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Plasmagica - Regret Breaker [CatchTheBeat]

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Topic Starter
brenkip
This beatmap was submitted using in-game submission on Tuesday, November 17, 2020 at 1:49:13 PM

Artist: Plasmagica
Title: Regret Breaker
Source: SHOW BY ROCK!!
Tags: sb69 show by rock cyan chu chu moa retoree anime tv size
BPM: 131
Filesize: 4347kb
Play Time: 02:00
Difficulties Available:
  1. No Regrets! (3.56 stars, 285 notes)
  2. Platter (2.75 stars, 288 notes)
  3. Salad (2.25 stars, 233 notes)
Download: Plasmagica - Regret Breaker
Information: Scores/Beatmap Listing
---------------
Mapset #1


all diffs by me
06/17/17--> this mapset is alive again this is old and my first beatmaps+mapset its ugly
have fun!
5/29/20 --> updated again because i still love my first beatmap
Salad - 100%
Platter - 100%
No Regrets! - 100%
hitsounds 100%

Modders
Paranoid Grapes
-Sh1n1-
Hi_Hello
Professor Gila
RoseusJaeger
wonjae
O hai how r u?


Modding platter

General: CS3 Makes this map really akward to play at some parts. I think cs3.5 would be better but its your choice.

00:07:065 - I have mixed feelings about this slider.

00:18:630 - (1) Sounds better if you move slider 1 here.

00:36:721 - (6) Try extending this slider till 00:37:179

00:48:744 - (3) I think you can afford to get rid of 3.

00:55:958 - You can afford to put a note here.

00:58:592 - (1) This might just be me but i find that note 1 is unnessesary and throws the stream off a bit.

01:10:843 - (2) I bet you can play around that slider more. Feels off since there isnt any type of those sliders


Kai section is fun. Gl on ranked
Topic Starter
brenkip

Paranoid_Goomba wrote:

O hai how r u?


Modding platter

General: CS3 Makes this map really akward to play at some parts. I think cs3.5 would be better but its your choice.
it does. changed to cs3.5
00:07:065 - I have mixed feelings about this slider.
i did as well since it was short. removed
00:18:630 - (1) Sounds better if you move slider 1 here.
done
00:36:721 - (6) Try extending this slider till 00:37:179
done
00:48:744 - (3) I think you can afford to get rid of 3.
done
00:55:958 - You can afford to put a note here.
done
00:58:592 - (1) This might just be me but i find that note 1 is unnessesary and throws the stream off a bit.
i think its fine the way it is
01:10:843 - (2) I bet you can play around that slider more. Feels off since there isnt any type of those sliders
changed to a hyper dash

Kai section is fun. Gl on ranked
thank you for the mod ^^
-Sh1n1-


General


  1. Uncheck widescreen support on Salad and Platter.
  2. The current BG is unrankable, try to find another want with more quality and should be 1366x768 or 1024x768
  3. Artist in Japanesse: ??????
  4. Add Tv Size to tags.
  5. I don't know why you work with the same Slider Velocity to the whole set. It doesn't matter but try to make in order to your next projects.
  6. Offset should be 538
  7. You don't have customized Combo Colours, copy this code on .osu in notepad at all diffs:
    [Colours]
    Combo1 : 255,255,45
    Combo2 : 255,136,255
    Combo3 : 128,255,255
    Combo4 : 234,0,234

Salad


  1. Try to avoid changes of velocity at lower diffs, at this case I'm not agree with current changes in the Slider Velocity Multiplier.
  2. AR 7 could works better 'cause BPM is too low, also to keep a better spread with higher diffs.
  3. HP 6 for a better spread, doesn't looks good a salad with the same HP as Platter.
  4. 00:09:011 - you are skipping an important sound imo, I recommend you to add a note or change into 1 slider from 00:08:782 - to 00:09:011 -
  5. Talking about structure, I recommend you to move 00:09:240 (3) - to 00:09:469 -
  6. 00:11:530 (1) - I like such slider but should start at 00:11:301 - imo.
  7. 00:15:882 - following your previous patterns, you should add 1 note here too.
  8. 00:17:943 (5,1) - you can increase the distance between such sliders to add more enphasis to the little rest.
  9. 00:21:492 (1,2,3,4,5,6) - 1/4 streams are not the best option at lower diffs, I suggest you to remove 00:21:492 (1) - 00:21:721 (3) - 00:21:950 (5) -
  10. 00:22:523 (1,2) - reduce the distance a bit, take a look to similar patterns: 00:26:187 (1,2) - 00:29:851 (1,2) - 00:33:515 (1,2) -
  11. 00:56:187 (2,3,4,5,6) - transition is too straigh and looks bad a test play, 00:57:561 (6) - should be to the right of 00:57:332 (5) -
  12. 00:58:592 (2) - and 00:58:821 (4) - should be removed, as I said before 1/4 streams are not likely seen in Salads in general and this one are jus ugly

No Regrets!


