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FictionJunction YUUKA - Yakusoku [OsuMania]

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riunosk
KUUU DOOOO SUUUUUUUU
12:44 Raveille: try my yakusoku
12:44 Raveille: it got bubbled :D
12:44 riunosk: :o
12:45 Raveille: :DDD
12:45 riunosk: 2016-11-25 23:45 Raveille: owo
12:45 Raveille: owo
12:45 riunosk: Protastic101: fuk u
12:45 riunosk: LOL
12:45 Raveille: OLL
12:45 Raveille: LOL
12:46 riunosk: rip
12:46 riunosk: dling
12:46 riunosk: cancer net
12:46 Raveille: XD
12:46 Raveille: rip
12:47 riunosk: wat shud i map
12:48 Raveille: idk XD
12:48 riunosk: i see ur already lying dormant in spec
12:48 riunosk: lelelel
12:48 Raveille: XD
12:48 Raveille: hehehe
12:53 riunosk: nice song :d
12:54 Raveille: :D
12:54 Raveille: nice sightread
12:54 riunosk: dat 4.6k combo
12:54 Raveille: yea
12:54 riunosk: i just went by feel
12:54 riunosk: around
12:54 riunosk: 1k combo onward
12:54 Raveille: oo
12:54 riunosk: i already tuned myself
12:54 Raveille: sweet
12:54 riunosk: to the song
12:54 riunosk: so i have no issue
12:54 Raveille: lol
12:54 Raveille: now with DT!
12:54 Raveille: jk
12:54 riunosk: thats how my acc is insane
12:54 riunosk: xd
12:54 Raveille: XD
12:54 riunosk: i tune with the track
12:54 riunosk: if the snapping is fucked
12:54 riunosk: so is my acc
12:54 riunosk: i noticed some probs
12:54 Raveille: ooo
12:54 riunosk: but i need to eat xD
12:54 Raveille: really
12:55 Raveille: rip
12:55 riunosk: mebe when i come back
12:55 riunosk: yea
12:55 riunosk: just
12:55 riunosk: slight ones
12:55 riunosk: not too big
12:55 Raveille: hm
12:55 Raveille: let me know
12:55 Raveille: im gonna get a 2nd BN soon lol
12:55 riunosk: aight
13:10 riunosk: i is back!!
13:11 Raveille: :D
13:11 Raveille: ok so whats wrong
13:11 riunosk: lemme find where is it again
13:11 riunosk: xD
13:11 Raveille: ok
13:11 riunosk: 00:27:203 (27203|2,27203|0,27434|3,27434|1,27665|1,27665|3,27896|2,27896|0) -
13:11 riunosk: why the extra notes
13:12 Raveille: the piano?
13:12 Raveille: also the synth
13:12 riunosk: it just feels quite awkward
13:12 riunosk: considering so many doubles
13:12 riunosk: yet so soft sounds
13:13 Raveille: hm
13:13 Raveille: ok will consider
13:13 Raveille: anything else?P
13:13 riunosk: 01:11:279 (71279|2,71510|2,71741|2,72202|2) -
13:13 riunosk: try avoiding this
13:14 Raveille: ok
13:14 riunosk: 01:20:971 (80971|3) - i suggest moving to 2
13:14 riunosk: 2 is quite empty
13:14 riunosk: and feels awkward playing
13:14 Raveille: ok
13:14 riunosk: and just doesnt look right LOL
13:14 Raveille: XD
13:15 riunosk: this song
13:15 riunosk: the tune sounds very very
13:15 riunosk: nostalgic
13:15 riunosk: like
13:15 riunosk: i heard a similar tune long ago
13:15 Raveille: mhm
13:15 Raveille: LOL
