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Iwana - Dr. Nyanpasu-

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Topic Starter
CodeS
This beatmap was submitted using in-game submission on miércoles, 14 de enero de 2015 at 08:33:13 p. m.

Artist: Iwana
Title: Dr. Nyanpasu-
Source: Dr. Mario
Tags: nico douga fever hirokazu ErunamoJAZZ tanaka non non biyori nintendo Miyauchi 宮内 れんげ Renge Ren-chon Koiwai Kotori のんのんびより Honokachin Ishikawa Honoka Hikage
BPM: 164
Filesize: 8753kb
Play Time: 01:34
Difficulties Available:
  1. Easy (1.43 stars, 92 notes)
  2. EruJazz's Normal (2.14 stars, 147 notes)
  3. Hard (2.85 stars, 193 notes)
  4. Shinkansen! (3.76 stars, 241 notes)
Download: Iwana - Dr. Nyanpasu-
Download: Iwana - Dr. Nyanpasu- (no video)
Information: Scores/Beatmap Listing
---------------

Check Shiro's Extra

-------------------------------------------------------------------------------------------------------------

Guest Diff by : ErunamoJAZZ
Hitsounds: ErunamoJAZZ

Timing:Shiro and TicClick


Enjoy!
ErunamoJAZZ

CodeS wrote:

Hitsounds: By ErunamoJAZZ (0%)
w-what?
Topic Starter
CodeS

ErunamoJAZZ wrote:

CodeS wrote:

Hitsounds: By ErunamoJAZZ (0%)
w-what?
NO HAY ESCAPATORIA
Eni

CodeS wrote:

Normal by Project Railgun SOON
SOON (TM) :)
ErunamoJAZZ
No me trates como tu esclavo ;w;

http://puu.sh/cbDF1/fe7978c1b7.osu


(hitsounds for Shinkansen! diff)

EDIT: little mod in easy:
asdasd
22:16 *ErunamoJAZZ is editing [http://osu.ppy.sh/b/520371 Iwana - Dr. Nyanpasu- [Easy]]
22:16 ErunamoJAZZ: 00:11:248 (3) - el blanket no está del todo perfecto
22:17 ErunamoJAZZ: 00:15:999 (2) - same here
22:17 ErunamoJAZZ: 00:16:730 (3) - eso me trae recuerdos del de las idols pasteles xD Se puede mejorar
22:18 ErunamoJAZZ: 00:44:735 (1) - blanket
22:18 ErunamoJAZZ: 00:45:466 (2) - ^
22:18 ErunamoJAZZ: 00:54:238 (2,1) - ^
22:21 ErunamoJAZZ: Y el insane, pues lo unico era lo que te había dicho anoche. :)
Topic Starter
CodeS
Updated with Hitsounds and Minor fix to some combos.
Insane and Easy are all ready

Fixed some blankets in the Easy,
Vone
Hello! New modder from #modreqs! :)

[Easy]00:12:162 (1) - Move it to the white tick!
01:14:704 (2) - Make this slider more asethetic! More smooth!

[Shinkasen!]
The HP is very high I think. Turn it to 6.
The circle size are also small, you could turn it to a little bit bigger.

00:17:827 (1) - nc off
00:22:578 (3,4) - Make this slider more smooth, they are curvy.
00:24:040 (1,2,3,4,5) - I dont know did you mean to do this like it, but the star there isnt symmetric.
00:25:502 (1,2,3,4,5) - ^
00:28:426 (1,2,3,4,5) - ^
00:44:735 (2) - nc?
00:50:583 (3,4,5,6,7,8) - Maybe do there "1,2" combo?
01:28:592 (1,2,3,4) - Make it more symmetric.

That is all for my mod! I hope you liked it, I hope my mod was helpful for you. As I'm new modder, I cant find more issues. Good luck with making this map ranked! :)
Topic Starter
CodeS

Vone wrote:

Hello! New modder from #modreqs! :)

[Easy]00:12:162 (1) - Move it to the white tick! OH SHIT!, It was when I was fixing some Blankets!", Thanks!
01:14:704 (2) - Make this slider more asethetic! Changed a bit to be less curvy

[Shinkasen!]
The HP is very high I think. Turn it to 6.there are 2 GD in the making between Easy and Shinkansen, this setup is enough for Now.
The circle size are also small, you could turn it to a little bit bigger.
CS 4 is normal on the hardest diff, no need to make it bigger.
00:17:827 (1) - nc off Do you mean the NC at ? 00:18:192 (1) - , Done
00:22:578 (3,4) - Make this slider more smooth, they are curvy. I Don't understand this lol, but, I changed them a bit.
00:24:040 (1,2,3,4,5) - I dont know did you mean to do this like it, but the star there isnt symmetric. I'm not trying to make Symmetric stars ^^
00:25:502 (1,2,3,4,5) - ^^
00:28:426 (1,2,3,4,5) - ^^
00:44:735 (2) - nc? Nop, the distance between 00:44:370 (1) - and 00:44:735 (2) - is the same (in the timeline).
00:50:583 (3,4,5,6,7,8) - Maybe do there "1,2" combo? Changed!
01:28:592 (1,2,3,4) - Make it more symmetric. edited a little bit, but again, Simmetry is not what I'm looking for

That is all for my mod! I hope you liked it, I hope my mod was helpful for you. As I'm new modder, I cant find more issues. Good luck with making this map ranked! :)
Thanks for the Mod!! :oops:
Vertify
Much fun.
From IRC.

[Hard/Insane = Light Insane?]
SPOILER
2014-10-17 05:34 Vertify: I'll have a look ^^
2014-10-17 05:37 Vertify: what an interesting song
2014-10-17 05:42 Vertify: 00:07:045 (2) - even a small uneven distance between the two notes caught my attention > center it
2014-10-17 05:42 Vertify: even the*
2014-10-17 05:43 Vertify: 00:07:228 (3) - Maybe move this up a bit more to follow it's upcoming slider 00:07:959 (1) -
2014-10-17 05:43 Vertify: I don't mean centre it literally
2014-10-17 05:43 Vertify: Right now,s it's 1.23 // 1.18
2014-10-17 05:44 Vertify: get to the point where they are either exact or 0.1 off lol
2014-10-17 05:44 Vertify: 00:12:345 (1,1) - Could be me, but I found the flow off here - your judgement
2014-10-17 05:46 Vertify: 00:20:385 (4,1) - Given the pause, maybe put some distance between the two?
2014-10-17 05:49 Vertify: 00:20:751 (1) - rotate this a bit so it's curved with the singles?
2014-10-17 05:49 Vertify: 5- 10 should do it
2014-10-17 05:50 Vertify: 00:21:847 (1,2) - The tail and (2) could be neater as well (as you're leading the curve into note (3).]
2014-10-17 05:51 Vertify: 00:24:771 (5) - Give this a rotate of -20 and re-adjust it ^^
2014-10-17 05:53 Vertify: You've curved all your sliders at this point - 00:34:359 (1) - why not this? (consistency - up to you)
2014-10-17 05:56 CodeS: 00:24:771 (5) - done
2014-10-17 05:56 CodeS: 00:21:847 (1,2) - done
2014-10-17 05:56 Vertify: 01:23:293 (4,1) - Found this off as well*
2014-10-17 06:05 Vertify: I mean, if you want ot be REALLY anal about it - spacing ranges from 1.09 - 1.13
2014-10-17 06:06 Vertify: But othe rthan that lol - can'tsay much
2014-10-17 06:08 Vertify: I look forward
2014-10-17 06:08 Vertify: To this ranked my friend lol
Topic Starter
CodeS
Updated.
ErunamoJAZZ
EruJazz's Normal: http://puu.sh/cqaej/e09271b474.osu

[hard]
00:38:085 (3) - mejora el blanket, se nota mucho xD
01:30:785 (3) - mejora el stack.
Topic Starter
CodeS
Updated
we're still missing Shiro's Insane, but it will be added later.
meanwhile, we are ready to start gathering mods finally!
Topic Starter
CodeS
UPDATED WITH SHIRO'S EXTRA!

Mapset is complete
fergas
General
  1. Not sure that kiai need here
  2. Please! 1.2 mb fro bg ._. Use that better. Puush dont work!!1 What to do? Pandica!!
  3. I guess Extra should be renamed to Insane accroding to RC
  4. I am bad in multy timing but timign is wrong. I got proofs
    00:29:157 - too late
    00:58:989 - ^
    Pls ask for timing check from skilled people. Really necessary till can be such shit.
Easy
  1. Just for next modders, decreas timeline zoom for comfortable modding.
  2. Just my personal opinion. On easy should be IDEAL blankets cause easy at all contains from flow and blankets. 00:07:594 (3,4,1) - and etc. Try to make them as best as you can. Wont point them all
  3. Adding hs on every possaible beat not so good as for me. Try to use less whistles. 00:21:847 (2) - i guess you dont need finish here(same moment as on 00:29:522 (4) - imho).
    00:47:659 (1,1,1) - this sliders(and next ones) dont need second clap causue of same reson with whistle - overdose with hss.
    01:05:202 (1) - mb use drum hit normal with 30% volume? soudns softer
  4. 00:49:121 (1) - 00:54:969 (1) - i guess that ncs unnecasry
  5. 00:12:345 (1,2,3) - maybe right triangle?
  6. 00:37:340 (3,1) - i dont reccomend to use such flow on easy. Should be clear path from slider to slider
  7. 01:28:592 (1) - not really necesarry but made normal P slider's type not B, if you understand me.
Up
  1. Timing cant follow vocal :(
  2. About ncs: but there is no voice change and 2 object in combo just not reccomended on izi ;/
  3. in osu 2 types of sliders
    P and B(same coordinates). Just slider i pointed looks more elongated than circled. Ypu can ignore just telling for tip.
Normal
  1. same as b4 about hsing btw its about every diff
  2. 00:07:959 (1) - 00:10:883 (1) - and etc... i dont like that ncs. Firstly, they are not supported by vocal. Secondary, 1-2-3 objects in comdo ist so good on easy-normal.
  3. 00:07:594 (3,1,2) - http://puu.sh/cuLey/38dd8de47a.jpg mb something like this? it will make softer transition from 3 to 2
  4. 00:12:345 - suggest you not to ignore that beat. In such clear and easy rhythms white big ticks extramly important. 00:14:903 (3) - 00:17:827 (1) - 00:19:289 (4) - and in the second part same
  5. 00:13:807 (1) - maybe make iot a bit curve to emphasize fllow
  6. 00:43:822 (4,1,2) - http://puu.sh/cuLMp/e5c4fe2fe9.jpg
  7. 00:56:978 (2,3) - fix overlap pls
  8. 00:52:593 (2,3,4) - care about that slider. Maybe redraw rhythm? Its really hard moment when on hard 3 object in row starts from red tick.
  9. 01:12:146 (3) - idk just for lulz make curve in other direction? http://puu.sh/cuLUE/0537313b6e.jpg
  10. 01:15:983 (2) - make add curve?
  11. 01:28:775 (2,3) - 01:30:237 (2,3) - just as idea http://puu.sh/cuLXt/c4df5f9eca.jpg
Hard
  1. 00:09:055 (1) - make ds more clear? and - nc
  2. 00:11:614 (1) - idk but note on 00:12:253 - can make that place so kawaii http://puu.sh/cuM5l/de6f80c0fa.jpg
  3. 00:16:365 (4,1) - that really hard spinner with dt for 90% players(short). Try to do something with this.
  4. 00:21:482 (2,1) - maybe more blanket?
  5. 00:31:377 (3) - add here circle and move slider to next white tick?
  6. 00:38:085 (3,4) - i dont liek that rhythm but have no ideas how to improve it
  7. 01:21:282 (1,1) - guess this is unrankable
  8. 01:31:150 (4,1) - blanket pls
Insane
  1. 00:09:421 (1,2) - blanket ;z
  2. 00:15:268 (1,2) - ikd just idea http://puu.sh/cuMD0/52416760ad.jpg. Just suggest to dsing (2) with (1)'s head
  3. 00:24:040 (1,2,3,4,5) - sure in such pentagons? MAybe make them with polygon tool?
  4. 00:32:123 (1,1) - nc? and maybe do something like http://puu.sh/cuMK6/805100c65f.jpg ?
  5. 00:34:359 (1) - maybe make it curve?
Extra
  1. 00:08:690 (7) -people would read it wo nc?
  2. 00:16:730 (1,2) - maybe remove that dirty overlap? or make them more overlaped
  3. 00:53:507 (1) - sure that this is runkable?
  4. 00:59:903 (3,4,5) - 01:01:364 (3,4,5) - em... for what? delate please
  5. 01:10:136 (5,6,7) - this is just unreadable
All the best!
Topic Starter
CodeS

fergas wrote:

General
  1. Not sure that kiai need here Personal choices. will look later.
  2. Please! 1.2 mb fro bg ._. Use that better. Puush dont work!!1 What to do? Pandica!! Changed! Real thanks!!!!
  3. I guess Extra should be renamed to Insane accroding to RC No? No?, there is already an Insane. this diff is an "Extra" diff, not trying to fit into the spreadiff, but more like an more harder version of the song.
  4. I am bad in multy timing but timign is wrong. I got proofs Timming Will look into it. the current points fits with the voice, so I'm not sure.
    00:29:157 - too late
    00:58:989 - ^
    Pls ask for timing check from skilled people. Really necessary till can be such shit.
There

Easy
  1. Just for next modders, decreas timeline zoom for comfortable modding.
  2. Just my personal opinion. On easy should be IDEAL blankets cause easy at all contains from flow and blankets. 00:07:594 (3,4,1) - and etc. Try to make them as best as you can. Wont point them all Fixed!
  3. Adding hs on every possaible beat not so good as for me. Try to use less whistles. 00:21:847 (2) - i guess you dont need finish here(same moment as on 00:29:522 (4) - imho). Consistency
    00:47:659 (1,1,1) - this sliders(and next ones) dont need second clap causue of same reson with whistle - overdose with hss. Not really , used as consistency.
    01:05:202 (1) - mb use drum hit normal with 30% volume? soudns softer Not really going for a soft aproach here. spinner does the job.
  4. 00:49:121 (1) - 00:54:969 (1) - i guess that ncs unnecasry I'm using change of voice to do them
  5. 00:12:345 (1,2,3) - maybe right triangle? the flow right now is ok.
  6. 00:37:340 (3,1) - i dont reccomend to use such flow on easy. Should be clear path from slider to slider there is enough DS and break in the beat to understand where the next slider is.
  7. 01:28:592 (1) - not really necesarry but made normal P slider's type not B, if you understand me. o.o?.

