This map has been deleted on the request of its creator. It is no longer available.
salinqi wrote:
Hi~from #modreqs.
Suggestions only,no need to follow them if you think they are useless
[General]
Title:COMA instead of Coma ? As there
Tags:Add vocaloid ?
Volume:100% sounds too loud....70% is enough for kiai and 50% for the other parts,I think.
Combo colour:Why not have a try on a green-grown-grey set? It fits bg much better than the default colour set
[Normal]
00:02:813 (1,2) - better not use sliders that have more than two turning points in a normal diff
01:38:813 - not suitable for a break,add some notes
02:05:480 (1) - too many spinners ...and this is too long.
[Hard]
try to make kiai part harder (by adding more notes on blue ticks) ..it's too easy now
[Insane]
00:04:813 (9,10,11,12) - press Ctrl+Shift+D to make a square?
00:31:980 - add a note to follow the drumbeat
00:33:980 - ^
00:48:480 (1,2,3,4,5,6,7,8,1,2,3,4) - try to make rhythm funnier
00:56:480 - to 01:03:980 - cannot perform music well,try to use longer sliders and short streams to show rhythm changing
01:32:646 - add a note
I'm afraid the biggest problem is that the way you place the notes makes the map kind of in a mess.....My suggestion is learning how to make the map neater first Try to avoid overlaps and use more stacks and blankets. Always learn from ranked maps Good luck~
164,76,58980,6,0,P|108:56|84:64,2,75,0|8|0,0:0|0:0|0:0,0:0:0:0:
184,224,59480,1,0,0:0:0:0:
284,148,59646,1,0,0:0:0:0:
112,132,59813,1,8,0:0:0:0:
40,236,59980,2,0,P|60:268|92:284,1,75
256,260,60313,1,0,0:0:0:0:
132,204,60480,1,8,0:0:0:0:
148,340,60646,2,0,B|180:340|180:340|188:332|188:332|220:332,1,75
364,340,60980,2,0,B|332:340|332:340|324:332|324:332|292:332,1,75,0|8,0:0|0:0,0:0:0:0:
320,184,61313,1,0,0:0:0:0:
364,340,61480,6,0,P|400:328|424:300,1,75,4|0,0:0|0:0,0:0:0:0:
OMG Just WOWwendao wrote:
[General]
- BPM = 180.000
- Offset = 122
[Insane]
- 00:01:146 (1) - the slidertick kinda noisy, consider reduce the volume.
- 00:02:813 (1,4,7) - why didn't make it proper triangle pattern?
- 00:03:813 (1,4,7) - ^
- 00:04:480 (7,8,9,10,11,12) - this is kinda messed up...
- 00:07:563 (2) - there's no beat here, consider remove.
- 00:08:230 (2) - here too
- 00:10:146 (1) - I'd recommend this
- 00:28:146 (6,8) - badly overlapped
- 00:31:146 (6) - better make it blanket to (4)
- 00:34:146 (8,9,10) - not a good overlap.
- 00:57:980 (8) - stack with (4)
- 00:58:980 (1,2,3,4,5,6,7,8,9,10,1) - I don't care if you want to follow this or not, but pls, make it neat.
164,76,58980,6,0,P|108:56|84:64,2,75,0|8|0,0:0|0:0|0:0,0:0:0:0:
184,224,59480,1,0,0:0:0:0:
284,148,59646,1,0,0:0:0:0:
112,132,59813,1,8,0:0:0:0:
40,236,59980,2,0,P|60:268|92:284,1,75
256,260,60313,1,0,0:0:0:0:
132,204,60480,1,8,0:0:0:0:
148,340,60646,2,0,B|180:340|180:340|188:332|188:332|220:332,1,75
364,340,60980,2,0,B|332:340|332:340|324:332|324:332|292:332,1,75,0|8,0:0|0:0,0:0:0:0:
320,184,61313,1,0,0:0:0:0:
364,340,61480,6,0,P|400:328|424:300,1,75,4|0,0:0|0:0,0:0:0:0:- 01:03:146 (7) - it's better to stack with (5) instead of move it 2 grid away from it.
