This map has been deleted on the request of its creator. It is no longer available.
ok let's move outMarirose wrote:
for rank go
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"bars.png",320,125
S,0,0,124020,0.625
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
おお ありがとう これは永久保存版にしとくtasuke912 wrote:
.osb忘れてるからワイドだと動画が見切れてる https://osu.ppy.sh/ss/3332532
- Sasaki Sayaka - Koi Saku Mirai (shionelove).osuを作成
- Lucky Monsterからbars.pngを持ってくる
- .osbに次のように書き込む
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"bars.png",320,128
S,0,0,124020,0.625
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples- 完。
- No kd
SPOILER.osbは動画に位置が画面の比率に左右されないようにする、Barsはmovieを落とさなかった人でも表示が変にならないようにする役割がある
次から作るときは手順は同じで124020のところを譜面の長さに合うように書き換えればOK
SKSalt wrote:
Yo taiko m4m. 1st mod~~~~~~
んじゃみていくか~
[General]いずれも全ての難易度Taikoだと消さないとなんかあるのか おk
- Enable Custom Coloursは不要なので外してください。
- Widescreen Supportを無効にしてください。
[Kantan]う~ん、裏拍がだいぶ使われてて難易度高い。。。裏拍の使用頻度を再検討してみてはどうですかねー 自分は簡単だと思ってももしかするとそれが難しく感じる人もいる(かも)しれないし。。。という感じです、ハイ。
- Change SV to 1.2 - 譜面のまとまり感を出しましょう。
- KantanでのSV changeはunrankableです。全てを1.00xにしてください。(ミス?w)ミスです
- 00:11:039(11) - change to k, 電子音もボーカルも高音になっているので。一つ前のもkにした
- 00:59:610 - スピナーの終点を 01:00:682に持っていってそれから 01:01:396(1,2)を01:01:039 へ持っていき、(2)をkに。曲的にもこっちのほうが合っていると思います。三連をdddにしたとこ以外はそのまんま採用
- 上記に伴って01:02:110にkを追加。三連にした都合こっちはpass
- 01:03:539 - ここにもdを追加。そして01:05:325をdに変更。さらに01:06:039を01:05:682に移動。
- 最後に01:06:396にkを追加。そうすれば曲のリズムにより合ってると思うので1度お試しを。同じ ここはどうせBメロだしそんな難しくはしなくてもいいし凝らなくてもいいと思ってる
自分の経験上 局所難は全体難より圧倒的に初心者は害だし(密度1なのにいきなり2になるのと、終始2では実は後者のほうがミスは少ない)、IIDXの動画で見た忘れられないコメントがあって、「最近のNormal譜面は音を歯抜けにして8分にしてるだけのつまらない譜面」これは簡単にも言えると思ってる。表拍ばっかりに置くのも初心者からしても退屈だろうし簡単の範疇を逸脱しない程度にはある程度の遊び工夫を凝らしてもいいと思ってるよ はい
[Futsuu]う~ん、全体を通してちょっとノーツ詰め込みすぎかな。。。全体的にノーツ減らしていったほうがいいかも。どうしてもここは裏拍を使わないと...!!1/2を使わないと...!!っていう場所が多すぎて難易度が上がってしまうならまだ(100歩譲って)わかりますが、ノーツの詰め込みすぎで難易度が上がるのはいかなる場合でも良くないと思います。
- 00:23:182 - change to k, 電子音が高音なので。パターン性を豊かにするためにもこうしたほうがいいでしょう。この電子音前のパートから二小節単位で鳴ってるのでここだけフォローするのはよくないし、maniaじゃないんだから何もそこまで聞かなくてもいいかなあと
- 00:23:896 - ^同上。
- 00:26:753 ~ 00:36:039 - 1/1配置が続きすぎです。休息を入れることを強く勧めます。一応例を出しておきましょう。
- 00:28:539 - delete.