13:16 riunosk: 01:54:779 - i think theres a sound here
13:16 Raveille: cant hear anything
13:16 Raveille: sounds subtle
13:16 riunosk: :s
13:16 riunosk: 01:56:741 (116741|3,116971|3,116971|1,117202|1) -
13:17 riunosk: doesnt have any significant sound
13:17 riunosk: that needs this patterning
13:17 Raveille: ok
13:17 riunosk: like
13:17 riunosk: maybe
13:17 Raveille: removed the jacks
13:17 riunosk: 4 23 1 24
13:17 riunosk: then rearrange accordingly
13:17 Raveille: ok
13:17 riunosk: 02:02:971 (122971|0,123087|0,123202|3,123317|3) - these jacks are very sudden
13:17 riunosk: and like
13:18 riunosk: the only jack in the entire chart
13:18 Raveille: its for the guitar
13:18 riunosk: :s
13:18 riunosk: maybe like
13:18 riunosk: 1 2 4 3
13:18 riunosk: or something
13:18 Raveille: ill do 1414
13:18 riunosk: if im not wrong
13:18 riunosk: the guitar only has 2 sounds
13:18 riunosk: theres no need for 4 notes
13:18 Raveille: really
13:18 Raveille: i hear 4
13:19 riunosk: 02:03:087 (123087|0,123317|3) -
13:19 riunosk: try removing this
13:19 riunosk: then listen carefully
13:19 Raveille: hm
13:19 Raveille: so replace them with LNs?
13:19 riunosk: if you want
13:20 riunosk: 02:10:010 (130010|0) - this isnt needed
13:20 riunosk: extend the previous ln to the red line
13:20 Raveille: hm
13:21 riunosk: 02:32:510 - to 02:36:202 -
13:21 riunosk: why the minijacks
13:21 Raveille: if i move them elsewhere theres still jacks
13:22 riunosk: not necessarily
13:22 riunosk: 02:33:202 (153202|2,153433|1) -
13:22 riunosk: flip these
13:22 riunosk: no jack
13:22 Raveille: hm ok
13:22 riunosk: 02:34:587 (154587|0,154817|2) -
13:22 riunosk: flip too
13:22 riunosk: 02:35:279 (155279|1) - maybe 4
13:23 Raveille: ok
13:23 riunosk: 02:36:894 (156894|1,157125|2) - flip as well
13:23 riunosk: see
13:23 riunosk: can prevent quite a bit of minijack
13:23 riunosk: 02:39:894 (159894|1) - 1 since it flows more evenly
13:23 riunosk: and removes minijack
13:24 Raveille: mhm
13:24 riunosk: 02:41:971 -
13:24 riunosk: try 3 24 3
13:24 riunosk: no wait
13:24 riunosk: 02:41:741 - note
13:24 riunosk: move to 2
13:24 riunosk: then 02:42:664 (162664|1) - 4
13:25 riunosk: so its like
13:25 riunosk: moving left to right
13:25 Raveille: ok
13:26 riunosk: 02:42:894 - http://osu.ppy.sh/ss/6668575
13:26 riunosk: ln moved to 4
13:27 riunosk: cos of the slightly high pitch
13:27 Raveille: ok
13:27 riunosk: 02:47:741 (167741|2,168202|2,168433|2,168664|2,169125|2,169356|2) -
13:27 riunosk: rip
13:27 riunosk: slight focus
13:28 Raveille: ok
13:28 riunosk: for focus parts
13:28 riunosk: just mix around
13:28 riunosk: and try not to put any minijacks if possible
13:28 riunosk: ^my way of fixing stuff
13:29 Raveille: mhm
13:29 riunosk: 03:03:664 (183664|2) - 4
13:29 riunosk: shorten the focus on 3
