26 03:11 Raveille: ok
2016-11-26 03:11 Protastic101: 04:10:356 (250356|1,250587|2,250817|3) - Doesn't make sense to map 3 notes of the synth, and then the piano at 04:11:048 - so remove the 3 notes I highlighted to accent the piano
2016-11-26 03:12 Raveille: HA I KNEW IT
2016-11-26 03:12 Raveille: I was thinking of removing those notes
2016-11-26 03:12 Protastic101: 04:12:202 - vocals suck btw
2016-11-26 03:12 Raveille: alright
2016-11-26 03:12 Raveille: im sorry :C
2016-11-26 03:12 Raveille: im not mapping anything else there tho
2016-11-26 03:12 Protastic101: Ik
2016-11-26 03:12 Protastic101: 04:24:664 (264664|3,264894|2,265125|3) - Flip these notes around
2016-11-26 03:12 Raveille: ok
2016-11-26 03:13 Protastic101: so the LN is where the short note is and etc like this https://osu.ppy.sh/ss/6659914
2016-11-26 03:13 Raveille: mhm
2016-11-26 03:13 Raveille: did that
2016-11-26 03:13 Protastic101: 04:28:548 (268548|3,268587|2) - Yeah, this grace note I told you to add is stupid, I'd just approximate it to 04:28:587 -
2016-11-26 03:13 Raveille: LOL
2016-11-26 03:13 Raveille: so remove the unsnapped note?
2016-11-26 03:13 Protastic101: Remove the 1/12 yes
2016-11-26 03:14 Protastic101: This is why I should test play my suggestions first before giving them,
2016-11-26 03:14 Raveille: aight
2016-11-26 03:14 Raveille: done
2016-11-26 03:14 Protastic101: cause normally I'm on point and do a pretty good job
2016-11-26 03:14 Raveille: D:
2016-11-26 03:14 Protastic101: but sometimes I miss so badly, I manage to give myself cancer with my suggestion
2016-11-26 03:14 Raveille: =w= rip
2016-11-26 03:15 Protastic101: 04:31:471 (271471|3,271587|0,271702|3,271817|0,271933|3) - Map these as doubles, reduce 04:32:048 (272048|0,272048|1,272164|3,272164|2,272279|0,272279|1) - to singles
2016-11-26 03:15 Protastic101: Accent the snare, let the tom fade into the background
2016-11-26 03:15 Raveille: mhm
2016-11-26 03:15 Raveille: done
2016-11-26 03:15 Raveille: https://osu.ppy.sh/ss/6659925
2016-11-26 03:15 Protastic101: 04:59:048 (299048|0,299048|1,299164|0,299164|1,299279|2,299279|3,299394|2,299394|3) - see, these are jacks done right
2016-11-26 03:16 Protastic101: that works
2016-11-26 03:16 Protastic101: 04:59:048 (299048|0,299048|1,299164|0,299164|1,299279|2,299279|3,299394|2,299394|3) - jacks like these are 10/10, the jacks before gave me cancer
2016-11-26 03:16 Raveille: :D
2016-11-26 03:16 Raveille: :D:D:D:D
2016-11-26 03:17 Protastic101: 05:10:817 - 05:11:279 - 05:12:664 - 05:13:125 - Make these doubles for the vocals like you did at 05:07:587 (307587|3,307587|1) - for example
2016-11-26 03:17 Raveille: done
2016-11-26 03:17 Raveille: oh juan is online
2016-11-26 03:17 Raveille: save log this ima go tell him :D:D:D
2016-11-26 03:18 Protastic101: Jesus fucking christ, done, update this shit and I'm going to pray you didn't fuck up the hitsounds while you applied
2016-11-26 03:18 Raveille: hmmmm
2016-11-26 03:18 Raveille: ok time to pray'
2016-11-26 03:19 Raveille: updated
2016-11-26 03:19 Protastic101: ACTION large groan
2016-11-26 03:20 Protastic101: woo, first 40 seconds and no hitsounds were screwed up \o/
2016-11-26 03:20 Raveille: 01:40:125 (100125|1,100125|0,100202|2,100269|3,100356|1,100356|2,100510|3,100510|2,100587|0,100664|1,100741|3,100741|2) - I find this portion a little funny though
2016-11-26 03:20 Raveille: without music it sounds weird but idk
2016-11-26 03:21 Protastic101: you shit, let me enjoy my moment of relief that I don't have to completely renuke hitsounds
2016-11-26 03:21 Raveille: alright :C
2016-11-26 03:22 Protastic101: K yeah, those hitsounds sound retarded, give me a sec
2016-11-26 03:22 Raveille: LOL
2016-11-26 03:24 Raveille: 04:35:741 (275741|1,275971|3,276048|2,276125|1,276202|0,276202|2) - this part is also a little weird
2016-11-26 03:27 Protastic101: K, back
2016-11-26 03:27 Raveille: alright
2016-11-26 03:29 Protastic101: K, I realize what's making it sound like my elementary school percussion
2016-11-26 03:29 Protastic101: 01:40:433 - You should probably add a note here
2016-11-26 03:29 Raveille: oh
2016-11-26 03:29 Raveille: and add a...?
2016-11-26 03:30 Protastic101: https://osu.ppy.sh/ss/6659997 Whatever the sample says on my screen
2016-11-26 03:31 Raveille: is the last double a whistle or a clap
2016-11-26 03:31 Raveille: if its a whistle it sounds weird lol
2016-11-26 03:31 Raveille: ok nvm
2016-11-26 03:31 Protastic101: whistle
2016-11-26 03:31 Raveille: at least it sounds better
2016-11-26 03:33 Protastic101: 04:35:741 (275741|1,275971|3,276048|2,276125|1,276202|2,276202|0) - this is right
2016-11-26 03:33 Raveille: ok then
2016-11-26 03:33 Raveille: so thats settled i assume
2016-11-26 03:34 Raveille: ill need to use the washroom hold on XD
2016-11-26 03:34 Protastic101: k then
2016-11-26 03:35 Protastic101: 02:02:048 (122048|3) - replace whistle with clap
2016-11-26 03:36 Protastic101: about to say fuck it and let the next BN handle HS
2016-11-26 03:39 Raveille: alright back
2016-11-26 03:39 Raveille: done
2016-11-26 03:40 Protastic101: yay
2016-11-26 03:40 Raveille: thats all?
2016-11-26 03:40 Raveille: neat
2016-11-26 03:41 Protastic101: for hitsounds yes
2016-11-26 03:41 Raveille: alright
2016-11-26 03:41 Protastic101: I need to recheck the actual diff now to make sure I didn't miss anything
2016-11-26 03:41 Raveille: ok
2016-11-26 03:41 Raveille: updating
2016-11-26 03:42 Raveille: submitod
2016-11-26 03:43 Protastic101: k
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol
2016-11-26 03:44 Raveille: eh
2016-11-26 03:44 Raveille: ok edited
2016-11-26 03:46 Protastic101: oboi, I hear people moving upstairs
2016-11-26 03:46 Raveille: oh no
2016-11-26 03:46 Raveille: D:
Topic Starter
Raveille

Protastic101 wrote:

