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Ray - Kisetsu no Shutter

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Total Posts
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Topic Starter
Knotts
This beatmap was submitted using in-game submission on Friday, April 10, 2015 at 9:44:41 AM

Artist: Ray
Title: Kisetsu no Shutter
Source: あの夏で待ってる 特別編
Tags: 僕達は高校最後の夏を過ごしながら bokutachi wa ha koukou saigo no natsu wo sugoshi nagara ova opening
BPM: 128
Filesize: 7783kb
Play Time: 04:53
Difficulties Available:
  1. Insane (3.47 stars, 866 notes)
Download: Ray - Kisetsu no Shutter
Information: Scores/Beatmap Listing
---------------
#3

I want to try mapping low BPM
It's definitely within approval drain time range, don't worry

Gaia
;okay;
Meyrink
Ray Is Waifu
Winnie
You wanna map low bpm eh? I'll be here to watch this progress :)
Voxnola
sliders are gey

kd pls
Ringating
from pm

the highest res version of the image that I could find was only 850 px wide, which would explain the intense upscaling artifacts that you currently have. The only real way to upscale cleanly that much is to create a vector version of the image. So I used a conversion tool to do that. It's not identical to the original (vector conversion tools can't really do gradients, since the color palette is limited somewhat). But it's really the only option for upscaling that much, and imo the side effects of converting to a vector image are less visually disturbing than upscaling artifacts.no kds
Nozhomi
Hi~ here is your M4M :3

- General :
  1. You forget to put your mp3 at 192kbit/s.
  2. Disable Letterbox during breaks.

- Insane :
  1. 00:13:904 (3,1) - Blanket bad.
  2. 00:38:514 (1,2) - ^
  3. 00:54:685 (3,1) - ^
  4. 00:59:373 (2,3) - I understand you want to make close 00:58:904 (1,2) - , but not these two. The strong beat suggest a jump here imo.
  5. 01:03:592 (2,3) - Blanket is a little bad.
  6. 01:53:982 (2) - I would finish it on red tic and make a triplet here by adding a circle at 01:54:334 - . Sounds not best like that.
  7. 02:00:896 (1) - Maybe put volume lower at the end, like 50% ? Sounds too loud imo.
  8. 02:33:123 (2,3) - Same as 00:59:373 (2,3) - .
  9. 03:53:514 (1) - Make it like 03:54:685 (3) - for the direction, make more sens and it will make it centered into 03:53:045 (6) - .
  10. 04:07:107 (1,2) - Bouh blanket.
  11. 04:07:342 - You often follow voice, so why not here ? Sounds sooo strange. Also this SV don't fit at all this part imo, I would use it just before and up it on this part for transition to kiai.

O.O <3
Mukyu~
Voxnola
[General]
add me to tags noob

[the diff]
00:01:365 - HA there's nothing there though. Why not just a long slider?
00:13:318 - maybe you could make the blue tick volume here a bit less? and the ones after it?
00:15:310 (2) - remove clap from slider end?
00:18:357 (3) - maybe remove this whistle so that the hitsound pattern contrasts to what follows? Ex: Whistle every 2 white ticks > one every white tick
00:23:982 (2) - finish end?
00:37:576 (4) - maybe remove whistle here and add it to 00:37:810 (5) - to emphasize that lil chiiiing? also two offbeat whistles are sexy
00:41:326 (5,6) - maybe switch the hitsounding here? Just for piano whistle lel
00:42:967 (2) - whistle head? piano emphasis.
00:43:670 (4) - missed clap
00:46:014 (1) - finish this head? It could also be cool if you utilized the normal addition finish lol.
00:55:154 (1) - whistle head for piano?
01:01:717 (3) - maybe instead of a whistle at these maybe like a normal sampleset? or something that sounds a bit more like the sound given? drum-finish maybe?
01:04:764 (1) - finish head?
01:13:201 (3) - finish the end? (head at end of timeline)
01:28:904 (5) - Could be a cool offbeat finish. Not really necessary but if you do you could lower the volume lol
02:11:326 (4,5,7) - copy what you didi here with hitsounding for consistency 00:37:576 (4,5,7) - if my suggestion was followed then these two should be whistled 02:11:560 (5,7) - and this shouldn't 02:11:326 (4) - ... if you didn't then at least this should be whistled 02:12:029 (7) -
02:14:607 (2,3) - same suggestion as earlier with switching the hitsounding (whistle on 3) --- Only if you followed the previous suggestion though lol
02:16:717 (2) - remove whistle from end? and add to head? There wasn't a whistle at the white tick previously in the song
02:23:514 (1) - finish head?
02:24:920 (4) - whistle or finish end?
03:01:014 (1) - finish for consistency with previous kiai
03:13:904 (6) - you should totally finish this
03:27:264 (1) - 03:31:014 (1) - 03:34:764 (1) - add something to emphasize the slider heads like these? like a normal sampleset? (that one clap on the other custom samples)
03:46:014 (1) - a normal addition finish would be literally the sexiest thing here please do it
03:52:107 (3) - finish okie?
04:08:514 (1) - finish head?
04:37:342 (3) - there's a cool rhythm here
04:38:045 (4) - clap head
04:38:514 (1) - finish head
04:46:717 (2) - nah just finish head
04:48:826 (4,5,6,7,1) - sexy hitsounding
04:52:364 (1,2,3,4,5,1,1) - add me to tags

give me kds
Sekai-nyan go away I helped the first time :c

This is a collab
Ringating

Nozhomi wrote:

  1. You forget to put your mp3 at 192kbit/s.
I had noticed this as well, but I forgot to post the mp3 I exported...
here's that (needs new offset)
still no kds
Topic Starter
Knotts

Nozhomi wrote:

Hi~ here is your M4M :3

- General :
  1. You forget to put your mp3 at 192kbit/s. i'll change it later
  2. Disable Letterbox during breaks. done

- Insane :
  1. 00:13:904 (3,1) - Blanket bad.
  2. 00:38:514 (1,2) - ^
  3. 00:54:685 (3,1) - ^
  4. 00:59:373 (2,3) - I understand you want to make close 00:58:904 (1,2) - , but not these two. The strong beat suggest a jump here imo.
  5. 01:03:592 (2,3) - Blanket is a little bad.
  6. 01:53:982 (2) - I would finish it on red tic and make a triplet here by adding a circle at 01:54:334 - . Sounds not best like that.
  7. 02:00:896 (1) - Maybe put volume lower at the end, like 50% ? Sounds too loud imo.
  8. 02:33:123 (2,3) - Same as 00:59:373 (2,3) - .
  9. 03:53:514 (1) - Make it like 03:54:685 (3) - for the direction, make more sens and it will make it centered into 03:53:045 (6) - . idk if im not picturing this right but it feels better to me my way.
  10. 04:07:107 (1,2) - Bouh blanket.
  11. 04:07:342 - You often follow voice, so why not here ? Sounds sooo strange. Also this SV don't fit at all this part imo, I would use it just before and up it on this part for transition to kiai. I feel like the music needs to be emphasized here. I think the SV makes a nice transition to the kiai but thats just me :3