  1. 00:08:782 (3,4) - the current hyperdash should be removed 'cause there isn't a good flow, talking about structure 00:09:240 (4) - could be moved to 00:09:469 -, if you decide to follow my advice, I strongly recommend you to delete 00:11:072 (1) -
  2. 00:12:447 (4,5) - looks bad at test, that's 'cause you are skiping an important sound at 00:13:134 -, so I recommend you to change 00:12:905 (5) - into 1 note at 00:12:905 - and then 1 slider from 00:13:134 - to 00:13:363 -, also the hyperdash could be between such objects
  3. 00:16:340 (4,1) - the main trouble on this map is intro imo, again, you are skiping an important sound at 00:16:798 -. I suggest to re-arrange this part with the following pattern: 1 slider from 00:16:340 - to 00:16:569 -, then another slider from 00:16:798 - to 00:17:256 -
  4. 00:20:462 - why a sudden break? add a note, if it's possible try to add a hyperdash.
  5. Idk what are you following with 00:21:721 (4) - 00:21:950 (6) - 00:22:065 (7) - ? should be deleted imo, claps are only at 00:21:378 (1,2,3) -
  6. 00:23:095 (3) - same here, did you try to follow voice? if this is the case, keep the slider from 00:23:439 - to 00:23:668 - and then add 2 notes: first at 00:23:210 - then at 00:23:324 -
  7. 00:24:126 - add NC the current one is too long and the plate will be full at gameplay, I recommend you to add NC every 8 fruits because is more confortable for FL players also for NM players too.
  8. 00:26:645 (2,3,4) - 00:30:309 (2,3,4) - 00:33:973 (2,3,4) - here we have the same problem, try to fix it reading my previous advice again, also try to make something like 00:48:859 (2,3,4) -
  9. 00:27:790 (6,7,8) - I'm agree with the hyperdashes and the structure, I supose that you are following vocal here, what do you think about decrease the distance between 00:28:248 (7,8) - a bit keeping the hyperdash? here is my reason: I think that you need a hyperdash between 00:29:164 (9,10) - cuz there is a strong sound at 00:29:393 -, with the current distance between 00:28:248 (7,8) - you don't have the enough space to move 00:29:393 (10) - more to the left, so I recommend you to move 00:28:706 (8) - to x:176, 00:29:164 (9) - to x:376 and 00:29:393 (10) - to x:56
  10. 00:48:630 - don't add unnecessaries breaks, because feels bad a test.
  11. 00:50:691 (4,5) - remove the hyperdash, isn't necessary, the strongest sounds are on 00:51:149 - and 00:51:378 -
  12. 00:58:821 (5,1,2) - this is wrong, first because the hyperdash is on 00:59:164 - not at 00:58:935 -, second 'cause stream finish at 00:59:164 -, third 'cause the slider should be at 00:59:164 -, let's try to find a better structure reading the problems, I recommend you to delete 00:59:393 (2) - first, 00:58:935 (1) - move to 00:59:164 -, then add notes at 00:58:935 - and 00:59:050 -, remenber that the hyperdash should be between 00:59:050 - and 00:59:164 -
  13. 01:14:279 (2,3) - I strongly recommend you to add a hyperdash between such objects for consistency with 01:17:943 (4,5) -I think thaat you need more hyperdashes to fix the spread too.
  14. 01:26:416 (7,8,9,1,2,3) - again structure is not at all good, you should add hyperdashes when you hear strong sounds, like 01:26:645 - 01:27:103 - 01:27:561 -, second: you should follow the stream from 01:28:019 - not at 01:27:676 - cause you didn't follow the same sound previously at 01:27:218 -, so I recommend you to remove 01:27:676 (1,2,3) - then move 01:26:416 (7,8,9) - to 01:26:645 -, don't forget to add a note at 01:26:416 - adding hyperdash with 01:26:645 -
  15. 01:32:599 (2) - why long slider? is really needed? should be changed into 1 note at 01:32:599 -, then 1 slider from 01:32:828 - to 01:33:286 -, also you could add a hyperdash.
  16. to be coherent with my previous advices, I won't recommend you to delete the hyperdash between 01:47:943 (3,1) -, but you should move 01:47:943 (3,1) - to 01:48:172 - , then add a note at 01:47:943 -
  17. 00:15:195 - what do you think about add "finish"?
  18. 00:59:164 - same here, finish will follow the song much better.