4 hours better be worth it
2016-11-25 23:45 Raveille: owo
2016-11-25 23:45 Protastic101: fuk u
2016-11-25 23:45 Raveille: ok
2016-11-25 23:48 Protastic101: no kick hs?
2016-11-25 23:49 Raveille: you mean me hitsounding the kicks or just a kick hs?
2016-11-25 23:49 Protastic101: just a kick hs
2016-11-25 23:49 Raveille: kick hs is whistle or clap?
2016-11-25 23:49 Protastic101: those are snares
2016-11-25 23:50 Raveille: uh no I don't then
2016-11-25 23:50 Raveille: do I get them?
2016-11-25 23:50 Protastic101: it would make more sense to use a kick sample rather than two different snare samples
2016-11-25 23:50 Raveille: so you mean replace a snare sample with a kick?
2016-11-25 23:50 Protastic101: I'd consider swapping out the drum-hitwhistle with a kick instead
2016-11-25 23:50 Raveille: hm
2016-11-25 23:51 Raveille: what will be a kick?
2016-11-25 23:51 Protastic101: 00:43:587 (43587|1) - 00:44:394 (44394|3,44625|3) - 00:45:433 (45433|1) - kicks
2016-11-25 23:51 Protastic101: http://puu.sh/suicq.wav try this for the kick
2016-11-25 23:52 Raveille: oh
2016-11-25 23:52 Protastic101: o
2016-11-25 23:52 Raveille: so how do I apply the kick?
2016-11-25 23:52 Protastic101: ACTION shoots self
2016-11-25 23:52 Raveille: ?
2016-11-25 23:53 Protastic101: dl the kick I sent you, rename it drum-hitwhistle to replace the current hitwhistle
2016-11-25 23:53 Protastic101: remove all whistles from the map
2016-11-25 23:53 Raveille: ok
2016-11-25 23:53 Raveille: oh
2016-11-25 23:53 Protastic101: then add whistles wherever there are kicks
2016-11-25 23:53 Raveille: crap
2016-11-25 23:53 Raveille: ok im gonna be here for a while
2016-11-25 23:53 Raveille: you go do your stuff first, brb in like 20 mins or smth LOL
2016-11-25 23:54 Protastic101: rip af
2016-11-25 23:54 Raveille: i placed whistles at like
2016-11-25 23:54 Raveille: the most random yet not random places
2016-11-25 23:54 Raveille: its like in between
2016-11-25 23:54 Protastic101: ACTION shoots
2016-11-25 23:54 Raveille: gdi
2016-11-25 23:54 Raveille: ok we wont save log this portion LOL
2016-11-25 23:54 Raveille: fuc
2016-11-25 23:54 Protastic101: jesus
2016-11-26 00:13 Raveille: done
2016-11-26 00:13 Protastic101: ok
2016-11-26 00:13 Raveille: that actually took 20 minutes
2016-11-26 00:13 Raveille: LOL
2016-11-26 00:14 Protastic101: lol, nice timing
2016-11-26 00:14 Raveille: that was
2016-11-26 00:14 Raveille: painful
2016-11-26 00:14 Protastic101: You know what's more painful
2016-11-26 00:15 Protastic101: http://puu.sh/suNRp.jpg
2016-11-26 00:15 Raveille: I digress
2016-11-26 00:15 Raveille: I had to find every single note in between choruses
2016-11-26 00:15 Raveille: whatevs ;w;
2016-11-26 00:15 Protastic101: you know
2016-11-26 00:15 Protastic101: you could have highlighted all notes
2016-11-26 00:15 Protastic101: hit whistle twice
2016-11-26 00:16 Protastic101: and then just find the notes and HS that way
2016-11-26 00:16 Raveille: seriously
2016-11-26 00:16 Raveille: thanks
2016-11-26 00:16 Raveille: mom
2016-11-26 00:16 Raveille: ill go kill myself now
2016-11-26 00:16 Protastic101: ffs, I told you
2016-11-26 00:16 Raveille: ACTION jumps off a high cliff even though Singapore has no cliffs
2016-11-26 00:17 Raveille: welp
2016-11-26 00:19 Protastic101: give me a sec
2016-11-26 00:19 Raveille: ok
2016-11-26 00:20 Raveille: 00:46:241 (46241|0,46471|0) - are these considered kicks btw
2016-11-26 00:20 Raveille: 00:42:548 (42548|0,42779|0) - these too
2016-11-26 00:22 Protastic101: ahhh, i ded af
2016-11-26 00:22 Raveille: =w=
2016-11-26 00:27 Protastic101: >.<
2016-11-26 00:27 Raveille: you ok?
2016-11-26 00:27 Raveille: if you cant do it we can resume tomorrow
2016-11-26 00:28 Raveille: just post whatever you have
2016-11-26 00:28 Protastic101: No, I can do it right now, I just have to quickly go over some HS with someone else first lol
2016-11-26 00:28 Raveille: ah alright then
2016-11-26 00:28 Raveille: dont kill yourself plz ;w;
2016-11-26 00:29 Protastic101: pls, it's nicely hsed, I'll be fine
2016-11-26 00:29 Protastic101: ACTION pulls out the nukes from their silos
2016-11-26 00:29 Raveille: o
2016-11-26 00:30 Raveille: shit
2016-11-26 00:35 Protastic101: alright
2016-11-26 00:35 Protastic101: Let's do this fam
2016-11-26 00:35 Raveille: neat
2016-11-26 00:36 Raveille: can you answer my 2 questions first btw
2016-11-26 00:36 Protastic101: yeah
2016-11-26 00:36 Raveille: osu://edit/00:46:241 (46241|0,46471|0)
2016-11-26 00:36 Raveille: oops
2016-11-26 00:36 Raveille: lol'
2016-11-26 00:36 Protastic101: rip
2016-11-26 00:36 Raveille: wtf
2016-11-26 00:36 Raveille: anyways that
2016-11-26 00:37 Raveille: 00:42:548 (42548|0,42779|0) -
2016-11-26 00:37 Raveille: and that
2016-11-26 00:37 Protastic101: 00:46:241 (46241|0,46471|0) - I'd use a kick here
2016-11-26 00:37 Raveille: mhm
2016-11-26 00:37 Raveille: 42?
2016-11-26 00:37 Protastic101: 00:42:548 (42548|0,42779|0) - same, kick
2016-11-26 00:37 Raveille: ok I get the trend now then
2016-11-26 00:37 Protastic101: For sounds like that, just use a kick
2016-11-26 00:37 Raveille: ok
2016-11-26 00:38 Protastic101: apply those and then update
2016-11-26 00:38 Raveille: ok
2016-11-26 00:40 Raveille: 01:13:125 (73125|2) - for parts like these, is it a kick?
2016-11-26 00:41 Protastic101: sí señor taco
2016-11-26 00:41 Raveille: yes I understand totally
2016-11-26 00:41 Raveille: lol but seriously I understand XD
2016-11-26 00:41 sí, sí, *waves maracas*
2016-11-26 00:42 Raveille: stop being mexican
2016-11-26 00:42 Protastic101: I'm trying to figure out how to best get shot by Kaito
2016-11-26 00:42 Raveille: ok
2016-11-26 00:42 Protastic101: keysounds would be nice with this song
2016-11-26 00:43 Raveille: ikr
2016-11-26 00:43 Protastic101: But I'm sure the process of you trying to keysound would give the both of us a major headache :D
2016-11-26 00:43 Raveille: mhm
2016-11-26 00:43 Raveille: better be safe than sorry
2016-11-26 00:43 Protastic101: Nah, that's a shit motto when it comes to mapping
2016-11-26 00:44 Raveille: LOL
2016-11-26 00:44 Raveille: true
2016-11-26 00:44 Protastic101: Being safe leads to generic maps that are too boring to play
2016-11-26 00:44 Raveille: but when it comes to keysounding
2016-11-26 00:44 Raveille: its a good motto
2016-11-26 00:44 Protastic101: Nah, you can't fuck up that badly with keysounding
2016-11-26 00:44 Raveille: idk
2016-11-26 00:44 Raveille: with me you can :D
2016-11-26 00:44 Protastic101: you play the piano, this shit would be 10x easier lol
2016-11-26 00:45 Raveille: true LOL
2016-11-26 00:45 Protastic101: meanwhile whenever I try to keysound, my keyboard is like, other side of the room, and I have to contemplate whether it's worth getting up to play the parts I need, or if I can just sound it out
2016-11-26 00:47 Protastic101: 00:41:252 (41252|2,41252|3,41252|1) - tbh, this sounds like it's at 00:41:242 - which is 1/12
2016-11-26 00:48 Raveille: yea neat
2016-11-26 00:48 Raveille: changed
2016-11-26 00:48 Protastic101: k, u finish hsing?
2016-11-26 00:48 Raveille: not yet lol
2016-11-26 00:49 Protastic101: ACTION shoots
2016-11-26 00:55 Raveille: done
2016-11-26 00:56 Protastic101: rip
2016-11-26 00:56 Protastic101: woo, 650bpm
2016-11-26 00:56 Protastic101: Ok, give me a sec then
2016-11-26 00:56 Raveille: ll
2016-11-26 00:56 Raveille: lol
2016-11-26 01:00 Protastic101: ok
2016-11-26 01:00 Protastic101: going to nuke those hitsounds first
2016-11-26 01:01 Raveille: ok
2016-11-26 01:01 Protastic101: 00:41:242 (41242|2) - Add finish
2016-11-26 01:01 Raveille: done
2016-11-26 01:02 Protastic101: oh, I forgot to redl
2016-11-26 01:02 Protastic101: Was about to nuke you for still having two snares oops
2016-11-26 01:02 Raveille: PLZ
2016-11-26 01:03 Protastic101: 00:56:971 (56971|0,57433|0,57894|0,58356|0,58817|3,59279|3) - hi, I don't know if you know, but these are all kicks
2016-11-26 01:03 Protastic101: just apply the whistle to them once, I've already highlighted all the notes for you
2016-11-26 01:04 Protastic101: 00:56:510 (56510|0) - also, replace this with a whistle
2016-11-26 01:04 Raveille: oh
2016-11-26 01:04 Protastic101: 01:00:202 (60202|3,60664|3,61125|3,61587|0,62048|1,62510|1,62971|1) - add whistle
2016-11-26 01:04 Raveille: done
2016-11-26 01:05 Protastic101: 01:03:894 (63894|0,64356|1,64817|1,65279|1,65741|2,66202|1,66664|0,67587|2,68048|3,68510|2,68971|0,69433|0,69894|2) - add whistle
2016-11-26 01:05 Raveille: done
2016-11-26 01:05 Protastic101: 01:11:971 (71971|1,72202|2) - Control J your hitsounds ._.
2016-11-26 01:05 Protastic101: 01:12:433 (72433|1) - also need a whistle
2016-11-26 01:05 Protastic101: 01:14:048 (74048|1,74279|2) - control J the hitsounds
2016-11-26 01:05 Protastic101: 01:15:664 (75664|1,75894|3) - control J the hitsounds
2016-11-26 01:06 Protastic101: ffs rav, did you not listen to the music while hsing?
2016-11-26 01:06 Raveille: welp
2016-11-26 01:07 Protastic101: Go fix the whistles ._.
2016-11-26 01:07 Raveille: i assume it applies to all
2016-11-26 01:07 Raveille: ok