O.O <3
Mukyu~
No comment = fixed

Naitoshi wrote:

[General]
add me to tags noob

[the diff]
00:01:365 - HA there's nothing there though. Why not just a long slider? psh, if you listen at 25% you can hear it
00:13:318 - maybe you could make the blue tick volume here a bit less? and the ones after it? i guesssss
00:15:310 (2) - remove clap from slider end?
00:18:357 (3) - maybe remove this whistle so that the hitsound pattern contrasts to what follows? Ex: Whistle every 2 white ticks > one every white tick
00:23:982 (2) - finish end?
00:37:576 (4) - maybe remove whistle here and add it to 00:37:810 (5) - to emphasize that lil chiiiing? also two offbeat whistles are sexy
00:41:326 (5,6) - maybe switch the hitsounding here? Just for piano whistle lel
00:42:967 (2) - whistle head? piano emphasis.
00:43:670 (4) - missed clap
00:46:014 (1) - finish this head? It could also be cool if you utilized the normal addition finish lol.
00:55:154 (1) - whistle head for piano?
01:01:717 (3) - maybe instead of a whistle at these maybe like a normal sampleset? or something that sounds a bit more like the sound given? drum-finish maybe?
01:04:764 (1) - finish head?
01:13:201 (3) - finish the end? (head at end of timeline)
01:28:904 (5) - Could be a cool offbeat finish. Not really necessary but if you do you could lower the volume lol
02:11:326 (4,5,7) - copy what you didi here with hitsounding for consistency 00:37:576 (4,5,7) - if my suggestion was followed then these two should be whistled 02:11:560 (5,7) - and this shouldn't 02:11:326 (4) - ... if you didn't then at least this should be whistled 02:12:029 (7) -
02:14:607 (2,3) - same suggestion as earlier with switching the hitsounding (whistle on 3) --- Only if you followed the previous suggestion though lol
02:16:717 (2) - remove whistle from end? and add to head? There wasn't a whistle at the white tick previously in the song
02:23:514 (1) - finish head?
02:24:920 (4) - whistle or finish end?
03:01:014 (1) - finish for consistency with previous kiai
03:13:904 (6) - you should totally finish this
03:27:264 (1) - 03:31:014 (1) - 03:34:764 (1) - add something to emphasize the slider heads like these? like a normal sampleset? (that one clap on the other custom samples)
03:46:014 (1) - a normal addition finish would be literally the sexiest thing here please do it
03:52:107 (3) - finish okie?
04:08:514 (1) - finish head?
04:37:342 (3) - there's a cool rhythm here
04:38:045 (4) - clap head
04:38:514 (1) - finish head
04:46:717 (2) - nah just finish head
04:48:826 (4,5,6,7,1) - sexy hitsounding
04:52:364 (1,2,3,4,5,1,1) - add me to tags

ehh, you probably got these all right so i'll just do it

give me kds
Sekai-nyan go away I helped the first time :c

This is a collab
Thanks :)
Kazuya
Hy. Sorry, my english is awful. I hope you understand.

00:01:014 (1) - I think, 1/2 or 1/1 slider better here!
00:02:068 (2) - This sound is very very low. Please, delete circle.
00:11:443 (2) - ^
00:23:514 (1,2) - I think, add 1/2 reverse slider here: 00:23:514 - and circle here: 00:24:217 - or add circles here: 00:23:982 - 00:24:217 - I think 1/2 slider is bit weird here 00:23:982 (2) -
00:26:443 (4) - Delete circle, because there is no stronger beat!
00:50:935 (3) - Hmm. Two circle or make triplet? Because circles is emphasizes the piano.
01:42:967 (2) - This slider ends is not fit / weird here 01:43:318 - . Please, change to here: 01:43:201 - because here is stronger sound (Bassdrum)
02:21:404 (1) - Same as ^ Change slider end here: 02:21:639 -
02:26:795 (7) - CTRL + G Better for me. ^-^;
02:38:865 (2,3) - This "jump stream" 6 "Jump 1/4" is bit random here. I think don't make jump here.
02:41:560 (6) - Delete 1/4 slider, and put circle here: 02:41:560 - because no stronger beat here: 02:41:678 -
02:57:264 (1) - 1/2 slider better fits here, or use 1/1 slider, and put circle here: 02:57:967 - . (same as 01:42:967 (2) -)
03:01:014 (1) - ^ And fix all similar slider. Please, because not fit the music. Use 1/2 or 1/1 slider.
03:07:342 (2,3) - CTRL + G, please, because distance is misleading.
03:44:842 (3,4) - I think, use 1/4 repeat slider, or triplet here: 03:44:842 - Because no stronger beat here: 03:45:193 -
04:38:279 (6) - Maybe CTRL + G ?
04:48:943 (5) - Delete circle. Sound is very low.
04:52:364 (1) - Use 1/8 slider. http://puu.sh/h2ZgU/ea38269ce6.jpg

Good Luck!
Topic Starter
Knotts

Kazuya wrote:

Hy. Sorry, my english is awful. I hope you understand.

00:01:014 (1) - I think, 1/2 or 1/1 slider better here! alright
00:02:068 (2) - This sound is very very low. Please, delete circle. true
00:11:443 (2) - ^ ^
00:23:514 (1,2) - I think, add 1/2 reverse slider here: 00:23:514 - and circle here: 00:24:217 - or add circles here: 00:23:982 - 00:24:217 - I think 1/2 slider is bit weird here 00:23:982 (2) - ok
00:26:443 (4) - Delete circle, because there is no stronger beat! i'd rather keep it for the stream
00:50:935 (3) - Hmm. Two circle or make triplet? Because circles is emphasizes the piano. ok
01:42:967 (2) - This slider ends is not fit / weird here 01:43:318 - . Please, change to here: 01:43:201 - because here is stronger sound (Bassdrum) i do it to prolong the vocals without using a 1/1 :3
02:21:404 (1) - Same as ^ Change slider end here: 02:21:639 - ^
02:26:795 (7) - CTRL + G Better for me. ^-^; idk, i think that'd make weird flow to the triplet
02:38:865 (2,3) - This "jump stream" 6 "Jump 1/4" is bit random here. I think don't make jump here. ok
02:41:560 (6) - Delete 1/4 slider, and put circle here: 02:41:560 - because no stronger beat here: 02:41:678 - i think it's fine how it is
02:57:264 (1) - 1/2 slider better fits here, or use 1/1 slider, and put circle here: 02:57:967 - . (same as 01:42:967 (2) -) ^
03:01:014 (1) - ^ And fix all similar slider. Please, because not fit the music. Use 1/2 or 1/1 slider. ^
03:07:342 (2,3) - CTRL + G, please, because distance is misleading. feels fine to me
03:44:842 (3,4) - I think, use 1/4 repeat slider, or triplet here: 03:44:842 - Because no stronger beat here: 03:45:193 - i'd rather keep what i have
04:38:279 (6) - Maybe CTRL + G ? ^
04:48:943 (5) - Delete circle. Sound is very low. ^
04:52:364 (1) - Use 1/8 slider. http://puu.sh/h2ZgU/ea38269ce6.jpg ^