- 01:11:813 (1,2,3,4,5) - inconsistent distance, consider make it consistent, since it's stream
- 01:20:813 (3) - slider tail move to 256,176 so it'll stack with (1)'s tail
- 01:21:646 (6) - overlap
- 01:22:146 (1,2,3) - stack with (5) also
- 01:23:146 (1) - move 1 grid to left
- 01:24:146 (5) - stack with (2)
- 01:24:646 (6,7,8) - move it away from (4)
- 01:28:146 - uhh... wow, 1.5x then 1.25x? that's kinda nonsense, the beat still strong here
- 01:45:813 (3) - move it away from (1)
- 01:50:646 (5) - stack with (2)
- 01:53:480 (1,2,3,4,5,6,7) - you did it better here, why didn't do it to other one? D:
- 01:59:313 (5,6,7,8,9) - it was just good... and it's back to old style one D:
- 02:15:980 (5) - better stack with (4)
there's still many things I wanted to point for you, so PM me in-game if you really want to polish your Insane diff~
nahh TYT I think I've fixed this already for nowChenYa0Ayase wrote:
Ah...Sorry
I'm not ready to post the mod , and you fix it first , so please wait I'll remod
Thanks for the mod!ohad1881 wrote:
hi there!
from my m4m reverse queue!
normal
KEEP DS-after you do that call me back
hard-consider do it ar 7 It's fine with AR8
00:12:121 (1,2) - fix blanket
00:14:955 (3) - ctrl g?
00:26:788 (1,2) - fix blanket!
00:29:455 (1,2) - ^^ It's fine
00:32:121 (1,2) - why are all those red anchors?? remove them
00:35:455 (2) - if u want to make a roundy slider use this pls http://prntscr.com/6mqq4v
00:37:455 (1,2) - fix blanket
00:50:788 (1,2) - ^^
00:51:455 (2,3) - ^^
01:04:788 (2,3) - pls wtf anchors
01:28:788 (3,4) - fix blanket
01:33:455 (3,4) - ^^
02:00:121 (1,2) - ^^
02:10:788 (1,2) - not symmetrical with 02:11:454 (3) -
insane
00:38:455 (3,4,5,6) - stack them
00:42:788 (1,2) - fix blanket
01:32:788 (1,2) - ^^
01:35:788 (1) - improve slider look
01:44:455 (6) - nc I put in 01:46:788 Instead
01:48:038 (8) - reverse slider? no.
01:55:455 (3,4) - fix blanket
gl!
ill send you my map in PM
Thanks for the modding! GL for your Guest duff o/DisheveledFox wrote:
Modding before making guest diff!NormalWhy?? The Easy~Normal Diff needs at least 2 space gaps of notes after the spinner, I did the extension of the spinner before and they said I must trim the spinner's length or replace notes.00:00:621 (1) - Extend this spinner. It's pretty short for a normal difficulty spinner.
01:14:788 (1) - ^ (not as bad though)
01:37:455 (1) - ^Hard01:38:121 (1) - Replace spinner. Maybe replace with a continuation of the pattern you were using.
Nice idea dude o/
Nice and catchy work here!InsaneGreat work! It's fine the way it is.
Like I said up top I'll get to work on the guest difficulty now . Good luck!
If that's what they said then don't listen to me. (I am the newer person after all )Yato3o wrote:
Thanks for the modding! GL for your Guest duff o/DisheveledFox wrote:
Modding before making guest diff!NormalWhy?? The Easy~Normal Diff needs at least 2 space gaps of notes after the spinner, I did the extension of the spinner before and they said I must trim the spinner's length or replace notes.00:00:621 (1) - Extend this spinner. It's pretty short for a normal difficulty spinner.
01:14:788 (1) - ^ (not as bad though)
01:37:455 (1) - ^Hard01:38:121 (1) - Replace spinner. Maybe replace with a continuation of the pattern you were using.
Nice idea dude o/
Nice and catchy work here!InsaneGreat work! It's fine the way it is.
Like I said up top I'll get to work on the guest difficulty now . Good luck!
Thanks for moddingSpaghetti wrote:
Heyo. This might be kind of a nazimod >~>
[Insane]
00:01:121 (1) - A spinner would fit there better.
00:07:455 (1) - I'd make this the same spacing between 00:07:121 (6,7) - (plays better)
00:09:455 (6,7) - Just make it a repeating slider.
00:17:788 (7) - Ctrl JH 00:17:455 (6) - instead?
00:28:455 (4) - Copy 00:28:788 (5) - and Ctrl G.
