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Codama Saori - Mikansei Stride [OsuMania]

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Sies

Amethyst507 wrote:

If possible, i will add another EZ or MX difficulty.

Anyway , this is my mod for the current 2 difficulties :

NM
00:36:040 (36040|1) - move to 00:36:040 (36040|2) -
move 00:46:108 (46108|0) - to 00:46:108 (46108|1) -
add notes 00:45:698 (45698|3,45903|2) -

HD
remove note 00:53:608 (53608|2) - [ghost note in my perspective] rejected. it's because 00:53:506 (53506|1,53608|2,53711|3) - are guitar sounds like 00:51:040 (51040|3,51245|3,51862|1,52273|2,52684|0,52889|0) -
move 00:53:711 (53711|1) - to 00:53:711 (53711|0) -

Another thing, in my style of mapping i dislike having too much LNs in the map (unless its necessary). So if you want to, try to replace some complexed LNs to single notes.
This is an example from HD diff : 01:15:081 (75081|3,75081|1,75287|2,75492|1,75492|0,75698|3,75903|0,75903|2,76109|1) -
Thanks for the mod. Have a good day sir!

yuleee wrote:

GD update:>
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:2
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0


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rename *.mp3 pliz bii, gakukuw:p
iyaa saayy udh di update :* mp3 mah ntaran ae dah ;v
Protastic101
Hello~ Here from my queue.

Quick note: I got a noise complaint from my neighbors modding this XD so I'm modding this at around 5% volume (I turned it up to 15% and a cop came to tell me to turn it down). Sorry if I say add/remove some notes that are obviously there/not there lol

Column 1|2|3|4

General
Highly recommend OD for NM and HD be 7 - 7.5
Highly suggest you increase HP by 2 ticks in each difficulty.
Also, maybe have more than two difficulties? I'd aim for 3 at least.

Yulee's NM
00:07:478 - Add note here, drum sound.
00:20:218 (20218|3,20424|2) - Move to 3, and move to 2 respectively
00:27:307 - Minor suggestion: add a note here. You had 1/4 snaps before, so this would add consistency.
00:44:876 (44876|3,45287|1) - Don't recommend 1/2 beat LN's in a normal difficulty.
00:48:369 - Make this a double (accent the drums)
00:52:273 (52273|1) - Move to 1. Well, actually, I see what you're trying to do here. Try this
00:56:280 - Add note.
01:17:136 - Add a double.
01:22:376 - Add note in column 2.
01:22:478 (82478|1) - Remove note.
01:22:684 (82684|0) - Remove note.
01:22:787 - Add note.
01:26:588 (86588|1,87204|2,87821|1) - These all last 1/2 beat.
01:28:437 (88437|2) - ^^
Comment: For consistency, I'd recommend in the parts like 00:27:410 to 00:38:506 that you add doubles on each downbeat, both to accent the drum and to keep the same general patterning as 00:50:424 to 00:55:355
HD
00:10:458 (10458|1) - Remove, ghost note.
00:13:232 (13232|2) - Ends at 00:13:540
Comment: The LN's seem kind of forced. I'd suggest just removing a couple of them, because they kind of just strip away the flow of the song.
Leonita
GD update :)
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:2
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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69122,-100,4,2,1,80,0,0
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83300,-100,4,2,1,80,0,0


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se-ma-ngat~
Topic Starter
Sies

Protastic101 wrote:

Hello~ Here from my queue.

Quick note: I got a noise complaint from my neighbors modding this XD so I'm modding this at around 5% volume (I turned it up to 15% and a cop came to tell me to turn it down). Sorry if I say add/remove some notes that are obviously there/not there lol

Column 1|2|3|4

General
Highly recommend OD for NM and HD be 7 - 7.5
Highly suggest you increase HP by 2 ticks in each difficulty.
Also, maybe have more than two difficulties? I'd aim for 3 at least.

Yulee's NM
00:07:478 - Add note here, drum sound.
00:20:218 (20218|3,20424|2) - Move to 3, and move to 2 respectively
00:27:307 - Minor suggestion: add a note here. You had 1/4 snaps before, so this would add consistency.
00:44:876 (44876|3,45287|1) - Don't recommend 1/2 beat LN's in a normal difficulty.
00:48:369 - Make this a double (accent the drums)
00:52:273 (52273|1) - Move to 1. Well, actually, I see what you're trying to do here. Try this
00:56:280 - Add note.
01:17:136 - Add a double.
01:22:376 - Add note in column 2.
01:22:478 (82478|1) - Remove note.
01:22:684 (82684|0) - Remove note.
01:22:787 - Add note.
01:26:588 (86588|1,87204|2,87821|1) - These all last 1/2 beat.
01:28:437 (88437|2) - ^^
Comment: For consistency, I'd recommend in the parts like 00:27:410 to 00:38:506 that you add doubles on each downbeat, both to accent the drum and to keep the same general patterning as 00:50:424 to 00:55:355
HD
00:10:458 (10458|1) - Remove, ghost note. rejected. it isn't ghost note : 00:12:615 (12615|0,12718|1,12821|2,12924|3) -
00:13:232 (13232|2) - Ends at 00:13:540 accepted.
Comment: The LN's seem kind of forced. I'd suggest just removing a couple of them, because they kind of just strip away the flow of the song.
Thanks for the mod! for the ln maybe waiting for another modder lol

yuleee wrote:

GD update :)
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:2
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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56999,-100,4,2,1,80,0,1
69122,-100,4,2,1,80,0,0
70150,-100,4,2,1,80,0,1
83300,-100,4,2,1,80,0,0


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192,192,26177,1,0,0:0:0:0:
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192,192,29465,1,0,0:0:0:0:
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192,192,30081,1,0,0:0:0:0:
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192,192,30492,1,0,0:0:0:0:
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192,192,37273,1,0,0:0:0:0:
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192,192,38300,1,0,0:0:0:0:
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192,192,54328,1,0,0:0:0:0:
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192,192,54739,1,0,0:0:0:0:
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192,192,58437,128,0,58643:0:0:0:0:
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192,192,58848,128,0,59054:0:0:0:0:
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192,192,60698,1,0,0:0:0:0:
192,192,60903,128,0,61108:0:0:0:0:
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320,192,61314,128,0,61519:0:0:0:0:
192,192,61519,1,0,0:0:0:0:
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192,192,62136,128,0,62341:0:0:0:0:
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se-ma-ngat~
se-ma-ng-ka :p
erlinadewi-
Hi Yuleee & hiki ^^/

4K Coloum 1|2|3|4


[yuleee's NM]
00:06:451 (6451|0) - add note 1 lagi buat snare nya ya. lagian cukup loud kok suaranya ^^
00:06:759 - add ?
00:07:273 (7273|0,7273|1) - jadiin single note aja ya :D
00:07:684 - add note for cymbal
00:39:328 - add note for snare sound
00:40:561 - add 1 note lagi buat cymbal nya ya
00:44:465 (44465|0) - coloum 3
00:55:150 (55150|2,55355|1) - ctrl j
00:56:793 (56793|1) - mungkin bagusnya itu LN start from 00:56:793 (56793|1) - bersamaan dengan awal kiai dan dont forget to add 1 note for cymbal sound nya ya :D

[HD]
00:39:944 (39944|0) - coloum 2
00:50:424 (50424|2,50835|1) - ctrl j
00:51:040 (51040|3) - coloum 2
00:56:999 - add 1 note lagi buat cymbal nya
00:59:670 (59670|1) - coloum 1 deh :3
01:01:725 (61725|1,61930|2,61930|0,62136|1,62136|3,62341|2,62547|1,62547|0,62752|2,62752|3,63163|1) - ini LN apa gak terlalu over buat diff HD? saran re-arrange aja deh :3
01:10:150 - add 1 lagi buat cymbal nya ya
01:27:821 (87821|3,88437|2) - ctrl j

Goodluck ^^/
Leonita
GD update :)
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:2
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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how 2 hitsound:'
Topic Starter
Sies

erlinadewi- wrote:

Hi Yuleee & hiki ^^/

4K Coloum 1|2|3|4


[yuleee's NM]
00:06:451 (6451|0) - add note 1 lagi buat snare nya ya. lagian cukup loud kok suaranya ^^
00:06:759 - add ?
00:07:273 (7273|0,7273|1) - jadiin single note aja ya :D
00:07:684 - add note for cymbal
00:39:328 - add note for snare sound
00:40:561 - add 1 note lagi buat cymbal nya ya
00:44:465 (44465|0) - coloum 3
00:55:150 (55150|2,55355|1) - ctrl j
00:56:793 (56793|1) - mungkin bagusnya itu LN start from 00:56:793 (56793|1) - bersamaan dengan awal kiai dan dont forget to add 1 note for cymbal sound nya ya :D

[HD]
00:39:944 (39944|0) - coloum 2
00:50:424 (50424|2,50835|1) - ctrl j
00:51:040 (51040|3) - coloum 2
00:56:999 - add 1 note lagi buat cymbal nya
00:59:670 (59670|1) - coloum 1 deh :3
01:01:725 (61725|1,61930|2,61930|0,62136|1,62136|3,62341|2,62547|1,62547|0,62752|2,62752|3,63163|1) - ini LN apa gak terlalu over buat diff HD? saran re-arrange aja deh :3
01:10:150 - add 1 lagi buat cymbal nya ya
01:27:821 (87821|3,88437|2) - ctrl j

Goodluck ^^/
waaaa makasih mod nyaa.. gudlak too :3

yuleee wrote:

GD update :)
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:2
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
69122,-100,4,2,1,80,0,0
70150,-100,4,2,1,80,0,1
83300,-100,4,2,1,80,0,0


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448,192,31930,1,0,0:0:0:0:
320,192,32136,1,0,0:0:0:0:
64,192,32341,1,0,0:0:0:0:
192,192,32547,1,0,0:0:0:0:
320,192,32752,1,0,0:0:0:0:
448,192,32752,1,0,0:0:0:0:
64,192,32958,1,0,0:0:0:0:
448,192,33163,1,0,0:0:0:0:
320,192,33369,1,0,0:0:0:0:
192,192,33574,1,0,0:0:0:0:
64,192,33574,1,0,0:0:0:0:
448,192,33780,128,0,33985:0:0:0:0:
64,192,33985,1,0,0:0:0:0:
320,192,34191,1,0,0:0:0:0:
192,192,34396,1,0,0:0:0:0:
448,192,34396,1,0,0:0:0:0:
320,192,34602,1,0,0:0:0:0:
64,192,34807,1,0,0:0:0:0:
448,192,35013,1,0,0:0:0:0:
192,192,35218,1,0,0:0:0:0:
320,192,35218,1,0,0:0:0:0:
64,192,35424,1,0,0:0:0:0:
320,192,35629,1,0,0:0:0:0:
448,192,35835,1,0,0:0:0:0:
320,192,36040,1,0,0:0:0:0:
64,192,36040,1,0,0:0:0:0:
192,192,36245,1,0,0:0:0:0:
64,192,36451,1,0,0:0:0:0:
320,192,36656,1,0,0:0:0:0:
192,192,36862,1,0,0:0:0:0:
64,192,36862,1,0,0:0:0:0:
320,192,37067,1,0,0:0:0:0:
192,192,37273,1,0,0:0:0:0:
64,192,37478,1,0,0:0:0:0:
320,192,37684,1,0,0:0:0:0:
448,192,37684,1,0,0:0:0:0:
192,192,37889,1,0,0:0:0:0:
320,192,38095,1,0,0:0:0:0:
192,192,38300,1,0,0:0:0:0:
64,192,38506,1,0,0:0:0:0:
448,192,38506,1,0,0:0:0:0:
192,192,38711,128,0,39739:0:0:0:0:
448,192,39122,1,0,0:0:0:0:
64,192,39328,1,0,0:0:0:0:
320,192,39533,1,0,0:0:0:0:
64,192,39739,1,0,0:0:0:0:
448,192,39739,1,0,0:0:0:0:
320,192,39944,1,0,0:0:0:0:
64,192,40150,128,0,40561:0:0:0:0:
448,192,40561,1,0,0:0:0:0:
320,192,40561,1,0,0:0:0:0:
64,192,40972,1,0,0:0:0:0:
448,192,41177,128,0,41793:0:0:0:0:
192,192,41177,1,0,0:0:0:0:
192,192,41588,1,0,0:0:0:0:
64,192,41793,1,0,0:0:0:0:
320,192,41999,128,0,42410:0:0:0:0:
64,192,42204,1,0,0:0:0:0:
448,192,42615,128,0,43026:0:0:0:0:
64,192,42821,1,0,0:0:0:0:
320,192,43232,1,0,0:0:0:0:
64,192,43437,128,0,43848:0:0:0:0:
192,192,43848,128,0,44465:0:0:0:0:
320,192,44465,1,0,0:0:0:0:
64,192,44876,1,0,0:0:0:0:
448,192,44876,1,0,0:0:0:0:
320,192,45081,1,0,0:0:0:0:
192,192,45287,1,0,0:0:0:0:
64,192,45492,128,0,45903:0:0:0:0:
192,192,46108,1,0,0:0:0:0:
320,192,46108,1,0,0:0:0:0:
448,192,46519,1,0,0:0:0:0:
320,192,46725,1,0,0:0:0:0:
192,192,46930,1,0,0:0:0:0:
64,192,47136,128,0,47752:0:0:0:0:
192,192,47752,1,0,0:0:0:0:
64,192,48163,1,0,0:0:0:0:
192,192,48369,1,0,0:0:0:0:
448,192,48369,1,0,0:0:0:0:
320,192,48574,1,0,0:0:0:0:
64,192,48780,128,0,49602:0:0:0:0:
448,192,48780,1,0,0:0:0:0:
448,192,49396,1,0,0:0:0:0:
320,192,49602,1,0,0:0:0:0:
192,192,49807,1,0,0:0:0:0:
320,192,50013,1,0,0:0:0:0:
192,192,50218,1,0,0:0:0:0:
64,192,50424,1,0,0:0:0:0:
448,192,50424,1,0,0:0:0:0:
192,192,50629,1,0,0:0:0:0:
64,192,50835,1,0,0:0:0:0:
320,192,50835,1,0,0:0:0:0:
192,192,51040,1,0,0:0:0:0:
64,192,51245,1,0,0:0:0:0:
448,192,51245,1,0,0:0:0:0:
320,192,51451,1,0,0:0:0:0:
64,192,51656,1,0,0:0:0:0:
192,192,51656,1,0,0:0:0:0:
320,192,51862,1,0,0:0:0:0:
192,192,52067,1,0,0:0:0:0:
448,192,52067,1,0,0:0:0:0:
64,192,52273,1,0,0:0:0:0:
320,192,52478,1,0,0:0:0:0:
448,192,52478,1,0,0:0:0:0:
64,192,52684,1,0,0:0:0:0:
192,192,52889,1,0,0:0:0:0:
448,192,52889,1,0,0:0:0:0:
320,192,53095,1,0,0:0:0:0:
192,192,53300,1,0,0:0:0:0:
448,192,53300,1,0,0:0:0:0:
320,192,53506,1,0,0:0:0:0:
64,192,53711,1,0,0:0:0:0:
448,192,53711,1,0,0:0:0:0:
192,192,53917,1,0,0:0:0:0:
64,192,54122,1,0,0:0:0:0:
320,192,54122,1,0,0:0:0:0:
192,192,54328,1,0,0:0:0:0:
320,192,54533,1,0,0:0:0:0:
448,192,54533,1,0,0:0:0:0:
192,192,54739,1,0,0:0:0:0:
64,192,54944,1,0,0:0:0:0:
320,192,54944,1,0,0:0:0:0:
192,192,55150,1,0,0:0:0:0:
320,192,55355,1,0,0:0:0:0:
448,192,55355,1,0,0:0:0:0:
64,192,55766,1,0,0:0:0:0:
448,192,55766,1,0,0:0:0:0:
64,192,56177,1,0,0:0:0:0:
448,192,56280,1,0,0:0:0:0:
192,192,56382,1,0,0:0:0:0:
64,192,56588,1,0,0:0:0:0:
192,192,56793,128,0,57410:0:0:0:0:
320,192,56793,1,0,0:0:0:0:
448,192,56999,1,0,0:0:0:0:
64,192,57410,1,0,0:0:0:0:
320,192,57615,128,0,57821:0:0:0:0:
448,192,57821,1,0,0:0:0:0:
320,192,58026,128,0,58232:0:0:0:0:
448,192,58232,1,0,0:0:0:0:
192,192,58437,128,0,58643:0:0:0:0:
64,192,58643,1,0,0:0:0:0:
192,192,58848,128,0,59054:0:0:0:0:
64,192,59054,1,0,0:0:0:0:
448,192,59259,128,0,59465:0:0:0:0:
320,192,59465,1,0,0:0:0:0:
448,192,59670,128,0,59876:0:0:0:0:
320,192,59876,1,0,0:0:0:0:
64,192,60081,128,0,60287:0:0:0:0:
192,192,60287,1,0,0:0:0:0:
64,192,60492,128,0,60698:0:0:0:0:
192,192,60698,1,0,0:0:0:0:
320,192,60903,128,0,61108:0:0:0:0:
448,192,61108,1,0,0:0:0:0:
192,192,61314,128,0,61519:0:0:0:0:
320,192,61519,1,0,0:0:0:0:
448,192,61725,128,0,61930:0:0:0:0:
64,192,61930,1,0,0:0:0:0:
192,192,62136,128,0,62341:0:0:0:0:
320,192,62341,1,0,0:0:0:0:
320,192,62547,128,0,62752:0:0:0:0:
192,192,62752,1,0,0:0:0:0:
64,192,62958,1,0,0:0:0:0:
192,192,63163,1,0,0:0:0:0:
320,192,63369,1,0,0:0:0:0:
64,192,63574,1,0,0:0:0:0:
448,192,63574,1,0,0:0:0:0:
192,192,63780,128,0,63985:0:0:0:0:
64,192,63985,1,0,0:0:0:0:
320,192,64191,128,0,64396:0:0:0:0:
64,192,64396,1,0,0:0:0:0:
448,192,64602,128,0,64807:0:0:0:0:
64,192,64807,1,0,0:0:0:0:
320,192,65013,128,0,65218:0:0:0:0:
448,192,65218,1,0,0:0:0:0:
192,192,65424,128,0,65629:0:0:0:0:
448,192,65629,1,0,0:0:0:0:
64,192,65835,128,0,66040:0:0:0:0:
448,192,66040,1,0,0:0:0:0:
192,192,66245,128,0,66451:0:0:0:0:
320,192,66451,1,0,0:0:0:0:
192,192,66656,128,0,66862:0:0:0:0:
448,192,66862,1,0,0:0:0:0:
320,192,67067,128,0,67273:0:0:0:0:
64,192,67273,1,0,0:0:0:0:
320,192,67478,128,0,67684:0:0:0:0:
192,192,67684,1,0,0:0:0:0:
448,192,67889,128,0,68095:0:0:0:0:
64,192,68095,1,0,0:0:0:0:
64,192,68300,128,0,68506:0:0:0:0:
448,192,68506,1,0,0:0:0:0:
192,192,68711,128,0,69122:0:0:0:0:
320,192,68711,1,0,0:0:0:0:
448,192,69122,1,0,0:0:0:0:
64,192,69328,1,0,0:0:0:0:
192,192,69533,1,0,0:0:0:0:
448,192,69739,1,0,0:0:0:0:
64,192,69739,1,0,0:0:0:0:
192,192,69944,1,0,0:0:0:0:
64,192,70150,1,0,0:0:0:0:
320,192,70150,1,0,0:0:0:0:
448,192,70355,1,0,0:0:0:0:
320,192,70561,1,0,0:0:0:0:
64,192,70561,1,0,0:0:0:0:
192,192,70766,1,0,0:0:0:0:
320,192,70972,1,0,0:0:0:0:
448,192,71177,1,0,0:0:0:0:
192,192,71382,1,0,0:0:0:0:
320,192,71382,1,0,0:0:0:0:
64,192,71588,1,0,0:0:0:0:
320,192,71793,1,0,0:0:0:0:
192,192,71999,1,0,0:0:0:0:
320,192,72204,1,0,0:0:0:0:
448,192,72204,1,0,0:0:0:0:
192,192,72410,1,0,0:0:0:0:
64,192,72615,1,0,0:0:0:0:
320,192,72821,1,0,0:0:0:0:
64,192,73026,1,0,0:0:0:0:
192,192,73026,1,0,0:0:0:0:
448,192,73232,1,0,0:0:0:0:
320,192,73437,1,0,0:0:0:0:
64,192,73643,1,0,0:0:0:0:
192,192,73848,1,0,0:0:0:0:
448,192,73848,1,0,0:0:0:0:
320,192,74054,1,0,0:0:0:0:
448,192,74259,1,0,0:0:0:0:
64,192,74465,1,0,0:0:0:0:
192,192,74670,1,0,0:0:0:0:
448,192,74670,1,0,0:0:0:0:
320,192,74876,1,0,0:0:0:0:
448,192,75081,1,0,0:0:0:0:
192,192,75287,1,0,0:0:0:0:
64,192,75492,1,0,0:0:0:0:
320,192,75492,1,0,0:0:0:0:
448,192,75698,1,0,0:0:0:0:
192,192,75903,1,0,0:0:0:0:
320,192,76109,1,0,0:0:0:0:
192,192,76314,1,0,0:0:0:0:
448,192,76314,1,0,0:0:0:0:
64,192,76519,1,0,0:0:0:0:
448,192,76725,1,0,0:0:0:0:
320,192,76725,128,0,76930:0:0:0:0:
64,192,76930,1,0,0:0:0:0:
448,192,77136,1,0,0:0:0:0:
192,192,77136,1,0,0:0:0:0:
320,192,77341,1,0,0:0:0:0:
448,192,77547,1,0,0:0:0:0:
192,192,77752,1,0,0:0:0:0:
320,192,77958,1,0,0:0:0:0:
64,192,77958,1,0,0:0:0:0:
448,192,78163,1,0,0:0:0:0:
320,192,78369,1,0,0:0:0:0:
192,192,78574,1,0,0:0:0:0:
320,192,78780,1,0,0:0:0:0:
64,192,78780,1,0,0:0:0:0:
448,192,78985,1,0,0:0:0:0:
192,192,79191,1,0,0:0:0:0:
448,192,79396,1,0,0:0:0:0:
64,192,79602,1,0,0:0:0:0:
320,192,79602,128,0,80013:0:0:0:0:
192,192,79807,1,0,0:0:0:0:
64,192,80013,1,0,0:0:0:0:
448,192,80218,1,0,0:0:0:0:
64,192,80424,1,0,0:0:0:0:
192,192,80424,128,0,80835:0:0:0:0:
320,192,80629,1,0,0:0:0:0:
64,192,80835,1,0,0:0:0:0:
448,192,81040,1,0,0:0:0:0:
192,192,81245,1,0,0:0:0:0:
64,192,81245,1,0,0:0:0:0:
448,192,81451,1,0,0:0:0:0:
192,192,81656,1,0,0:0:0:0:
320,192,81862,1,0,0:0:0:0:
448,192,82067,1,0,0:0:0:0:
192,192,82067,1,0,0:0:0:0:
64,192,82273,5,0,0:0:0:0:
320,192,82478,1,0,0:0:0:0:
64,192,82684,1,0,0:0:0:0:
448,192,82787,1,0,0:0:0:0:
320,192,82889,1,0,0:0:0:0:
192,192,82889,1,0,0:0:0:0:
64,192,83095,1,0,0:0:0:0:
448,192,83095,1,0,0:0:0:0:
320,192,83300,5,0,0:0:0:0:
192,192,83300,128,0,83711:0:0:0:0:
192,192,83917,1,0,0:0:0:0:
320,192,83917,128,0,84328:0:0:0:0:
192,192,84533,1,0,0:0:0:0:
64,192,84533,128,0,84944:0:0:0:0:
320,192,85150,1,0,0:0:0:0:
448,192,85150,128,0,85561:0:0:0:0:
64,192,85766,1,0,0:0:0:0:
192,192,85766,128,0,85972:0:0:0:0:
448,192,86177,1,0,0:0:0:0:
320,192,86177,128,0,86382:0:0:0:0:
64,192,86588,1,0,0:0:0:0:
192,192,86588,128,0,86999:0:0:0:0:
448,192,87204,1,0,0:0:0:0:
320,192,87204,128,0,87615:0:0:0:0:
448,192,87821,1,0,0:0:0:0:
192,192,87821,128,0,88232:0:0:0:0:
64,192,88437,1,0,0:0:0:0:
320,192,88437,128,0,88848:0:0:0:0:
192,192,89054,128,0,89259:0:0:0:0:
448,192,89054,128,0,89259:0:0:0:0:
64,192,89465,1,0,0:0:0:0:
320,192,89465,1,0,0:0:0:0:
how 2 hitsound:'
come to my house :p

updated!
Adot
gl ... nih irc mod

SPOILER
20:30 doykyoto: y0k
20:31 doykyoto: hik
20:31 hikikuman: soksokstart
20:32 doykyoto: njir --
20:32 hikikuman: ayostart mksdnya.-.
20:32 doykyoto: w mod diff lu aja
20:32 doykyoto: irc isnt for gd
20:33 hikikuman: iyaa
20:33 hikikuman: ini /np
20:33 *hikikuman is editing [https://osu.ppy.sh/b/923006 Saori Kodama - Mikansei Stride [HD]]
20:33 hikikuman: gw udh siap :v
20:38 doykyoto: ntar
20:38 doykyoto: tadi belet
20:38 doykyoto: eeq
20:38 hikikuman: wkwkw
20:38 hikikuman: yodah
20:39 doykyoto: k
20:39 hikikuman: jgn bilang lu lagi do toyled :v
20:39 *doykyoto is editing [https://osu.ppy.sh/b/923006 Saori Kodama - Mikansei Stride [HD]]
20:39 doykyoto: gak laaa ---
20:39 hikikuman: wkwkkw
20:40 doykyoto: dah +7 njier
20:40 hikikuman: :v
20:44 doykyoto: 00:33:780 hapus ln. sesuaiin sama drum... ada 1 note masing2 di 00:33:780 sama di 00:33:882
20:44 doykyoto: eh
20:44 doykyoto: kok gitu ya
20:44 doykyoto: 00:33:780-
20:45 doykyoto: 00:33:780
20:45 hikikuman: bntr
20:45 hikikuman: wkwkw bntr"
20:45 doykyoto: apaan
20:45 doykyoto: 00:33:882
20:46 hikikuman: udah yg tadi
20:47 doykyoto: sori gajelas
20:47 hikikuman: wkwkkw kalem :v
20:47 hikikuman: lanjjut"
20:48 doykyoto: 00:38:506 - kurangin 1 note aja yang bukan ln
20:49 doykyoto: kalo gapaham bilang
20:49 hikikuman: dah
20:49 hikikuman: ngerti aing :'
20:49 doykyoto: 00:41:177 - jadiin dobel
20:50 doykyoto: 00:44:876 - jadiin dobel
20:50 hikikuman: nope accp
20:53 doykyoto: 00:48:369 jadiin double aja
20:53 doykyoto: 00:48:369 -
20:54 hikikuman: gadeh. gw samain sama 00:54:944 (54944|2,54944|1,54944|0) -
20:54 hikikuman: reject ya
20:54 hikikuman: lanjut"
20:55 doykyoto: yauda... maaf gak bagus kualitasnya :v w chat2an sama doi gak fokus jadinya kwwkkw
20:55 doykyoto: bentar mengumpulkan fokus
20:56 hikikuman: wwkwk
20:56 hikikuman: sama gw juga :v
20:56 hikikuman: sorry
20:58 doykyoto: ini si 1/6 snapnya
20:58 doykyoto: osu.ppy.sh/ss/4741777
20:58 doykyoto: https://osu.ppy.sh/ss/4741777
21:01 doykyoto: 01:02:752 - dan 01:03:163 - ln nya hapus aja... ada bass dikit kedengeran cuma gak rekomen lah..
21:02 doykyoto: kalo di apply... 01:03:163 - jadiin dobel
21:03 doykyoto: seharusnya sini ganti ln 01:08:917 -
21:03 doykyoto: jadi ln ini 01:08:506 - end nya di sini aja 01:08:917 -
21:04 doykyoto: terus kasi ln di 01:08:917 -
21:04 doykyoto: di 01:08:917 - jdiin double juga.. ada drumnya
21:04 doykyoto: 01:09:739 - ada drum, kasi double
21:05 doykyoto: 01:09:122 - seharusnya ini ada note
21:07 doykyoto: dari sini, kalo ada jack mending di diubah aja... notenya nadanya gak sama ... yah that's up to u 01:16:725 -
21:08 doykyoto: not recommended at all https://osu.ppy.sh/ss/4741838 - ... ikr this is hard diff... but dont take double note stream in hard diff
21:08 doykyoto: looks the song is calm... no need to make it harder..
21:10 doykyoto: https://osu.ppy.sh/ss/4741847
21:10 doykyoto: yah udah itu aja...
21:10 doykyoto: mgkin
21:10 doykyoto: coba di cek lg..
21:10 doykyoto: maaf cuma dikit, gak sebanyak punyamu...
21:10 doykyoto: dah bagus soalnya
21:11 doykyoto: oh sini kasi double 01:23:917 -
21:11 doykyoto: jadi double aja 01:24:533 -
21:15 doykyoto: w gak ngejudge placement banyak2 si... your pattern is ur style.. i will just judge snapping and consistency
21:15 doykyoto: so, maaf kalo dikit beb
21:16 hikikuman: sipsip beb
21:16 hikikuman: 80%accepted :v
21:16 hikikuman: post di thread jgn lupa
21:16 hikikuman: sorry ngapply nya lama
21:16 hikikuman: banyak chat :'
21:16 hikikuman: wkwkw

mangat, tambahin MX dong
btw, gl semoga ranked
Raveille


ayyyyyy I have arrived I think...

|1|2|3|4|

NM
00:40:150 - to 00:40:355 - taps for drum sounds?
00:47:136 - missing note?
01:06:451 (66451|2) - to 4
01:29:465 - triple

HD
00:48:369 - why full here? Maybe double tap will work
01:15:287 - add ?
01:15:492 - add ?
Nothing else I spotted, but I could give some SV suggestions if you are keen to doing those.
00:01:109 - 0.75
00:01:211 - 0.35
00:01:314 - 0.75
00:01:417 - 0.35
00:01:519 - 0.75
00:02:239 - 0.35
00:02:341 - 0.75
00:02:444 - 0.35
00:02:547 - 0.75
00:04:499 - 0.35
00:04:602 - 0.75
00:04:704 - 0.35
00:04:807 - 0.75
00:05:526 - 0.35
00:05:629 - 0.75
00:05:732 - 0.35
00:05:835 - 0.75
00:06:040 - 0.8
00:06:862 - 0.85
00:07:273 - 0.9
00:07:478 - 0.95
00:07:684 - 1
These are just suggestions here, you can switch them up if you want to.

weeeeeeeeeeeeeeeee guitar sounds good luck :D
Topic Starter
Sies

Raveille wrote:



ayyyyyy I have arrived I think...

|1|2|3|4|

NM
00:40:150 - to 00:40:355 - taps for drum sounds?
00:47:136 - missing note?
01:06:451 (66451|2) - to 4
01:29:465 - triple

HD
00:48:369 - why full here? Maybe double tap will work nope. i think all people hate triple note on tv size :'
01:15:287 - add ?
01:15:492 - add ?
Nothing else I spotted, but I could give some SV suggestions if you are keen to doing those.
00:01:109 - 0.75
00:01:211 - 0.35
00:01:314 - 0.75
00:01:417 - 0.35
00:01:519 - 0.75
00:02:239 - 0.35
00:02:341 - 0.75
00:02:444 - 0.35
00:02:547 - 0.75
00:04:499 - 0.35
00:04:602 - 0.75
00:04:704 - 0.35
00:04:807 - 0.75
00:05:526 - 0.35
00:05:629 - 0.75
00:05:732 - 0.35
00:05:835 - 0.75
00:06:040 - 0.8
00:06:862 - 0.85
00:07:273 - 0.9
00:07:478 - 0.95
00:07:684 - 1
These are just suggestions here, you can switch them up if you want to. sorry for the sv i don't think to add sv anymore :'

weeeeeeeeeeeeeeeee guitar sounds good luck :D
wait for yulee's nm ><
thanks for mod :3
-[ AmiShici ]-
hii
m4m

Click Me!
[NM]00:06:348 (6348|1) - delete. no sound
00:07:889 (7889|2,8300|1) - NM jangan dibikin ngejack gini. re-arange
00:11:177 (11177|1,11588|2) - ^
00:14:465 (14465|1,14876|2,15287|2,15698|1,16108|1,16519|2,16930|3,17752|3,18163|0,18574|0,18985|3,19396|3,19807|0,20218|2) - no sound pls
00:23:506 - add?
00:55:150 (55150|1) - del

[HD]00:01:109 (1109|3,1109|1) - ini sama 00:01:314 (1314|3,1314|1,1519|1,1519|3) - ini beda sound lho. awas ati"
00:07:581 (7581|2) - no sound
00:56:040 (56040|1,56109|2) - wrong snapping. harusnya 1/4s

GL son :D
Lude
Interlude's 4K Mania Modding Queue
1|2|3|4


[yuleee's NM]
00:10:150 - Add a note for bass?
00:10:561 - Add note for snare
00:13:026 - Add note?
00:13:437 - Add note
*These above notes, if added, adds up the overall continuity among those long notes. Single long notes seemed like, quite lonely :)
00:14:156 - Add note
00:40:150 - You could add stairs that goes from 4 -> 3 -> 2
00:48:985 - Add note
01:23:198 - Add note at 3, 01:23:300 (83300|2) - Shift this to 4
01:26:588 (86588|1,87204|2,87821|1,88437|2) - These long notes have to be shorter

[HD]
00:54:944 - You could add a long note instead
01:03:369 - Add a note, 01:03:574 (63574|2) - Delete this
01:08:506 (68506|1) - This long note should end at 01:09:328 -
01:16:314 (76314|2) - This could be moved to 1

This could be it :) Good luck.
PS. I loved watching Hyouka :D
Topic Starter
Sies

-[ AmiShici ]- wrote:

hii
m4m

Click Me!
[NM]00:06:348 (6348|1) - delete. no sound
00:07:889 (7889|2,8300|1) - NM jangan dibikin ngejack gini. re-arange
00:11:177 (11177|1,11588|2) - ^
00:14:465 (14465|1,14876|2,15287|2,15698|1,16108|1,16519|2,16930|3,17752|3,18163|0,18574|0,18985|3,19396|3,19807|0,20218|2) - no sound pls
00:23:506 - add?
00:55:150 (55150|1) - del

[HD]00:01:109 (1109|3,1109|1) - ini sama 00:01:314 (1314|3,1314|1,1519|1,1519|3) - ini beda sound lho. awas ati" iya beb udh di re-arrange
00:07:581 (7581|2) - no sound kupingnya peka juga :3
00:56:040 (56040|1,56109|2) - wrong snapping. harusnya 1/4s udh di benerin sama bebeb" diatas

GL son :D thanks father :3

Interlude- wrote:

Interlude's 4K Mania Modding Queue
1|2|3|4


[yuleee's NM]
00:10:150 - Add a note for bass?
00:10:561 - Add note for snare
00:13:026 - Add note?
00:13:437 - Add note
*These above notes, if added, adds up the overall continuity among those long notes. Single long notes seemed like, quite lonely :)
00:14:156 - Add note
00:40:150 - You could add stairs that goes from 4 -> 3 -> 2
00:48:985 - Add note
01:23:198 - Add note at 3, 01:23:300 (83300|2) - Shift this to 4
01:26:588 (86588|1,87204|2,87821|1,88437|2) - These long notes have to be shorter