- 00:29:253 - ^
- 00:31:396 - ^
- 00:32:110 - ^
- 00:32:825 - ^
- 00:34:253 - ^
- 00:35:682 - ^
- 00:38:182 ~ 00:47:110 - ここも同じく。提案を参考に削っていってください。個人的にはあんまり消したくない、というのは簡単でも言ったようにプレイヤーを密度に慣れさせるためってのがある 徐々に難しくすることで思ったよりはプレイヤーにとって優しい譜面になると信じている
これも素直なリズム且つトリッキーでもないただの物量だから、ノーツ数に対してそんなに難しくはなってないと思う。SDの計算がおかしいだけ(つまりPP譜面)
IIDXだって全体難はノーツが多い割にはクリアしやすいし、逆にノーツ少ない局所難は恐怖 そんな感じ
http://clickagain.sakura.ne.jp/cgi-bin/sort11/data.cgi?level12=1これ見れば物量によらないってのが分かる
あと曲が全体的に単調ってのも加味してる、ずーっとバスあるし
以降は削除以外の提案を書き込みます。[Muzukashii]
- 01:38:182 ~ 01:40:325 - ここはdkdkd...テイストでいったほうがいいと思いました。
- 01:44:253 - change to k, ドンとカツのバランスを考えると。だるw
両方取りました。なんでdkdkdじゃなかったのか[Oni]
- 00:22:914 - これを00:23:092へ移動。そして00:23:182 これをkに変更。このほうがリズムに合っていると思います。d d kkkにした
- 00:23:717 ~ 00:24:967 -
- 3連のノーツを4連続で使うのは勧めないです。もっといい配置があるはず。一応提案を出しておきます。
- 00:23:807 - delete.
- 00:24:878 - ^後半がいい感じで間引いてあったのでそれと同じにしました
- 00:36:128 - これを00:36:307に移動。そして00:36:396をdに変更。最後に00:36:485を消去。3連を2連続で使うよりこちらのほうがリズム的にしっくりくると思います。バイオリンの7連に合わせてるけど、7連は難しいではないのでなるべく
- 00:51:575 ~ 00:51:753 - 単色以外の1/4パターンはMuzukashiiにおいて使用は控えてください。dddかkkkに変更してください。
kdk/dkd are acceptable as long as they're not coupled with triplets of other kinds. 公式のガイドより 要は他のパターンの3連とくっついてなければ大丈夫の意
ここでは3連どころか何も周りにノーツを置いてないので余裕で大丈夫- 00:54:432 ~ 00:54:610 - ここも同じです。ここも同じです。
- 00:56:396 - delete. 消したほうがよりメリハリをつけられると思いました。おk
- 01:00:414 - これを01:00:235に移動、そしてこれと01:00:325をdに変更。これもリズム的にこうすればよりベター。ここはスネアの連打を尊重してる
- 01:10:235 - delete. 休息を入れることを推奨。
- 01:10:950 - ここまでダラダラノーツを続けさせる必要はないと思います。delete.
全体的に他のパートと似通ったパターンに変更しました- 01:42:467 - delete. そして01:42:646 と 01:42:825を入れ替え。入れ替えはせずkdkdにした
おk その次は7連にした
- 01:29:610(140,141) - この2つを削除。敢えて消すことで大音符の存在感が増し、より良くなるかと。
Oniはだいたいよかったです。
以上!Rankedがんばって!
thanksBeoMu wrote:
Hello from my queue
I am a novice modding . Please note only
[Kantan]
* I think that the use of 1.0 rather than 1.2 speed. hmm no change,but thanks i find there are two types:1.0 and 1.2
* It seems to look a little harder than the difficulty. hmmmmm just SD broken for example in IIDX there is too much notes gap
in LV11 876 min 1810 max wow this Kantan is just many notes,no complex pattern,no killing zone so i think it is ok(´ゝ౪◔`)<When the thing you think is ok, I always think it is not ok.
00:48:182 (1) - Note that seems to be fine , rather than short spin to Kantan
00:59:633 (1) - However, because this part seems decent vocals XD i can't catch what you say but if you say delete this note no thanks
both are good for sound and honestly long spinner is easier than short
There seems to be a perfect Other
[Futsuu]
* The Kantan speed is 1.2. Is Futsuu But why 1.0 ? idk what to say ask tasuke912 he is well-experienced taiko mapper he knows the reason
00:26:396 ~ 00:36:039 - This section seems boring the player .... simple song simple pattern and not boring for beginner
Like the rest.
[Muzukashii]
00:51:663 - d dkd kdk it would be more decent than that in ddd kkk
00:54:521 - k ddd kkk too simple there are some space i can put a bit complex pattern
----------------------------------------------------------
Sorry flimsy modding TT
OzzyOzrock wrote:
YOOOOOOOOOOOOOOOOOOOOOOOOOOOO NM, not BN mod, don't get your hopes up ;w; clearing queue out!
wow you are BN now good luck
[General]forgot deleting this when i copy from my ranked mapset thanks
- 01:23:896 () - Useless inheriting point in all diffs.