00:58:788 (11) - Evenly space this in between 00:58:621 (10) - and 00:58:955 (1) -
01:07:955 (3,4,5,6,7,8,9,10,11,12,13) - Use convert sliders to streams on this, or make it smoother somehow.
01:31:621 (5) - I'd stack this under 01:32:455 (10) - .
01:43:455 (9,10,11) - Set this triple so it works with 01:43:121 (7,8) - . Already set to triples here
01:54:121 (5,6) - Ctrl G.
01:56:121 (5) - Blanket 01:55:955 (4) - ?
02:00:121 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Waaaay too much slider, or at least change the shapes/patterns of them somehow. Part of the song is weaker than usual.
02:18:955 (2,3,4,5,6,7,8,9,10) - NC every three notes and use the rotation tool so it's even. I tried funnier pattern instead lol
02:16:788 (2) - Copy and Ctrl G 02:17:454 (4) - . (Don't forget to take out the repeat .)
02:17:121 (3) - ^
02:31:454 (3,4,5,6,7,8,9,10) - Use convert sliders to streams on this, or make it smoother somehow.
02:29:121 (1) - Ctrl GH 02:29:788 (3) - or Vice Versa for symmetry.Great job! I hope you reach whatever goal you're aiming for with this map!
GJ o/DisheveledFox wrote:
Here's my easy guest difficulty packaged with everything else!
http://www.mediafire.com/download/ijy4m ... -_COMA.osz
ThanksYato3o wrote:
GJ o/DisheveledFox wrote:
Here's my easy guest difficulty packaged with everything else!
http://www.mediafire.com/download/ijy4m ... -_COMA.osz
Thanks for the advice. It can helps me a lot ;w;guineaQ wrote:
#modreqs works m8
naziness of your heart moddingGeneral
- Your BG seems...squashed.. oh, you are using 1024 x 768, it works, but I recommend finding 16:9 version OR at least find other BG so GUMI doesn't look so squashed lol
- Multiple BGs are kinda eh, its allowed but eh
- Conflicting Tags between Easy/Insane and Normal/Hard
- Yea, GDs may have different combo colors but it doesn't make much sense when its different among your own difficulties lol, Normal/Hard has different combo colors compared to your easy and insane
- Consider adding 1500 ms of audio lead in manually through .osu file
Easy
Ay I was afraid that I might see design level problems
Ok let me pinpoint you individual problems in this difficulty and try to bring out some alternatives
Ok, so here are some major issues I see with this difficultyMinor issues
- Excessive usage of 2/1 breaks between note to note: yes I know it's 180 bpm, but you should not have over used same rhythm over and over and over again, it makes the map feel like you are tapping to the BPM instead of the music itself.
- High slider velocity: 180 BPM 1.0 SV (Slider Velocity) is basically same as 120 BPM 1.5 SV. Do you see 1.5 SV in 120 BPM easies? Noooooo. Slider velocities are important in lower difficulties because it basically defines how your map is going to turn out as it effects distance snap as well.
- Aesthetics: It's actually a problem caused by high slider velocity, but yeah, your map looks so empty with all these gaps between note to note :3
So here are my suggestions:
- New Combos: Some places looked random to me
- Stacks: there are 2/1 gaps between each note to note so it doesn't cause any 'readability' issues, but it kills what little movement in the map and makes it even more stale :<
- Use lower sldier velocity: I could highlight this with big font with italics and pretty rainbow colors on individual letters. This one is very important. Having lower slider velocity will allow you to increase rhythm density, having more connectivity between patterns (As in like, your patterns will feel like they are connected instead of 'jumping' from one pattern from to next one), also it allows you to do some kewl aesthetics stuffs as the notes will be close together ~o~ (PS. I recommend 0.6 ~ 0.8)
- Put some variety in rhythm: To help you with this, CHOOSE AN INSTRUMENT AND FOLLOW IT CONSISTENTLY: used caps for emphasis bruh, for place like 00:02:788 - , there are 3 key instruments you can follow, drums, guitar and the synth. Following synth would give you most interesting rhythm, but synth's rhythm is too complex for an easy, for guitar, well it basically overlaps with drum most of the time. So yeah, follow the drums and guitar like you tried(I think) to follow in this difficulty.