[HD]
00:54:944 - You could add a long note instead nope. added
01:03:369 - Add a note done, 01:03:574 (63574|2) - Delete this no. it should triple
01:08:506 (68506|1) - This long note should end at 01:09:328 - hmm.. nope :3
01:16:314 (76314|2) - This could be moved to 1 accepted

This could be it :) Good luck. thanks good luck too ><
PS. I loved watching Hyouka :D lol. i loveyou too watching hyouka too
tinggal nunggu yuleee's nm. updated buat yg hd
PDJoon-
hai beb :v
Maaf klo jelek, mapper pro minta mod sama modder noob sih :'

col 1|2|3|4

yulee's NM
00:06:348 (6348|1) - ghost?
00:06:759 (6759|1) - ghost?
00:24:944 (24944|1,25355|2,25766|3) - add single
00:41:999 (41999|2,42204|0) - a bit weird.. maybe change 00:41:999 (41999|2) into single then change 00:42:204 (42204|0) into LN that ends at 00:42:615
00:44:876 (44876|0,44876|3) - singles, then change 00:45:081 (45081|2) to double (following the snare)
00:46:519 (46519|3) - same as^
01:23:300 (83300|1,83917|2,84533|0,85150|3,86588|1,87204|2,87821|1,88437|2) - if it follows the electric guitar, they should be 1/2
HD
00:01:109 (1109|2,1109|0) - make jacks, move to 2-4
00:07:478 (7478|1) - snare, double
00:40:972 (40972|2) - move into col 4
00:48:985 (48985|2,48985|0) - delete one of them
01:25:972 (85972|3,86074|2,86177|1,86280|0,86382|1,86485|2,86588|3) - doesn't sync with the drum.. idk how to fix I've tried and got this (not really sure doe) ;_;

btw yulee ga ditulis di tag? XD
Gudlak beb, buat m4m nya pending yaa, blom kelar :3
Kruzon
apply mod first then i may proceed to work on your map. let me know by pm once you're done updating the map
Topic Starter
Sies

lejel wrote:

hai beb :v
Maaf klo jelek, mapper pro minta mod sama modder noob sih :'

col 1|2|3|4

yulee's NM
00:06:348 (6348|1) - ghost?
00:06:759 (6759|1) - ghost?
00:24:944 (24944|1,25355|2,25766|3) - add single
00:41:999 (41999|2,42204|0) - a bit weird.. maybe change 00:41:999 (41999|2) into single then change 00:42:204 (42204|0) into LN that ends at 00:42:615
00:44:876 (44876|0,44876|3) - singles, then change 00:45:081 (45081|2) to double (following the snare)
00:46:519 (46519|3) - same as^
01:23:300 (83300|1,83917|2,84533|0,85150|3,86588|1,87204|2,87821|1,88437|2) - if it follows the electric guitar, they should be 1/2
HD
00:01:109 (1109|2,1109|0) - make jacks, move to 2-4 gabisa beb. tadi kata beb shici, suaranya beda sama yg 2 baris diatasnya. ntar gw pertimbangin lagi
00:07:478 (7478|1) - snare, double nonono. single is better, ga masuk sama patternya kalo double
00:40:972 (40972|2) - move into col 4 nope. accpt
00:48:985 (48985|2,48985|0) - delete one of them ga ah. itu suaranya drum kicknya dabel, ga kaya 00:47:752 (47752|0) - cuma 1.
01:25:972 (85972|3,86074|2,86177|1,86280|0,86382|1,86485|2,86588|3) - doesn't sync with the drum.. idk how to fix I've tried and got this (not really sure doe) ;_; udh di re arrange beb

btw yulee ga ditulis di tag? XD hooh lupa gw tambahin deh :v
Gudlak beb, buat m4m nya pending yaa, blom kelar :3 iya beb jgn lupa sama gw :'

Kruzon wrote:

apply mod first then i may proceed to work on your map. let me know by pm once you're done updating the map
okayy kruzon. i've contact yuleee that she'll mod it tommorow (indonesian time). i'll pm you later. thanks:3
Leonita

Raveille wrote:



ayyyyyy I have arrived I think...

|1|2|3|4|

NM
00:40:150 - to 00:40:355 - taps for drum sounds?
00:47:136 - missing note?
01:06:451 (66451|2) - to 4
01:29:465 - triple

HD
00:48:369 - why full here? Maybe double tap will work
01:15:287 - add ?
01:15:492 - add ?
Nothing else I spotted, but I could give some SV suggestions if you are keen to doing those.
00:01:109 - 0.75
00:01:211 - 0.35
00:01:314 - 0.75
00:01:417 - 0.35
00:01:519 - 0.75
00:02:239 - 0.35
00:02:341 - 0.75
00:02:444 - 0.35
00:02:547 - 0.75
00:04:499 - 0.35
00:04:602 - 0.75
00:04:704 - 0.35
00:04:807 - 0.75
00:05:526 - 0.35
00:05:629 - 0.75
00:05:732 - 0.35
00:05:835 - 0.75
00:06:040 - 0.8
00:06:862 - 0.85
00:07:273 - 0.9
00:07:478 - 0.95
00:07:684 - 1
These are just suggestions here, you can switch them up if you want to.

weeeeeeeeeeeeeeeee guitar sounds good luck :D
thanks for mod, some applied~
good luck too ;)

-[ AmiShici ]- wrote:

hii
m4m

Click Me!
[NM]00:06:348 (6348|1) - delete. no sound
00:07:889 (7889|2,8300|1) - NM jangan dibikin ngejack gini. re-arange
00:11:177 (11177|1,11588|2) - ^
00:14:465 (14465|1,14876|2,15287|2,15698|1,16108|1,16519|2,16930|3,17752|3,18163|0,18574|0,18985|3,19396|3,19807|0,20218|2) - no sound pls
00:23:506 - add?
00:55:150 (55150|1) - del

[HD]00:01:109 (1109|3,1109|1) - ini sama 00:01:314 (1314|3,1314|1,1519|1,1519|3) - ini beda sound lho. awas ati"
00:07:581 (7581|2) - no sound
00:56:040 (56040|1,56109|2) - wrong snapping. harusnya 1/4s

GL son :D
thenkyu qaqa traktir makan dongs aqu laper:'

Interlude- wrote:

Interlude's 4K Mania Modding Queue
1|2|3|4


[yuleee's NM]
00:10:150 - Add a note for bass?
00:10:561 - Add note for snare
00:13:026 - Add note?
00:13:437 - Add note
*These above notes, if added, adds up the overall continuity among those long notes. Single long notes seemed like, quite lonely :)
00:14:156 - Add note
00:40:150 - You could add stairs that goes from 4 -> 3 -> 2
00:48:985 - Add note
01:23:198 - Add note at 3, 01:23:300 (83300|2) - Shift this to 4
01:26:588 (86588|1,87204|2,87821|1,88437|2) - These long notes have to be shorter

[HD]
00:54:944 - You could add a long note instead
01:03:369 - Add a note, 01:03:574 (63574|2) - Delete this
01:08:506 (68506|1) - This long note should end at 01:09:328 -
01:16:314 (76314|2) - This could be moved to 1

This could be it :) Good luck.
PS. I loved watching Hyouka :D
thanks for mod^^ some applied :)
goodluck too

lejel wrote:

hai beb :v
Maaf klo jelek, mapper pro minta mod sama modder noob sih :'

col 1|2|3|4

yulee's NM
00:06:348 (6348|1) - ghost?
00:06:759 (6759|1) - ghost?
00:24:944 (24944|1,25355|2,25766|3) - add single
00:41:999 (41999|2,42204|0) - a bit weird.. maybe change 00:41:999 (41999|2) into single then change 00:42:204 (42204|0) into LN that ends at 00:42:615
00:44:876 (44876|0,44876|3) - singles, then change 00:45:081 (45081|2) to double (following the snare)
00:46:519 (46519|3) - same as^
01:23:300 (83300|1,83917|2,84533|0,85150|3,86588|1,87204|2,87821|1,88437|2) - if it follows the electric guitar, they should be 1/2
HD
00:01:109 (1109|2,1109|0) - make jacks, move to 2-4
00:07:478 (7478|1) - snare, double
00:40:972 (40972|2) - move into col 4
00:48:985 (48985|2,48985|0) - delete one of them
01:25:972 (85972|3,86074|2,86177|1,86280|0,86382|1,86485|2,86588|3) - doesn't sync with the drum.. idk how to fix I've tried and got this (not really sure doe) ;_;

btw yulee ga ditulis di tag? XD
Gudlak beb, buat m4m nya pending yaa, blom kelar :3
some applied :) sama aku juga noob >:(
akumah apa atuh dilupain:'
gudlak tu~

Kruzon wrote:

apply mod first then i may proceed to work on your map. let me know by pm once you're done updating the map
sorry being late, suddenly busy in irl:'
but updated:D
Leonita
GD update :?
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
69122,-100,4,2,1,80,0,0
70150,-100,4,2,1,80,0,1
83300,-100,4,2,1,80,0,0


[HitObjects]
64,192,1109,5,0,0:0:0:0:
192,192,1314,1,0,0:0:0:0:
320,192,1519,1,0,0:0:0:0:
192,192,2136,1,0,0:0:0:0:
320,192,2341,1,0,0:0:0:0:
448,192,2547,1,0,0:0:0:0:
192,192,3985,128,0,4396:0:0:0:0:
448,192,4396,1,0,0:0:0:0:
320,192,4602,1,0,0:0:0:0:
192,192,4807,1,0,0:0:0:0:
320,192,5424,1,0,0:0:0:0:
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320,192,6245,1,0,0:0:0:0:
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64,192,11999,1,0,0:0:0:0:
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192,192,12410,1,0,0:0:0:0:
320,192,12615,128,0,12821:0:0:0:0:
192,192,12821,128,0,13026:0:0:0:0:
64,192,13026,128,0,13232:0:0:0:0:
448,192,13026,1,0,0:0:0:0:
192,192,13232,128,0,13643:0:0:0:0:
320,192,13643,128,0,13848:0:0:0:0:
64,192,13848,128,0,14259:0:0:0:0:
448,192,14054,1,0,0:0:0:0:
320,192,14156,1,0,0:0:0:0:
192,192,14259,1,0,0:0:0:0:
64,192,14670,1,0,0:0:0:0:
448,192,14670,1,0,0:0:0:0:
64,192,15081,1,0,0:0:0:0:
192,192,15081,1,0,0:0:0:0:
64,192,15492,1,0,0:0:0:0:
448,192,15492,1,0,0:0:0:0:
320,192,15903,1,0,0:0:0:0:
448,192,15903,1,0,0:0:0:0:
64,192,16314,1,0,0:0:0:0:
448,192,16314,1,0,0:0:0:0:
64,192,16725,1,0,0:0:0:0:
192,192,16725,1,0,0:0:0:0:
64,192,17136,1,0,0:0:0:0:
320,192,17136,128,0,17547:0:0:0:0:
192,192,17547,1,0,0:0:0:0:
192,192,17958,1,0,0:0:0:0:
320,192,17958,1,0,0:0:0:0:
192,192,18369,1,0,0:0:0:0:
448,192,18369,1,0,0:0:0:0:
192,192,18780,1,0,0:0:0:0:
320,192,18780,1,0,0:0:0:0:
64,192,19191,1,0,0:0:0:0:
320,192,19191,1,0,0:0:0:0:
192,192,19602,1,0,0:0:0:0:
320,192,19602,1,0,0:0:0:0:
192,192,20013,1,0,0:0:0:0:
448,192,20013,1,0,0:0:0:0:
192,192,20424,1,0,0:0:0:0:
64,192,20424,128,0,20835:0:0:0:0:
448,192,20835,1,0,0:0:0:0:
64,192,21245,1,0,0:0:0:0:
192,192,21245,1,0,0:0:0:0:
320,192,21656,1,0,0:0:0:0:
448,192,21656,1,0,0:0:0:0:
64,192,22067,1,0,0:0:0:0:
320,192,22067,1,0,0:0:0:0:
192,192,22478,1,0,0:0:0:0:
448,192,22478,1,0,0:0:0:0:
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maapin telat bi wkwkwk
Topic Starter
Sies

yuleee wrote:

GD update :?
osu file format v14

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Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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69122,-100,4,2,1,80,0,0
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maapin telat bi wkwkwk
dah gw apdet. telat hukumannya apa nih :p wkwkkkw
Leonita

hikikuman wrote:

yuleee wrote:

GD update :?
osu file format v14

[General]
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[Editor]
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[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
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192,192,51040,1,0,0:0:0:0:
64,192,51245,1,0,0:0:0:0:
448,192,51245,1,0,0:0:0:0:
320,192,51451,1,0,0:0:0:0:
64,192,51656,1,0,0:0:0:0:
192,192,51656,1,0,0:0:0:0:
320,192,51862,1,0,0:0:0:0:
192,192,52067,1,0,0:0:0:0:
448,192,52067,1,0,0:0:0:0:
64,192,52273,1,0,0:0:0:0:
320,192,52478,1,0,0:0:0:0:
448,192,52478,1,0,0:0:0:0:
64,192,52684,1,0,0:0:0:0:
192,192,52889,1,0,0:0:0:0:
448,192,52889,1,0,0:0:0:0:
320,192,53095,1,0,0:0:0:0:
192,192,53300,1,0,0:0:0:0:
448,192,53300,1,0,0:0:0:0:
320,192,53506,1,0,0:0:0:0:
64,192,53711,1,0,0:0:0:0:
448,192,53711,1,0,0:0:0:0:
192,192,53917,1,0,0:0:0:0:
64,192,54122,1,0,0:0:0:0:
320,192,54122,1,0,0:0:0:0:
192,192,54328,1,0,0:0:0:0:
320,192,54533,1,0,0:0:0:0:
448,192,54533,1,0,0:0:0:0:
192,192,54739,1,0,0:0:0:0:
64,192,54944,1,0,0:0:0:0:
320,192,54944,1,0,0:0:0:0:
192,192,55150,1,0,0:0:0:0:
320,192,55355,1,0,0:0:0:0:
448,192,55355,1,0,0:0:0:0:
64,192,55766,1,0,0:0:0:0:
448,192,55766,1,0,0:0:0:0:
64,192,56177,1,0,0:0:0:0:
448,192,56280,1,0,0:0:0:0:
192,192,56382,1,0,0:0:0:0:
64,192,56588,1,0,0:0:0:0:
192,192,56793,128,0,57410:0:0:0:0:
320,192,56793,1,0,0:0:0:0:
448,192,56999,1,0,0:0:0:0:
64,192,57410,1,0,0:0:0:0:
320,192,57615,128,0,57821:0:0:0:0:
448,192,57821,1,0,0:0:0:0:
320,192,58026,128,0,58232:0:0:0:0:
448,192,58232,1,0,0:0:0:0:
192,192,58437,128,0,58643:0:0:0:0:
64,192,58643,1,0,0:0:0:0:
192,192,58848,128,0,59054:0:0:0:0:
64,192,59054,1,0,0:0:0:0:
448,192,59259,128,0,59465:0:0:0:0:
320,192,59465,1,0,0:0:0:0:
448,192,59670,128,0,59876:0:0:0:0:
320,192,59876,1,0,0:0:0:0:
64,192,60081,128,0,60287:0:0:0:0:
192,192,60287,1,0,0:0:0:0:
64,192,60492,128,0,60698:0:0:0:0:
192,192,60698,1,0,0:0:0:0:
320,192,60903,128,0,61108:0:0:0:0:
448,192,61108,1,0,0:0:0:0:
192,192,61314,128,0,61519:0:0:0:0:
320,192,61519,1,0,0:0:0:0:
448,192,61725,128,0,61930:0:0:0:0:
64,192,61930,1,0,0:0:0:0:
192,192,62136,128,0,62341:0:0:0:0:
320,192,62341,1,0,0:0:0:0:
320,192,62547,128,0,62752:0:0:0:0:
192,192,62752,1,0,0:0:0:0:
64,192,62958,1,0,0:0:0:0:
192,192,63163,1,0,0:0:0:0:
320,192,63369,1,0,0:0:0:0:
64,192,63574,1,0,0:0:0:0:
448,192,63574,1,0,0:0:0:0:
192,192,63780,128,0,63985:0:0:0:0:
64,192,63985,1,0,0:0:0:0:
320,192,64191,128,0,64396:0:0:0:0:
64,192,64396,1,0,0:0:0:0:
448,192,64602,128,0,64807:0:0:0:0:
64,192,64807,1,0,0:0:0:0:
320,192,65013,128,0,65218:0:0:0:0:
448,192,65218,1,0,0:0:0:0:
192,192,65424,128,0,65629:0:0:0:0:
448,192,65629,1,0,0:0:0:0:
64,192,65835,128,0,66040:0:0:0:0:
448,192,66040,1,0,0:0:0:0:
192,192,66245,128,0,66451:0:0:0:0:
320,192,66451,1,0,0:0:0:0:
192,192,66656,128,0,66862:0:0:0:0:
448,192,66862,1,0,0:0:0:0:
320,192,67067,128,0,67273:0:0:0:0:
64,192,67273,1,0,0:0:0:0:
320,192,67478,128,0,67684:0:0:0:0:
192,192,67684,1,0,0:0:0:0:
448,192,67889,128,0,68095:0:0:0:0:
64,192,68095,1,0,0:0:0:0:
64,192,68300,128,0,68506:0:0:0:0:
448,192,68506,1,0,0:0:0:0:
192,192,68711,128,0,69122:0:0:0:0:
320,192,68711,1,0,0:0:0:0:
448,192,69122,1,0,0:0:0:0:
64,192,69328,1,0,0:0:0:0:
192,192,69533,1,0,0:0:0:0:
448,192,69739,1,0,0:0:0:0:
64,192,69739,1,0,0:0:0:0:
192,192,69944,1,0,0:0:0:0:
64,192,70150,1,0,0:0:0:0:
320,192,70150,1,0,0:0:0:0:
448,192,70355,1,0,0:0:0:0:
320,192,70561,1,0,0:0:0:0:
64,192,70561,1,0,0:0:0:0:
192,192,70766,1,0,0:0:0:0:
320,192,70972,1,0,0:0:0:0:
448,192,71177,1,0,0:0:0:0:
192,192,71382,1,0,0:0:0:0:
320,192,71382,1,0,0:0:0:0:
64,192,71588,1,0,0:0:0:0:
320,192,71793,1,0,0:0:0:0:
192,192,71999,1,0,0:0:0:0:
320,192,72204,1,0,0:0:0:0:
448,192,72204,1,0,0:0:0:0:
192,192,72410,1,0,0:0:0:0:
64,192,72615,1,0,0:0:0:0:
320,192,72821,1,0,0:0:0:0:
64,192,73026,1,0,0:0:0:0:
192,192,73026,1,0,0:0:0:0:
448,192,73232,1,0,0:0:0:0:
320,192,73437,1,0,0:0:0:0:
64,192,73643,1,0,0:0:0:0:
192,192,73848,1,0,0:0:0:0:
448,192,73848,1,0,0:0:0:0:
320,192,74054,1,0,0:0:0:0:
448,192,74259,1,0,0:0:0:0:
64,192,74465,1,0,0:0:0:0:
192,192,74670,1,0,0:0:0:0:
448,192,74670,1,0,0:0:0:0:
320,192,74876,1,0,0:0:0:0:
448,192,75081,1,0,0:0:0:0:
192,192,75287,1,0,0:0:0:0:
64,192,75492,1,0,0:0:0:0:
320,192,75492,1,0,0:0:0:0:
448,192,75698,1,0,0:0:0:0:
192,192,75903,1,0,0:0:0:0:
320,192,76109,1,0,0:0:0:0:
192,192,76314,1,0,0:0:0:0:
448,192,76314,1,0,0:0:0:0:
64,192,76519,1,0,0:0:0:0:
448,192,76725,1,0,0:0:0:0:
320,192,76725,128,0,76930:0:0:0:0:
64,192,76930,1,0,0:0:0:0:
448,192,77136,1,0,0:0:0:0:
192,192,77136,1,0,0:0:0:0:
320,192,77341,1,0,0:0:0:0:
448,192,77547,1,0,0:0:0:0:
192,192,77752,1,0,0:0:0:0:
320,192,77958,1,0,0:0:0:0:
64,192,77958,1,0,0:0:0:0:
448,192,78163,1,0,0:0:0:0:
320,192,78369,1,0,0:0:0:0:
192,192,78574,1,0,0:0:0:0:
320,192,78780,1,0,0:0:0:0:
64,192,78780,1,0,0:0:0:0:
448,192,78985,1,0,0:0:0:0:
192,192,79191,1,0,0:0:0:0:
448,192,79396,1,0,0:0:0:0:
64,192,79602,1,0,0:0:0:0:
320,192,79602,128,0,80013:0:0:0:0:
192,192,79807,1,0,0:0:0:0:
64,192,80013,1,0,0:0:0:0:
448,192,80218,1,0,0:0:0:0:
64,192,80424,1,0,0:0:0:0:
192,192,80424,128,0,80835:0:0:0:0:
320,192,80629,1,0,0:0:0:0:
64,192,80835,1,0,0:0:0:0:
448,192,81040,1,0,0:0:0:0:
192,192,81245,1,0,0:0:0:0:
64,192,81245,1,0,0:0:0:0:
448,192,81451,1,0,0:0:0:0:
192,192,81656,1,0,0:0:0:0:
320,192,81862,1,0,0:0:0:0:
448,192,82067,1,0,0:0:0:0:
192,192,82067,1,0,0:0:0:0:
64,192,82273,5,0,0:0:0:0:
320,192,82478,1,0,0:0:0:0:
64,192,82684,1,0,0:0:0:0:
448,192,82787,1,0,0:0:0:0:
320,192,82889,1,0,0:0:0:0:
192,192,82889,1,0,0:0:0:0:
64,192,83095,1,0,0:0:0:0:
448,192,83095,1,0,0:0:0:0:
320,192,83300,5,0,0:0:0:0:
192,192,83300,128,0,83711:0:0:0:0:
192,192,83917,1,0,0:0:0:0:
320,192,83917,128,0,84328:0:0:0:0:
192,192,84533,1,0,0:0:0:0:
64,192,84533,128,0,84944:0:0:0:0:
320,192,85150,1,0,0:0:0:0:
448,192,85150,128,0,85561:0:0:0:0:
64,192,85766,1,0,0:0:0:0:
192,192,85766,128,0,85972:0:0:0:0:
448,192,86177,1,0,0:0:0:0:
320,192,86177,128,0,86382:0:0:0:0:
64,192,86588,1,0,0:0:0:0:
192,192,86588,128,0,86999:0:0:0:0:
448,192,87204,1,0,0:0:0:0:
320,192,87204,128,0,87615:0:0:0:0:
448,192,87821,1,0,0:0:0:0:
192,192,87821,128,0,88232:0:0:0:0:
64,192,88437,1,0,0:0:0:0:
320,192,88437,128,0,88848:0:0:0:0:
192,192,89054,128,0,89259:0:0:0:0:
448,192,89054,128,0,89259:0:0:0:0:
64,192,89465,1,0,0:0:0:0:
320,192,89465,1,0,0:0:0:0:
maapin telat bi wkwkwk
dah gw apdet. telat hukumannya apa nih :p wkwkkkw
salah copas:' harusnya ini bi wkwkkw maap :*
Kruzon
owwwhh



yule's nm
column formula 1 - 4

00:06:348 (6348|1) - unnecessary ghost note, delete

00:07:684 (7684|1,7889|2,8095|2,8300|1,8506|1,8917|2) - could've use these jacks on harder difficulty, you might want to plot easier notes flow on a mere normal difficulty. here, let me help ya, try this suggestion: starting here 00:07:684 (7684|1) - https://osu.ppy.sh/ss/4763020

00:09:328 (9328|1,9533|2) - not cute, follow flow instead, so 00:09:533 (9533|2) - move to 1

00:11:177 (11177|1,11382|1,11588|2) - well, you can keep this because pitch progression 00:11:177 (11177|1,11588|2,11999|3) -

00:12:615 (12615|2,12821|1,13026|0) - hmm, no- try to move 00:12:821 (12821|1) - to 4

00:26:382 (26382|0) - should not be align on same column as 00:26:793 (26793|1,26999|0) - due to its different instrument and pitch, move it to 3 instead

start here 00:29:670 (29670|0) - https://osu.ppy.sh/ss/4763079 reason due to consistent pattern progression 00:28:643 (28643|2,28643|0,29465|1,29465|2,30287|1,30287|3) -

00:56:793 (56793|2) - https://osu.ppy.sh/ss/4763084

01:10:150 (70150|2,70150|0) - loud crash presence so try to widened the dual notes gap, while you need to narrow down gap between 01:09:739 (69739|3,69739|0) - , emphasize the loudness correctly. so, press Ctrl + G on 01:09:739 (69739|3,70150|2) -
oh and starting here 01:10:355 (70355|2) - https://osu.ppy.sh/ss/4763095

01:14:670 (74670|1,74670|3,74876|2) - doesn't feel right with current rhythm, well starting here 01:14:670 (74670|3) - try https://osu.ppy.sh/ss/4763102

i can't alter your map any further because.. it's your map not mine lol. But, try to be consistent with your pattern and the real problem is actually lies on paragraphing and notes properties. this make me unable to fix what i want to actually fix, then i ended up altering your notes instead.

paragraphing

treat mapping like writing an essay, there should be some void in between sections, don't yolo spam notes all the way till the end of earth. listen carefully to the rhythm and decide where the section ends. example:

00:27:615 (27615|2) - could've delete this to accent the beginning of new sequence 00:27:821 (27821|3,27821|0) -
00:28:437 (28437|3) -
00:30:492 (30492|1) -

00:50:629 (50629|1) -
00:51:451 (51451|2) -
, , and etc

noted that you may have to ignore plotting notes on some sound to make your map presentation looks neater and synchronize with the song. unfortunately i can't help you with this, but with experience and practice you may understand this surely


notes properties

i do not understand what sound or instrument on some of your long notes represent, it's like they were put there for a fashion show, etc

00:17:136 (17136|2) - this represent nothingness since its not vocal long notes
00:20:424 (20424|0) -
00:38:711 (38711|1) - if you really want long note around this time then it should start here 00:39:019 (39019|2) - representing an existing instrument, but not recommended though..

but you could've plot long notes on section with instrument playing than nothing:

in between 00:21:245 (21245|3) - and 00:23:711 (23711|2) - there's certain instrument playing that you could plot with long notes, try to identify what it is


nevertheless, it's a good map and nice song, with some fine tuning it'd be more nice
good luck with your map c:
Leonita

Kruzon wrote:

owwwhh



yule's nm
column formula 1 - 4

00:06:348 (6348|1) - unnecessary ghost note, delete

00:07:684 (7684|1,7889|2,8095|2,8300|1,8506|1,8917|2) - could've use these jacks on harder difficulty, you might want to plot easier notes flow on a mere normal difficulty. here, let me help ya, try this suggestion: starting here 00:07:684 (7684|1) - https://osu.ppy.sh/ss/4763020

00:09:328 (9328|1,9533|2) - not cute, follow flow instead, so 00:09:533 (9533|2) - move to 1

00:11:177 (11177|1,11382|1,11588|2) - well, you can keep this because pitch progression 00:11:177 (11177|1,11588|2,11999|3) -

00:12:615 (12615|2,12821|1,13026|0) - hmm, no- try to move 00:12:821 (12821|1) - to 4

00:26:382 (26382|0) - should not be align on same column as 00:26:793 (26793|1,26999|0) - due to its different instrument and pitch, move it to 3 instead

start here 00:29:670 (29670|0) - https://osu.ppy.sh/ss/4763079 reason due to consistent pattern progression 00:28:643 (28643|2,28643|0,29465|1,29465|2,30287|1,30287|3) -

00:56:793 (56793|2) - https://osu.ppy.sh/ss/4763084

01:10:150 (70150|2,70150|0) - loud crash presence so try to widened the dual notes gap, while you need to narrow down gap between 01:09:739 (69739|3,69739|0) - , emphasize the loudness correctly. so, press Ctrl + G on 01:09:739 (69739|3,70150|2) -
oh and starting here 01:10:355 (70355|2) - https://osu.ppy.sh/ss/4763095

01:14:670 (74670|1,74670|3,74876|2) - doesn't feel right with current rhythm, well starting here 01:14:670 (74670|3) - try https://osu.ppy.sh/ss/4763102

i can't alter your map any further because.. it's your map not mine lol. But, try to be consistent with your pattern and the real problem is actually lies on paragraphing and notes properties. this make me unable to fix what i want to actually fix, then i ended up altering your notes instead.

paragraphing

treat mapping like writing an essay, there should be some void in between sections, don't yolo spam notes all the way till the end of earth. listen carefully to the rhythm and decide where the section ends. example:

00:27:615 (27615|2) - could've delete this to accent the beginning of new sequence 00:27:821 (27821|3,27821|0) -
00:28:437 (28437|3) -
00:30:492 (30492|1) -

00:50:629 (50629|1) -
00:51:451 (51451|2) -
, , and etc

noted that you may have to ignore plotting notes on some sound to make your map presentation looks neater and synchronize with the song. unfortunately i can't help you with this, but with experience and practice you may understand this surely


notes properties

i do not understand what sound or instrument on some of your long notes represent, it's like they were put there for a fashion show, etc

00:17:136 (17136|2) - this represent nothingness since its not vocal long notes
00:20:424 (20424|0) -
00:38:711 (38711|1) - if you really want long note around this time then it should start here 00:39:019 (39019|2) - representing an existing instrument, but not recommended though..

but you could've plot long notes on section with instrument playing than nothing:

in between 00:21:245 (21245|3) - and 00:23:711 (23711|2) - there's certain instrument playing that you could plot with long notes, try to identify what it is


nevertheless, it's a good map and nice song, with some fine tuning it'd be more nice
good luck with your map c:
thanks for mod^^ some applied :)
Leonita
Topic Starter
Sies

yuleee wrote:

GD update :o
c l i c k m e'³'
sipsip updated>< nunggu mod lain dulu wkwkkw
Aras
|1|2|3|4|

NM
- serius di kolom yg sama? 00:07:478 (7478|0,7684|0) -
- 00:09:328 (9328|2) - nadanya jauh lebih tinggi dari 00:08:917 (8917|3) - saran sih di move ke 2 trus di pindahin ininya 00:09:122 (9122|1,9533|0) -
- 00:11:793 (11793|2) - ke 1 trus ini jgn lupa pindahin 00:11:999 (11999|0) - saran ke 3 biar sesuai sama pattern yg ini 00:10:972 (10972|0,11177|2,11382|1,11588|3) -
- 00:12:615 (12615|2,12821|1,13026|0,13232|1) - sesuai urutan move ke 1, 2, 3, 4 trus 00:13:026 (13026|3) - ke 1
- gak double? 00:14:259 - kalau takut jadi kesusahan gak di double gak apa sih
- part 00:14:259 - sampe 00:24:122 - ini kan cuman suara kick sama gitar iya gitar itu ya? saran pas di suara ini 00:15:903 (15903|2,15903|3) - dibikin laindari yg double note lain, misalnya double buat yg kick dibikin 1&2 dan 3&4 nah di suara yg kick sama gitar itu tadi di bikin 1&3
- agak khawatir sama pattern ini di part ini 00:57:615 (57615|2) -
- 01:19:602 (79602|2,79807|1) - gak di ctrl + h aja?

HD
- 00:14:259 - part ini kayaknya bagusan dibikin kayak yg di NM, trus yg di NM dibikin gini
- 00:46:108 (46108|2,46108|1,46519|2,47136|2) - ctrl + h biar ntar sekalian 00:47:136 (47136|3,47136|2) - jadi sama kayak 00:48:780 (48780|3,48780|1) - (LN sama normal note kelang 1
- 00:52:478 (52478|1,52684|0) - ctrl +j

simple and neat map =w=
Amids
edan 3 page dalam beberapa minggu :'
Topic Starter
Sies

Aras25 wrote:

|1|2|3|4|

NM
- serius di kolom yg sama? 00:07:478 (7478|0,7684|0) -
- 00:09:328 (9328|2) - nadanya jauh lebih tinggi dari 00:08:917 (8917|3) - saran sih di move ke 2 trus di pindahin ininya 00:09:122 (9122|1,9533|0) -
- 00:11:793 (11793|2) - ke 1 trus ini jgn lupa pindahin 00:11:999 (11999|0) - saran ke 3 biar sesuai sama pattern yg ini 00:10:972 (10972|0,11177|2,11382|1,11588|3) -
- 00:12:615 (12615|2,12821|1,13026|0,13232|1) - sesuai urutan move ke 1, 2, 3, 4 trus 00:13:026 (13026|3) - ke 1
- gak double? 00:14:259 - kalau takut jadi kesusahan gak di double gak apa sih
- part 00:14:259 - sampe 00:24:122 - ini kan cuman suara kick sama gitar iya gitar itu ya? saran pas di suara ini 00:15:903 (15903|2,15903|3) - dibikin laindari yg double note lain, misalnya double buat yg kick dibikin 1&2 dan 3&4 nah di suara yg kick sama gitar itu tadi di bikin 1&3
- agak khawatir sama pattern ini di part ini 00:57:615 (57615|2) -
- 01:19:602 (79602|2,79807|1) - gak di ctrl + h aja?

HD
- 00:14:259 - part ini kayaknya bagusan dibikin kayak yg di NM, trus yg di NM dibikin gini no.. ln 00:14:259 (14259|1) - itu buat suara piano nya, sementara 00:14:259 (14259|0) - itu ngikutin suara drum kick nya 00:14:670 (14670|2,15081|0,15492|3,15903|0) -
- 00:46:108 (46108|2,46108|1,46519|2,47136|2) - ctrl + h biar ntar sekalian 00:47:136 (47136|3,47136|2) - jadi sama kayak 00:48:780 (48780|3,48780|1) - (LN sama normal note kelang 1 kayanya sih ini sama aja.. reject yaa sorry
- 00:52:478 (52478|1,52684|0) - ctrl +j yay accptd.

simple and neat map =w=
maacii yaa mod nyaa.. ditunggu yulee updatenyaa :p

Hamids- wrote:

edan 3 page dalam beberapa minggu :'
3 page tapi mod nya segitu" aja :' mana mod nya ditunggu php :'
Leonita

Aras25 wrote:

|1|2|3|4|

NM
- serius di kolom yg sama? 00:07:478 (7478|0,7684|0) -
- 00:09:328 (9328|2) - nadanya jauh lebih tinggi dari 00:08:917 (8917|3) - saran sih di move ke 2 trus di pindahin ininya 00:09:122 (9122|1,9533|0) -
- 00:11:793 (11793|2) - ke 1 trus ini jgn lupa pindahin 00:11:999 (11999|0) - saran ke 3 biar sesuai sama pattern yg ini 00:10:972 (10972|0,11177|2,11382|1,11588|3) -
- 00:12:615 (12615|2,12821|1,13026|0,13232|1) - sesuai urutan move ke 1, 2, 3, 4 trus 00:13:026 (13026|3) - ke 1
- gak double? 00:14:259 - kalau takut jadi kesusahan gak di double gak apa sih
- part 00:14:259 - sampe 00:24:122 - ini kan cuman suara kick sama gitar iya gitar itu ya? saran pas di suara ini 00:15:903 (15903|2,15903|3) - dibikin laindari yg double note lain, misalnya double buat yg kick dibikin 1&2 dan 3&4 nah di suara yg kick sama gitar itu tadi di bikin 1&3
- agak khawatir sama pattern ini di part ini 00:57:615 (57615|2) -
- 01:19:602 (79602|2,79807|1) - gak di ctrl + h aja?