2016-11-26 01:07 Protastic101: You have the basic rhythm already for that section
2016-11-26 01:07 Protastic101: it helps to HS with music/effect at 100/0
2016-11-26 01:08 Raveille: oh
2016-11-26 01:08 Protastic101: ._.
2016-11-26 01:08 Protastic101: k, pm me when done
2016-11-26 01:12 Raveille: ok done
2016-11-26 01:15 Protastic101: Sorry, was in the restroom
2016-11-26 01:15 Protastic101: update it
2016-11-26 01:16 Raveille: lol
2016-11-26 01:16 Raveille: done
2016-11-26 01:19 Protastic101: If I suddenly rip, it's cause my dad came downstairs to tell me to sleep lol
2016-11-26 01:19 Raveille: oh
2016-11-26 01:19 Protastic101: 01:16:125 (76125|1) - ffs rav, whistle
2016-11-26 01:19 Raveille: just let me know through discord or smth
2016-11-26 01:19 Raveille: oh
2016-11-26 01:20 Protastic101: 01:10:356 (70356|0) - replace with whistle
2016-11-26 01:20 Protastic101: 01:13:817 (73817|0) - whistle
2016-11-26 01:20 Protastic101: 01:16:125 (76125|1) - whistle
2016-11-26 01:20 Protastic101: 01:16:817 (76817|0,77048|3) - control J the hitsounds
2016-11-26 01:20 Protastic101: 01:17:510 (77510|0) - whistle
2016-11-26 01:21 Protastic101: 01:18:664 (78664|2,78894|0) - control J the hitsounds
2016-11-26 01:21 Protastic101: did you even go through and fix the hitsounds
2016-11-26 01:21 Raveille: oh
2016-11-26 01:21 Raveille: fuk now I see the pattern again
2016-11-26 01:21 Raveille: LMAO
2016-11-26 01:22 Protastic101: wtf do you mean I see the pattern again
2016-11-26 01:22 Protastic101: I literally pointed it out for you to fix
2016-11-26 01:22 Raveille: you pointed out for the red line
2016-11-26 01:22 Protastic101: I pointed out both
2016-11-26 01:24 Raveille: uploading again
2016-11-26 01:24 Protastic101: make my life easy please ._.
2016-11-26 01:24 Raveille: uploaded
2016-11-26 01:25 Protastic101: 01:25:894 (85894|1,85971|2) - add claps
2016-11-26 01:25 Raveille: done
2016-11-26 01:26 Protastic101: k, you're gonna hate me
2016-11-26 01:26 Raveille: ?
2016-11-26 01:27 Protastic101: 01:26:971 (86971|2,87894|1,88817|2,89741|0) - remove all the whistles like this
2016-11-26 01:27 Raveille: ok...
2016-11-26 01:27 Protastic101: 01:26:856 (86856|0,87087|0,87202|1) - but add whistles on notes like this, or 01:28:702 (88702|0,88933|0,89048|1) - or 01:30:548 (90548|0,90779|0,90894|2) - for example
2016-11-26 01:31 Raveille: btw how do you ctrl j hitsound
2016-11-26 01:31 Protastic101: You don't. It's just me saying that you need to flip the hitsound horizontally
2016-11-26 01:31 Raveille: oh lmao ok
2016-11-26 01:43 Raveille: done
2016-11-26 01:44 Protastic101: k
2016-11-26 01:46 Protastic101: 01:27:894 (87894|1,89741|0,91587|1,93433|0,95279|0,97125|0,98971|0,99087|3,99202|0,99317|3) - think this was my fault, but add whistles here
2016-11-26 01:46 Protastic101: I highlighted every note
2016-11-26 01:47 Raveille: alright thanks
2016-11-26 01:47 Protastic101: 01:40:664 - I think it'd be best to add a note here and use a whistle on it, as the current pattern is probably going to make the player think it's more even 1/4 snap
2016-11-26 01:48 Protastic101: 01:42:664 (102664|1,104510|3,106356|2,108202|2) - add whistles
2016-11-26 01:48 Protastic101: 01:48:202 (108202|2,108202|3,108202|0) - why does this use a triple note? There's no crash here, a double is just fine
2016-11-26 01:49 Raveille: ok
2016-11-26 01:49 Protastic101: 01:50:048 (110048|3,111894|1,113741|1,113971|0,114087|2) - add whistles
2016-11-26 01:49 Protastic101: 01:53:856 (113856|2) - add clap
2016-11-26 01:49 Protastic101: 01:55:241 (115241|1,115356|0,115471|2) - would consider adding whistles here, and removing the clap at 01:55:356 (115356|0) -
2016-11-26 01:50 Raveille: ok
2016-11-26 01:50 Protastic101: 02:01:010 (121010|2) - add whistle
2016-11-26 01:50 Protastic101: 02:02:048 (122048|0) - remove clap
2016-11-26 01:50 Raveille: wok
2016-11-26 01:50 Protastic101: 02:02:279 (122279|0) - add whistle
2016-11-26 01:50 Protastic101: ACTION slaps you with wok
2016-11-26 01:51 Raveille: D:
2016-11-26 01:52 Protastic101: 02:03:779 (123779|0,124010|0,124125|1,125625|3,125856|3,125971|2,127471|0,127702|0,127817|1,129317|1,129548|1,129664|3,131164|0,131394|0,131510|1,134856|0,135087|0,135202|3,136587|2,136702|0,136933|1,137048|3,137164|1) - add whistles
2016-11-26 01:53 Raveille: done
2016-11-26 01:53 Protastic101: 02:24:664 (144664|1,145010|0,145067|2) - this note placement triggers me. Move the LN to 1, and 02:25:010 (145010|0) - to 2 to avoid having to hit notes that are separated by an LN
2016-11-26 01:54 Protastic101: 02:38:394 (158394|3,158394|2,158510|2,158510|0) - wat
2016-11-26 01:54 Raveille: done
2016-11-26 01:54 Protastic101: Like, if that jack can be avoided, avoid it
2016-11-26 01:54 Raveille: ok
2016-11-26 01:54 Protastic101: My solution would be to remove the LN at 02:37:817 (157817|1) - and then move 02:38:510 (158510|2) - to 2
2016-11-26 01:54 Protastic101: Make sure to move around some of the other notes for hand balance
2016-11-26 01:55 Protastic101: 02:45:202 (165202|2,165317|1) - whistle
2016-11-26 01:55 Protastic101: 02:46:125 (166125|0) - remove clap
2016-11-26 01:55 Protastic101: 02:46:356 (166356|3) - remove clap, replace with finish
2016-11-26 01:56 Protastic101: 02:46:587 (166587|1) - remove clap, replace with whistle
2016-11-26 01:56 Protastic101: 02:46:702 (166702|2,166933|2,167048|1,167164|0) - replace claps with whistles if applicable, otherwise just add claps
2016-11-26 01:56 Protastic101: whistles*
2016-11-26 01:56 Protastic101: Just add whistles*
2016-11-26 01:57 Raveille: ok
2016-11-26 01:57 Protastic101: 02:49:125 (169125|2,170971|0,172817|1,174664|0,176510|0,178356|1,180202|3) - whistles
2016-11-26 01:57 Protastic101: Do you seriously
2016-11-26 01:57 Protastic101: actually
2016-11-26 01:57 Protastic101: really
2016-11-26 01:57 Protastic101: check your hitsounds?
2016-11-26 01:57 Raveille: you told me to do something and I did
2016-11-26 01:58 Raveille: like the triple whistle pattern
2016-11-26 01:58 Protastic101: Did you not think that maybe what I said applies in other places?
2016-11-26 01:58 Protastic101: ._.
2016-11-26 01:58 Raveille: you never said so
2016-11-26 01:58 Raveille: :/
2016-11-26 01:58 Protastic101: 03:00:548 (180548|1) - whistle
2016-11-26 01:59 Protastic101: Rav, think too. Ranking a map is an effort by both mapper and BN
2016-11-26 01:59 Protastic101: You can't just let me do everything for you.
2016-11-26 01:59 Protastic101: 03:01:125 (181125|0) - keep the whistle, add a finish
2016-11-26 01:59 Protastic101: 03:01:702 (181702|1,181817|3) - control J the hitsounds
2016-11-26 02:00 Raveille: the white line beats I added alr
2016-11-26 02:00 Protastic101: 03:03:894 (183894|1,185741|0,187587|2,189433|2,191279|0) - the ones like this you've done already then?
2016-11-26 02:00 Raveille: same applies to 3rd kiai
2016-11-26 02:00 Raveille: yes
2016-11-26 02:00 Protastic101: 03:15:664 (195664|0,195779|1) - claps
2016-11-26 02:00 Protastic101: 03:16:587 (196587|2) - whistle
2016-11-26 02:01 Protastic101: 03:24:433 (204433|1) - whistle
2016-11-26 02:01 Protastic101: 03:25:817 (205817|0,206048|2) - whistle
2016-11-26 02:01 Protastic101: 03:27:894 (207894|0,208125|0) - whistles
2016-11-26 02:01 Raveille: 3:25 pattern applies for every other right
2016-11-26 02:01 Protastic101: 03:28:933 (208933|3) - clap
2016-11-26 02:02 Protastic101: Yes
2016-11-26 02:02 Raveille: ok
2016-11-26 02:02 Protastic101: Still listen to the music tho while you HS as the music can sometimes change the drums
2016-11-26 02:02 Protastic101: 03:46:356 (226356|3) - replace with whistle?
2016-11-26 02:03 Protastic101: 04:25:587 (265587|0) - add a finish, keep the whistle
2016-11-26 02:04 Protastic101: Wrong note, nvm
2016-11-26 02:04 Raveille: ?
2016-11-26 02:04 Protastic101: 04:25:125 (265125|3) - add whistle
2016-11-26 02:04 Raveille: ok
2016-11-26 02:04 Protastic101: 04:28:587 - would consider adding another note here since 04:28:548 (268548|3) - is more like a grace note than anything
2016-11-26 02:05 Protastic101: 04:28:548 (268548|3) - also, remove the clap ehre
2016-11-26 02:05 Protastic101: here*
2016-11-26 02:05 Protastic101: 04:28:817 (268817|0) - replace with whistle
2016-11-26 02:06 Protastic101: 04:29:279 (269279|0,269741|0,270087|1,270202|0,270664|3,270894|2,271125|0,271241|1,271356|2) - whistle
2016-11-26 02:06 Protastic101: 04:35:279 (275279|1) - remove whistle
2016-11-26 02:06 Raveille: oh
2016-11-26 02:06 Raveille: ok uh
2016-11-26 02:06 Raveille: that part
2016-11-26 02:06 Raveille: I fixed alr
2016-11-26 02:07 Raveille: there was a triple clap too I fixed that
2016-11-26 02:07 Protastic101: 04:36:048 - 04:36:125 - 1/3 snap, add notes and then add claps on them
2016-11-26 02:07 Protastic101: kk
2016-11-26 02:07 Raveille: ok
2016-11-26 02:07 Protastic101: 04:44:625 (284625|0) - remove whistle
2016-11-26 02:07 Protastic101: 04:44:741 (284741|1) - remove clap
2016-11-26 02:07 Protastic101: 04:44:971 (284971|3) - replace with whistle
2016-11-26 02:08 Protastic101: Update, let me recheck HS
2016-11-26 02:09 Raveille: ok]
2016-11-26 02:10 Raveille: done