I see easy is pretty good try ot fix all this visual minor staff and it will be awesome diff.
Will continue later, late for me atm :( You don't have to mod all the other diff, just focus on the Normal too if you can, as that's the one that needs help the most. remember to edit this own post if you can!
Thanks ^^
diereol
Hard
  1. 00:11:979 (2,3) - maybe remove? would become similar to 00:19:654 (8,1)
  2. 01:16:532 (4,5) - ^
  3. 00:18:923 (5) - NC?
  4. 01:23:476 (5) - ^
Shiro's Extra
  1. 00:08:690 (7,8) - maybe shorten slider a bit before 8?
  2. 00:14:538 (3,4) - ^
  3. 00:30:632 (3,4,5) - extend time between sliders or shorten them (use 00:33:613 (3,4,5) as an example)
  4. 01:15:435 (1,2,3,4) - remove 4th note in stack - doesn't follow anything
  5. 01:15:801 (5,6,7,8) - ^
  6. 01:21:283 (1,2) - shorten slides or overlap and reverse both sliders to be facing the opposite direction they currently face. (Slider 1 would go right to left, not left to right) -
Thats all I can see that would need changing, but I'm a newbie :)
Topic Starter
CodeS

Fisz X wrote:

Hard
  1. 00:11:979 (2,3) - maybe remove? would become similar to 00:19:654 (8,1)if you check the song, there is support for this.
  2. 01:16:532 (4,5) - ^ Same reason ^
  3. 00:18:923 (5) - NC? Changed
  4. 01:23:476 (5) - ^ Changed
Thats all I can see that would need changing, but I'm a newbie :)
Thanks ^^
ErunamoJAZZ
Topic Starter
CodeS

fergas wrote:

Hard
  1. 00:09:055 (1) - make ds more clear? and - nc Changed
  2. 00:11:614 (1) - idk but note on 00:12:253 - can make that place so kawaii http://puu.sh/cuM5l/de6f80c0fa.jpg Accepted
  3. 00:16:365 (4,1) - that really hard spinner with dt for 90% players(short). I Dont take in consideration mods when mapping so no.
  4. 00:21:482 (2,1) - maybe more blanket? Done
  5. 00:31:377 (3) - add here circle and move slider to next white tick? Done!
  6. 00:38:085 (3,4) - i dont liek that rhythm but have no ideas how to improve it yeah it's kind of problematic, it's effect of the incoherency of using an Anime episode mash up, not much I can do about it without overmapping. will look into it.
  7. 01:21:282 (1,1) - guess this is unrankable I think not, will confirm with a BAT ! thanks for pointing out.
  8. 01:31:150 (4,1) - blanket pls Done, tho I don't like much because I don't like how the slider touches out of grid, but I guess it looks better.


Insane
  1. 00:09:421 (1,2) - blanket ;z Not going for blanket with this pattern.
  2. 00:15:268 (1,2) - ikd just idea http://puu.sh/cuMD0/52416760ad.jpg. Just suggest to dsing (2) with (1)'s head Not see the reason
  3. 00:24:040 (1,2,3,4,5) - sure in such pentagons? MAybe make them with polygon tool? I'm not doing Polygon, just interlaced jumps.
  4. 00:32:123 (1,1) - nc? and maybe do something like http://puu.sh/cuMK6/805100c65f.jpg ? Blue : The character Ren Chon voice, Brown : Honokachin Voice, I'm using the voice of the characters to dictate the combos here.
  5. 00:34:359 (1) - maybe make it curve? Well, nobody likes this slider, so I will change !

All the best! Thanks!
I wish I could give you kudosu again, super awesome mod, thanks!
ErunamoJAZZ

fergas wrote:

Normal
  1. same as b4 about hsing btw its about every diff
  2. 00:07:959 (1) - 00:10:883 (1) - and etc... i dont like that ncs. Firstly, they are not supported by vocal. Secondary, 1-2-3 objects in comdo ist so good on easy-normal. mm.. no changed here, i think NC in big ticks are fine.
  3. 00:07:594 (3,1,2) - http://puu.sh/cuLey/38dd8de47a.jpg mb something like this? it will make softer transition from 3 to 2 emm.. too nazi xD, no changed.
  4. 00:12:345 - suggest you not to ignore that beat. In such clear and easy rhythms white big ticks extramly important. 00:14:903 (3) - 00:17:827 (1) - 00:19:289 (4) - and in the second part same humm.. i understand the point, but, im really convinced about this, bc for me, the next note after this sliders is more important.
  5. 00:13:807 (1) - maybe make iot a bit curve to emphasize fllow no, bc lineal pattern in 00:11:979 (4,2) -
  6. 00:43:822 (4,1,2) - http://puu.sh/cuLMp/e5c4fe2fe9.jpg done
  7. 00:56:978 (2,3) - fix overlap pls fix
  8. 00:52:593 (2,3,4) - care about that slider. Maybe redraw rhythm? Its really hard moment when on hard 3 object in row starts from red tick. hehe, well.. bc "slippery" rhythm here, i think this is fine :P, i want more opinions btw.
  9. 01:12:146 (3) - idk just for lulz make curve in other direction? http://puu.sh/cuLUE/0537313b6e.jpg emm, looks ugly imo ._.
  10. 01:15:983 (2) - make add curve? nope
  11. 01:28:775 (2,3) - 01:30:237 (2,3) - just as idea http://puu.sh/cuLXt/c4df5f9eca.jpg not changed.
All the best!

very thx :)
http://puu.sh/cvHZH/7745ff932d.osu
JudgeTheDude
Nyanpasu~ #modreqs

[Easy]
  1. 01:11:049 (1,2,3) - Please mirror the Sliders and center the pattern around the vertical center line

[Normal]
  1. No Video ?

[Hard]
  1. 01:04:471 - Something like this ? http://puu.sh/cwOUK.jpg
  2. 01:22:379 (1,2,3,4,1,2,3,4) - Why not center it vertically ? Take all the pattern and center it using 01:23:110 (3,4)

[Conclusion]
Very well mapped ^^ A pleasure to play. I couldn't mod Insane/Extra because of my lack of skill, but I know the other diffs are fine ^^ Good luck for rank !
Asahina Momoko
hi, M4M from ingame~ :3
sry for late

[Easy]
・00:26:964 (3) - it's a little long to slide it imo, how about more shorten it or remove reversing and add some objects?
・00:45:466 (2,3) - blanket?
so nice diff!

[EruJazz's Normal]
Nothing to say, great :)

[Hard]
・00:13:076 (1) - remove NC
・00:14:903 (1) - ^^
・00:37:713 (2,3) - make the blanket more neatly
・00:44:370 (1) - remove NC and add NC at 00:44:735 (2) -
・00:57:892 (1,2,3) - make the equal distance

[insane]
・00:13:076 (1) - remove NC
・00:20:751 (1) - remove NC and add new one at 00:21:116 (2) -
・00:32:123 (1,1) - remove NC
・00:40:694 (1) - ^^
・01:17:628 (1) - ^^

[Shiro's Extra]
slider velocity is almost over 1, so how about change main velocity?

・00:07:959 (5,7) - velocity 2.0 ⇒ 0.5 is so sudden changing :o
・00:14:538 (3) - ^^
・00:17:461 (5,6,7,8,1) - make difference of distance 00:17:461 (5,6,7) - and 00:18:101 (8,1) -
・00:19:654 (9) - NC
・00:20:477 (14,15) - so confused!! must change slider velocity and distance and this pattern seemed from time this to end.
・00:22:578 (9) - NC
・01:27:130 (9) - ^^

it was so fun map, good luck!! :)
Topic Starter
CodeS

JudgeTheDude wrote:

Nyanpasu~ #modreqs

[Easy]
  1. 01:11:049 (1,2,3) - Please mirror the Sliders and center the pattern around the vertical center line Slider are mirrored o.o.? changed position
[Normal]
  1. No Video ? oooh, Fixed!

[Hard]
  1. 01:04:471 - Something like this ? http://puu.sh/cwOUK.jpg I had something like this at first, but was taken out because it just feel weirds to play with only the voice in the background and nothing more. so I will skip them.
  2. 01:22:379 (1,2,3,4,1,2,3,4) - Why not center it vertically ? Take all the pattern and center it using 01:23:110 (3,4) I don't think it's needed, as the pattern is not simmetryc , I moved it a little bit tho.

[Conclusion]
Very well mapped ^^ A pleasure to play. I couldn't mod Insane/Extra because of my lack of skill, but I know the other diffs are fine ^^ Good luck for rank !Thanks for the Mod!!! :3

M o k o r i wrote:

hi, M4M from ingame~ :3
sry for late It's Ok, thanks !

[Easy]
・00:26:964 (3) - it's a little long to slide it imo, how about more shorten it or remove reversing and add some objects? For now rejected, as I'm following the voice and the big chunk of things ren chon says there is big.
・00:45:466 (2,3) - blanket? Fixed!
so nice diff!

[Hard]
・00:13:076 (1) - remove NC I'm using voice change for this. also the distance here is not perfect because position, so I would like to keep it there for that.
・00:14:903 (1) - ^^ Using this to enphasis that this is a 3/4 slider (dunno if this i the name)
・00:37:713 (2,3) - make the blanket more neatly Fixed
・00:44:370 (1) - remove NC and add NC at 00:44:735 (2) - Changed
・00:57:892 (1,2,3) - make the equal distance Good catch!, done

[insane]
・00:13:076 (1) - remove NC Following Voice
・00:20:751 (1) - remove NC and add new one at 00:21:116 (2) - Can''t, the DS is too small, and the next slider is too close, I'm using so people don't get tricked by the DS
・00:32:123 (1,1) - remove NC Using the character voice who speak here as a guide, check the video, everytime Ren chon speaks > Blue , Everytime time Honokachin speak > brown
・00:40:694 (1) - ^^ ^^
・01:17:628 (1) - ^^^Using Voice

¿¿
it was so fun map, good luck!! :) Thanks for the Mod :D!!!

Thanks
Winshley
[General]
- Artist: いわな
- Romanised Artist: Iwana
- Title: Dr. にゃんぱす- (Not sure whether to keep it in Japanese though, since the video title is also romanised)
- Romanised Title: Dr. Nyanpasu-
- Add these on tags:
  1. "fever" (title of the original song)
  2. "hirokazu tanaka" (composer of the original song)
  3. "dr. mario" (video game title that features this song)
  4. either both "nintendo entertainment system" and "nes" (very first console that the game is released on) or just "nintendo"
You can check the similarity of the song from here, at 1:40~2:54 (the title is mentioned on the video description):



[Easy]
AR 3?

[EruJazz's Normal]
OD 4 or 4.5?
00:17:827 (1,2) - Remove New Combo on (1) and add New Combo on (2)
00:31:750 (1) - Remove New Combo
00:34:359 (1) - Remove New Combo
00:37:340 (1) - Remove New Combo
00:44:370 (1) - Add New Combo
01:22:379 (1,2) - Remove New Combo on (1) and add New Combo on (2)

[Hard]
New Combo overload... o_o;;
00:10:152 (1) - Remove New Combo
00:11:614 (1) - Remove New Combo
00:13:076 (1) - Remove New Combo
00:14:903 (1) - Remove New Combo
00:16:730 - Lengthen spinner to 00:17:827 and remove the slider on 00:17:827? (Might wanna remap the pattern a bit though)
00:18:923 (1,4) - Remove New Combo on (1) and add New Combo on (4)
00:20:751 (1,3) - Remove New Combo on (1) and add New Combo on (3)
00:42:908 (1) - Remove New Combo (I'm aware of the vocal though, but having 1 object as a whole combo within intense parts is still a bit dumb)
00:45:101 (1,5) - Remove New Combo on (1) and add New Combo on (5)
00:47:659 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,1,2,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,4) - Inconsistent New Combo marking at the end. Since this is the most intense part, I think having New Combo for every 2 song beats is alright (early parts), although I still prefer it being every 4 song beats (last parts).
00:59:354 (1,2) - Consider replacing this as a slider instead?
01:05:202 (2) - Add New Combo
01:13:607 (1) - Remove New Combo
01:17:628 (1) - Remove New Combo
01:19:455 (1) - Remove New Combo
01:21:282 - Lengthen spinner to 01:22:379 and remove the slider on 01:22:379?
01:25:303 (1) - Remove New Combo
01:26:399 (1,3) - Remove New Combo on (1) and add New Combo on (3)

[Insane]
While this is an Insane diff, I feel a bit uneasy about the New Combo marking here though...
00:24:771 (5) - Not symmetrical. Consider making it symmetrical?
00:26:233 (5) - Not symmetrical. Consider making it symmetrical?
00:29:157 (5) - Not symmetrical. Consider making it symmetrical?
01:03:649 (2) - Consider replacing this as a single circle?

[Shiro's Extra]
I admit that I'm not a fan of a very short slider lol...
Consider OD 8 or 8.5, and AR 9?
00:20:751 (15) - Consider replacing this as a single circle?
00:23:674 (14) - Consider replacing this as a single circle?
00:25:136 (6) - Consider replacing this as a single circle?
00:26:598 (6) - Consider replacing this as a single circle?
01:13:608 (14) - Consider replacing this as a single circle?
01:15:435 (5,9,13) - Add New Combo, maybe?
01:19:455 (14) - Consider replacing this as a single circle?
01:25:303 (7) - Consider replacing this as a single circle?

The whole mapset plays fine to me though, so I can only point out technical stuffs. :?
Topic Starter
CodeS

Winshley wrote:

[General]
- Artist: いわな
- Romanised Artist: Iwana
- Title: Dr. にゃんぱす- (Not sure whether to keep it in Japanese though, since the video title is also romanised)
- Romanised Title: Dr. Nyanpasu-
- Add these on tags:
  1. "fever" (title of the original song)
  2. "hirokazu tanaka" (composer of the original song)
  3. "dr. mario" (video game title that features this song)
  4. either both "nintendo entertainment system" and "nes" (very first console that the game is released on) or just "nintendo"
DONE EVERYTHING, thanks, this was a really good help.

You can check the similarity of the song from here, at 1:40~2:54 (the title is mentioned on the video description):



[Easy]
AR 3? Done

[Hard]
New Combo overload... o_o;;
00:10:152 (1) - Remove New Combo Done
00:11:614 (1) - Remove New ComboDone
00:13:076 (1) - Remove New ComboDone
00:14:903 (1) - Remove New ComboDone
00:16:730 - Lengthen spinner to 00:17:827 and remove the slider on 00:17:827? (Might wanna remap the pattern a bit though) Don't see the reason.
00:18:923 (1,4) - Remove New Combo on (1) and add New Combo on (4) Done
00:20:751 (1,3) - Remove New Combo on (1) and add New Combo on (3) Done
00:42:908 (1) - Remove New Combo (I'm aware of the vocal though, but having 1 object as a whole combo within intense parts is still a bit dumb) Done
00:45:101 (1,5) - Remove New Combo on (1) and add New Combo on (5)
00:47:659 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,1,2,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3,4) - Inconsistent New Combo marking at the end. Since this is the most intense part, I think having New Combo for every 2 song beats is alright (early parts), although I still prefer it being every 4 song beats (last parts). Fixed them a bit
00:59:354 (1,2) - Consider replacing this as a slider instead? Maybe, don't see why tho.
01:05:202 (2) - Add New Combo Done
01:13:607 (1) - Remove New Combo Done
01:17:628 (1) - Remove New Combo Done
01:19:455 (1) - Remove New Combo Done
01:21:282 - Lengthen spinner to 01:22:379 and remove the slider on 01:22:379? Done
01:25:303 (1) - Remove New Combo Done
01:26:399 (1,3) - Remove New Combo on (1) and add New Combo on (3) Done

[Insane]
While this is an Insane diff, I feel a bit uneasy about the New Combo marking here though... Fixed some based on past suggestions.
00:24:771 (5) - Not symmetrical. Consider making it symmetrical? Will think about it.
00:26:233 (5) - Not symmetrical. Consider making it symmetrical? Will think about it.
00:29:157 (5) - Not symmetrical. Consider making it symmetrical? Will think about it.
01:03:649 (2) - Consider replacing this as a single circle? Don't see why.
Thanks for the mod!, awesome!
Shiro

fergas wrote:

Extra
  1. 00:08:690 (7) -people would read it wo nc? The testplays I've had show that people are capable of reading this. I'm not sure a new combo would actually help.
  2. 00:16:730 (1,2) - maybe remove that dirty overlap? or make them more overlaped I didn't notice they overlapped. Fixed.
  3. 00:53:507 (1) - sure that this is runkable? I'm not actually sure. I made this going for something very gimmicky but playable, so I believe it's fine. I mean, it is very obvious how to play it.
  4. 00:59:903 (3,4,5) - 01:01:364 (3,4,5) - em... for what? delate please I don't want to have a massive empty spot at these points, and spinners don't exactly work because of their speedy nature. I did that to have something to keep the HP up while still being simple.
  5. 01:10:136 (5,6,7) - this is just unreadable Might be. I changed it a bit to try to make it more readable.
Thanks for the mod.