Good Luck!
Thanks for the mod
aznskittlez
Insane

General Remarks
  1. A lot of inconsistent spacing throughout the map. The typical quarter note spacing is used for different situations. This may throw players that are paying less attention off.
Specific Times

00:24:217 (2,3) - The combo ending on note 3 and spacing between notes 1, 2, and 3 imply a longer break between note 3 and note 1 of the next combo. Consider revising spacing for these 2 sequences.
00:36:873 (2) - Move head of slider 2 closer to the tail of slider 1 to reflect the fast rhythm.
00:51:873 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used).
00:55:623 (2) - Same as above.
01:02:889 (1) - Consider spacing this slider farther from previous note.
01:16:482 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used).
01:23:982 (2) - Same as above, though instances of this aren't particularly bad if there are no similarly spaced notes nearby with different timings.
01:31:482 (2) - Same as above.
01:43:435 (3) - Same as above, but with slider.
01:44:607 (2) - Ditto.
01:49:412 (6,7) - The last 2 notes in this stream are slightly crooked.
01:54:334 (3) - Not sure about using quarter note spacing in the middle of a triple.
02:07:576 - Are you sure about having no notes on this downbeat?
02:56:092 (4,5) - Sliders not parallel.
03:12:967 (3,4,5) - Spacing not consistent.
03:30:545 (6,7) - Intentional jump?
03:45:076 (4,5) - Spacing is a tad large here.
03:50:935 (2,3,4,5,1) - The new combo on the last note might mislead the player into thinking that a note is omitted in this stack.
04:44:139 (1) - This triple seems a little forced.
04:49:529 (1,2) - Ugly stack :P

Upon playing this map through a few times, the strange spacing doesn't seem too bad. I would leave it up to your discretion. Otherwise, pretty smooth map!
Topic Starter
Knotts

aznskittlez wrote:

Insane

General Remarks
  1. A lot of inconsistent spacing throughout the map. The typical quarter note spacing is used for different situations. This may throw players that are paying less attention off. shouldn't be a problem
Specific Times

00:24:217 (2,3) - The combo ending on note 3 and spacing between notes 1, 2, and 3 imply a longer break between note 3 and note 1 of the next combo. Consider revising spacing for these 2 sequences. well i changed something here but it's kinda the exact opposite of what u want me to do
00:36:873 (2) - Move head of slider 2 closer to the tail of slider 1 to reflect the fast rhythm. ehh, why not
00:51:873 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used). this one's probably fine as it is
00:55:623 (2) - Same as above. ^
01:02:889 (1) - Consider spacing this slider farther from previous note. it was intended to be like this
01:16:482 (2) - Consider using smaller spacing for this eighth note (a quarter note spacing is used). ^
01:23:982 (2) - Same as above, though instances of this aren't particularly bad if there are no similarly spaced notes nearby with different timings. ^
01:31:482 (2) - Same as above. ^
01:43:435 (3) - Same as above, but with slider. ^
01:44:607 (2) - Ditto. ^
01:49:412 (6,7) - The last 2 notes in this stream are slightly crooked. fixed
01:54:334 (3) - Not sure about using quarter note spacing in the middle of a triple. this plays fine
02:07:576 - Are you sure about having no notes on this downbeat? there is a note o.o
02:56:092 (4,5) - Sliders not parallel. fixed
03:12:967 (3,4,5) - Spacing not consistent. I don't think people notice a 0.01x SV difference
03:30:545 (6,7) - Intentional jump? yeah
03:45:076 (4,5) - Spacing is a tad large here. should be fine
03:50:935 (2,3,4,5,1) - The new combo on the last note might mislead the player into thinking that a note is omitted in this stack. alright i changed
04:44:139 (1) - This triple seems a little forced. should be fine
04:49:529 (1,2) - Ugly stack :P intentional :3

Upon playing this map through a few times, the strange spacing doesn't seem too bad. I would leave it up to your discretion. Otherwise, pretty smooth map!
Thanks for the mod!
MirinH
hey! from queue
[Insane]
  1. 00:08:514 (1) - weird
  2. 01:02:889 (1) - should use same rhythm as 01:01:014 (1,2) -
  3. 02:21:404 (1,2) - dont think this is great though, nothing is in the bgm
  4. 01:24:685 (4,5) - there is 1/4 in the space
  5. 01:55:037 - missing beat
  6. 03:05:467 (2) - should be 1/4
  7. 03:23:514 (1,2,3,4) - some whistles in this part maybe?
  8. 04:52:364 (1,2,3,4,5,1) - you need some ncs
sry i dont nazi so its short ;w;
almost perfect wwww
star
Topic Starter
Knotts

Alex Li wrote:

hey! from queue
[Insane]
  1. 00:08:514 (1) - weird i dont think its weird :w;
  2. 01:02:889 (1) - should use same rhythm as 01:01:014 (1,2) - it's a little different so I think my way is fine
  3. 02:21:404 (1,2) - dont think this is great though, nothing is in the bgm following the vocals
  4. 01:24:685 (4,5) - there is 1/4 in the space it's not really significant
  5. 01:55:037 - missing beat ^
  6. 03:05:467 (2) - should be 1/4 ok changed this one
  7. 03:23:514 (1,2,3,4) - some whistles in this part maybe? i don't hear any places to put whistles here
  8. 04:52:364 (1,2,3,4,5,1) - you need some ncs okay i added one
sry i dont nazi so its short ;w;
almost perfect wwww
star
Thanks for the mod and star! :)
Meg
from M4M

Gerenal
  1. this mp3 is 320kbps. should change 192kbps
Insane
  1. 00:15:545 (3,4) - this spacing too close for me. try this?
  2. 00:55:857 (3,4) - Ctl+G better flow
  3. 01:02:185 (4,1) - close? but i don't have good idea ;_;
  4. 01:08:748 (2) - not stack will be better. i want to make moving of aim. so 01:08:748 (2) - move to 132:340
  5. 01:43:201 - pick up sound on here. 01:42:967 (2) - 3/4→1/2?
  6. 03:02:654 (5,1) - replace NC?
  7. 04:27:967 (2) - Ctrl+G?
  8. 04:54:045 (1) - i think no need spin. but app....... LOL
nice map :3
good luck~
Litharrale
M4M from your queue!

[General]
Looks good!