13:29 riunosk: 03:08:048 (188048|0) - no pls
13:29 riunosk: just no :CCCCC
13:29 Raveille: .-.
13:30 riunosk: almost lost combo to those 2 jacks s ofar XD
13:30 Raveille: k
13:30 riunosk: 03:16:817 (196817|0) - this one is fine tho
13:30 Raveille: ok
13:31 riunosk: 03:25:587 (205587|3,205817|3,206048|3,206279|0,206510|0) -
13:31 riunosk: the usual thing
13:31 riunosk: 03:31:356 (211356|2) - maybe 4
13:31 Raveille: ok
13:32 riunosk: 03:37:125 - suddenly jacks again XD
13:32 Raveille: ok that
13:32 Raveille: im not changing
13:32 Raveille: its build up to the climax
13:32 Raveille: i want some difficulty into this map
13:32 riunosk: uh huh
13:32 riunosk: okay
13:32 riunosk: then i'll ignore that
13:33 Raveille: (y)
13:33 riunosk: but keep that section in mind
13:33 riunosk: other ppl might mention it
13:33 Raveille: hm
13:33 Raveille: if it gets protested
13:33 Raveille: I will
13:33 riunosk: i c wat u did there
13:33 riunosk: prot
13:33 riunosk: :^))))
13:33 Raveille: -w-
13:34 riunosk: protasted\
13:34 riunosk: :3
13:34 Raveille: o
13:34 Raveille: LOL
13:34 Raveille: that was unintentional
13:34 riunosk: 04:02:510 (242510|1) - whats this for
13:35 Raveille: ok removed
13:35 riunosk: 04:32:741 (272741|2,272971|2,273433|2,273664|2,273894|2,274356|2,274587|2) - focus on 3 again
13:35 Raveille: ok
13:35 riunosk: 04:39:433 (279433|0,279664|0,279894|0) - im not sure..
13:35 riunosk: i suggest you ask other ppl about this
13:36 Raveille: ok
13:36 Raveille: ill change it though
13:36 Raveille: I can see how it is uncomfortable
13:36 riunosk: 04:43:817 (283817|0) - this one too
13:37 Raveille: ok moved to 2
13:37 riunosk: 04:54:202 (294202|1,294202|2) - i suggest rearranging this
13:37 riunosk: this isnt the same sound as the prev
13:38 Raveille: ok
13:38 riunosk: 05:00:317 -
13:38 riunosk: i suggest turning down the hs volume
13:38 riunosk: to maybe 35
13:38 riunosk: the same as ur start
13:38 riunosk: 05:20:524 -
13:39 riunosk: i'll help you check the snappings for these
13:39 riunosk: they sound slightly off
13:39 Raveille: ok
13:39 Raveille: wait
13:39 Raveille: 35?
13:39 Raveille: its already 35 lol
13:39 Raveille: i changed it to 15
13:40 riunosk: idk why it sounds so loud for me
13:40 riunosk: :s
13:40 riunosk: prolly my side
13:40 riunosk: ignroe that
13:40 riunosk: the last section is fine
13:40 Raveille: ok
13:40 riunosk: ok
13:40 riunosk: for the last 4 notes
13:40 riunosk: first one
13:40 riunosk: is on 1/12
13:40 riunosk: 05:20:587 (320587|3) -
13:40 riunosk: starts here
13:40 Raveille: furst ibe>
13:40 Raveille: first one?
13:40 riunosk: yea
13:40 riunosk: 4th ln
13:41 riunosk: like
13:41 riunosk: on 4
13:41 Raveille: 05:20:524 - what about this one?
13:41 riunosk: no like
13:41 riunosk: move it to that time
13:41 Raveille: why