Some sample rhythm you could useFor 00:02:788 - to 00:07:455 -
For 00:08:121 - to 00:12:788 -- Aesthetics: Unfortunately, no matter how much you try, you will end up with some repetitive rhythm especially in Easy difficulty. So in order to offset that repetitiveness, we use aesthetics \o\
Huge box of aesthetics found in other easy difficultiesColorful.(Anime ver.) - Sekai's Easy <153 BPM>
artcore JINJA - Easy <190 BPM>
daze (short ver.) - Dakeversible's Easy <198 BPM>
and there are many more but im too lazy to screenshot them all, (just open one of the recently ranked (2014~2015) mapset's easy (and preferrably high bpm)- For new combo, I highly recommend that you new combo every TWO BIG WHITE TICKS.
pic explanation- and about stacks: don't do it in easy difficulty
Well, that's all for now (don't feel like modding other difficulties) and GL
I'll change them soon because the server isn't stable for now here. Thanks for the suggestions!Kazamastar11 wrote:
M4Mno
Can't mod the chart, just some 'suggestion' ok ? of course it's ok :3
The song ? I think.. Why not use the Cytus version ? Though it end on the correct part, and official. Sorry dude, It's the short version. and this song has already ranked ver. in o!m by arc.
Tags,
Remove "Gumi", because it's already on artist part it's fine btw
Add "filipino" and "rock" ? I added rock, but not filipino because the tag already has "tagalog" and it means the language of the ph.
AND, open Song Setup (F4)
Go to Design, and untick "Widescreen Support" box, because you have no Storyboard ^^ My bad bro :v
Star ^^
Very thanks m8Kuki wrote:
irc mod yaySPOILER2015-05-24 16:49 Kuki: can irc mod now if you're not busy
2015-05-24 16:49 Kuki: ACTION is listening to [http://osu.ppy.sh/b/655193 ensou ft. GUMI - COMA]
2015-05-24 16:50 [-AKiTOSHi-]: ok
2015-05-24 16:51 Kuki: k
2015-05-24 16:51 Kuki: ACTION is editing [http://osu.ppy.sh/b/655194 ensou ft. GUMI - COMA [Normal]]
2015-05-24 16:53 Kuki: 00:23:455 (2) - try https://osu.ppy.sh/ss/3164784
2015-05-24 16:53 Kuki: a fair few asthetic issues that need to be fixed
2015-05-24 16:53 Kuki: 00:26:788 (1) - force curve this perhaps
2015-05-24 16:54 [-AKiTOSHi-]: 00:23:455 (2) - fixed
2015-05-24 16:54 Kuki: you want to try and have an even balance between curved sliders straight ones and forced curves
2015-05-24 16:54 Kuki: k
2015-05-24 16:55 [-AKiTOSHi-]: 00:26:788 (1) - curve?
2015-05-24 16:55 Kuki: yeah, force curve
2015-05-24 16:55 Kuki: like
2015-05-24 16:55 Kuki: red tick curve
2015-05-24 16:55 Kuki: just a small one though
2015-05-24 16:55 Kuki: but for asthetics
2015-05-24 16:55 Kuki: 00:02:788 (1,2) - these are both curved right
2015-05-24 16:56 Kuki: so then
2015-05-24 16:56 Kuki: 00:04:788 (3,1) - these should be straight
2015-05-24 16:56 Kuki: if you see what i'm saying?
2015-05-24 16:56 Kuki: 00:13:455 (1,2) - symettry
2015-05-24 16:56 Kuki: you have one slider slightly curved and the other straight
2015-05-24 16:57 Kuki: 00:19:455 (2,3,4,5) - this seems a bit lineara
2015-05-24 16:57 Kuki: Linear*
2015-05-24 16:57 [-AKiTOSHi-]: I se
2015-05-24 16:57 [-AKiTOSHi-]: see*
2015-05-24 16:58 Kuki: 01:22:121 (5) - removee curve, straight slider
2015-05-24 16:58 Kuki: i'm just giving a few examples
2015-05-24 16:58 Kuki: but my suggestion to you
2015-05-24 16:58 Kuki: is to go through the map and try to even them out
2015-05-24 16:58 Kuki: a balanced map is a good map
2015-05-24 16:59 Kuki: ACTION is editing [http://osu.ppy.sh/b/655192 ensou ft. GUMI - COMA [Hard]]
2015-05-24 17:00 Kuki: 00:01:121 (1) - idk about this
2015-05-24 17:00 [-AKiTOSHi-]: 01:22:121 (5) - I Gonna symmetry with 01:21:121 (4) - instead
2015-05-24 17:00 Kuki: imo you shhould stick to spinneres at the beginnings of the asong for all diffs
2015-05-24 17:00 Kuki: mk
2015-05-24 17:01 Kuki: 00:09:455 (2) - remove currve here, so it's a consistant pattern the same as 00:08:455 (4)
2015-05-24 17:01 [-AKiTOSHi-]: ok
2015-05-24 17:02 Kuki: 00:32:121 (1,2,3,4,5,6) - again a pretty linear section
2015-05-24 17:02 Kuki: would be better to swap these here 00:36:121 (3,5) -
2015-05-24 17:02 Kuki: flows nicer
2015-05-24 17:03 Kuki: 00:36:121 (3) - you could try blanketing this but you may need to change the entire pattern if you do
2015-05-24 17:03 Kuki: 00:40:121 (1,4,1,3) - a bit too linear again
2015-05-24 17:03 Kuki: 00:50:121 (5) - curve perhaps?