Fisz X wrote:

Shiro's Extra
  1. 00:08:690 (7,8) - maybe shorten slider a bit before 8?
  2. 00:14:538 (3,4) - ^ The point is to make them end on 1/8. 1/4 feels too early for this with the vocals !
  3. 00:30:632 (3,4,5) - extend time between sliders or shorten them (use 00:33:613 (3,4,5) as an example) same as above
  4. 01:15:435 (1,2,3,4) - remove 4th note in stack - doesn't follow anything
  5. 01:15:801 (5,6,7,8) - ^ I believe a continuous stream is easier to play here than a series of triples. I'd rather keep the 4th note
  6. 01:21:283 (1,2) - shorten slides or overlap and reverse both sliders to be facing the opposite direction they currently face. (Slider 1 would go right to left, not left to right) - I need the 1/8 here as it is what I did that was most accurate with the weird instrument thing here. I'm not going to reverse them because I want an oval movement from the first slider into the stream.
Thank you for the mod.

M o k o r i wrote:

[Shiro's Extra]
slider velocity is almost over 1, so how about change main velocity? I need this to have a 2.0 base velocity and have a 0.25 hold effect.

・00:07:959 (5,7) - velocity 2.0 ⇒ 0.5 is so sudden changing :o It's the point of this slider!
・00:14:538 (3) - ^^
・00:17:461 (5,6,7,8,1) - make difference of distance 00:17:461 (5,6,7) - and 00:18:101 (8,1) - huh why ? That would be kinda confusing, I mean this pattern is hard enough
・00:19:654 (9) - NC that would make the comboing inconsistent
・00:20:477 (14,15) - so confused!! must change slider velocity and distance and this pattern seemed from time this to end. The point of it is kind of to be confusing and gimmicky. Just like the song !
・00:22:578 (9) - NC That would make the comboing inconsistent !
・01:27:130 (9) - ^^
Thank you for the mod.

Winshley wrote:

[Shiro's Extra]
I admit that I'm not a fan of a very short slider lol...
Consider OD 8 or 8.5, and AR 9? The original settings were AR9 OD9, but I realized that AR9 made this really difficult to play. AR9.5 makes it easier, so I went for that. Low OD (OD8) is a plague and people should start using proper ODs.
00:20:751 (15) - Consider replacing this as a single circle?
00:23:674 (14) - Consider replacing this as a single circle?
00:25:136 (6) - Consider replacing this as a single circle?
00:26:598 (6) - Consider replacing this as a single circle?
01:13:608 (14) - Consider replacing this as a single circle?
01:19:455 (14) - Consider replacing this as a single circle?
01:25:303 (7) - Consider replacing this as a single circle?
For all of these: the 1/8 goes with the very shortly held vocal. I'd like to keep this map weird and gimmicky, so I'll keep them. They're playable and fit !

01:15:435 (5,9,13) - Add New Combo, maybe? That would make comboing inconsistent.
Thank you for the mod.

http://puu.sh/czquW/c5de9b1784.osu here is my diff, with a fixed timing that I already applied:


The part at 00:38:116 (9,10,11,12,1) - is not possible to time accurately, and the vocals are too off to be usable. Just go for an intuitive rhythm for that part.
Topic Starter
CodeS
Updated with now a proper Timing
Thanks Shiro! that was really awesome!
RandF
From my queue~

[General]
  1. title: Dr.にゃんぱす
    (Romanised title is OK)
  2. add "ErunamoJAZZ" for tags
[Easy]
  1. 00:18:942 (2,3,4) - not good flow, imo. a little confusing for beginner
  2. 00:51:345- clap
  3. 00:54:269- ^
[Hard]
  1. 00:12:082 (4,5,6) - this stream is difficult for hard-diff
  2. 01:16:654 (4,5,6) - ^
  3. 00:18:210 (2) - why not NC? (snap! of camera)
  4. 00:38:116 (3) - suggetion
  5. 00:59:385 (1,2) - i prefer slider in the same way of after patterns
  6. 01:24:238 (4,1) - swap NC?
[Insane]
  1. 00:12:906- 00:13:637- 01:17:476- 01:18:207- add note because of insane
  2. 00:18:210 (2) - NC
  3. 00:28:820 (3,5) - blanket correctly
  4. 00:31:751 (1,2) - why not blanket?
  5. 00:43:304 (3,4,5,6,7) - how about symmetric pattern?
    SPOILER

    184,248,43304,1,2,0:0:0:0:
    257,270,43487,1,2,0:0:0:0:
    166,169,43670,1,2,0:0:0:0:
    329,242,43853,1,2,0:0:0:0:
    201,100,44035,1,2,0:0:0:0:
  6. 00:48:787 (2,2) - stack slider's ends correctly
  7. 00:57:192 (3) - whslte(drum)
  8. 00:59:385 (1,2) - same as hard
  9. 01:03:680 (2) - NC?
  10. 01:09:619 (1) - end at 01:10:715
  11. 01:22:776 (2) - NC
[EruJazz's Normal]
  1. 00:08:515 (2) - suggetion
  2. 01:13:059 (2) - ^ (on the time line?)
  3. 00:16:747 (1) - end at 00:17:479
  4. 00:38:302 (3) - it is better to keep 1/1 rhythm, imo
[Shiro's Extra]
  1. add video!
  2. 00:23:698 (14) - Pi~♪
  3. 01:10:167 (5,6,7) - I prefer not to stack on 01:09:801 (2,3,4) - . hard to see...
Nyanpasu~<3
~Good Luck~
Topic Starter
CodeS

RandomEffect wrote:

From my queue~

[General]
  1. title: Dr.にゃんぱすー Changed
    (Romanised title is OK)
  2. add "ErunamoJAZZ" for tags added
[Easy]
  1. 00:18:942 (2,3,4) - not good flow, imo. a little confusing for beginner I Don't see the problem. everyone play this part just fine (testplayers low ranks)
  2. 00:51:345- clap Added
  3. 00:54:269- ^ Don't like how it sounds
[Hard]
  1. 00:12:082 (4,5,6) - this stream is difficult for hard-diff 4 Notes stream, it's fine.
  2. 01:16:654 (4,5,6) - ^
  3. 00:18:210 (2) - why not NC? (snap! of camera) Want to keep all this as an entire pattern in combo.
  4. 00:38:116 (3) - suggetion Changed
  5. 00:59:385 (1,2) - i prefer slider in the same way of after patterns Too many sliders already in this entire pattern.
  6. 01:24:238 (4,1) - swap NC?Changed
[Insane]
  1. 00:12:906- 00:13:637- 01:17:476- 01:18:207- add note because of insane Nope, want to keep this related to the characters who get called.
  2. 00:18:210 (2) - NC Already said why I don't think this fit here.
  3. 00:28:820 (3,5) - blanket correctly Changed
  4. 00:31:751 (1,2) - why not blanket? Changed
  5. 00:43:304 (3,4,5,6,7) - how about symmetric pattern? Because it would reduce the difficulty of the patterns.
    SPOILER

    184,248,43304,1,2,0:0:0:0:
    257,270,43487,1,2,0:0:0:0:
    166,169,43670,1,2,0:0:0:0:
    329,242,43853,1,2,0:0:0:0:
    201,100,44035,1,2,0:0:0:0:
  6. 00:48:787 (2,2) - stack slider's ends correctly Stacking is clearly not my goal here
  7. 00:57:192 (3) - whslte(drum) Changed
  8. 00:59:385 (1,2) - same as hard Nope.
  9. 01:03:680 (2) - NC? Changed
  10. 01:09:619 (1) - end at 01:10:715 No?, there is no reason for it to end there.
  11. 01:22:776 (2) - NC

Thanks! :3
BeatofIke
I did some polishing at 00:24:064 (to maybe around 00:29:918) as requested. You can try this code if you like! :3
Good luck with your map.


256,196,24064,5,0,3:0:0:0:
392,128,24247,1,0,0:0:0:0:
240,104,24430,1,2,0:0:0:0:
348,212,24613,1,2,0:0:0:0:
324,64,24796,2,0,P|280:20|200:20,1,140.25000428009
164,44,25162,2,0,L|100:112,1,93.5000028533936
272,288,25528,5,2,0:0:0:0:
120,264,25711,1,0,0:0:0:0:
256,196,25894,1,0,3:0:0:0:
187,327,26076,1,0,0:0:0:0:
164,180,26259,2,0,P|196:124|268:104,1,140.25000428009
308,120,26625,2,0,L|384:176,1,93.5000028533936
336,280,26991,6,0,P|256:321|176:280,1,187.000005706787,2|2,0:0|0:0,0:0:0:0:
120,192,27540,1,2,0:0:0:0:
140,92,27723,2,0,P|164:52|208:36,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
305,36,28089,2,0,P|348:52|372:92,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
256,224,28454,37,2,0:0:0:0:
344,100,28637,1,2,0:0:0:0:
200,148,28820,1,2,0:0:0:0:
344,192,29003,1,2,0:0:0:0:
256,72,29186,2,0,P|168:59|108:132,1,187.000005706787,2|4,0:0|0:3,0:0:0:0:
328,264,29918,22,0,P|256:302|184:264,1,170,2|0,0:0|0:0,0:0:0:0:

osu file
osu file format v13

[General]
AudioFilename: SHINKANSEN!.mp3
AudioLeadIn: 0
PreviewTime: 41656
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 6497
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.200006

[Metadata]
Title:Dr. Nyanpasu-
TitleUnicode:Dr.にゃんぱすー
Artist:Iwana
ArtistUnicode:いわな
Creator:CodeS
Version:Insane
Source:Non Non Biyori
Tags:Shiro odaril fever hirokazu ErunamoJAZZ tanaka dr. mario nintendo Miyauchi 宮内 れんげ Renge Ren-chon Koiwai Kotori のんのんびより Honokachin Ishikawa Honoka Hikage
BeatmapID:520372
BeatmapSetID:222623

[Difficulty]
HPDrainRate:7.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:8.5
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"nyannature.jpg",0,0
Video,0,"nyan.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
650,365.853658536585,4,2,0,70,1,0
18210,-90.9090909090909,4,2,0,70,0,0
20771,-83.3333333333333,4,2,0,65,0,0
21137,-90.9090909090909,4,2,0,70,0,0
29918,372.670807453416,4,2,0,70,1,0
29918,-200,4,2,0,70,0,0
31751,372.670807453416,4,2,0,70,1,0
31751,-200,4,2,0,70,0,0
32899,372.670807453416,4,2,0,70,1,0
32899,-200,4,2,0,70,0,0
41843,365.474812694159,4,2,0,70,1,0
41843,-83.3333333333333,4,2,0,70,0,0
42542,-90.9090909090909,4,2,0,70,0,0
44766,-83.3333333333333,4,2,0,70,0,0
47690,-83.3333333333333,4,2,0,70,0,1
59020,-100,4,2,0,69,0,0
59385,-100,4,2,0,70,0,1
59408,-100,4,2,0,70,0,0
60847,-83.3333333333333,4,2,0,70,0,1
60870,-83.3333333333333,4,2,0,70,0,0
62309,-83.3333333333333,4,2,0,70,0,1
62332,-83.3333333333333,4,2,0,70,0,0
63680,-83.3333333333333,4,2,0,70,0,1
63702,-83.3333333333333,4,2,0,70,0,0
71080,-100,4,2,0,70,0,0
82410,-90.9090909090909,4,2,0,70,0,0
85334,-83.3333333333333,4,2,0,70,0,0
85699,-90.9090909090909,4,2,0,70,0,0


[Colours]
Combo1 : 200,191,218
Combo2 : 191,0,191
Combo3 : 16,34,160
Combo4 : 128,64,64