HD
- 00:14:259 - part ini kayaknya bagusan dibikin kayak yg di NM, trus yg di NM dibikin gini
- 00:46:108 (46108|2,46108|1,46519|2,47136|2) - ctrl + h biar ntar sekalian 00:47:136 (47136|3,47136|2) - jadi sama kayak 00:48:780 (48780|3,48780|1) - (LN sama normal note kelang 1
- 00:52:478 (52478|1,52684|0) - ctrl +j

simple and neat map =w=
some applied :) makasih moddingnya

DeletedUser_6472510
uy mod from chat :v newbie mod nih :v

1|2|3|4

yuleee's NM
00:56:896 - add note di 2 ?
00:56:999 (56999|1) - apus ?
01:16:725 (76725|2) - ini buat apa LN ? :o ngikutin vocalnya ? klo ngikutin harus nya disini di kasih LN juga ? > 01:17:136 (77136|1,77547|1) -
01:22:376 - add note ?
01:29:465 - apus salah satu gk enak banget di NM :o

HD
00:07:478 (7478|1) - ganti LN aja ? 00:07:684 - end nya disini
00:40:972 (40972|3) - apus ?
00:44:876 (44876|0) - apus ? samaain kyk ini 00:46:519 (46519|2,46725|0,46725|3) -
00:52:684 (52684|0) - pindahin ke 4 aja kak supaya enak :)
00:56:040 (56040|1,56109|2) - apus aja gimana ? :o
01:02:958 - add note disini ?
01:08:095 - mending 1 LN aja kak kesusahan :o ? :/
01:15:081 (75081|3,75492|0,75903|0) - ini juga ?
01:20:013 (80013|0,80218|1) - ^

dah segitu aja gk tw lg -- . maaf klo gk guna modnya :)

GooD LucK ya ! :v
Topic Starter
Sies

rinaldi28 wrote:

uy mod from chat :v newbie mod nih :v

1|2|3|4

yuleee's NM
00:56:896 - add note di 2 ?
00:56:999 (56999|1) - apus ?
01:16:725 (76725|2) - ini buat apa LN ? :o ngikutin vocalnya ? klo ngikutin harus nya disini di kasih LN juga ? > 01:17:136 (77136|1,77547|1) -
01:22:376 - add note ?
01:29:465 - apus salah satu gk enak banget di NM :o

HD
00:07:478 (7478|1) - ganti LN aja ? 00:07:684 - end nya disini yosh peka juga lu :3 makasih wkwkw
00:40:972 (40972|3) - apus ? no. itu suaranya finish kecil sama kaya di 00:39:122 (39122|1) - . diatasnya juga ada yg kaya gituu
00:44:876 (44876|0) - apus ? samaain kyk ini 00:46:519 (46519|2,46725|0,46725|3) - suara 00:46:519 (46519|2) - sama 00:44:876 (44876|1,44876|0) - ituu beda.. kalo 00:44:876 (44876|1,44876|0) - itu sama kaya 00:48:985 (48985|0,48985|2) - suaranya lebih kuat jadinya dabel
00:52:684 (52684|0) - pindahin ke 4 aja kak supaya enak :) enak":3
00:56:040 (56040|1,56109|2) - apus aja gimana ? :o nggaa.. itu dari suara drum kok adaa. reject yaa
01:02:958 - add note disini ? terlalu susah buat hard(?)
01:08:095 - mending 1 LN aja kak kesusahan :o ? :/ variasi ajaa.. kayanya ga begitu susah.. gada jack soalnya
01:15:081 (75081|3,75492|0,75903|0) - ini juga ? ^
01:20:013 (80013|0,80218|1) - ^ ^

dah segitu aja gk tw lg -- . maaf klo gk guna modnya :)

GooD LucK ya ! :v
thx mod nyaa>< tunggu yule baru apdet whehe
Leonita

rinaldi28 wrote:

uy mod from chat :v newbie mod nih :v

1|2|3|4

yuleee's NM
00:56:896 - add note di 2 ?
00:56:999 (56999|1) - apus ?
01:16:725 (76725|2) - ini buat apa LN ? :o ngikutin vocalnya ? klo ngikutin harus nya disini di kasih LN juga ? > 01:17:136 (77136|1,77547|1) -
01:22:376 - add note ?
01:29:465 - apus salah satu gk enak banget di NM :o

HD
00:07:478 (7478|1) - ganti LN aja ? 00:07:684 - end nya disini
00:40:972 (40972|3) - apus ?
00:44:876 (44876|0) - apus ? samaain kyk ini 00:46:519 (46519|2,46725|0,46725|3) -
00:52:684 (52684|0) - pindahin ke 4 aja kak supaya enak :)
00:56:040 (56040|1,56109|2) - apus aja gimana ? :o
01:02:958 - add note disini ?
01:08:095 - mending 1 LN aja kak kesusahan :o ? :/
01:15:081 (75081|3,75492|0,75903|0) - ini juga ?
01:20:013 (80013|0,80218|1) - ^

dah segitu aja gk tw lg -- . maaf klo gk guna modnya :)

GooD LucK ya ! :v
tengkyu mod nyaa, some applied :)

Topic Starter
Sies
whehe.. Updated!
deadbill
om M4M tea :D

Design.
no problemo

Metadata.
sourcenya mendingan pakai romaji atau kanji? anime Hyouka kan .-.

Mod HD

Pattern.
00:01:109 (1109|2,1109|0,1314|1,1314|3,1519|3,1519|1) - biar konsisten pitchnya,
00:01:314 (1314|1,1314|3) - geser kiri 00:01:109 (1109|2,1109|0) - geser kanan

00:04:602 (4602|3,4602|1) - geser kiri

atau yg 00:01:109 (1109|2,1109|0) - geser kanan jg bisa deh kalau mau dibikin jack semua .-.

biar sama2 konsisten kedua bagian itu pake rule yg sama aja huehuehue

sini 00:06:759 - dobel hit tom sebenernya 1/8, bisa sih tambah 00:06:811 -
biar teknikal, cuman takut ane ama QAT, abaikan saran ini ;_;

00:07:478 (7478|1) - LN nya ane ragukan, mending buang deh biar refernya sama ama yg atas ya om yaa
soalnya atas pakai melody synth, sedangkan yg 00:07:478 (7478|1) - backing guitar

kalo LN 00:07:478 (7478|1) - dibuang, bisa tambah atu not 00:07:684 - biar buat crash kan enak tuh, jadi beda ama patternnya snare :D

00:09:944 (9944|2) - ujungnya sebenernya disini 00:10:458 -
jadi note 00:10:355 (10355|0) - ane ragukan.. ;_;
solusi: panjangin LN sampai 00:10:458 - dan apus 00:10:355 (10355|0)

biar indah, 00:13:026 (13026|1,13129|0) - ctrl+G pitch consistency

00:13:745 - tambah atu not buat main melody (belum beres verse 1)

00:26:382 (26382|1,26588|2) - ngga pas sama hammer/pulloff bassnya =.= karena hammer/pulloffnya disini 00:26:537 -
kalo masih ngikutin bass, disini ada note bass 00:27:204 - 00:27:307 - 00:27:410 -
solusi, hammer pulloff: 00:26:382 (26382|1) - berenti disini 00:26:537 - dantambah LN disitu, sampai 00:26:639 -
00:26:588 (26588|2) - jadi mulai dari 00:26:639 -

bagian sini ngikutin bass juga kan? 00:27:615 -

00:33:780 - kurang LN, ada note bass
00:39:122 - ^


aaa bagian sini mending ngikutin gitaar 00:40:561 -

disini klo ngikutin gitar 00:51:245 (51245|3) -
bagi dua LN nya, kurang atu not gitar di 00:51:451 - :D

00:52:889 (52889|0) - ^sama

00:53:711 - bagian sini sebenernya gitarnya digenjreng, klo ngikutin gitar, ganti jangan LN deh, terus tambah not biasa tiap 1/2 beat

00:54:944 (54944|0) - LN nya ane ragukan .-.

00:56:999 - ane bingung LNnya ngikutin apa... =.=
atau mungkin pakai melody tapi kurang detail, tapi klo dibikin detil malah jadi naik diffnya :')


yang lainnya udah bagus huehuehue
segitu aja om. klo ranked beliin ane toyota Alphard ya o/
Topic Starter
Sies

deadbill wrote:

om M4M tea :D

Design.
no problemo

Metadata.
sourcenya mendingan pakai romaji atau kanji? anime Hyouka kan .-.

Mod HD

Pattern.
00:01:109 (1109|2,1109|0,1314|1,1314|3,1519|3,1519|1) - biar konsisten pitchnya,
00:01:314 (1314|1,1314|3) - geser kiri 00:01:109 (1109|2,1109|0) - geser kanan skip ini, itu terbalik bukan di baris ke dua yg di 1-3, tapi yg di baris pertama.

00:04:602 (4602|3,4602|1) - geser kiri emm gada perubahn soryy

atau yg 00:01:109 (1109|2,1109|0) - geser kanan jg bisa deh kalau mau dibikin jack semua .-. oke boleh.. sekalian gw re arrange dikit

biar sama2 konsisten kedua bagian itu pake rule yg sama aja huehuehue

sini 00:06:759 - dobel hit tom sebenernya 1/8, bisa sih tambah 00:06:811 -
biar teknikal, cuman takut ane ama QAT, abaikan saran ini ;_; ngggaa deh terlalu sulit huhu

00:07:478 (7478|1) - LN nya ane ragukan, mending buang deh biar refernya sama ama yg atas ya om yaa
soalnya atas pakai melody synth, sedangkan yg 00:07:478 (7478|1) - backing guitar iyaaa gw setuju.. berarti yg sblmnya salah :v sip"

kalo LN 00:07:478 (7478|1) - dibuang, bisa tambah atu not 00:07:684 - biar buat crash kan enak tuh, jadi beda ama patternnya snare :D note juga cukup :3

00:09:944 (9944|2) - ujungnya sebenernya disini 00:10:458 -
jadi note 00:10:355 (10355|0) - ane ragukan.. ;_;
solusi: panjangin LN sampai 00:10:458 - dan apus 00:10:355 (10355|0) okehh ini gw reject yaa, udh gw coba 3x pake hengset sama 50% playback rate nya disitu ada kok

biar indah, 00:13:026 (13026|1,13129|0) - ctrl+G pitch consistency boleh"

00:13:745 - tambah atu not buat main melody (belum beres verse 1) lsg ke loud sound nya ajaa, itu skip yaa

00:26:382 (26382|1,26588|2) - ngga pas sama hammer/pulloff bassnya =.= karena hammer/pulloffnya disini 00:26:537 -
kalo masih ngikutin bass, disini ada note bass 00:27:204 - 00:27:307 - 00:27:410 -
solusi, hammer pulloff: 00:26:382 (26382|1) - berenti disini 00:26:537 - dantambah LN disitu, sampai 00:26:639 -
00:26:588 (26588|2) - jadi mulai dari 00:26:639 - itu ngikutin suara guitarnya, bukan piano juga. jadi pianonya gw end di 00:25:766 - , soal iya atau ngga itu mah uruan qat, biar ada variasi ajaa.

bagian sini ngikutin bass juga kan? 00:27:615 - iyaa cuma karena udh masuk next verse nya 00:27:410 - jadi ganti variasi.

00:33:780 - kurang LN, ada note bass bagian itu sebenernya ngikutin suara 00:27:615 - , 00:28:026 - , 00:28:437 - , 00:28:848 - , 00:29:259 - dkk. jadinya yg gw pake itu, suara bassnya kalo kalo di barengin juga jadi ga enak
00:39:122 - ^ okayy boleh


aaa bagian sini mending ngikutin gitaar 00:40:561 - skip gw mau nya bass :v soalnya gada alasan kalo gw ga boleh make bass kan

disini klo ngikutin gitar 00:51:245 (51245|3) -
bagi dua LN nya, kurang atu not gitar di 00:51:451 - :D knp di bagi duaa, padahal itu suaranya ga ngebagi"

00:52:889 (52889|0) - ^sama ^

00:53:711 - bagian sini sebenernya gitarnya digenjreng, klo ngikutin gitar, ganti jangan LN deh, terus tambah not biasa tiap 1/2 beat ^

00:54:944 (54944|0) - LN nya ane ragukan .-. tapi ane ga ragu :3 itu suaranya ngikut suara crush finish, biar nyeimbangin ln di sebelahnya

00:56:999 - ane bingung LNnya ngikutin apa... =.=
atau mungkin pakai melody tapi kurang detail, tapi klo dibikin detil malah jadi naik diffnya :') itu ngikutin suara bass kok :3 rata keatas


yang lainnya udah bagus huehuehue
segitu aja om. klo ranked beliin ane toyota Alphard ya o/
aminn:3 kalo ranked lu mau ngasih gw alphard?:v
Leonita

deadbill wrote:

om M4M tea :D

Design.
no problemo

Metadata.
sourcenya mendingan pakai romaji atau kanji? anime Hyouka kan .-.

Mod HD

Pattern.
00:01:109 (1109|2,1109|0,1314|1,1314|3,1519|3,1519|1) - biar konsisten pitchnya,
00:01:314 (1314|1,1314|3) - geser kiri 00:01:109 (1109|2,1109|0) - geser kanan

00:04:602 (4602|3,4602|1) - geser kiri

atau yg 00:01:109 (1109|2,1109|0) - geser kanan jg bisa deh kalau mau dibikin jack semua .-.

biar sama2 konsisten kedua bagian itu pake rule yg sama aja huehuehue

sini 00:06:759 - dobel hit tom sebenernya 1/8, bisa sih tambah 00:06:811 -
biar teknikal, cuman takut ane ama QAT, abaikan saran ini ;_;

00:07:478 (7478|1) - LN nya ane ragukan, mending buang deh biar refernya sama ama yg atas ya om yaa
soalnya atas pakai melody synth, sedangkan yg 00:07:478 (7478|1) - backing guitar

kalo LN 00:07:478 (7478|1) - dibuang, bisa tambah atu not 00:07:684 - biar buat crash kan enak tuh, jadi beda ama patternnya snare :D

00:09:944 (9944|2) - ujungnya sebenernya disini 00:10:458 -
jadi note 00:10:355 (10355|0) - ane ragukan.. ;_;
solusi: panjangin LN sampai 00:10:458 - dan apus 00:10:355 (10355|0)

biar indah, 00:13:026 (13026|1,13129|0) - ctrl+G pitch consistency

00:13:745 - tambah atu not buat main melody (belum beres verse 1)

00:26:382 (26382|1,26588|2) - ngga pas sama hammer/pulloff bassnya =.= karena hammer/pulloffnya disini 00:26:537 -
kalo masih ngikutin bass, disini ada note bass 00:27:204 - 00:27:307 - 00:27:410 -
solusi, hammer pulloff: 00:26:382 (26382|1) - berenti disini 00:26:537 - dantambah LN disitu, sampai 00:26:639 -
00:26:588 (26588|2) - jadi mulai dari 00:26:639 -

bagian sini ngikutin bass juga kan? 00:27:615 -

00:33:780 - kurang LN, ada note bass
00:39:122 - ^


aaa bagian sini mending ngikutin gitaar 00:40:561 -

disini klo ngikutin gitar 00:51:245 (51245|3) -
bagi dua LN nya, kurang atu not gitar di 00:51:451 - :D

00:52:889 (52889|0) - ^sama

00:53:711 - bagian sini sebenernya gitarnya digenjreng, klo ngikutin gitar, ganti jangan LN deh, terus tambah not biasa tiap 1/2 beat

00:54:944 (54944|0) - LN nya ane ragukan .-.

00:56:999 - ane bingung LNnya ngikutin apa... =.=
atau mungkin pakai melody tapi kurang detail, tapi klo dibikin detil malah jadi naik diffnya :')


yang lainnya udah bagus huehuehue
segitu aja om. klo ranked beliin ane toyota Alphard ya o/
MAU DONG ALPHARD:>
deadbill

yuleee wrote:

MAU DONG ALPHARD:>
ga bole, kamu belum bisa dapet SIM :V
443_old
4K 1|2|3|4

yuleee's NM
00:50:424 (50424|0,50835|0,51245|0,51656|0) - jack ga baik buat normal. 00:51:656 (51656|0) - ke 3
00:52:889 (52889|3,53711|0) - ctrl G ^
00:55:150 (55150|0,55355|2) - hapus.
00:55:355 (55355|1) - ke 1
00:54:944 (54944|1) - ganti ln sampe 00:55:355 -
00:55:766 (55766|0) - ke 3
HD
00:11:793 (11793|1) - ke 1
biar lebih balance
01:24:944 (84944|3) - ke 3
01:25:150 (85150|2) - ke 4
01:25:766 (85766|3) - ke 1

Good Luck! :)
-BANGKE-
mark as hiki's wish
Topic Starter
Sies

443 wrote:

4K 1|2|3|4

yuleee's NM
00:50:424 (50424|0,50835|0,51245|0,51656|0) - jack ga baik buat normal. 00:51:656 (51656|0) - ke 3
00:52:889 (52889|3,53711|0) - ctrl G ^
00:55:150 (55150|0,55355|2) - hapus.
00:55:355 (55355|1) - ke 1
00:54:944 (54944|1) - ganti ln sampe 00:55:355 -
00:55:766 (55766|0) - ke 3
HD
00:11:793 (11793|1) - ke 1 boleh" ngindarin jack jugaa
biar lebih balance
01:24:944 (84944|3) - ke 3 done
01:25:150 (85150|2) - ke 4 ^
01:25:766 (85766|3) - ke 1 ^

Good Luck! :)
thx mod nyaa gl too ><

-BANGKE- wrote:

mark as hiki's wish
weheheh iyaa om bangke>< besok pulang sekolah lsg kebut mod map om dah kwkwkw

nunggu apdetan yulee
-BANGKE-
first, please rename your hitsound in to : soft-hitnormal (if the hitsound is normal sound), soft-hitwhistle (i suggest the kick must be whistle), soft-hitfinish (if the hitsound is crash sound), andd soft-hitclap (this must be snare)

pattern mod, soon
Leonita

deadbill wrote:

yuleee wrote:

MAU DONG ALPHARD:>
ga bole, kamu belum bisa dapet SIM :V
fhelid

443 wrote:

4K 1|2|3|4

yuleee's NM
00:50:424 (50424|0,50835|0,51245|0,51656|0) - jack ga baik buat normal. 00:51:656 (51656|0) - ke 3
00:52:889 (52889|3,53711|0) - ctrl G ^
00:55:150 (55150|0,55355|2) - hapus.
00:55:355 (55355|1) - ke 1
00:54:944 (54944|1) - ganti ln sampe 00:55:355 -
00:55:766 (55766|0) - ke 3
HD
00:11:793 (11793|1) - ke 1
biar lebih balance
01:24:944 (84944|3) - ke 3
01:25:150 (85150|2) - ke 4
01:25:766 (85766|3) - ke 1

Good Luck! :)
Applied^^ Thanks kak :)

Topic Starter
Sies
dah di apded semuanyaa><
Verniy_Chan

Hi Kuman & Yule

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Inconsistency Preview Timing
    Yuleee's NM 00:56:177
    HD 00:56:074
  2. Yuleee's NM still not hitsounds yet
Yuleee's NM

OD : 7
HP : 7
  1. 00:07:684 (7684|0,8095|1,8506|2,8917|3,9328|2) - aku msih bingung dengan LN snap 1/1 ngikutin apa ya? layering pattern seperti ini agak kurang fit dengan rhytim, untuk suara synth seperti ini lebih cocok snap 1/2 sperti 00:10:355 (10355|1,10561|2,10766|1) - atau diffnya Hikikuman, emang sih agak sulit mengikuti pattern seperti itu. Saran saya, patternya diubah jadi normal note, untuk menhindari kesalahan layering imo. sama seperti bagian ini :
    00:10:972 (10972|0,11382|1,11793|2,12204|3) -
    00:42:615 (42615|3) - 00:45:492 (45492|0) - 00:48:780 (48780|0) -
  2. 00:14:670 - sampai 00:24:122 - apakah yule yakin memasang chord 2 note hanya untuk suara kick? ini terlihat overmap karena setelah itu yulee masang 1 note untuk suara seperti ini, referensi 00:26:177 (26177|1,28232|2,29054|1,29876|2,30698|0) -
    sama halnya sperti bagian sini
    00:52:067 (52067|1,52067|0,52478|3,52478|2,54122|1,54122|3,54533|2,54533|1) -
  3. 00:24:533 (24533|0,24944|1,25355|2,25766|3) - LN ikut suara apa ya? kalau vocal seharusnya gak seperti ini dan sangat tidak fit dengan suaranya, untuk biar terlihat konsisten harusnya normal note aja imo, oh iya ini juga 00:17:136 (17136|2,20424|0,23300|3) -
    00:26:793 (26793|1,26999|0,27204|3,27307|1,27410|2,27410|3) - pattern seperti agak sulit di hit, saran 00:26:793 (26793|1,26999|0) - geser 1x kekanan, 00:27:307 (27307|1) - pindah ke |3| 00:27:410 (27410|2,27410|3) - Ctrl+H, dan 00:27:615 (27615|1) - pindah ke |4| untuk keseimbangan tangan
  4. 01:10:150 (70150|0,70150|2,70561|2,70561|0) - kalau memungkinkan patternnya dibuat berbeda, soalnya pitchnya beda loh.. saran 01:10:355 (70355|3) - pindah ke |2| dan 01:10:561 (70561|2) - pundah ke |4|
  5. 01:22:684 (82684|3) - mending hapus, karena bagian ini lebih fokus suara drum, dan untuk menghindari pattern yang terliat sulit
  6. 01:23:917 (83917|2) - hapus, hanya 1 suara terdengar bagian sini dan kesannya overmap, sama seperti bagian ini :
    01:28:437 (88437|0,89054|3) -
  7. Maaf modku bersifat nazi ;w; tapi itu hanya saran aja dari saya, agar player lebih nyaman memainkannya
HD

OD : 8
HP : 8
  1. 00:40:355 - hapus 1 note, berhubung pitchnya rendah untuk suara LR_Drum Hit Clap daripada 00:39:944 (39944|2,39944|1,40150|2,40150|3,40252|1,40252|0) - sama halnya bagian ini :
    00:55:355 -
  2. 00:58:643 (58643|2,60492|2,60698|2) - double shield pattern lel xD, please.. hindari pattern sperti ini karena kurang comfortable dimainkan + unbalanced
    01:03:985 (63985|2,65424|2,65629|2) -
    01:08:300 (68300|2,68711|2,68917|2) -
    01:10:150 (70150|3,71999|3,72204|3) -
    01:11:793 (71793|2,73643|2,73848|2) -
    01:16:519 (76519|2,76930|2,77136|2) -
  3. 01:02:547 (62547|1,62752|1,63369|1,63574|1,63780|1) - dat anchor.. alasannya sama sperti diatas
  4. 01:25:766 (85766|3,85972|3,86177|3,86588|3) - pattern seperti agak kurang balanced, saran pattern 01:25:766 (85766|3,85766|1) - dipindahin imo
  5. Patternya udah bagus menurutku, tapi entah kenapa offsetnya agak kurang tepat, nevermind~

Verniy_Chan wrote:

My Rating
82,50

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
Topic Starter
Sies

Verniy_Chan wrote:


Hi Kuman & Yule

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Inconsistency Preview Timing
    Yuleee's NM 00:56:177
    HD 00:56:074
  2. Yuleee's NM still not hitsounds yet
Yuleee's NM

OD : 7
HP : 7
  1. 00:07:684 (7684|0,8095|1,8506|2,8917|3,9328|2) - aku msih bingung dengan LN snap 1/1 ngikutin apa ya? layering pattern seperti ini agak kurang fit dengan rhytim, untuk suara synth seperti ini lebih cocok snap 1/2 sperti 00:10:355 (10355|1,10561|2,10766|1) - atau diffnya Hikikuman, emang sih agak sulit mengikuti pattern seperti itu. Saran saya, patternya diubah jadi normal note, untuk menhindari kesalahan layering imo. sama seperti bagian ini :
    00:10:972 (10972|0,11382|1,11793|2,12204|3) -
    00:42:615 (42615|3) - 00:45:492 (45492|0) - 00:48:780 (48780|0) -
  2. 00:14:670 - sampai 00:24:122 - apakah yule yakin memasang chord 2 note hanya untuk suara kick? ini terlihat overmap karena setelah itu yulee masang 1 note untuk suara seperti ini, referensi 00:26:177 (26177|1,28232|2,29054|1,29876|2,30698|0) -
    sama halnya sperti bagian sini
    00:52:067 (52067|1,52067|0,52478|3,52478|2,54122|1,54122|3,54533|2,54533|1) -
  3. 00:24:533 (24533|0,24944|1,25355|2,25766|3) - LN ikut suara apa ya? kalau vocal seharusnya gak seperti ini dan sangat tidak fit dengan suaranya, untuk biar terlihat konsisten harusnya normal note aja imo, oh iya ini juga 00:17:136 (17136|2,20424|0,23300|3) -
    00:26:793 (26793|1,26999|0,27204|3,27307|1,27410|2,27410|3) - pattern seperti agak sulit di hit, saran 00:26:793 (26793|1,26999|0) - geser 1x kekanan, 00:27:307 (27307|1) - pindah ke |3| 00:27:410 (27410|2,27410|3) - Ctrl+H, dan 00:27:615 (27615|1) - pindah ke |4| untuk keseimbangan tangan
  4. 01:10:150 (70150|0,70150|2,70561|2,70561|0) - kalau memungkinkan patternnya dibuat berbeda, soalnya pitchnya beda loh.. saran 01:10:355 (70355|3) - pindah ke |2| dan 01:10:561 (70561|2) - pundah ke |4|
  5. 01:22:684 (82684|3) - mending hapus, karena bagian ini lebih fokus suara drum, dan untuk menghindari pattern yang terliat sulit
  6. 01:23:917 (83917|2) - hapus, hanya 1 suara terdengar bagian sini dan kesannya overmap, sama seperti bagian ini :
    01:28:437 (88437|0,89054|3) -
  7. Maaf modku bersifat nazi ;w; tapi itu hanya saran aja dari saya, agar player lebih nyaman memainkannya
HD

OD : 8
HP : 8
  1. 00:40:355 - hapus 1 note, berhubung pitchnya rendah untuk suara LR_Drum Hit Clap daripada 00:39:944 (39944|2,39944|1,40150|2,40150|3,40252|1,40252|0) - okaayy done.. my mistake ehehe sama halnya bagian ini :
    00:55:355 - kalo yg ini sih kayanya dabel ga masalah.. soalnya 00:55:355 (55355|1,55355|2) - sama 00:53:711 (53711|0,54122|2,54533|1) - itu suaranya beda.
  2. 00:58:643 (58643|2,60492|2,60698|2) - double shield pattern lel xD, please.. hindari pattern sperti ini karena kurang comfortable dimainkan + unbalanced done
    01:03:985 (63985|2,65424|2,65629|2) - ^
    01:08:300 (68300|2,68711|2,68917|2) - ^
    01:10:150 (70150|3,71999|3,72204|3) - ^
    01:11:793 (71793|2,73643|2,73848|2) - ^
    01:16:519 (76519|2,76930|2,77136|2) - dipertimbangin lagi nanti
  3. 01:02:547 (62547|1,62752|1,63369|1,63574|1,63780|1) - dat anchor.. alasannya sama sperti diatas dah di benerin
  4. 01:25:766 (85766|3,85972|3,86177|3,86588|3) - pattern seperti agak kurang balanced, saran pattern 01:25:766 (85766|3,85766|1) - dipindahin imo imo nya ga nge link :( tapi udh di benerin sama modder diatas kok..
  5. Patternya udah bagus menurutku, tapi entah kenapa offsetnya agak kurang tepat, nevermind~ ituu soalnya ada suara drum kecil di sini 00:56:040 (56040|1,56109|2) - kalo pake 0.25% playback rate nyaa

Verniy_Chan wrote:

My Rating
82,50

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
makasih mod nyaa yaa verniy_ete wkwkkw gl too
Maxus
Hi kuman dan yulee :3
M4M :D

[HD]
00:07:170 (7170|0,7273|1,7273|3,7376|0,7376|2,7478|1) - double crossing bgini bener2 ga ngeflow trutama wktu mw dibikin transisi pattern, mending kyk https://osu.ppy.sh/ss/4838596
00:11:793 (11793|3) - pindah ke 1, terus 00:11:999 (11999|1,12204|2) - Ctrl+G , LN ny ngemojok ndiri ane krng ngerti :v.. pdhl LN di 00:08:095 (8095|3,8300|1,8506|2,8711|0,8917|1) - ad dispread balanceny wlaupun melodiny sama..
00:12:615 - just a suggestion since the pattern right now is kinda absurd to play imo : https://osu.ppy.sh/ss/4838599
00:12:924 (12924|3) - delete lah.. sama skali ga dapet feelny /aneh wktu ini masuk.. mending ttp fokus di melody synthny..
00:13:745 - nah, add note ini, dapet feelny klo dimasukin krena melodynya masuk 1/4
00:17:547 (17547|0,17958|1,18369|0) - ane bru sadar klo di spanjang slow jam ini kau bikin pattern serupa begini 6x berturut2 ... coba rearrange dah. dat dominant tangan kiri
00:39:122 (39122|1,39328|2,39533|1) - Ctrl+J. lbih bgus dan flowy dimaenin.
00:41:999 - 00:41:382 - mending delete, kyk ngemap vocal noteny.. fokus ke hithat/kickny ja dh cukup kok. lbh masuk.
00:42:204 (42204|1,42410|2,42615|1) - LN ini ngemap synth suara panjang kan? klo gitu 00:42:821 - hrsny nambah LN lgi ampe 00:43:026 - . suara synthny msh ad perubahan dsitu, coba apply di tmpt2 srupa.
00:46:314 (46314|3) - note ini jg mnding delete..
00:51:656 - https://osu.ppy.sh/ss/4838507 better flow for me, jack kyk 00:52:684 (52684|0) - ane ga ngrti buat apa
00:57:410 (57410|2,57410|3,58232|2,58232|3) - doubleny dibikin sama bgini jdiny kgk balance trutama dlm pattern ber LN, coba https://osu.ppy.sh/ss/4838529
00:58:643 - klo apply diatas, coba pake https://osu.ppy.sh/ss/4838532
01:00:492 (60492|2) - pengunaan jack kyk gini mnding jgn.. dibikin pas di atas LN itu ngemisleading..
01:02:855 (62855|2) - ini juga.. ngemisleading bgt dimaenin, apalagi 1/4 stelah LN.. pindah ke 4 / cba rearrange.
01:08:095 (68095|3,68095|1,68300|2,68300|0) - ini dah kyk ngeabuse LN.. ngikut suarany ampir transparan (bass/apa?), trus ngeholdny 2 biji pula..
01:08:506 (68506|1) - LN ini ngikut apa? klo ikut suara bass, brhenti di 01:08:917 - , kalo ngikut suara synth rising sound sampe berhenti, stop di 01:09:533 -
01:09:328 (69328|2,69430|3,69533|0) - note ini suarany sama kyk 01:09:739 (69739|0,69739|1,69944|2,69944|3,70047|0,70047|1) - , note amountny beda.. bgg ane..
01:15:081 - LN ini mending pemakaiannya disamain kyk 01:01:930 (61930|0,62341|2,62752|1,63163|3) - , suara bass yg nahan sama kok.. 2 LN+1 LN mlh bkin bgg..
01:26:177 (86177|3) - klo di tengah2 stream, ngilangin LN dan fokus ke streamny trus balik lgi jg ga pa2 sbnrny, kyk https://osu.ppy.sh/ss/4838593 lbh bgus buat ane, tp klo LN nya mw dipertahanin, pling ga rearrange lgi biar ga aneh wktu dimaenin.

[Yuleee's NM]
Nah verniy dh point out technical issuesny, ane coba point hal lainny
00:06:759 (6759|0) - ini mending ga ush dimasukin klo NM, fokus di suara drum ny dh ckup.. lgpula 00:07:170 - jg ga diadd apa2 kan?
00:06:451 - nah, mending dbikin bgini: https://osu.ppy.sh/ss/4839977
00:26:382 - LN ny sih klo ngikut suara gitarny hrsny https://osu.ppy.sh/ss/4839998 , ada 4x suara gitar.
00:27:410 - unbalanced, ane coba ksih 2 SS , dr situ coba terapin di tempat serupa : https://osu.ppy.sh/ss/4840012
00:28:643 - https://osu.ppy.sh/ss/4840020
00:42:204 (42204|2,42615|3,43437|0) - Tbh, LN ginian mnding delete ja, ikut suara yang kayak 00:43:848 (43848|1,47136|3) - klo buat LN.
00:50:218 (50218|3) - delete, mnding ga ush diikutin.
00:56:793 (56793|3) - ini LN mulainy di 00:56:999 - , dan delete 00:56:999 (56999|0) - .
01:02:341 - https://osu.ppy.sh/ss/4840090
01:09:328 - https://osu.ppy.sh/ss/4840167 buat referensi.
01:28:437 (88437|0) - bkin jdi LN .. suara sama kok kyk 01:29:054 (89054|1,89054|3) -
01:29:465 - mending kurangin 1, triple overchorded klo buat NM..

