Mod from my modding queue!
Hope it was a bit helpful, just mentions =w=
Edit: btw if you change the diff name to marathon you can evade the limit of the MB size of the files
General
Timing - OK
Settings:
I think the normal countdown would fit better
If you don't have a storyboard, uncheck widescreen support and letterbox, they are useless without storyboard
Settings:
I think the normal countdown would fit better
If you don't have a storyboard, uncheck widescreen support and letterbox, they are useless without storyboard
Godcat
Testplay: This map plays like one of the older once, that doesn't mean it's bad, I am missing a bit of flow and different patterns, maybe that`s cause of the gaps, which make it a bit boring
00:38:050 (4,5,6,1,2) - This is not looking good, how about this? osu.ppy.sh/ss/2186981
00:44:750 (5) - is it made on purpose not in the straight line?
00:55:750 (2) - delete - it feels forced to play it and not fitting t the music
01:20:250 (1,2,3) - they are not fun to play, there are always 2 paired sounds, use onbeat slider instead of offbeat slider
01:22:450 (5,6,7,1,2,3,4) - How about a little mix up flow and patterns? =) https://osu.ppy.sh/ss/2187025
01:39:250 (1,2,3,4) - nice one I like that!
01:43:450 (6) - The bow of the slider should go into the other direction
02:28:650 (6) - move it to 248/312 to not get an ugly gap
02:30:050 (4) - If U use something liek this instead people are not forced to leave sliders too early https://osu.ppy.sh/ss/2187052
02:36:850 (1) - There is a rule, loops in sliders are always good when the little space in the middle looks like a teardrop
03:19:250 (4,5,6,7,8,9,10) - this stream is not fitting and feeling forced... uhm let me give you a rhythm... how about this? https://osu.ppy.sh/ss/2187085
03:22:050 (2,3,4,5,6,7,8,9,10) - I like the shape, this is fitting more cause there is a long guitar sound
03:43:850 (6,3) - move them to the left to give it a better pattern
03:51:250 I think you already did it but not keep on with it: Use the DS and place your circles and just switch the most important ones after you finished to get good looking and playing patterns and some jumps
04:08:850 (7) - Why quiet the tail down, I wouln't do it as a finish of this part (or maybe completely remove the reverse part)
04:36:850 I know it's building up, but it's pity to ignore the half-beat sounds on this part, I would recommend doing the same like you started here 04:48:050
05:15:250 (4,5,6,7,1) - Use the "Create Polygon circle" Setting to do this >.<
05:47:150 circles for tripple would give this a kick :3
05:51:950 circle, now we come to the part we need to make more interesting ^^
05:56:750 circle
You placed some good tripples at the beginning you can do this, just do not overuse them (to keep it in general)
07:23:250 (6,7) - too long break between.. uhm... this? https://osu.ppy.sh/ss/2187171 (if you do don't forget to add a clap on (8) and please remove the clap on the tail of (9) it's not fitting to the claps before
07:59:650 (7,8,9,10) - I am not that good in hitsounding but I would rather use claps instead of whistles
00:38:050 (4,5,6,1,2) - This is not looking good, how about this? osu.ppy.sh/ss/2186981
00:44:750 (5) - is it made on purpose not in the straight line?
00:55:750 (2) - delete - it feels forced to play it and not fitting t the music
01:20:250 (1,2,3) - they are not fun to play, there are always 2 paired sounds, use onbeat slider instead of offbeat slider
01:22:450 (5,6,7,1,2,3,4) - How about a little mix up flow and patterns? =) https://osu.ppy.sh/ss/2187025
01:39:250 (1,2,3,4) - nice one I like that!
01:43:450 (6) - The bow of the slider should go into the other direction
02:28:650 (6) - move it to 248/312 to not get an ugly gap
02:30:050 (4) - If U use something liek this instead people are not forced to leave sliders too early https://osu.ppy.sh/ss/2187052
02:36:850 (1) - There is a rule, loops in sliders are always good when the little space in the middle looks like a teardrop
03:19:250 (4,5,6,7,8,9,10) - this stream is not fitting and feeling forced... uhm let me give you a rhythm... how about this? https://osu.ppy.sh/ss/2187085
03:22:050 (2,3,4,5,6,7,8,9,10) - I like the shape, this is fitting more cause there is a long guitar sound
03:43:850 (6,3) - move them to the left to give it a better pattern
03:51:250 I think you already did it but not keep on with it: Use the DS and place your circles and just switch the most important ones after you finished to get good looking and playing patterns and some jumps
04:08:850 (7) - Why quiet the tail down, I wouln't do it as a finish of this part (or maybe completely remove the reverse part)
04:36:850 I know it's building up, but it's pity to ignore the half-beat sounds on this part, I would recommend doing the same like you started here 04:48:050
05:15:250 (4,5,6,7,1) - Use the "Create Polygon circle" Setting to do this >.<
05:47:150 circles for tripple would give this a kick :3
05:51:950 circle, now we come to the part we need to make more interesting ^^
05:56:750 circle
You placed some good tripples at the beginning you can do this, just do not overuse them (to keep it in general)
07:23:250 (6,7) - too long break between.. uhm... this? https://osu.ppy.sh/ss/2187171 (if you do don't forget to add a clap on (8) and please remove the clap on the tail of (9) it's not fitting to the claps before
07:59:650 (7,8,9,10) - I am not that good in hitsounding but I would rather use claps instead of whistles
Hope it was a bit helpful, just mentions =w=
Edit: btw if you change the diff name to marathon you can evade the limit of the MB size of the files