2015-05-24 17:04 [-AKiTOSHi-]: to the left? ok
2015-05-24 17:04 Kuki: 01:16:788 (1,2) - I think you should space these more, they can be misread easaily
2015-05-24 17:04 Kuki: yep
2015-05-24 17:04 Kuki: 01:24:455 (1) - ctrl g this
2015-05-24 17:04 Kuki: 01:25:455 (2) - ctrl g this
2015-05-24 17:05 Kuki: see if that works a bit better ^
2015-05-24 17:05 Kuki: 01:37:455 (8,1) - not sure about these
2015-05-24 17:05 Kuki: these kinds of sliders arae usuaally used for dubstep or guitar
2015-05-24 17:05 Kuki: not relatively calm vocals
2015-05-24 17:05 Kuki: they seem a bit out of place
2015-05-24 17:06 Kuki: but if you do want to keep then you're going to have to do the entire slider
2015-05-24 17:06 Kuki: and not just most of it
2015-05-24 17:06 [-AKiTOSHi-]: 01:37:455 (8,1) - it is works with replacement of spinner?
2015-05-24 17:06 Kuki: 01:40:788 (4) - move this and stick the sliderend under the start if 01:39:955 (3)
2015-05-24 17:07 Kuki: you don't need to put a spinner theree anyway
2015-05-24 17:07 Kuki: just map the vocals
2015-05-24 17:07 Kuki: don't need those crazy sliders imo
2015-05-24 17:07 [-AKiTOSHi-]: ok
2015-05-24 17:08 Kuki: 02:11:954 (1,2) - if you're going to do this make the sliders the same, either remove the curve at 02:11:954 (1), or make them both curved
2015-05-24 17:08 Kuki: 02:15:454 (6,7,8) - this is out of place
2015-05-24 17:08 Kuki: make the triple start on the red tick
2015-05-24 17:08 Kuki: 02:15:788 (9) - and put it here
2015-05-24 17:09 Kuki: ACTION is editing [http://osu.ppy.sh/b/655193 ensou ft. GUMI - COMA [Insane]]
2015-05-24 17:09 Kuki: 00:01:121 (1) - again make this a slider I think. or do the same thing at the end to replace the spinner because only doing it once it a bit weird.
2015-05-24 17:10 [-AKiTOSHi-]: ok
2015-05-24 17:10 Kuki: 00:05:121 (4) - stack under (2)
2015-05-24 17:10 Kuki: 00:05:288 (5) - stack on 00:05:455 (1) -
2015-05-24 17:11 Kuki: 00:36:621 (5) - tuurn the slider so the sliderend is on the slider end of 00:37:455 (1) -
2015-05-24 17:12 Kuki: 00:40:121 (1,2,3,4,5,6,7) - too lineara
2015-05-24 17:12 Kuki: 00:47:455 (5,1,2,3,4,5,1,2,3,4,5,6) - too linear
2015-05-24 17:15 [-AKiTOSHi-]: fixed linear parts
2015-05-24 17:15 [-AKiTOSHi-]: 00:05:121 (4,5) - this stacks are really bad?