Well, also apologize for my naziness, but it just really is questionable for me, so i just point it out
good luck :)
Staravia
from my 25min modding queue
0 is left, 3 is right

Hard:
00:14:259 - On my first play through, the slowdown screwed up my acc. I wouldn't slow it down this much. (and also a note: 0.75x and 1.5x scroll speed is not recommended in mania because of the note reading)
I also think it doesn't need a speed up here 00:26:382 so you can get away with removing those and speeding up the slowdown @ 00:14:259

It feels abit unnatural to play here 01:07:273 - You don't have to do what I did, but what I did was:
01:07:889 (67889|2) - make this 2 beats long
01:08:095 (68095|1,68095|3) - make it non sliders
01:08:300 (68300|0) - make 1 1/2 beats long and move 01:08:506 (68506|1) - so it starts at 01:08:917

Normal:
00:01:109 - it doesn't feel natural to play. I would try something like 00:01:109 (1109|0,1314|0,1519|2) -
00:02:136 - 00:04:396 - 00:05:424 - ^
try 01:09:739 (69739|1) - to 1
01:10:150 (70150|0) - to 1
01:11:382 (71382|1,71382|2,71588|0) - i think these need abit more contrast. try 01:11:382 (71382|2,71382|1) - ctrl+left and 01:11:382 (71382|2,71382|1) - to 3 and 01:11:793 (71793|2) - to 0
Topic Starter
Sies

DixonBlackwing wrote:

Hi kuman dan yulee :3
M4M :D

[HD]
00:07:170 (7170|0,7273|1,7273|3,7376|0,7376|2,7478|1) - double crossing bgini bener2 ga ngeflow trutama wktu mw dibikin transisi pattern, mending kyk https://osu.ppy.sh/ss/4838596 done
00:11:793 (11793|3) - pindah ke 1, terus 00:11:999 (11999|1,12204|2) - Ctrl+G , LN ny ngemojok ndiri ane krng ngerti :v.. pdhl LN di 00:08:095 (8095|3,8300|1,8506|2,8711|0,8917|1) - ad dispread balanceny wlaupun melodiny sama.. sip done
00:12:615 - just a suggestion since the pattern right now is kinda absurd to play imo : https://osu.ppy.sh/ss/4838599 reject. soalnya 00:12:924 - itu bukan ghost. dah coba pake hengset 2x suara full kok
00:12:924 (12924|3) - delete lah.. sama skali ga dapet feelny /aneh wktu ini masuk.. mending ttp fokus di melody synthny.. ^
00:13:745 - nah, add note ini, dapet feelny klo dimasukin krena melodynya masuk 1/4 boleh" ini masukin done ya
00:17:547 (17547|0,17958|1,18369|0) - ane bru sadar klo di spanjang slow jam ini kau bikin pattern serupa begini 6x berturut2 ... coba rearrange dah. dat dominant tangan kiri iya ya gw juga ga nyadar :v re arrange
00:39:122 (39122|1,39328|2,39533|1) - Ctrl+J. lbih bgus dan flowy dimaenin. ctrl G kali
00:41:999 - 00:41:382 - mending delete, kyk ngemap vocal noteny.. fokus ke hithat/kickny ja dh cukup kok. lbh masuk. yg di 00:41:382 - gw delete soalnya ternyata itu ghosting. kalo yg 00:41:999 - itu ga di delete, itu ngikut suara yg di 00:40:972 - suaranya sama
00:42:204 (42204|1,42410|2,42615|1) - LN ini ngemap synth suara panjang kan? klo gitu 00:42:821 - hrsny nambah LN lgi ampe 00:43:026 - . suara synthny msh ad perubahan dsitu, coba apply di tmpt2 srupa. dah. di 00:48:780 - juga udh
00:46:314 (46314|3) - note ini jg mnding delete.. iyaa gw juga setuju.
00:51:656 - https://osu.ppy.sh/ss/4838507 better flow for me, jack kyk 00:52:684 (52684|0) - ane ga ngrti buat apa boleh. acctpd
00:57:410 (57410|2,57410|3,58232|2,58232|3) - doubleny dibikin sama bgini jdiny kgk balance trutama dlm pattern ber LN, coba https://osu.ppy.sh/ss/4838529 ^
00:58:643 - klo apply diatas, coba pake https://osu.ppy.sh/ss/4838532 ^
01:00:492 (60492|2) - pengunaan jack kyk gini mnding jgn.. dibikin pas di atas LN itu ngemisleading.. done
01:02:855 (62855|2) - ini juga.. ngemisleading bgt dimaenin, apalagi 1/4 stelah LN.. pindah ke 4 / cba rearrange. done
01:08:095 (68095|3,68095|1,68300|2,68300|0) - ini dah kyk ngeabuse LN.. ngikut suarany ampir transparan (bass/apa?), trus ngeholdny 2 biji pula.. dah di re arrange sekaligus yg diatas juga :v
01:08:506 (68506|1) - LN ini ngikut apa? klo ikut suara bass, brhenti di 01:08:917 - , kalo ngikut suara synth rising sound sampe berhenti, stop di 01:09:533 - itu sampe 01:09:533 - kok. wkwkw sorry salah. itu ngikut suara lead guitar nya bukan bass
01:09:328 (69328|2,69430|3,69533|0) - note ini suarany sama kyk 01:09:739 (69739|0,69739|1,69944|2,69944|3,70047|0,70047|1) - , note amountny beda.. bgg ane.. dah di rapihin
01:15:081 - LN ini mending pemakaiannya disamain kyk 01:01:930 (61930|0,62341|2,62752|1,63163|3) - , suara bass yg nahan sama kok.. 2 LN+1 LN mlh bkin bgg.. ^
01:26:177 (86177|3) - klo di tengah2 stream, ngilangin LN dan fokus ke streamny trus balik lgi jg ga pa2 sbnrny, kyk https://osu.ppy.sh/ss/4838593 lbh bgus buat ane, tp klo LN nya mw dipertahanin, pling ga rearrange lgi biar ga aneh wktu dimaenin. reject. itu udh pas kok dah enak.

[Yuleee's NM]
Nah verniy dh point out technical issuesny, ane coba point hal lainny
00:06:759 (6759|0) - ini mending ga ush dimasukin klo NM, fokus di suara drum ny dh ckup.. lgpula 00:07:170 - jg ga diadd apa2 kan?
00:06:451 - nah, mending dbikin bgini: https://osu.ppy.sh/ss/4839977
00:26:382 - LN ny sih klo ngikut suara gitarny hrsny https://osu.ppy.sh/ss/4839998 , ada 4x suara gitar.
00:27:410 - unbalanced, ane coba ksih 2 SS , dr situ coba terapin di tempat serupa : https://osu.ppy.sh/ss/4840012
00:28:643 - https://osu.ppy.sh/ss/4840020
00:42:204 (42204|2,42615|3,43437|0) - Tbh, LN ginian mnding delete ja, ikut suara yang kayak 00:43:848 (43848|1,47136|3) - klo buat LN.
00:50:218 (50218|3) - delete, mnding ga ush diikutin.
00:56:793 (56793|3) - ini LN mulainy di 00:56:999 - , dan delete 00:56:999 (56999|0) - .
01:02:341 - https://osu.ppy.sh/ss/4840090
01:09:328 - https://osu.ppy.sh/ss/4840167 buat referensi.
01:28:437 (88437|0) - bkin jdi LN .. suara sama kok kyk 01:29:054 (89054|1,89054|3) -
01:29:465 - mending kurangin 1, triple overchorded klo buat NM..

Well, also apologize for my naziness, but it just really is questionable for me, so i just point it out
good luck :)

Staravia wrote:

from my 25min modding queue
0 is left, 3 is right

Hard:
00:14:259 - On my first play through, the slowdown screwed up my acc. I wouldn't slow it down this much. (and also a note: 0.75x and 1.5x scroll speed is not recommended in mania because of the note reading)
I also think it doesn't need a speed up here 00:26:382 so you can get away with removing those and speeding up the slowdown @ 00:14:259 okayyy no prob. it's done, i've re arrange 00:14:259 - SVs

It feels abit unnatural to play here 01:07:273 - You don't have to do what I did, but what I did was:
01:07:889 (67889|2) - make this 2 beats long
01:08:095 (68095|1,68095|3) - make it non sliders
01:08:300 (68300|0) - make 1 1/2 beats long and move 01:08:506 (68506|1) - so it starts at 01:08:917 reject. i think slider is better. i follow the bass sounds here.

Normal:
00:01:109 - it doesn't feel natural to play. I would try something like 00:01:109 (1109|0,1314|0,1519|2) -
00:02:136 - 00:04:396 - 00:05:424 - ^
try 01:09:739 (69739|1) - to 1
01:10:150 (70150|0) - to 1
01:11:382 (71382|1,71382|2,71588|0) - i think these need abit more contrast. try 01:11:382 (71382|2,71382|1) - ctrl+left and 01:11:382 (71382|2,71382|1) - to 3 and 01:11:793 (71793|2) - to 0
thanks for the mod dixon-san and stara-san :3 good luck too..
Leonita

Verniy_Chan wrote:


Hi Kuman & Yule

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. Inconsistency Preview Timing
    Yuleee's NM 00:56:177
    HD 00:56:074
  2. Yuleee's NM still not hitsounds yet
Yuleee's NM

OD : 7
HP : 7
  1. 00:07:684 (7684|0,8095|1,8506|2,8917|3,9328|2) - aku msih bingung dengan LN snap 1/1 ngikutin apa ya? layering pattern seperti ini agak kurang fit dengan rhytim, untuk suara synth seperti ini lebih cocok snap 1/2 sperti 00:10:355 (10355|1,10561|2,10766|1) - atau diffnya Hikikuman, emang sih agak sulit mengikuti pattern seperti itu. Saran saya, patternya diubah jadi normal note, untuk menhindari kesalahan layering imo. sama seperti bagian ini :
    00:10:972 (10972|0,11382|1,11793|2,12204|3) -
    00:42:615 (42615|3) - 00:45:492 (45492|0) - 00:48:780 (48780|0) -
  2. 00:14:670 - sampai 00:24:122 - apakah yule yakin memasang chord 2 note hanya untuk suara kick? ini terlihat overmap karena setelah itu yulee masang 1 note untuk suara seperti ini, referensi 00:26:177 (26177|1,28232|2,29054|1,29876|2,30698|0) -
    sama halnya sperti bagian sini
    00:52:067 (52067|1,52067|0,52478|3,52478|2,54122|1,54122|3,54533|2,54533|1) -
  3. 00:24:533 (24533|0,24944|1,25355|2,25766|3) - LN ikut suara apa ya? kalau vocal seharusnya gak seperti ini dan sangat tidak fit dengan suaranya, untuk biar terlihat konsisten harusnya normal note aja imo, oh iya ini juga 00:17:136 (17136|2,20424|0,23300|3) -
    00:26:793 (26793|1,26999|0,27204|3,27307|1,27410|2,27410|3) - pattern seperti agak sulit di hit, saran 00:26:793 (26793|1,26999|0) - geser 1x kekanan, 00:27:307 (27307|1) - pindah ke |3| 00:27:410 (27410|2,27410|3) - Ctrl+H, dan 00:27:615 (27615|1) - pindah ke |4| untuk keseimbangan tangan
  4. 01:10:150 (70150|0,70150|2,70561|2,70561|0) - kalau memungkinkan patternnya dibuat berbeda, soalnya pitchnya beda loh.. saran 01:10:355 (70355|3) - pindah ke |2| dan 01:10:561 (70561|2) - pundah ke |4|
  5. 01:22:684 (82684|3) - mending hapus, karena bagian ini lebih fokus suara drum, dan untuk menghindari pattern yang terliat sulit
  6. 01:23:917 (83917|2) - hapus, hanya 1 suara terdengar bagian sini dan kesannya overmap, sama seperti bagian ini :
    01:28:437 (88437|0,89054|3) -
  7. Maaf modku bersifat nazi ;w; tapi itu hanya saran aja dari saya, agar player lebih nyaman memainkannya
HD

OD : 8
HP : 8
  1. 00:40:355 - hapus 1 note, berhubung pitchnya rendah untuk suara LR_Drum Hit Clap daripada 00:39:944 (39944|2,39944|1,40150|2,40150|3,40252|1,40252|0) - sama halnya bagian ini :
    00:55:355 -
  2. 00:58:643 (58643|2,60492|2,60698|2) - double shield pattern lel xD, please.. hindari pattern sperti ini karena kurang comfortable dimainkan + unbalanced
    01:03:985 (63985|2,65424|2,65629|2) -
    01:08:300 (68300|2,68711|2,68917|2) -
    01:10:150 (70150|3,71999|3,72204|3) -
    01:11:793 (71793|2,73643|2,73848|2) -
    01:16:519 (76519|2,76930|2,77136|2) -
  3. 01:02:547 (62547|1,62752|1,63369|1,63574|1,63780|1) - dat anchor.. alasannya sama sperti diatas
  4. 01:25:766 (85766|3,85972|3,86177|3,86588|3) - pattern seperti agak kurang balanced, saran pattern 01:25:766 (85766|3,85766|1) - dipindahin imo
  5. Patternya udah bagus menurutku, tapi entah kenapa offsetnya agak kurang tepat, nevermind~

Verniy_Chan wrote:

My Rating
82,50

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
some applied kaa:'
sebenernya ada yg gangerti sih tapi... update an yg ini udh sesuai sama yg kata kk belum?._.
bimbing aqu qaqa:'
wkwk
makasih kaa :)

DixonBlackwing wrote:

Hi kuman dan yulee :3
M4M :D

[HD]
00:07:170 (7170|0,7273|1,7273|3,7376|0,7376|2,7478|1) - double crossing bgini bener2 ga ngeflow trutama wktu mw dibikin transisi pattern, mending kyk https://osu.ppy.sh/ss/4838596
00:11:793 (11793|3) - pindah ke 1, terus 00:11:999 (11999|1,12204|2) - Ctrl+G , LN ny ngemojok ndiri ane krng ngerti :v.. pdhl LN di 00:08:095 (8095|3,8300|1,8506|2,8711|0,8917|1) - ad dispread balanceny wlaupun melodiny sama..
00:12:615 - just a suggestion since the pattern right now is kinda absurd to play imo : https://osu.ppy.sh/ss/4838599
00:12:924 (12924|3) - delete lah.. sama skali ga dapet feelny /aneh wktu ini masuk.. mending ttp fokus di melody synthny..
00:13:745 - nah, add note ini, dapet feelny klo dimasukin krena melodynya masuk 1/4
00:17:547 (17547|0,17958|1,18369|0) - ane bru sadar klo di spanjang slow jam ini kau bikin pattern serupa begini 6x berturut2 ... coba rearrange dah. dat dominant tangan kiri
00:39:122 (39122|1,39328|2,39533|1) - Ctrl+J. lbih bgus dan flowy dimaenin.
00:41:999 - 00:41:382 - mending delete, kyk ngemap vocal noteny.. fokus ke hithat/kickny ja dh cukup kok. lbh masuk.
00:42:204 (42204|1,42410|2,42615|1) - LN ini ngemap synth suara panjang kan? klo gitu 00:42:821 - hrsny nambah LN lgi ampe 00:43:026 - . suara synthny msh ad perubahan dsitu, coba apply di tmpt2 srupa.
00:46:314 (46314|3) - note ini jg mnding delete..
00:51:656 - https://osu.ppy.sh/ss/4838507 better flow for me, jack kyk 00:52:684 (52684|0) - ane ga ngrti buat apa
00:57:410 (57410|2,57410|3,58232|2,58232|3) - doubleny dibikin sama bgini jdiny kgk balance trutama dlm pattern ber LN, coba https://osu.ppy.sh/ss/4838529
00:58:643 - klo apply diatas, coba pake https://osu.ppy.sh/ss/4838532
01:00:492 (60492|2) - pengunaan jack kyk gini mnding jgn.. dibikin pas di atas LN itu ngemisleading..
01:02:855 (62855|2) - ini juga.. ngemisleading bgt dimaenin, apalagi 1/4 stelah LN.. pindah ke 4 / cba rearrange.
01:08:095 (68095|3,68095|1,68300|2,68300|0) - ini dah kyk ngeabuse LN.. ngikut suarany ampir transparan (bass/apa?), trus ngeholdny 2 biji pula..
01:08:506 (68506|1) - LN ini ngikut apa? klo ikut suara bass, brhenti di 01:08:917 - , kalo ngikut suara synth rising sound sampe berhenti, stop di 01:09:533 -
01:09:328 (69328|2,69430|3,69533|0) - note ini suarany sama kyk 01:09:739 (69739|0,69739|1,69944|2,69944|3,70047|0,70047|1) - , note amountny beda.. bgg ane..
01:15:081 - LN ini mending pemakaiannya disamain kyk 01:01:930 (61930|0,62341|2,62752|1,63163|3) - , suara bass yg nahan sama kok.. 2 LN+1 LN mlh bkin bgg..
01:26:177 (86177|3) - klo di tengah2 stream, ngilangin LN dan fokus ke streamny trus balik lgi jg ga pa2 sbnrny, kyk https://osu.ppy.sh/ss/4838593 lbh bgus buat ane, tp klo LN nya mw dipertahanin, pling ga rearrange lgi biar ga aneh wktu dimaenin.

[Yuleee's NM]
Nah verniy dh point out technical issuesny, ane coba point hal lainny
00:06:759 (6759|0) - ini mending ga ush dimasukin klo NM, fokus di suara drum ny dh ckup.. lgpula 00:07:170 - jg ga diadd apa2 kan?
00:06:451 - nah, mending dbikin bgini: https://osu.ppy.sh/ss/4839977
00:26:382 - LN ny sih klo ngikut suara gitarny hrsny https://osu.ppy.sh/ss/4839998 , ada 4x suara gitar.
00:27:410 - unbalanced, ane coba ksih 2 SS , dr situ coba terapin di tempat serupa : https://osu.ppy.sh/ss/4840012
00:28:643 - https://osu.ppy.sh/ss/4840020
00:42:204 (42204|2,42615|3,43437|0) - Tbh, LN ginian mnding delete ja, ikut suara yang kayak 00:43:848 (43848|1,47136|3) - klo buat LN.
00:50:218 (50218|3) - delete, mnding ga ush diikutin.
00:56:793 (56793|3) - ini LN mulainy di 00:56:999 - , dan delete 00:56:999 (56999|0) - .
01:02:341 - https://osu.ppy.sh/ss/4840090
01:09:328 - https://osu.ppy.sh/ss/4840167 buat referensi.
01:28:437 (88437|0) - bkin jdi LN .. suara sama kok kyk 01:29:054 (89054|1,89054|3) -
01:29:465 - mending kurangin 1, triple overchorded klo buat NM..

Well, also apologize for my naziness, but it just really is questionable for me, so i just point it out
good luck :)
some applied, ish aku suka moddingannya :) makashie qaqa

Staravia wrote:

from my 25min modding queue
0 is left, 3 is right

Hard:
00:14:259 - On my first play through, the slowdown screwed up my acc. I wouldn't slow it down this much. (and also a note: 0.75x and 1.5x scroll speed is not recommended in mania because of the note reading)
I also think it doesn't need a speed up here 00:26:382 so you can get away with removing those and speeding up the slowdown @ 00:14:259

It feels abit unnatural to play here 01:07:273 - You don't have to do what I did, but what I did was:
01:07:889 (67889|2) - make this 2 beats long
01:08:095 (68095|1,68095|3) - make it non sliders
01:08:300 (68300|0) - make 1 1/2 beats long and move 01:08:506 (68506|1) - so it starts at 01:08:917

Normal:
00:01:109 - it doesn't feel natural to play. I would try something like 00:01:109 (1109|0,1314|0,1519|2) -
00:02:136 - 00:04:396 - 00:05:424 - ^
try 01:09:739 (69739|1) - to 1
01:10:150 (70150|0) - to 1
01:11:382 (71382|1,71382|2,71588|0) - i think these need abit more contrast. try 01:11:382 (71382|2,71382|1) - ctrl+left and 01:11:382 (71382|2,71382|1) - to 3 and 01:11:793 (71793|2) - to 0
some applied :) thanks for modding hehe:>

GD Update

Click^^
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.5999998

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
69122,-100,4,2,1,80,0,0
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448,192,89465,1,0,0:0:0:70:LR_Kick Hard Fast.wav
cgk_old
pm req.
[yuleee's NM]
00:01:109 (1109|0,1314|1,1519|2,2136|1,2341|2,2547|3,3985|1,4396|3,4602|2,4807|1,5424|2,5629|1,5835|0) - kalo bingung sama hitsonnya, boleh cari referensi dari bm lain, atau samain sama diff hd. kalo ga mau ribet pake blank.wav aja
01:22:889 (82889|1) - delete aja, suaranya sama kaya 01:22:273 (82273|0,82376|1,82478|2) -
[HD]
00:42:821 (42821|2,43026|1,43232|2) - hit sounds nya masih kosong.
00:44:465 (44465|2) - ^
00:48:780 (48780|0,49191|1) - ^
01:02:136 (62136|2) - ^
01:01:930 - saran > https://osu.ppy.sh/ss/4861047
01:08:917 (68917|2) - kurang hit sound
01:15:903 (75903|0) - sampe 01:16:314 - . di benerein. saran > 01:14:876 - https://osu.ppy.sh/ss/4861073

overall dah bagus. maap kalo ada yg kurang
Leonita

cgk wrote:

pm req.
[yuleee's NM]
00:01:109 (1109|0,1314|1,1519|2,2136|1,2341|2,2547|3,3985|1,4396|3,4602|2,4807|1,5424|2,5629|1,5835|0) - kalo bingung sama hitsonnya, boleh cari referensi dari bm lain, atau samain sama diff hd. kalo ga mau ribet pake blank.wav aja
01:22:889 (82889|1) - delete aja, suaranya sama kaya 01:22:273 (82273|0,82376|1,82478|2) -
[HD]
00:42:821 (42821|2,43026|1,43232|2) - hit sounds nya masih kosong.
00:44:465 (44465|2) - ^
00:48:780 (48780|0,49191|1) - ^
01:02:136 (62136|2) - ^
01:01:930 - saran > https://osu.ppy.sh/ss/4861047
01:08:917 (68917|2) - kurang hit sound
01:15:903 (75903|0) - sampe 01:16:314 - . di benerein. saran > 01:14:876 - https://osu.ppy.sh/ss/4861073

overall dah bagus. maap kalo ada yg kurang
All applied. thanks for mod kak :)

GD Update☻

click~
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.5999998

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Saori Kodama
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
69122,-100,4,2,1,80,0,0
70150,-100,4,2,1,80,0,1
83300,-100,4,2,1,80,0,0


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64,192,86588,128,0,86793:0:0:0:45:LR_Drum Hit Clap Sn.wav
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448,192,87821,1,0,0:0:0:70:LR_Drum Hit HAT.wav
192,192,87821,128,0,88026:0:0:0:45:LR_Drum Hit Clap Sn.wav
320,192,88437,128,0,88643:0:0:0:45:LR_Drum Hit Clap Sn.wav
192,192,89054,128,0,89259:0:0:0:45:LR_Drum Hit Clap Sn.wav
64,192,89465,1,0,0:0:0:70:LR_Ride FInish.wav
320,192,89465,1,0,0:0:0:70:LR_Ride Fast.wav
448,192,89465,1,0,0:0:0:70:LR_Kick Hard Fast.wav
Topic Starter
Sies

cgk wrote:

pm req.
[yuleee's NM]
00:01:109 (1109|0,1314|1,1519|2,2136|1,2341|2,2547|3,3985|1,4396|3,4602|2,4807|1,5424|2,5629|1,5835|0) - kalo bingung sama hitsonnya, boleh cari referensi dari bm lain, atau samain sama diff hd. kalo ga mau ribet pake blank.wav aja
01:22:889 (82889|1) - delete aja, suaranya sama kaya 01:22:273 (82273|0,82376|1,82478|2) -
[HD]
00:42:821 (42821|2,43026|1,43232|2) - hit sounds nya masih kosong. added
00:44:465 (44465|2) - ^ ^
00:48:780 (48780|0,49191|1) - ^ ^
01:02:136 (62136|2) - ^ ^
01:01:930 - saran > https://osu.ppy.sh/ss/4861047 boleh"
01:08:917 (68917|2) - kurang hit sound dah
01:15:903 (75903|0) - sampe 01:16:314 - . di benerein. saran > 01:14:876 - https://osu.ppy.sh/ss/4861073 di pertimbangin dlu

overall dah bagus. maap kalo ada yg kurang
Sip thx mod nyaa yaa..
Ditunggu yuleee update an nya :p

Updated! + metadata check by IamKwaN

Also be proven here : https://docs.google.com/spreadsheets/d/ ... 1394726962
On the list number 192
Leonita

hikikuman wrote:

cgk wrote:

pm req.
[yuleee's NM]
00:01:109 (1109|0,1314|1,1519|2,2136|1,2341|2,2547|3,3985|1,4396|3,4602|2,4807|1,5424|2,5629|1,5835|0) - kalo bingung sama hitsonnya, boleh cari referensi dari bm lain, atau samain sama diff hd. kalo ga mau ribet pake blank.wav aja
01:22:889 (82889|1) - delete aja, suaranya sama kaya 01:22:273 (82273|0,82376|1,82478|2) -
[HD]
00:42:821 (42821|2,43026|1,43232|2) - hit sounds nya masih kosong. added
00:44:465 (44465|2) - ^ ^
00:48:780 (48780|0,49191|1) - ^ ^
01:02:136 (62136|2) - ^ ^
01:01:930 - saran > https://osu.ppy.sh/ss/4861047 boleh"
01:08:917 (68917|2) - kurang hit sound dah
01:15:903 (75903|0) - sampe 01:16:314 - . di benerein. saran > 01:14:876 - https://osu.ppy.sh/ss/4861073 di pertimbangin dlu

overall dah bagus. maap kalo ada yg kurang
Sip thx mod nyaa yaa..
Ditunggu yuleee update an nya :p

Updated! + metadata check by IamKwaN

Also be proven here : https://docs.google.com/spreadsheets/d/ ... 1394726962
On the list number 192
udah di abded yeh qodoq
horeeeeee :) (?)
arcwinolivirus
"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: Codama Saori - Mikansei Stride (hikikuman)
Number of difficulties modded in my map: 2 Difficulties - 4K Normal and 4K Hard


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
Audio Preview Time Conflict - MUST FIX!

Column:
_ _ _ _
4K - |1|2|3|4|

[yuleee's NM]
SPOILER
00:03:985 (3985|1) - move to 1 so it won't have any awkward moment with the 00:04:807 (4807|1) - and its better execution for 00:04:396 (4396|3) -

00:09:944 (9944|0) - moving this LN to 4 feels more comfortable for our hands + much easier to hit.

00:14:259 - add note to 1 since similar sounds like 00:14:670 (14670|0,14670|2,15081|3,15081|1,15492|0,15492|2,15903|1,15903|3) - are on 2-noters.

00:26:382 (26382|0) - you may want to reduce it to half and add another long note in 00:26:588 - for that bass sound. Prefer to Hard's part here. The bass sound is more consistent here.

00:39:328 (39328|2) - add note to 2 just like other snare-like sound 00:37:684 (37684|3,37684|2) -

00:42:821 (42821|0) - move to 2 since different drum sound than 00:43:437 (43437|0) -

00:48:985 (48985|2) - ^

Seems cool NM for me :3/

[HD]
SPOILER
00:26:999 (26999|2) - Reduce to half and add another long note to 00:27:204 - as the bass sound in this long note is also the same as other bass sound like 00:26:588 (26588|2,26793|3) - and 00:38:506 (38506|2,38711|1) -

00:56:040 (56040|1,56109|2) - pretty sure this should be on 1/8th, not on 1/6. Try to listen with 25% playback rate and zoom in editor to confirm.

01:08:506 (68506|1) - Reduce to half as well then add another long note at 01:08:711 - because it has the same instrument long sound as 01:08:917 (68917|2) - which is consistent and waste if not mapped for the HD.

01:24:225 (84225|1) - you can also add note to 2 here because of that synth-like sound.

01:24:328 (84328|2) - ^ add note to 4, same synth-sound and also there's a bass sound.

01:25:766 - as for here, I recommend this pattern: http://puu.sh/o6ShQ/4107c6892f.jpg
• Much comfortable to execute than the previous pattern with 3-note stack at 01:26:074 (86074|1,86280|1,86485|1) - and doesn't fit for the drum.
• Hand balanced pattern.
• Also fits together with 01:27:821 (87821|2,87821|1) -

Cool HD~

[Overall]
Cool song~ needs more anime mania maps XD
Good luck and thank you for the contract. Until next time working with you :)

~END OF CONTRACT~
Topic Starter
Sies

arcwinolivirus wrote:

"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: Codama Saori - Mikansei Stride (hikikuman)
Number of difficulties modded in my map: 2 Difficulties - 4K Normal and 4K Hard


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
Audio Preview Time Conflict - MUST FIX!

Column:
_ _ _ _
4K - |1|2|3|4|

[yuleee's NM]
SPOILER
00:03:985 (3985|1) - move to 1 so it won't have any awkward moment with the 00:04:807 (4807|1) - and its better execution for 00:04:396 (4396|3) -

00:09:944 (9944|0) - moving this LN to 4 feels more comfortable for our hands + much easier to hit.

00:14:259 - add note to 1 since similar sounds like 00:14:670 (14670|0,14670|2,15081|3,15081|1,15492|0,15492|2,15903|1,15903|3) - are on 2-noters.

00:26:382 (26382|0) - you may want to reduce it to half and add another long note in 00:26:588 - for that bass sound. Prefer to Hard's part here. The bass sound is more consistent here.

00:39:328 (39328|2) - add note to 2 just like other snare-like sound 00:37:684 (37684|3,37684|2) -

00:42:821 (42821|0) - move to 2 since different drum sound than 00:43:437 (43437|0) -

00:48:985 (48985|2) - ^

Seems cool NM for me :3/

[HD]
SPOILER
00:26:999 (26999|2) - Reduce to half and add another long note to 00:27:204 - as the bass sound in this long note is also the same as other bass sound like 00:26:588 (26588|2,26793|3) - and 00:38:506 (38506|2,38711|1) - okay done.

00:56:040 (56040|1,56109|2) - pretty sure this should be on 1/8th, not on 1/6. Try to listen with 25% playback rate and zoom in editor to confirm. me too. thx for confirm

01:08:506 (68506|1) - Reduce to half as well then add another long note at 01:08:711 - because it has the same instrument long sound as 01:08:917 (68917|2) - which is consistent and waste if not mapped for the HD. emm.. i think so, accptd

01:24:225 (84225|1) - you can also add note to 2 here because of that synth-like sound. broken link. when i click it's didn't appear anything *maybe my pc

01:24:328 (84328|2) - ^ add note to 4, same synth-sound and also there's a bass sound. ^

01:25:766 - as for here, I recommend this pattern: http://puu.sh/o6ShQ/4107c6892f.jpg okayyy this is accepted. i like this :3
• Much comfortable to execute than the previous pattern with 3-note stack at 01:26:074 (86074|1,86280|1,86485|1) - and doesn't fit for the drum.
• Hand balanced pattern.
• Also fits together with 01:27:821 (87821|2,87821|1) -

Cool HD~

[Overall]
Cool song~ needs more anime mania maps XD
Good luck and thank you for the contract. Until next time working with you :)

~END OF CONTRACT~
Thanks for the mod. good luck too and you're welcome><
Leonita

arcwinolivirus wrote:

"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: Codama Saori - Mikansei Stride (hikikuman)
Number of difficulties modded in my map: 2 Difficulties - 4K Normal and 4K Hard


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
Audio Preview Time Conflict - MUST FIX!

Column:
_ _ _ _
4K - |1|2|3|4|

[yuleee's NM]
SPOILER
00:03:985 (3985|1) - move to 1 so it won't have any awkward moment with the 00:04:807 (4807|1) - and its better execution for 00:04:396 (4396|3) -

00:09:944 (9944|0) - moving this LN to 4 feels more comfortable for our hands + much easier to hit.

00:14:259 - add note to 1 since similar sounds like 00:14:670 (14670|0,14670|2,15081|3,15081|1,15492|0,15492|2,15903|1,15903|3) - are on 2-noters.

00:26:382 (26382|0) - you may want to reduce it to half and add another long note in 00:26:588 - for that bass sound. Prefer to Hard's part here. The bass sound is more consistent here.

00:39:328 (39328|2) - add note to 2 just like other snare-like sound 00:37:684 (37684|3,37684|2) -

00:42:821 (42821|0) - move to 2 since different drum sound than 00:43:437 (43437|0) -

00:48:985 (48985|2) - ^

Seems cool NM for me :3/

[HD]
SPOILER
00:26:999 (26999|2) - Reduce to half and add another long note to 00:27:204 - as the bass sound in this long note is also the same as other bass sound like 00:26:588 (26588|2,26793|3) - and 00:38:506 (38506|2,38711|1) -

00:56:040 (56040|1,56109|2) - pretty sure this should be on 1/8th, not on 1/6. Try to listen with 25% playback rate and zoom in editor to confirm.

01:08:506 (68506|1) - Reduce to half as well then add another long note at 01:08:711 - because it has the same instrument long sound as 01:08:917 (68917|2) - which is consistent and waste if not mapped for the HD.

01:24:225 (84225|1) - you can also add note to 2 here because of that synth-like sound.

01:24:328 (84328|2) - ^ add note to 4, same synth-sound and also there's a bass sound.