13:41 riunosk: since the sound starts there
13:41 Raveille: theres an obvious sound at 05:20:524 -
13:41 riunosk: for the LN
13:41 Raveille: theres an obvious piano sound at 05:20:524 -
13:41 riunosk: arent you mapping this for the piano sound?
13:41 Raveille: cant you hear?
13:41 Raveille: yes
13:41 Raveille: theres a piano sound at 05:20:524 -
13:42 riunosk: yes i hear the piano sound
13:42 riunosk: its at the wrong snapping
13:42 Raveille: but it cant be snapped so far back
13:42 riunosk: listen at 25
13:42 Raveille: you highlights 5:20:587
13:42 riunosk: yea
13:42 Raveille: o
13:42 Raveille: nvm
13:42 riunosk: lelelelelelel
13:42 Raveille: apparently when I clicked that
13:43 Raveille: it teleported me to 05:20:899 -
13:43 Raveille: what the fuck osu
13:43 riunosk: rofl
13:43 riunosk: anyway
13:43 riunosk: i'll redo the check
13:43 riunosk: first ln
13:43 riunosk: 1/12
13:43 Raveille: ok
13:43 Raveille: mhm
13:43 riunosk: 05:20:587 -
13:43 riunosk: 2nd ln
13:43 riunosk: 1/16
13:43 riunosk: 05:20:946 (320946|2) -
13:43 Raveille: mhm
13:43 riunosk: 3rd 1/16 05:21:321 (321321|1) -
13:43 Raveille: mhm
13:43 Raveille: lol your highlights are fucked
13:44 Raveille: keep on sending me half a second forward
13:44 riunosk: LOL
13:44 riunosk: 05:22:024 (322024|0) - this note
13:44 riunosk: fking disturbs me a LOT
13:44 Raveille: smh
13:44 Raveille: why
13:44 riunosk: it has to be 1/32 snap!!!!
13:44 riunosk: D:<<<
13:44 Raveille: what
13:44 riunosk: listen carefully
13:44 riunosk: at 1/16
13:44 riunosk: 25%
13:44 Raveille: that'll make it unsnapped note isn't it LOL
13:45 riunosk: kinda
13:45 Raveille: :/
13:45 Raveille: rip
13:45 riunosk: sometimes
13:45 riunosk: unsnapped notes
13:45 riunosk: are perfect notes :D
13:45 riunosk: since this one
13:45 Raveille: :C
13:45 riunosk: is a pretty small issue
13:45 riunosk: u can bypass it
13:45 Raveille: ok
13:45 riunosk: btw
13:45 riunosk: the LNs
13:45 riunosk: i suggest going for 3 2 1 4
13:46 riunosk: since the last one is high pitch
13:46 Raveille: .....
13:46 Raveille: ok
13:46 riunosk: i suggest all the lns end at 05:28:587 -
13:46 riunosk: after that theres no sound
13:46 Raveille: mhm
13:46 riunosk: cos while testplaying
13:46 riunosk: i was like
13:47 riunosk: im gonna fall asleep
13:47 riunosk: LOL
13:47 Raveille: LOL
13:47 Raveille: so where
13:47 riunosk: it felt THAT long XD
13:47 riunosk: wat do u mean where
13:47 Raveille: rip
13:47 Raveille: where do I stop the LNs'
13:47 riunosk: 05:28:587 -
13:47 riunosk: suggested end point
13:48 Raveille: ok
13:49 riunosk: that should be it
13:49 riunosk: yay
13:49 Raveille: ok
13:49 Raveille: yay
13:49 Raveille: savelog it
13:49 riunosk: time to get kds!!!
Protastic101
potassium
Maxus
Sorry for the delay, final assignment stressed me out.