2015-05-24 17:15 Kuki: imo yeah
2015-05-24 17:15 Kuki: you could do with stacking proper
2015-05-24 17:16 [-AKiTOSHi-]: ok
2015-05-24 17:17 Kuki: I think that's it
2015-05-24 17:17 Kuki: yeah
2015-05-24 17:17 Kuki: aapart from the asthetic issues I talked about earlier
2015-05-24 17:17 Kuki: which you need to go through the maps
2015-05-24 17:17 Kuki: to fix
2015-05-24 17:18 [-AKiTOSHi-]: k
Thanks for modding =v=)/XeroiZi HD wrote:
M4M As You Requested
Legends
| Unrankable. There's a chance that it's actually a bad idea to be mapped
| Highly Recommended. Always watch for it
| Suggestions. You can keep this alone if you don't like it
| Comments. Just a word of the map's part. You better not reply it to keep yourself happy[General][Normal]
- Your BG resolution must be at standard ratio aspect. Your BG is a bit pixels off so fix it
- 02:32:121 (1) - Move the spinner to 02:32:205 (1) and add note at 02:32:121
[Hard][Insane]
- 00:29:455 (1) - Move the last anchor point to x:312 y:68
- 00:36:121 (3,5) - Avoid these two touching
- 01:17:788 (2) - Ctrl+G it to make the pattern more sensible
- 01:28:455 (2) - Same as above
- 01:32:455 (1) - Rotate about 10 degrees anti-clockwise to make it mirrored with 01:31:455 (3)
- 02:10:788 (1) - Same as 01:28:455 (2)
- 02:21:455 (1) - Ssame as above
- 02:32:121 (1) - Move the spinner to 02:32:205 (1) and add note at 02:32:121
- 00:13:455 (1,2,3,4,5,6) - Make sure all of them use the same slider. I can see what are you trying to do
- 00:28:788 (5) - Ctrl+H Ctrl+J and Ctrl+G and move it to x:448 y:107
- 00:58:288 (9) - Ctrl + G it. It doesn't make sense for the pattern
- 01:18:955 (6,8) - Make they both use the same slider.
- 01:22:788 (5) - Make the head of 5 facing straight at the tail of 4 or try to move the tail of 4 aiming at the head of the 5
- 01:28:121 (1,2) - Same as ]01:18:955 (6,8)
- 01:30:455 (3) - Try to use the same slider as 01:30:121 (2) and move it into the position when it's mirroring the 01:30:121 (2)
- 02:17:454 (4) - Move them to x:268 y:152
- 02:27:954 (5,6,7,8) - Make sure they have the same spacing to avoid player from confusing
- 02:32:121 (1) - Move the spinner to 02:32:205 (1) and add note at 02:32:121
Overall not bad for first time map
Good luck :3
Thanks m8domSaur wrote:
ayy m8 i'm back(wao the first map i modded) dunno if im still supposed to get kd but whatevs.. there's been quite a change the last time i check ed this out..
[Insane]
00:05:788 (2) - you could probably ctrl+g this(also move this upward and stack the tail to where 00:04:788 (2) - was)
-some bias suggestion, do this or not doesn't rly matter. 00:10:121 (1,2,3) - form these 3 into an equal triangle, lower down 00:11:121 (4) - and stack 00:11:288 (5) - to where 00:10:121 (1) - is.
00:25:788 (5,6) - it might be better if you continued the oval flow of 00:25:121 (3,4) - (you might need to do multiple adjustments if you're doing this)
00:38:455 (3,4,5,6) - make these 4 into an equal cross(it might be better if they go side-by-side rather than a cross)
00:47:455 (5) - straighten this(stack the tail on 00:46:621 (2) - )
01:15:955 (3) - either stack this to the tail of 01:15:455 (2) - OR separate 01:16:288 (1,2) - instead follow this if you want. doesn't matter either way
01:38:955 (1) - either move this downward closer to 01:39:455 (2) - 's head OR ctrl+g 01:39:455 (2) - instead
01:47:455 (2) - ctrl+g (move 01:48:038 (3) - along as well) and then lean 01:48:288 (4) - more vertically(parellel mo sa 01:48:038 (3) - )
01:55:121 - there's vocal in here but you've put a tail instead. why.well, you don't actually need to change this if you have a reason not to. doesn't matter as well.
02:09:455 (5) - ctrl+g to make a loop with 02:09:121 (4) -
might come back to check other diffs(or not) at a later time(2sleepym8 ayy). dunno if these were of any help(admittedly, some of it were pretty biased towards my way of mapping sry ;w;) but ye... /o/
Thanks :3forbiddenplayer wrote:
Nice map
FUCK WRONG MAP I MODDEDBoobs wrote:
Hard (3.22 stars, 342 notes) Quick Modding00:19:750 (5) - Slider Velocity change is too drastic. The music doesn't change in any drastic form nor the map. I would do something like, x0.80.