[HitObjects]
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264,172,7052,1,0,0:0:0:0:
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212,176,20771,6,0,P|279:150|356:189,1,152.999995330811,0|0,3:0|0:0,0:0:0:0:
384,212,21137,2,0,P|424:232|492:224,1,93.5000028533936,2|0,0:0|0:0,0:0:0:0:
404,88,21503,2,0,P|364:68|292:76,1,93.5000028533936,2|0,0:0|0:0,0:0:0:0:
258,232,21869,6,0,P|165:210|118:116,1,187.000005706787,4|2,0:1|0:0,0:0:0:0:
164,44,22418,1,0,0:0:0:0:
268,48,22601,2,0,P|313:73|332:120,2,93.5000028533936,2|2|2,0:0|0:0|0:0,0:0:0:0:
164,44,23149,2,0,P|119:69|100:116,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
76,208,23515,1,0,0:0:0:0:
140,276,23698,1,2,0:0:0:0:
256,196,24064,5,0,3:0:0:0:
392,128,24247,1,0,0:0:0:0:
240,104,24430,1,2,0:0:0:0:
348,212,24613,1,2,0:0:0:0:
324,64,24796,2,0,P|280:20|200:20,1,140.25000428009
164,44,25162,2,0,L|100:112,1,93.5000028533936
272,288,25528,5,2,0:0:0:0:
120,264,25711,1,0,0:0:0:0:
256,196,25894,1,0,3:0:0:0:
187,327,26076,1,0,0:0:0:0:
164,180,26259,2,0,P|196:124|268:104,1,140.25000428009
308,120,26625,2,0,L|384:176,1,93.5000028533936
336,280,26991,6,0,P|256:321|176:280,1,187.000005706787,2|2,0:0|0:0,0:0:0:0:
120,192,27540,1,2,0:0:0:0:
140,92,27723,2,0,P|164:52|208:36,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
305,36,28089,2,0,P|348:52|372:92,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
256,224,28454,37,2,0:0:0:0:
344,100,28637,1,2,0:0:0:0:
200,148,28820,1,2,0:0:0:0:
344,192,29003,1,2,0:0:0:0:
256,72,29186,2,0,P|168:59|108:132,1,187.000005706787,2|4,0:0|0:3,0:0:0:0:
328,264,29918,22,0,P|256:302|184:264,1,170,2|0,0:0|0:0,0:0:0:0:
116,216,31036,2,0,L|68:144,1,85,2|0,0:0|0:0,0:0:0:0:
272,136,31781,22,0,P|248:176|212:200,1,85,0|0,0:0|0:0,0:0:0:0:
192,120,32496,1,0,0:0:0:0:
312,52,32899,22,0,P|360:108|336:196,1,170,2|2,0:0|0:0,0:0:0:0:
268,260,34017,1,2,0:0:0:0:
176,236,34389,22,0,P|136:216|112:168,1,85,2|0,0:0|0:0,0:0:0:0:
120,76,35135,22,0,P|156:84|192:116,1,85,2|2,0:0|0:0,0:0:0:0:
260,176,35880,21,2,0:0:0:0:
252,268,36253,1,0,0:0:0:0:
188,336,36625,2,0,P|154:353|99:353,2,85,2|2|2,0:0|0:0|0:0,0:0:0:0:
252,267,37743,22,0,P|274:232|313:216,1,85,0|2,0:0|0:0,0:0:0:0:
344,140,38489,2,0,P|376:164|396:224,1,85,0|2,0:0|0:0,0:0:0:0:
368,284,39234,22,0,P|392:312|448:332,1,85,0|2,0:0|0:0,0:0:0:0:
444,248,39979,2,0,P|492:208|504:176,1,85,0|2,0:0|0:0,0:0:0:0:
496,104,40725,22,0,P|476:68|436:52,2,85,0|2|2,0:0|0:0|0:0,0:0:0:0:
208,264,41843,38,0,P|152:232|184:108,2,203.999993774414,2|2|0,0:0|0:0|0:0,0:0:0:0:
400,188,42939,2,0,P|360:168|292:176,1,93.5000028533936,0|0,3:0|0:0,0:0:0:0:
184,248,43304,1,2,0:0:0:0:
260,264,43487,1,2,0:0:0:0:
160,168,43670,1,2,0:0:0:0:
332,272,43853,1,2,0:0:0:0:
192,100,44035,1,2,0:0:0:0:
184,248,44401,5,8,0:3:0:0:
288,152,44735,1,0,3:0:0:0:
100,276,45101,2,0,L|76:164,1,101.999996887207,0|2,3:2|0:0,0:0:0:0:
152,88,45497,2,0,L|176:204,1,101.999996887207,0|2,3:2|0:0,0:0:0:0:
204,284,45832,1,0,3:0:0:0:
280,216,46014,1,2,0:0:0:0:
332,304,46228,2,0,P|404:300|456:184,2,203.999993774414,2|2|2,0:0|0:0|0:0,0:0:0:0:
228,292,47142,5,0,3:0:0:0:
228,292,47233,1,0,3:0:0:0:
228,292,47325,2,0,L|144:196,1,101.999996887207,4|0,0:3|0:0,0:0:0:0:
200,28,47690,6,0,P|160:68|144:128,1,101.999996887207,4|0,0:3|0:0,0:0:0:0:
92,272,48056,2,0,P|132:232|148:168,1,101.999996887207,8|8,0:3|0:3,0:0:0:0:
252,128,48421,6,0,L|272:236,1,101.999996887207,8|2,0:3|0:0,0:0:0:0:
324,328,48787,2,0,L|352:216,1,101.999996887207,0|2,0:3|0:0,0:0:0:0:
348,72,49152,6,0,L|277:145,1,101.999996887207,4|0,0:3|0:0,0:0:0:0:
280,304,49517,2,0,L|352:230,1,101.999996887207,8|8,0:3|0:3,0:0:0:0:
299,71,49883,6,0,L|230:146,1,101.999996887207,8|2,0:3|0:0,0:0:0:0:
304,360,50248,2,0,L|371:283,1,101.999996887207,0|2,0:0|0:0,0:0:0:0:
340,152,50614,5,4,0:3:0:0:
340,152,50797,1,2,0:0:0:0:
220,124,50979,5,8,0:3:0:0:
220,124,51162,1,2,0:0:0:0:
120,192,51345,5,0,0:3:0:0:
120,192,51528,1,2,0:0:0:0:
120,192,51710,2,0,P|120:244|172:284,1,101.999996887207,0|2,0:0|0:0,0:0:0:0:
168,136,52076,5,0,3:0:0:0:
220,268,52259,1,0,3:0:0:0:
268,124,52441,1,0,3:0:0:0:
312,256,52624,1,0,3:0:0:0:
360,112,52807,1,0,3:0:0:0:
412,244,52989,1,0,3:0:0:0:
460,104,53172,5,0,3:0:0:0:
460,104,53355,1,0,3:0:0:0:
460,104,53538,6,0,P|420:76|344:84,1,101.999996887207,4|0,3:0|0:0,0:0:0:0:
232,140,53903,2,0,P|272:168|348:160,1,101.999996887207,8|8,0:3|0:3,0:0:0:0:
199,57,54269,6,0,P|161:92|148:140,1,101.999996887207,2|2,0:0|0:0,0:0:0:0:
219,256,54634,2,0,P|257:221|270:173,1,101.999996887207,2|2,0:0|0:0,0:0:0:0:
140,252,55000,6,0,P|176:324|208:336,1,101.999996887207,4|0,0:3|0:0,0:0:0:0:
292,328,55365,1,8,0:3:0:0:
376,268,55548,1,8,0:3:0:0:
320,116,55731,6,0,P|247:81|214:91,1,101.999996887207,8|2,0:3|0:0,0:0:0:0:
136,120,56096,1,2,0:0:0:0:
120,220,56279,1,0,0:0:0:0:
212,308,56461,6,0,P|272:284|304:240,2,101.999996887207,4|0|8,0:3|0:0|0:3,0:0:0:0:
120,264,57010,1,8,0:3:0:0:
100,164,57192,1,2,0:3:0:0:
156,76,57375,1,8,0:3:0:0:
256,60,57558,1,2,0:0:0:0:
348,104,57741,1,2,0:0:0:0:
408,184,57923,6,0,L|392:296,1,101.999996887207,2|0,3:2|3:0,0:0:0:0:
296,312,58289,2,0,L|312:200,1,101.999996887207,2|0,3:2|3:0,0:0:0:0:
228,152,58654,2,0,L|212:264,1,101.999996887207,2|0,3:2|3:0,0:0:0:0:
120,292,59020,1,2,3:2:0:0:
148,64,59385,5,8,1:3:0:0:
148,64,59568,1,0,1:0:0:0:
288,280,60847,6,0,L|404:252,1,101.999996887207,8|0,1:3|1:0,0:0:0:0:
144,60,62309,6,0,L|32:68,1,101.999996887207,8|0,1:3|1:0,1:0:0:0:
400,192,63680,6,0,L|432:204,1,25.4999992218018,4|0,1:3|0:0,0:0:0:0:
396,116,65233,6,0,L|288:116,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
116,116,65598,2,0,L|224:116,1,101.999996887207,0|0,0:0|0:0,0:0:0:0:
396,192,65964,2,0,L|288:192,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
116,192,66329,2,0,L|224:192,1,101.999996887207,0|0,0:0|0:0,0:0:0:0:
396,268,66695,6,0,L|288:268,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
116,268,67060,2,0,L|224:268,1,101.999996887207,0|0,0:0|0:0,0:0:0:0:
396,344,67426,2,0,L|288:344,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
116,344,67791,2,0,L|224:344,1,101.999996887207,0|0,0:0|0:0,0:0:0:0:
256,228,68157,5,2,0:0:0:0:
256,188,68339,1,0,0:0:0:0:
256,147,68522,1,0,0:0:0:0:
256,106,68705,1,0,0:0:0:0:
168,156,68888,5,2,0:0:0:0:
168,196,69071,1,0,0:0:0:0:
167,237,69254,1,0,0:0:0:0:
168,277,69436,1,0,0:0:0:0:
256,192,69619,12,0,70898,0:0:0:0:
84,232,71080,6,0,B|148:288|176:224|268:252,1,170,4|2,0:1|0:0,0:0:0:0:
328,292,71628,1,0,0:0:0:0:
412,252,71811,2,0,P|450:234|478:202,2,85,2|2|2,0:0|0:0|0:0,0:0:0:0:
320,260,72359,1,0,0:0:0:0:
236,220,72542,6,0,P|189:209|164:183,2,85,2|2|2,0:0|0:0|0:0,0:0:0:0:
332,216,73091,1,2,0:0:0:0:
396,152,73273,1,0,0:0:0:0:
208,156,73638,1,0,3:0:0:0:
80,68,74004,6,0,P|60:108|68:160,1,85,4|2,0:1|0:0,0:0:0:0:
112,228,74369,1,2,0:0:0:0:
200,256,74552,1,2,0:0:0:0:
200,256,74735,2,0,P|264:268|340:196,1,170,2|2,0:0|0:0,0:0:0:0:
384,120,75283,1,2,0:0:0:0:
444,192,75466,5,8,3:0:0:0:
444,192,75557,1,0,3:0:0:0:
444,192,75648,1,0,3:0:0:0:
384,264,75832,1,8,3:0:0:0:
384,264,75923,1,0,3:0:0:0:
384,264,76014,1,0,3:0:0:0:
420,352,76197,6,0,P|365:353|284:269,1,170,8|2,0:3|0:0,0:0:0:0:
244,192,76745,1,0,0:0:0:0:
312,128,76928,6,0,P|352:112|404:120,2,85,2|0|2,0:0|0:0|0:0,0:0:0:0:
184,256,77659,2,0,P|144:272|92:264,2,85,2|2|2,0:0|0:0|0:0,0:0:0:0:
184,72,78390,6,0,P|165:34|131:8,2,85,2|2|2,0:0|0:0|0:0,0:0:0:0:
200,164,78938,1,2,0:0:0:0:
184,256,79121,1,2,0:0:0:0:
184,256,79486,6,0,B|160:219|160:219|123:203|123:203|89:175,1,127.5,0|0,0:0|0:0,0:0:0:0:
60,140,79852,6,0,P|52:96|76:52,1,85
148,108,80217,2,0,L|324:108,1,170,2|2,0:0|0:0,0:0:0:0:
412,104,80765,1,2,0:0:0:0:
504,116,80948,2,0,P|480:168|420:172,1,85,2|0,0:0|0:0,0:0:0:0:
256,192,81313,12,0,82227,0:0:0:0:
236,232,82410,6,0,B|204:256|160:236|112:244,1,93.5000028533936,0|0,3:0|0:0,0:0:0:0:
48,140,82775,2,0,P|89:120|168:128,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
236,148,83141,1,2,0:0:0:0:
312,216,83324,1,2,0:0:0:0:
412,236,83506,2,0,P|451:232|500:191,1,93.5000028533936,2|2,0:0|0:0,3:0:0:0:
480,96,83872,1,2,0:0:0:0:
388,48,84054,1,0,0:0:0:0:
336,164,84237,6,0,P|288:144|247:85,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
184,40,84603,1,2,0:0:0:0:
184,40,84785,1,2,0:0:0:0:
184,40,84968,1,0,0:0:0:0:
48,192,85334,6,0,B|104:184|112:256|196:240,1,152.999995330811,0|0,3:0|0:0,0:0:0:0:
232,236,85699,2,0,P|288:204|324:164,1,93.5000028533936,2|0,0:0|0:0,0:0:0:0:
316,16,86065,2,0,P|260:48|224:88,1,93.5000028533936,2|0,0:0|0:0,0:0:0:0:
168,168,86430,6,0,P|160:264|248:316,1,187.000005706787,4|2,0:1|0:0,0:0:0:0:
328,328,86979,1,0,0:0:0:0:
408,264,87161,2,0,P|432:216|428:164,2,93.5000028533936,2|2|2,0:0|0:0|0:0,0:0:0:0:
308,292,87710,1,2,0:0:0:0:
232,224,87892,2,0,P|208:188|212:124,1,93.5000028533936,2|0,0:0|0:0,0:0:0:0:
240,40,88258,1,2,0:0:0:0:
64,160,88623,5,0,3:0:0:0:
220,208,88806,1,0,0:0:0:0:
120,260,88989,1,2,0:0:0:0:
164,100,89171,1,2,0:0:0:0:
288,172,89354,2,0,P|292:224|220:300,1,140.25000428009,2|0,0:0|0:0,0:0:0:0:
200,312,89720,2,0,L|76:340,1,93.5000028533936,4|0,0:3|0:0,0:0:0:0:
44,100,90085,5,0,3:0:0:0:
96,244,90268,1,0,0:0:0:0:
144,140,90451,1,2,0:0:0:0:
0,200,90633,1,2,0:0:0:0:
56,316,90816,2,0,P|108:320|184:248,1,140.25000428009,2|0,0:0|0:0,0:0:0:0:
188,224,91182,2,0,L|216:100,1,93.5000028533936,4|0,0:3|0:0,0:0:0:0:
232,40,91547,6,0,P|324:16|420:76,1,187.000005706787,2|2,0:0|0:0,0:0:0:0:
456,144,92095,1,2,0:0:0:0:
468,248,92278,2,0,P|440:292|388:300,1,93.5000028533936,2|2,0:0|0:0,0:0:0:0:
300,300,92643,2,0,P|257:286|235:246,1,93.5000028533936,2|0,0:0|0:0,0:0:0:0:
256,192,93009,12,2,94105,0:0:0:0:
Topic Starter
CodeS
Thanks <33333
Updated!
ErunamoJAZZ
http://puu.sh/cDJnP/6b390b95fe.osu

OD4, some spacing fix, some combo fix, and some rhythms.
Topic Starter
CodeS
Updated

Deja de enviarme Puu.sh con los tags y titulo jodido. y sin el vídeo puesto.
ErunamoJAZZ

CodeS wrote:

Updated

Deja de enviarme Puu.sh con los tags y titulo jodido. y sin el vídeo puesto.
Existe algo llamado Ctrl+S... no te pongas a copiar/pegar del navegador xD. Btw, el video lo había puesto o.O ok, es posible que por no tener el mapa bajado con video, no me toma el código que le puse... bajaré el video luego.
Topic Starter
CodeS
We need more mods ;_;
Dariano
Hola!, Eru's request :P
Hope this mod helps in anything, I wasn't picky modding this, so there might be a couple blankets/spacing that can be improved.


[General]

The final note/spinner in all difficult has no hitsound except for the insane which has a whistle sound.
Also, I would step down the volume in that part of the map since the song also does.


[Shiro's Extra]

00:11:076 (2,4,6) - I would add at least a NC in these notes, since that pattern so messed up and that would help to understand it better, I haven't seen anything like that before.
00:59:934 (3) - Practically the same as above about adding NC to avoid confussions. If you do it, remember to do it in 01:01:395 (3) - too.
Tell you what, I just stopped modding this difficult, I don't mean to be rude but I find this ridiculous, this isn't even hard because of the streams or jumps, it is hard because of all those super weird patterns, SV changes and the odd spacing between some notes, example: 01:09:619 (1,2,3,4,5,6,7) -.
However this is not a song that you can just FC in one try, so i'll just leave this difficult to the pro modders, sorry.