01:25:766 - as for here, I recommend this pattern: http://puu.sh/o6ShQ/4107c6892f.jpg
• Much comfortable to execute than the previous pattern with 3-note stack at 01:26:074 (86074|1,86280|1,86485|1) - and doesn't fit for the drum.
• Hand balanced pattern.
• Also fits together with 01:27:821 (87821|2,87821|1) -

Cool HD~

[Overall]
Cool song~ needs more anime mania maps XD
Good luck and thank you for the contract. Until next time working with you :)

~END OF CONTRACT~
thanks for mod arcwin senpai><
all applied :)

GD Update

click:3
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.5999998

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Codama Saori
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
Video,-120,"OP1.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
69122,-100,4,2,1,80,0,0
70150,-100,4,2,1,80,0,1
83300,-100,4,2,1,80,0,0


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Topic Starter
Sies
Updated! All fixed..
Leonita
ceritanya remedial moddingan irc bareng -[ AmiShici ]-:
:)
22:54 yuleee: whaa ka ami:'
22:54 -[ AmiShici ]-: o.o
22:55 yuleee: dc._.
22:55 yuleee: ayok irc kaa:'
22:55 -[ AmiShici ]-: ga dc
22:55 -[ AmiShici ]-: update osu
22:55 -[ AmiShici ]-: wkwkkw
22:55 yuleee: teach me:'
22:55 -[ AmiShici ]-: ga ada headset
22:55 -[ AmiShici ]-: map apa?
22:56 yuleee: map hiki lagi ituu:>
22:56 *yuleee is listening to [https://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride]
22:58 -[ AmiShici ]-: no submitted
22:58 -[ AmiShici ]-: lel
22:58 yuleee: re-dl atuh qaqa
22:58 yuleee: ganti metadata
22:59 *-[ AmiShici ]- is editing [https://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride [yuleee's NM]]
22:59 yuleee: yeayy
23:00 yuleee: msh aneh gaa?:'
23:00 -[ AmiShici ]-: 00:12:615 (12615|2) - 1/4s
23:00 -[ AmiShici ]-: gtw
23:00 -[ AmiShici ]-: 00:13:026 (13026|0) - ^
23:01 -[ AmiShici ]-: 00:13:026 (13026|0) - ^
23:01 -[ AmiShici ]-: 00:13:643 (13643|2) - ^
23:01 -[ AmiShici ]-: 00:13:848 (13848|0) - del
23:02 yuleee: knp del?
23:03 -[ AmiShici ]-: karna ga ada synth kayak ini 00:13:643 (13643|2) - dan00:14:054 (14054|1,14156|2) -
23:03 yuleee: ngegantung._.
23:03 -[ AmiShici ]-: huehue
23:03 -[ AmiShici ]-: yaudah skip
23:03 -[ AmiShici ]-: lagi bad mood saya
23:04 yuleee: waa
23:04 yuleee: msh mau lnjut kaa?._.
23:05 -[ AmiShici ]-: 00:28:026 (28026|1,28848|3) - no sound
23:05 -[ AmiShici ]-: dkk
23:05 -[ AmiShici ]-: kalo ikut hithat itu bikin inconsistent
23:05 yuleee: hm hm ok
23:06 -[ AmiShici ]-: karna yang ginian 00:28:232 (28232|2,29054|1,29876|2,30698|0,31519|2,32341|0) - lebih impact dari hithatnya
23:06 -[ AmiShici ]-: kok dimap sama
23:06 -[ AmiShici ]-: jadi awkward
23:06 -[ AmiShici ]-: ikut drum
23:06 -[ AmiShici ]-: abaikan hithat
23:06 -[ AmiShici ]-: drum ama clap
23:07 yuleee: yg garis merah delete yaa
23:07 -[ AmiShici ]-: nooo
23:08 -[ AmiShici ]-: dengerin guitarnya
23:08 yuleee: 00:28:026 (28026|1,28848|3) - ?
23:08 -[ AmiShici ]-: eh dengerin drumnya
23:08 yuleee: katanya no sound
23:09 -[ AmiShici ]-: bukan no sound
23:09 -[ AmiShici ]-: itu ada hithat
23:09 -[ AmiShici ]-: tapi bikin inconsisten
23:09 -[ AmiShici ]-: soalnuya hithat sama drum disamain 1 note
23:10 -[ AmiShici ]-: jadi awkward
23:10 yuleee: jadi ganti hs nya?
23:10 -[ AmiShici ]-: jadi baiknya hithat diilangin
23:10 yuleee: jd drum gituu?
23:10 -[ AmiShici ]-: lah yang drum tetep
23:10 yuleee: ok:D
23:10 -[ AmiShici ]-: coba perhatiin apa yang aku tag
23:10 -[ AmiShici ]-: apakah smw yg merah aku tag?
23:10 yuleee: engga
23:11 -[ AmiShici ]-: coba perhatikan lagi knp
23:11 -[ AmiShici ]-: sambil latian memahami xD
23:11 yuleee: iya huhu ajarin ya kaa
23:12 yuleee: 00:28:026 (28026|1,28848|3) - hithatnya in consisten
23:12 yuleee: jd....diganti hs nya?._.
23:12 yuleee: yg 00:28:232 (28232|2,29054|1,29876|2,30698|0,31519|2,32341|0) - lebih ke drum, bkn hithat
23:13 yuleee: isnt?
23:13 -[ AmiShici ]-: hemm
23:13 -[ AmiShici ]-: au ah
23:13 -[ AmiShici ]-: wkwkwk
23:13 -[ AmiShici ]-: mksd gw ga cuman gitu
23:13 yuleee: :'
23:14 yuleee: wkwkkw
23:14 -[ AmiShici ]-: kalo menurut gw itu instrumennya "dung tek dung dung tek"
23:14 yuleee: berarti delete kan?:v
23:15 -[ AmiShici ]-: wkwkwk
23:15 -[ AmiShici ]-: serah dah
23:15 -[ AmiShici ]-: diupdate aja ntar aku liat lagi
23:15 -[ AmiShici ]-: ok then
23:15 yuleee: ok ok
23:16 -[ AmiShici ]-: 00:41:999 (41999|1) - del ae
23:16 yuleee: ok
23:16 -[ AmiShici ]-: eh tp terserah
23:17 -[ AmiShici ]-: tergantung kau mau ikut hithat ngga
23:17 yuleee: itu moddingan orng wkkw
23:17 -[ AmiShici ]-: =w=
23:17 -[ AmiShici ]-: 00:45:903 - missing
23:17 yuleee: di 00:44:259 - jg qosonq
23:17 yuleee: jd ngikut:D
23:17 -[ AmiShici ]-: keknya mending jgn di dek
23:18 -[ AmiShici ]-: 00:44:259 - add aja
23:18 -[ AmiShici ]-: *jgn di del
23:18 -[ AmiShici ]-: soalnya j=kau ikut hithat smw
23:18 yuleee: wooh
23:18 yuleee: ok ok
23:19 -[ AmiShici ]-: udah dulu ya
23:19 yuleee: hs nya apaan haha
23:19 -[ AmiShici ]-: besok" lgi
23:19 yuleee: ok ok kaaa
23:19 yuleee: makashie
23:19 -[ AmiShici ]-: lgi bad mod
23:19 -[ AmiShici ]-: ga niat ini
23:19 -[ AmiShici ]-: TwT
23:19 -[ AmiShici ]-: sorry
23:19 yuleee: terus ini di pst atau ntaran aja?
23:19 yuleee: selo kali wkwkkw
23:19 yuleee: post
23:19 -[ AmiShici ]-: bebas
23:19 yuleee: yudh ntaran aja:D
23:19 -[ AmiShici ]-: save log dulu aja sama kau
23:20 yuleee: shiap qaqa
23:20 -[ AmiShici ]-: aku mo off
23:20 yuleee: bye:D
23:20 -[ AmiShici ]-: ja
23:20 yuleee: makashie ka amii
GD Update^^
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56074
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 0.5999999

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Codama Saori
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
Video,-120,"OP1.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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192,192,71999,1,0,0:0:0:70:LR_Drum Whistle.wav
320,192,72204,1,0,0:0:0:40:LR_Drum Hit Clap Sn.wav
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448,192,75698,1,0,0:0:0:70:LR_Drum Whistle.wav
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448,192,76725,1,0,0:0:0:70:LR_Ride FInish.wav
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192,192,76930,1,0,0:0:0:70:LR_Drum Whistle.wav
448,192,77136,1,0,0:0:0:40:LR_Drum Hit Clap Sn.wav
320,192,77136,1,0,0:0:0:40:LR_Drum Hit Clap Sn.wav
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320,192,77547,1,0,0:0:0:40:LR_Kick Hard Fast.wav
448,192,77752,1,0,0:0:0:70:LR_Drum Whistle.wav
192,192,77958,1,0,0:0:0:40:LR_Drum Hit Clap Sn.wav
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192,192,80424,128,0,80835:0:0:0:40:LR_Kick Hard Fast.wav
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448,192,80835,1,0,0:0:0:50:LR_Kick Hard Fast.wav
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64,192,81245,1,0,0:0:0:70:LR_Drum EDge.wav
448,192,81451,1,0,0:0:0:70:LR_Drum Hit HAT.wav
192,192,81656,1,0,0:0:0:70:LR_Kick Hard Fast.wav
320,192,81862,1,0,0:0:0:40:LR_Drum Hit Low Long.wav
448,192,82067,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
192,192,82067,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
64,192,82273,5,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
192,192,82376,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
320,192,82478,1,0,0:0:0:70:LR_Kick Hard Fast.wav
448,192,82684,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
64,192,82787,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
192,192,82889,1,0,0:0:0:65:LR_Kick Hard Fast.wav
448,192,83095,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
320,192,83198,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
192,192,83300,5,0,0:0:0:50:LR_Kick Hard Fast.wav
64,192,83300,128,0,83506:0:0:0:70:LR_Ride FInish.wav
448,192,83917,128,0,84122:0:0:0:45:LR_Kick Hard Fast.wav
192,192,84533,1,0,0:0:0:45:LR_Ride FInish.wav
320,192,84533,128,0,84739:0:0:0:45:LR_Drum Hit Clap Sn.wav
320,192,85150,1,0,0:0:0:70:LR_Drum Hit HAT.wav
192,192,85150,128,0,85355:0:0:0:45:LR_Drum Hit Clap Sn.wav
320,192,85766,128,0,85972:0:0:0:45:LR_Drum Hit Clap Sn.wav
64,192,85766,1,0,0:0:0:70:LR_Drum Hit HAT.wav
192,192,86177,128,0,86382:0:0:0:45:LR_Drum Hit Clap Sn.wav
448,192,86177,1,0,0:0:0:70:LR_Drum Hit HAT.wav
64,192,86588,128,0,86793:0:0:0:45:LR_Drum Hit Clap Sn.wav
320,192,86588,1,0,0:0:0:70:LR_Drum Hit HAT.wav
192,192,87204,1,0,0:0:0:70:LR_Drum Hit HAT.wav
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448,192,87821,1,0,0:0:0:70:LR_Drum Hit HAT.wav
192,192,87821,128,0,88026:0:0:0:45:LR_Drum Hit Clap Sn.wav
320,192,88437,128,0,88643:0:0:0:45:LR_Drum Hit Clap Sn.wav
192,192,89054,128,0,89259:0:0:0:45:LR_Drum Hit Clap Sn.wav
64,192,89465,1,0,0:0:0:70:LR_Ride FInish.wav
320,192,89465,1,0,0:0:0:70:LR_Ride Fast.wav
448,192,89465,1,0,0:0:0:70:LR_Kick Hard Fast.wav
-BANGKE-
irc check with this couple

IRC w/ yulee
16:43 *-BANGKE- is listening to [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride]
16:43 -BANGKE-: sekarang?
16:45 yuleee: boleh:D
16:45 *-BANGKE- is editing [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride [yuleee's NM]]
16:45 yuleee: ready:D
16:45 -BANGKE-: ini volume nya kok gede ya
16:45 -BANGKE-: hitsound nya
16:45 yuleee: eh?
16:45 -BANGKE-: kebanyakan hitsound yg useless sih ini mah
16:46 yuleee: blm di update sama hiki kaa
16:46 yuleee: bntr
16:46 -BANGKE-: nggak"
16:46 -BANGKE-: ini custom hitsound nya
16:46 -BANGKE-: kyk ini
16:46 -BANGKE-: 00:01:109 (1109|0) -
16:46 -BANGKE-: ini masih 70
16:46 -BANGKE-: 00:06:451 (6451|3) - ini juga
16:47 -BANGKE-: cari aman aja, ntar malah kena masalah di hitsound nya pas di cek bn
16:47 -BANGKE-: dan juga kebanyakan custom hitsound yg useless itu major issue
16:47 yuleee: td udh dibenerin, hiki blm update td abis afk:>
16:48 -BANGKE-: udh di reduce?
16:48 -BANGKE-: suaranya
16:48 -BANGKE-: sama kurangin useless hitsound nya juga
16:49 yuleee: ok ok kaa
16:49 -BANGKE-: ok lah klo udh di benerin hitsound nya
16:49 yuleee: bntr yaa uhuhu
16:49 -BANGKE-: ok
16:50 yuleee: sip sip kaa ntar kalo udh di benerin aku ksh tauu:D
16:50 -BANGKE-: oke
16:50 -BANGKE-: 00:17:136 (17136|2) - ini buat apa LN nya
16:50 -BANGKE-: ?
16:51 -BANGKE-: 00:20:424 (20424|0) -
16:51 -BANGKE-: ini juga
16:51 -BANGKE-: 00:17:547 (17547|0,17547|3,17958|2,17958|1,18369|3,18369|0,18780|1,18780|2) - ini udah beda pitch sama 00:19:191 (19191|3,19191|0,19602|1,19602|2,20013|3,20013|0) -
16:52 -BANGKE-: jadi jangan pake 14 23 terus"an
16:52 -BANGKE-: coba di ubah" aja
16:52 -BANGKE-: 00:12:615 (12615|2,13026|0,13643|2) - jadiin normal note
16:52 -BANGKE-: diff NM jelek klo ada ln kecil" kek gitu
16:53 -BANGKE-: 00:23:300 (23300|3) - LN yg kyk gini jadiin normal note aja
16:53 -BANGKE-: kek ini 00:23:300 (23300|0) -
16:53 yuleee: normal note tuh single note kan?
16:53 -BANGKE-: iya
16:54 yuleee: oh iya kaa itu udh dibenerin kok
16:54 yuleee: wkwkkw
16:54 -BANGKE-: 00:28:848 (28848|3,29054|1) - ini ctrl j
16:54 -BANGKE-: 00:29:259 (29259|3,29465|2) - sama
16:55 -BANGKE-: flow nya lebih ena
16:55 yuleee: ><
16:55 yuleee: ada broken link kaa, beberapa udh di ganti uhuhu
16:56 -BANGKE-: ini udh tak update padahal :/
16:56 -BANGKE-: 00:26:588 - di sini tambahin note
16:56 -BANGKE-: di 4
16:56 yuleee: hikinya baru submitting._.
16:56 -BANGKE-: oh ya col 1|2|3|4
16:57 -BANGKE-: pantes >.>
16:57 yuleee: :<
16:57 -BANGKE-: ok
16:57 -BANGKE-: udh
16:58 -BANGKE-: kek nya ini major issue nya di hitsound wkwk
16:58 -BANGKE-: pattern masih bisa di benerin
16:58 -BANGKE-: 00:28:643 (28643|0,28643|2) - ini terlalu keras hitsound nya
16:58 -BANGKE-: soalnya di layering 2
16:58 -BANGKE-: 1 aja cukup
17:00 yuleee: yaaa ready:D
17:00 yuleee: dari awal lg?._.
17:01 -BANGKE-: ok
17:01 yuleee: selo ya kaa
17:01 yuleee: aku msh noob:<
17:01 -BANGKE-: 00:19:602 (19602|0,20013|0,20424|0) - terlalu numpuk
17:01 -BANGKE-: lah tenang aja wkwkw
17:01 -BANGKE-: aku ga gigit
17:02 -BANGKE-: 00:20:013 (20013|0) - pindahin ke 2
17:02 yuleee: ok
17:02 -BANGKE-: 00:26:588 - tambahin 1 note lg
17:02 -BANGKE-: di 4
17:02 yuleee: 00:21:245 - rubah lg ga kaa?
17:02 -BANGKE-: gk ush
17:02 -BANGKE-: udah bagus gitu
17:03 yuleee: ok ok
17:03 -BANGKE-: 00:33:985 (33985|0) - ini sebenernya kick
17:03 -BANGKE-: kok di kasih hithat?
17:03 yuleee: 00:26:588 - suara apaan kaa?._.
17:03 -BANGKE-: kick
17:03 -BANGKE-: coba denger pake 25%
17:03 yuleee: 00:33:985 (33985|0) - change hs done
17:04 -BANGKE-: ini hitsound ambil dari hitsound pack nya raika ya
17:04 yuleee: iyaa._.
17:04 -BANGKE-: hitsound nya raika ada yg unrankable loh
17:05 -BANGKE-: banyak yg lambat ms nya
17:05 yuleee: ok done yg added di 4 kaa
17:05 yuleee: bantah opini itu:v
17:05 yuleee: wkwkwkwk
17:05 -BANGKE-: 00:56:999 (56999|3,56999|0,56999|1) - kok 3?
17:05 -BANGKE-: 2 aja cukup
17:05 -BANGKE-: trs ini 00:56:999 (56999|3) -
17:05 -BANGKE-: kick aja
17:06 -BANGKE-: snare gk butuh
17:06 yuleee: 00:56:999 - yg 1 del ya ka
17:06 -BANGKE-: iya
17:06 -BANGKE-: 00:56:999 (56999|1) - ini pindahin ke 1
17:06 -BANGKE-: 00:57:410 (57410|0) - ke 2
17:07 -BANGKE-: 01:08:711 (68711|2) - jadiin normal note aja
17:07 yuleee: ok ok
17:07 -BANGKE-: 01:08:917 - trs tambahin 1 note
17:07 -BANGKE-: ada kick
17:08 -BANGKE-: 01:08:506 (68506|1,68711|0) - ini ctrl j
17:08 yuleee: 01:08:711 (68711|2) - add di 2 ya
17:08 -BANGKE-: ngga, itu LN jadiin normal note
17:09 -BANGKE-: 01:08:917 - trs di sini tambahin 1 note
17:09 -BANGKE-: di col 1
17:09 yuleee: eiya salah copy ka
17:09 -BANGKE-: santai aja
17:09 -BANGKE-: wkwkw
17:09 yuleee: wkww
17:09 yuleee: 01:08:506 (68506|1,68711|0) - gaenaken._.
17:10 -BANGKE-: kalo itu mau ngikut gitar
17:10 -BANGKE-: toh suara gitarnya start di sini
17:10 -BANGKE-: 01:08:917 -
17:12 -BANGKE-: 01:29:465 (89465|0,89465|2) - aduh kebanyakan cymbalnyaaa
17:12 -BANGKE-: 1 aja cukup
17:13 yuleee: kalo di ctrl+j kagok(?)
17:13 -BANGKE-: kagok?
17:14 yuleee: emm....
17:14 yuleee: nanggung kaa
17:14 yuleee: 01:08:506 (68506|1,68711|0) - dibiarin aja:>
17:14 -BANGKE-: lebih balance imo
17:14 -BANGKE-: ok lah
17:14 yuleee: :D
17:15 -BANGKE-: problem nya itu aja sih
17:15 -BANGKE-: di pitch sama hitsound
17:15 -BANGKE-: patternya aman
17:16 yuleee: ><
17:17 yuleee: kk ada saran di 01:19:602 (79602|2,79602|3,79807|1,80013|0,80424|0,80424|1,80629|2,80835|3) - ?
17:17 yuleee: weh udh pindah:v
17:17 yuleee: babay, makashie kaaa:D
17:18 -BANGKE-: oh ya
17:18 -BANGKE-: ini di tags nya
17:18 -BANGKE-: Hyōka
17:18 -BANGKE-: bukan Hyouka

IRC w/ hiki
17:19 *-BANGKE- is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:19 *hikikuman is away: afk lagi.. pokoknya bareng yule ><
17:19 -BANGKE-: irc?
17:19 hikikuman: boleh"
17:19 hikikuman: bntr yaa
17:19 -BANGKE-: ok
17:19 -BANGKE-: eh
17:19 -BANGKE-: tags nya ganti
17:19 -BANGKE-: Hyōka
17:19 -BANGKE-: bukan Hyouka
17:21 hikikuman: dah
17:21 hikikuman: okeh siap pak
17:21 hikikuman: dah siap :v
17:22 -BANGKE-: sek
17:23 -BANGKE-: gw mau mandi dulu
17:23 hikikuman: sianjer php :v
17:23 hikikuman: yodah gw mau test bntr
17:23 hikikuman: ada cek
17:23 -BANGKE-: wkwk
17:23 -BANGKE-: ok
17:23 hikikuman: wkwkkw
17:23 hikikuman: kalo udh lsg pm aja
17:23 -BANGKE-: sip
17:52 -BANGKE-: yok
17:52 hikikuman: okaayy
17:53 *hikikuman is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:54 -BANGKE-: 00:01:109 (1109|3,1109|1,1314|1,1314|3,1519|3,1519|1) -
17:54 -BANGKE-: hitsound nya kok beda
17:54 -BANGKE-: sama yg nm
17:55 hikikuman: dah gw ganti tadinya gw samain
17:55 hikikuman: yule minta ganti,
17:55 hikikuman: bukannya gd bisa pake hs sendiri (?)O
17:55 -BANGKE-: jangan beda" hitsound nya
17:56 hikikuman: yodah ntar gw bilang yule suruh ganti lagi pake ini
17:56 hikikuman: semuanya sama kan sampe 00:05:835 -
17:56 hikikuman: ganti
17:56 -BANGKE-: 00:06:451 (6451|3) - ini brp volume nya?
17:56 -BANGKE-: keras bgt
17:56 -BANGKE-: reduce sampe 40 aja
17:56 hikikuman: 30
17:56 hikikuman: berarti 20 20 ya
17:57 -BANGKE-: 40 aja
17:57 -BANGKE-: standard
17:57 hikikuman: ini kan 00:06:451 (6451|2,6451|3) - sama
17:57 -BANGKE-: 00:10:458 (10458|1) - ini ngemap apa?
17:57 hikikuman: pake hit echo
17:57 -BANGKE-: semua nya
17:58 -BANGKE-: 00:10:355 (10355|0) - hithat cuma di sini
17:58 hikikuman: 00:08:917 (8917|1,9122|3,9328|2,9533|3,9739|0,9944|2,10355|0,10458|1,10561|3,10766|0,10972|2,11177|1,11382|3) -
17:58 hikikuman: itu udh nemu hitson nya kok tinggal masang, pake suara gitar
17:58 -BANGKE-: 00:10:458 (10458|1) - ini gitar?
17:59 -BANGKE-: kalo ya, wroong snap
17:59 hikikuman: iya itu ngikut suara ln" dkk
17:59 -BANGKE-: 00:10:492 - must be here
18:00 hikikuman: okayy done
18:00 hikikuman: 00:10:355 (10355|0) - gamasalah kan itu
18:01 -BANGKE-: itu hithat
18:01 -BANGKE-: aman
18:02 hikikuman: okaayy
18:02 -BANGKE-: eh
18:02 -BANGKE-: bener td
18:02 -BANGKE-: di 1/4
18:02 -BANGKE-: 00:10:458 -
18:03 hikikuman: wkwkw okehh dah di balikin lagii
18:03 hikikuman: lanjut><
18:03 hikikuman: btw sebelah https://osu.ppy.sh/ss/4915860 dah di ganti
18:04 -BANGKE-: 00:12:821 (12821|2,13026|2,13232|2) - ini numpuk
18:04 hikikuman: iyaa itu udh di re arrange
18:04 hikikuman: wkwkw sorry telat ngasih tau ;v
18:04 -BANGKE-: 00:12:615 - missing
18:04 -BANGKE-: 00:11:793 (11793|0,11793|1) - kick kyk gini
18:04 -BANGKE-: 2 note
18:04 -BANGKE-: itu kok 1
18:05 hikikuman: udah 2
18:05 hikikuman: dah di tambah
18:05 hikikuman: tadi di ss yg tadi :'3
18:05 -BANGKE-: 00:33:574 (33574|2,33574|3,33985|2,33985|3,34396|2,34396|3) - kick nya terlalu dominan di kanan
18:05 -BANGKE-: re arrange aja
18:05 -BANGKE-: biar balance
18:06 hikikuman: dah
18:07 -BANGKE-: 00:54:944 (54944|0,54944|1,54944|2) - ini kok 3? padahal suaranya gk jauh beda sama 00:51:656 (51656|0,51656|1) - 00:53:300 (53300|3,53300|2) -
18:07 -BANGKE-: 00:55:766 (55766|1) - pindahin ke 1, biar balance
18:08 -BANGKE-: 01:29:465 (89465|1) - delete
18:08 -BANGKE-: no need 4
18:08 hikikuman: kalo di perhatiin, coba play ga pake effect, jadi full music, sbelah 00:51:656 - itu suaranya lebih low daripada 00:54:944 -
18:09 -BANGKE-: 01:28:437 - 01:29:054 - kasih LN 1 lagi aja gpp
18:09 hikikuman: suara crust finisnya lebih panjang di 00:54:944 -
18:09 -BANGKE-: nah iya
18:09 -BANGKE-: itu gk perlu 3
18:09 -BANGKE-: soalnya cuma kick sama bass
18:09 -BANGKE-: suaranya gk se keras 00:55:766 (55766|0,55766|3,55766|2) -
18:10 -BANGKE-: 01:05:218 (65218|1) - ini seharusnya start di 01:05:013 -
18:10 hikikuman: okehh boleh juga sih
18:10 -BANGKE-: denger pake 25%
18:10 hikikuman: dah di delete
18:10 -BANGKE-: 00:58:643 (58643|2) - ini juga
18:11 -BANGKE-: start di 00:58:437 -
18:11 -BANGKE-: 01:08:917 (68917|2,69328|2,69533|2,69739|2,69944|2,70150|2) - kebanyakan
18:12 -BANGKE-: 01:18:369 (78369|1) - ini juga sama kyk tadi
18:12 -BANGKE-: part lain nya aman
18:13 -BANGKE-: nice map
18:13 -BANGKE-: cuma masalah di hitsound nya doang
18:13 -BANGKE-: takutnya kena begal wkwk
18:13 -BANGKE-: ama feerum dkk
18:13 hikikuman: 01:06:862 - ,01:00:287 - aman kok,. dah gw cek berkali" wkwkw
18:13 hikikuman: dah coba pake 25 juga
18:14 hikikuman: 01:09:328 - dah di benerin
18:14 hikikuman: sip aman :v
18:14 hikikuman: hitson emg knp?:v
18:14 -BANGKE-: 01:06:862 - ini dh bener
18:14 -BANGKE-: kelambatan ms nya
18:14 -BANGKE-: ati ati aja
18:15 -BANGKE-: w pernah kena begal gara" make hitsound nya raika
18:15 hikikuman: ms nya mksdnya gimanaa?
18:15 -BANGKE-: kyk suaranya lambat berapa milisecond
18:15 -BANGKE-: gitu
18:15 -BANGKE-: jadi gk pas
18:15 -BANGKE-: kalo mau ngecek nya pake audacity
18:16 hikikuman: itu mah tergantung spec pc, tergantung directx, tergantung pengguna sama settingannya juga
18:16 hikikuman: okehh sip thanks sarannya ><
18:16 -BANGKE-: ok m4m done, sorry lambat
18:16 -BANGKE-: awkwk
Topic Starter
Sies

-BANGKE- wrote:

irc check with this couple

IRC w/ yulee
16:43 *-BANGKE- is listening to [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride]
16:43 -BANGKE-: sekarang?
16:45 yuleee: boleh:D
16:45 *-BANGKE- is editing [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride [yuleee's NM]]
16:45 yuleee: ready:D
16:45 -BANGKE-: ini volume nya kok gede ya
16:45 -BANGKE-: hitsound nya
16:45 yuleee: eh?
16:45 -BANGKE-: kebanyakan hitsound yg useless sih ini mah
16:46 yuleee: blm di update sama hiki kaa
16:46 yuleee: bntr
16:46 -BANGKE-: nggak"
16:46 -BANGKE-: ini custom hitsound nya
16:46 -BANGKE-: kyk ini
16:46 -BANGKE-: 00:01:109 (1109|0) -
16:46 -BANGKE-: ini masih 70
16:46 -BANGKE-: 00:06:451 (6451|3) - ini juga
16:47 -BANGKE-: cari aman aja, ntar malah kena masalah di hitsound nya pas di cek bn
16:47 -BANGKE-: dan juga kebanyakan custom hitsound yg useless itu major issue
16:47 yuleee: td udh dibenerin, hiki blm update td abis afk:>
16:48 -BANGKE-: udh di reduce?
16:48 -BANGKE-: suaranya
16:48 -BANGKE-: sama kurangin useless hitsound nya juga
16:49 yuleee: ok ok kaa
16:49 -BANGKE-: ok lah klo udh di benerin hitsound nya
16:49 yuleee: bntr yaa uhuhu
16:49 -BANGKE-: ok
16:50 yuleee: sip sip kaa ntar kalo udh di benerin aku ksh tauu:D
16:50 -BANGKE-: oke
16:50 -BANGKE-: 00:17:136 (17136|2) - ini buat apa LN nya
16:50 -BANGKE-: ?
16:51 -BANGKE-: 00:20:424 (20424|0) -
16:51 -BANGKE-: ini juga
16:51 -BANGKE-: 00:17:547 (17547|0,17547|3,17958|2,17958|1,18369|3,18369|0,18780|1,18780|2) - ini udah beda pitch sama 00:19:191 (19191|3,19191|0,19602|1,19602|2,20013|3,20013|0) -
16:52 -BANGKE-: jadi jangan pake 14 23 terus"an
16:52 -BANGKE-: coba di ubah" aja
16:52 -BANGKE-: 00:12:615 (12615|2,13026|0,13643|2) - jadiin normal note
16:52 -BANGKE-: diff NM jelek klo ada ln kecil" kek gitu
16:53 -BANGKE-: 00:23:300 (23300|3) - LN yg kyk gini jadiin normal note aja
16:53 -BANGKE-: kek ini 00:23:300 (23300|0) -
16:53 yuleee: normal note tuh single note kan?
16:53 -BANGKE-: iya
16:54 yuleee: oh iya kaa itu udh dibenerin kok
16:54 yuleee: wkwkkw
16:54 -BANGKE-: 00:28:848 (28848|3,29054|1) - ini ctrl j
16:54 -BANGKE-: 00:29:259 (29259|3,29465|2) - sama
16:55 -BANGKE-: flow nya lebih ena
16:55 yuleee: ><
16:55 yuleee: ada broken link kaa, beberapa udh di ganti uhuhu
16:56 -BANGKE-: ini udh tak update padahal :/
16:56 -BANGKE-: 00:26:588 - di sini tambahin note
16:56 -BANGKE-: di 4
16:56 yuleee: hikinya baru submitting._.
16:56 -BANGKE-: oh ya col 1|2|3|4
16:57 -BANGKE-: pantes >.>
16:57 yuleee: :<
16:57 -BANGKE-: ok
16:57 -BANGKE-: udh
16:58 -BANGKE-: kek nya ini major issue nya di hitsound wkwk
16:58 -BANGKE-: pattern masih bisa di benerin
16:58 -BANGKE-: 00:28:643 (28643|0,28643|2) - ini terlalu keras hitsound nya
16:58 -BANGKE-: soalnya di layering 2
16:58 -BANGKE-: 1 aja cukup
17:00 yuleee: yaaa ready:D
17:00 yuleee: dari awal lg?._.
17:01 -BANGKE-: ok
17:01 yuleee: selo ya kaa
17:01 yuleee: aku msh noob:<
17:01 -BANGKE-: 00:19:602 (19602|0,20013|0,20424|0) - terlalu numpuk
17:01 -BANGKE-: lah tenang aja wkwkw
17:01 -BANGKE-: aku ga gigit
17:02 -BANGKE-: 00:20:013 (20013|0) - pindahin ke 2
17:02 yuleee: ok
17:02 -BANGKE-: 00:26:588 - tambahin 1 note lg
17:02 -BANGKE-: di 4
17:02 yuleee: 00:21:245 - rubah lg ga kaa?
17:02 -BANGKE-: gk ush
17:02 -BANGKE-: udah bagus gitu
17:03 yuleee: ok ok
17:03 -BANGKE-: 00:33:985 (33985|0) - ini sebenernya kick
17:03 -BANGKE-: kok di kasih hithat?
17:03 yuleee: 00:26:588 - suara apaan kaa?._.
17:03 -BANGKE-: kick
17:03 -BANGKE-: coba denger pake 25%
17:03 yuleee: 00:33:985 (33985|0) - change hs done
17:04 -BANGKE-: ini hitsound ambil dari hitsound pack nya raika ya
17:04 yuleee: iyaa._.
17:04 -BANGKE-: hitsound nya raika ada yg unrankable loh
17:05 -BANGKE-: banyak yg lambat ms nya
17:05 yuleee: ok done yg added di 4 kaa
17:05 yuleee: bantah opini itu:v
17:05 yuleee: wkwkwkwk
17:05 -BANGKE-: 00:56:999 (56999|3,56999|0,56999|1) - kok 3?
17:05 -BANGKE-: 2 aja cukup
17:05 -BANGKE-: trs ini 00:56:999 (56999|3) -
17:05 -BANGKE-: kick aja
17:06 -BANGKE-: snare gk butuh
17:06 yuleee: 00:56:999 - yg 1 del ya ka
17:06 -BANGKE-: iya
17:06 -BANGKE-: 00:56:999 (56999|1) - ini pindahin ke 1
17:06 -BANGKE-: 00:57:410 (57410|0) - ke 2
17:07 -BANGKE-: 01:08:711 (68711|2) - jadiin normal note aja
17:07 yuleee: ok ok
17:07 -BANGKE-: 01:08:917 - trs tambahin 1 note
17:07 -BANGKE-: ada kick
17:08 -BANGKE-: 01:08:506 (68506|1,68711|0) - ini ctrl j
17:08 yuleee: 01:08:711 (68711|2) - add di 2 ya
17:08 -BANGKE-: ngga, itu LN jadiin normal note
17:09 -BANGKE-: 01:08:917 - trs di sini tambahin 1 note
17:09 -BANGKE-: di col 1
17:09 yuleee: eiya salah copy ka
17:09 -BANGKE-: santai aja
17:09 -BANGKE-: wkwkw
17:09 yuleee: wkww
17:09 yuleee: 01:08:506 (68506|1,68711|0) - gaenaken._.
17:10 -BANGKE-: kalo itu mau ngikut gitar
17:10 -BANGKE-: toh suara gitarnya start di sini
17:10 -BANGKE-: 01:08:917 -
17:12 -BANGKE-: 01:29:465 (89465|0,89465|2) - aduh kebanyakan cymbalnyaaa
17:12 -BANGKE-: 1 aja cukup
17:13 yuleee: kalo di ctrl+j kagok(?)
17:13 -BANGKE-: kagok?
17:14 yuleee: emm....
17:14 yuleee: nanggung kaa
17:14 yuleee: 01:08:506 (68506|1,68711|0) - dibiarin aja:>
17:14 -BANGKE-: lebih balance imo
17:14 -BANGKE-: ok lah
17:14 yuleee: :D
17:15 -BANGKE-: problem nya itu aja sih
17:15 -BANGKE-: di pitch sama hitsound
17:15 -BANGKE-: patternya aman
17:16 yuleee: ><
17:17 yuleee: kk ada saran di 01:19:602 (79602|2,79602|3,79807|1,80013|0,80424|0,80424|1,80629|2,80835|3) - ?
17:17 yuleee: weh udh pindah:v
17:17 yuleee: babay, makashie kaaa:D
17:18 -BANGKE-: oh ya
17:18 -BANGKE-: ini di tags nya
17:18 -BANGKE-: Hyōka
17:18 -BANGKE-: bukan Hyouka

IRC w/ hiki
17:19 *-BANGKE- is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:19 *hikikuman is away: afk lagi.. pokoknya bareng yule ><
17:19 -BANGKE-: irc?
17:19 hikikuman: boleh"
17:19 hikikuman: bntr yaa
17:19 -BANGKE-: ok
17:19 -BANGKE-: eh
17:19 -BANGKE-: tags nya ganti
17:19 -BANGKE-: Hyōka
17:19 -BANGKE-: bukan Hyouka
17:21 hikikuman: dah
17:21 hikikuman: okeh siap pak
17:21 hikikuman: dah siap :v
17:22 -BANGKE-: sek
17:23 -BANGKE-: gw mau mandi dulu
17:23 hikikuman: sianjer php :v
17:23 hikikuman: yodah gw mau test bntr
17:23 hikikuman: ada cek
17:23 -BANGKE-: wkwk
17:23 -BANGKE-: ok
17:23 hikikuman: wkwkkw
17:23 hikikuman: kalo udh lsg pm aja
17:23 -BANGKE-: sip
17:52 -BANGKE-: yok
17:52 hikikuman: okaayy
17:53 *hikikuman is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:54 -BANGKE-: 00:01:109 (1109|3,1109|1,1314|1,1314|3,1519|3,1519|1) -
17:54 -BANGKE-: hitsound nya kok beda
17:54 -BANGKE-: sama yg nm
17:55 hikikuman: dah gw ganti tadinya gw samain
17:55 hikikuman: yule minta ganti,
17:55 hikikuman: bukannya gd bisa pake hs sendiri (?)O
17:55 -BANGKE-: jangan beda" hitsound nya
17:56 hikikuman: yodah ntar gw bilang yule suruh ganti lagi pake ini
17:56 hikikuman: semuanya sama kan sampe 00:05:835 -
17:56 hikikuman: ganti
17:56 -BANGKE-: 00:06:451 (6451|3) - ini brp volume nya?
17:56 -BANGKE-: keras bgt
17:56 -BANGKE-: reduce sampe 40 aja
17:56 hikikuman: 30
17:56 hikikuman: berarti 20 20 ya
17:57 -BANGKE-: 40 aja
17:57 -BANGKE-: standard
17:57 hikikuman: ini kan 00:06:451 (6451|2,6451|3) - sama
17:57 -BANGKE-: 00:10:458 (10458|1) - ini ngemap apa?
17:57 hikikuman: pake hit echo
17:57 -BANGKE-: semua nya
17:58 -BANGKE-: 00:10:355 (10355|0) - hithat cuma di sini
17:58 hikikuman: 00:08:917 (8917|1,9122|3,9328|2,9533|3,9739|0,9944|2,10355|0,10458|1,10561|3,10766|0,10972|2,11177|1,11382|3) -
17:58 hikikuman: itu udh nemu hitson nya kok tinggal masang, pake suara gitar
17:58 -BANGKE-: 00:10:458 (10458|1) - ini gitar?
17:59 -BANGKE-: kalo ya, wroong snap
17:59 hikikuman: iya itu ngikut suara ln" dkk
17:59 -BANGKE-: 00:10:492 - must be here
18:00 hikikuman: okayy done
18:00 hikikuman: 00:10:355 (10355|0) - gamasalah kan itu
18:01 -BANGKE-: itu hithat
18:01 -BANGKE-: aman
18:02 hikikuman: okaayy
18:02 -BANGKE-: eh
18:02 -BANGKE-: bener td
18:02 -BANGKE-: di 1/4
18:02 -BANGKE-: 00:10:458 -
18:03 hikikuman: wkwkw okehh dah di balikin lagii
18:03 hikikuman: lanjut><
18:03 hikikuman: btw sebelah https://osu.ppy.sh/ss/4915860 dah di ganti
18:04 -BANGKE-: 00:12:821 (12821|2,13026|2,13232|2) - ini numpuk
18:04 hikikuman: iyaa itu udh di re arrange
18:04 hikikuman: wkwkw sorry telat ngasih tau ;v
18:04 -BANGKE-: 00:12:615 - missing
18:04 -BANGKE-: 00:11:793 (11793|0,11793|1) - kick kyk gini
18:04 -BANGKE-: 2 note
18:04 -BANGKE-: itu kok 1
18:05 hikikuman: udah 2
18:05 hikikuman: dah di tambah
18:05 hikikuman: tadi di ss yg tadi :'3
18:05 -BANGKE-: 00:33:574 (33574|2,33574|3,33985|2,33985|3,34396|2,34396|3) - kick nya terlalu dominan di kanan
18:05 -BANGKE-: re arrange aja
18:05 -BANGKE-: biar balance
18:06 hikikuman: dah
18:07 -BANGKE-: 00:54:944 (54944|0,54944|1,54944|2) - ini kok 3? padahal suaranya gk jauh beda sama 00:51:656 (51656|0,51656|1) - 00:53:300 (53300|3,53300|2) -
18:07 -BANGKE-: 00:55:766 (55766|1) - pindahin ke 1, biar balance
18:08 -BANGKE-: 01:29:465 (89465|1) - delete
18:08 -BANGKE-: no need 4
18:08 hikikuman: kalo di perhatiin, coba play ga pake effect, jadi full music, sbelah 00:51:656 - itu suaranya lebih low daripada 00:54:944 -
18:09 -BANGKE-: 01:28:437 - 01:29:054 - kasih LN 1 lagi aja gpp
18:09 hikikuman: suara crust finisnya lebih panjang di 00:54:944 -
18:09 -BANGKE-: nah iya
18:09 -BANGKE-: itu gk perlu 3
18:09 -BANGKE-: soalnya cuma kick sama bass
18:09 -BANGKE-: suaranya gk se keras 00:55:766 (55766|0,55766|3,55766|2) -
18:10 -BANGKE-: 01:05:218 (65218|1) - ini seharusnya start di 01:05:013 -
18:10 hikikuman: okehh boleh juga sih
18:10 -BANGKE-: denger pake 25%
18:10 hikikuman: dah di delete
18:10 -BANGKE-: 00:58:643 (58643|2) - ini juga
18:11 -BANGKE-: start di 00:58:437 -
18:11 -BANGKE-: 01:08:917 (68917|2,69328|2,69533|2,69739|2,69944|2,70150|2) - kebanyakan
18:12 -BANGKE-: 01:18:369 (78369|1) - ini juga sama kyk tadi
18:12 -BANGKE-: part lain nya aman
18:13 -BANGKE-: nice map
18:13 -BANGKE-: cuma masalah di hitsound nya doang
18:13 -BANGKE-: takutnya kena begal wkwk
18:13 -BANGKE-: ama feerum dkk
18:13 hikikuman: 01:06:862 - ,01:00:287 - aman kok,. dah gw cek berkali" wkwkw
18:13 hikikuman: dah coba pake 25 juga
18:14 hikikuman: 01:09:328 - dah di benerin
18:14 hikikuman: sip aman :v
18:14 hikikuman: hitson emg knp?:v
18:14 -BANGKE-: 01:06:862 - ini dh bener
18:14 -BANGKE-: kelambatan ms nya
18:14 -BANGKE-: ati ati aja
18:15 -BANGKE-: w pernah kena begal gara" make hitsound nya raika
18:15 hikikuman: ms nya mksdnya gimanaa?
18:15 -BANGKE-: kyk suaranya lambat berapa milisecond
18:15 -BANGKE-: gitu
18:15 -BANGKE-: jadi gk pas
18:15 -BANGKE-: kalo mau ngecek nya pake audacity
18:16 hikikuman: itu mah tergantung spec pc, tergantung directx, tergantung pengguna sama settingannya juga
18:16 hikikuman: okehh sip thanks sarannya ><
18:16 -BANGKE-: ok m4m done, sorry lambat
18:16 -BANGKE-: awkwk
Done all.. fixed and also updated!
thanks ya m4m nya ><
Leonita