[There can only be one difficulty]
00:08:514 (1) - Why? it's ugly and serves no purpose
00:12:264 (1,1) - Fix blanket
00:15:076 (1,2,3,4,1,2) - ooo I like this bit (no fix)
00:20:584 (4) - overmapping but....it fits somehow with the feel of the song. Still overmapping though.
00:21:756 (2) - ^ you should probably remove this one though as it doesn't fit
00:31:014 (1) - add a clap on the beginning
00:40:154 (1) - Shouldn't this end on the white tick?
00:40:154 (1,8) - stack
01:10:389 (1,2,3) - Drop the 2 down and blanket the 1 on the 3. Adjust 4 if necessary
02:51:404 (1) - Remove NC to fit stanza
03:38:514 (1) - fix the sharp edge at the bottom. Looks ugly on a curved slider
04:25:623 (2) - This feels weird without constant spacing on prev and next

Cool song/map!
Topic Starter
Knotts

iMage-- wrote:

from M4M

Gerenal
  1. this mp3 is 320kbps. should change 192kbps yeah i'll change it later
Insane
  1. 00:15:545 (3,4) - this spacing too close for me. try this? idk, that spacing seems a little too large for me.
  2. 00:55:857 (3,4) - Ctl+G better flow ok
  3. 01:02:185 (4,1) - close? but i don't have good idea ;_; i'm just gonna leave it as an anti jump
  4. 01:08:748 (2) - not stack will be better. i want to make moving of aim. so 01:08:748 (2) - move to 132:340 nice
  5. 01:43:201 - pick up sound on here. 01:42:967 (2) - 3/4→1/2? okay since you're the second person to mention this
  6. 03:02:654 (5,1) - replace NC? ok
  7. 04:27:967 (2) - Ctrl+G?
  8. 04:54:045 (1) - i think no need spin. but app....... LOL yup LOL
nice map :3 thanks!
good luck~

Litharrale wrote:

M4M from your queue!

[General]
Looks good!

[There can only be one difficulty]
00:08:514 (1) - Why? it's ugly and serves no purpose it holds the note down and it looks fine to me
00:12:264 (1,1) - Fix blanket
00:15:076 (1,2,3,4,1,2) - ooo I like this bit (no fix)
00:20:584 (4) - overmapping but....it fits somehow with the feel of the song. Still overmapping though.
00:21:756 (2) - ^ you should probably remove this one though as it doesn't fit it's really soft but you can hear a triplet. I'll keep it unless someone else agrees
00:31:014 (1) - add a clap on the beginning i don't think that'd fit. It'd make the clap on (2) sound off
00:40:154 (1) - Shouldn't this end on the white tick? extended sliders, you either love em or hate em :\ I use them to extend vocals
00:40:154 (1,8) - stack the slider disappears before you can see the stack so I don't think its really necessary
01:10:389 (1,2,3) - Drop the 2 down and blanket the 1 on the 3. Adjust 4 if necessary i'd rather just keep it how it is tbh
02:51:404 (1) - Remove NC to fit stanza ehh sure
03:38:514 (1) - fix the sharp edge at the bottom. Looks ugly on a curved slider i tried, but i think i just ended up making it look worse
04:25:623 (2) - This feels weird without constant spacing on prev and next feels fine to me

Cool song/map! Thanks!
Thanks for the mod guys
Raose
[Insane]

  1. 00:01:717 (2) - add whistle
  2. 00:02:185 (3) - add whistle on start
  3. 00:06:873 (1,2,3) - ^ and whistle on 3's head
  4. 00:10:037 (4) - i don't hear this triplet in the music, so it might be overmapping to have this note here
  5. 00:19:295 (7,8,1,2) - consider ctrl+G 7 and 8, and then 1 and 2. It might flow a bit better
  6. 00:37:810 (5) - maybe a finish might be better
  7. 00:50:467 (2) - consider rotating it so it faces more left (like at a rough 90 degree angle from 1)
  8. 01:02:889 (1,2,3) - the spacing here could be misleading, since the rhythm between 1 and 2 is 1/2, but the rhythm between 2 and 3
    is 1/4, yet the spacing is the same D: maybe bring 2 and 3 closer together?
  9. 01:27:967 (2) - ctrl+G would flow better from 1 imo
  10. 02:13:904 (1) - how about rotating this clockwise a bit to flow better from 5? http://puu.sh/h5MEf/5f4b5e2ba8.jpg
  11. 02:15:779 (5,1) - i think these shouldnl't be stacked so it would be more dramatic (since there is a finish at 1 and it's a new phrase)
  12. 02:17:654 (1,2) - i don't think this should be a 3/4 slider, since there's no note here :C the large white tick has an audible beat and piano sound, so it might be better to
    emphasize that by a rhythm like: http://puu.sh/h5MPf/9ace530c4a.jpg
  13. 02:42:967 (3) - i hear a beat in the blue tick, convert the slider into a 1/4 repeat slider or a triplet?
  14. 03:05:935 (3,4,5) - i think it'd make more sense to have the increase in spacing occur from 4->5 instead of 3->4 since there's a loud beat at 5 ;w;
  15. 03:24:217 (2,3,4,5) - add whistles on all heads & tails *_*
  16. 03:28:435 (2,3,4,5) - whistles on end of 2, 3, 4, 5
  17. 03:32:654 (3,4,5,6) - whistles on head of 6 and the circles, more whistles in whole section D:
  18. 03:43:084 - add note? I hear a beat in the music
  19. 03:46:834 - ^
  20. 03:48:592 (3) - convert to triplet/1/4 repeat slider? D:
  21. 03:49:646 - add note
  22. 04:52:364 (1,2,3) - it's easy to mess up here due to change in ryhythm, maybe introduce it with sliders
Good luck on your map! o/
Topic Starter
Knotts

Raose wrote:

[Insane]