2016-11-26 02:11 Protastic101: 00:41:741 (41741|2) - replace with whistle
2016-11-26 02:11 Protastic101: 01:10:817 (70817|3) - replace with whistle
2016-11-26 02:13 Raveille: ok
2016-11-26 02:13 Protastic101: 01:40:183 (100183|2,100241|3,100298|0) - incorrectly snapped, needs to be 1/6
2016-11-26 02:14 Protastic101: https://osu.ppy.sh/ss/6659678 try this
2016-11-26 02:14 Protastic101: also need a clap at 01:40:202 (100202|2) -
2016-11-26 02:14 Raveille: mhm
2016-11-26 02:14 Protastic101: 01:50:048 (110048|3) - whistle
2016-11-26 02:14 Protastic101: 01:51:894 (111894|1) - ^^
2016-11-26 02:14 Protastic101: 01:53:741 (113741|1) - ^^
2016-11-26 02:15 Protastic101: 02:02:164 (122164|2) - whistle
2016-11-26 02:16 Protastic101: 02:50:510 (170510|3,170510|0) - double HS, remove one clap
2016-11-26 02:16 Raveille: o rip
2016-11-26 02:16 Raveille: ok
2016-11-26 02:17 Protastic101: 03:14:971 (194971|1,195317|0) - whistle
2016-11-26 02:17 Protastic101: 03:16:356 (196356|3,196471|3) - random af jack, wut
2016-11-26 02:17 Protastic101: 03:16:471 (196471|3) - move to 2
2016-11-26 02:17 Raveille: done
2016-11-26 02:18 Protastic101: 03:40:817 (220817|0) - whistle
2016-11-26 02:18 Protastic101: 03:41:048 (221048|2) - ^^
2016-11-26 02:18 Protastic101: 03:42:664 (222664|3,222894|3) - ^^
2016-11-26 02:18 Protastic101: 03:44:510 (224510|1,224741|0) - ^^
2016-11-26 02:19 Protastic101: 03:48:202 (228202|3,228433|3) - ^^ rav ffs
2016-11-26 02:19 Protastic101: 03:50:048 (230048|2,230279|2) - ^^\
2016-11-26 02:19 Protastic101: 03:51:894 (231894|0,232125|0) - ^^
2016-11-26 02:19 Raveille: aaaaa
2016-11-26 02:20 Raveille: ok
2016-11-26 02:20 Protastic101: 03:59:279 (239279|1) - consider ending this LN at 04:00:664 - where the vocal takes a breath, and adding another LN at 04:00:202 - in 3, ending at the same place as 03:59:279 (239279|1) -
2016-11-26 02:20 Protastic101: 04:06:202 (246202|3) - ends at 04:06:433 - , pitch changes so add a new LN in 3 at 04:06:433 -
2016-11-26 02:21 Raveille: wait hold on
2016-11-26 02:21 Protastic101: 04:28:548 (268548|3,268587|2) - Actually, I think this grace note was a bad idea, just approximate to 04:28:587 - and remove 04:28:548 (268548|3) -
2016-11-26 02:21 Raveille: for the 3:59 4:00 LN portion
2016-11-26 02:21 Raveille: https://osu.ppy.sh/ss/6659706
2016-11-26 02:21 Raveille: is it like this?
2016-11-26 02:22 Protastic101: No, the LN in 3 ends at the same place as the one in 2
2016-11-26 02:22 Raveille: o ok
2016-11-26 02:22 Raveille: wait
2016-11-26 02:22 Raveille: LN in 3 ends at the one at 2
2016-11-26 02:22 Raveille: ok
2016-11-26 02:22 Raveille: ok done
2016-11-26 02:25 Protastic101: k, update and I'll start checking the diff
2016-11-26 02:25 Raveille: alright
2016-11-26 02:26 Raveille: done
2016-11-26 02:27 Protastic101: Prepare your feelings because it's near 2:30am and I'm already too annoyed by the hitsounds to care about politeness
2016-11-26 02:27 Raveille: o boi
2016-11-26 02:27 Raveille: ok
2016-11-26 02:28 Protastic101: 00:19:357 (19357|2,19357|1) - make this a different chord because it's not the same pitch as 00:19:127 (19127|2,19127|1) -
2016-11-26 02:28 Protastic101: [24] would work
2016-11-26 02:28 Raveille: ok
2016-11-26 02:29 Protastic101: 00:22:819 (22819|3) - move this to 3 and control J 00:23:050 (23050|2,23165|3) - to make it an easier to play roll
2016-11-26 02:29 Raveille: ok
2016-11-26 02:30 Protastic101: 00:21:319 (21319|3,23165|3) - tbh, I don't actually know why these notes are here
2016-11-26 02:30 Protastic101: I can very faintly hear a piano in the background for the first one, but the others are just way too quiet to be mapped
2016-11-26 02:31 Raveille: ah ok
2016-11-26 02:31 Protastic101: 00:20:973 - Also, assuming you're using doubles to accentuate the emphasis on the piano chords, this should be a double
2016-11-26 02:32 Protastic101: 00:26:280 - 00:26:742 - same applies here, try this https://osu.ppy.sh/ss/6659738
2016-11-26 02:32 Protastic101: 00:27:665 - add a note in 2 for emphasis
2016-11-26 02:33 Protastic101: 00:33:434 - starting from here the piano picks up a lot of accents. I'm fine with either keeping them as singles or using doubles, but using doubles is probably too much to do for an entire measure
2016-11-26 02:33 Raveille: ok
2016-11-26 02:34 Raveille: 00:36:203 - starting here too?
2016-11-26 02:34 Protastic101: 00:36:203 - I have a different suggestion here
2016-11-26 02:34 Raveille: ok
2016-11-26 02:35 Protastic101: https://osu.ppy.sh/ss/6659749 Starting from 00:36:203 - , I added notes at 00:36:434 - 00:36:665 - for example so that rather than completely ignoring the 1/2 piano you'd been following earlier, you layer the 3/4 rhythm on top of it
2016-11-26 02:37 Raveille: done
2016-11-26 02:37 Protastic101: 00:41:242 - Would be cool to have a .5x SV here, and then use a 1.5x bump at 00:41:665 -
2016-11-26 02:38 Protastic101: 00:41:588 - actually no, put the 1.5x at 00:41:625 - if you choose to use it
2016-11-26 02:38 Raveille: done
2016-11-26 02:38 Raveille: ok
2016-11-26 02:41 Protastic101: 00:54:664 (54664|0) - It's smooth af, but you can still hear the distinction between notes as the guitar changes pitch, so I'd consider removing the LN and adding notes on the 1/6 snaps, like this https://osu.ppy.sh/ss/6659766
2016-11-26 02:41 Protastic101: 00:54:894 (54894|1,54894|3) - also, remove one of these notes, you don't need a triple for a hihat Dad
2016-11-26 02:42 Raveille: D:
2016-11-26 02:42 Raveille: im not dad
2016-11-26 02:42 Raveille: fixed
2016-11-26 02:42 Protastic101: 00:56:164 (56164|0,56279|0) - why is this jacked
2016-11-26 02:43 Raveille: the drum
2016-11-26 02:43 Protastic101: 00:56:164 (56164|0) - personally think moving this to 2 and moving 00:56:279 (56279|0) - to 3 to make a [2]-[3] trill is best
2016-11-26 02:43 Raveille: ok
2016-11-26 02:43 Raveille: done
2016-11-26 02:45 Protastic101: 01:00:894 (60894|3,60894|2,61125|3,61356|3) - Swap columns with the LNs for comfort. It's uncomfortable af to hold an LN with the index and hit with the middle on the same hand
2016-11-26 02:46 Raveille: ok
2016-11-26 02:47 Protastic101: 01:01:356 (61356|2) - actually, just remove this note cause you don't need a double on the upbeats
2016-11-26 02:47 Raveille: ok
2016-11-26 02:48 Protastic101: 01:11:048 (71048|3) - remove this note, there's really no sound here, and if there is, it's covered by the drum
2016-11-26 02:48 Protastic101: guitar*
2016-11-26 02:49 Raveille: `ah ok
2016-11-26 02:50 Protastic101: 01:19:933 (79933|3,80856|1,81779|2) - why'd you just now start mapping the hihats? Either map the hihats when they start at 01:11:279 - or don't map them at all
2016-11-26 02:50 Raveille: ill delete then
2016-11-26 02:50 Raveille: i was mapping to the piano actually
2016-11-26 02:50 Raveille: but i see your point
2016-11-26 02:51 Protastic101: 01:41:510 (101510|2,101625|3,101856|3) - Flip their columns, that kind of trill with the LN is just difficult
2016-11-26 02:52 Raveille: ok
2016-11-26 02:52 Raveille: 01:41:971 - moved 2 to 4 too
2016-11-26 02:53 Protastic101: 01:55:125 (115125|2,115471|2,115587|1,115817|2) - try this instead https://osu.ppy.sh/ss/6659817 It's a more roll like pattern
2016-11-26 02:53 Raveille: ok
2016-11-26 02:55 Protastic101: 02:02:971 (122971|0,123202|3) - These aren't a continuous sound moreso than they're 1/4. I'd try a jack with them like this https://osu.ppy.sh/ss/6659835
2016-11-26 02:56 Raveille: ok
2016-11-26 02:57 Protastic101: 02:09:202 (129202|3,129433|0,129664|2,129894|0) - I don't see why you need these LNs if you're mapping the guitar already using short 1/4 notes. Maybe try this instead https://osu.ppy.sh/ss/6659845
2016-11-26 02:58 Protastic101: 02:17:164 (137164|1,137279|2) - Honestly, I think this would look nicer if you control J'd cause then 02:17:048 (137048|3,137164|1,137279|2) - would be a right -> left roll
2016-11-26 02:59 Raveille: ok fixed
2016-11-26 02:59 Protastic101: 02:25:010 (145010|1,145067|2) - Incorrectly snapped, they're 1/6. I'd try shortening the LN to 02:24:664 (144664|0) - to 02:24:971 - and doing this instead https://osu.ppy.sh/ss/6659856
2016-11-26 03:00 Raveille: done
2016-11-26 03:00 Protastic101: 02:31:587 (151587|1) - I'd consider removing this note as the LN + 02:31:587 (151587|3) - already makes a double, then you can add a note in 2 at 02:31:817 - for the tom
2016-11-26 03:00 Protastic101: 02:44:394 (164394|0,164394|1,164510|0,164510|2) - wtf
2016-11-26 03:00 Raveille: alright
2016-11-26 03:01 Protastic101: r u srs
2016-11-26 03:01 Raveille: blue line single then
2016-11-26 03:01 Raveille: done
2016-11-26 03:01 Protastic101: No, how about remove the LN instead? Cause I think the drum is more important than the vocal in this case
2016-11-26 03:01 Raveille: which LN
2016-11-26 03:01 Raveille: 02:43:587 (163587|3) -
2016-11-26 03:01 Raveille: ?
2016-11-26 03:01 Protastic101: so like this 02:43:587 (163587|3,164971|0) -
2016-11-26 03:02 Raveille: hm
2016-11-26 03:02 Raveille: 02:44:971 -
2016-11-26 03:02 Raveille: this part seems dense
2016-11-26 03:02 Protastic101: http://puu.sh/suTKg.jpg like this is what I mena