[Insane]

00:11:625 (3) - Mueve el ultimo cuadrito de este slider a x136 y96 para que el blanket sea perfecto.
00:12:082 (4,5) - El espacio entre estas dos notas no es igual al del resto del stream, es poco notorio, pero seria bueno que lo arregles.
00:12:906 - Un circle seria cool aquí, después de todos es una insane :o y lo puedes poner en x368 y172 para que quede bien.
00:14:917 (4) - Agregando iherited points puedes bajarle el volumen a este slider para que suene mejor con la musica :)
00:23:149 (4,5,6) - Hazlos que tengan la misma distancia entre sí.
00:35:135 (1) - Por qué tiene NC?, lo veo mejor sin él.
01:17:476 - Lo mismo que lo que mencioné arriba sobre ser una insane y poner un circulo aquí.
01:21:313 (1) - Bájale el volumen al spinner, suena feo.
Me encanta esta dificultad >u<


[Hard]

00:12:082 (4,5,6) - La distancia entre circulos deberia ser constante.
01:16:654 (4,5,6) - ^
00:14:918 (2) - Lo mismo que en la insane.
00:13:820 (1) - NC innecesario en mi opinion.
00:21:869 (1) - ^
01:18:390 (1) - Si mueves esto a x304 y208 harias un buen blanket con 01:17:659 (2) -


[EruJazz's Normal]

00:07:967 (1,2) - Creo que en esta parte hay muchos objetos y es dificil para una normal, yo haria el (1) un reverse slider y agregara un circle en el espacio que queda en blanco.
00:10:893 (1) - Este también lo haría reverse, pues creo que esta parte está dificil para una normal. Si dedices hacerlo, recuerda cambiarlo al final del mapa también.
00:29:918 (1) - Creo que este slider podría verse un poquiiito mejor :o
00:31:751 (1) - Creo que este NC es innecesario, ya que todos en esa parte son de 2 notas menos ese.
00:51:162 (2,3) - Alejalos un poquito más, se nota que no tienen la misma distancia que los demás.
00:53:355 (4,1) - ^
00:55:000 (1,2,3) - Acomoda el último slider para que quede mas o menos asi: http://puu.sh/cN3kx/d6316c31a7.jpg
00:57:192 (3) - Mueve este un grid a la derecha.
00:57:923 (1) - Que lindo slider *O*


[Easy]

00:31:036 (2) - Arregla espacio entre notas.
00:42:939 (2,3) - Mejora el blanket. (Recomiendo bajar el (3) un grid y arreglar su cuerpo.
00:56:461 (1) - Muevelo a x232 y276 para darle más estética, si lo mueves, arregla 00:58:289 (2) para que el spacing no cambie.
01:02:309 (2) - NC o:?
01:05:233 (1,1) - Unrankeable, deben haber 4 beats entre spinner y nota en la dificultad easy. Recomiendo hacer el slider largo hasta donde comienza (1) y después de ahi esperar 4 beats para seguir mappeando.
01:15:832 (3) - Mejora el blanket, que los cuerpos no estan tan cerca.
01:31:547 (1) - Baja el volumen de este spinner.


Nice map, it is fun to play :) ~Star for you~
Topic Starter
CodeS

Dariano wrote:

Hola!, Eru's request :P

[Insane]

00:11:625 (3) - Mueve el ultimo cuadrito de este slider a x136 y96 para que el blanket sea perfecto.Hecho
00:12:082 (4,5) - El espacio entre estas dos notas no es igual al del resto del stream, es poco notorio, pero seria bueno que lo arregles. Hecho
00:12:906 - Un circle seria cool aquí, después de todos es una insane :o y lo puedes poner en x368 y172 para que quede bien. Hecho
00:14:917 (4) - Agregando iherited points puedes bajarle el volumen a este slider para que suene mejor con la musica :) Hecho
00:23:149 (4,5,6) - Hazlos que tengan la misma distancia entre sí.
00:35:135 (1) - Por qué tiene NC?, lo veo mejor sin él. Porque *explica en todos los mods*, si te fijas, estoy usando el combo color aca para que hagan juego con la voz del personaje que habla, Morado : Ren Chon, Cafe : Honokachin
01:17:476 - Lo mismo que lo que mencioné arriba sobre ser una insane y poner un circulo aquí. Hecho
01:21:313 (1) - Bájale el volumen al spinner, suena feo. Hecho
Me encanta esta dificultad >u<


[Hard]

00:12:082 (4,5,6) - La distancia entre circulos deberia ser constante. arreglado
01:16:654 (4,5,6) - ^ ^
00:14:918 (2) - Lo mismo que en la insane. Hecho
00:13:820 (1) - NC innecesario en mi opinion. Lo dejare por ahora
00:21:869 (1) - ^ cambio de voz
01:18:390 (1) - Si mueves esto a x304 y208 harias un buen blanket con 01:17:659 (2) - Hecho



[Easy]

00:31:036 (2) - Arregla espacio entre notas. Hecho
00:42:939 (2,3) - Mejora el blanket. (Recomiend o bajar el (3) un grid y arreglar su cuerpo. No veo un mal blanket o necesidad de bajarlo
00:56:461 (1) - Muevelo a x232 y276 para darle más estética, si lo mueves, arregla 00:58:289 (2) para que el spacing no cambie. Innecesario
01:02:309 (2) - NC o:? Hecho
01:05:233 (1,1) - Unrankeable, deben haber 4 beats entre spinner y nota en la dificultad easy. Recomiendo hacer el slider largo hasta donde comienza (1) y después de ahi esperar 4 beats para seguir mappeando. Le baje duracion al spinner,
01:15:832 (3) - Mejora el blanket, que los cuerpos no estan tan cerca. Hecho
01:31:547 (1) - Baja el volumen de este spinner. a 35


Nice map, it is fun to play :) ~Star for you~


Thanks for the Mod!
Shiro

Dariano wrote:

[Shiro's Extra]

00:11:076 (2,4,6) - I would add at least a NC in these notes, since that pattern so messed up and that would help to understand it better, I haven't seen anything like that before. I don't think this would make the pattern easier to read, and it doesn't really make sense to add new combos here. I'll keep what I have for now.
00:59:934 (3) - Practically the same as above about adding NC to avoid confussions. If you do it, remember to do it in 01:01:395 (3) - too. Okay, these I can agree with. Changed.
Tell you what, I just stopped modding this difficult, I don't mean to be rude but I find this ridiculous, this isn't even hard because of the streams or jumps, it is hard because of all those super weird patterns, SV changes and the odd spacing between some notes, example: 01:09:619 (1,2,3,4,5,6,7) -.
However this is not a song that you can just FC in one try, so i'll just leave this difficult to the pro modders, sorry. Well as I explained before, it IS meant to be very gimmicky ! That kind of map isn't easy to mod, don't worry. =P Thank you for the mod either way !

RandomEffect wrote:

[Shiro's Extra]
  1. add video! oups you never saw this it never happened
  2. 00:23:698 (14) - Pi~♪ ~~
  3. 01:10:167 (5,6,7) - I prefer not to stack on 01:09:801 (2,3,4) - . hard to see... The stacking is the same as the few patterns before 01:05:233 (1,2,3,4) - etc so I think it's still readable. The difference is, they are triples !
Thank you for the mod !
Topic Starter
CodeS
Oh God.
Why is everyone so scared of Modding the extra?
what is going On.
Iceskulls
Hi

[Easy]
  1. 00:24:064 (1,2) - Small inconsistent in spacing
    Pretty solid
[EruJazz's Normal]
  1. 01:11:080 (1,2) - Small inconsistent in spacing
  2. 01:21:314 (1,2) - ^
  3. 01:28:623 (1,2) - ^
  4. 01:30:085 (1,2) - ^
    Good Normal
[Hard]
  1. 00:31:751 (3) - How about change to 1/1 reverse slider?
  2. 00:45:863 (4,5,1,2) - Why do you suddenly change to DS 1.3x here?
  3. 00:48:421 (1) - Delete NC
  4. 00:49:883 (1) - ^
  5. 00:50:979 (1) - ^
    Okay Hard
[Insane]
  1. 00:06:503 (1,2,3,4) - Why using DS 1.2x here while most of the notes you use spacing 1.1x ?
  2. 00:52:076 (1,2,3,4,5,6) - Make DS same
  3. 01:28:806 (2,5) - Blanket
    I think spacing need a little bit works well, it's a bit inconsistent for me on some parts
[Shiro's Extra]
  1. 00:13:454 (6,7) - imo the spacing here kinda big for me and I think (7) doesn't sound much emphasized so I would decrease spacing here a bit
  2. 00:27:906 (5,6,7,8) - How about zigzag pattern here?
  3. 01:09:801 (2,3,4,5,6,7) - imo it's a bit too hard to see the notes here maybe don't overlap them
    Fun Extra
Hope my mods help

Good luck :)
Topic Starter
CodeS

CelsiusLK wrote:

Hi

[Easy]
  1. 00:24:064 (1,2) - Small inconsistent in spacing Fixed
    Pretty solid
[Hard]
  1. 00:31:751 (3) - How about change to 1/1 reverse slider? Because DS would end too big and I don't want to remap that part, also, because I feel like using the slider as a "directional" for the next pattern.
  2. 00:45:863 (4,5,1,2) - Why do you suddenly change to DS 1.3x here? Fixed
  3. 00:48:421 (1) - Delete NC Nope, using 2 - 2 sections.
  4. 00:49:883 (1) - ^
  5. 00:50:979 (1) - ^
    Okay Hard
[Insane]
  1. 00:06:503 (1,2,3,4) - Why using DS 1.2x here while most of the notes you use spacing 1.1x ? fixed rest to 1.2
  2. 00:52:076 (1,2,3,4,5,6) - Make DS same Nope, that would make the pattern boring. this is an Insane, is fine to have some freedom.
  3. 01:28:806 (2,5) - Blanket will keep in mind, don't really like how blanket looks there.
    I think spacing need a little bit works well, it's a bit inconsistent for me on some parts not really, only those 1.1 x 1.2 parts, the rest fits well with the vocals and suddenly voice change and so, fixed those.
Awesome! Thanks for mod!
GamerCL
Hi, I fixed some issues in the Shiro's Extra Difficult

Try this
osu file format v13

[General]
AudioFilename: SHINKANSEN!.mp3
AudioLeadIn: 0
PreviewTime: 41656
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6497
DistanceSpacing: 2
BeatDivisor: 8
GridSize: 16
TimelineZoom: 4.700003

[Metadata]
Title:Dr. Nyanpasu-
TitleUnicode:Dr.にゃんぱすー
Artist:Iwana
ArtistUnicode:いわな
Creator:CodeS
Version:Shiro's Extra
Source:Non Non Biyori
Tags:Shiro odaril fever hirokazu ErunamoJAZZ tanaka dr. mario nintendo Miyauchi 宮内 れんげ Renge Ren-chon Koiwai Kotori のんのんびより Honokachin Ishikawa Honoka Hikage
BeatmapID:0
BeatmapSetID:222623

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:9
ApproachRate:9.5
SliderMultiplier:0.999999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"nyannature.jpg",0,0
Video,0,"nyan.avi"
//Break Periods
2,42043,46928
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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91547,-50,4,2,0,70,0,0


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Combo2 : 191,0,191
Combo3 : 16,34,160
Combo4 : 128,64,64

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Shiro

CelsiusLK wrote:

[Shiro's Extra]
  1. 00:13:454 (6,7) - imo the spacing here kinda big for me and I think (7) doesn't sound much emphasized so I would decrease spacing here a bit Hmmm I'm not honestly sure. I wanted a bigass jump here to emphasize the vocals, and at the same time make the map really gimmicky and weird, but you might be right about the spacing. I'll keep that in mind and change it if other people mention it, I guess.
  2. 00:27:906 (5,6,7,8) - How about zigzag pattern here? I'm not sure what you mean. Isn't it already a zigzag ?
  3. 01:09:801 (2,3,4,5,6,7) - imo it's a bit too hard to see the notes here maybe don't overlap them It is indeed hard to read (and is intended to be !), but it actually goes with the rest of the patterns. If you look at 01:05:233 (1,2,3,4) - you'll see it's a back-and-forth with low spacing, and 01:09:619 (1,2,3,4,5,6,7) - is nothing more than that with a circle added in the middle !
    Fun Extra Thank you. I believe you're one of the first who like it.
Hope my mods help

Good luck :)
Thank you very much !

GamerCL wrote:

Hi, I fixed some issues in the Shiro's Extra Difficult
I have looked at this and... You didn't even change anything ? I'm not sure what "issues" you are talking about, and fixing them directly is certainly not the way to go ! You should make a mod (that is, point out the issues) so that I can understand what changes you made and why, and consider them. I appreciate your input, but I do not understand it. =(
GamerCL
I have looked at this and... You didn't even change anything ? I'm not sure what "issues" you are talking about, and fixing them directly is certainly not the way to go ! You should make a mod (that is, point out the issues) so that I can understand what changes you made and why, and consider them. I appreciate your input, but I do not understand it. =(
Los sliders, son horribles x_x, por eso.
Topic Starter
CodeS

GamerCL wrote:

I have looked at this and... You didn't even change anything ? I'm not sure what "issues" you are talking about, and fixing them directly is certainly not the way to go ! You should make a mod (that is, point out the issues) so that I can understand what changes you made and why, and consider them. I appreciate your input, but I do not understand it. =(
Los sliders, son horribles x_x, por eso.
Independientemente de que si sea cierto o no, no puedes venir y cambiarlo así por así sin mencionar exactamente que hiciste y esperar que sean aplicados.
como el dijo, a la próxima has un mod entero de foro mencionaste cada aspecto que no te gusto o tal.
ErunamoJAZZ

Dariano wrote:

Hola!, Eru's request :P Perdón por la demora.

[EruJazz's Normal]

00:07:967 (1,2) - Creo que en esta parte hay muchos objetos y es dificil para una normal, yo haria el (1) un reverse slider y agregara un circle en el espacio que queda en blanco. Si suena mejor. Hecho.
00:10:893 (1) - Este también lo haría reverse, pues creo que esta parte está dificil para una normal. Si dedices hacerlo, recuerda cambiarlo al final del mapa también. mm... aquí no me convense.
00:29:918 (1) - Creo que este slider podría verse un poquiiito mejor :o lo puse más caguai (?
00:31:751 (1) - Creo que este NC es innecesario, ya que todos en esa parte son de 2 notas menos ese. No creo.
00:51:162 (2,3) - Alejalos un poquito más, se nota que no tienen la misma distancia que los demás. done
00:53:355 (4,1) - ^ done
00:55:000 (1,2,3) - Acomoda el último slider para que quede mas o menos asi: http://puu.sh/cN3kx/d6316c31a7.jpg done
00:57:192 (3) - Mueve este un grid a la derecha. fix
00:57:923 (1) - Que lindo slider *O* xD

Nice map, it is fun to play :) ~Star for you~

CelsiusLK wrote:

Hi hi n.n

[EruJazz's Normal]
  1. 01:11:080 (1,2) - Small inconsistent in spacing yep, but looks fine
  2. 01:21:314 (1,2) - ^ done
  3. 01:28:623 (1,2) - ^ done
  4. 01:30:085 (1,2) - ^ done
    Good Normal Ty
Good luck :)
Thanks for mods :3

Pa' que codes no se queje del puush xD
TEN CUIDADO CON EL CUTTIN EDGE. Hoy salió con un bug que ignora la parte donde se define el video y el fondo al momento de guardar... si lo estás usando, mejor cambia al estable.
osu file format v13