-BANGKE- wrote:

irc check with this couple

IRC w/ yulee
16:43 *-BANGKE- is listening to [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride]
16:43 -BANGKE-: sekarang?
16:45 yuleee: boleh:D
16:45 *-BANGKE- is editing [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride [yuleee's NM]]
16:45 yuleee: ready:D
16:45 -BANGKE-: ini volume nya kok gede ya
16:45 -BANGKE-: hitsound nya
16:45 yuleee: eh?
16:45 -BANGKE-: kebanyakan hitsound yg useless sih ini mah
16:46 yuleee: blm di update sama hiki kaa
16:46 yuleee: bntr
16:46 -BANGKE-: nggak"
16:46 -BANGKE-: ini custom hitsound nya
16:46 -BANGKE-: kyk ini
16:46 -BANGKE-: 00:01:109 (1109|0) -
16:46 -BANGKE-: ini masih 70
16:46 -BANGKE-: 00:06:451 (6451|3) - ini juga
16:47 -BANGKE-: cari aman aja, ntar malah kena masalah di hitsound nya pas di cek bn
16:47 -BANGKE-: dan juga kebanyakan custom hitsound yg useless itu major issue
16:47 yuleee: td udh dibenerin, hiki blm update td abis afk:>
16:48 -BANGKE-: udh di reduce?
16:48 -BANGKE-: suaranya
16:48 -BANGKE-: sama kurangin useless hitsound nya juga
16:49 yuleee: ok ok kaa
16:49 -BANGKE-: ok lah klo udh di benerin hitsound nya
16:49 yuleee: bntr yaa uhuhu
16:49 -BANGKE-: ok
16:50 yuleee: sip sip kaa ntar kalo udh di benerin aku ksh tauu:D
16:50 -BANGKE-: oke
16:50 -BANGKE-: 00:17:136 (17136|2) - ini buat apa LN nya
16:50 -BANGKE-: ?
16:51 -BANGKE-: 00:20:424 (20424|0) -
16:51 -BANGKE-: ini juga
16:51 -BANGKE-: 00:17:547 (17547|0,17547|3,17958|2,17958|1,18369|3,18369|0,18780|1,18780|2) - ini udah beda pitch sama 00:19:191 (19191|3,19191|0,19602|1,19602|2,20013|3,20013|0) -
16:52 -BANGKE-: jadi jangan pake 14 23 terus"an
16:52 -BANGKE-: coba di ubah" aja
16:52 -BANGKE-: 00:12:615 (12615|2,13026|0,13643|2) - jadiin normal note
16:52 -BANGKE-: diff NM jelek klo ada ln kecil" kek gitu
16:53 -BANGKE-: 00:23:300 (23300|3) - LN yg kyk gini jadiin normal note aja
16:53 -BANGKE-: kek ini 00:23:300 (23300|0) -
16:53 yuleee: normal note tuh single note kan?
16:53 -BANGKE-: iya
16:54 yuleee: oh iya kaa itu udh dibenerin kok
16:54 yuleee: wkwkkw
16:54 -BANGKE-: 00:28:848 (28848|3,29054|1) - ini ctrl j
16:54 -BANGKE-: 00:29:259 (29259|3,29465|2) - sama
16:55 -BANGKE-: flow nya lebih ena
16:55 yuleee: ><
16:55 yuleee: ada broken link kaa, beberapa udh di ganti uhuhu
16:56 -BANGKE-: ini udh tak update padahal :/
16:56 -BANGKE-: 00:26:588 - di sini tambahin note
16:56 -BANGKE-: di 4
16:56 yuleee: hikinya baru submitting._.
16:56 -BANGKE-: oh ya col 1|2|3|4
16:57 -BANGKE-: pantes >.>
16:57 yuleee: :<
16:57 -BANGKE-: ok
16:57 -BANGKE-: udh
16:58 -BANGKE-: kek nya ini major issue nya di hitsound wkwk
16:58 -BANGKE-: pattern masih bisa di benerin
16:58 -BANGKE-: 00:28:643 (28643|0,28643|2) - ini terlalu keras hitsound nya
16:58 -BANGKE-: soalnya di layering 2
16:58 -BANGKE-: 1 aja cukup
17:00 yuleee: yaaa ready:D
17:00 yuleee: dari awal lg?._.
17:01 -BANGKE-: ok
17:01 yuleee: selo ya kaa
17:01 yuleee: aku msh noob:<
17:01 -BANGKE-: 00:19:602 (19602|0,20013|0,20424|0) - terlalu numpuk
17:01 -BANGKE-: lah tenang aja wkwkw
17:01 -BANGKE-: aku ga gigit
17:02 -BANGKE-: 00:20:013 (20013|0) - pindahin ke 2
17:02 yuleee: ok
17:02 -BANGKE-: 00:26:588 - tambahin 1 note lg
17:02 -BANGKE-: di 4
17:02 yuleee: 00:21:245 - rubah lg ga kaa?
17:02 -BANGKE-: gk ush
17:02 -BANGKE-: udah bagus gitu
17:03 yuleee: ok ok
17:03 -BANGKE-: 00:33:985 (33985|0) - ini sebenernya kick
17:03 -BANGKE-: kok di kasih hithat?
17:03 yuleee: 00:26:588 - suara apaan kaa?._.
17:03 -BANGKE-: kick
17:03 -BANGKE-: coba denger pake 25%
17:03 yuleee: 00:33:985 (33985|0) - change hs done
17:04 -BANGKE-: ini hitsound ambil dari hitsound pack nya raika ya
17:04 yuleee: iyaa._.
17:04 -BANGKE-: hitsound nya raika ada yg unrankable loh
17:05 -BANGKE-: banyak yg lambat ms nya
17:05 yuleee: ok done yg added di 4 kaa
17:05 yuleee: bantah opini itu:v
17:05 yuleee: wkwkwkwk
17:05 -BANGKE-: 00:56:999 (56999|3,56999|0,56999|1) - kok 3?
17:05 -BANGKE-: 2 aja cukup
17:05 -BANGKE-: trs ini 00:56:999 (56999|3) -
17:05 -BANGKE-: kick aja
17:06 -BANGKE-: snare gk butuh
17:06 yuleee: 00:56:999 - yg 1 del ya ka
17:06 -BANGKE-: iya
17:06 -BANGKE-: 00:56:999 (56999|1) - ini pindahin ke 1
17:06 -BANGKE-: 00:57:410 (57410|0) - ke 2
17:07 -BANGKE-: 01:08:711 (68711|2) - jadiin normal note aja
17:07 yuleee: ok ok
17:07 -BANGKE-: 01:08:917 - trs tambahin 1 note
17:07 -BANGKE-: ada kick
17:08 -BANGKE-: 01:08:506 (68506|1,68711|0) - ini ctrl j
17:08 yuleee: 01:08:711 (68711|2) - add di 2 ya
17:08 -BANGKE-: ngga, itu LN jadiin normal note
17:09 -BANGKE-: 01:08:917 - trs di sini tambahin 1 note
17:09 -BANGKE-: di col 1
17:09 yuleee: eiya salah copy ka
17:09 -BANGKE-: santai aja
17:09 -BANGKE-: wkwkw
17:09 yuleee: wkww
17:09 yuleee: 01:08:506 (68506|1,68711|0) - gaenaken._.
17:10 -BANGKE-: kalo itu mau ngikut gitar
17:10 -BANGKE-: toh suara gitarnya start di sini
17:10 -BANGKE-: 01:08:917 -
17:12 -BANGKE-: 01:29:465 (89465|0,89465|2) - aduh kebanyakan cymbalnyaaa
17:12 -BANGKE-: 1 aja cukup
17:13 yuleee: kalo di ctrl+j kagok(?)
17:13 -BANGKE-: kagok?
17:14 yuleee: emm....
17:14 yuleee: nanggung kaa
17:14 yuleee: 01:08:506 (68506|1,68711|0) - dibiarin aja:>
17:14 -BANGKE-: lebih balance imo
17:14 -BANGKE-: ok lah
17:14 yuleee: :D
17:15 -BANGKE-: problem nya itu aja sih
17:15 -BANGKE-: di pitch sama hitsound
17:15 -BANGKE-: patternya aman
17:16 yuleee: ><
17:17 yuleee: kk ada saran di 01:19:602 (79602|2,79602|3,79807|1,80013|0,80424|0,80424|1,80629|2,80835|3) - ?
17:17 yuleee: weh udh pindah:v
17:17 yuleee: babay, makashie kaaa:D
17:18 -BANGKE-: oh ya
17:18 -BANGKE-: ini di tags nya
17:18 -BANGKE-: Hyōka
17:18 -BANGKE-: bukan Hyouka

IRC w/ hiki
17:19 *-BANGKE- is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:19 *hikikuman is away: afk lagi.. pokoknya bareng yule ><
17:19 -BANGKE-: irc?
17:19 hikikuman: boleh"
17:19 hikikuman: bntr yaa
17:19 -BANGKE-: ok
17:19 -BANGKE-: eh
17:19 -BANGKE-: tags nya ganti
17:19 -BANGKE-: Hyōka
17:19 -BANGKE-: bukan Hyouka
17:21 hikikuman: dah
17:21 hikikuman: okeh siap pak
17:21 hikikuman: dah siap :v
17:22 -BANGKE-: sek
17:23 -BANGKE-: gw mau mandi dulu
17:23 hikikuman: sianjer php :v
17:23 hikikuman: yodah gw mau test bntr
17:23 hikikuman: ada cek
17:23 -BANGKE-: wkwk
17:23 -BANGKE-: ok
17:23 hikikuman: wkwkkw
17:23 hikikuman: kalo udh lsg pm aja
17:23 -BANGKE-: sip
17:52 -BANGKE-: yok
17:52 hikikuman: okaayy
17:53 *hikikuman is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:54 -BANGKE-: 00:01:109 (1109|3,1109|1,1314|1,1314|3,1519|3,1519|1) -
17:54 -BANGKE-: hitsound nya kok beda
17:54 -BANGKE-: sama yg nm
17:55 hikikuman: dah gw ganti tadinya gw samain
17:55 hikikuman: yule minta ganti,
17:55 hikikuman: bukannya gd bisa pake hs sendiri (?)O
17:55 -BANGKE-: jangan beda" hitsound nya
17:56 hikikuman: yodah ntar gw bilang yule suruh ganti lagi pake ini
17:56 hikikuman: semuanya sama kan sampe 00:05:835 -
17:56 hikikuman: ganti
17:56 -BANGKE-: 00:06:451 (6451|3) - ini brp volume nya?
17:56 -BANGKE-: keras bgt
17:56 -BANGKE-: reduce sampe 40 aja
17:56 hikikuman: 30
17:56 hikikuman: berarti 20 20 ya
17:57 -BANGKE-: 40 aja
17:57 -BANGKE-: standard
17:57 hikikuman: ini kan 00:06:451 (6451|2,6451|3) - sama
17:57 -BANGKE-: 00:10:458 (10458|1) - ini ngemap apa?
17:57 hikikuman: pake hit echo
17:57 -BANGKE-: semua nya
17:58 -BANGKE-: 00:10:355 (10355|0) - hithat cuma di sini
17:58 hikikuman: 00:08:917 (8917|1,9122|3,9328|2,9533|3,9739|0,9944|2,10355|0,10458|1,10561|3,10766|0,10972|2,11177|1,11382|3) -
17:58 hikikuman: itu udh nemu hitson nya kok tinggal masang, pake suara gitar
17:58 -BANGKE-: 00:10:458 (10458|1) - ini gitar?
17:59 -BANGKE-: kalo ya, wroong snap
17:59 hikikuman: iya itu ngikut suara ln" dkk
17:59 -BANGKE-: 00:10:492 - must be here
18:00 hikikuman: okayy done
18:00 hikikuman: 00:10:355 (10355|0) - gamasalah kan itu
18:01 -BANGKE-: itu hithat
18:01 -BANGKE-: aman
18:02 hikikuman: okaayy
18:02 -BANGKE-: eh
18:02 -BANGKE-: bener td
18:02 -BANGKE-: di 1/4
18:02 -BANGKE-: 00:10:458 -
18:03 hikikuman: wkwkw okehh dah di balikin lagii
18:03 hikikuman: lanjut><
18:03 hikikuman: btw sebelah https://osu.ppy.sh/ss/4915860 dah di ganti
18:04 -BANGKE-: 00:12:821 (12821|2,13026|2,13232|2) - ini numpuk
18:04 hikikuman: iyaa itu udh di re arrange
18:04 hikikuman: wkwkw sorry telat ngasih tau ;v
18:04 -BANGKE-: 00:12:615 - missing
18:04 -BANGKE-: 00:11:793 (11793|0,11793|1) - kick kyk gini
18:04 -BANGKE-: 2 note
18:04 -BANGKE-: itu kok 1
18:05 hikikuman: udah 2
18:05 hikikuman: dah di tambah
18:05 hikikuman: tadi di ss yg tadi :'3
18:05 -BANGKE-: 00:33:574 (33574|2,33574|3,33985|2,33985|3,34396|2,34396|3) - kick nya terlalu dominan di kanan
18:05 -BANGKE-: re arrange aja
18:05 -BANGKE-: biar balance
18:06 hikikuman: dah
18:07 -BANGKE-: 00:54:944 (54944|0,54944|1,54944|2) - ini kok 3? padahal suaranya gk jauh beda sama 00:51:656 (51656|0,51656|1) - 00:53:300 (53300|3,53300|2) -
18:07 -BANGKE-: 00:55:766 (55766|1) - pindahin ke 1, biar balance
18:08 -BANGKE-: 01:29:465 (89465|1) - delete
18:08 -BANGKE-: no need 4
18:08 hikikuman: kalo di perhatiin, coba play ga pake effect, jadi full music, sbelah 00:51:656 - itu suaranya lebih low daripada 00:54:944 -
18:09 -BANGKE-: 01:28:437 - 01:29:054 - kasih LN 1 lagi aja gpp
18:09 hikikuman: suara crust finisnya lebih panjang di 00:54:944 -
18:09 -BANGKE-: nah iya
18:09 -BANGKE-: itu gk perlu 3
18:09 -BANGKE-: soalnya cuma kick sama bass
18:09 -BANGKE-: suaranya gk se keras 00:55:766 (55766|0,55766|3,55766|2) -
18:10 -BANGKE-: 01:05:218 (65218|1) - ini seharusnya start di 01:05:013 -
18:10 hikikuman: okehh boleh juga sih
18:10 -BANGKE-: denger pake 25%
18:10 hikikuman: dah di delete
18:10 -BANGKE-: 00:58:643 (58643|2) - ini juga
18:11 -BANGKE-: start di 00:58:437 -
18:11 -BANGKE-: 01:08:917 (68917|2,69328|2,69533|2,69739|2,69944|2,70150|2) - kebanyakan
18:12 -BANGKE-: 01:18:369 (78369|1) - ini juga sama kyk tadi
18:12 -BANGKE-: part lain nya aman
18:13 -BANGKE-: nice map
18:13 -BANGKE-: cuma masalah di hitsound nya doang
18:13 -BANGKE-: takutnya kena begal wkwk
18:13 -BANGKE-: ama feerum dkk
18:13 hikikuman: 01:06:862 - ,01:00:287 - aman kok,. dah gw cek berkali" wkwkw
18:13 hikikuman: dah coba pake 25 juga
18:14 hikikuman: 01:09:328 - dah di benerin
18:14 hikikuman: sip aman :v
18:14 hikikuman: hitson emg knp?:v
18:14 -BANGKE-: 01:06:862 - ini dh bener
18:14 -BANGKE-: kelambatan ms nya
18:14 -BANGKE-: ati ati aja
18:15 -BANGKE-: w pernah kena begal gara" make hitsound nya raika
18:15 hikikuman: ms nya mksdnya gimanaa?
18:15 -BANGKE-: kyk suaranya lambat berapa milisecond
18:15 -BANGKE-: gitu
18:15 -BANGKE-: jadi gk pas
18:15 -BANGKE-: kalo mau ngecek nya pake audacity
18:16 hikikuman: itu mah tergantung spec pc, tergantung directx, tergantung pengguna sama settingannya juga
18:16 hikikuman: okehh sip thanks sarannya ><
18:16 -BANGKE-: ok m4m done, sorry lambat
18:16 -BANGKE-: awkwk
makashie moddingannya yg kapelan juga:>

heh qodoq, kita belom bikin perjanjian kalo ini ranked gw dikasih apaan:v
GD UPDATE :)
Topic Starter
Sies

yuleee wrote:

-BANGKE- wrote:

irc check with this couple

IRC w/ yulee
16:43 *-BANGKE- is listening to [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride]
16:43 -BANGKE-: sekarang?
16:45 yuleee: boleh:D
16:45 *-BANGKE- is editing [http://osu.ppy.sh/b/923007 Codama Saori - Mikansei Stride [yuleee's NM]]
16:45 yuleee: ready:D
16:45 -BANGKE-: ini volume nya kok gede ya
16:45 -BANGKE-: hitsound nya
16:45 yuleee: eh?
16:45 -BANGKE-: kebanyakan hitsound yg useless sih ini mah
16:46 yuleee: blm di update sama hiki kaa
16:46 yuleee: bntr
16:46 -BANGKE-: nggak"
16:46 -BANGKE-: ini custom hitsound nya
16:46 -BANGKE-: kyk ini
16:46 -BANGKE-: 00:01:109 (1109|0) -
16:46 -BANGKE-: ini masih 70
16:46 -BANGKE-: 00:06:451 (6451|3) - ini juga
16:47 -BANGKE-: cari aman aja, ntar malah kena masalah di hitsound nya pas di cek bn
16:47 -BANGKE-: dan juga kebanyakan custom hitsound yg useless itu major issue
16:47 yuleee: td udh dibenerin, hiki blm update td abis afk:>
16:48 -BANGKE-: udh di reduce?
16:48 -BANGKE-: suaranya
16:48 -BANGKE-: sama kurangin useless hitsound nya juga
16:49 yuleee: ok ok kaa
16:49 -BANGKE-: ok lah klo udh di benerin hitsound nya
16:49 yuleee: bntr yaa uhuhu
16:49 -BANGKE-: ok
16:50 yuleee: sip sip kaa ntar kalo udh di benerin aku ksh tauu:D
16:50 -BANGKE-: oke
16:50 -BANGKE-: 00:17:136 (17136|2) - ini buat apa LN nya
16:50 -BANGKE-: ?
16:51 -BANGKE-: 00:20:424 (20424|0) -
16:51 -BANGKE-: ini juga
16:51 -BANGKE-: 00:17:547 (17547|0,17547|3,17958|2,17958|1,18369|3,18369|0,18780|1,18780|2) - ini udah beda pitch sama 00:19:191 (19191|3,19191|0,19602|1,19602|2,20013|3,20013|0) -
16:52 -BANGKE-: jadi jangan pake 14 23 terus"an
16:52 -BANGKE-: coba di ubah" aja
16:52 -BANGKE-: 00:12:615 (12615|2,13026|0,13643|2) - jadiin normal note
16:52 -BANGKE-: diff NM jelek klo ada ln kecil" kek gitu
16:53 -BANGKE-: 00:23:300 (23300|3) - LN yg kyk gini jadiin normal note aja
16:53 -BANGKE-: kek ini 00:23:300 (23300|0) -
16:53 yuleee: normal note tuh single note kan?
16:53 -BANGKE-: iya
16:54 yuleee: oh iya kaa itu udh dibenerin kok
16:54 yuleee: wkwkkw
16:54 -BANGKE-: 00:28:848 (28848|3,29054|1) - ini ctrl j
16:54 -BANGKE-: 00:29:259 (29259|3,29465|2) - sama
16:55 -BANGKE-: flow nya lebih ena
16:55 yuleee: ><
16:55 yuleee: ada broken link kaa, beberapa udh di ganti uhuhu
16:56 -BANGKE-: ini udh tak update padahal :/
16:56 -BANGKE-: 00:26:588 - di sini tambahin note
16:56 -BANGKE-: di 4
16:56 yuleee: hikinya baru submitting._.
16:56 -BANGKE-: oh ya col 1|2|3|4
16:57 -BANGKE-: pantes >.>
16:57 yuleee: :<
16:57 -BANGKE-: ok
16:57 -BANGKE-: udh
16:58 -BANGKE-: kek nya ini major issue nya di hitsound wkwk
16:58 -BANGKE-: pattern masih bisa di benerin
16:58 -BANGKE-: 00:28:643 (28643|0,28643|2) - ini terlalu keras hitsound nya
16:58 -BANGKE-: soalnya di layering 2
16:58 -BANGKE-: 1 aja cukup
17:00 yuleee: yaaa ready:D
17:00 yuleee: dari awal lg?._.
17:01 -BANGKE-: ok
17:01 yuleee: selo ya kaa
17:01 yuleee: aku msh noob:<
17:01 -BANGKE-: 00:19:602 (19602|0,20013|0,20424|0) - terlalu numpuk
17:01 -BANGKE-: lah tenang aja wkwkw
17:01 -BANGKE-: aku ga gigit
17:02 -BANGKE-: 00:20:013 (20013|0) - pindahin ke 2
17:02 yuleee: ok
17:02 -BANGKE-: 00:26:588 - tambahin 1 note lg
17:02 -BANGKE-: di 4
17:02 yuleee: 00:21:245 - rubah lg ga kaa?
17:02 -BANGKE-: gk ush
17:02 -BANGKE-: udah bagus gitu
17:03 yuleee: ok ok
17:03 -BANGKE-: 00:33:985 (33985|0) - ini sebenernya kick
17:03 -BANGKE-: kok di kasih hithat?
17:03 yuleee: 00:26:588 - suara apaan kaa?._.
17:03 -BANGKE-: kick
17:03 -BANGKE-: coba denger pake 25%
17:03 yuleee: 00:33:985 (33985|0) - change hs done
17:04 -BANGKE-: ini hitsound ambil dari hitsound pack nya raika ya
17:04 yuleee: iyaa._.
17:04 -BANGKE-: hitsound nya raika ada yg unrankable loh
17:05 -BANGKE-: banyak yg lambat ms nya
17:05 yuleee: ok done yg added di 4 kaa
17:05 yuleee: bantah opini itu:v
17:05 yuleee: wkwkwkwk
17:05 -BANGKE-: 00:56:999 (56999|3,56999|0,56999|1) - kok 3?
17:05 -BANGKE-: 2 aja cukup
17:05 -BANGKE-: trs ini 00:56:999 (56999|3) -
17:05 -BANGKE-: kick aja
17:06 -BANGKE-: snare gk butuh
17:06 yuleee: 00:56:999 - yg 1 del ya ka
17:06 -BANGKE-: iya
17:06 -BANGKE-: 00:56:999 (56999|1) - ini pindahin ke 1
17:06 -BANGKE-: 00:57:410 (57410|0) - ke 2
17:07 -BANGKE-: 01:08:711 (68711|2) - jadiin normal note aja
17:07 yuleee: ok ok
17:07 -BANGKE-: 01:08:917 - trs tambahin 1 note
17:07 -BANGKE-: ada kick
17:08 -BANGKE-: 01:08:506 (68506|1,68711|0) - ini ctrl j
17:08 yuleee: 01:08:711 (68711|2) - add di 2 ya
17:08 -BANGKE-: ngga, itu LN jadiin normal note
17:09 -BANGKE-: 01:08:917 - trs di sini tambahin 1 note
17:09 -BANGKE-: di col 1
17:09 yuleee: eiya salah copy ka
17:09 -BANGKE-: santai aja
17:09 -BANGKE-: wkwkw
17:09 yuleee: wkww
17:09 yuleee: 01:08:506 (68506|1,68711|0) - gaenaken._.
17:10 -BANGKE-: kalo itu mau ngikut gitar
17:10 -BANGKE-: toh suara gitarnya start di sini
17:10 -BANGKE-: 01:08:917 -
17:12 -BANGKE-: 01:29:465 (89465|0,89465|2) - aduh kebanyakan cymbalnyaaa
17:12 -BANGKE-: 1 aja cukup
17:13 yuleee: kalo di ctrl+j kagok(?)
17:13 -BANGKE-: kagok?
17:14 yuleee: emm....
17:14 yuleee: nanggung kaa
17:14 yuleee: 01:08:506 (68506|1,68711|0) - dibiarin aja:>
17:14 -BANGKE-: lebih balance imo
17:14 -BANGKE-: ok lah
17:14 yuleee: :D
17:15 -BANGKE-: problem nya itu aja sih
17:15 -BANGKE-: di pitch sama hitsound
17:15 -BANGKE-: patternya aman
17:16 yuleee: ><
17:17 yuleee: kk ada saran di 01:19:602 (79602|2,79602|3,79807|1,80013|0,80424|0,80424|1,80629|2,80835|3) - ?
17:17 yuleee: weh udh pindah:v
17:17 yuleee: babay, makashie kaaa:D
17:18 -BANGKE-: oh ya
17:18 -BANGKE-: ini di tags nya
17:18 -BANGKE-: Hyōka
17:18 -BANGKE-: bukan Hyouka

IRC w/ hiki
17:19 *-BANGKE- is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:19 *hikikuman is away: afk lagi.. pokoknya bareng yule ><
17:19 -BANGKE-: irc?
17:19 hikikuman: boleh"
17:19 hikikuman: bntr yaa
17:19 -BANGKE-: ok
17:19 -BANGKE-: eh
17:19 -BANGKE-: tags nya ganti
17:19 -BANGKE-: Hyōka
17:19 -BANGKE-: bukan Hyouka
17:21 hikikuman: dah
17:21 hikikuman: okeh siap pak
17:21 hikikuman: dah siap :v
17:22 -BANGKE-: sek
17:23 -BANGKE-: gw mau mandi dulu
17:23 hikikuman: sianjer php :v
17:23 hikikuman: yodah gw mau test bntr
17:23 hikikuman: ada cek
17:23 -BANGKE-: wkwk
17:23 -BANGKE-: ok
17:23 hikikuman: wkwkkw
17:23 hikikuman: kalo udh lsg pm aja
17:23 -BANGKE-: sip
17:52 -BANGKE-: yok
17:52 hikikuman: okaayy
17:53 *hikikuman is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
17:54 -BANGKE-: 00:01:109 (1109|3,1109|1,1314|1,1314|3,1519|3,1519|1) -
17:54 -BANGKE-: hitsound nya kok beda
17:54 -BANGKE-: sama yg nm
17:55 hikikuman: dah gw ganti tadinya gw samain
17:55 hikikuman: yule minta ganti,
17:55 hikikuman: bukannya gd bisa pake hs sendiri (?)O
17:55 -BANGKE-: jangan beda" hitsound nya
17:56 hikikuman: yodah ntar gw bilang yule suruh ganti lagi pake ini
17:56 hikikuman: semuanya sama kan sampe 00:05:835 -
17:56 hikikuman: ganti
17:56 -BANGKE-: 00:06:451 (6451|3) - ini brp volume nya?
17:56 -BANGKE-: keras bgt
17:56 -BANGKE-: reduce sampe 40 aja
17:56 hikikuman: 30
17:56 hikikuman: berarti 20 20 ya
17:57 -BANGKE-: 40 aja
17:57 -BANGKE-: standard
17:57 hikikuman: ini kan 00:06:451 (6451|2,6451|3) - sama
17:57 -BANGKE-: 00:10:458 (10458|1) - ini ngemap apa?
17:57 hikikuman: pake hit echo
17:57 -BANGKE-: semua nya
17:58 -BANGKE-: 00:10:355 (10355|0) - hithat cuma di sini
17:58 hikikuman: 00:08:917 (8917|1,9122|3,9328|2,9533|3,9739|0,9944|2,10355|0,10458|1,10561|3,10766|0,10972|2,11177|1,11382|3) -
17:58 hikikuman: itu udh nemu hitson nya kok tinggal masang, pake suara gitar
17:58 -BANGKE-: 00:10:458 (10458|1) - ini gitar?
17:59 -BANGKE-: kalo ya, wroong snap
17:59 hikikuman: iya itu ngikut suara ln" dkk
17:59 -BANGKE-: 00:10:492 - must be here
18:00 hikikuman: okayy done
18:00 hikikuman: 00:10:355 (10355|0) - gamasalah kan itu
18:01 -BANGKE-: itu hithat
18:01 -BANGKE-: aman
18:02 hikikuman: okaayy
18:02 -BANGKE-: eh
18:02 -BANGKE-: bener td
18:02 -BANGKE-: di 1/4
18:02 -BANGKE-: 00:10:458 -
18:03 hikikuman: wkwkw okehh dah di balikin lagii
18:03 hikikuman: lanjut><
18:03 hikikuman: btw sebelah https://osu.ppy.sh/ss/4915860 dah di ganti
18:04 -BANGKE-: 00:12:821 (12821|2,13026|2,13232|2) - ini numpuk
18:04 hikikuman: iyaa itu udh di re arrange
18:04 hikikuman: wkwkw sorry telat ngasih tau ;v
18:04 -BANGKE-: 00:12:615 - missing
18:04 -BANGKE-: 00:11:793 (11793|0,11793|1) - kick kyk gini
18:04 -BANGKE-: 2 note
18:04 -BANGKE-: itu kok 1
18:05 hikikuman: udah 2
18:05 hikikuman: dah di tambah
18:05 hikikuman: tadi di ss yg tadi :'3
18:05 -BANGKE-: 00:33:574 (33574|2,33574|3,33985|2,33985|3,34396|2,34396|3) - kick nya terlalu dominan di kanan
18:05 -BANGKE-: re arrange aja
18:05 -BANGKE-: biar balance
18:06 hikikuman: dah
18:07 -BANGKE-: 00:54:944 (54944|0,54944|1,54944|2) - ini kok 3? padahal suaranya gk jauh beda sama 00:51:656 (51656|0,51656|1) - 00:53:300 (53300|3,53300|2) -
18:07 -BANGKE-: 00:55:766 (55766|1) - pindahin ke 1, biar balance
18:08 -BANGKE-: 01:29:465 (89465|1) - delete
18:08 -BANGKE-: no need 4
18:08 hikikuman: kalo di perhatiin, coba play ga pake effect, jadi full music, sbelah 00:51:656 - itu suaranya lebih low daripada 00:54:944 -
18:09 -BANGKE-: 01:28:437 - 01:29:054 - kasih LN 1 lagi aja gpp
18:09 hikikuman: suara crust finisnya lebih panjang di 00:54:944 -
18:09 -BANGKE-: nah iya
18:09 -BANGKE-: itu gk perlu 3
18:09 -BANGKE-: soalnya cuma kick sama bass
18:09 -BANGKE-: suaranya gk se keras 00:55:766 (55766|0,55766|3,55766|2) -
18:10 -BANGKE-: 01:05:218 (65218|1) - ini seharusnya start di 01:05:013 -
18:10 hikikuman: okehh boleh juga sih
18:10 -BANGKE-: denger pake 25%
18:10 hikikuman: dah di delete
18:10 -BANGKE-: 00:58:643 (58643|2) - ini juga
18:11 -BANGKE-: start di 00:58:437 -
18:11 -BANGKE-: 01:08:917 (68917|2,69328|2,69533|2,69739|2,69944|2,70150|2) - kebanyakan
18:12 -BANGKE-: 01:18:369 (78369|1) - ini juga sama kyk tadi
18:12 -BANGKE-: part lain nya aman
18:13 -BANGKE-: nice map
18:13 -BANGKE-: cuma masalah di hitsound nya doang
18:13 -BANGKE-: takutnya kena begal wkwk
18:13 -BANGKE-: ama feerum dkk
18:13 hikikuman: 01:06:862 - ,01:00:287 - aman kok,. dah gw cek berkali" wkwkw
18:13 hikikuman: dah coba pake 25 juga
18:14 hikikuman: 01:09:328 - dah di benerin
18:14 hikikuman: sip aman :v
18:14 hikikuman: hitson emg knp?:v
18:14 -BANGKE-: 01:06:862 - ini dh bener
18:14 -BANGKE-: kelambatan ms nya
18:14 -BANGKE-: ati ati aja
18:15 -BANGKE-: w pernah kena begal gara" make hitsound nya raika
18:15 hikikuman: ms nya mksdnya gimanaa?
18:15 -BANGKE-: kyk suaranya lambat berapa milisecond
18:15 -BANGKE-: gitu
18:15 -BANGKE-: jadi gk pas
18:15 -BANGKE-: kalo mau ngecek nya pake audacity
18:16 hikikuman: itu mah tergantung spec pc, tergantung directx, tergantung pengguna sama settingannya juga
18:16 hikikuman: okehh sip thanks sarannya ><
18:16 -BANGKE-: ok m4m done, sorry lambat
18:16 -BANGKE-: awkwk
makashie moddingannya yg kapelan juga:>