Also, remake this slider, pretty damn ugly (no offense).
00:42:250 (5,6,1,2,3,4) - Pretty damn hard to read. I would remake this part too.
00:59:250 (1) - You could lower the slider velocity. try adding a single note 00:59:000 and making the slider extend to the upcoming red tick, like [urlhttp://puu.sh/iZS7G.jpg]HERE![/url]
01:04:000 (4,5) - repetitive, try to make different overlapping of some sort to make is feel more special.
01:10:250 (9,10,11,12) - You could continue that "slider, single note" pattern. No need for single tapping extravaganza!
01:21:250 (1) - After a note break, don't start as a slider. Plays out weird and feels odd to the music.
01:33:750 (2,3,4,5) - I would curve this a lot more.
01:35:250 (8) - If you gave it that curve, i allows more space for the slider after it which you could make more room to put emphasis here by making it further apart from 01:34:875 (7).
01:36:500 (1,2,3,4,5,6) - You've just wasted spaced for something amazing. Follow the music here, it is an initial part.
01:46:750 - Place note here.
01:48:250 - ^
01:51:250 - ^
02:04:500 (7) - Ugly slider. PLS REMAKAEMKAEKAMESKME!
02:09:750 (9) - ^
Welp you modded my map pretty wrong (I Think), but some part helps me. thanks! XDBoobs wrote:
Hard (3.22 stars, 342 notes) Quick Moddingslider? wkwkwkwk00:19:750 (5) - Slider Velocity change is too drastic. The music doesn't change in any drastic form nor the map. I would do something like, x0.80.
Also, remake this slider, pretty damn ugly (no offense). I don't even that note, and I don't changed SV here, or else please explain
00:42:250 (5,6,1,2,3,4) - Pretty damn hard to read. I would remake this part too. no
00:59:250 (1) - You could lower the slider velocity. try adding a single note 00:59:000 and making the slider extend to the upcoming red tick, like [urlhttp://puu.sh/iZS7G.jpg]HERE![/url] Explain it well, and I don't see that there's really need to change SV. this is inside of the combo man. ;e;
01:04:000 (4,5) - repetitive, try to make different overlapping of some sort to make is feel more special. wth are you talking ;w;
01:10:250 (9,10,11,12) - You could continue that "slider, single note" pattern. No need for single tapping extravaganza! ^
01:21:250 (1) - After a note break, don't start as a slider. Plays out weird and feels odd to the music. ^
01:33:750 (2,3,4,5) - I would curve this a lot more. curve a circles ehh...
01:35:250 (8) - If you gave it that curve, i allows more space for the slider after it which you could make more room to put emphasis here by making it further apart from 01:34:875 (7). ?
01:36:500 (1,2,3,4,5,6) - You've just wasted spaced for something amazing. Follow the music here, it is an initial part. ^
01:46:750 - Place note here.
01:48:250 - ^
01:51:250 - ^ :3
02:04:500 (7) - Ugly slider. PLS REMAKAEMKAEKAMESKME! I fixed the flow
02:09:750 (9) - ^
If my girlfriend gets pregnant. Oh wait, I don't even have girlfrienddomSaur wrote:
Ranked when
No reply = Fixed. ThanksEMD wrote:
Hello, Akitoshi and Rumovik :>
Let's do ur taikodiffs better
[Muzukashii]
Waaa, all looks not good. Much repetitive and uncomfortable patterns, need amend because I forced to map this lmao
This 00:02:788 (1,2,3,4,5,6) and this 00:03:788 (7,8,9,10,11,12) - Need replaced on "normal" pattern. It's like ddk k k d, kkd d d k or ddd k d d k (and others)
00:08:121 (28,29,30,31,32,33,34,35,36,37,38,39,40) - ^
01:38:121 (391,392,393,394,395,396) - ^
01:48:621 (443,444,445,446,447,448,449,450) - ^
00:12:788 (53,54) - dd
01:11:455 (288,289) - ^
00:21:455 (94,95,96,97) - k k kd
00:22:788 (99,100,101,102) - ^
00:26:788 (114,115,116,117,118,119,120,121) - Look's better like dk d k dd kd I'll think about it for now.