GL on rank~~
Topic Starter
brenkip
sorry for the long while it took me to reply to this but i have free time at last

-Sh1n1- wrote:



General


  1. Uncheck widescreen support on Salad and Platter.
    done
  2. The current BG is unrankable, try to find another want with more quality and should be 1366x768 or 1024x768
    alright
  3. Artist in Japanesse: ??????
    not sure what this means? do i need to add the artist in japanese as well?
  4. Add Tv Size to tags.
    done
  5. I don't know why you work with the same Slider Velocity to the whole set. It doesn't matter but try to make in order to your next projects.
  6. Offset should be 538
    changed
  7. You don't have customized Combo Colours, copy this code on .osu in notepad at all diffs:
    [Colours]
    Combo1 : 255,255,45
    Combo2 : 255,136,255
    Combo3 : 128,255,255
    Combo4 : 234,0,234
    will add

Salad


  1. Try to avoid changes of velocity at lower diffs, at this case I'm not agree with current changes in the Slider Velocity Multiplier.
  2. AR 7 could works better 'cause BPM is too low, also to keep a better spread with higher diffs.
    done
  3. HP 6 for a better spread, doesn't looks good a salad with the same HP as Platter.
    done
  4. 00:09:011 - you are skipping an important sound imo, I recommend you to add a note or change into 1 slider from 00:08:782 - to 00:09:011 -
  5. Talking about structure, I recommend you to move 00:09:240 (3) - to 00:09:469 -
  6. 00:11:530 (1) - I like such slider but should start at 00:11:301 - imo.
    moved and adjusted
  7. 00:15:882 - following your previous patterns, you should add 1 note here too.
    done
  8. 00:17:943 (5,1) - you can increase the distance between such sliders to add more enphasis to the little rest.
    increased
  9. 00:21:492 (1,2,3,4,5,6) - 1/4 streams are not the best option at lower diffs, I suggest you to remove 00:21:492 (1) - 00:21:721 (3) - 00:21:950 (5) -
  10. 00:22:523 (1,2) - reduce the distance a bit, take a look to similar patterns: 00:26:187 (1,2) - 00:29:851 (1,2) - 00:33:515 (1,2) -
    reduced
  11. 00:56:187 (2,3,4,5,6) - transition is too straigh and looks bad a test play, 00:57:561 (6) - should be to the right of 00:57:332 (5) -
    readjusted
  12. 00:58:592 (2) - and 00:58:821 (4) - should be removed, as I said before 1/4 streams are not likely seen in Salads in general and this one are jus ugly
    removed

No Regrets!