heh qodoq, kita belom bikin perjanjian kalo ini ranked gw dikasih apaan:v
GD UPDATE :)
oiya moddingan kapelan ughaa>< gw lupa wkwk
updated!
Valentrixe
jir kelupaan wkwkwk
sorry sorry :P

short irc
2016-04-08 23:02 hikikuman: valen
2016-04-08 23:02 hikikuman: len
2016-04-08 23:02 hikikuman: trixe
2016-04-08 23:02 hikikuman: va
2016-04-08 23:02 hikikuman: len
2016-04-08 23:02 hikikuman: tri
2016-04-08 23:02 hikikuman: xe
2016-04-08 23:03 Valentrixe: yaaa?
2016-04-08 23:03 hikikuman: ACTION is away: afk
2016-04-08 23:03 hikikuman: :v
2016-04-08 23:03 hikikuman: m4m bisaa?
2016-04-08 23:03 Valentrixe: map apa
2016-04-08 23:03 hikikuman: ACTION is editing Ami feat Moca - Light Up My Love [EZ]
2016-04-08 23:03 hikikuman: eh salah
2016-04-08 23:04 hikikuman: ACTION is listening to [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride]
2016-04-08 23:04 hikikuman: tapi gw m4m cuma bisa 4k doang :v
2016-04-08 23:04 Valentrixe: map gw juga 4k semua
2016-04-08 23:04 hikikuman: yudh :v
2016-04-08 23:04 hikikuman: bisa?
2016-04-08 23:05 Valentrixe: insya allah
2016-04-08 23:05 hikikuman: okehh
2016-04-08 23:05 hikikuman: map nya?
2016-04-08 23:05 hikikuman: gw kira" bisa nge mod nya besok tapii
2016-04-08 23:05 Valentrixe: okk
2016-04-08 23:05 Valentrixe: gausah lah gw mod normal aja
2016-04-08 23:06 Valentrixe: gausah ngemod map gw
2016-04-08 23:06 Valentrixe: gpp kok
2016-04-08 23:06 Valentrixe: nanti gw kirim mod nya
2016-04-08 23:06 hikikuman: wkwkkw
2016-04-08 23:06 hikikuman: yeh.-.
2016-04-08 23:06 hikikuman: yaudah kapan" kalo butuh mod ke gw juga bisa kok :3
2016-04-08 23:06 hikikuman: makasih yaa ><
2016-04-08 23:06 Valentrixe: okay
2016-04-08 23:07 Valentrixe: jangan bilang makasih dulu, belum gw mod juga wkwk
2016-04-08 23:07 hikikuman: sip
2016-04-08 23:07 hikikuman: jadi ya makasih dulu ntar makasih lagi :v
2016-04-09 00:03 hikikuman: len
2016-04-09 00:03 hikikuman: valen
2016-04-09 00:03 hikikuman: trixe
2016-04-09 00:03 Valentrixe: ya?
2016-04-09 00:03 hikikuman: val
2016-04-09 00:03 hikikuman: :v
2016-04-09 00:03 hikikuman: mod hd nya aja 1 diff, yg nm gausah
2016-04-09 00:03 hikikuman: thx ><
2016-04-09 00:03 Valentrixe: loh kenapa?
2016-04-09 00:03 hikikuman: yg nm mod nya blm di apply
2016-04-09 00:04 hikikuman: jadi cek hd aja wkwkwk kalo mau sekalian juga gpp sih
2016-04-09 00:04 hikikuman: takutnya ribet 1 diff aja jadinyaa ehehe
2016-04-09 00:04 Valentrixe: oalah okay
2016-04-09 00:05 hikikuman: sip
2016-04-11 19:32 Valentrixe: wew
2016-04-11 19:32 Valentrixe: ACTION is listening to [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride]
2016-04-11 19:32 Valentrixe: dah bagus
2016-04-11 19:33 hikikuman: ACTION is playing [https://osu.ppy.sh/b/741601 BlackY - Max Burning!! [INFINITE Lv.16]] <osu!mania> +Hidden |4K|
2016-04-11 19:33 hikikuman: sip makasih :v
2016-04-11 19:33 hikikuman: sebenernya tuh intinya mau req buat cek hitson yg yule nm
2016-04-11 19:33 Valentrixe: gw bingung mau ngemod apanya lol
2016-04-11 19:33 Valentrixe: hm?
2016-04-11 19:33 hikikuman: yg yule nm nya masih agak ngacak
2016-04-11 19:33 hikikuman: tapi aman ga yha
2016-04-11 19:33 hikikuman: ya*
2016-04-11 19:34 hikikuman: wkwkwk tapi kalo udh ngecek dan bagus makasih deh :3
2016-04-11 19:34 hikikuman: yg penting dah di test :v
2016-04-11 19:35 Valentrixe: yang terakhir LN nya cukup 2
2016-04-11 19:35 Valentrixe: gausah 3
2016-04-11 19:35 hikikuman: okehh
2016-04-11 19:35 hikikuman: itu ajaa?
2016-04-11 19:35 hikikuman: tapi kek nya 4 juga gpp
2016-04-11 19:35 hikikuman: 3 ln + 1 note
2016-04-11 19:36 Valentrixe: 01:09:739 (69739|0) - ini pindah ke kolom 3 biar lebih balance
2016-04-11 19:36 hikikuman: iya juga ya 2 ln + 2 note (?)
2016-04-11 19:36 Valentrixe: 2 LN aja
2016-04-11 19:36 Valentrixe: s01:26:588 (86588|0,86588|1) -
2016-04-11 19:36 Valentrixe: 01:27:204 (87204|3,87204|0) -
2016-04-11 19:36 Valentrixe: 01:27:821 (87821|2,87821|1) -
2016-04-11 19:36 Valentrixe: suara nya sma
2016-04-11 19:36 Valentrixe: sama semua
2016-04-11 19:36 Valentrixe: jadi gak perlu 3
2016-04-11 19:36 Valentrixe: samain kek itu
2016-04-11 19:37 Valentrixe: 01:29:465 (89465|1) - ini aja yang dijadiin single note
2016-04-11 19:37 hikikuman: ga yakin 01:09:739 - ke 3, ngeliat ini gakuna 01:09:328 (69328|3,69533|3,69739|3,69944|3,70150|3) -
2016-04-11 19:38 Valentrixe: kolom ke 3 mas bukan ke 4
2016-04-11 19:40 hikikuman: dah
2016-04-11 19:40 hikikuman: terus yg disini 01:26:588 -
2016-04-11 19:40 hikikuman: keatas itu ln nya double buat variasi aja
2016-04-11 19:40 hikikuman: sama 01:29:465 - sama suaranya
2016-04-11 19:40 Valentrixe: iya itu kan double"
2016-04-11 19:40 Valentrixe: karena suara nya sama
2016-04-11 19:40 Valentrixe: yang terakhir mestinya double juga
2016-04-11 19:40 hikikuman: dah itu aja
2016-04-11 19:41 hikikuman: wkwk
2016-04-11 19:41 hikikuman: irc aja
2016-04-11 19:41 hikikuman: di post gaa?
2016-04-11 19:41 Valentrixe: iya ntar post
2016-04-11 19:41 hikikuman: okeh :v
2016-04-11 19:41 hikikuman: bisa cekin nm ga sekalian?
2016-04-11 19:41 hikikuman: di test ajaa
2016-04-11 19:42 Valentrixe: iya
2016-04-11 19:42 Valentrixe: kalo menurut gw sih
2016-04-11 19:42 hikikuman: sip thx yaa ><
2016-04-11 19:42 hikikuman: katanya sih yg nm tuh self mod hitson
2016-04-11 19:42 Valentrixe: 00:07:889 (7889|2,8300|1,8711|0,9122|3,9533|3) - mending dijadiin single note
2016-04-11 19:42 Valentrixe: kalo gw
2016-04-11 19:43 Valentrixe: terserah lu sih
2016-04-11 19:44 hikikuman: ln dari 00:07:684 - sama 00:10:355 (10355|0,10458|1,10561|3) - keatas itu sampe 00:13:232 - itu gw ngikut siara
2016-04-11 19:44 Valentrixe: 00:11:177 (11177|1,11999|2) - ini juga dijadiin single note
2016-04-11 19:44 hikikuman: suara
2016-04-11 19:44 Valentrixe: menurut gw
2016-04-11 19:44 hikikuman: apa namanya ya :v
2016-04-11 19:44 hikikuman: bntr gw pake hengset dulu
2016-04-11 19:44 Valentrixe: gw ngikutin yang audible itu
2016-04-11 19:45 Valentrixe: jangan detail" banget ngemap suara yang halus, yang bisa didengerin sekilas aja
2016-04-11 19:45 hikikuman: \itu kaya suara trumpet ya
2016-04-11 19:45 hikikuman: atau apa
2016-04-11 19:45 hikikuman: itu halus kok wkwk
2016-04-11 19:45 Valentrixe: soalnya 00:07:889 (7889|2,8711|0,9533|3) - ini deh
2016-04-11 19:46 Valentrixe: jadiin single note
2016-04-11 19:46 Valentrixe: kalo gw sih
2016-04-11 19:46 hikikuman: gw ngerjain nya pas lagi nyawa gw kumpul
2016-04-11 19:46 hikikuman: wkwkw
2016-04-11 19:46 hikikuman: sip
2016-04-11 19:46 hikikuman: tapi reject ya
2016-04-11 19:46 Valentrixe: fokus nya dipiano soalnya
2016-04-11 19:46 hikikuman: soalnya kalo menurut gw suaranya kedengeran jelas
2016-04-11 19:47 Valentrixe: hm ya gpp
2016-04-11 19:47 hikikuman: oiya btw gw nyari hitson piano di 00:14:259 -
2016-04-11 19:47 hikikuman: ke atas
2016-04-11 19:47 hikikuman: ga nemu not nya :'
2016-04-11 19:47 Valentrixe: coba tanya Kawawa
2016-04-11 19:48 hikikuman: okehh
2016-04-11 19:48 hikikuman: ada lagi gaa ?><
2016-04-11 19:49 Valentrixe: http://osu.ppy.sh/ss/4909969
2016-04-11 19:49 Valentrixe: itu loh maksud gw wkwk
2016-04-11 19:49 Valentrixe: ngikutin yang audible aja
2016-04-11 19:51 hikikuman: iyaahh ngerti
2016-04-11 19:51 hikikuman: dah di test juga sish :v
2016-04-11 19:51 hikikuman: sih
2016-04-11 19:51 hikikuman: cuma gaenakeun
2016-04-11 19:51 Valentrixe: yaudah
2016-04-11 19:51 hikikuman: huhu gomen"
2016-04-11 19:51 hikikuman: lebih mempertahankan ln nya
2016-04-11 19:52 hikikuman: wkwk
2016-04-11 19:52 Valentrixe: yhaaaa
2016-04-11 19:57 Valentrixe: gw post ya?
2016-04-11 19:59 hikikuman: soksok post
2016-04-11 19:59 hikikuman: wkwkw
2016-04-11 19:59 hikikuman: makashie modnya yaa :v
2016-04-11 19:59 Valentrixe: mod dikit doang akwawk
2016-04-11 20:01 hikikuman: wkwkw kalem :v
Topic Starter
Sies

Valentrixe wrote:

jir kelupaan wkwkwk
sorry sorry :P

short irc
2016-04-08 23:02 hikikuman: valen
2016-04-08 23:02 hikikuman: len
2016-04-08 23:02 hikikuman: trixe
2016-04-08 23:02 hikikuman: va
2016-04-08 23:02 hikikuman: len
2016-04-08 23:02 hikikuman: tri
2016-04-08 23:02 hikikuman: xe
2016-04-08 23:03 Valentrixe: yaaa?
2016-04-08 23:03 hikikuman: ACTION is away: afk
2016-04-08 23:03 hikikuman: :v
2016-04-08 23:03 hikikuman: m4m bisaa?
2016-04-08 23:03 Valentrixe: map apa
2016-04-08 23:03 hikikuman: ACTION is editing Ami feat Moca - Light Up My Love [EZ]
2016-04-08 23:03 hikikuman: eh salah
2016-04-08 23:04 hikikuman: ACTION is listening to [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride]
2016-04-08 23:04 hikikuman: tapi gw m4m cuma bisa 4k doang :v
2016-04-08 23:04 Valentrixe: map gw juga 4k semua
2016-04-08 23:04 hikikuman: yudh :v
2016-04-08 23:04 hikikuman: bisa?
2016-04-08 23:05 Valentrixe: insya allah
2016-04-08 23:05 hikikuman: okehh
2016-04-08 23:05 hikikuman: map nya?
2016-04-08 23:05 hikikuman: gw kira" bisa nge mod nya besok tapii
2016-04-08 23:05 Valentrixe: okk
2016-04-08 23:05 Valentrixe: gausah lah gw mod normal aja
2016-04-08 23:06 Valentrixe: gausah ngemod map gw
2016-04-08 23:06 Valentrixe: gpp kok
2016-04-08 23:06 Valentrixe: nanti gw kirim mod nya
2016-04-08 23:06 hikikuman: wkwkkw
2016-04-08 23:06 hikikuman: yeh.-.
2016-04-08 23:06 hikikuman: yaudah kapan" kalo butuh mod ke gw juga bisa kok :3
2016-04-08 23:06 hikikuman: makasih yaa ><
2016-04-08 23:06 Valentrixe: okay
2016-04-08 23:07 Valentrixe: jangan bilang makasih dulu, belum gw mod juga wkwk
2016-04-08 23:07 hikikuman: sip
2016-04-08 23:07 hikikuman: jadi ya makasih dulu ntar makasih lagi :v
2016-04-09 00:03 hikikuman: len
2016-04-09 00:03 hikikuman: valen
2016-04-09 00:03 hikikuman: trixe
2016-04-09 00:03 Valentrixe: ya?
2016-04-09 00:03 hikikuman: val
2016-04-09 00:03 hikikuman: :v
2016-04-09 00:03 hikikuman: mod hd nya aja 1 diff, yg nm gausah
2016-04-09 00:03 hikikuman: thx ><
2016-04-09 00:03 Valentrixe: loh kenapa?
2016-04-09 00:03 hikikuman: yg nm mod nya blm di apply
2016-04-09 00:04 hikikuman: jadi cek hd aja wkwkwk kalo mau sekalian juga gpp sih
2016-04-09 00:04 hikikuman: takutnya ribet 1 diff aja jadinyaa ehehe
2016-04-09 00:04 Valentrixe: oalah okay
2016-04-09 00:05 hikikuman: sip
2016-04-11 19:32 Valentrixe: wew
2016-04-11 19:32 Valentrixe: ACTION is listening to [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride]
2016-04-11 19:32 Valentrixe: dah bagus
2016-04-11 19:33 hikikuman: ACTION is playing [https://osu.ppy.sh/b/741601 BlackY - Max Burning!! [INFINITE Lv.16]] <osu!mania> +Hidden |4K|
2016-04-11 19:33 hikikuman: sip makasih :v
2016-04-11 19:33 hikikuman: sebenernya tuh intinya mau req buat cek hitson yg yule nm
2016-04-11 19:33 Valentrixe: gw bingung mau ngemod apanya lol
2016-04-11 19:33 Valentrixe: hm?
2016-04-11 19:33 hikikuman: yg yule nm nya masih agak ngacak
2016-04-11 19:33 hikikuman: tapi aman ga yha
2016-04-11 19:33 hikikuman: ya*
2016-04-11 19:34 hikikuman: wkwkwk tapi kalo udh ngecek dan bagus makasih deh :3
2016-04-11 19:34 hikikuman: yg penting dah di test :v
2016-04-11 19:35 Valentrixe: yang terakhir LN nya cukup 2
2016-04-11 19:35 Valentrixe: gausah 3
2016-04-11 19:35 hikikuman: okehh
2016-04-11 19:35 hikikuman: itu ajaa?
2016-04-11 19:35 hikikuman: tapi kek nya 4 juga gpp
2016-04-11 19:35 hikikuman: 3 ln + 1 note
2016-04-11 19:36 Valentrixe: 01:09:739 (69739|0) - ini pindah ke kolom 3 biar lebih balance
2016-04-11 19:36 hikikuman: iya juga ya 2 ln + 2 note (?)
2016-04-11 19:36 Valentrixe: 2 LN aja
2016-04-11 19:36 Valentrixe: s01:26:588 (86588|0,86588|1) -
2016-04-11 19:36 Valentrixe: 01:27:204 (87204|3,87204|0) -
2016-04-11 19:36 Valentrixe: 01:27:821 (87821|2,87821|1) -
2016-04-11 19:36 Valentrixe: suara nya sma
2016-04-11 19:36 Valentrixe: sama semua
2016-04-11 19:36 Valentrixe: jadi gak perlu 3
2016-04-11 19:36 Valentrixe: samain kek itu
2016-04-11 19:37 Valentrixe: 01:29:465 (89465|1) - ini aja yang dijadiin single note
2016-04-11 19:37 hikikuman: ga yakin 01:09:739 - ke 3, ngeliat ini gakuna 01:09:328 (69328|3,69533|3,69739|3,69944|3,70150|3) -
2016-04-11 19:38 Valentrixe: kolom ke 3 mas bukan ke 4
2016-04-11 19:40 hikikuman: dah
2016-04-11 19:40 hikikuman: terus yg disini 01:26:588 -
2016-04-11 19:40 hikikuman: keatas itu ln nya double buat variasi aja
2016-04-11 19:40 hikikuman: sama 01:29:465 - sama suaranya
2016-04-11 19:40 Valentrixe: iya itu kan double"
2016-04-11 19:40 Valentrixe: karena suara nya sama
2016-04-11 19:40 Valentrixe: yang terakhir mestinya double juga
2016-04-11 19:40 hikikuman: dah itu aja
2016-04-11 19:41 hikikuman: wkwk
2016-04-11 19:41 hikikuman: irc aja
2016-04-11 19:41 hikikuman: di post gaa?
2016-04-11 19:41 Valentrixe: iya ntar post
2016-04-11 19:41 hikikuman: okeh :v
2016-04-11 19:41 hikikuman: bisa cekin nm ga sekalian?
2016-04-11 19:41 hikikuman: di test ajaa
2016-04-11 19:42 Valentrixe: iya
2016-04-11 19:42 Valentrixe: kalo menurut gw sih
2016-04-11 19:42 hikikuman: sip thx yaa ><
2016-04-11 19:42 hikikuman: katanya sih yg nm tuh self mod hitson
2016-04-11 19:42 Valentrixe: 00:07:889 (7889|2,8300|1,8711|0,9122|3,9533|3) - mending dijadiin single note
2016-04-11 19:42 Valentrixe: kalo gw
2016-04-11 19:43 Valentrixe: terserah lu sih
2016-04-11 19:44 hikikuman: ln dari 00:07:684 - sama 00:10:355 (10355|0,10458|1,10561|3) - keatas itu sampe 00:13:232 - itu gw ngikut siara
2016-04-11 19:44 Valentrixe: 00:11:177 (11177|1,11999|2) - ini juga dijadiin single note
2016-04-11 19:44 hikikuman: suara
2016-04-11 19:44 Valentrixe: menurut gw
2016-04-11 19:44 hikikuman: apa namanya ya :v
2016-04-11 19:44 hikikuman: bntr gw pake hengset dulu
2016-04-11 19:44 Valentrixe: gw ngikutin yang audible itu
2016-04-11 19:45 Valentrixe: jangan detail" banget ngemap suara yang halus, yang bisa didengerin sekilas aja
2016-04-11 19:45 hikikuman: \itu kaya suara trumpet ya
2016-04-11 19:45 hikikuman: atau apa
2016-04-11 19:45 hikikuman: itu halus kok wkwk
2016-04-11 19:45 Valentrixe: soalnya 00:07:889 (7889|2,8711|0,9533|3) - ini deh
2016-04-11 19:46 Valentrixe: jadiin single note
2016-04-11 19:46 Valentrixe: kalo gw sih
2016-04-11 19:46 hikikuman: gw ngerjain nya pas lagi nyawa gw kumpul
2016-04-11 19:46 hikikuman: wkwkw
2016-04-11 19:46 hikikuman: sip
2016-04-11 19:46 hikikuman: tapi reject ya
2016-04-11 19:46 Valentrixe: fokus nya dipiano soalnya
2016-04-11 19:46 hikikuman: soalnya kalo menurut gw suaranya kedengeran jelas
2016-04-11 19:47 Valentrixe: hm ya gpp
2016-04-11 19:47 hikikuman: oiya btw gw nyari hitson piano di 00:14:259 -
2016-04-11 19:47 hikikuman: ke atas
2016-04-11 19:47 hikikuman: ga nemu not nya :'
2016-04-11 19:47 Valentrixe: coba tanya Kawawa
2016-04-11 19:48 hikikuman: okehh
2016-04-11 19:48 hikikuman: ada lagi gaa ?><
2016-04-11 19:49 Valentrixe: http://osu.ppy.sh/ss/4909969
2016-04-11 19:49 Valentrixe: itu loh maksud gw wkwk
2016-04-11 19:49 Valentrixe: ngikutin yang audible aja
2016-04-11 19:51 hikikuman: iyaahh ngerti
2016-04-11 19:51 hikikuman: dah di test juga sish :v
2016-04-11 19:51 hikikuman: sih
2016-04-11 19:51 hikikuman: cuma gaenakeun
2016-04-11 19:51 Valentrixe: yaudah
2016-04-11 19:51 hikikuman: huhu gomen"
2016-04-11 19:51 hikikuman: lebih mempertahankan ln nya
2016-04-11 19:52 hikikuman: wkwk
2016-04-11 19:52 Valentrixe: yhaaaa
2016-04-11 19:57 Valentrixe: gw post ya?
2016-04-11 19:59 hikikuman: soksok post
2016-04-11 19:59 hikikuman: wkwkw
2016-04-11 19:59 hikikuman: makashie modnya yaa :v
2016-04-11 19:59 Valentrixe: mod dikit doang akwawk
2016-04-11 20:01 hikikuman: wkwkw kalem :v
:v sip thx mod nya wwkwkkw dah kaya kakek" aja sampe lupa..
Amids
Hamids modding apalah itu :'

random mod yak, lagi galau ringan, berat anjeng :' aaaaaaaaaaaa... *abaikan

Col 1 2 3 4

Hitsound = 0%


Yule
00:27:821 - 00:28:643 - kok sreg sama pattern ini ya coba 00:28:232 (28232|2,28437|3) - CTRL + G terus 00:28:643 (28643|2) - pindah ke col 2
00:34:396 (34396|0,34396|2,34602|1,34807|2,35013|3,35218|1,35218|0) - ini juga sama ^
overall dah ntaps, missing note gak ada kayaknya

Hiki
00:10:150 - ini kok single note? add 1 di col 4 soalnya kedengerannya sama kayak hi-hat sebelumnya
00:44:876 (44876|0,44876|1) - ini di jadiin single
dan banyak yg nge mod, cuma dapet sedikit, kayaknya dah bagus, tinggal hitsound kurang ngerti tapi udh enak, kata bangjay juga awas kena begal wkwk..

dan terakhir, ini HD atau MX? padet amat notenya :v


maap cuma bisa bantu dikit, udah bagus, ranked aja langsung gak usah bub sama quali :v

goodluck kapel qodoq
Leonita

Hamids- wrote:

Hamids modding apalah itu :'

random mod yak, lagi galau ringan, berat anjeng :' aaaaaaaaaaaa... *abaikan

Col 1 2 3 4

Hitsound = 0%


Yule
00:27:821 - 00:28:643 - kok sreg sama pattern ini ya coba 00:28:232 (28232|2,28437|3) - CTRL + G terus 00:28:643 (28643|2) - pindah ke col 2
00:34:396 (34396|0,34396|2,34602|1,34807|2,35013|3,35218|1,35218|0) - ini juga sama ^
overall dah ntaps, missing note gak ada kayaknya

Hiki
00:10:150 - ini kok single note? add 1 di col 4 soalnya kedengerannya sama kayak hi-hat sebelumnya
00:44:876 (44876|0,44876|1) - ini di jadiin single
dan banyak yg nge mod, cuma dapet sedikit, kayaknya dah bagus, tinggal hitsound kurang ngerti tapi udh enak, kata bangjay juga awas kena begal wkwk..

dan terakhir, ini HD atau MX? padet amat notenya :v


maap cuma bisa bantu dikit, udah bagus, ranked aja langsung gak usah bub sama quali :v

goodluck kapel qodoq
makashie qodoq beneran udh mod in yg ketunda 1000tahun lamanya:'
kalo ranked hiki mau bikin private date bareng eka ceneh:>
naha test mod nya gapake nc ih gakaci

ABDED YHA MAAP LABIL KADANG LINK KADANG NOTEPAD
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56074
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Codama Saori
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou yuleee
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
Video,-120,"OP1.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
68506,-100,4,2,1,80,0,0
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83300,-100,4,2,1,80,0,0


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Topic Starter
Sies

Hamids- wrote:

Hamids modding apalah itu :'

random mod yak, lagi galau ringan, berat anjeng :' aaaaaaaaaaaa... *abaikan

Col 1 2 3 4

Hitsound = 0%


Yule
00:27:821 - 00:28:643 - kok sreg sama pattern ini ya coba 00:28:232 (28232|2,28437|3) - CTRL + G terus 00:28:643 (28643|2) - pindah ke col 2
00:34:396 (34396|0,34396|2,34602|1,34807|2,35013|3,35218|1,35218|0) - ini juga sama ^
overall dah ntaps, missing note gak ada kayaknya

Hiki
00:10:150 - ini kok single note? add 1 di col 4 soalnya kedengerannya sama kayak hi-hat sebelumnya
00:44:876 (44876|0,44876|1) - ini di jadiin single
dan banyak yg nge mod, cuma dapet sedikit, kayaknya dah bagus, tinggal hitsound kurang ngerti tapi udh enak, kata bangjay juga awas kena begal wkwk..

dan terakhir, ini HD atau MX? padet amat notenya :v


maap cuma bisa bantu dikit, udah bagus, ranked aja langsung gak usah bub sama quali :v

goodluck kapel qodoq
Akhirnya setelah sekian lama, tulus aja yg katanya menunggu seribu tahun lamanya akhirnya pamit.. Eh ternyata eka ngga :v
Thanks mod nya weh apply ntar dirumah gw masi di kola wkwkw
Topic Starter
Sies

Hamids- wrote:

Hamids modding apalah itu :'

random mod yak, lagi galau ringan, berat anjeng :' aaaaaaaaaaaa... *abaikan

Col 1 2 3 4

Hitsound = 0%


Yule
00:27:821 - 00:28:643 - kok sreg sama pattern ini ya coba 00:28:232 (28232|2,28437|3) - CTRL + G terus 00:28:643 (28643|2) - pindah ke col 2
00:34:396 (34396|0,34396|2,34602|1,34807|2,35013|3,35218|1,35218|0) - ini juga sama ^
overall dah ntaps, missing note gak ada kayaknya

Hiki
00:10:150 - ini kok single note? add 1 di col 4 soalnya kedengerannya sama kayak hi-hat sebelumnya bagian 00:10:150 (10150|1) - emang single soalnya sama kaya 00:07:684 (7684|3,8506|3,9328|0) - . bukan berarti double ya kaya yg menurut lu pasti gini kan 00:08:506 (8506|3,8506|2,9328|2,9328|0) - .. yg bener tuh 00:08:506 (8506|2,8711|0,8917|1,9122|3,9328|2,9533|3,9739|0,9944|2) - ikutin suara ln nya, gada sangkut paut sama hit drum nya.
00:44:876 (44876|0,44876|1) - ini di jadiin single loud sound kayanya.. ntar pertimbangin lagi
dan banyak yg nge mod, cuma dapet sedikit, kayaknya dah bagus, tinggal hitsound kurang ngerti tapi udh enak, kata bangjay juga awas kena begal wkwk..

dan terakhir, ini HD atau MX? padet amat notenya :v


maap cuma bisa bantu dikit, udah bagus, ranked aja langsung gak usah bub sama quali :v

goodluck kapel qodoq
done thx modnya :v sekian lama menunggu ga sia" wkwkwkw

yuleee wrote:

Hamids- wrote:

Hamids modding apalah itu :'

random mod yak, lagi galau ringan, berat anjeng :' aaaaaaaaaaaa... *abaikan

Col 1 2 3 4

Hitsound = 0%


Yule
00:27:821 - 00:28:643 - kok sreg sama pattern ini ya coba 00:28:232 (28232|2,28437|3) - CTRL + G terus 00:28:643 (28643|2) - pindah ke col 2
00:34:396 (34396|0,34396|2,34602|1,34807|2,35013|3,35218|1,35218|0) - ini juga sama ^
overall dah ntaps, missing note gak ada kayaknya

Hiki
00:10:150 - ini kok single note? add 1 di col 4 soalnya kedengerannya sama kayak hi-hat sebelumnya
00:44:876 (44876|0,44876|1) - ini di jadiin single
dan banyak yg nge mod, cuma dapet sedikit, kayaknya dah bagus, tinggal hitsound kurang ngerti tapi udh enak, kata bangjay juga awas kena begal wkwk..

dan terakhir, ini HD atau MX? padet amat notenya :v


maap cuma bisa bantu dikit, udah bagus, ranked aja langsung gak usah bub sama quali :v

goodluck kapel qodoq
makashie qodoq beneran udh mod in yg ketunda 1000tahun lamanya:'
kalo ranked hiki mau bikin private date bareng eka ceneh:>
naha test mod nya gapake nc ih gakaci

ABDED YHA MAAP LABIL KADANG LINK KADANG NOTEPAD
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56074
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Codama Saori
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou yuleee
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
Video,-120,"OP1.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,80,1,0
56999,-100,4,2,1,80,0,1
68506,-100,4,2,1,80,0,0
70150,-100,4,2,1,80,0,1
83300,-100,4,2,1,80,0,0


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Update at all!
Kawawa
Hello- hikikuman.
We're planning to check this beatmap.
so You can self-check for something.
And It will be better before check. :D
See you again soon! o/
Topic Starter
Sies

Kawawa wrote:

Hello- hikikuman.
We're planning to check this beatmap.
so You can self-check for something.
And It will be better before check. :D
See you again soon! o/
Sure kawawa.. We'll be waiting here, also for self-modding:3
Thank you and see you again soon><
Leonita

Kawawa wrote:

Hello- hikikuman.
We're planning to check this beatmap.
so You can self-check for something.
And It will be better before check. :D
See you again soon! o/
great:D thankyou kawawa :)

heh qodoq ini beres gw dikashie afha?:p
Topic Starter
Sies

yuleee wrote:

Kawawa wrote:

Hello- hikikuman.
We're planning to check this beatmap.
so You can self-check for something.
And It will be better before check. :D
See you again soon! o/
great:D thankyou kawawa :)

heh qodoq ini beres gw dikashie afha?:p
ada dehh.. udah gw siapin :p lu tinggal terima ajha
Kawawa

General
4K │ 1│2│3│4│
※ Disable the Widescreen support on "Yuleee's NM"
yulee's NM
[yulee's NM]
00:14:259 - ~ 00:26:177 - Here is really no need 2 note on each section.
I could see the note dentisy graph. and it is more high than HD diffs.
and also felt it's heavy than music.
so you have to use 1 note only. It's really important for the structure.

00:39:944 - add a note, here is a snare drum. so You emphaszie at here than 00:39:739 -
so you also have to remove a note as well 00:39:739 -

00:56:896 - I recommend you add a note at here as well.
because you did not skip 00:56:280 - like these sub drum.
so players can feel rhythm surely on above part.
HD
[HD]
00:12:924 - add at 4, and 00:13:026 (13026|3) - remove this one.
then It will be better than before. 00:12:924 - this background inst is really important for keep the rhythm.

00:38:506 (38506|2) - so I don't feel like LN at here. so you can put just a note.
becuase I could not feel like background instrument at here.
yeah, I think it is these structure
00:37:067 (37067|3,37273|2,37478|1,37889|2,38095|1,38300|0,38711|1,38917|3,39122|2) -


"About the SV"
was intention that you want to make smooth SV for the relax part.
but It will be DQ issue surely
It's regular and that's okay. but the problem is 00:14:567 - 00:15:184 - these section.(blue line)
will be make a trouble for playable. "note and SV's differen snapping" will not be avaliable for the smooth feeling.
If you really want to keep your SV point,
then you have to put it in white secion. like this
00:14:670 - 00:15:081 - 00:15:492 - 00:15:903 -

but honestly, I don't feel good about it.
because it does not be bring up impact than your thinking.
so you can remove all the SV, yeah I recommend it.
and above part too.

Good luck :D
Topic Starter
Sies

Kawawa wrote:


General
4K │ 1│2│3│4│
※ Disable the Widescreen support on "Yuleee's NM"
yulee's NM
[yulee's NM]
00:14:259 - ~ 00:26:177 - Here is really no need 2 note on each section.
I could see the note dentisy graph. and it is more high than HD diffs.
and also felt it's heavy than music.
so you have to use 1 note only. It's really important for the structure.

00:39:944 - add a note, here is a snare drum. so You emphaszie at here than 00:39:739 -
so you also have to remove a note as well 00:39:739 -

00:56:896 - I recommend you add a note at here as well.
because you did not skip 00:56:280 - like these sub drum.
so players can feel rhythm surely on above part.
HD
[HD]
00:12:924 - add at 4, and 00:13:026 (13026|3) - remove this one. I agree with you. This' like me when first time mapping this song lol
then It will be better than before. 00:12:924 - this background inst is really important for keep the rhythm.

00:38:506 (38506|2) - so I don't feel like LN at here. so you can put just a note.
becuase I could not feel like background instrument at here.
yeah, I think it is these structure
00:37:067 (37067|3,37273|2,37478|1,37889|2,38095|1,38300|0,38711|1,38917|3,39122|2) - Accepted at all


"About the SV"
was intention that you want to make smooth SV for the relax part.
but It will be DQ issue surely
It's regular and that's okay. but the problem is 00:14:567 - 00:15:184 - these section.(blue line)
will be make a trouble for playable. "note and SV's differen snapping" will not be avaliable for the smooth feeling.
If you really want to keep your SV point,
then you have to put it in white secion. like this
00:14:670 - 00:15:081 - 00:15:492 - 00:15:903 -

but honestly, I don't feel good about it.
because it does not be bring up impact than your thinking.
so you can remove all the SV, yeah I recommend it.
and above part too. I also thinking about the SV too. But I think it's better to delete it. Because me too, it didn't bring up any impact for me.