[Oni]Actually this is a tough choice. You tried to make other diffs more dense to try and create some spread, but really, it's the patterns + density that make Oni really tough. I tried to help out bu nerfing it, but maybe you need to change this into Inner Oni after all ;_; (GJ tho)
- 00:13:896 (50,51,52,53,54,55,56,57,58) - How about kkk ddkkd? Part isn't that intense.
- 00:16:217 (66,68) - Both to 'k'? Improves flow a lot, because kdd d dkd is a single-tapper hitting the same key 4 times. Also fits the song nicely.
- 00:16:932 (71,72,73) - d k? kkd doesn't fit too well.
- 00:20:325 (97,98,99,100,101,102,103,104) - ddd kkddk? Maps to the piano nicely, and still fits the other sounds.
- 00:21:396 () - 00:23:539 () - Should be the same density as 00:15:325 () - 00:18:182 () , (density, you can still make other patterns) as nothing really changes with the song (also because streams like these are more for Inner).
- 00:41:217 (218,219) - delete these, so that all the verses in this part are the same length?
(00:38:182 to 00:41:039, 00:41:396 to 00:43:896, 00:44:253 to 00:46:753)- 00:41:396 (218) - k? (now that you removed those notes) fits the song nicer.
- 00:42:110 (223,224,225,226) - d kkk? Also fits the 'orchestra' sounds.
- 00:50:503 (283,284,285,286,287) - Follow drums here? This part of the song is slow, so streams fit less.
- 00:53:539 (296,297,298) - Change to just a big don at 00:53:717 ()?
- 00:54:253 (300,301) - These notes don't fit because the song picks up at 00:54:432 ().
- 00:54:967 (303,304) - ^ 00:54:967 (303) - Maybe keep this note though, and change 00:55:146 (305) - to d?
- 00:55:682 () to 00:57:467 () - Make this part fit more to the music, currently it's pretty overmapped, and the song isn't 'intense' yet.
- 01:04:075 (371,372) - Delete these for a tiny break? This is a lot of notes.
- 01:04:967 (376,377) - kk? ddddd isn't mapped to much.
- 01:09:700 (417,419,421) - Delete these so it's just d d d then the stream?
- 01:15:057 (24,25,26) - Delete, for another little break? A lot of 5 note patterns here.
- 01:20:503 (62,63,64,65,66,67,68,69,70,71,72,73,74,75,76) - How about something less crazy like
(The last note is K)- 01:23:271 (82,86) - ctrl+g these? The stream gets higher pitched, so ddkdddkkddd fits nicer.
- 01:26:575 (112) - Delete this for same break reasons.
- 01:27:200 (118) - Remove this note? The stream was unecessary imo.
- 01:33:360 (166,167,168,169,170,171) - simply d kkk?
- 01:44:432 (64,65,66,67,68,69,70) - kkddkdk like in the beginning?
i decided to make another Oni(like lite Oni)and Muzukashii a bit easier,then there are 5diffs,this eroge has 5 heroins,come on BGs
[Muzukashii][Futsuu]
- 00:16:932 (64,65,66,67,68,69) - k k d d k (ddd d d k)? I think it's nicer, and helps the part to not have a lot of dons.
- 00:19:075 (76,77,78,79,80,81,82,83,84) - d d kkk d k d? Then 00:20:325 (84) - delete?
- 00:24:075 (106) - delete, to lower density?
- 00:37:646 (163) - Remove finish
- 00:42:467 (190) - delete, density blah blah?
- 00:43:539 (196,197,198) - k d? (note in middle dies)
- 00:46:039 (210) - density also (it's not hard, just most of the song isn't that dense outside of kiai, so saving it for kiai just makes it less weird)
- 01:01:217 (285) - ^
- 01:05:146 (309) - k? bunch of dons here
- 01:25:503 () - add a note here, to dense it like the beginning of kiai, then delete 01:26:575 (85) - so it's 2 ~equally~ long patterns?
- 01:44:075 (49) - delete, so this ending part doesn't become the most dense part of the song haha.
Follows rules for the most part, just some inconsistent density and structure is all![Kantan]
- 00:15:682 (3) - delete as a break, since the intro doesn't feel like it really has any actual breaks.
- 00:21:396 (21) - ^, just because it's a long row of notes
- 00:24:253 (29) - k?