2016-11-26 03:02 Raveille: until02:45:433 -
2016-11-26 03:02 Protastic101: mean*
2016-11-26 03:02 Raveille: is it ok without the LNs?
2016-11-26 03:02 Protastic101: I removed both LNs cause fuck noodles :D
2016-11-26 03:03 Protastic101: ACTION inb4 shot by Juan
2016-11-26 03:03 Raveille: wow
2016-11-26 03:03 Raveille: if you save log this I'm finding juan
2016-11-26 03:03 Raveille: but ok fixed
2016-11-26 03:03 Protastic101: Anyways, drum > vocals in most cases, so if you need to ignore the vocals to accent and focus on the drums, do it
2016-11-26 03:03 Raveille: yea true
2016-11-26 03:04 Protastic101: 02:59:164 (179164|0,179279|1,179394|0,179741|0,179741|2) - swap columns between LNs and short notes
2016-11-26 03:04 Protastic101: Easier to hit that way imo
2016-11-26 03:04 Protastic101: 02:59:164 (179164|0) - you can keep this where it is tho, otherwise it overlaps with an LN lo
2016-11-26 03:04 Protastic101: lol
2016-11-26 03:05 Raveille: omg
2016-11-26 03:05 Protastic101: 03:16:010 - 03:16:241 - there are sounds here, however faint, but I think it breaks the flow more to not have them there
2016-11-26 03:05 Raveille: I keep on pressing stop
2016-11-26 03:05 Raveille: fuck this editor
2016-11-26 03:05 Protastic101: jesus christ
2016-11-26 03:05 Protastic101: I just realized
2016-11-26 03:05 Protastic101: We're barely over halfway through
2016-11-26 03:06 Raveille: yea
2016-11-26 03:06 Raveille: so the 3:16 thing I dont add notes
2016-11-26 03:06 Protastic101: 03:16:702 (196702|0,196702|1) - Honestly, this doesn't need to be a double note as the tom is pretty quiet, so removing 03:16:702 (196702|0) - would be fine, but make sure to move the clap onto 03:16:702 (196702|1) -
2016-11-26 03:06 Raveille: also I switched a bit of the pattern at 2:59
2016-11-26 03:06 Raveille: https://osu.ppy.sh/ss/6659886
2016-11-26 03:06 Protastic101: timestamps are useful
2016-11-26 03:06 Protastic101: cool
2016-11-26 03:06 Raveille: I know lol
2016-11-26 03:07 Raveille: (y)
2016-11-26 03:07 Protastic101: 03:19:702 (199702|2) - move this to 2 as the burst 03:19:356 (199356|2,199471|3,199587|0,199702|2,199817|3) - feels really right hand heavy
2016-11-26 03:07 Raveille: mhm
2016-11-26 03:07 Protastic101: 03:23:279 (203279|1,203279|3,203394|0,203394|2,203510|2,203510|1,203625|3,203741|1,203741|2,203856|1,203856|0,203971|3,203971|2) - please tell me you're joking
2016-11-26 03:08 Raveille: its the build up to a climax
2016-11-26 03:08 Raveille: its gonna get harder
2016-11-26 03:08 Raveille: its like a signal
2016-11-26 03:08 Protastic101: Those jacks come out of literally nowhere
2016-11-26 03:08 Raveille: fine
2016-11-26 03:08 Raveille: https://osu.ppy.sh/ss/6659895
2016-11-26 03:09 Protastic101: Due to the way the music sounds here, trills would be better, since it alternates between snare/kick
2016-11-26 03:09 Protastic101: I can ship it
2016-11-26 03:09 Raveille: :D
2016-11-26 03:10 Protastic101: 04:02:048 (242048|1,242971|0) - These sounds kind of blend together, so I'd suggest doing here what you did with 03:59:279 (239279|1,240202|2) - like this https://osu.ppy.sh/ss/6659903 except I flipped the position of the LNs
2016-11-26 03:11 Raveille: ok
2016-11-26 03:11 Protastic101: 04:10:356 (250356|1,250587|2,250817|3) - Doesn't make sense to map 3 notes of the synth, and then the piano at 04:11:048 - so remove the 3 notes I highlighted to accent the piano
2016-11-26 03:12 Raveille: HA I KNEW IT
2016-11-26 03:12 Raveille: I was thinking of removing those notes
2016-11-26 03:12 Protastic101: 04:12:202 - vocals suck btw
2016-11-26 03:12 Raveille: alright
2016-11-26 03:12 Raveille: im sorry :C
2016-11-26 03:12 Raveille: im not mapping anything else there tho
2016-11-26 03:12 Protastic101: Ik
2016-11-26 03:12 Protastic101: 04:24:664 (264664|3,264894|2,265125|3) - Flip these notes around
2016-11-26 03:12 Raveille: ok
2016-11-26 03:13 Protastic101: so the LN is where the short note is and etc like this https://osu.ppy.sh/ss/6659914
2016-11-26 03:13 Raveille: mhm
2016-11-26 03:13 Raveille: did that
2016-11-26 03:13 Protastic101: 04:28:548 (268548|3,268587|2) - Yeah, this grace note I told you to add is stupid, I'd just approximate it to 04:28:587 -
2016-11-26 03:13 Raveille: LOL
2016-11-26 03:13 Raveille: so remove the unsnapped note?
2016-11-26 03:13 Protastic101: Remove the 1/12 yes
2016-11-26 03:14 Protastic101: This is why I should test play my suggestions first before giving them,
2016-11-26 03:14 Raveille: aight
2016-11-26 03:14 Raveille: done
2016-11-26 03:14 Protastic101: cause normally I'm on point and do a pretty good job
2016-11-26 03:14 Raveille: D:
2016-11-26 03:14 Protastic101: but sometimes I miss so badly, I manage to give myself cancer with my suggestion
2016-11-26 03:14 Raveille: =w= rip
2016-11-26 03:15 Protastic101: 04:31:471 (271471|3,271587|0,271702|3,271817|0,271933|3) - Map these as doubles, reduce 04:32:048 (272048|0,272048|1,272164|3,272164|2,272279|0,272279|1) - to singles
2016-11-26 03:15 Protastic101: Accent the snare, let the tom fade into the background
2016-11-26 03:15 Raveille: mhm
2016-11-26 03:15 Raveille: done
2016-11-26 03:15 Raveille: https://osu.ppy.sh/ss/6659925
2016-11-26 03:15 Protastic101: 04:59:048 (299048|0,299048|1,299164|0,299164|1,299279|2,299279|3,299394|2,299394|3) - see, these are jacks done right
2016-11-26 03:16 Protastic101: that works
2016-11-26 03:16 Protastic101: 04:59:048 (299048|0,299048|1,299164|0,299164|1,299279|2,299279|3,299394|2,299394|3) - jacks like these are 10/10, the jacks before gave me cancer
2016-11-26 03:16 Raveille: :D
2016-11-26 03:16 Raveille: :D:D:D:D
2016-11-26 03:17 Protastic101: 05:10:817 - 05:11:279 - 05:12:664 - 05:13:125 - Make these doubles for the vocals like you did at 05:07:587 (307587|3,307587|1) - for example
2016-11-26 03:17 Raveille: done
2016-11-26 03:17 Raveille: oh juan is online
2016-11-26 03:17 Raveille: save log this ima go tell him :D:D:D
2016-11-26 03:18 Protastic101: Jesus fucking christ, done, update this shit and I'm going to pray you didn't fuck up the hitsounds while you applied
2016-11-26 03:18 Raveille: hmmmm
2016-11-26 03:18 Raveille: ok time to pray'
2016-11-26 03:19 Raveille: updated
2016-11-26 03:19 Protastic101: ACTION large groan
2016-11-26 03:20 Protastic101: woo, first 40 seconds and no hitsounds were screwed up \o/
2016-11-26 03:20 Raveille: 01:40:125 (100125|1,100125|0,100202|2,100269|3,100356|1,100356|2,100510|3,100510|2,100587|0,100664|1,100741|3,100741|2) - I find this portion a little funny though
2016-11-26 03:20 Raveille: without music it sounds weird but idk
2016-11-26 03:21 Protastic101: you shit, let me enjoy my moment of relief that I don't have to completely renuke hitsounds
2016-11-26 03:21 Raveille: alright :C
2016-11-26 03:22 Protastic101: K yeah, those hitsounds sound retarded, give me a sec
2016-11-26 03:22 Raveille: LOL
2016-11-26 03:24 Raveille: 04:35:741 (275741|1,275971|3,276048|2,276125|1,276202|0,276202|2) - this part is also a little weird
2016-11-26 03:27 Protastic101: K, back
2016-11-26 03:27 Raveille: alright
2016-11-26 03:29 Protastic101: K, I realize what's making it sound like my elementary school percussion
2016-11-26 03:29 Protastic101: 01:40:433 - You should probably add a note here
2016-11-26 03:29 Raveille: oh
2016-11-26 03:29 Raveille: and add a...?
2016-11-26 03:30 Protastic101: https://osu.ppy.sh/ss/6659997 Whatever the sample says on my screen
2016-11-26 03:31 Raveille: is the last double a whistle or a clap
2016-11-26 03:31 Raveille: if its a whistle it sounds weird lol
2016-11-26 03:31 Raveille: ok nvm
2016-11-26 03:31 Protastic101: whistle
2016-11-26 03:31 Raveille: at least it sounds better
2016-11-26 03:33 Protastic101: 04:35:741 (275741|1,275971|3,276048|2,276125|1,276202|2,276202|0) - this is right
2016-11-26 03:33 Raveille: ok then
2016-11-26 03:33 Raveille: so thats settled i assume
2016-11-26 03:34 Raveille: ill need to use the washroom hold on XD
2016-11-26 03:34 Protastic101: k then
2016-11-26 03:35 Protastic101: 02:02:048 (122048|3) - replace whistle with clap
2016-11-26 03:36 Protastic101: about to say fuck it and let the next BN handle HS
2016-11-26 03:39 Raveille: alright back
2016-11-26 03:39 Raveille: done
2016-11-26 03:40 Protastic101: yay
2016-11-26 03:40 Raveille: thats all?
2016-11-26 03:40 Raveille: neat
2016-11-26 03:41 Protastic101: for hitsounds yes
2016-11-26 03:41 Raveille: alright
2016-11-26 03:41 Protastic101: I need to recheck the actual diff now to make sure I didn't miss anything
2016-11-26 03:41 Raveille: ok
2016-11-26 03:41 Raveille: updating
2016-11-26 03:42 Raveille: submitod
2016-11-26 03:43 Protastic101: k
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol
2016-11-26 03:44 Raveille: eh
2016-11-26 03:44 Raveille: ok edited
2016-11-26 03:46 Protastic101: oboi, I hear people moving upstairs
2016-11-26 03:46 Raveille: oh no
2016-11-26 03:46 Raveille: D:
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol
2016-11-26 03:44 Protastic101: 00:23:165 (23165|2) - I thought we agreed to get rid of this lol