[General]
02:45:433 - 05:13:587 - Unused Greenlines? there isn't any change in SV,volume, kiai change and HS sample there.

[I swear the snap is ET.]
00:20:973 (20973|1,20973|2,21434|1,21434|2) - not sure why the double have to be in the same col.. their PR and accentinng are actually different with each other, personally would recommend something like: http://puu.sh/sQqKq/204d4da26a.png
00:32:511 (32511|0) - better make this at col.4 , the double layering before seems to involved all the 1/2 jack, it's kinda awkward that this doesn't, especially when there's a big piano emphasis wandering here.
00:33:434 - 00:34:357 - 00:35:050 - 00:35:742 - these 4 notes have ascending emphasis PR that goes from low to really high, it would be really good if you arrange the pattern from the way that PR goes from low to high. my recommendation would be like this: http://puu.sh/sQoGE/515c8d339f.png , it also alleviate the biases at left hand with right hand biases as well, so that's another plus here.
00:52:817 (52817|3) - move this to col.3? you just have too many of 00:51:779 (51779|3,52010|3,52356|3,52817|3) -
01:02:510 (62510|1,62741|0,62971|1) - make this 1-2-3? the note at 01:02:971 - and 01:03:202 - have the same PR, arrange it in the way that it would accent those notes would be more intuitive i think.
01:40:433 (100433|1,100510|3,100510|2,100587|0,100664|1,100741|2,100741|3) - may elaborate about what this note follows? i'm quite sure 01:40:510 (100510|3,100510|2) - should be 1/16 due to it's actually earlier than 1/6 here.. and for the rest, better follow red and blue tick drum .. even if 1/6 exist, that would be another altale 1/6 shenanigan where i don't feel it's that worth map on this map.
01:52:010 - add another note for drum and string here, add W as well.
01:54:433 (114433|2) - i Sense casper here.
02:02:971 - intentional to not make one of the note LN?
02:07:587 - not sure why is this mapped.. i'm aware about the drum here, but you usually ignored that sound like what you did at 02:11:279 -
02:14:971 (134971|1) - basically the same as above, this note should be at 02:15:087 - instead to follow consistency with note like 02:11:394 -
02:16:356 (136356|3) - better move this to col 2, and then move 02:16:125 (136125|2) - to col 4. i'm usually not really care bout the 1/2 shield here bcoz you use it a lot, but the problem is that 02:14:741 (134741|2,134971|2,135202|2,135894|2,136125|2,136587|2,136817|2) - makes awkward anchor even in low bpm here, i also almost miss here, execute wrong reflex for the pattern.
02:17:394 - 02:17:625 - i hear a quite audible drum that can be mapped here.
02:38:394 - not sure about the double here.. if you want to make double for piano there, you should do the same with 02:38:048 - and 02:38:741 -
02:43:702 - miss 1/4 note.
02:54:202 (174202|0) - move to col 4 pls , will be much balance there.
03:00:202 (180202|3,180433|2) - Switch column to prevent that col 4 hellish anchor.
03:01:125 - need to be added another note here for that emphasis.
03:01:471 (181471|1) - better move to col 1 so it's not anchoring there..
03:05:741 - 03:09:433 - these double+LN are quite random for me, you usually do that when it's a clap sound present, but here occurs the inconsistency.. i guess this means to emphasized the brief piano sound there, but you did that inconsistent with some kind like 03:07:587 - and it cause unnecessary density with all the LN there, so i suggest to just make them a single note +LN.
03:13:241 - missing audible 1/4 here.
03:15:202 (195202|1,195317|0) - Switch column here, so it would form zig-zag right>left>right>left pattern with 03:15:779 (195779|1,195894|0,196125|0,196241|1,196702|1,196817|0) - for the balance here.
03:24:087 (204087|0,204202|2) - change their column here, it would play much better compared if you maintain that 6 notes OH left trill with the current pattern.
03:26:279 - add note and W for kick consistency here with 03:24:433 -
03:28:587 - well, i think i got suggestion here : http://puu.sh/sRlr3/9bc41d7d07.png , well, i got uneasy vibe everytime i try that current pattern, makes me wondering what's going on with that pattern.
03:38:510 - not sure why is this not triple, the pattern can still be arranged in the way that it won't be too dense with those jack..
03:53:741 - try make a slow jam here, and make a build up base on the music itself.
04:18:202 (258202|1,258664|3) - make these at col 3 and 1 so it would follow vocal progression better.
04:25:587 - i suggest you delete the note at the red line, and use double for kick and crash here so the kick can be emphasized better, the current one you make the kick and the electronic guitar with the same amount of notes, which really confusing here. http://puu.sh/sRmoT/c30d9074e3.png
04:27:548 - I'm 100% sure the snap here is wrong.. i try to look for the closest snap available, it plays even to the 1/16 , orz.. http://puu.sh/sRmei/103384581c.png (i use 1/16 beat snap divisor for this).
04:31:125 - this should be double, and the HS should be C, to follow consistency with 04:30:548 -
04:44:856 - 04:45:087 - 04:45:317 - i'm kinda sad you didn't map the drum here, it kinda holding back the deep drum momentum towards the finish sound which should supposed to be present here.
04:58:356 - The whole pattern doesn't correspond really well with ending of the song here, having double jack at 04:59:048 - when they have an obvious differences in drum sound, and 04:58:471 (298471|1,298587|0,298702|1,298817|0) - with the jack at left hand would make a huge terror.. I make a SS on how the consistency supposed based on the drum and playability here, and i will try to explain.
http://puu.sh/sRmHC/18b69f4d96.png
-04:59:048 - like i said before, the jack won't really make sense with that obvious drum differences, so make it a bit generic here won't really hurt here since the rest of the pattern are actually have its outstanding presence each of its own.
-04:59:510 - 04:59:741 - putting the double here are awkward, the loud clap should be at the blue line there.
-05:00:202 - Finish sound, definitely need another note added.
05:16:587 (316587|0,316962|3) - make these at col 3 would follow PR much better.

