-Bakari- wrote:
Yo, we did an IRC mod!log10:00 *-Bakari- is editing [http://osu.ppy.sh/b/257742 Foo Fighters - Monkey Wrench [Insane]]
10:01 -Bakari-: Goood job with the map! Mind a little mod?
10:01 Danny: Id love one -- let me apply 1 update real fast
10:01 -Bakari-: Sure thing :)
10:04 Danny: updated
10:04 Danny: i was playing aroundd with hitsounds haha
10:04 Danny: youre a mapper yourself right?
10:04 Danny: i recognize the name
10:05 -Bakari-: Well, I mostly mod people's maps and rarely get my own maps ranked :P
10:05 -Bakari-: Anyway, let's start with some general stuff
10:05 -Bakari-: Can you please change the BG you really need a better one?
10:06 Danny: ive been considering it idk what is a good option for this song
10:06 -Bakari-: let's see
10:07 -Bakari-: http://puu.sh/98wZ9/33c495b36d.jpg
10:09 Danny: oh wow thats pretty neat
10:09 Danny: let me see how it looks ingame
10:10 -Bakari-: You can also try [http://puu.sh/98x85/ccc9b71258.jpg this one!]
10:11 Danny: http://www.musiclipse.com/wp-content/uploads/2014/03/foo-fighters-large-wallpaper.jpg ?
10:12 Danny: haha this is pretty neat http://fc05.deviantart.net/fs70/f/2011/102/1/d/foo_fighters_metal_wall_by_jerrydmills-d3duulw.jpg
10:12 -Bakari-: Looks cool
10:12 Danny: that second one is pretty sick
10:12 Danny: the one i sent
10:12 -Bakari-: Just don't forget to resize it properly :P
10:12 Danny: mmm
10:13 Danny: what are the proper dimensions
10:13 -Bakari-: 1024x768 or 1366x768 are the recommended ones
10:13 Danny: ahh right
10:15 -Bakari-: and you may need to change combo colours to make them fit with the new BG!
10:15 Danny: yeah like a blue/white/gray?
10:15 Danny: do you think that metallic looking one is fine?
10:16 -Bakari-: https://osu.ppy.sh/ss/1661237 it looks pretty cool
10:17 Danny: https://osu.ppy.sh/ss/1661238 how about this
10:17 Danny: i put it over the old version of my map lol, if it gets ranked im gonna submit the song using my old difficulties
10:18 Danny: and link it so people can see changes in mapping over 1 year :P
10:18 Danny: i had done every difficulty besides hard xD
10:18 -Bakari-: Oh my, this BG looks cool!
10:19 Danny: ok ill use it xD
10:19 Danny: so i should change it from 1680 x 1050?
10:19 Danny: or is that ok?
10:20 -Bakari-: it's kinda unrankable, you really should change it
10:20 Danny: ok
10:21 Danny: do you know a program i could use?
10:21 -Bakari-: you can just give it to me, so I can resize that
10:22 Danny: ok sure
10:22 Danny: theres the link to it http://fc05.deviantart.net/fs70/f/2011/102/1/d/foo_fighters_metal_wall_by_jerrydmills-d3duulw.jpg
10:22 Danny: are you modding this song because its english rock? xD
10:22 -Bakari-: Because it's english and because it's pretty cool <3
10:23 Danny: haha man
10:23 Danny: kinda my goal really
10:23 Danny: to bring this kind of music to osu
10:23 Danny: im getting a bit annoyed with the constant
10:23 Danny: tv size opening haha
10:24 -Bakari-: being here for 3 years I got really tired of those anime songs :D
10:24 Danny: exactly haha
10:24 Danny: the other songs im working on -- you can tell lol
10:24 *Danny is listening to [http://osu.ppy.sh/b/384660 Avenged Sevenfold - Nightmare]
10:24 *Danny is listening to [http://osu.ppy.sh/b/364744 Foo Fighters - Learn To Fly]
10:25 *Danny is listening to Green Day - 21 Guns
10:25 Danny: haha xD
10:25 -Bakari-: [http://puu.sh/98xSx/5e44672a0b.jpg BG link] / [http://www.faststone.org/FSViewerDetail.htm Editing software] just in case if you ever need it
10:25 Danny: people need to redownload the map for the new image correct
10:26 -Bakari-: Yeah
10:29 -Bakari-: Alright, now let's mod the diffs? :)
10:30 Danny: yeah :) im curious about why normal refuses to change colors
10:31 -Bakari-: probably some bug, kust leave it for now :)
10:31 *-Bakari- is editing [http://osu.ppy.sh/b/430615 Foo Fighters - Monkey Wrench [Easy]]
10:31 Danny: ok sure
10:32 -Bakari-: The rhythm seems to be quite complicated sometimes, like 00:55:684 (2,3,4) - here
10:32 -Bakari-: it is pretty hard to get it right and beginners wll be confused
10:32 Danny: yeah i was told to stray away from my 1/2 notes on the easy
10:32 Danny: i never got to doing that yet
10:33 -Bakari-: avoding such patterns for this kind of diff would be good, just try to do so when you get some time
10:33 Danny: right right
10:33 Danny: ill make tihs
10:33 -Bakari-: and for now, just reduce OD, so beginners will be able to deal with the rhythm as it is
10:33 Danny: http://puu.sh/98ylO/9c4b8d2f0b.jpg ?