I hate myself LOL

Next BN plz rmb this ^^^^

Edit: nvm edited myself
Luna Flina
idk if I should shoot a star here cuz I have no need for it
lenpai
o nice
riunosk
KUUU DOOOO SUUUUUUUU
12:44 Raveille: try my yakusoku
12:44 Raveille: it got bubbled :D
12:44 riunosk: :o
12:45 Raveille: :DDD
12:45 riunosk: 2016-11-25 23:45 Raveille: owo
12:45 Raveille: owo
12:45 riunosk: Protastic101: fuk u
12:45 riunosk: LOL
12:45 Raveille: OLL
12:45 Raveille: LOL
12:46 riunosk: rip
12:46 riunosk: dling
12:46 riunosk: cancer net
12:46 Raveille: XD
12:46 Raveille: rip
12:47 riunosk: wat shud i map
12:48 Raveille: idk XD
12:48 riunosk: i see ur already lying dormant in spec
12:48 riunosk: lelelel
12:48 Raveille: XD
12:48 Raveille: hehehe
12:53 riunosk: nice song :d
12:54 Raveille: :D
12:54 Raveille: nice sightread
12:54 riunosk: dat 4.6k combo
12:54 Raveille: yea
12:54 riunosk: i just went by feel
12:54 riunosk: around
12:54 riunosk: 1k combo onward
12:54 Raveille: oo
12:54 riunosk: i already tuned myself
12:54 Raveille: sweet
12:54 riunosk: to the song
12:54 riunosk: so i have no issue
12:54 Raveille: lol
12:54 Raveille: now with DT!
12:54 Raveille: jk
12:54 riunosk: thats how my acc is insane
12:54 riunosk: xd
12:54 Raveille: XD
12:54 riunosk: i tune with the track
12:54 riunosk: if the snapping is fucked
12:54 riunosk: so is my acc
12:54 riunosk: i noticed some probs
12:54 Raveille: ooo
12:54 riunosk: but i need to eat xD
12:54 Raveille: really
12:55 Raveille: rip
12:55 riunosk: mebe when i come back
12:55 riunosk: yea
12:55 riunosk: just
12:55 riunosk: slight ones
12:55 riunosk: not too big
12:55 Raveille: hm
12:55 Raveille: let me know
12:55 Raveille: im gonna get a 2nd BN soon lol
12:55 riunosk: aight
13:10 riunosk: i is back!!
13:11 Raveille: :D
13:11 Raveille: ok so whats wrong
13:11 riunosk: lemme find where is it again
13:11 riunosk: xD
13:11 Raveille: ok
13:11 riunosk: 00:27:203 (27203|2,27203|0,27434|3,27434|1,27665|1,27665|3,27896|2,27896|0) -
13:11 riunosk: why the extra notes
13:12 Raveille: the piano?
13:12 Raveille: also the synth
13:12 riunosk: it just feels quite awkward
13:12 riunosk: considering so many doubles
13:12 riunosk: yet so soft sounds
13:13 Raveille: hm
13:13 Raveille: ok will consider
13:13 Raveille: anything else?P
13:13 riunosk: 01:11:279 (71279|2,71510|2,71741|2,72202|2) -
13:13 riunosk: try avoiding this
13:14 Raveille: ok
13:14 riunosk: 01:20:971 (80971|3) - i suggest moving to 2
13:14 riunosk: 2 is quite empty
13:14 riunosk: and feels awkward playing
13:14 Raveille: ok
13:14 riunosk: and just doesnt look right LOL
13:14 Raveille: XD
13:15 riunosk: this song
13:15 riunosk: the tune sounds very very
13:15 riunosk: nostalgic
13:15 riunosk: like
13:15 riunosk: i heard a similar tune long ago
13:15 Raveille: mhm
13:15 Raveille: LOL
13:16 riunosk: 01:54:779 - i think theres a sound here
13:16 Raveille: cant hear anything
13:16 Raveille: sounds subtle
13:16 riunosk: :s
13:16 riunosk: 01:56:741 (116741|3,116971|3,116971|1,117202|1) -
13:17 riunosk: doesnt have any significant sound
13:17 riunosk: that needs this patterning
13:17 Raveille: ok
13:17 riunosk: like
13:17 riunosk: maybe
13:17 Raveille: removed the jacks
13:17 riunosk: 4 23 1 24
13:17 riunosk: then rearrange accordingly
13:17 Raveille: ok
13:17 riunosk: 02:02:971 (122971|0,123087|0,123202|3,123317|3) - these jacks are very sudden
13:17 riunosk: and like
13:18 riunosk: the only jack in the entire chart
13:18 Raveille: its for the guitar
13:18 riunosk: :s
13:18 riunosk: maybe like
13:18 riunosk: 1 2 4 3
13:18 riunosk: or something
13:18 Raveille: ill do 1414
13:18 riunosk: if im not wrong
13:18 riunosk: the guitar only has 2 sounds
13:18 riunosk: theres no need for 4 notes
13:18 Raveille: really
13:18 Raveille: i hear 4
13:19 riunosk: 02:03:087 (123087|0,123317|3) -
13:19 riunosk: try removing this
13:19 riunosk: then listen carefully
13:19 Raveille: hm
13:19 Raveille: so replace them with LNs?
13:19 riunosk: if you want
13:20 riunosk: 02:10:010 (130010|0) - this isnt needed
13:20 riunosk: extend the previous ln to the red line
13:20 Raveille: hm
13:21 riunosk: 02:32:510 - to 02:36:202 -
13:21 riunosk: why the minijacks
13:21 Raveille: if i move them elsewhere theres still jacks
13:22 riunosk: not necessarily
13:22 riunosk: 02:33:202 (153202|2,153433|1) -
13:22 riunosk: flip these
13:22 riunosk: no jack
13:22 Raveille: hm ok
13:22 riunosk: 02:34:587 (154587|0,154817|2) -
13:22 riunosk: flip too
13:22 riunosk: 02:35:279 (155279|1) - maybe 4
13:23 Raveille: ok
13:23 riunosk: 02:36:894 (156894|1,157125|2) - flip as well
13:23 riunosk: see
13:23 riunosk: can prevent quite a bit of minijack
13:23 riunosk: 02:39:894 (159894|1) - 1 since it flows more evenly
13:23 riunosk: and removes minijack
13:24 Raveille: mhm
13:24 riunosk: 02:41:971 -
13:24 riunosk: try 3 24 3
13:24 riunosk: no wait
13:24 riunosk: 02:41:741 - note
13:24 riunosk: move to 2
13:24 riunosk: then 02:42:664 (162664|1) - 4
13:25 riunosk: so its like
13:25 riunosk: moving left to right
13:25 Raveille: ok
13:26 riunosk: 02:42:894 - http://osu.ppy.sh/ss/6668575
13:26 riunosk: ln moved to 4
13:27 riunosk: cos of the slightly high pitch
13:27 Raveille: ok
13:27 riunosk: 02:47:741 (167741|2,168202|2,168433|2,168664|2,169125|2,169356|2) -
13:27 riunosk: rip
13:27 riunosk: slight focus
13:28 Raveille: ok
13:28 riunosk: for focus parts
13:28 riunosk: just mix around
13:28 riunosk: and try not to put any minijacks if possible
13:28 riunosk: ^my way of fixing stuff
13:29 Raveille: mhm
13:29 riunosk: 03:03:664 (183664|2) - 4
13:29 riunosk: shorten the focus on 3
13:29 riunosk: 03:08:048 (188048|0) - no pls
13:29 riunosk: just no :CCCCC
13:29 Raveille: .-.
13:30 riunosk: almost lost combo to those 2 jacks s ofar XD
13:30 Raveille: k
13:30 riunosk: 03:16:817 (196817|0) - this one is fine tho
13:30 Raveille: ok
13:31 riunosk: 03:25:587 (205587|3,205817|3,206048|3,206279|0,206510|0) -
13:31 riunosk: the usual thing
13:31 riunosk: 03:31:356 (211356|2) - maybe 4
13:31 Raveille: ok
13:32 riunosk: 03:37:125 - suddenly jacks again XD
13:32 Raveille: ok that
13:32 Raveille: im not changing
13:32 Raveille: its build up to the climax
13:32 Raveille: i want some difficulty into this map
13:32 riunosk: uh huh
13:32 riunosk: okay
13:32 riunosk: then i'll ignore that
13:33 Raveille: (y)
13:33 riunosk: but keep that section in mind
13:33 riunosk: other ppl might mention it
13:33 Raveille: hm
13:33 Raveille: if it gets protested
13:33 Raveille: I will
13:33 riunosk: i c wat u did there
13:33 riunosk: prot
13:33 riunosk: :^))))
13:33 Raveille: -w-
13:34 riunosk: protasted\
13:34 riunosk: :3
13:34 Raveille: o
13:34 Raveille: LOL
13:34 Raveille: that was unintentional
13:34 riunosk: 04:02:510 (242510|1) - whats this for
13:35 Raveille: ok removed
13:35 riunosk: 04:32:741 (272741|2,272971|2,273433|2,273664|2,273894|2,274356|2,274587|2) - focus on 3 again
13:35 Raveille: ok
13:35 riunosk: 04:39:433 (279433|0,279664|0,279894|0) - im not sure..
13:35 riunosk: i suggest you ask other ppl about this
13:36 Raveille: ok
13:36 Raveille: ill change it though
13:36 Raveille: I can see how it is uncomfortable
13:36 riunosk: 04:43:817 (283817|0) - this one too
13:37 Raveille: ok moved to 2
13:37 riunosk: 04:54:202 (294202|1,294202|2) - i suggest rearranging this
13:37 riunosk: this isnt the same sound as the prev
13:38 Raveille: ok
13:38 riunosk: 05:00:317 -
13:38 riunosk: i suggest turning down the hs volume
13:38 riunosk: to maybe 35
13:38 riunosk: the same as ur start
13:38 riunosk: 05:20:524 -
13:39 riunosk: i'll help you check the snappings for these
13:39 riunosk: they sound slightly off
13:39 Raveille: ok
13:39 Raveille: wait
13:39 Raveille: 35?
13:39 Raveille: its already 35 lol
13:39 Raveille: i changed it to 15
13:40 riunosk: idk why it sounds so loud for me
13:40 riunosk: :s
13:40 riunosk: prolly my side
13:40 riunosk: ignroe that
13:40 riunosk: the last section is fine
13:40 Raveille: ok
13:40 riunosk: ok
13:40 riunosk: for the last 4 notes
13:40 riunosk: first one
13:40 riunosk: is on 1/12
13:40 riunosk: 05:20:587 (320587|3) -
13:40 riunosk: starts here
13:40 Raveille: furst ibe>
13:40 Raveille: first one?
13:40 riunosk: yea
13:40 riunosk: 4th ln
13:41 riunosk: like
13:41 riunosk: on 4
13:41 Raveille: 05:20:524 - what about this one?
13:41 riunosk: no like
13:41 riunosk: move it to that time
13:41 Raveille: why
13:41 riunosk: since the sound starts there
13:41 Raveille: theres an obvious sound at 05:20:524 -
13:41 riunosk: for the LN
13:41 Raveille: theres an obvious piano sound at 05:20:524 -
13:41 riunosk: arent you mapping this for the piano sound?
13:41 Raveille: cant you hear?
13:41 Raveille: yes
13:41 Raveille: theres a piano sound at 05:20:524 -
13:42 riunosk: yes i hear the piano sound
13:42 riunosk: its at the wrong snapping
13:42 Raveille: but it cant be snapped so far back
13:42 riunosk: listen at 25
13:42 Raveille: you highlights 5:20:587
13:42 riunosk: yea
13:42 Raveille: o
13:42 Raveille: nvm
13:42 riunosk: lelelelelelel
13:42 Raveille: apparently when I clicked that
13:43 Raveille: it teleported me to 05:20:899 -
13:43 Raveille: what the fuck osu
13:43 riunosk: rofl
13:43 riunosk: anyway
13:43 riunosk: i'll redo the check
13:43 riunosk: first ln
13:43 riunosk: 1/12
13:43 Raveille: ok
13:43 Raveille: mhm
13:43 riunosk: 05:20:587 -
13:43 riunosk: 2nd ln
13:43 riunosk: 1/16
13:43 riunosk: 05:20:946 (320946|2) -
13:43 Raveille: mhm
13:43 riunosk: 3rd 1/16 05:21:321 (321321|1) -
13:43 Raveille: mhm
13:43 Raveille: lol your highlights are fucked
13:44 Raveille: keep on sending me half a second forward
13:44 riunosk: LOL
13:44 riunosk: 05:22:024 (322024|0) - this note
13:44 riunosk: fking disturbs me a LOT
13:44 Raveille: smh
13:44 Raveille: why
13:44 riunosk: it has to be 1/32 snap!!!!
13:44 riunosk: D:<<<
13:44 Raveille: what
13:44 riunosk: listen carefully
13:44 riunosk: at 1/16
13:44 riunosk: 25%
13:44 Raveille: that'll make it unsnapped note isn't it LOL
13:45 riunosk: kinda
13:45 Raveille: :/
13:45 Raveille: rip
13:45 riunosk: sometimes
13:45 riunosk: unsnapped notes
13:45 riunosk: are perfect notes :D
13:45 riunosk: since this one
13:45 Raveille: :C
13:45 riunosk: is a pretty small issue
13:45 riunosk: u can bypass it
13:45 Raveille: ok
13:45 riunosk: btw
13:45 riunosk: the LNs
13:45 riunosk: i suggest going for 3 2 1 4
13:46 riunosk: since the last one is high pitch
13:46 Raveille: .....
13:46 Raveille: ok
13:46 riunosk: i suggest all the lns end at 05:28:587 -
13:46 riunosk: after that theres no sound
13:46 Raveille: mhm
13:46 riunosk: cos while testplaying
13:46 riunosk: i was like
13:47 riunosk: im gonna fall asleep
13:47 riunosk: LOL
13:47 Raveille: LOL
13:47 Raveille: so where
13:47 riunosk: it felt THAT long XD
13:47 riunosk: wat do u mean where
13:47 Raveille: rip
13:47 Raveille: where do I stop the LNs'
13:47 riunosk: 05:28:587 -
13:47 riunosk: suggested end point
13:48 Raveille: ok
13:49 riunosk: that should be it
13:49 riunosk: yay
13:49 Raveille: ok
13:49 Raveille: yay
13:49 Raveille: savelog it
13:49 riunosk: time to get kds!!!
Protastic101
potassium
Maxus
Sorry for the delay, final assignment stressed me out.