- 00:25:146 (32,33,34,35,36) - remove finish, it's just too complicated for futsuu players' fingers ;_; (Actually I don't recommend 1/2 big notes in Futsuu)
Hm, a lot of parts are just a lot of simple notes. Futsuu is more like (d k d d k k d d k [tiny break]), making little patterns while following the music as best as possible, adding breaks, and keeping it within the spread. Right now it's a lot of 1/1, or d k ddk d k dkk etc. Try looking at futsuu for similar songs!
i hate artist again this is fxxkin s1mple song i only put unique pattern on break and i saw all part again then i think i was drunk,what is this Futsuu?hahaha i should remapSorry mod gets terrible at lower diffs, but I was taking too long here ;__; GL with set! (and ty for looking at riot of color)!
- This is a lot better, all you really need is to make sure that if you see ~11-12 notes in a row (you can judge this yourself) with no LONG breaks (big white tick to the next one) then add one! hmm i can't delete any notes...this song is really consistent,no rest
- Also find simpler ways to map stuff like 01:21:039 (19,20,21,22,23,24,25,26) - which is too hard for kantan. The star rating is almost 2 ;_;
delete 20 but i can't delete 22~25 too(i hate artist not singer)
Kantan is basically make a difficulty for monkey people. ヘ(。□°)ヘ
thanksCoro wrote:
Taiko mod~
All are suggestion unless in red.
[Kantan]
00:14:610 - add one more K here to match with the vocals? It makes it feel less empty~ d instead
00:56:575 (9) - consider deleting this to make a break~ keep for consistent rhythm(snare)
[Futsuu]
00:21:753 (17) - try moving this to 00:22:467 so the stream is a bit shorter ok
00:24:967 (25) - consider deleting this to make a break~ ahh keep
overall this feels more like a low muzukashii at some parts, particularly around the chorus. Maybe look it over and add more breaks?
even this i made much easier than used to rip
[Muzukashii]
seems fine
[Oni]
seems fine
[Cherry Blossom]
seems fine
so far so good, good luck for rank~
xtrem3x wrote:
Request via Simple Taiko Modding Queue (M4M)(?)
_____________________________________________________
General:
Cherry blossom is later ... is too late here ._.
don = d
kat = k
Big Don = D
Big Kat = K
_____________________________________________________
Kantan:
Is good .-.
_____________________________________________________
Futsuu:
01:02:825 - Delete (mini-breaks)
01:05:682 - Same [b]no thanks
01:20:682 - Move to 01:20:860- (have sound for a triple but is better this way) keep
01:52:378 - Delete (not nessesary) i think it's necessary because of s1mple pattern
01:52:467 - Spinner until 01:59:610- (long sound ends here) okok accepted for all diffs
_____________________________________________________
Muzukashii:
00:51:575 - this triple with d's please .... (triple with different color not allowed - very rare is allowed)
00:54:432 - this triple with k's (same reason)
from https://osu.ppy.sh/forum/t/152263 "kdk/dkd are acceptable as long as they're not coupled with triplets of other kinds."
so i think it's ok
01:07:467 - Delete (mini-breaks)
01:14:789 - Same
no thanks(i'm affected by https://osu.ppy.sh/b/187001&m=1 ,1/2 stream)
01:20:682 - Delete .. and ... no
01:20:950 - d (a triple here is better) yes
01:24:610 - Delete (mini-break) no thanks
01:26:975 - Same
01:27:467 - Same i found better rhythm so changed
01:32:914 - Move to 01:32:378- (triple is more notable here)
totally changed
01:52:378 - Delete (not nessesary)
ok
01:52:467 - Spinner until 01:59:610- (long sound ends here)
_____________________________________________________
Oni:
00:05:682 - Change to d (low sound)
ok
00:09:253 - in this sequence add note in empty place and change notes to this -> kkkkd
gap for Oni and Inner Oni,i shouldn't make same
00:14:342 - ctrl+g with 00:14:610- (following pitch in vocal sound)
no thanks
00:19:253 - Change to k (high sound)
00:19:253 (77,78) - for these sounds d better
00:20:057 - ctrl+g with next note (focusing consistence with BG sound)
for 00:19:610 (79,80) - instead
00:25:682 - Delete
keep imo(make different from muzu and there's sound)
00:26:753 - Change to d (no have emphasis for a finish, also is a new sequence here)