  1. 00:08:782 (3,4) - the current hyperdash should be removed 'cause there isn't a good flow, talking about structure 00:09:240 (4) - could be moved to 00:09:469 -, if you decide to follow my advice, I strongly recommend you to delete 00:11:072 (1) -
    removed the hyperdash but the note at 00:09:240(4) i decided to leave it in.
  2. 00:12:447 (4,5) - looks bad at test, that's 'cause you are skiping an important sound at 00:13:134 -, so I recommend you to change 00:12:905 (5) - into 1 note at 00:12:905 - and then 1 slider from 00:13:134 - to 00:13:363 -, also the hyperdash could be between such objects
    changed and added the hyperdash
  3. 00:16:340 (4,1) - the main trouble on this map is intro imo, again, you are skiping an important sound at 00:16:798 -. I suggest to re-arrange this part with the following pattern: 1 slider from 00:16:340 - to 00:16:569 -, then another slider from 00:16:798 - to 00:17:256 -
    re-arranged with the sliders
  4. 00:20:462 - why a sudden break? add a note, if it's possible try to add a hyperdash.
    removed break and added hyperdash. was following the vocals
  5. Idk what are you following with 00:21:721 (4) - 00:21:950 (6) - 00:22:065 (7) - ? should be deleted imo, claps are only at 00:21:378 (1,2,3) -
    i was trying to make it so there wasnt any space inbetween for the next section. i deleted and left only notes 1 2 3 and 4
  6. 00:23:095 (3) - same here, did you try to follow voice? if this is the case, keep the slider from 00:23:439 - to 00:23:668 - and then add 2 notes: first at 00:23:210 - then at 00:23:324 -
    voice and rhythm probably at the same time. added the two notes before slider.
  7. 00:24:126 - add NC the current one is too long and the plate will be full at gameplay, I recommend you to add NC every 8 fruits because is more confortable for FL players also for NM players too.
  8. 00:26:645 (2,3,4) - 00:30:309 (2,3,4) - 00:33:973 (2,3,4) - here we have the same problem, try to fix it reading my previous advice again, also try to make something like 00:48:859 (2,3,4) -
    fixed although not sure if the transition between the notes is all that great but i tried my best.
  9. 00:27:790 (6,7,8) - I'm agree with the hyperdashes and the structure, I supose that you are following vocal here, what do you think about decrease the distance between 00:28:248 (7,8) - a bit keeping the hyperdash? here is my reason: I think that you need a hyperdash between 00:29:164 (9,10) - cuz there is a strong sound at 00:29:393 -, with the current distance between 00:28:248 (7,8) - you don't have the enough space to move 00:29:393 (10) - more to the left, so I recommend you to move 00:28:706 (8) - to x:176, 00:29:164 (9) - to x:376 and 00:29:393 (10) - to x:56
    moved it around a bit to add the hyperdash, close to the coordinates you suggested.
  10. 00:48:630 - don't add unnecessaries breaks, because feels bad a test.
    was following the vocals. removed.
  11. 00:50:691 (4,5) - remove the hyperdash, isn't necessary, the strongest sounds are on 00:51:149 - and 00:51:378 -
    same as before. was following the vocals. added hyperdash between the strongest sounds
  12. 00:58:821 (5,1,2) - this is wrong, first because the hyperdash is on 00:59:164 - not at 00:58:935 -, second 'cause stream finish at 00:59:164 -, third 'cause the slider should be at 00:59:164 -, let's try to find a better structure reading the problems, I recommend you to delete 00:59:393 (2) - first, 00:58:935 (1) - move to 00:59:164 -, then add notes at 00:58:935 - and 00:59:050 -, remenber that the hyperdash should be between 00:59:050 - and 00:59:164 -
    readjusted the stream and moved the slider to 00:59:164 to add the hyperdash
  13. 01:14:279 (2,3) - I strongly recommend you to add a hyperdash between such objects for consistency with 01:17:943 (4,5) -I think thaat you need more hyperdashes to fix the spread too.
    did add some more hyperdashes
  14. 01:26:416 (7,8,9,1,2,3) - again structure is not at all good, you should add hyperdashes when you hear strong sounds, like 01:26:645 - 01:27:103 - 01:27:561 -, second: you should follow the stream from 01:28:019 - not at 01:27:676 - cause you didn't follow the same sound previously at 01:27:218 -, so I recommend you to remove 01:27:676 (1,2,3) - then move 01:26:416 (7,8,9) - to 01:26:645 -, don't forget to add a note at 01:26:416 - adding hyperdash with 01:26:645 -
    re-adjusted the stream and added a slider not a note at 01:26:416 to follow the sounds like the rest of the 3 sliders that follow, adding the hyperdash
  15. 01:32:599 (2) - why long slider? is really needed? should be changed into 1 note at 01:32:599 -, then 1 slider from 01:32:828 - to 01:33:286 -, also you could add a hyperdash.
    changed. had a long slider due to vocals. it wasnt necessary but i didnt know what else to add there. also added the hyperdash
  16. to be coherent with my previous advices, I won't recommend you to delete the hyperdash between 01:47:943 (3,1) -, but you should move 01:47:943 (3,1) - to 01:48:172 - , then add a note at 01:47:943 -
    moved a bit and added a note + a hyperdash following to the next slider
  17. 00:15:195 - what do you think about add "finish"?
    its fine to be added but imo, it would probably be fine without it. but i added it in anyways
  18. 00:59:164 - same here, finish will follow the song much better.
    yes. added finish sound