  1. 00:01:717 (2) - add whistle
  2. 00:02:185 (3) - add whistle on start
  3. 00:06:873 (1,2,3) - ^ and whistle on 3's head
  4. 00:10:037 (4) - i don't hear this triplet in the music, so it might be overmapping to have this note here
  5. 00:19:295 (7,8,1,2) - consider ctrl+G 7 and 8, and then 1 and 2. It might flow a bit better
  6. 00:37:810 (5) - maybe a finish might be better
  7. 00:50:467 (2) - consider rotating it so it faces more left (like at a rough 90 degree angle from 1)
  8. 01:02:889 (1,2,3) - the spacing here could be misleading, since the rhythm between 1 and 2 is 1/2, but the rhythm between 2 and 3
    is 1/4, yet the spacing is the same D: maybe bring 2 and 3 closer together?
  9. 01:27:967 (2) - ctrl+G would flow better from 1 imo
  10. 02:13:904 (1) - how about rotating this clockwise a bit to flow better from 5? http://puu.sh/h5MEf/5f4b5e2ba8.jpg
  11. 02:15:779 (5,1) - i think these shouldnl't be stacked so it would be more dramatic (since there is a finish at 1 and it's a new phrase)
  12. 02:17:654 (1,2) - i don't think this should be a 3/4 slider, since there's no note here :C the large white tick has an audible beat and piano sound, so it might be better to i got rid of the 3/4 but i kept the rhythm
    emphasize that by a rhythm like: http://puu.sh/h5MPf/9ace530c4a.jpg
  13. 02:42:967 (3) - i hear a beat in the blue tick, convert the slider into a 1/4 repeat slider or a triplet?
  14. 03:05:935 (3,4,5) - i think it'd make more sense to have the increase in spacing occur from 4->5 instead of 3->4 since there's a loud beat at 5 ;w;
  15. 03:24:217 (2,3,4,5) - add whistles on all heads & tails *_*
  16. 03:28:435 (2,3,4,5) - whistles on end of 2, 3, 4, 5
  17. 03:32:654 (3,4,5,6) - whistles on head of 6 and the circles, more whistles in whole section D:
  18. 03:43:084 - add note? I hear a beat in the music
  19. 03:46:834 - ^
  20. 03:48:592 (3) - convert to triplet/1/4 repeat slider? D:
  21. 03:49:646 - add note
  22. 04:52:364 (1,2,3) - it's easy to mess up here due to change in ryhythm, maybe introduce it with sliders
Good luck on your map! o/
Thanks for the mod! Realllllllly good, I pretty much fixed everything :D
Nathan
Took a skim through the map, looks nice! I'll throw a mod later today hopefully o.o
Nathan
[General]
  1. soft-hitclap2 has a slight delay, here's a fixed version! -> soft-hitclap2.wav
  2. Use Ringating's mp3 now
  3. Why not use a special diff name :>
[Insane]
  1. 00:42:029 (8,1) - Don't see why these are fairly normal in spacing despite the emphasized downbeat, maybe stack 00:42:029 (8) under 00:40:623 (2) for a jump
  2. 00:51:404 (1,2,3,4) - These really look like they're all equal in rhythm wth this spacing, the 1/4 gap with the 3/4 slider and circle needs to be differentiated between the 1/2s
  3. 00:55:154 (1,2,3,4,5) - ^
  4. 03:58:904 (1,2,3) - ^
  5. 04:54:045 (1) - I asked a QAT about this spinner, it can't just be extended like this without any audible sound :C, also have you tested if this spinner is passable with HR? I wouldn't use auto as a tester since most players wouldn't be able to spin 477 perfectly. I think it would be fair if players could pass spinning 330ish, so you might want to lower the drain. It's still rankable but highly suggested so everyone can enjoy the map!
    chat with Lust
    09:19 sukiNathan: is extending a spinner
    09:19 sukiNathan: to reach 5 mins
    09:19 sukiNathan: rankable
    09:19 sukiNathan: even with no sound
    09:19 Lust: has to be a sound there
    09:19 sukiNathan: awh :c
    09:20 Lust: :C
    09:23 sukiNathan: if there is actually a sound but it's inaudible
    09:23 sukiNathan: does that count lol
    09:24 Lust: >actually a sound
    09:24 Lust: >inaudible
    09:24 Lust: wut
    09:24 sukiNathan: I mean
    09:24 sukiNathan: I looked in audacity
    09:24 sukiNathan: nvm LOL
    09:24 sukiNathan: I guess it would have to be extended somehow
    09:24 Lust: if you want, just loop a section of the mp3
    09:24 Lust: so that it goes over five mins
REALLY nice difficulty, if you could somehow extend the mp3 so the spinner isn't abused, you'll get a bubble ;w;
Spaghetti
Heyo :)
[Insane]
00:02:185 (3) - I'd shorten the spacing between this and 00:02:654 (1) - so it's a bit more predictable.
00:25:154 (2) - A lower SV there on a shorter slider would provide more of an impact.
00:24:920 (1) - Remove NC, those two sections aren't very different and the NC's are shorter than your average ones.
00:27:029 (1) - Remove the NC, it really serves no purpose.
00:40:623 (2) - Stack under the end of 00:40:154 (1) - (plays a lot better).
01:16:482 (2) - ^
01:46:717 (1) - Remove NC, those two sections aren't very different and the NC's are shorter than your average ones.
04:20:232 (2) - Stack under the end of 00:40:154 (1) - (plays a lot better).
04:35:232 (2) - ^
04:47:185 (3) - ^
04:49:998 (2,3,4) - I'd even out the spacing between these objects somehow.
04:52:644 (2,3) - Are these sliders entirely necessary?

Great map! Definitely shooting it some stars soon :D

Ringating

sukiNathan wrote:

04:54:045 (1) - I asked a QAT about this spinner, it can't just be extended like this without any audible sound :C

...

REALLY nice difficulty, if you could somehow extend the mp3 so the spinner isn't abused, you'll get a bubble ;w;
asked via pm to do something about this

there actually is some fade-out spinner-y sound at the end, it's just somewhat quiet. I was able to make just that portion significantly louder so that it makes sense to have a spinner there. Unfortunately, the amplification was high enough point to make the noise floor somewhat audible, but since it's happening during the spinner sound it shouldn't be noticeable at all.

here's the new mp3 (needs a new offset)

no kds
Topic Starter
Knotts

sukiNathan wrote:

[General]
  1. soft-hitclap2 has a slight delay, here's a fixed version! -> soft-hitclap2.wav
  2. Use Ringating's mp3 now
  3. Why not use a special diff name :>
[Insane]
  1. 00:42:029 (8,1) - Don't see why these are fairly normal in spacing despite the emphasized downbeat, maybe stack 00:42:029 (8) under 00:40:623 (2) for a jump increased the spacing
  2. 00:51:404 (1,2,3,4) - These really look like they're all equal in rhythm wth this spacing, the 1/4 gap with the 3/4 slider and circle needs to be differentiated between the 1/2s that's just how i map 1/4s. People can use the approach circle to differentiate
  3. 00:55:154 (1,2,3,4,5) - ^ ^
  4. 03:58:904 (1,2,3) - ^ ok i tweaked this one a little
  5. 04:54:045 (1) - I asked a QAT about this spinner, it can't just be extended like this without any audible sound :C, also have you tested if this spinner is passable with HR? I wouldn't use auto as a tester since most players wouldn't be able to spin 477 perfectly. I think it would be fair if players could pass spinning 330ish, so you might want to lower the drain. It's still rankable but highly suggested so everyone can enjoy the map! Fixed the audio problem and lowered the drain by 0.5
    chat with Lust
    09:19 sukiNathan: is extending a spinner
    09:19 sukiNathan: to reach 5 mins
    09:19 sukiNathan: rankable
    09:19 sukiNathan: even with no sound
    09:19 Lust: has to be a sound there
    09:19 sukiNathan: awh :c
    09:20 Lust: :C
    09:23 sukiNathan: if there is actually a sound but it's inaudible
    09:23 sukiNathan: does that count lol
    09:24 Lust: >actually a sound
    09:24 Lust: >inaudible
    09:24 Lust: wut
    09:24 sukiNathan: I mean
    09:24 sukiNathan: I looked in audacity
    09:24 sukiNathan: nvm LOL
    09:24 sukiNathan: I guess it would have to be extended somehow
    09:24 Lust: if you want, just loop a section of the mp3
    09:24 Lust: so that it goes over five mins
REALLY nice difficulty, if you could somehow extend the mp3 so the spinner isn't abused, you'll get a bubble ;w;

Spaghetti wrote:

Heyo :)
[Insane]
00:02:185 (3) - I'd shorten the spacing between this and 00:02:654 (1) - so it's a bit more predictable. I don't really consider this a problem at all
00:25:154 (2) - A lower SV there on a shorter slider would provide more of an impact. i like the longer hold for this at 1.0 sv
00:24:920 (1) - Remove NC, those two sections aren't very different and the NC's are shorter than your average ones. imo there's a significant change in the music that deserves to be comboed
00:27:029 (1) - Remove the NC, it really serves no purpose. b-but this is how i do my NCs :3
00:40:623 (2) - Stack under the end of 00:40:154 (1) - (plays a lot better). not a fan of stacking 1/4 circles
01:16:482 (2) - ^ ^
01:46:717 (1) - Remove NC, those two sections aren't very different and the NC's are shorter than your average ones. these NCs definitely make sense to me
04:20:232 (2) - Stack under the end of 00:40:154 (1) - (plays a lot better). same as before
04:35:232 (2) - ^ ^
04:47:185 (3) - ^ ^
04:49:998 (2,3,4) - I'd even out the spacing between these objects somehow. seems fine to me
04:52:644 (2,3) - Are these sliders entirely necessary? definitely

Great map! Definitely shooting it some stars soon :D Thanks!