keep i will change if other says same thing
00:50:414 - Delete (no have sound for a triple and is "soft part")
00:53:271 - Same
keep,i won't move here from mania if i can't put notes on no sounds
00:54:700 - Same
00:54:789 - Same
they have
00:56:842 - Delete this or delete 00:57:378-
make different rhythm here
01:05:592 - Move to 01:05:950- (have more tone in this part for a triple)
add and make ddk kkd instead
01:09:164 - Delete (no have sound for a triple here)
same reason as 00:53:271
01:45:682 - Delete (same as 00:25:682- )
same
01:52:467 - Spinner until 01:59:610- (long sound ends here)
same(fixed)
_____________________________________________________[/b]
Cherry Blossom:
00:09:342 - ctrl+g with next note (if inner is better a bit variable without losing focus in BG sound)
no thanks for violin
00:14:610 - Change to k (high vocal sound)
i don't follow vocal here
00:20:057 - Move to 00:19:878- (have better consistence imo)no
00:20:414 - Move to 00:20:235- (same)yes(i make kdkkd)
00:20:860 - Change to d (variety) 00:20:771 (103) - instead
00:43:450 - Add note (have notable sound)
no thanks
00:43:896 - Change to k (high sound) dkd instead
00:48:717 - This -> This (more variety) s1mple better for me
01:05:325 - Change to k (high sound)
01:05:146 (389) - instead
01:12:914 - Delete (a bit emphasis for starts kiai)
ok and a bit changed
01:20:592 - Delete (not nessesary)
01:27:021 - Same
01:32:021 - Same
no thanks i need them
_____________________________________________________
All complete this time .-.
Last diff in taiko have Custom Name (obviously you have something related to taiko) as Oni Blossom or Cherry Inner or something_S u w a k o_ wrote:
i heard from somewhere that taiko map cannot be able to have different difficulty name if the mapset is ordinary thing
i'm not sure tho. and i even think that cherry blossom is better for name ;-;
they are Common Terms,not rules_S u w a k o_ wrote:
?
i dont know
thanks thanks thanks good modRaiden wrote:
Hey there! M4M as promised.
[ General][ Kantan]
- is this file being used? If not, then delete
yes i use for movie and BG(tasuke told me so idk why i need lol)- Consider readjusting HPOD on all difficulties: here more info kantan HP4 Inner Oni HP6
[ Futsuu]
- 00:18:182 (19,20,21) - Maybe make this measure whole k's to vary from previous part?
- 00:23:896 (27,28,29) - Same as above, but the opposite (all d's)
no thanks i refer Taiko no Tatsujin original ><- 00:36:575 (39) - Can use a finisher I think, to emphasize the tone uprise
- 00:38:182 (41) - Hm. This one however, I don't feel there is any emphasizable sound. Remove finisher?
ok- 01:12:467 (1) - I think the vocal can use a finisher here
ok- 01:18:182 (11) - 01:19:610 (14) - Hm, you used a finisher here. You could use it as well in 01:21:039 (17) - to cohere
ok- 01:22:467 - 01:23:717 - This part looks a bit empty. Add a slider?
for long break BN once told me when i got 1st ranked- 01:23:896 (20) - Can use a finisher to emphasize the restart of the chorus I think
ok- 01:31:039 (33) - The same way you used finisher in you can use 01:32:467 (35) - here, too
- 01:38:182 (5,6,7) - Same suggestion as in 00:18:182 (19,20,21) -
- 01:43:896 (12,13,14) - ^ but for 00:23:896 (27,28,29) -
same- 01:50:325 (2) - Shouldn't this be on 01:50:146 - ?
for bass- 01:50:682 - Add a note here? same
[ Muzukashii]
- 01:41:039 (14) - Wouldn't this flow better as a d?
- 01:50:325 (2) - Same as in Kantan
- 01:50:682 - ^ follow basssssss
- 00:06:039 (10) - Considering you follow vocals, wouldn't it be better if you removed this note? ok and to follow vocal completely repattern here
- 00:31:753 - 00:32:110 - Add notes here to completely follow vocals? for long break(2/1)
- 01:28:003 - Add a note here? Think it flows better k
[ Oni][ Cherry Blossom]
- 00:06:932 - Can add a note here to keep following vocals keep i know there's a vocal but same pitch=one note in the front is enough
- 00:08:360 - ^ same
- 00:10:503 - ^ ok here
- 00:11:039 (32) - Move to 00:11:217 - ? I don't know whether you're following vocals or background rhythm. ahh ok
- I liked the kiai
That's pretty much it!
