Fixed all but the hitsoundJBHyperion wrote:
Recheck, mostly just fixing a few blankets and slider shapes:
- 01:33:589 (2,1) - tail of (2) to [296,92] and rotate (1) 1 degree anticlockwise, angle is currently a little too sharp
- 01:49:051 (3) - Middle grey node to [202,94], this is quite close to an overlap
- 02:00:127 (1) - ^ [291,80]
- 02:01:974 (1) - Rotate tail 3 degrees anticlockwise
- 02:45:358 (1) - Sliderbody/head whistle here? You have two in quick succession at 02:42:589 (1,2) - but no others which sounds a little odd to me Listen to the music, there are 2 whistle sounds at those 2 whistles
- 02:49:974 (1,2,3,4) - Couple of clunky blankets and a slightly off-stack here - try this code instead:
SPOILER219,143,171128,2,0,P|247:154|266:176,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:
143,146,171820,2,0,P|162:91|215:67,2,120
149,224,172974,2,0,P|113:218|90:202,2,60,8|0|8,0:0|0:0|0:0,0:0:0:0:That should be everything, call me back.
- 03:08:435 (1) - Head to [202,255] for a more even blanket with 03:07:974 (5) -
- 03:28:743 (1) - Would prefer if this wasn't so far up in the corner as it might overlap some skinned score counters. 03:29:435 (2,3) - can be moved down slightly as well if you need to make room
- 04:58:973 (5,1) - Inconsistent spacing an an uneven blanket, can fix both by moving the head of (1) to [310,182] and then stacking the tail with 05:01:050 (3) after moving it right a couple of pixels, since 05:00:357 (2,3) is also a little larger than necessary
- 05:07:511 (3) - Middle node to [400,66], tail to [392,110] for more fitting blanket and even spacing
- 05:38:896 (2) - Middle node to [54,78]
Thanks!