Thanks for the mod. New mp3/hitsounds, reDL
Voxnola
logs for various hitsound changes and misc. things in case someone wants them
2015-04-09 21:26 Naitoshi: it's terrible
2015-04-09 21:26 Naitoshi: unless
2015-04-09 21:26 Naitoshi: I need to redownload again
2015-04-09 21:27 Naitoshi: ok
2015-04-09 21:27 Naitoshi: good
2015-04-09 21:28 Naitoshi: 00:18:411 (3) - add normal? (clap)
2015-04-09 21:28 Knotts: lmao
2015-04-09 21:29 Naitoshi: 00:22:161 (4) - and clap this?
2015-04-09 21:29 Naitoshi: 00:20:755 (5) - and the very end of this?
2015-04-09 21:29 Knotts: do i leave whistles
2015-04-09 21:29 Naitoshi: yes
2015-04-09 21:29 Naitoshi: double hitsounding is how amazing hitsounds are made hue
2015-04-09 21:33 Naitoshi: 01:08:333 (8) - tiny suggestion
2015-04-09 21:33 Naitoshi: maybe switch the whistle from head to end?
2015-04-09 21:33 Naitoshi: for swag points
2015-04-09 21:34 Naitoshi: sometimes whistles that go on ever 1/2 count get annoying
2015-04-09 21:35 Naitoshi: 01:29:896 (3) - remove clap
2015-04-09 21:35 Naitoshi: I can tell you copy/pasted that
2015-04-09 21:36 Knotts: probably lol
2015-04-09 21:37 Knotts: im usually good at changing the hitsounds back tho :3
2015-04-09 21:37 Naitoshi: 02:00:833 (8) - maybe add whistle (keep clap) not necessary but could be colorful
2015-04-09 21:38 Knotts: 02:03:646 (1,2,3) - u think i should add whistles on all of these?
2015-04-09 21:38 Knotts: 00:29:896 (1,2) - ^
2015-04-09 21:39 Naitoshi: no that'd be annoying
2015-04-09 21:39 Knotts: okie
2015-04-09 21:39 Naitoshi: but
2015-04-09 21:39 Naitoshi: if you were
2015-04-09 21:39 Naitoshi: I'd go for 00:30:130 - here and 00:30:833 - here
2015-04-09 21:40 Knotts: nahh ill keep em naked
2015-04-09 21:40 Naitoshi: 00:37:864 (5) - just whistle this? damn that finish is harsh
2015-04-09 21:40 Naitoshi: plus it would keep consistency with the other part there
2015-04-09 21:40 Naitoshi: so either both finishes there
2015-04-09 21:40 Naitoshi: I mean
2015-04-09 21:41 Naitoshi: 02:11:614 (5) - consistent with this
2015-04-09 21:41 Naitoshi: Either both finishes or both whistles
2015-04-09 21:41 Naitoshi: I say whistles but this is your map
2015-04-09 21:41 Knotts: raose recommended finishes
2015-04-09 21:41 Knotts: :3
2015-04-09 21:42 Naitoshi: at least lower the volume in those spots jeez :/
2015-04-09 21:43 Knotts: is 30% too low?
2015-04-09 21:43 Naitoshi: I like the idea of a finish emphasis but if it's the same volume as an actual cymbal it's just like "whhaa—" lol
2015-04-09 21:44 Naitoshi: 30 is farking perfect
2015-04-09 21:44 Naitoshi: sounds like a signature Rue finish
2015-04-09 21:44 Naitoshi: or rather that's how my audio is set lmao
2015-04-09 21:45 Naitoshi: 00:42:083 (8) -
2015-04-09 21:45 Naitoshi: whistle this
2015-04-09 21:45 Naitoshi: consistency with 02:15:833 (5) -
2015-04-09 21:46 Knotts: i dont even know how you notice these things
2015-04-09 21:46 Naitoshi: lol
2015-04-09 21:47 Naitoshi: 02:26:614 (6) - little thing...: normal sampleset the head?
2015-04-09 21:47 Naitoshi: could sound cooler
2015-04-09 21:47 Naitoshi: there's that drum hit there
2015-04-09 21:48 Naitoshi: 02:34:818 - fix this entire section to be consistent with 01:01:068 -
2015-04-09 21:48 Naitoshi: like
2015-04-09 21:48 Naitoshi: dayum
2015-04-09 21:48 Naitoshi: the normal sampleset
2015-04-09 21:48 Naitoshi: on the blue ticks
2015-04-09 21:49 Naitoshi: 02:35:872 -
2015-04-09 21:49 Naitoshi: here
2015-04-09 21:50 Naitoshi: 02:35:989 (4) - remove clap from slider end
2015-04-09 21:50 Naitoshi: add normal sampleset
2015-04-09 21:50 Naitoshi: 02:37:044 (2) - remove clap and add normal
2015-04-09 21:50 Naitoshi: 02:37:044 (2) - add normal
2015-04-09 21:50 Naitoshi: 02:37:044 (2) - add normal
2015-04-09 21:52 Knotts: you linked the same thing twice
2015-04-09 21:52 Naitoshi: yeah
2015-04-09 21:52 Knotts: actually 3 times lol
2015-04-09 21:52 Naitoshi: like
2015-04-09 21:52 Naitoshi: wtf
2015-04-09 21:52 Naitoshi: just happened
2015-04-09 21:52 Naitoshi: hold on
2015-04-09 21:53 Naitoshi: 02:34:818 - just try to make this section as consistent as possible to 01:01:068 -
2015-04-09 21:53 Naitoshi: I'll get back with you on this
2015-04-09 21:53 Naitoshi: when it's closer
2015-04-09 21:53 Naitoshi: cause I'm confuzzled here >.>
2015-04-09 21:55 Naitoshi: 01:36:458 (6) - whistle so consistent with 03:10:208 (5) - ? or remove
2015-04-09 21:56 Naitoshi: 01:38:333 (6) - same with this and 03:11:849 (5) - slider end here
2015-04-09 21:58 Naitoshi: 03:14:193 - there's not really consistency here with 01:40:443 - Though I'm not really against either versions. It'd be cool to pick one version (hitsound-wise) Was that intentional?
2015-04-09 21:59 Naitoshi: both sections end on the next finish
2015-04-09 22:00 Naitoshi: 01:47:474 (3) - whistle or remove 03:21:224 (3) - consistencieees