- 00:06:932 - You've been following vocals all along, I think it's better if you add a note here ok
- 00:14:789 - 00:15:146 - ^ for accent
- 00:32:110 - Leaving no note here has an important impact on the flow. Consider adding a note add k
- Overall I've seen that you use 1/4 pretty often even if the song does not ask for it. I'd suggest you to reconsider some of them. The rhythm you use looks just fine, but the amount of 1/4s compared to what the song offers is a bit too much I think. I'll leave it up to you!
that's why i added Oni diff(actually this is used to Oni,but because of diff spread issue i added Oni and this becomes Inner Oni) so i think i don't have to change overall,this is overmapped maybe but a bit,not unrankable i think
Good luck on rank!
Raiden wrote:
Hey! Recheck for Inner Oni as requested.
[ Inner Oni]Tried to be a bit specific, but the rhythm needs some tweaks still. Never give up shione!
- OD6? To differentiate from Oni and also avoid notelock on long patterns
i just don't like OD 6 or more(so HP is different)- 00:06:932 - Add a note to fully follow vocals?
- 00:14:789 - 00:15:146 - same, you can add notes here
sry i don't put vocal overall sometimes ignore is better for me
At the following parts some 1/4 patterns seem to bit a bit... random? I'm not saying they are bad (they can even be good for improvised playstyle) but I'm gonna try to give suggestions to where you can add/delete/replace some patterns because I think it will have better flow/sounding.
hmm actually there are few same sounds,so most pattern is different=seems random map,only this song has this special logic lol
- Move to 00:18:628 - ?
- 00:19:075 (81,82) - Remove these 2 and move 00:18:896 (80) - to 00:19:075 - ?
i don't like even number stream for this song sry- 00:19:521 (85) - Remove? same rhythm as 00:18:003 (73,74,75,76,77,78) - these
- 00:20:057 (89) - Remove? change pattern:kkddd
- 00:21:039 (93) - I think the downbeat should be a d rather, it fits into a deep hit imo ddddk instead
- 00:21:396 (94) - This has rather a higher pitch, change to k? 00:21:575 (100) - this higher so i put d here
- 00:21:842 (98) - Remove? same reason as ^^^^
- 00:22:378 (101,102) - Remove these 2? this would be the resulting
that's too easy for my Inner Oni,if i have to do so i should delete this and 4diff map instead- 00:24:164 (111) - Remove? gooood for violin sound same as 00:23:717 (115,116,117) -
- 00:24:700 (115,117) - I think these 2 are a bit unnecessary, remove? ahh keep because of bass
- 00:32:110 - You can add a note here, there are enough 1/1 breaks ok
- 00:36:128 (157) - Remove? The buildup doesn't start until 00:36:217 - imo violin violin
- 00:38:450 (171) - Remove? I feel it's a bit unnecessary no thanks(maybe different feeling)
- 00:38:896 (173,174) - Remove? I think rhythm flows better like this
- 00:39:878 (179,182,183) - Remove? Reason above ^ same
- 00:41:396 (186,187,188,189,190,191,192,193,194,195,196,197,198,199,200,201,202,203,204,205,206) - This buildup makes for good 1/4s! Well done!! gg
- 00:44:878 (212) - Remove? Feels a bit unnecessary same
- 00:45:325 (215) - ^, to keep rhythm i don't think i should put break here
- 00:45:950 (218) - Remove? same
- 00:48:807 (236) - ^, I think power buildup starts at 00:48:896 - with vocals+background music for bass?1/2 bass=1/4 in Inner Oni for me
- 00:57:378 (277) - Change to d? To keep the downward flow of the tone k=snare
- 01:01:664 (303) - Remove? I feel a bit unnecessary move instead
- 01:03:450 (316) - Same ^ change pattern instead
- 01:08:003 (347) - Change to k? I think it helps keeping the rhyhtm ok
- 01:09:432 - You could add a note here, to maintain the momentum ok thanks i found better pattern
- 01:19:878 - Can add a k here, sounds and flows good imo good
- 01:38:450 (24) - Can be removed, feels unnecessary
- 01:38:896 (26) - Can be removed to cohere with the rhythm
- 01:39:521 (32) - ^
same as previous same pattern- 01:52:110 (100,101,102,103) - Change these last 4 notes to k? To variate a bit good
Good luck!!!