[HS thingy]
01:10:587 (70587|1) - Delete C
01:39:779 - add W HS.
01:54:087 (114087|2) - missing W.
01:54:548 - missing C if you want to keep consistency with 01:53:856 -
02:31:587 (151587|0) - Delete C.
02:47:164 (167164|0) - missing W.
03:01:356 - Add another W, it essentially have the same sound as 03:01:817 -
03:01:702 (181702|1) - Missing C.
03:15:894 (195894|0) - sure C HS? i hear finish sound here. should be F.
03:22:817 (202817|1) - Missing W
03:23:741 (203741|1) - Should be W instead of C.
03:29:971 (209971|0) - Add W here, have the same sound as 03:29:741 -
03:35:856 (215856|1) - Add W
03:36:202 (216202|2) - add F here for finish sound
03:36:317 (216317|1) - delete W
03:36:664 (216664|3) - Add W
04:32:279 (272279|3) - Add C

There is many inconsistencies in the map here, please check it out once more.
You can call me back.
Maxus
aaaaaaa i'm drunk at some of my explanation, i will refix some of my point here.
no kds

01:39:664 - http://puu.sh/sRqeU/7702ba3817.png the snap should be more or less like this, my bad for not giving SS.
04:28:269 (268269|3) - delete this note, i don't hear any sound here. and 04:28:154 (268154|0,268212|1) - move to col 2 and col 4.
05:16:587 (316587|2,316962|2) - this should be at col 1 and col 4, /me so drunk at this.

after you adress it, i can #2 bub.
Topic Starter
Raveille
updated desu
Maxus
Should be good to go, have a few chat with the mapper.
for the last bn, check the snap more carefully.

Bubble #2.
Rivals_7
1|2|3|4

I swear i heard kalafina vibe when I heard this

00:41:741 - IIRC the red line will automatically put you to 1x unless you wanna normalize it to a certain amount of BPM. so the green line here is pretty much useless.

00:59:971 (59971|2) - uh maybe move to 1 to avoid shielding with - 01:00:202 (60202|2) - and to give some proper balance

01:01:471 - add note. If you ask me, I heard guitar. its the same kind as - 01:00:894 (60894|2,61010|0,61125|2,61241|0) - but i Guess this was intended, judging at all the similar thing thorughout the map

01:07:817 (67817|2) - might want to move this to 4 to avoid triple stack - 01:07:356 (67356|2,67587|2,67817|2) - as they could often hard to approach in this skill level

01:25:894 (85894|1,85971|2) - well this is quite hard to judge but I think they should go on 1/4. You seem want to follow the synth too and it seems true to snap it to 1/6 but judging from the instrument you've snapped before - 01:25:010 (85010|0,85010|1,85125|2,85125|3,85241|1,85356|0,85356|3,85471|2,85587|0,85587|1,85702|3,85702|2) - its all snapped to drum so it'll be best to snap it to drum as well.

01:51:664 (111664|2) - moving it to 4 might do better.

02:04:817 (124817|1,124933|2) - ctrl+left arrow? looks better than this

02:17:510 (137510|1,137625|0,137741|1) - looks more cool at 1|2|1 respectively but your choice tho

02:31:125 (151125|2) - should the LN stop here? most of those LNs follow vocal tho so I assume this is mistake

02:37:817 (157817|2) - hmm wonder why are you stop using LN vocal. This area is relatively empty.

02:39:433 (159433|1,159664|2) - should be one LN for one vocal syllables. Consistency with all the other LNs

02:53:971 (173971|1) - move to 1 sounds more cool

03:00:317 - I assume there's should be a note here for a synth?

03:23:048 (203048|1,203048|2,203048|3) - Triple? it doesnt have cymbal tho

03:53:856 - should the 0,8x is on - 03:53:741 - ?

04:39:202 (279202|1) - move to 1? I feel theres a copasta here

I believe the snap is ok as of now. didnt check the HS yet.
Topic Starter
Raveille
02:17:510 (137510|1,137625|0,137741|1) - looks more cool at 1|2|1 respectively but your choice tho
Sticking to my choice because I feel it flows better.

03:53:856 - should the 0,8x is on - 03:53:741 - ?
Decided to add another line to switch the sound samples.

Snap issue was fixed already XD

here we goooooooooooooooo
Rivals_7
ok wait a sec

00:41:242 (41242|1,41242|2,41280|3) - ?