2015-04-09 22:03 Naitoshi: 03:37:630 (7,8) - cool whistles :) suggestions for (8) : switch the whistles? 03:38:450 - 03:38:333 - (+.007 swag points)
2015-04-09 22:04 Naitoshi: 03:45:716 (6) - not a hitsound mod but this slider is cancer. This would be the one slider I'd miss in this map lel ... cause I newb
2015-04-09 22:05 Naitoshi: 03:48:646 (3) - remove whistle from repeat slider? it sounds too much
2015-04-09 22:05 Knotts: hmm
2015-04-09 22:06 Knotts: there's one triplet i was wondering about
2015-04-09 22:06 Knotts: lemme find it
2015-04-09 22:06 Naitoshi: 03:55:208 (1,2,3,4) - nice 120 degree flow hue
2015-04-09 22:06 Naitoshi: and then that sexy flow 4
2015-04-09 22:06 Naitoshi: dayum that 4 is awesome
2015-04-09 22:06 Knotts: 02:43:021 (3) -
2015-04-09 22:06 Naitoshi: yeah I didn't notice the whistle there
2015-04-09 22:06 Naitoshi: but I don't recommend the blue tick whistle
2015-04-09 22:07 Knotts: ok
2015-04-09 22:07 Naitoshi: at least there
2015-04-09 22:07 Naitoshi: it sounds kinda out there
2015-04-09 22:08 Naitoshi: 04:04:818 - it would be so cool to have circles emphasize that like crazy LC sexy
2015-04-09 22:08 Naitoshi: but then again this map is about to be ranked anyway
2015-04-09 22:08 Knotts: 03:46:068 (1) - did u recommend a normal-finish here?
2015-04-09 22:08 Naitoshi: yeah I think
2015-04-09 22:09 Naitoshi: I was gonna recommend more places for it....
2015-04-09 22:09 Naitoshi: 03:53:568 (1) - like here could be cool
2015-04-09 22:09 Naitoshi: only addition though
2015-04-09 22:10 Knotts: oh i was just about to ask that
2015-04-09 22:10 Knotts: same for the other one?
2015-04-09 22:10 Knotts: or sample set normal finish
2015-04-09 22:10 Naitoshi: where?
2015-04-09 22:10 Knotts: 03:46:068 (1) -
2015-04-09 22:10 Naitoshi: sampleset is good here
2015-04-09 22:11 Knotts: ehh im doing addition
2015-04-09 22:11 Knotts: normal sample sounds too loud
2015-04-09 22:11 Naitoshi: alright
2015-04-09 22:11 Knotts: i need to use the bathroom
2015-04-09 22:11 Knotts: keeeeep posting and ill fix em
2015-04-09 22:11 Knotts: you da best brb
2015-04-09 22:11 Naitoshi: okie
2015-04-09 22:12 Naitoshi: 04:37:513 (4) - so effing sexy did I suggest this??
2015-04-09 22:13 Naitoshi: 04:38:333 (6) - a slider end whistle for like .00003 swag points
2015-04-09 22:14 Naitoshi: 04:48:646 (3,1,2) - I recommend these object heads decending so that 2 doesn't feel so weird
2015-04-09 22:14 Naitoshi: 04:52:418 (1,2,3,1) - GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
2015-04-09 22:14 Naitoshi: GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
2015-04-09 22:14 Naitoshi: SOOOOOOOOOOOOOOOOOOOOO
2015-04-09 22:14 Naitoshi: HOMOOOOOOOOOOOOOOOOOOOOOOO
2015-04-09 22:14 Naitoshi: GAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY
2015-04-09 22:15 Naitoshi: LIKE REALLY GAY MMAN
2015-04-09 22:15 Naitoshi: SO GAY
2015-04-09 22:15 Naitoshi: THAT IT EATS MALE ASS
2015-04-09 22:16 Naitoshi: IT EATS SO MUCH ASS THAT THEY CALL IT THE PACIFIC RIM
2015-04-09 22:20 Naitoshi: [http://puu.sh/h8a4y/9b46f6579d.png I better be times one million and my name should be and friggin rainbow]
2015-04-09 22:20 Naitoshi: in^
2015-04-09 22:30 Naitoshi: damn did you have taco bell?
2015-04-09 22:31 Knotts: back
2015-04-09 22:31 Naitoshi: lmao
2015-04-09 22:32 Naitoshi: I hope they don't bubble it before I get home tomorrow
2015-04-09 22:32 Knotts: what did u say for this?
2015-04-09 22:32 Knotts: 04:48:646
2015-04-09 22:32 Knotts: 04:48:646 -
2015-04-09 22:32 Naitoshi: I want to give it one more check
2015-04-09 22:33 Knotts: someone should probably check my metadata lol
2015-04-09 22:33 Naitoshi: I didn't say anything for that
2015-04-09 22:33 Naitoshi: OH
2015-04-09 22:33 Naitoshi: uhm
2015-04-09 22:33 Knotts: u said 04:48:646 (3,1,2) -
2015-04-09 22:33 Naitoshi: yeah
2015-04-09 22:33 Naitoshi: did you not get that?
2015-04-09 22:34 Knotts: no, wut u want me to do
2015-04-09 22:34 Knotts: o nvm i get it
2015-04-09 22:35 Naitoshi: I said maybe those objects heads should go downward as time progresses so these two 04:49:583 (1,2) - aren't so....
2015-04-09 22:35 Naitoshi: well... ya know
2015-04-09 22:35 Naitoshi: weird?
2015-04-09 22:35 Naitoshi: plus it looks a bit awkward for a circle to be right on top of the body like that
2015-04-09 22:36 Naitoshi: I think you can keep 3 where it is though
2015-04-09 22:37 Naitoshi: you'd have to decrease spacing between the objects though
2015-04-09 22:38 Naitoshi: http://puu.sh/h8b5c/3161566ca4.jpg
2015-04-09 22:38 Naitoshi: like this
2015-04-09 22:38 Naitoshi: but you'll have to move 04:50:755 (3) - closer
2015-04-09 22:39 Naitoshi: if you follow this suggestion, I reccommend stacking 04:50:755 (3) - with the head of 04:49:349 (7) -
2015-04-09 22:40 Naitoshi: 04:52:418 (1,2,3,1) - DID I MENTION GAY??