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AudioLeadIn: 0
PreviewTime: 41656
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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[Editor]
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DistanceSpacing: 1.6
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[Metadata]
Title:Dr. Nyanpasu-
TitleUnicode:Dr.にゃんぱすー
Artist:Iwana
ArtistUnicode:いわな
Creator:CodeS
Version:EruJazz's Normal
Source:Non Non Biyori
Tags:Shiro odaril fever hirokazu ErunamoJAZZ tanaka dr. mario nintendo Miyauchi 宮内 れんげ Renge Ren-chon Koiwai Kotori のんのんびより Honokachin Ishikawa Honoka Hikage
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351,277,7967,6,0,P|398:266|427:226,2,100,2|0|0,0:0|0:0|0:0,0:0:0:0:
193,251,9064,1,0,3:2:0:0:
52,172,9430,6,0,P|60:128|100:92,1,100,4|2,0:1|0:0,0:0:0:0:
172,128,9979,2,0,P|180:156|208:184,2,50,2|2|0,0:0|0:0|0:0,0:0:0:0:
200,52,10528,2,0,P|220:44|268:44,1,50,2|0,0:0|0:0,0:0:0:0:
296,104,10893,6,0,P|328:152|388:176,1,100,8|8,0:3|0:3,0:0:0:0:
436,132,11442,1,0,0:0:0:0:
484,196,11625,2,0,L|496:256,1,50,8|0,3:0|0:0,0:0:0:0:
460,320,11991,2,0,L|340:344,1,100,0|2,3:0|0:0,0:0:0:0:
256,220,12723,5,2,0:0:0:0:
148,340,13089,2,0,L|72:324,2,50,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,220,13820,6,0,L|372:196,1,100,2|2,0:0|0:0,0:0:0:0:
256,72,14552,1,2,0:0:0:0:
100,28,14918,2,0,B|88:36|88:36|104:68|60:68|64:120,1,100
56,272,15649,6,0,P|92:296|154:288,1,100,2|0,0:0|0:0,0:0:0:0:
212,248,16198,1,2,0:0:0:0:
256,180,16381,1,2,0:0:0:0:
256,20,16747,6,0,P|376:72|412:196,1,250
420,260,17845,2,0,B|396:272|396:272|400:312|360:344,1,100,0|2,3:0|0:0,0:0:0:0:
252,224,18576,5,2,0:0:0:0:
332,84,18942,2,0,L|288:40,1,50,2|2,0:0|0:0,0:0:0:0:
216,48,19308,2,0,P|180:72|104:84,1,100,0|2,0:0|0:0,0:0:0:0:
40,220,20040,6,0,L|62:264,1,50,2|2,0:0|0:0,0:0:0:0:
136,300,20406,2,0,P|184:296|235:306,1,100,2|0,0:0|3:0,0:0:0:0:
392,272,21137,5,2,0:0:0:0:
392,111,21503,1,2,0:0:0:0:
236,84,21869,2,0,P|196:116|136:140,1,100,4|2,0:1|0:0,0:0:0:0:
95,192,22418,1,0,0:0:0:0:
151,248,22601,6,0,P|196:268|235:299,1,100,2|2,0:0|0:0,0:0:0:0:
392,272,23332,2,0,P|404:292|428:308,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
364,116,24064,5,0,3:0:0:0:
292,76,24247,2,0,P|288:56|264:32,2,50,0|2|2,0:0|0:0|0:0,0:0:0:0:
292,156,24796,1,2,0:0:0:0:
288,316,25162,1,4,0:3:0:0:
128,304,25528,5,0,3:0:0:0:
52,284,25710,2,0,P|40:316|60:348,2,50,0|2|2,0:0|0:0|0:0,0:0:0:0:
108,224,26259,1,2,0:0:0:0:
172,76,26625,1,4,3:0:0:0:
332,60,26991,6,0,P|392:68|432:108,1,100,2|2,0:0|0:0,0:0:0:0:
444,168,27540,1,2,0:0:0:0:
416,244,27723,2,0,L|368:256,1,50,2|2,0:0|0:0,0:0:0:0:
380,336,28089,2,0,L|332:348,1,50,2|2,0:0|0:0,0:0:0:0:
252,344,28454,6,0,P|235:278|212:252,1,100,2|2,0:0|0:0,0:0:0:0:
72,180,29186,1,2,0:0:0:0:
188,72,29552,1,4,0:3:0:0:
316,160,29918,6,0,B|323:98|385:105|385:105|447:113|454:51,2,200,2|0|2,0:0|0:0|0:0,0:0:0:0:
272,240,31751,6,0,P|284:288|268:343,2,100,0|0|0,0:0|0:0|0:0,0:0:0:0:
164,288,32899,6,0,P|68:268|28:176,1,200,2|2,0:0|0:0,0:0:0:0:
76,92,34017,1,2,0:0:0:0:
176,96,34389,6,0,P|163:41|118:1,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
188,196,35507,1,2,0:0:0:0:
208,296,35880,6,0,P|304:300|372:224,1,200,2|2,0:0|0:0,0:0:0:0:
380,128,36998,1,2,0:0:0:0:
324,44,37371,5,2,0:0:0:0:
240,96,37743,2,0,P|204:132|152:148,1,100,0|2,0:0|0:0,0:0:0:0:
108,140,38302,2,0,P|100:116|72:84,2,50,0|0|0,0:0|0:0|0:0,0:0:0:0:
92,188,38861,6,0,P|112:280|204:308,1,200,2|2,0:0|0:0,0:0:0:0:
300,284,39979,1,0,0:0:0:0:
256,192,40352,12,0,41843,0:0:0:0:
396,280,42573,5,0,0:0:0:0:
243,328,42939,2,0,L|200:304,1,50,0|0,3:0|0:0,0:0:0:0:
123,281,43304,2,0,P|151:240|197:222,1,100,2|2,0:0|0:0,0:0:0:0:
256,168,43853,2,0,P|260:144|256:118,1,50,0|2,0:0|0:0,0:0:0:0:
100,79,44401,1,8,0:3:0:0:
256,40,44766,6,0,P|308:36|356:40,1,100,0|0,3:0|3:2,0:0:0:0:
420,88,45315,1,2,0:0:0:0:
412,168,45497,2,0,P|396:216|344:244,1,100,0|0,3:2|3:0,0:0:0:0:
276,252,46045,1,0,0:0:0:0:
200,224,46228,6,0,P|196:268|232:320,2,100,2|2|2,0:0|0:0|0:0,0:0:0:0:
224,64,47325,1,4,0:3:0:0:
80,128,47690,6,0,P|56:168|60:224,1,100,4|8,0:3|0:3,0:0:0:0:
128,264,48238,1,8,0:3:0:0:
200,224,48421,2,0,P|240:200|296:204,1,100,8|0,0:3|0:3,0:0:0:0:
392,328,49152,6,0,P|440:328|484:288,1,100,4|8,0:3|0:3,0:0:0:0:
416,248,49700,1,8,0:3:0:0:
452,176,49883,2,0,L|427:79,1,100,8|0,0:3|0:0,0:0:0:0:
276,28,50614,6,0,P|228:28|179:52,1,100,4|8,0:3|0:3,0:0:0:0:
160,128,51162,1,2,0:0:0:0:
216,185,51345,2,0,P|264:185|312:160,1,100,0|0,0:3|0:0,0:0:0:0:
456,232,52076,6,0,L|496:264,2,50,0|0|0,3:0|3:0|3:0,0:0:0:0:
375,232,52624,2,0,L|319:268,1,50,0|0,3:0|3:0,0:0:0:0:
252,256,52989,2,0,L|196:292,1,50,0|0,3:0|3:0,0:0:0:0:
129,286,53355,1,0,3:0:0:0:
84,220,53538,6,0,P|96:176|84:104,1,100,4|8,3:0|0:3,0:0:0:0:
80,43,54086,1,8,0:3:0:0:
156,68,54269,2,0,P|196:88|260:92,1,100,2|2,0:0|0:0,0:0:0:0:
404,140,55000,6,0,P|374:188|382:244,1,100,4|8,0:3|0:3,0:0:0:0:
451,204,55548,1,8,0:3:0:0:
431,286,55731,2,0,P|380:310|331:295,1,100,8|2,0:3|0:0,0:0:0:0:
179,298,56461,6,0,P|123:305|84:279,1,100,4|8,0:3|0:3,0:0:0:0:
70,204,57010,1,8,0:3:0:0:
117,139,57192,2,0,P|147:177|147:226,1,100,2|2,0:0|0:0,0:0:0:0:
256,340,57923,6,0,B|312:284|256:204|256:204|200:124|256:68,1,300,2|2,3:2|3:2,0:0:0:0:
408,112,59385,6,0,L|388:164,1,50,8|0,1:3|1:0,0:0:0:0:
312,156,60847,6,0,L|294:202,1,50,8|0,1:3|1:0,0:0:0:0:
216,212,62309,6,0,L|198:258,1,50,8|0,1:3|1:0,0:0:0:0:
136,32,65233,6,0,P|248:64|296:64,1,150,2|0,0:0|0:0,0:0:0:0:
332,128,65964,2,0,P|220:160|172:160,1,150,2|0,0:0|0:0,0:0:0:0:
136,224,66695,6,0,P|248:256|296:256,1,150,2|0,0:0|0:0,0:0:0:0:
332,320,67426,2,0,P|220:352|172:352,1,150,2|0,0:0|0:0,0:0:0:0:
162,276,68157,6,0,P|198:212|218:116,1,150,2|0,0:0|0:0,0:0:0:0:
296,138,68888,2,0,P|313:210|350:275,1,150,2|0,0:0|0:0,0:0:0:0:
416,320,69619,6,0,P|484:192|400:80,1,300,2|0,0:0|0:0,0:0:0:0:
252,24,71080,6,0,P|200:44|164:96,1,100,4|2,0:1|0:0,0:0:0:0:
212,144,71629,2,0,P|236:152|260:172,2,50,0|2|2,0:0|0:0|0:0,0:0:0:0:
132,144,72177,2,0,P|96:152|76:176,1,50,2|0,0:0|0:0,0:0:0:0:
56,232,72542,6,0,P|80:284|128:312,1,100,2|2,0:0|0:0,0:0:0:0:
188,340,73091,1,0,0:0:0:0:
238,277,73273,2,0,P|287:281|327:309,1,100,2|0,0:0|3:0,0:0:0:0:
484,268,74004,6,0,P|480:216|452:176,1,100,4|2,0:1|0:0,0:0:0:0:
424,104,74552,2,0,P|444:88|468:80,2,50,2|2|0,0:0|0:0|0:0,0:0:0:0:
368,164,75101,2,0,P|344:152|328:128,1,50,2|2,0:0|0:0,0:0:0:0:
276,76,75466,6,0,P|224:88|168:64,1,100,8|8,3:0|3:0,0:0:0:0:
112,36,76014,2,0,L|40:52,1,50,0|8,3:0|0:3,0:0:0:0:
48,208,76563,2,0,L|64:328,1,100,2|2,0:0|0:0,0:0:0:0:
221,307,77294,5,2,0:0:0:0:
380,308,77659,2,0,P|396:332|428:344,2,50,2|2|2,0:0|0:0|0:0,0:0:0:0:
256,204,78390,6,0,P|240:156|256:108,1,100,2|2,0:0|0:0,0:0:0:0:
384,12,79121,1,2,0:0:0:0:
224,28,79486,2,0,B|209:25|209:25|200:60|167:30|148:88,1,100
256,204,80217,6,0,P|304:232|352:224,1,100,2|2,0:0|0:0,0:0:0:0:
416,184,80766,1,0,0:0:0:0:
424,104,80948,1,2,0:0:0:0:
264,100,81314,6,0,B|160:120|72:64|72:64|64:104|80:124,1,250
108,185,82410,2,0,B|104:201|116:213|116:213|96:249|120:293,1,100,0|2,3:0|0:0,0:0:0:0:
256,204,83141,5,2,0:0:0:0:
392,284,83507,2,0,P|420:264|444:256,1,50,2|2,0:0|0:0,3:0:0:0:
484,196,83872,2,0,P|468:156|460:92,1,100,2|2,0:0|0:0,0:0:0:0:
312,36,84603,6,0,P|284:56|248:64,1,50,2|2,0:0|0:0,0:0:0:0:
212,116,84969,2,0,P|228:164|260:208,1,100,0|0,0:0|3:0,0:0:0:0:
416,208,85699,5,2,0:0:0:0:
416,208,86065,1,2,0:0:0:0:
256,204,86430,2,0,P|208:228|168:284,1,100,4|2,0:1|0:0,0:0:0:0:
132,328,86979,1,0,0:0:0:0:
56,308,87161,6,0,P|40:260|44:200,1,100,2|2,0:0|0:0,0:0:0:0:
72,52,87892,2,0,B|60:40|60:40|40:36|40:36|20:24,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
220,116,88623,5,0,3:0:0:0:
282,165,88806,2,0,L|338:205,1,50,0|2,0:0|0:0,0:0:0:0:
352,120,89171,2,0,L|428:96,1,50,2|2,0:0|0:0,0:0:0:0:
484,240,89720,1,4,0:3:0:0:
328,276,90085,5,0,3:0:0:0:
266,326,90268,2,0,L|210:366,1,50,0|2,0:0|0:0,0:0:0:0:
196,280,90633,2,0,L|120:256,1,50,2|2,0:0|0:0,0:0:0:0:
48,140,91182,1,4,0:3:0:0:
180,48,91547,6,0,P|232:48|296:88,1,100,2|2,0:0|0:0,0:0:0:0:
320,132,92095,1,2,0:0:0:0:
336,212,92278,2,0,L|384:248,1,50,2|2,0:0|0:0,0:0:0:0:
328,308,92643,2,0,L|288:278,1,50,2|0,0:0|0:0,0:0:0:0:
228,224,93009,6,0,P|184:204|129:209,1,100,2|2,0:0|0:0,0:0:0:0:
60,240,93557,2,0,L|20:209,1,50,0|2,0:0|0:0,0:0:0:0:
104,72,94105,1,0,0:0:0:0:
Topic Starter
CodeS
Updated.
I feel like all the diff are ready, but I want to get a few experienced mods for the Extra before moving to BAT's
GamerCL

CodeS wrote:

Independientemente de que si sea cierto o no, no puedes venir y cambiarlo así por así sin mencionar exactamente que hiciste y esperar que sean aplicados.
como el dijo, a la próxima has un mod entero de foro mencionaste cada aspecto que no te gusto o tal.
Ah si?, mira que depende de la persona si toma las sugerencias o no, que es Shiro, no tu :S
Shiro

GamerCL wrote:

CodeS wrote:

Independientemente de que si sea cierto o no, no puedes venir y cambiarlo así por así sin mencionar exactamente que hiciste y esperar que sean aplicados.
como el dijo, a la próxima has un mod entero de foro mencionaste cada aspecto que no te gusto o tal.
Ah si?, mira que depende de la persona si toma las sugerencias o no, que es Shiro, no tu :S
CodeS tiene razon, no sirve para nada cambiar la dificuldad y no decir a lo menos lo que hiciste. Tienes que hacer un mod. No tengo ni idea lo que cambiaste en my dificuldad, o porque.
Mint
Hello CodeS! from my queue

:idea: General


* short song short mod sorry ;_;


Hitsounds


* For CodeS' diff only.
* You actually skipped quite a few hitsounds in your diffs, for example at 01:19:486 (2) - 00:14:918 (2) - 00:16:564 - etc... There is an extra sound in the song through out the whole diff, but you don't have any hitsounds for them, which is not really good. Try finding all of them (I won't list them all, too lazy o_o) and adding a whistle on them would make your diffs more fun to play.

Easy


* 00:29:552 (4,1) - Trying to not be strict on blankets anymore, but this blanket is really off, while it can be easily solved just by putting (1) a bit up.
* 01:05:233 (1) - You should get some more opinions on this one, because I think that this spinner is quite long for an Easy diff and it also ends at a questionable spot. Maybe you could try putting some 1/1 sliders here, but this could probably just be me.

EruJazz's Normal


* 01:03:771 - You sure you don't want to add a note here?
* 01:28:623 (1,2,3) - CTRL+G the rhythm only, so you'll follow both vocals and instruments. It will also make the rhythm more consistent with 01:32:278 (3,4) -
* 01:30:085 (1,2,3) - ^

Hard


* 00:09:064 (4) - Try putting this one at somewhere around (256,84). The sound's pitch is actually higher here and the flow would be move smooth imo.
* 00:56:461 (1,2) - This circular flow could be improved. Now it's a bit broken because of (1). You can use the code if you want.