HS sounds okay for me. so we can move on after this

gotta sleep now. tomorrows monday :v PM if u done with this

EDITTT: - 04:28:212 (268212|3) - this should be snapped on red line above (1/16)
Rivals_7

Fix confirmed via discord
Approved! good luck on passing qualify
Topic Starter
Raveille
ONNNNNNNNNNNN FIRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
MadBricktree
finally

congratz
Virtue-
gratz rave-kunnnn >w<)b
IamKwaN
man, why is the unicode artist that bunch of Japanese :C

http://www.jvcmusic.co.jp/flyingdog/-/A ... 18153.html
Topic Starter
Raveille

IamKwaN wrote:

man, why is the unicode artist that bunch of Japanese :C

http://www.jvcmusic.co.jp/flyingdog/-/A ... 18153.html
Riven's mapset is just FictionJunction YUUKA, so yea I'm wrong at that part.

ayyyy can't have a first map qualify without a dq wooodfsdjfsdifjsdifosd
IamKwaN
Please fix.
Topic Starter
Raveille
===================
shadowsnoop
So Rav, I played your chart when it got qualified and I had some feelings that maybe some stuff could be a bit more polished so I actually did an overall mod, hope this helps to improve the current chart!

here we go
Okay so this snaps are SUGGESTIONS, once I think it suits the song quite well to actually have it mapped, your call!
Note: this are some example snap´s, I could have missed some.

00:21:319 - possible piano layer
00:23:165 -
00:28:242 -
00:29:165 -
00:29:396 -
00:30:088 -
00:30:319 -
00:31:934 -
00:35:857 -

00:28:357 (28357|3) - missing jump from accented piano sound as structured before

00:40:934 (40934|2,40934|3,41050|0,41050|1) - Okay so this is clearly not snapped correctly, I'd say to check the whole section

00:41:280 (41280|1,41280|3,41280|2) - ^

00:43:356 - Here we have a shit ton of missing hi hats, that are 100% audible and have no reason to not be mapped, they're all over the MAP being mapped, something not, its a huge consistency flaw, so make sure to check all the hi hat´s, specially on red lines
00:43:817 - ^
00:47:048 - ^
00:47:510 - ^
00:48:894 - ^
00:50:741 - ^
00:51:202 - ^
00:52:587 - ^

00:50:741 - this should be 1/6 snaped > 00:50:817 -

00:52:817 - why no guitar layering?
00:53:279 - samething here, its just a bending... the sound does not stop

00:54:894 (54894|0) - sound changes on 00:55:125 - make two ln´s, this could work, idk http://i.imgur.com/2Ykn44J.jpg

00:54:433 (54433|0,54548|3) - you suddenly started mapping these sounds now. they're happening everywhere in the song but you never mapped, but this time you did...? 00:43:471 - 00:49:241 - 00:55:010 - for example

00:55:241 - around here is missing a bad timed snare (fucking bad drummer, seriously)

01:07:010 - missing for the guitar roll (the sound is just another string of this note 01:06:894 (66894|2) - but still exists)

01:08:971 (68971|0,69202|1) - ok so guitar is being mapped the whole thing, but when there is a huge distoncion effect on the song and it keeps gettint sustained, you map as two single notes, plays weird and does not represent what is going on I'd make just two ln´s > http://i.imgur.com/69brHQf.jpg

01:11:048 - missing guitar string (just a suggestion once it gets kinda messy)

01:24:202 - HOW CAN THIS DRUMMER SUCK SO FUCKING MUCH ASS? snaps.

01:33:202 - missing hat

01:33:087 - if you're mapping the drum fill´s in this section (small 1/4 percussion sounds, this is a ghost snare hit (super soft snare))
01:35:856 - ^
01:39:548 - ^ dont even blame you, this drummer is a shitass fucker but yea,

01:40:269 (100269|3) - snap this to 1/6

01:49:817 - the myth of the forgotten hat (really, check the whole map for hi hat consistency)

on 1/6 snap 01:54:356 - and 01:54:433 - drummer is a god

01:46:471 - snare
01:51:779 - snare
01:55:702 - snare

02:33:548 (153548|2) - ghost ~ shit so low even my dog cant hear

03:08:971 (188971|2,188971|0,189894|2,189894|1,189894|3) - keep the consistency on the snares! There is a lot of stuff like this around, take a look at it please

03:19:241 -drummer fucking up once again

03:22:510 -^ https://osu.ppy.sh/ss/6855477

03:25:356 (205356|2) - move this to 4
03:25:587 (205587|3,205817|2) - move to 3 and 4 respectively, avoiding minitrill at 03:25:125 (205125|2,205241|1,205356|2)

03:33:317 - ok, this section is missing a LOT of stuff like this one, I'd say to triple check and make it consistent
03:33:548 - 03:34:933 - 03:38:048 - examples

03:41:510 (221510|1,221971|0,221971|2) - not confy to play > this would play way better https://osu.ppy.sh/ss/6855599

03:42:664 (222664|1) - end this at 03:42:894 - with the short note to cap it

03:47:971 (227971|2,228087|1,228202|2,228317|1) - seems kinda overdone...