no kd... cause I already got kd... I also got denied kd... and then I got more kd. I mean I'm not against you kding this post, but ya know... kdsssss....


not so fast, nincompoop
Nathan
Since you had shown some concern over metadata, here's a source or two: http://vgmdb.net/album/46300 and http://myanimelist.net/anime/23447/Ano_Natsu_de_Matteru:_Bokutachi_wa_Koukou_Saigo_no_Natsu_wo_Sugoshinagara_Ano_Natsu_de_Matteru.

vgmdb.net wrote:

M-01 - OVA "Ano Natsu de Matteru Tokubetsu Hen" Opening Theme (basically Kisetsu no Shutter)
Performer: Ray

Composer: Shinji Orito
Arranger: Kazuya Takase
Lyricist: KOTOKO

MAL wrote:

Opening "Kisetsu no Shutter (季節のシャッター)" by Ray
I'll give it a final check tomorrow!
KSHR
- Unicode/Romanized Artist:
Ray
- Title:
季節のシャッター
- Romanized Title:
Kisetsu no Shutter
- Source:
あの夏で待ってる 特別編
- Tags:
ano natsu de matteru tokubetsu hen kotoko (As the lyrics writer if you want.) ova opening


I'm sure the current source is the episode title of this OVA, shouldn't be typed in the Source field. Move it to Tags instead.
僕達は高校最後の夏を過ごしながら bokutachi wa ha koukou saigo no natsu wo sugoshi nagara
That's it. Good luck, Knotts!
Kodora
did minor irc modding, Knotts have logs for reference

nice song and map!~

#1
meii18
We did IRC : The mapper snapped the unsnapped green line to 00:14:427()- , he removed a NC where's wasn't new vocals and raised the volume to 40% on 03:53:568()- to be more audible during gameplay and bla bla /w\

IRC log
08:57 ByBy_ChAn: hey
08:57 Knotts: heyy
08:57 *ByBy_ChAn is editing [http://osu.ppy.sh/b/667993 Ray - Kisetsu no Shutter [Insane]]
08:57 ByBy_ChAn: irc ? :3
08:58 Knotts: sure thing
08:58 ByBy_ChAn: ok
08:58 ByBy_ChAn: and something : why you can't name it ''dream'' or ''beauty'' or something else ?
09:00 Knotts: im still thinking of something like that
09:00 ByBy_ChAn: ok
09:00 ByBy_ChAn: wait to check hitsounds and other things
09:01 Knotts: alright
09:05 ByBy_ChAn: my aibat said to add audioleadin 1068 so maybe add 1000 for safe
09:07 Knotts: it already has 1068 lead-in
09:07 Knotts: since it starts at 00:01:068
09:07 ByBy_ChAn: and at 00:14:437()- you have a unsnapped inherited green line. it should be placed on 00:14:427()- on red tick
09:07 ByBy_ChAn: ok
09:07 Knotts: oh woops forgot to fix that
09:16 ByBy_ChAn: 00:01:771 (2)- I suggest to place this note to 192|236 for a better flow and movement of the cursor
09:20 Knotts: there's a 1/2 pause in between so i dont think it affects it too much
09:20 Knotts: but i moved it down a little
09:20 ByBy_ChAn: ok
09:24 ByBy_ChAn: 00:24:974 (1)- I recommend to remove the NC here because here doesn't sound like a new instrument. Instead add it on next slider where's new instrument
09:24 Knotts: ok
09:28 ByBy_ChAn: 0101
09:28 ByBy_ChAn: oops
09:30 ByBy_ChAn: 01:01:068 (1)- I prefer here 1/1 slider rhythym instead 1/4 slider - > note rhythym sounds much better. but I said this because sounds weird with the clap placed on 01:01:419 ()- ;w;
09:31 ByBy_ChAn: but if you want to keep the current rhythym , I suggest to remove the clap from slider's tail and add it on note instead
09:32 Knotts: the instrument in the music is on the end of the slider though :3
09:32 Knotts: it'd sound stranger with it
09:32 Knotts: without it*
09:32 ByBy_ChAn: ok
09:35 ByBy_ChAn: 02:05:286 (2)- I prefer to place it to 342|259 for an acute angle pattern with previous slider
09:35 Knotts: done
09:36 ByBy_ChAn: 02:07:161 (3)- move it with 1 pixel left because the slider's tail is not stacked good with previous slider's tail ;w;
09:36 Knotts: ok
09:42 ByBy_ChAn: 03:06:927 (1)- I feel this note is desoriented /w\ move it with 2 pixels to left and the previous note is desoriented too. place it with 4 pixels to left
09:43 ByBy_ChAn: 03:07:630 (3)- place it with 2 pixels down for a perfect triangle pattern
09:44 Knotts: fixed
09:46 ByBy_ChAn: 03:32:708 (3)- move it with 7 pixels to right to recorrect the blanket with previous slider
09:46 ByBy_ChAn: oops 6 pixels to right
09:47 Knotts: done
09:49 ByBy_ChAn: 03:52:161 (2)- place it with 3 pixels to right for a equality with previous note and to not ruin the movement of the cursor ==
09:51 ByBy_ChAn: the green line from 03:53:568 ()- I suggest to raise the volume to 40% to hear the objects more better during gameplay
09:53 Knotts: ok
09:55 ByBy_ChAn: that's was all :3
09:57 Knotts: okay updating!~
09:57 Knotts: done
09:57 ByBy_ChAn: ok

Bubble #2



Good job Knotts owo
Voxnola
I'm totally not gonna get to recheck hitsounding am I?





...

>.>
The Knotts hype is real
Meyrink
LOL i was too late ! =u= !
Nathan
Last check in progress...

04:53:933 - Uh isn't this a wasted red line? Remove it and resnap green lines+long slider
04:08:099 (3) - Maybe add a whistle on the head
04:07:161 - Also a tiny volume increase wouldn't hurt here

Well, everything checks out, I'll be waiting
Topic Starter
Knotts

sukiNathan wrote:

Last check in progress...

04:53:933 - Uh isn't this a wasted red line? Remove it and resnap green lines+long slider its for the change of offset and bpm isnt it?
04:08:099 (3) - Maybe add a whistle on the head sure
04:07:161 - Also a tiny volume increase wouldn't hurt here done

Well, everything checks out, I'll be waiting
Lust
Moved to pending
Nathan
ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy

Last Check, red line was fine
09:46 Knotts: heyo
09:46 Knotts: check that thing on the red line
09:46 sukiNathan: ok I will in a bit :D
09:46 sukiNathan: discussing something with lust atm
09:49 sukiNathan: ok
09:49 Knotts: wait
09:49 Knotts: dont do anything
09:49 sukiNathan: yeah
09:50 sukiNathan: I still see the red line o.o
09:51 Knotts: the red line is for the offset + bpm isnt it?
09:51 sukiNathan: it's the same bpm tho
09:51 sukiNathan: but yeah
09:51 sukiNathan: offset
09:51 sukiNathan: didn't see that
09:51 sukiNathan: no wait
09:51 sukiNathan: have you listened to it after deleting it?
09:52 Knotts: well i moved the slider to where it would be if the red line wasnt there
09:52 Knotts: and it sounds pretty early
09:54 sukiNathan: your timing
09:54 sukiNathan: http://puu.sh/h8K26/ebe93ab40c.png
09:54 sukiNathan: looked like that right
09:55 Knotts: there's a redline at 04:53:933 - at 90bpm
09:55 sukiNathan: yeah I meant
09:55 sukiNathan: test the slider's timing
09:55 sukiNathan: with green lines like that
09:55 sukiNathan: and the red point deleted
09:55 sukiNathan: it sounds the same for me o.o
09:55 Knotts: sounds way too early to me
09:56 Knotts: are you looking at it on 25%?
09:56 sukiNathan: really wat
09:56 sukiNathan: you resnapped
09:56 sukiNathan: green lines and all that right
09:56 Knotts: yeah
09:56 Knotts: ask lust again :3
09:56 sukiNathan: well what's the offset difference that the red line provides
09:56 sukiNathan: ah he's busy ;w;
09:57 Knotts: offset of +27
09:57 sukiNathan: ok
09:58 sukiNathan: ya it's good
09:58 sukiNathan: one sec ranking
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