Good luck :D
Thanks for the check and good luck too><

short IRC with yuleee
2016-05-10 11:46 yuleee: http://puu.sh/oMs7r/320c7968bf.osu
2016-05-10 11:46 hikikuman: huhu jadi ga bisa langsung quali deh
2016-05-10 11:46 yuleee: :o
2016-05-10 11:46 hikikuman: yg dari gw tadi udh di cek?
2016-05-10 11:46 yuleee: gabilang:'v
Accepted all mods from kawawa:3
Leonita

Kawawa wrote:


General
4K │ 1│2│3│4│
※ Disable the Widescreen support on "Yuleee's NM" done:D
yulee's NM
[yulee's NM]
00:14:259 - ~ 00:26:177 - Here is really no need 2 note on each section.
I could see the note dentisy graph. and it is more high than HD diffs.
and also felt it's heavy than music.
so you have to use 1 note only. It's really important for the structure.
done

00:39:944 - add a note, here is a snare drum. so You emphaszie at here than 00:39:739 -
so you also have to remove a note as well 00:39:739 -
done

00:56:896 - I recommend you add a note at here as well.
because you did not skip 00:56:280 - like these sub drum.
so players can feel rhythm surely on above part.
done
HD
[HD]
00:12:924 - add at 4, and 00:13:026 (13026|3) - remove this one.
then It will be better than before. 00:12:924 - this background inst is really important for keep the rhythm.

00:38:506 (38506|2) - so I don't feel like LN at here. so you can put just a note.
becuase I could not feel like background instrument at here.
yeah, I think it is these structure
00:37:067 (37067|3,37273|2,37478|1,37889|2,38095|1,38300|0,38711|1,38917|3,39122|2) -


"About the SV"
was intention that you want to make smooth SV for the relax part.
but It will be DQ issue surely
It's regular and that's okay. but the problem is 00:14:567 - 00:15:184 - these section.(blue line)
will be make a trouble for playable. "note and SV's differen snapping" will not be avaliable for the smooth feeling.
If you really want to keep your SV point,
then you have to put it in white secion. like this
00:14:670 - 00:15:081 - 00:15:492 - 00:15:903 -

but honestly, I don't feel good about it.
because it does not be bring up impact than your thinking.
so you can remove all the SV, yeah I recommend it.
and above part too.

Good luck :D
aaa thanks for check kawawa:D


UPDATE--> HERE
Kawawa
 
 
BUBBLED!


Hitsound checks
01:58 *Kawawa is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
01:58 Kawawa: 00:10:458 (10458|1) -
01:58 *hikikuman is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
01:58 Kawawa: here is no hitsound
01:59 Kawawa: 00:12:615 (12615|2) - 00:12:718 (12718|1) - 00:13:129 (13129|1) -
01:59 Kawawa: too.
01:59 Kawawa: mistakes. is right?
01:59 hikikuman: 00:12:615 - done
01:59 hikikuman: yup sorry '-'
02:00 Kawawa: 00:10:458 (10458|1) - here as well?
02:00 Kawawa: 00:10:458 (10458|1,12615|2,12718|1,13129|1) -
02:00 Kawawa: yeah totall 4.
02:00 Kawawa: when done, tell me.
02:01 hikikuman: okaayy wait
02:02 hikikuman: it's done :3
02:02 Kawawa: 00:26:382 (26382|0,26793|1) -
02:02 Kawawa: it's intention?
02:04 hikikuman: yes i make it as i hear that there's guitar sounds
02:04 hikikuman: but i also hear that 00:26:793 (26793|1,26999|2) - are bass
02:05 Kawawa: yeah
02:05 Kawawa: 00:39:533 (39533|3) - it also?
02:06 hikikuman: added
02:06 Kawawa: 00:51:040 (51040|1,51862|2,52273|1,52684|2) -
02:07 Kawawa: 00:53:506 (53506|1,53608|2) -
02:07 Kawawa: If you did not put it in here, but it is something weird for me.
02:07 Kawawa: becasue around hitsouding are really focus on drum totally.
02:07 hikikuman: im on my way :3
02:07 Kawawa: yeah.
02:08 Kawawa: you want to keep it?
02:08 hikikuman: is that alright if i didn't add hitsound at them?
02:08 hikikuman: or must
02:08 Kawawa: you can keep If you reallt want.
02:09 Kawawa: but 2nd BNs will say it again
02:10 hikikuman: i try to get it, at 50% rate i hear sounds there.
02:10 hikikuman: trying to add hitsound :3
02:10 Kawawa: yeah.
02:11 Kawawa: umm, and can you change sample volume?
02:11 Kawawa: less a bit?
02:11 Kawawa: 80 to 50~70.
02:11 Kawawa: all two diffs
02:11 Kawawa: http://puu.sh/oMZ1H/1e961a3454.png
02:12 hikikuman: sure
02:12 Kawawa: it is a volume when players did not use option that hisounds hearing.
02:12 Kawawa: but 80% will be loud than thinking.
02:12 hikikuman: okaayy gonna reduce that
02:12 Kawawa: at least 70%.
02:12 Kawawa: yeah because normal volume size
02:12 Kawawa: base on 70%.
02:12 hikikuman: hmm.. i got it!:3
02:13 Kawawa: Sorry for exaplain a lots.
02:13 Kawawa: haha. just I have to make you accept as suit logic.
02:13 hikikuman: sure no problem.. i'm here learning to be a mapper so that's good for me thanks :3
02:14 Kawawa: haha. I'm so glad to hear that.

Good luck for ranked!
Topic Starter
Sies

Kawawa wrote:

 
 
BUBBLED!


Hitsound checks
01:58 *Kawawa is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
01:58 Kawawa: 00:10:458 (10458|1) -
01:58 *hikikuman is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
01:58 Kawawa: here is no hitsound
01:59 Kawawa: 00:12:615 (12615|2) - 00:12:718 (12718|1) - 00:13:129 (13129|1) -
01:59 Kawawa: too.
01:59 Kawawa: mistakes. is right?
01:59 hikikuman: 00:12:615 - done
01:59 hikikuman: yup sorry '-'
02:00 Kawawa: 00:10:458 (10458|1) - here as well?
02:00 Kawawa: 00:10:458 (10458|1,12615|2,12718|1,13129|1) -
02:00 Kawawa: yeah totall 4.
02:00 Kawawa: when done, tell me.
02:01 hikikuman: okaayy wait
02:02 hikikuman: it's done :3
02:02 Kawawa: 00:26:382 (26382|0,26793|1) -
02:02 Kawawa: it's intention?
02:04 hikikuman: yes i make it as i hear that there's guitar sounds
02:04 hikikuman: but i also hear that 00:26:793 (26793|1,26999|2) - are bass
02:05 Kawawa: yeah
02:05 Kawawa: 00:39:533 (39533|3) - it also?
02:06 hikikuman: added
02:06 Kawawa: 00:51:040 (51040|1,51862|2,52273|1,52684|2) -
02:07 Kawawa: 00:53:506 (53506|1,53608|2) -
02:07 Kawawa: If you did not put it in here, but it is something weird for me.
02:07 Kawawa: becasue around hitsouding are really focus on drum totally.
02:07 hikikuman: im on my way :3
02:07 Kawawa: yeah.
02:08 Kawawa: you want to keep it?
02:08 hikikuman: is that alright if i didn't add hitsound at them?
02:08 hikikuman: or must
02:08 Kawawa: you can keep If you reallt want.
02:09 Kawawa: but 2nd BNs will say it again
02:10 hikikuman: i try to get it, at 50% rate i hear sounds there.
02:10 hikikuman: trying to add hitsound :3
02:10 Kawawa: yeah.
02:11 Kawawa: umm, and can you change sample volume?
02:11 Kawawa: less a bit?
02:11 Kawawa: 80 to 50~70.
02:11 Kawawa: all two diffs
02:11 Kawawa: http://puu.sh/oMZ1H/1e961a3454.png
02:12 hikikuman: sure
02:12 Kawawa: it is a volume when players did not use option that hisounds hearing.
02:12 Kawawa: but 80% will be loud than thinking.
02:12 hikikuman: okaayy gonna reduce that
02:12 Kawawa: at least 70%.
02:12 Kawawa: yeah because normal volume size
02:12 Kawawa: base on 70%.
02:12 hikikuman: hmm.. i got it!:3
02:13 Kawawa: Sorry for exaplain a lots.
02:13 Kawawa: haha. just I have to make you accept as suit logic.
02:13 hikikuman: sure no problem.. i'm here learning to be a mapper so that's good for me thanks :3
02:14 Kawawa: haha. I'm so glad to hear that.

Good luck for ranked!
MA FIRST BUB THANKS KAWAWAWWAWAAAWA><
Leonita

Kawawa wrote:

 
 
BUBBLED!


Hitsound checks
01:58 *Kawawa is editing [https://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
01:58 Kawawa: 00:10:458 (10458|1) -
01:58 *hikikuman is editing [http://osu.ppy.sh/b/923006 Codama Saori - Mikansei Stride [HD]]
01:58 Kawawa: here is no hitsound
01:59 Kawawa: 00:12:615 (12615|2) - 00:12:718 (12718|1) - 00:13:129 (13129|1) -
01:59 Kawawa: too.
01:59 Kawawa: mistakes. is right?
01:59 hikikuman: 00:12:615 - done
01:59 hikikuman: yup sorry '-'
02:00 Kawawa: 00:10:458 (10458|1) - here as well?
02:00 Kawawa: 00:10:458 (10458|1,12615|2,12718|1,13129|1) -
02:00 Kawawa: yeah totall 4.
02:00 Kawawa: when done, tell me.
02:01 hikikuman: okaayy wait
02:02 hikikuman: it's done :3
02:02 Kawawa: 00:26:382 (26382|0,26793|1) -
02:02 Kawawa: it's intention?
02:04 hikikuman: yes i make it as i hear that there's guitar sounds
02:04 hikikuman: but i also hear that 00:26:793 (26793|1,26999|2) - are bass
02:05 Kawawa: yeah
02:05 Kawawa: 00:39:533 (39533|3) - it also?
02:06 hikikuman: added
02:06 Kawawa: 00:51:040 (51040|1,51862|2,52273|1,52684|2) -
02:07 Kawawa: 00:53:506 (53506|1,53608|2) -
02:07 Kawawa: If you did not put it in here, but it is something weird for me.
02:07 Kawawa: becasue around hitsouding are really focus on drum totally.
02:07 hikikuman: im on my way :3
02:07 Kawawa: yeah.
02:08 Kawawa: you want to keep it?
02:08 hikikuman: is that alright if i didn't add hitsound at them?
02:08 hikikuman: or must
02:08 Kawawa: you can keep If you reallt want.
02:09 Kawawa: but 2nd BNs will say it again
02:10 hikikuman: i try to get it, at 50% rate i hear sounds there.
02:10 hikikuman: trying to add hitsound :3
02:10 Kawawa: yeah.
02:11 Kawawa: umm, and can you change sample volume?
02:11 Kawawa: less a bit?
02:11 Kawawa: 80 to 50~70.
02:11 Kawawa: all two diffs
02:11 Kawawa: http://puu.sh/oMZ1H/1e961a3454.png
02:12 hikikuman: sure
02:12 Kawawa: it is a volume when players did not use option that hisounds hearing.
02:12 Kawawa: but 80% will be loud than thinking.
02:12 hikikuman: okaayy gonna reduce that
02:12 Kawawa: at least 70%.
02:12 Kawawa: yeah because normal volume size
02:12 Kawawa: base on 70%.
02:12 hikikuman: hmm.. i got it!:3
02:13 Kawawa: Sorry for exaplain a lots.
02:13 Kawawa: haha. just I have to make you accept as suit logic.
02:13 hikikuman: sure no problem.. i'm here learning to be a mapper so that's good for me thanks :3
02:14 Kawawa: haha. I'm so glad to hear that.

Good luck for ranked!
H Y P E
Thanks Kawawa :)
Aras
Woaaaaa bubbled xD
Crusts
cie dah bubble mana hatinya ? :v
Topic Starter
Sies

Aras25 wrote:

Woaaaaa bubbled xD

Crusts wrote:

cie dah bubble mana hatinya ? :v
hati nya masih di sblh mz blm kesini :v
Leonita

Crusts wrote:

cie dah bubble mana hatinya ? :v
hatiqu? Hati hiqi? Hati hati?
erlinadewi-
wah udah bubbled. congratz ya ^^/
Crusts

yuleee wrote:

Crusts wrote:

cie dah bubble mana hatinya ? :v
hatiqu? Hati hiqi? Hati hati?
hati buat qualify :v lol
when bn will give heart ??
Topic Starter
Sies

erlinadewi- wrote:

wah udah bubbled. congratz ya ^^/
iyaa makasih ><
Leonita

erlinadewi- wrote:

wah udah bubbled. congratz ya ^^/
aaaiya kaaa, pny kk jg cepet bub yg ginkihaa>w<

Crusts wrote:

hati buat qualify :v lol
when bn will give heart ??
tunggu aja tanggal main nya 8-)
Amids
aw :v
-[ AmiShici ]-
ET
[ A v a l o n ]

Qualify Check



  • [General]
  1. Song Setup & Metadata
    Metadata seems wrong, please change the artist to "Kodama Saori" according to this japanese web source http://www.cdjapan.co.jp/product/LACM-4955 and http://www.hmv.co.jp/en/artist_Kodama-S ... ng_5063552 and also http://www.nautiljon.com/people/kodama+saori/cd.html
  2. Audio & Hitsounds
    Good quality (192kbps) but you have unbalanced (right is more louder than left) hitsound "LR_Drum Finish" and "LR_Ride FInish" and then, your "LR_Drum Rpd x2" is a little delayed . . . here is my fix for all http://puu.sh/pmoMi/45e8a89214.rar just copy and replace them to your song folder
  3. BPM and timing
    Alright, all fine
  4. Background
    Backround resolution (1366x768) is fine
  5. Song Folder and .osu files
    No unused files, all .osu files are good condition (no conflict setting) alright No problem

    |1|2|3|4|


    [yulee's NM]
  6. 00:07:684 (7684|0,8095|1,8506|2,8917|3,9328|0,9739|1) - uhh, i don't really understand you LN, but if you want to follow the long sound (either guitar or hihat) you can put LN start on red lines ===> http://puu.sh/pmp2V/725e35a382.jpg be careful with your hitsound when applying, take care them
  7. 00:10:972 - until 00:12:410 - same issues as above ^
  8. 00:28:437 - i feel this part is have inbalance pattern, here is my suggestion http://puu.sh/pmpki/ead718c350.png applied till this timing 00:29:876 -
    00:33:574 - this part is have different drum sound with this part 00:32:752 - so, i would like to suggest something like this http://puu.sh/pmpr8/34ee9b75d8.jpg
  9. 00:42:410 - would be better if you add a note here for expressing the fx sound, yea feels good if you mix them with drum sound too
  10. 00:45:492 (45492|0) - abuse LN and please delete that, i didn't hear any important long sound here . . . and even you didn't give this clear guitar sound a LN 00:46:108 - so, would be better if you didn't use LN on this time
  11. 01:09:328 (69328|1,69533|3,69739|2,69944|1) - since this part is have same sound, would be great if you put them in same column like 22 33
  12. nice diff, good job

    [HD]
  13. Take care your hitsound when applying this mod below
  14. 00:02:136 (2136|1,2341|1,2547|1) - would be better if you move them to 3rd column to make a mirror pattern with this part 00:01:109 - since that part is made with different Left and Right sound
  15. 00:05:424 (5424|2,5629|2,5835|2) - move them to 2nd column
  16. 00:06:245 - this will be more fit with drum sound http://puu.sh/pmpSF/bfca4eb623.jpg
  17. 00:07:478 (7478|1) - you can change this single note to LN, since the long guitar sound is loud enough to map . . . becareful with your hhitsound when applying
  18. actually your LN's plays good, but it start feels weird when i reach this timing 00:09:533 - here is my pattern suggestion http://puu.sh/pmq6E/df1525b166.jpg it can be applied until here 00:11:999 -
  19. 00:39:739 (39739|0,39944|2) - swap them for following fx sound and more balance, also you can add a note on 4th column here 00:40:355 - because a loud drum sound is still exist on that part
  20. 00:42:821 (42821|2,43026|1,43232|2) - this part is only have exactly one long sound, so you don't need to separate them . . . here is my suggestion for this part http://puu.sh/pmqmH/a4ef9eda5e.jpg
  21. 00:47:136 (47136|3) - actually you can cut that LN and start a new LN here 00:47:752 - please listen the guitar sound carefully http://puu.sh/pmqw2/67e30c6312.png
  22. 00:50:013 (50013|0) - move to 2nd column for more balance, also move this 00:50:424 (50424|1) - to 3rd column
  23. 00:57:821 (57821|3,58026|2) - Ctrl G for more better flows
  24. 01:00:492 - arrange them like this http://puu.sh/pmqHn/cb81c1fe8e.png i feel it works better with the guitar flows hmmm
  25. 01:02:752 (62752|3,63163|0) - this LN is only have 1/2 guitar sound . . . please reduce them till red lines only
  26. 01:03:369 (63369|2) - it's better move to 4 and also this is low sound 01:03:780 - so no need to have 2 notes . . . my suggestion http://puu.sh/pmqR7/ed4085d576.png
  27. 01:04:396 (64396|3,64602|1) - Ctrl G, then 01:06:451 (66451|2,66656|3) - move them to 4 1, also 01:07:273 (67273|0,67478|2) - to 3 1
  28. 01:07:889 (67889|2,68095|1,68300|0) - i dont really understand this LN and it seems abused, it didn't have any special 1/2 long sound and the guitar is still going on until this timing 01:08:300 - . . . so, here is my fix http://puu.sh/pmr2u/f8a16d93b4.jpg
  29. 01:13:437 (73437|0) - the guitar sound was ended on here 01:14:670 - i would like to suggest this http://puu.sh/pmraa/19eb0fc1fb.png
  30. last 01:20:013 (80013|0,80218|3,80424|2) - this not follows guitar properly . . . please fix them to something like this http://puu.sh/pmrim/5744a3dfeb.jpg
  31. alright, hope you seriously to read my suggestion in this diff, specially for LN's (because mostly the issues is exist on this thing)
Call me back when everything is fixed ~
Julie
Ughhh I wrote everything and lost it by pressing wrong thing....too unlucky orz. So some of my explanation got shorter T^T. I hope I didn't miss anything.

mod
[General]
Add a tv size in tags, since some people might want to search "tv size" and this one isn't a full version.


[yulee's NM]

- 00:10:561 (10561|1) - Make this into LN? Since the sound you match with the LN is also clear here, and this 00:10:766 - sound should follow this sound 00:10:561 - . Hmm how to explain, like the sound you map for the LN isn't the same rhythm as 00:07:684 - to 00:09:739 - and 00:10:972 - to 00:12:410 - .

00:23:711 (23711|3) - Not an issue just a suggestion, but move it to the 3rd column? Since you been using all column for this part except here 00:22:889 (22889|3,23711|3,24533|3) - , you can see 3 notes on the last column.

00:39:739 - 1 note is enough here, since you keep putting 1 notes for bass and 2 note for a kick, so if you keep your drum consistent, it should only have 1 note here

00:40:355 (40355|0) - Change the hitsound to LR_Drum Beat Low, since the drum here 00:40:355 - is clearly different then here 00:40:150 - and here 00:40:252 - .

00:40:972 (40972|0) - Change the hitsound to LR_Drum Fast Hit Click, since there isn't any tom sound like here 00:41:177 - , only a hithat sound.

00:44:259 (44259|0) - ^

00:46:519 (46519|3,46930|1) - Why are these 100% while the other LR_ Tom Hit 3 are 60-70%. It feel a bit too louse while the drum is consistent and doesn't go that loud suddendly.

00:56:793 (56793|2) - Change this to LR_Drum Hit Clap Sn, since it have the same kick sound as here 00:56:177 (56177|3,56280|0,56588|1,56896|1) - from the song.

01:03:163 (63163|0) - ^

screw me...I wrote one freaking huge mod and lost all....

irc with hiki too lazy to post anymore...I dont think Imma continue since avalon is taking over it...

Next time just make sure with the other BN, but is my fault for my own issue
Topic Starter
Sies

[ A v a l o n ] wrote:

Qualify Check



  • [General]
  1. Song Setup & Metadata
    Metadata seems wrong, please change the artist to "Kodama Saori" according to this japanese web source http://www.cdjapan.co.jp/product/LACM-4955 and http://www.hmv.co.jp/en/artist_Kodama-S ... ng_5063552 and also http://www.nautiljon.com/people/kodama+saori/cd.html metadata is fine selagi kwan dah pernah check di sini p/5014442
  2. Audio & Hitsounds
    Good quality (192kbps) but you have unbalanced (right is more louder than left) hitsound "LR_Drum Finish" and "LR_Ride FInish" and then, your "LR_Drum Rpd x2" is a little delayed . . . here is my fix for all http://puu.sh/pmoMi/45e8a89214.rar just copy and replace them to your song folder
  3. BPM and timing
    Alright, all fine
  4. Background
    Backround resolution (1366x768) is fine
  5. Song Folder and .osu files
    No unused files, all .osu files are good condition (no conflict setting) alright No problem

    |1|2|3|4|


    [yulee's NM]
  6. 00:07:684 (7684|0,8095|1,8506|2,8917|3,9328|0,9739|1) - uhh, i don't really understand you LN, but if you want to follow the long sound (either guitar or hihat) you can put LN start on red lines ===> http://puu.sh/pmp2V/725e35a382.jpg be careful with your hitsound when applying, take care them
  7. 00:10:972 - until 00:12:410 - same issues as above ^
  8. 00:28:437 - i feel this part is have inbalance pattern, here is my suggestion http://puu.sh/pmpki/ead718c350.png applied till this timing 00:29:876 -
    00:33:574 - this part is have different drum sound with this part 00:32:752 - so, i would like to suggest something like this http://puu.sh/pmpr8/34ee9b75d8.jpg
  9. 00:42:410 - would be better if you add a note here for expressing the fx sound, yea feels good if you mix them with drum sound too
  10. 00:45:492 (45492|0) - abuse LN and please delete that, i didn't hear any important long sound here . . . and even you didn't give this clear guitar sound a LN 00:46:108 - so, would be better if you didn't use LN on this time
  11. 01:09:328 (69328|1,69533|3,69739|2,69944|1) - since this part is have same sound, would be great if you put them in same column like 22 33
  12. nice diff, good job

    [HD]
  13. Take care your hitsound when applying this mod below
  14. 00:02:136 (2136|1,2341|1,2547|1) - would be better if you move them to 3rd column to make a mirror pattern with this part 00:01:109 - since that part is made with different Left and Right sound
  15. 00:05:424 (5424|2,5629|2,5835|2) - move them to 2nd column
  16. 00:06:245 - this will be more fit with drum sound http://puu.sh/pmpSF/bfca4eb623.jpg
  17. 00:07:478 (7478|1) - you can change this single note to LN, since the long guitar sound is loud enough to map . . . becareful with your hhitsound when applying bagian itu emg sebenernya difokusin buat drum aja. terus bagian yg diatasnya yg ln" itu ga ikut suara gitar yg di 00:07:478 - jadi kayanya single juga gpp
  18. actually your LN's plays good, but it start feels weird when i reach this timing 00:09:533 - here is my pattern suggestion http://puu.sh/pmq6E/df1525b166.jpg it can be applied until here 00:11:999 -
  19. 00:39:739 (39739|0,39944|2) - swap them for following fx sound and more balance di bagian sini udh di cek bn sblm nya kok jadi udh di re arrange juga biar lebih enak, also you can add a note on 4th column here 00:40:355 - because a loud drum sound is still exist on that part jelas disitu suara di 00:40:355 - beda dan lebih rendah dari 00:40:150 - 00:40:252 - jadi single kayanya lebih baik
  20. 00:42:821 (42821|2,43026|1,43232|2) - this part is only have exactly one long sound, so you don't need to separate them . . . here is my suggestion for this part http://puu.sh/pmqmH/a4ef9eda5e.jpg jadi barusan udh di cek pake rate 25% juga sama full sound pake hengset juga kalo ternyata disitu bukan 1 ln aja.
  21. 00:47:136 (47136|3) - actually you can cut that LN and start a new LN here 00:47:752 - please listen the guitar sound carefully http://puu.sh/pmqw2/67e30c6312.png ln dari 00:43:848 - sampe 00:48:780 - itu sebenernya ngikut suara bass. jadi kalo di pecah juga ln di 00:47:136 (47136|3) - nya malah kaco.
  22. 00:50:013 (50013|0) - move to 2nd column for more balance, also move this 00:50:424 (50424|1) - to 3rd column
  23. 00:57:821 (57821|3,58026|2) - Ctrl G for more better flows
  24. 01:00:492 - arrange them like this http://puu.sh/pmqHn/cb81c1fe8e.png i feel it works better with the guitar flows hmmm
  25. 01:02:752 (62752|3,63163|0) - this LN is only have 1/2 guitar sound . . . please reduce them till red lines only
  26. 01:03:369 (63369|2) - it's better move to 4 and also this is low sound 01:03:780 - so no need to have 2 notes . . . my suggestion http://puu.sh/pmqR7/ed4085d576.png
  27. 01:04:396 (64396|3,64602|1) - Ctrl G, then 01:06:451 (66451|2,66656|3) - move them to 4 1, also 01:07:273 (67273|0,67478|2) - to 3 1 ini sih variasi aja biar ga bosen sama note yg ga jacking
  28. 01:07:889 (67889|2,68095|1,68300|0) - i dont really understand this LN and it seems abused, it didn't have any special 1/2 long sound and the guitar is still going on until this timing 01:08:300 - . . . so, here is my fix http://puu.sh/pmr2u/f8a16d93b4.jpg nah disini pasti kesalahpahaman. itu dari 01:03:574 - sampe 01:08:506 - itu ngikutin suara bass. bukan gitar.
  29. 01:13:437 (73437|0) - the guitar sound was ended on here 01:14:670 - i would like to suggest this http://puu.sh/pmraa/19eb0fc1fb.png ok applied tapi buat yg di 01:15:081 - itu single, sama kaya 01:14:259 - juga
  30. last 01:20:013 (80013|0,80218|3,80424|2) - this not follows guitar properly . . . please fix them to something like this http://puu.sh/pmrim/5744a3dfeb.jpg oke ini juga sama. ln nya ngikut suara bass bukan gitar.
  31. alright, hope you seriously to read my suggestion in this diff, specially for LN's (because mostly the issues is exist on this thing)
Call me back when everything is fixed ~
no reply = fixed.
thx for the mod :3 nunggu yule dulu
leoudel
wew, good job guys
Leonita

[ A v a l o n ] wrote:

Qualify Check



  • [General]
  1. Song Setup & Metadata
    Metadata seems wrong, please change the artist to "Kodama Saori" according to this japanese web source http://www.cdjapan.co.jp/product/LACM-4955 and http://www.hmv.co.jp/en/artist_Kodama-S ... ng_5063552 and also http://www.nautiljon.com/people/kodama+saori/cd.html
  2. Audio & Hitsounds
    Good quality (192kbps) but you have unbalanced (right is more louder than left) hitsound "LR_Drum Finish" and "LR_Ride FInish" and then, your "LR_Drum Rpd x2" is a little delayed . . . here is my fix for all http://puu.sh/pmoMi/45e8a89214.rar just copy and replace them to your song folder
  3. BPM and timing
    Alright, all fine
  4. Background
    Backround resolution (1366x768) is fine
  5. Song Folder and .osu files
    No unused files, all .osu files are good condition (no conflict setting) alright No problem

    |1|2|3|4|


    [yulee's NM]
  6. 00:07:684 (7684|0,8095|1,8506|2,8917|3,9328|0,9739|1) - uhh, i don't really understand you LN, but if you want to follow the long sound (either guitar or hihat) you can put LN start on red lines ===> http://puu.sh/pmp2V/725e35a382.jpg be careful with your hitsound when applying, take care them
    okiii, heeum emng gini mksud akuteh tapi akunya aja yg oon-_-
  7. 00:10:972 - until 00:12:410 - same issues as above ^
    >w<)b
  8. 00:28:437 - i feel this part is have inbalance pattern, here is my suggestion http://puu.sh/pmpki/ead718c350.png applied till this timing 00:29:876 -
    00:33:574 - this part is have different drum sound with this part 00:32:752 - so, i would like to suggest something like this http://puu.sh/pmpr8/34ee9b75d8.jpg
    gagal paham kaa aku gaterlalu bisa inggris maaf, di cek coba kaa, sesuai gaa?'-'
  9. 00:42:410 - would be better if you add a note here for expressing the fx sound, yea feels good if you mix them with drum sound too
    okii
  10. 00:45:492 (45492|0) - abuse LN and please delete that, i didn't hear any important long sound here . . . and even you didn't give this clear guitar sound a LN 00:46:108 - so, would be better if you didn't use LN on this time
    wehehe
  11. 01:09:328 (69328|1,69533|3,69739|2,69944|1) - since this part is have same sound, would be great if you put them in same column like 22 33
    aaa aku suka
  12. nice diff, good job
    makasih kaa, aku msh nub huhu
Call me back when everything is fixed ~

Julie wrote:

Ughhh I wrote everything and lost it by pressing wrong thing....too unlucky orz. So some of my explanation got shorter T^T. I hope I didn't miss anything.
thats ok kak julie:'>

mod
[General]
Add a tv size in tags, since some people might want to search "tv size" and this one isn't a full version.


[yulee's NM]

- 00:10:561 (10561|1) - Make this into LN? Since the sound you match with the LN is also clear here, and this 00:10:766 - sound should follow this sound 00:10:561 - . Hmm how to explain, like the sound you map for the LN isn't the same rhythm as 00:07:684 - to 00:09:739 - and 00:10:972 - to 00:12:410 - .
okii, kak avalon say this too huhu

00:23:711 (23711|3) - Not an issue just a suggestion, but move it to the 3rd column? Since you been using all column for this part except here 00:22:889 (22889|3,23711|3,24533|3) - , you can see 3 notes on the last column.
okii

00:39:739 - 1 note is enough here, since you keep putting 1 notes for bass and 2 note for a kick, so if you keep your drum consistent, it should only have 1 note here
hmm okii^^

00:40:355 (40355|0) - Change the hitsound to LR_Drum Beat Low, since the drum here 00:40:355 - is clearly different then here 00:40:150 - and here 00:40:252 - .
umm, i use LR_Drum Kick Low here 00:40:355 (40355|0) - , and LR_Kick Hard Fast here 00:40:561 (40561|2) - . how bout it?'-'

00:40:972 (40972|0) - Change the hitsound to LR_Drum Fast Hit Click, since there isn't any tom sound like here 00:41:177 - , only a hithat sound.
oops, hehe

00:44:259 (44259|0) - ^

00:46:519 (46519|3,46930|1) - Why are these 100% while the other LR_ Tom Hit 3 are 60-70%. It feel a bit too louse while the drum is consistent and doesn't go that loud suddendly.
heee, ok ok sorry

00:56:793 (56793|2) - Change this to LR_Drum Hit Clap Sn, since it have the same kick sound as here 00:56:177 (56177|3,56280|0,56588|1,56896|1) - from the song.
okkii

01:03:163 (63163|0) - ^

screw me...I wrote one freaking huge mod and lost all....

irc with hiki too lazy to post anymore...I dont think Imma continue since avalon is taking over it...

Next time just make sure with the other BN, but is my fault for my own issue
kak julie is the best aaaa<3 thankyou n sorry kak:'>

updated bii cek lg hitsonnya ya.
click
osu file format v14

[General]
AudioFilename: sayang.mp3
AudioLeadIn: 0
PreviewTime: 56074
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20835
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.1

[Metadata]
Title:Mikansei Stride
TitleUnicode:未完成ストライド
Artist:Codama Saori
ArtistUnicode:こだまさおり
Creator:hikikuman
Version:yuleee's NM
Source:氷菓
Tags:Hyouka Opening 1 Chitanda Eru Oreki Houtarou yuleee
BeatmapID:923007
BeatmapSetID:427559

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Mikansei Stride.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1109,410.958904109589,4,2,1,50,1,0
56999,-100,4,2,1,50,0,1
68506,-100,4,2,1,50,0,0
70150,-100,4,2,1,50,0,1
83300,-100,4,2,1,50,0,0


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192,192,1314,1,0,0:0:0:50:LR_Drum Fast Hit Click.wav
320,192,1519,1,0,0:0:0:50:LR_Drum Fast Hit Click.wav
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192,192,81656,1,0,0:0:0:70:LR_Kick Hard Fast.wav
320,192,81862,1,0,0:0:0:40:LR_Drum Hit Low Long.wav
192,192,82067,1,0,0:0:0:40:LR_Drum Hit Clap Sn.wav
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64,192,82273,5,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
192,192,82376,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
320,192,82478,1,0,0:0:0:70:LR_Kick Hard Fast.wav
448,192,82684,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
320,192,82787,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
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64,192,83095,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
320,192,83198,1,0,0:0:0:70:LR_Drum Hit Clap Sn.wav
192,192,83300,5,0,0:0:0:50:LR_Kick Hard Fast.wav
448,192,83300,128,0,83506:0:0:0:30:LR_Ride FInish.wav
192,192,83711,1,0,0:0:0:45:LR_Drum Hit Clap Sn.wav
64,192,83917,128,0,84122:0:0:0:45:LR_Kick Hard Fast.wav
64,192,84533,1,0,0:0:0:30:LR_Ride FInish.wav
320,192,84533,128,0,84739:0:0:0:45:LR_Drum Hit Clap Sn.wav
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320,192,86177,1,0,0:0:0:35:LR_Drum Hit HAT.wav
64,192,86588,128,0,86793:0:0:0:50:LR_Kick Hard Fast.wav
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320,192,87204,1,0,0:0:0:35:LR_Drum Hit HAT.wav
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192,192,87821,1,0,0:0:0:35:LR_Drum Hit HAT.wav
448,192,87821,128,0,88026:0:0:0:50:LR_Kick Hard Fast.wav
64,192,88437,128,0,88643:0:0:0:45:LR_Drum Hit Clap Sn.wav
192,192,89054,128,0,89259:0:0:0:45:LR_Drum Hit Clap Sn.wav
64,192,89465,1,0,0:0:0:30:LR_Ride FInish.wav
320,192,89465,1,0,0:0:0:30:LR_Ride Fast.wav
448,192,89465,1,0,0:0:0:70:LR_Kick Hard Fast.wav
Crusts
waa hati nya dah mau dateng
slamat y om hiki ama tante yuleee
erlinadewi-
belom pecah mas balonnya :D
Topic Starter
Sies
updated!

Crusts wrote:

waa hati nya dah mau dateng
slamat y om hiki ama tante yuleee
jir kaya nikahan aja :v tar bagi" hati kok

erlinadewi- wrote:

belom pecah mas balonnya :D
dah pecah :'
Leonita

leoudel wrote:

wew, good job guys
makasih ka bangke:D

Crusts wrote:

waa hati nya dah mau dateng
slamat y om hiki ama tante yuleee
ayo curuts nyusul:'D

erlinadewi- wrote:

belom pecah mas balonnya :D
ka elin owo)/


Semangat biuuuuuuu hehe<3
[ A v a l o n ]
okay then
last check

[Hitsound]
00:03:985 - same sound but different hitsound usage in both diff
and wtf, kenapa ada 3 hitsound yang sama dalam 1 timing ????
contoh di Hard diff 00:08:917 (8917|3,8917|1,8917|2) -
bad quality . . . utk jenis hitsound yang sama, mending pke satu hitsound trus naikin volumenya aja drpd pke langsung 3

well, mungkin saya nggk bakal qualify map ini klo hitsoundnya masih acak-acakan
oh ya, seperti kata Julie, gpp kok klo mau nambahin tv size di tags
tolong fix masalah ini, trus panggil saya aja lagi . . . utk masalah pattern keknya udah fine
Topic Starter
Sies
fixed semua. added tv size di tag
[ A v a l o n ]
Qualified
congratulations for hiki and yulee ~
Topic Starter
Sies
at last xD thx for all supporting this map.. and thx to avalon for the heart icon^^
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