GL on rank~~
thank you so much for the mod!
SYAHME
I think this maps is in good condition, there's nothing much I can do.
Sakary
No Regrets!
  1. 00:14:850 (4,5) - move '4' to x:408 then '5' to x:368 to make the curve like an inverted C.
  2. 00:17:713 (3,4) -this two is too far from '2'. reduce distance of '3' or move it here x:320
  3. 00:21:377 (1,2,3) - ctrl+h then move to x:432
  4. 00:23:438 (5) - x:384 to have the same pattern as the 00:26:873 (3,4,5)
  5. 00:35:805 (4) - x:152
  6. 00:36:263 (3) - x:464
  7. 00:50:690 (4) - don't stress a player yet. move it here x:272
  8. 01:08:095 (2) - not a strong beat. reduce spacing, or move it here x:112
  9. 01:10:843 (4,5) - okay, i found something important. make 4 father from 3 (i recommend to make 3 an hdash). ALSO move '5' to 01:10:957 and put its tail on 01:11:301 to follow the beat of the song.
  10. 01:19:774 (2) - make this thing a horizontal 1/2 and a repeat slider.
overall, nice map!
Topic Starter
brenkip

Hi_Hello wrote:

No Regrets!
  1. 00:14:850 (4,5) - move '4' to x:408 then '5' to x:368 to make the curve like an inverted C.
    moved
  2. 00:17:713 (3,4) -this two is too far from '2'. reduce distance of '3' or move it here x:320
    moved
  3. 00:21:377 (1,2,3) - ctrl+h then move to x:432
    didnt quite understand this but did ctrl+h
  4. 00:23:438 (5) - x:384 to have the same pattern as the 00:26:873 (3,4,5)
    done
  5. 00:35:805 (4) - x:152
    moved
  6. 00:36:263 (3) - x:464
    moved
  7. 00:50:690 (4) - don't stress a player yet. move it here x:272
    moved. was following the vocals a bit but then realized its not such a strong sound here
  8. 01:08:095 (2) - not a strong beat. reduce spacing, or move it here x:112
    reduced spacing (moved to x:112)
  9. 01:10:843 (4,5) - okay, i found something important. make 4 father from 3 (i recommend to make 3 an hdash). ALSO move '5' to 01:10:957 and put its tail on 01:11:301 to follow the beat of the song.
    this makes it a bit weird since i had a hyperdash but it seems ok when '5' is moved
  10. 01:19:774 (2) - make this thing a horizontal 1/2 and a repeat slider.
    done.
overall, nice map!
thank you!
Professor Gila


As requested :3

Salad
ALL IS GOOD

Platter
-00:32:141 (7) - Just drag this to the left, since distance afterwards is quite far

No Regrets
-00:06:492 (2) - Just drag this to the left, please, it's too far ;w;

-00:35:805 (4) - Just drag this to the right

-01:28:248 (2) - Maybe if you want to drag this to the right a bit (x:296)

-01:35:576 (5) - Drag this to the left to make this part triggers a hyper

Topic Starter
brenkip

Professor Gila wrote:



As requested :3

Salad
ALL IS GOOD

Platter
-00:32:141 (7) - Just drag this to the left, since distance afterwards is quite far
moved

No Regrets
all done as suggested
-00:06:492 (2) - Just drag this to the left, please, it's too far ;w;

-00:35:805 (4) - Just drag this to the right

-01:28:248 (2) - Maybe if you want to drag this to the right a bit (x:296)

-01:35:576 (5) - Drag this to the left to make this part triggers a hyper

sorry for the late response. thank you!
DeletedUser_6709840
From my lazy modding queue. I'll try my best since that bribe material was really cute. Take my mod with a grain of salt.

General

BG needs to be 1366 x 768 to be rankable.