Too muck ddk patterns, replaced their on kkd and others. (like 00:52:121 (210,211,212,213,214,215) - on ddk kkd)Another pattern
01:10:621 (284) - k?
01:59:621 (494) - ^I think not.
01:27:621 (352) - d?triple k fits here imo
02:20:955 (573) - ^^
02:31:621 (618) - ^
This is the first time someone modded my diff so I'm not sure if I did everything rightEMD wrote:
Hello, Akitoshi and Rumovik :>
Let's do ur taikodiffs better
[Rumovik's Oni]
Look's not bad, but patterns often repeat, do diff more diverse
00:08:121 (40,41,42,43,44) - on ddd ddd (or others), cause it doesn't feet on rhythm
00:21:455 (135,137,139,140) - kat's, on rhythm
00:18:788 (114,115,116,117,118,119,120,121,122,123,124,125,126,127,128,129) - Look's better like that ↓
00:25:121 (5,6,7,8,9,10,11,12,13,14) - Replaced on ths ↓ (and more others, feeting on rhythm)
00:32:455 (42) - k?
00:37:455 (68) - ^
01:00:288 (220) - ^
01:02:788 (236) - ^
01:05:288 (254,256,258,260) - ^
01:08:121 (269) - ^
01:21:955 (371) - ^
01:36:621 (491) - ^
01:49:121 (574) - ^
02:00:121 (642) - ^
02:26:788 (808) - ^
02:29:455 (825) - ^
01:05:121 (252) - d?
00:58:121 (204,205) - kk?
01:07:121 (263,264) - ^
01:15:955 (328,330) - ^
01:32:788 (464) - ^
01:33:455 (468) - ^
02:15:455 (715,716) - ^
01:15:621 (326,327) - dd?
Too much kkd patterns, need more ddk (or others)
00:54:288 (184,185,186,187,188) - kkd d d k
00:54:955 (189,190,191,192,193,194,195,196,197,198,199,200,201) - On this ↓
01:10:955 (290,291,292) - k dd
It's finish. Good luck with map, guys
Thanks for the modVocaloidTACU wrote:
hi little mod from #modreqs,
WOW GUMI SONG XD
i'll modded player's stand
[Mundo]
00:13:788 (2,3,4,5) - make more precise square use Ctrl + Shift + D fixed
00:19:455 (3,4,5,6) - same Fixed based on the X and Y placing area instead
00:24:955 - add circle added
00:26:121 (3,4,5,6) - check distance this one has same x1.8 DS
00:28:788 (3,4,5,6) - ^^
00:34:121 (7,8,1) - ^^
00:35:955 (4) - move to x : 184 y : 232 188|232
00:50:621 - add circle better not imo
00:53:455 (1,2,3) - change this rhythm so boring It's not, it seems boring, but the part of the song here is very Calm. make pattern is yourself
01:01:038 - add circle and check distance I don't really want to put forced 1/4 beats in this part. sorry. And I'm using DS almost all of the part so the distance is right I think.
01:04:288 (2,3,4) - please follow back drum sound. you are mapped on follow vocal to much, this things make boring to player It's 4.4SR map, and this isn't even in the chorus, so I don't change it even you seems it's boring. and yes I'm following vocals since this part seems very smooth if followed by the vocal.
01:06:038 - add circle I'm not really the fan of triples, so no.
01:22:788 (1) - this slider end point moving to 01:23:121 - and add circle at 01:23:288 - fixed
01:28:788 (3) - need curve it's fine, the previous two sliders had enuf curves
01:30:788 (1,2,3,4,5,6) - please follow back drum sound. you are mapped on follow vocal to much, this things make boring to player REALLY boring I prefer the sexy flow than to make a brutal map. Sorry if it made you boring :p
01:39:121 (2) - move to x : 208 y : 244 I stacked this in tail of 01:38:455 (4) - so no.
sorry for poor English mine is worse
but you must change my mod but I have the right to deny some parts, since I have my own tastes and uniqueness of the mapping (NOOB MAPPING)
have fun mapping
Nope :3Rumovik wrote:
This is the first time someone modded my diff so I'm not sure if I did everything right
Anyway thanks for the mod
S A m e t o a s p h a L TdomSaur wrote:
H Y P E
Y
P
E
This map literally comatosedJanpai wrote:
The revival comes