03:48:087 (228087|1,228317|1) - I'd say this is kinda ghosty notes. there's really no other reasoning for it. the guitar lasts 1/4 on the red and white tick, but not the blue ticks


03:49:587 (229587|1) - try this http://i.imgur.com/fvi2Gio.jpg

03:50:048 - where's the ln's? no reason to stop mapping there

04:23:279 (263279|1,263971|1) - hand balance, move the LNs to the right hand, I'd suggest doing moving to 4, looks nice.

04:25:125 - add another note in 2 for the crash. Also, the LN at 04:24:894 (264894|3) - kind of reduces the emphasis of the crash here by going past it, so even tho the vocal continues, I'd consider ending it at 04:25:125 - instead

04:25:471 (265471|1) - it's ok to not use an LN at all here and just emphasize the drums, there is a huge crash+snare around, and it makes the transition to the roll kinda messy...

04:27:721 (267721|2,267779|1) - this all are prob 1/6's imho

04:45:894 (285894|2,285894|3,286356|3,286817|3,287279|3,287971|3,288433|3,288664|3) - swap columns, it's easier to hit when an LN is on the weaker fingers since weaker fingers depend on the strength of the index or whatever, and tethering that down with an LN makes it difficult to hit notes on the outside of the LN...

04:50:394 (290394|0) - just take this off, you'd have to remap the whole thing to get this consistently mapped

04:52:241 - 04:54:087 - 04:54:087 - 04:55:933 - 04:55:933 - You'd have to map all of these...

05:00:664 (300664|0) - also, the vocal cuts off at 05:03:894 -

05:07:587 - 05:08:510 - 05:09:433 - 05:10:817 - and etc. You map the vocals with doubles now, which is inconsistent with pretty much the entire chart...
Topic Starter
Raveille
00:40:934 (40934|2,40934|3,41050|0,41050|1) - Okay so this is clearly not snapped correctly, I'd say to check the whole section
Check Riven's mapset, the notes are snapped to red and blue. I don't want to mess with more snapped errors here.

00:41:280 (41280|1,41280|3,41280|2) - ^
Riven's mapset too.

00:53:279 - samething here, its just a bending... the sound does not stop
very inaudible imo

01:24:202 - HOW CAN THIS DRUMMER SUCK SO FUCKING MUCH ASS? snaps.
At this point I'm not messing with snaps on these drums. They get annoying to look through and setting them 1/4 will be best cause sometimes it can sound so off 1/16 can't even map it.

01:33:087 - if you're mapping the drum fill´s in this section (small 1/4 percussion sounds, this is a ghost snare hit (super soft snare))
01:35:856 - ^
01:39:548 - ^ dont even blame you, this drummer is a shitass fucker but yea,
If it's ghost snares, I'm not mapping them.

on 1/6 snap 01:54:356 - and 01:54:433 - drummer is a god
What sounds are you listening to lmao this is very inaudible.

03:50:048 - where's the ln's? no reason to stop mapping there
it gets slowly inaudible to the point where if I map it it's going to be unrecognizable sounds.

Other than that, most are accepted and/or changed to my liking.
shadowsnoop
Hope I could help a bit Rav, good luck! :)
DeletedUser_3638005
hi, randomly came across this from qualified

00:40:934 (40934|2,40934|3,41050|0,41050|1) - You actually need to set 2 new timing points here because the notes are not snapped correctly. If the timings are from my map, how did those timings not get copied? lol

  1. BPM: 140 and Offset: 40588
  2. BPM: 124 and Offset: 41257
About this, 00:41:741 - it might seem like the note is earlier but the attack point, which is what matters is correct, so the timing you have from that point is ok.

good luck
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