Salad


The clumping of the droplets is bothering me but I'm not sure how to fix it slider velocity wise.
00:06:034 (1,2,3) – I would reduce to 1.20x spacing.
00:10:156 (4) – Suggestion: Tilt/rotate a bit so there's a little more movement to the catch. Also the beat of the song makes it feel like there should be more movement here.
00:11:530 (1) - ^ Same
00:13:363 (4,5) - ^
00:17:027 (4,5,6) – Keep the distance, the gradually growing spacing is harder for new players. Reduce distance too.
00:18:630 (1,2) – Reduce to 2.00x so the jump feels more natural.
00:20:691 (4,5) – Reduce distance, it's hard to catch.
00:22:523 (1,2) – Both of these sliders feel a little boring to catch so I suggest tilting them for more movement.
00:32:599 (7) – Tilt to the left because the movement of the slider makes the jump to the next note a bit awkward.
00:48:859 (2,3) – Reduce to about 1.60x or 1.50x because this jump feels awkward.
00:57:561 (6,7) – I think it should be 1.50x spacing because the jump feels weird.
01:20:462 (3,4) – This is hard to catch for a newer player. I'd put (4) on X=384 and (5) on X=312.
01:27:103 (2,3) – Reduce to 1.50x. The increasing spacing is hard for newer players.
01:27:561 (3,4) – The tone mellows out so reduce the jump to about 1.50x
01:35:118 (3,4) – This is a bit hard to catch for a newer player. Put (4) on X=216 and (5) on X=288.
01:39:469 (1,2,3) – Tilt them a bit to get some better movement then reduce distance so it's equal for each one. I'd recommend 2.00x spacing.
01:43:134 (1,2,3) - ^ Similar but with 2.50x or 3.00x spacing.
01:46:798 (1) – Tilt to the left to flow better into the next note.

Platter

00:07:637 (1,2,3) – Might wanna reduce spacing a little bit for better flow.
00:09:698 (1,2) – Two mods for this. Reduce distance because this is a bit pixel jump-ish but also the lack of movement because of the sliders being so vertical feels a little jarring to catch one after another.
00:19:546 (3,4) – Pixel jump, either make it larger for an h-dash and reduce distance.
00:19:774 (4,5,6) – Make the distance a little smaller to 1.50x or 1.60x.
00:20:233 (5,6,1) – Reduce to 2.00x spacing by moving (6) to the left.
00:21:149 (2,1) – A 6.55x jump is huge for intermediate players. Reduce to at least 5.00x and 4.00x would be optimal.
00:22:523 (1,2) – Reduce to 1.60x for better flow.
00:23:439 (3,4) - ^
00:24:355 (1,2) – Make it 2.00x spacing because it feels like a pixel jump here.
00:24:813 (2,3) – I feel like there should be an H-dash here.
00:26:187 (1) – Move to the left a bit because I feel it'll give more emphasis to the next jump without needing an h-dash.
00:35:805 (8) – Move to the right a bit because the music is lowering in tone.
00:35:805 (8,1) – Maybe do an h-dash?
00:36:721 (6) – Move to the right a bit. Feels a bit hard to catch.
00:44:508 (1,2) – Reduce to 1.20x spacing for flow reasons.
00:55:042 (9,1) – Feels pixel jump-ish to me.
01:09:469 (1,2,3,4,5) – Not a fan of the anti-flow stream here because it's hard to catch but that's just my opinion.
01:09:927 (5,1) – I feel like this should be an h-dash.
01:20:233 (2,3,4) – I'd recommend reducing the distance between (2) and (3) to 1.50x.
01:28:363 (4,1) – 4.69x spacing is too big of jump. Reduce to 4.00x.
01:41:760 (3,4) – Reduce to 4.00x because this is a death jump for any player. 6.03x, dang.
01:42:218 (7,1) – Reduce to 4.00x or 4.50x because death jumps that shouldn't be in a platter.
01:42:447 (1,1) – Death jump, reduce.

Okay, good luck with you map. I'm tired and back to being lazy. That was a lot more effort than I originally planned. I can't mod No Regrets because I can't play that high but otherwise this is a decent map. Thanks again for the bribe material, too.
Topic Starter
brenkip

RoseusJaeger wrote:

From my lazy modding queue. I'll try my best since that bribe material was really cute. Take my mod with a grain of salt.