388,84,56461,6,0,P|416:108|436:136,1,71.9999978027344,8|0,0:3|0:0,0:0:0:0:
460,232,56827,2,0,P|456:268|440:308,1,71.9999978027344,8|2,0:3|0:0,0:0:0:0:

Insane


* 00:07:967 (1) - Copy the slider from 00:07:235 (3) - ?
* 00:31:781 (1) - Is this note snapped correctly? Since you have a red timing section at 00:31:751, shouldn't it just be there?
* 00:37:743 (1,2) - The slider here ends on the long white tick, which I don't recommend. You're basically skipping a beat, and especially in slower parts this might mess up your whole rhythm. Try this? This way you won't skip the strong beat and the rhythm will be consistent with 00:31:781 (1,2,1) -
* 01:11:080 (1) - I guess it's a personal preference, but I'd tweak the slider a bit to make it look neater.

Shiro's Extra


* 00:13:454 (6) - Consider putting this one at (368,32) for a even DS and so that (5,6,1) are in one line. Would make it also look like a sort of 'diamond' shape.
* 00:20:497 (14,15) - I would use DS for these two sliders here. This is very confusing to read, because it looks like the sliders are the same length, but they are totally different.
* 00:38:302 (10,11,12) - If you are following the vocals, please note that these notes are very likely on the wrong tick now.
* 01:01:395 (1,2,3) - These don't follow anything, fine by me (considering the other patterns in this diff), but be aware of QAT colleagues.

It took me so many tries to actually pass this map, but it's fun! Please forgive me if my mod on this diff was really bad, not used to modding Extra diffs.

I advise you to add some more whistles to the drum sounds in the song in your own diffs, but overall this is a fine mapset!

Good luck!
Topic Starter
CodeS

appleeaterx wrote:

Hello CodeS! from my queue

:idea: General


* short song short mod sorry ;_;


Hitsounds


* For CodeS' diff only.
* You actually skipped quite a few hitsounds in your diffs, for example at 01:19:486 (2) - 00:14:918 (2) - 00:16:564 - etc... There is an extra sound in the song through out the whole diff, but you don't have any hitsounds for them, which is not really good. Try finding all of them (I won't list them all, too lazy o_o) and adding a whistle on them would make your diffs more fun to play. Will see what I can do

Easy


* 00:29:552 (4,1) - Trying to not be strict on blankets anymore, but this blanket is really off, while it can be easily solved just by putting (1) a bit up. Fixed
* 01:05:233 (1) - You should get some more opinions on this one, because I think that this spinner is quite long for an Easy diff and it also ends at a questionable spot. Maybe you could try putting some 1/1 sliders here, but this could probably just be me. It''s 4 Sec, it's enough, and it ends exactly where it should end, 4 full beats before the first note according to the guideline


Hard


* 00:09:064 (4) - Try putting this one at somewhere around (256,84). The sound's pitch is actually higher here and the flow would be move smooth imo. Fixed
* 00:56:461 (1,2) - This circular flow could be improved. Now it's a bit broken because of (1). You can use the code if you want. Changed. tho I moved around, didn't liked your position.

388,84,56461,6,0,P|416:108|436:136,1,71.9999978027344,8|0,0:3|0:0,0:0:0:0:
460,232,56827,2,0,P|456:268|440:308,1,71.9999978027344,8|2,0:3|0:0,0:0:0:0:

Insane


* 00:07:967 (1) - Copy the slider from 00:07:235 (3) - ? Why?, is not even I want them to take the same direction.
* 00:31:781 (1) - Is this note snapped correctly? Since you have a red timing section at 00:31:751, shouldn't it just be there? Changed
* 00:37:743 (1,2) - The slider here ends on the long white tick, which I don't recommend. You're basically skipping a beat, and especially in slower parts this might mess up your whole rhythm. Try this? This way you won't skip the strong beat and the rhythm will be consistent with 00:31:781 (1,2,1) - I'm going for intituive beats here only to keep flow.

* 01:11:080 (1) - I guess it's a personal preference, but I'd tweak the slider a bit to make it look neater. I preffer mine, thanks.


I advise you to add some more whistles to the drum sounds in the song in your own diffs, but overall this is a fine mapset! Will take in point
Good luck!
Thanks for mod!
ErunamoJAZZ

appleeaterx wrote:

Hello CodeS! from my queue


EruJazz's Normal


* 01:03:771 - You sure you don't want to add a note here? No, bc the real note is in 01:03:680 - ... a blue gap... and is problematic in a lvl normal :P
* 01:28:623 (1,2,3) - CTRL+G the rhythm only, so you'll follow both vocals and instruments. It will also make the rhythm more consistent with 01:32:278 (3,4) - no changes here.
* 01:30:085 (1,2,3) - ^

Good luck!
ty for mod :)

-------------

[Shiro's Extra]
  1. 00:13:637 (7) - this note was a bit hard to read. i think if stack over 00:12:906 (3) - is better.
  2. 00:38:768 - the "ne~" dont have note ;_;
  3. 01:03:680 - the end is here (rolf).
  4. 01:10:350 (1) - NC? for emphasis to 1/3 section.
  5. 01:12:542 (1) - NC?
  6. 01:18:390 (9) - NC? and etc... :P
Topic Starter
CodeS
I Don't have much time to give to this map, but after talking a lot about it, we decided to delete the Extra to see if we can give this a chance to get ranked.
DeletedUser_3044645
oh lol this song

[Easy]
  1. 00:16:747 -
    01:21:314 - could use a whistle imo
  2. 00:26:991 (3) - I think this rhythm can be changed to this since 00:27:723 - 00:28:454 - are big melodies
  3. 00:38:489 (4) - this circle can be deleted. it's not mapped to anything
  4. 00:49:152 (1) -
    00:55:000 (1) - NC inconsistency
  5. 01:05:233 (1) - this spinner should end at 01:09:619 - This makes more sense. also it's very long, but you probably want to keep it.
  6. 01:31:547 (1) - add more green lines to follow the fade out effect in the music? or at least silence the spinner end

[Normal]
  1. 00:11:625 (3,4) - avoid ending sliders on dominant beat please. it just plays so awkward.
    I suggest this rhythm
  2. 00:14:918 (3) -
    00:17:845 (2) - same as above. ending at dominant beat. players need to click the dominant beat
  3. 00:16:198 (2) - this circle can be deleted. it's too much movement for new players
  4. 00:24:064 (1,2,3,4,1,2,3) - too much for normal diff imo. especially considering the easy diff is really simple
    try this?
  5. 00:31:751 (1) - spacing?
  6. 00:37:371 (1,2,3) - this rhythm doesnt make sense. 00:38:302 (3) - this slider isn't following anything.
    try this
  7. 00:52:076 (1,2,3,4) - passive sliders. plays very awkward.
    this makes more sense
  8. 01:16:014 (2,3) - another slider ending at dominant beat
  9. 01:19:486 (3) - you know what i'm going to say
  10. 01:22:410 (2) - ^
  11. 01:28:623 (1,2,3,4,1,2,3) - passive sliders again
  12. 01:33:009 (1,2,3) - lower volumes to follow the fade out effect in the music

ok I have to go to work now :3 bye
Topic Starter
CodeS

No Dap wrote:

oh lol this song

[Easy]
  1. 00:16:747 -
    01:21:314 - could use a whistle imo Done
  2. 00:26:991 (3) - I think this rhythm can be changed to this since 00:27:723 - 00:28:454 - are big melodies I preffer keeping the entire voice as one big slider for consistency.
  3. 00:38:489 (4) - this circle can be deleted. I kinda dislike leaving a stop there, I'm putting it to keep the flow going.
  4. 00:49:152 (1) -
    00:55:000 (1) - NC inconsistency Changed
  5. 01:05:233 (1) - this spinner should end at 01:09:619 - This makes more sense. also it's very long, but you probably want to keep it. Changed
  6. 01:31:547 (1) - add more green lines to follow the fade out effect in the music? or at least silence the spinner end Done



ok I have to go to work now :3 bye

Thanks for Mod :D
ErunamoJAZZ

No Dap wrote:

oh lol this song

[Normal]
  1. 00:11:625 (3,4) - avoid ending sliders on dominant beat please. it just plays so awkward.
    I suggest this rhythm
  2. 00:14:918 (3) -
    00:17:845 (2) - same as above. ending at dominant beat. players need to click the dominant beat
    oh, well.. i understand this, but im not agree in this case.
    00:11:991 (4) - here where say "nai no~", the slider following this, and is easily to play. Yeah, the tail have the first "natsun", but i dont can make this more complex, and i dont want to change the slider.
    i know all theory, but really, i feel this is fine.




  3. 00:16:198 (2) - this circle can be deleted. it's too much movement for new players heheh, easy is for new players. Normal is for casual players, and hard is common players. if you try this secction in hard, is more dificult... consider the spread between normal-hard also.
  4. 00:24:064 (1,2,3,4,1,2,3) - too much for normal diff imo. especially considering the easy diff is really simple
    try this?
    I try it, but feels wrong :(, btw, i ask to a bat, and im sure this is fine for a normal. Remember, this matset have a easy diff, so normal not need be all basic rhythms :3
  5. 00:31:751 (1) - spacing? looks the red timing point, the bpm is equal, and now see the next red timing point http://puu.sh/dpNVd/3571b123fe.jpg ... i try compensate this space.
  6. 00:37:371 (1,2,3) - this rhythm doesnt make sense. 00:38:302 (3) - this slider isn't following anything.
    try this

    orz.. i know xD, this was following the "naku ichi ne" before timing secctions was fixed xD... but now not listen good good... but not map this... orz.. made like in hard.
  7. 00:52:076 (1,2,3,4) - passive sliders. plays very awkward.
    this makes more sense
    i want leave this bc the "hajimete mita".
  8. 01:16:014 (2,3) - another slider ending at dominant beat
  9. 01:19:486 (3) - you know what i'm going to say
  10. 01:22:410 (2) - ^ same before xD, but thanks
  11. 01:28:623 (1,2,3,4,1,2,3) - passive sliders again
  12. 01:33:009 (1,2,3) - lower volumes to follow the fade out effect in the music nice idea, done

ok I have to go to work now :3 bye

little chat with Dake
22:00 ErunamoJAZZ: Dake
22:00 DakeDekaane: Eru
22:00 ErunamoJAZZ: puedo pedirte una opinion respecto a algo con el ritmo
22:00 ErunamoJAZZ: ?
22:00 DakeDekaane: dime
22:01 ErunamoJAZZ: bueno, en un normal hay una parte donde el ritmo que hice sigue la voz, y realmente lo siento más cómodo
22:02 ErunamoJAZZ: y me sugieren cambiarlo:
22:02 ErunamoJAZZ: http://puu.sh/dpKEF/0f74570f01.jpg -> http://puu.sh/dpKIR/c61ddce698.jpg
22:03 ErunamoJAZZ: el argumento que me dan es que es más facil (claramente si), pero lo que tengo en contra es que, el hard es mucho más dificil... xD
22:04 ErunamoJAZZ: aunque no sigue la voz tanto.
22:09 DakeDekaane: mapeaste más para las voces en las dos diffs?
22:10 ErunamoJAZZ: no es mio el mapa
22:10 *ErunamoJAZZ is editing [http://osu.ppy.sh/b/528126 Iwana - Dr. Nyanpasu- [EruJazz's Normal]]
22:10 ErunamoJAZZ: ya me fijo
22:11 DakeDekaane: oh
22:11 DakeDekaane: bueno, tu diff tiene más para las voces?
22:11 ErunamoJAZZ: en el hard siguió también la voz
22:11 ErunamoJAZZ: (es lo que más se oye ahí)
22:12 DakeDekaane: deja veo
22:12 ErunamoJAZZ: 00:24:064 (1) -
22:14 DakeDekaane: está bien asi como lo tienes
22:14 DakeDekaane: la otra es primero un slider de 1/2 y luego otro con 1 repeat
22:15 DakeDekaane: http://puu.sh/dpLxq.png
22:15 ErunamoJAZZ: mm.. también podría funcionar...
22:16 DakeDekaane: aunque creoque tus circulos están muy grandes
22:20 DakeDekaane: prueba con 3.5 o 4, se ve menos amontonado
22:21 ErunamoJAZZ: okay
22:22 DakeDekaane: (aunque en la Easy se tendrían que subir un poco también, igual no aumentaría mucho la dificultad)
22:23 ErunamoJAZZ: bueno, yo le digo a CodeS. Puedo guardar log?
22:23 DakeDekaane: como quieras, igual no creo que esto amerite kds
22:23 DakeDekaane: xD
22:24 ErunamoJAZZ: jeje, aun así, es bueno dejar los registros :P

Very thanx!

CodeS, Dake sugiere bajarle un poco el tamaño a los circulos del easy. Fijate también que los volumenes del final no lo puse hasta 5%, sino hasta 20%, aveces ponen problema con eso, así que fijate.

http://puu.sh/dpPfl/fb608c1de7.zip
Topic Starter
CodeS

ErunamoJAZZ wrote:

CodeS, Dake sugiere bajarle un poco el tamaño a los circulos del easy. No veo el porque. Fijate también que los volumenes del final no lo puse hasta 5%, sino hasta 20%, aveces ponen problema con eso, así que fijate. Cambialo en tu diff
Para que le cambiaste el CS a tu diff?, parece una hard ahora.
ErunamoJAZZ

CodeS wrote:

ErunamoJAZZ wrote:

CodeS, Dake sugiere bajarle un poco el tamaño a los circulos del easy. No veo el porque. Fijate también que los volumenes del final no lo puse hasta 5%, sino hasta 20%, aveces ponen problema con eso, así que fijate. Cambialo en tu diff
Para que le cambiaste el CS a tu diff?, parece una hard ahora.
xD, bueno, yo solo... sigo sugerencias ;w;
puedes cambiarlo a 3 de nuevo pls.
wcx19911123
as requested

[General]
is the metadata correct? you'd find someone from the metadata queue to confirm it
remove wildscreen support to all diffs please, it's useless
who found the timing for this song? I'm not good at timing but I doubt its accuracy. please found some timing pro to double check it

[Easy]
00:26:991 (3) - the repeat doesn't fit the song well, I suggest to change the rhythm for this slider

[EruJazz's Normal]
00:29:918 (1,1) - the spacing is too small here, please increase the spacing, make it looks like 00:31:751 (1,1) -
no much issues in the diff. but the overall spacing is too huge to be a Normal diff imo, 1.6x is not suitable for this diff. consider to remap the spacing please

[Hard]
01:20:551 (2) - why 1/12 here? I suggest to snap it to 1/4

nothing wrong in the map, but many details can be improved, such as slider shape, spacing and hitsounds
hope you can make this map better, good luck
Topic Starter
CodeS

wcx19911123 wrote:

as requested

[General]
is the metadata correct? you'd find someone from the metadata queue to confirm it It is correct, I've confirmed it with lot of people ingame
remove wildscreen support to all diffs please, it's useless Done
who found the timing for this song? I'm not good at timing but I doubt its accuracy. please found some timing pro to double check it Shiro, as far as I know, He is pro with Timing, If you have any issue for the Timing, he told me you're free to PM Him.