[General]
02:45:433 - 05:13:587 - Unused Greenlines? there isn't any change in SV,volume, kiai change and HS sample there.

[I swear the snap is ET.]
00:20:973 (20973|1,20973|2,21434|1,21434|2) - not sure why the double have to be in the same col.. their PR and accentinng are actually different with each other, personally would recommend something like: http://puu.sh/sQqKq/204d4da26a.png
00:32:511 (32511|0) - better make this at col.4 , the double layering before seems to involved all the 1/2 jack, it's kinda awkward that this doesn't, especially when there's a big piano emphasis wandering here.
00:33:434 - 00:34:357 - 00:35:050 - 00:35:742 - these 4 notes have ascending emphasis PR that goes from low to really high, it would be really good if you arrange the pattern from the way that PR goes from low to high. my recommendation would be like this: http://puu.sh/sQoGE/515c8d339f.png , it also alleviate the biases at left hand with right hand biases as well, so that's another plus here.
00:52:817 (52817|3) - move this to col.3? you just have too many of 00:51:779 (51779|3,52010|3,52356|3,52817|3) -
01:02:510 (62510|1,62741|0,62971|1) - make this 1-2-3? the note at 01:02:971 - and 01:03:202 - have the same PR, arrange it in the way that it would accent those notes would be more intuitive i think.
01:40:433 (100433|1,100510|3,100510|2,100587|0,100664|1,100741|2,100741|3) - may elaborate about what this note follows? i'm quite sure 01:40:510 (100510|3,100510|2) - should be 1/16 due to it's actually earlier than 1/6 here.. and for the rest, better follow red and blue tick drum .. even if 1/6 exist, that would be another altale 1/6 shenanigan where i don't feel it's that worth map on this map.
01:52:010 - add another note for drum and string here, add W as well.
01:54:433 (114433|2) - i Sense casper here.
02:02:971 - intentional to not make one of the note LN?
02:07:587 - not sure why is this mapped.. i'm aware about the drum here, but you usually ignored that sound like what you did at 02:11:279 -
02:14:971 (134971|1) - basically the same as above, this note should be at 02:15:087 - instead to follow consistency with note like 02:11:394 -
02:16:356 (136356|3) - better move this to col 2, and then move 02:16:125 (136125|2) - to col 4. i'm usually not really care bout the 1/2 shield here bcoz you use it a lot, but the problem is that 02:14:741 (134741|2,134971|2,135202|2,135894|2,136125|2,136587|2,136817|2) - makes awkward anchor even in low bpm here, i also almost miss here, execute wrong reflex for the pattern.
02:17:394 - 02:17:625 - i hear a quite audible drum that can be mapped here.
02:38:394 - not sure about the double here.. if you want to make double for piano there, you should do the same with 02:38:048 - and 02:38:741 -
02:43:702 - miss 1/4 note.
02:54:202 (174202|0) - move to col 4 pls , will be much balance there.
03:00:202 (180202|3,180433|2) - Switch column to prevent that col 4 hellish anchor.
03:01:125 - need to be added another note here for that emphasis.
03:01:471 (181471|1) - better move to col 1 so it's not anchoring there..
03:05:741 - 03:09:433 - these double+LN are quite random for me, you usually do that when it's a clap sound present, but here occurs the inconsistency.. i guess this means to emphasized the brief piano sound there, but you did that inconsistent with some kind like 03:07:587 - and it cause unnecessary density with all the LN there, so i suggest to just make them a single note +LN.
03:13:241 - missing audible 1/4 here.
03:15:202 (195202|1,195317|0) - Switch column here, so it would form zig-zag right>left>right>left pattern with 03:15:779 (195779|1,195894|0,196125|0,196241|1,196702|1,196817|0) - for the balance here.
03:24:087 (204087|0,204202|2) - change their column here, it would play much better compared if you maintain that 6 notes OH left trill with the current pattern.
03:26:279 - add note and W for kick consistency here with 03:24:433 -
03:28:587 - well, i think i got suggestion here : http://puu.sh/sRlr3/9bc41d7d07.png , well, i got uneasy vibe everytime i try that current pattern, makes me wondering what's going on with that pattern.
03:38:510 - not sure why is this not triple, the pattern can still be arranged in the way that it won't be too dense with those jack..
03:53:741 - try make a slow jam here, and make a build up base on the music itself.
04:18:202 (258202|1,258664|3) - make these at col 3 and 1 so it would follow vocal progression better.
04:25:587 - i suggest you delete the note at the red line, and use double for kick and crash here so the kick can be emphasized better, the current one you make the kick and the electronic guitar with the same amount of notes, which really confusing here. http://puu.sh/sRmoT/c30d9074e3.png
04:27:548 - I'm 100% sure the snap here is wrong.. i try to look for the closest snap available, it plays even to the 1/16 , orz.. http://puu.sh/sRmei/103384581c.png (i use 1/16 beat snap divisor for this).
04:31:125 - this should be double, and the HS should be C, to follow consistency with 04:30:548 -
04:44:856 - 04:45:087 - 04:45:317 - i'm kinda sad you didn't map the drum here, it kinda holding back the deep drum momentum towards the finish sound which should supposed to be present here.
04:58:356 - The whole pattern doesn't correspond really well with ending of the song here, having double jack at 04:59:048 - when they have an obvious differences in drum sound, and 04:58:471 (298471|1,298587|0,298702|1,298817|0) - with the jack at left hand would make a huge terror.. I make a SS on how the consistency supposed based on the drum and playability here, and i will try to explain.
http://puu.sh/sRmHC/18b69f4d96.png
-04:59:048 - like i said before, the jack won't really make sense with that obvious drum differences, so make it a bit generic here won't really hurt here since the rest of the pattern are actually have its outstanding presence each of its own.
-04:59:510 - 04:59:741 - putting the double here are awkward, the loud clap should be at the blue line there.
-05:00:202 - Finish sound, definitely need another note added.
05:16:587 (316587|0,316962|3) - make these at col 3 would follow PR much better.

[HS thingy]
01:10:587 (70587|1) - Delete C
01:39:779 - add W HS.
01:54:087 (114087|2) - missing W.
01:54:548 - missing C if you want to keep consistency with 01:53:856 -
02:31:587 (151587|0) - Delete C.
02:47:164 (167164|0) - missing W.
03:01:356 - Add another W, it essentially have the same sound as 03:01:817 -
03:01:702 (181702|1) - Missing C.
03:15:894 (195894|0) - sure C HS? i hear finish sound here. should be F.
03:22:817 (202817|1) - Missing W
03:23:741 (203741|1) - Should be W instead of C.
03:29:971 (209971|0) - Add W here, have the same sound as 03:29:741 -
03:35:856 (215856|1) - Add W
03:36:202 (216202|2) - add F here for finish sound
03:36:317 (216317|1) - delete W
03:36:664 (216664|3) - Add W
04:32:279 (272279|3) - Add C

There is many inconsistencies in the map here, please check it out once more.
You can call me back.
Maxus
aaaaaaa i'm drunk at some of my explanation, i will refix some of my point here.
no kds

01:39:664 - http://puu.sh/sRqeU/7702ba3817.png the snap should be more or less like this, my bad for not giving SS.
04:28:269 (268269|3) - delete this note, i don't hear any sound here. and 04:28:154 (268154|0,268212|1) - move to col 2 and col 4.
05:16:587 (316587|2,316962|2) - this should be at col 1 and col 4, /me so drunk at this.

after you adress it, i can #2 bub.
Topic Starter
Raveille
updated desu
Maxus
Should be good to go, have a few chat with the mapper.
for the last bn, check the snap more carefully.

Bubble #2.
Rivals_7
1|2|3|4

I swear i heard kalafina vibe when I heard this

00:41:741 - IIRC the red line will automatically put you to 1x unless you wanna normalize it to a certain amount of BPM. so the green line here is pretty much useless.