General

BG needs to be 1366 x 768 to be rankable.
will find a new bg

Salad


The clumping of the droplets is bothering me but I'm not sure how to fix it slider velocity wise.
ill probably have to move around the sliders themselves. this has also been bothering me
00:06:034 (1,2,3) – I would reduce to 1.20x spacing.
00:10:156 (4) – Suggestion: Tilt/rotate a bit so there's a little more movement to the catch. Also the beat of the song makes it feel like there should be more movement here.
00:11:530 (1) - ^ Same
00:13:363 (4,5) - ^
done/added more movement
00:17:027 (4,5,6) – Keep the distance, the gradually growing spacing is harder for new players. Reduce distance too.
done
00:18:630 (1,2) – Reduce to 2.00x so the jump feels more natural.
done
00:20:691 (4,5) – Reduce distance, it's hard to catch.
done
00:22:523 (1,2) – Both of these sliders feel a little boring to catch so I suggest tilting them for more movement.
done
00:32:599 (7) – Tilt to the left because the movement of the slider makes the jump to the next note a bit awkward.
00:48:859 (2,3) – Reduce to about 1.60x or 1.50x because this jump feels awkward.
00:57:561 (6,7) – I think it should be 1.50x spacing because the jump feels weird.
01:20:462 (3,4) – This is hard to catch for a newer player. I'd put (4) on X=384 and (5) on X=312.
01:27:103 (2,3) – Reduce to 1.50x. The increasing spacing is hard for newer players.
01:27:561 (3,4) – The tone mellows out so reduce the jump to about 1.50x
01:35:118 (3,4) – This is a bit hard to catch for a newer player. Put (4) on X=216 and (5) on X=288.
01:39:469 (1,2,3) – Tilt them a bit to get some better movement then reduce distance so it's equal for each one. I'd recommend 2.00x spacing.
01:43:134 (1,2,3) - ^ Similar but with 2.50x or 3.00x spacing.
01:46:798 (1) – Tilt to the left to flow better into the next note.
all mods were applied to salad diff

Platter

00:07:637 (1,2,3) – Might wanna reduce spacing a little bit for better flow.
reduced spacing to 1.60x
00:09:698 (1,2) – Two mods for this. Reduce distance because this is a bit pixel jump-ish but also the lack of movement because of the sliders being so vertical feels a little jarring to catch one after another.
reduced distance to 2.00x
00:19:546 (3,4) – Pixel jump, either make it larger for an h-dash and reduce distance.
added h-dash
00:19:774 (4,5,6) – Make the distance a little smaller to 1.50x or 1.60x.
done
00:20:233 (5,6,1) – Reduce to 2.00x spacing by moving (6) to the left.
done
00:21:149 (2,1) – A 6.55x jump is huge for intermediate players. Reduce to at least 5.00x and 4.00x would be optimal.
reduced to less than 5.00x distance
00:22:523 (1,2) – Reduce to 1.60x for better flow.
00:23:439 (3,4) - ^
done
00:24:355 (1,2) – Make it 2.00x spacing because it feels like a pixel jump here.
done
00:24:813 (2,3) – I feel like there should be an H-dash here.
i dont know how i feel about this? i think its ok as is since its at the beginning of a new section of the song
00:26:187 (1) – Move to the left a bit because I feel it'll give more emphasis to the next jump without needing an h-dash.
done
00:35:805 (8) – Move to the right a bit because the music is lowering in tone.
done
00:35:805 (8,1) – Maybe do an h-dash?
added h-dash
00:36:721 (6) – Move to the right a bit. Feels a bit hard to catch.
done
00:44:508 (1,2) – Reduce to 1.20x spacing for flow reasons.
done

00:55:042 (9,1) – Feels pixel jump-ish to me.
reduced distance to 1.60x
01:09:469 (1,2,3,4,5) – Not a fan of the anti-flow stream here because it's hard to catch but that's just my opinion.
ill probably leave it in for now since i dont see any problems with it. ill try adjusting it a bit more
01:09:927 (5,1) – I feel like this should be an h-dash.
i feel like youre right. added
01:20:233 (2,3,4) – I'd recommend reducing the distance between (2) and (3) to 1.50x.
done
01:28:363 (4,1) – 4.69x spacing is too big of jump. Reduce to 4.00x.
done
01:41:760 (3,4) – Reduce to 4.00x because this is a death jump for any player. 6.03x, dang.
reduced
01:42:218 (7,1) – Reduce to 4.00x or 4.50x because death jumps that shouldn't be in a platter.
reduced
01:42:447 (1,1) – Death jump, reduce.
reduced
too many death jumps lol


Okay, good luck with you map. I'm tired and back to being lazy. That was a lot more effort than I originally planned. I can't mod No Regrets because I can't play that high but otherwise this is a decent map. Thanks again for the bribe material, too.
thank you so much for the mod once again! you have helped me master the art of Finding the right distance for each note. really good mod! thanks once again
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