[Easy]
00:26:991 (3) - the repeat doesn't fit the song well, I suggest to change the rhythm for this slider Changed

[Hard]
01:20:551 (2) - why 1/12 here? I suggest to snap it to 1/4 UPS, I SAW NOW, CHANGED

nothing wrong in the map, but many details can be improved, such as slider shape, spacing and hitsounds
hope you can make this map better, good luck Hitsounds are good enough in my opinion, Spacing is correct in Easy, Hard and Insane mostly, and Slider Shape is fine as I don't try to do any crazy slider or overcomplicated slider shape, they''re perfect at how I want them to be, It wouldn't have any effect on gameplay by slighty changing them by now, and I won't add any overcomplicated fancy slider shape that is used these days, I Improved the shape of some of them in the Insane and Hard, but that's it.
Thanks for the Mod
Topic Starter
CodeS
Updated, fixed some sliders anchors in Easy, Hard and Insane
Changed some sliders shape in the Easy and Insane.

For future BAT's: Some Metada Info p/3471932
ErunamoJAZZ

wcx19911123 wrote:

as requested

[EruJazz's Normal]
00:29:918 (1,1) - the spacing is too small here, please increase the spacing, make it looks like 00:31:751 (1,1) -
no much issues in the diff. but the overall spacing is too huge to be a Normal diff imo, 1.6x is not suitable for this diff. consider to remap the spacing please
okay, i increase a bit the spacing in 00:29:918 (1,1) -
http://puu.sh/dtQsI/bff0227072.zip


But no change DS 1.6x. I ask to some people in #modhelp, and, although it may indeed be high, by the how this mapping does not feel jumpy. The reason to have it so avoid overlap (by experience, overlaps can be difficult to read). So... i dont change the spacing.


Very thanks for your mod ^_^
Topic Starter
CodeS
Updated, Took out the big spinner at the middle, added a bit more of action at the end. Easy is again spot On :3

To Erunamo:

00:16:381 (3) - cambia por slider?
00:24:064 (1,2,3) - eh ???????????????????
00:52:624 (2,3,4) - tanto que me jodes por los sliders silenciados y inicios en rojas y estas usándolos acá, esto juega feo
01:15:466 (1,2) - hazlo con su respectiva parte en la primera mitad de la canción, no veo porque cambiar la estructura cuando la song es igual?
01:20:948 (3) - same
01:25:699 (1,2) - De la nada, un Stack, en la parte final del mapa?
01:33:009 (1,2,3) - considera cambiar todo esto por un spinner, para que todo el mapset tenga concordancia al final.

Updated to all diff: added a bit more of CS of every diff but Insane

^ should fix normal overlfilled problems while maintaining Balance on the mapset

Checa tu dif eru por si algo salio mal.
ErunamoJAZZ

CodeS wrote:

Updated, Took out the big spinner at the middle, added a bit more of action at the end. Easy is again spot On :3

To Erunamo:

00:16:381 (3) - cambia por slider? hecho.
00:24:064 (1,2,3) - eh ??????????????????? cambiado xD
00:52:624 (2,3,4) - tanto que me jodes por los sliders silenciados y inicios en rojas y estas usándolos acá, esto juega feo no los voy a cambiar, siguen la voz (que es lo que llevo siguiendo todo el mapa xD)
01:15:466 (1,2) - hazlo con su respectiva parte en la primera mitad de la canción, no veo porque cambiar la estructura cuando la song es igual? lol, cambiado.
01:20:948 (3) - same done
01:25:699 (1,2) - De la nada, un Stack, en la parte final del mapa? Es solo uno, y muy facil de seguir por lo ritmico que está.
01:33:009 (1,2,3) - considera cambiar todo esto por un spinner, para que todo el mapset tenga concordancia al final. me niego ;_;

Updated to all diff: added a bit more of CS of every diff but Insane

^ should fix normal overlfilled problems while maintaining Balance on the mapset

Checa tu dif eru por si algo salio mal.

http://puu.sh/dwzLs/da9a080cee.zip

chat log
20:52 CodeS: ya checaste lo que te deje en el nyanpasu?
21:50 ErunamoJAZZ: Hola
21:50 ErunamoJAZZ: no
21:58 ErunamoJAZZ: mm...
21:58 *ErunamoJAZZ is editing [http://osu.ppy.sh/b/528126 Iwana - Dr. Nyanpasu- [EruJazz's Normal]]
21:59 ErunamoJAZZ: 00:16:381 (3) - te referís a esto? http://puu.sh/dwwFC/57eb1bc2e2.jpg
22:00 CodeS: veamos
22:01 CodeS: yeah
22:01 ErunamoJAZZ: no sé, no queda muy intenso?
22:02 CodeS: Nah
22:02 CodeS: 2 notas queda mucho mas molesto
22:03 CodeS: has metido partes mucho peores
22:05 CodeS: aunque
22:05 CodeS: no la verdad no se
22:05 CodeS: esa parte queda fea con el cambio
22:05 CodeS: y queda fea con las 2 notas igual
22:06 ErunamoJAZZ: xD
22:06 ErunamoJAZZ: sabes que es feo?
22:06 ErunamoJAZZ: 00:24:064 (1,2,3) -
22:06 CodeS: eso es un asco
22:06 ErunamoJAZZ: porque lo malo es que va bastante bien con la cacnión
22:06 CodeS: es es literalmente pattern de una hard
22:06 ErunamoJAZZ: pero queda dificil de leer
22:07 CodeS: tienes que quitarte la mania de usar reverse 1/2 en Normales
22:07 CodeS: o no quitarla, reducirla
22:08 ErunamoJAZZ: ya se me ocurrió algo
22:09 ErunamoJAZZ: http://puu.sh/dwxjU/bab4181970.jpg
22:10 CodeS: ugh no
22:10 ErunamoJAZZ: XD
22:11 CodeS: ignora el playfield,
22:11 CodeS: http://osu.ppy.sh/ss/2350134
22:11 CodeS: ya que solo puse los sliders y ya
22:12 CodeS: el problema es que estas intentando mappear mucho la voz
22:13 CodeS: vengo
22:13 ErunamoJAZZ: dale
22:17 CodeS: vpñvo
22:47 ErunamoJAZZ: okay
22:47 ErunamoJAZZ: ya te lo mando
22:48 ErunamoJAZZ: re espacie a 1.5, como para que no tengan excusa.
TicClick
remove all the red lines and insert this into Timing panel (F6):
650,365.853658536585,4,2,0,70,1,0
32873,359.281437125748,4,2,0,70,1,0
34363,372.670807453416,4,2,0,70,1,0
40698,357.142857142857,4,2,0,70,1,0
41833,365.474812694159,4,2,0,70,1,0
47670,365.474812694159,4,2,0,70,1,1
53533,365.474812694159,4,2,0,70,1,1

add this for hard and "Shinkansen!" to fix SV:
34363,-200,4,2,0,70,0,0
40698,-200,4,2,0,70,0,0
53533,-83.3333333333333,4,2,0,70,0,1
Topic Starter
CodeS

TicClick wrote:

remove all the red lines and insert this into Timing panel (F6):
650,365.853658536585,4,2,0,70,1,0
32873,359.281437125748,4,2,0,70,1,0
34363,372.670807453416,4,2,0,70,1,0
40698,357.142857142857,4,2,0,70,1,0
41833,365.474812694159,4,2,0,70,1,0
47670,365.474812694159,4,2,0,70,1,1
53533,365.474812694159,4,2,0,70,1,1

add this for hard and "Shinkansen!" to fix SV:
34363,-200,4,2,0,70,0,0
40698,-200,4,2,0,70,0,0
53533,-83.3333333333333,4,2,0,70,0,1
Updated on all diff.
Thanks
Pereira006
Hi !!! your friend ( you will find who lol...) he wanna I mod this so I decide help you, he is your hero orz

[General]

  1. Aibat saying the kiai time are inconsistency, Easy and normal are different Hard and Shinkansen! http://puu.sh/e9QpN/521fe0c74d.png
  2. Add Tag Nico Nico Douga mostly people will search this, so this will be easy to find
  3. Remove TAg Shiro and odaril, he didn't nothing GD
[Easy]

Hitsound:

  1. 00:11:259 (3) - in end, the sampleset isn't should be Drum and audition is auto ? other diff's have and this is only one is different why?
  2. 00:31:015 (2) - missing add whistle in begin and end, I see other diff's have, I think you missing this

Gameplay:

  1. 00:26:991 (3) - this should be NC, don't matter the 00:24:064 (1,2) is short, matter is rhythm so the 00:26:991 (3) - should be nc because the rhythm is change also should be consistency to fix your style
  2. 01:03:674 (x) - add note ? like other diff's ? this break look unless for me IMO add note or add spinner begin in 01:02:669 at 01:03:766
  3. 01:31:542 (3) - should be NC, same happen in 00:26:991 (3)
[EruJazz's Normal]

Song Setup:

  1. CS should be 3.5 is better a lot than 3.4 just saying
Hitsound:

  1. 00:07:967 (1) - Missing add whistle in repeat and end
  2. 00:16:747 (1) - missing add whistle in begin
  3. 01:21:309 (1) - ^ same
Gameplay:

  1. 00:27:540 (2,3,4) - you sure wanna keep this ? this pattern look is complety more hard to play on this normal diff IMO
  2. 00:52:055 (1,2,3,4) - ^ same
  3. 01:03:674 (x) - Same happen in easy, without notes or add rhythm, the hp down quickly
  4. 01:32:090 (2,3,4) - same happen before pattern ( 00:27:540 (2,3,4) )
[Hard]

Gameplay:

  1. 00:21:869 (1) - about NC isn't mean because finish hitsound, the rhythm still continue, remove NC
  2. 00:31:747 (3) - (just suggestion) I do like to see this improve flow, do rotate -19º and fix spacing, this will be good flow with 00:32:873 (1) example this pic http://puu.sh/e9NmF/573bf45e34.jpg
  3. 00:47:680 at 00:53:152 - about the Combo color, from you style is different from 00:53:533 at 00:59:015 why? can you fix more consistency ?
[Shinkansen!]

hitsound:

  1. 00:31:015 (2) - missing add whistle in end
  2. 00:57:187 (3) - remove whistle I see othe diff's don't have
gameplay:

  1. 00:47:670 at 00:59:015 - combo color still inconsistency from you style, that what I did explain in hard
[]

everthing gameplay is soo good, only problem is, you hard and insane, about that combo color EDIT: should is inconsistency, if you fix to more consistency, your style became more better IMO and Normal, did you ask some testplay on normal? is just bit hard I get first time FC but I worry is newbie player, and Hitsound I suggest recheck all diff's there some missing. I only find that ( I check many time)
only problem is combo color and hitsound and Normal (maybe), after done this, I will put Star, you can call me.
Any question if you don't understand my english ask me in-game so i can explain better
Topic Starter
CodeS

Pereira006 wrote:

Hi !!! your friend ( you will find who lol...) he wanna I mod this so I decide help you, he is your hero orz

[General]

  1. Aibat saying the kiai time are inconsistency, Easy and normal are different Hard and Shinkansen! http://puu.sh/e9QpN/521fe0c74d.png Fixed
  2. Add Tag Nico Nico Douga mostly people will search this, so this will be easy to find Added nico douga, don't see the point of adding 2 "nico"
  3. Remove TAg Shiro and odaril, he didn't nothing GD Done
[Easy]

Hitsound:

  1. 00:11:259 (3) - in end, the sampleset isn't should be Drum and audition is auto ? other diff's have and this is only one is different why? Mistake, Fixed!
  2. 00:31:015 (2) - missing add whistle in begin and end, I see other diff's have, I think you missing this Added

Gameplay:

  1. 00:26:991 (3) - this should be NC, don't matter the 00:24:064 (1,2) is short, matter is rhythm so the 00:26:991 (3) - should be nc because the rhythm is change also should be consistency to fix your style Added
  2. 01:03:674 (x) - add note ? like other diff's ? this break look unless for me IMO add note or add spinner begin in 01:02:669 at 01:03:766 this is the reason why Kiai is inconsistent, because this note is sit in a blue tick, I don't think using blue ticks on a Easy is Ok. added the kiai fountain after discussing about it with Shiro
  3. 01:31:542 (3) - should be NC, same happen in 00:26:991 (3) Done

[Hard]

Gameplay:

  1. 00:21:869 (1) - about NC isn't mean because finish hitsound, the rhythm still continue, remove NC Removed!
  2. 00:31:747 (3) - (just suggestion) I do like to see this improve flow, do rotate -19º and fix spacing, this will be good flow with 00:32:873 (1) example this pic http://puu.sh/e9NmF/573bf45e34.jpg Done
  3. 00:47:680 at 00:53:152 - about the Combo color, from you style is different from 00:53:533 at 00:59:015 why? can you fix more consistency ? Fixed a bit, but I feel in the second part using 2 / 2 combos doesn''t work as good as the first. changed some a bit.
[Shinkansen!]

hitsound:

  1. 00:31:015 (2) - missing add whistle in end Fixed
  2. 00:57:187 (3) - remove whistle I see othe diff's don't have Fixed
gameplay:

  1. 00:47:670 at 00:59:015 - combo color still inconsistency from you style, that what I did explain in hard I Don't think it's inconsistent, It's Kiai, is a much faster part of the song, and I feel 2 - 2 segments fit well on this part, the second part (which you asked me to fix on the hard) could use 3 -3 segments because voice is longer, I'm trying this part to be "different" as it's clearly is, that's why there are more combos there, as in my opinion, they fit well with the vocals.
[]

everthing gameplay is soo good, only problem is, you hard and insane, about that combo color should inconsistency, if you fix to more consistency, your style became more better IMO and Normal, did you ask some testplay on normal? is just bit hard I get first time FC but I worry is newbie player, and Hitsound I suggest recheck all diff's there some missing. I only find that ( I check many time)
only problem is combo color and hitsound and Normal (maybe), after done this, I will put Star, you can call me.
Any question if you don't understand my english ask me in-game so i can explain better

Thanks for Mod ^^
ErunamoJAZZ
fixed hitsound in all diffs, and fixed CS... :P
respect sections mentioned, bc spread with hard, i really think are fine. Also, are intuitive to play.

http://puu.sh/eaNpT/24679a06c1.zip <- codes, ahí van todas las diffs con las correcciones. Le di triple check a cada una, aun así, fijate por si las moscas.


Very thanks Pereira n.n
Topic Starter
CodeS
Ok, Not at home right now, will update tomorrow
Topic Starter
CodeS
Updated
Pereira006
[General]

  1. I did ask somes bats, about break Easy and normal, that break is very short is hard to newbies players, remove notes 01:00:842 (1) and 01:02:304 (1) for Easy and normal then add break in 00:59:380 at 01:05:228 then remove 3 kiai time, only normal and easy http://puu.sh/ecD7b/e7e6a51690.jpg then break became fine so this will help to newbies players
[hard]

Gameplay:

  1. 01:23:501 (1) - remove nc look like you missing there
[Shinkansen!]

Gameplay:

  1. 00:23:698 (6,1) - Can you fix thid DS 1.00x ? or you wanna keep this anti-spacing ? just to know you missing there or not
  2. 00:52:421 (3) - Should nc ? or is intentional=
  3. 00:57:553 (3) - ^ same
  4. 01:17:654 (1) - ^ same
  5. 01:19:481 (1) - ^ same
[]
Call me when you done this
any question if you don't understand ask me
no need kudosu
ErunamoJAZZ
is fine for me. You can apply in normal, Codes.
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