00:59:971 (59971|2) - uh maybe move to 1 to avoid shielding with - 01:00:202 (60202|2) - and to give some proper balance

01:01:471 - add note. If you ask me, I heard guitar. its the same kind as - 01:00:894 (60894|2,61010|0,61125|2,61241|0) - but i Guess this was intended, judging at all the similar thing thorughout the map

01:07:817 (67817|2) - might want to move this to 4 to avoid triple stack - 01:07:356 (67356|2,67587|2,67817|2) - as they could often hard to approach in this skill level

01:25:894 (85894|1,85971|2) - well this is quite hard to judge but I think they should go on 1/4. You seem want to follow the synth too and it seems true to snap it to 1/6 but judging from the instrument you've snapped before - 01:25:010 (85010|0,85010|1,85125|2,85125|3,85241|1,85356|0,85356|3,85471|2,85587|0,85587|1,85702|3,85702|2) - its all snapped to drum so it'll be best to snap it to drum as well.

01:51:664 (111664|2) - moving it to 4 might do better.

02:04:817 (124817|1,124933|2) - ctrl+left arrow? looks better than this

02:17:510 (137510|1,137625|0,137741|1) - looks more cool at 1|2|1 respectively but your choice tho

02:31:125 (151125|2) - should the LN stop here? most of those LNs follow vocal tho so I assume this is mistake

02:37:817 (157817|2) - hmm wonder why are you stop using LN vocal. This area is relatively empty.

02:39:433 (159433|1,159664|2) - should be one LN for one vocal syllables. Consistency with all the other LNs

02:53:971 (173971|1) - move to 1 sounds more cool

03:00:317 - I assume there's should be a note here for a synth?

03:23:048 (203048|1,203048|2,203048|3) - Triple? it doesnt have cymbal tho

03:53:856 - should the 0,8x is on - 03:53:741 - ?

04:39:202 (279202|1) - move to 1? I feel theres a copasta here

I believe the snap is ok as of now. didnt check the HS yet.
Topic Starter
Raveille
02:17:510 (137510|1,137625|0,137741|1) - looks more cool at 1|2|1 respectively but your choice tho
Sticking to my choice because I feel it flows better.

03:53:856 - should the 0,8x is on - 03:53:741 - ?
Decided to add another line to switch the sound samples.

Snap issue was fixed already XD

here we goooooooooooooooo
Rivals_7
ok wait a sec

00:41:242 (41242|1,41242|2,41280|3) - ?


HS sounds okay for me. so we can move on after this

gotta sleep now. tomorrows monday :v PM if u done with this

EDITTT: - 04:28:212 (268212|3) - this should be snapped on red line above (1/16)
Rivals_7

Fix confirmed via discord
Approved! good luck on passing qualify
Topic Starter
Raveille
ONNNNNNNNNNNN FIRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
MadBricktree
finally

congratz
Virtue-
gratz rave-kunnnn >w<)b
IamKwaN
man, why is the unicode artist that bunch of Japanese :C

http://www.jvcmusic.co.jp/flyingdog/-/A ... 18153.html
Topic Starter
Raveille

IamKwaN wrote:

man, why is the unicode artist that bunch of Japanese :C

http://www.jvcmusic.co.jp/flyingdog/-/A ... 18153.html
Riven's mapset is just FictionJunction YUUKA, so yea I'm wrong at that part.

ayyyy can't have a first map qualify without a dq wooodfsdjfsdifjsdifosd
IamKwaN
Please fix.
Topic Starter
Raveille
===================
shadowsnoop
So Rav, I played your chart when it got qualified and I had some feelings that maybe some stuff could be a bit more polished so I actually did an overall mod, hope this helps to improve the current chart!

here we go
Okay so this snaps are SUGGESTIONS, once I think it suits the song quite well to actually have it mapped, your call!
Note: this are some example snap´s, I could have missed some.

00:21:319 - possible piano layer
00:23:165 -
00:28:242 -
00:29:165 -
00:29:396 -
00:30:088 -
00:30:319 -
00:31:934 -
00:35:857 -

00:28:357 (28357|3) - missing jump from accented piano sound as structured before

00:40:934 (40934|2,40934|3,41050|0,41050|1) - Okay so this is clearly not snapped correctly, I'd say to check the whole section

00:41:280 (41280|1,41280|3,41280|2) - ^

00:43:356 - Here we have a shit ton of missing hi hats, that are 100% audible and have no reason to not be mapped, they're all over the MAP being mapped, something not, its a huge consistency flaw, so make sure to check all the hi hat´s, specially on red lines
00:43:817 - ^
00:47:048 - ^
00:47:510 - ^
00:48:894 - ^
00:50:741 - ^
00:51:202 - ^
00:52:587 - ^

00:50:741 - this should be 1/6 snaped > 00:50:817 -

00:52:817 - why no guitar layering?
00:53:279 - samething here, its just a bending... the sound does not stop

00:54:894 (54894|0) - sound changes on 00:55:125 - make two ln´s, this could work, idk http://i.imgur.com/2Ykn44J.jpg

00:54:433 (54433|0,54548|3) - you suddenly started mapping these sounds now. they're happening everywhere in the song but you never mapped, but this time you did...? 00:43:471 - 00:49:241 - 00:55:010 - for example

00:55:241 - around here is missing a bad timed snare (fucking bad drummer, seriously)

01:07:010 - missing for the guitar roll (the sound is just another string of this note 01:06:894 (66894|2) - but still exists)

01:08:971 (68971|0,69202|1) - ok so guitar is being mapped the whole thing, but when there is a huge distoncion effect on the song and it keeps gettint sustained, you map as two single notes, plays weird and does not represent what is going on I'd make just two ln´s > http://i.imgur.com/69brHQf.jpg

01:11:048 - missing guitar string (just a suggestion once it gets kinda messy)

01:24:202 - HOW CAN THIS DRUMMER SUCK SO FUCKING MUCH ASS? snaps.

01:33:202 - missing hat

01:33:087 - if you're mapping the drum fill´s in this section (small 1/4 percussion sounds, this is a ghost snare hit (super soft snare))
01:35:856 - ^
01:39:548 - ^ dont even blame you, this drummer is a shitass fucker but yea,

01:40:269 (100269|3) - snap this to 1/6

01:49:817 - the myth of the forgotten hat (really, check the whole map for hi hat consistency)

on 1/6 snap 01:54:356 - and 01:54:433 - drummer is a god

01:46:471 - snare
01:51:779 - snare
01:55:702 - snare

02:33:548 (153548|2) - ghost ~ shit so low even my dog cant hear

03:08:971 (188971|2,188971|0,189894|2,189894|1,189894|3) - keep the consistency on the snares! There is a lot of stuff like this around, take a look at it please

03:19:241 -drummer fucking up once again

03:22:510 -^ https://osu.ppy.sh/ss/6855477

03:25:356 (205356|2) - move this to 4
03:25:587 (205587|3,205817|2) - move to 3 and 4 respectively, avoiding minitrill at 03:25:125 (205125|2,205241|1,205356|2)

03:33:317 - ok, this section is missing a LOT of stuff like this one, I'd say to triple check and make it consistent
03:33:548 - 03:34:933 - 03:38:048 - examples

03:41:510 (221510|1,221971|0,221971|2) - not confy to play > this would play way better https://osu.ppy.sh/ss/6855599

03:42:664 (222664|1) - end this at 03:42:894 - with the short note to cap it

03:47:971 (227971|2,228087|1,228202|2,228317|1) - seems kinda overdone...

03:48:087 (228087|1,228317|1) - I'd say this is kinda ghosty notes. there's really no other reasoning for it. the guitar lasts 1/4 on the red and white tick, but not the blue ticks


03:49:587 (229587|1) - try this http://i.imgur.com/fvi2Gio.jpg

03:50:048 - where's the ln's? no reason to stop mapping there

04:23:279 (263279|1,263971|1) - hand balance, move the LNs to the right hand, I'd suggest doing moving to 4, looks nice.

04:25:125 - add another note in 2 for the crash. Also, the LN at 04:24:894 (264894|3) - kind of reduces the emphasis of the crash here by going past it, so even tho the vocal continues, I'd consider ending it at 04:25:125 - instead

04:25:471 (265471|1) - it's ok to not use an LN at all here and just emphasize the drums, there is a huge crash+snare around, and it makes the transition to the roll kinda messy...

04:27:721 (267721|2,267779|1) - this all are prob 1/6's imho

04:45:894 (285894|2,285894|3,286356|3,286817|3,287279|3,287971|3,288433|3,288664|3) - swap columns, it's easier to hit when an LN is on the weaker fingers since weaker fingers depend on the strength of the index or whatever, and tethering that down with an LN makes it difficult to hit notes on the outside of the LN...

04:50:394 (290394|0) - just take this off, you'd have to remap the whole thing to get this consistently mapped

04:52:241 - 04:54:087 - 04:54:087 - 04:55:933 - 04:55:933 - You'd have to map all of these...

05:00:664 (300664|0) - also, the vocal cuts off at 05:03:894 -

05:07:587 - 05:08:510 - 05:09:433 - 05:10:817 - and etc. You map the vocals with doubles now, which is inconsistent with pretty much the entire chart...
Topic Starter
Raveille
00:40:934 (40934|2,40934|3,41050|0,41050|1) - Okay so this is clearly not snapped correctly, I'd say to check the whole section
Check Riven's mapset, the notes are snapped to red and blue. I don't want to mess with more snapped errors here.

00:41:280 (41280|1,41280|3,41280|2) - ^
Riven's mapset too.

00:53:279 - samething here, its just a bending... the sound does not stop
very inaudible imo

01:24:202 - HOW CAN THIS DRUMMER SUCK SO FUCKING MUCH ASS? snaps.
At this point I'm not messing with snaps on these drums. They get annoying to look through and setting them 1/4 will be best cause sometimes it can sound so off 1/16 can't even map it.

01:33:087 - if you're mapping the drum fill´s in this section (small 1/4 percussion sounds, this is a ghost snare hit (super soft snare))
01:35:856 - ^
01:39:548 - ^ dont even blame you, this drummer is a shitass fucker but yea,
If it's ghost snares, I'm not mapping them.

on 1/6 snap 01:54:356 - and 01:54:433 - drummer is a god
What sounds are you listening to lmao this is very inaudible.

03:50:048 - where's the ln's? no reason to stop mapping there
it gets slowly inaudible to the point where if I map it it's going to be unrecognizable sounds.

Other than that, most are accepted and/or changed to my liking.
shadowsnoop
Hope I could help a bit Rav, good luck! :)
DeletedUser_3638005
hi, randomly came across this from qualified

00:40:934 (40934|2,40934|3,41050|0,41050|1) - You actually need to set 2 new timing points here because the notes are not snapped correctly. If the timings are from my map, how did those timings not get copied? lol

  1. BPM: 140 and Offset: 40588
  2. BPM: 124 and Offset: 41257
About this, 00:41:741 - it might seem like the note is earlier but the attack point, which is what matters is correct, so the timing you have from that point is ok.

good luck
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