10:33 Danny: ok
10:34 -Bakari-: http://puu.sh/98ylO/9c4b8d2f0b.jpg - this is really nice <3
10:34 -Bakari-: it looks like you're using some kind of polarity, which is awesome
10:35 Danny: whaddya mean haha
10:36 -Bakari-: [https://osu.ppy.sh/forum/t/55282 This thing]
10:37 Danny: watching
10:42 Danny: huhm i guess i did that haha and i didnt know
10:42 Danny: just made sense
10:43 -Bakari-: alright, now you can fix some of your patterns to make them a bit more playable :)
10:43 Danny: indeed
10:44 -Bakari-: 00:24:332 (1,3) - you can rotate (3) and make your pattern look better [http://puu.sh/98ySj/9f6fc8aa9c.jpg example]
10:44 Danny: ahh cool
10:45 Danny: http://puu.sh/98yYr/25914e7b35.jpg that good?
10:46 -Bakari-: even better than my example, great job!
10:47 Danny: so when changing the notes afterwards
10:47 Danny: would this be hard for someone newer to read
10:48 Danny: http://puu.sh/98z5Y/a15a740ce0.jpg
10:48 -Bakari-: try it right now, just click test and you'll see
10:48 -Bakari-: if the overlap is still visible, you might need to fix that, otherwise it's ok
10:49 Danny: mm its visible yeah
10:49 -Bakari-: would that confuse anyone, how do YOU think?
10:50 Danny: its barely visible
10:50 Danny: itd probably be tricky on hidden
10:51 -Bakari-: well, modes are here to make this game tricky :P
10:51 Danny: actually
10:51 Danny: no its fine
10:51 Danny: it disappears before the slider is ready to hit
10:51 -Bakari-: alright then
10:51 -Bakari-: 01:23:935 (2) - to be honest , I really dislike how vocals appear in the middle of a slider (01:24:280)
10:52 -Bakari-: so, you can drag the beginning of a slider to 01:24:280 -
10:53 -Bakari-: https://osu.ppy.sh/ss/1661308
10:55 Danny: hows this because theres a loud beat empy http://puu.sh/98zqg/c0273ff035.jpg
10:56 -Bakari-: sounds good
10:58 -Bakari-: 03:25:899 (1) - uhh.. this one appears too soon after the spinner
10:58 -Bakari-: beginners need some more time to recover and read hitobjects properly
11:02 Danny: ah yeah
11:02 Danny: shorten the spinner?
11:02 -Bakari-: yeah, or remove the circle
11:02 -Bakari-: you can also replace the spinner with one long slider
11:03 Danny: ill do that i like that better
11:04 Danny: need to be creative now xD
11:04 Danny: i need a really nice slider hmm
11:04 -Bakari-: https://osu.ppy.sh/ss/1661334
11:05 Danny: wow youre a living legend
11:05 -Bakari-: thanks :D
11:06 Danny: could you give me the code for that slider
11:06 Danny: i cant mimic it lol
11:07 -Bakari-: [http://puu.sh/98A5o/8a728aeb1e.txt sure]
11:10 Danny: that gave me the spinner unless i messed up
11:10 -Bakari-: ohhh
11:10 -Bakari-: guess that's my bad
11:11 -Bakari-: [http://puu.sh/98Aha/595abb934f.txt ~]
11:12 Danny: beauiful :D
11:12 -Bakari-: the diff is actually pretty nice, fixing some of those polarity things and making sliders a bit neater is all you need
11:15 Danny: thanks a lot!
11:15 *-Bakari- is editing [http://osu.ppy.sh/b/425363 Foo Fighters - Monkey Wrench [Normal]]
11:15 Danny: i actually did that one uhh
11:15 -Bakari-: let's go one, huh? :3
11:15 Danny: 3 days ago
11:15 Danny: yeah lets do it
11:16 Danny: i think the normal has problems with
11:16 -Bakari-: 00:17:441 (6) - 00:22:781 (1) - they have exactly the same sound
11:16 -Bakari-: and mapped in a totally different way
11:17 Danny: really close clumped up notes
11:17 Danny: ok removed 1/2 circle
11:17 Danny: i agree
11:17 -Bakari-: those 1/2s are fine, but making them a bit more.. consistent would be great
11:18 Danny: right right
11:19 -Bakari-: 00:36:218 (4,5) - like, shouldn't these two be stacked
11:19 Danny: i unstacked them because i was figuring it would be harder to read
11:20 -Bakari-: 00:38:113 (2,3,4,5) - similar sound, same combo. so I'd either stack or unstack both of them
11:20 Danny: ok
11:21 -Bakari-: 01:02:919 (3,4,5) - looks a bit strange, how about [http://puu.sh/98AMA/5b20398cfb.jpg this pattern?]
11:23 Danny: sure thing
11:24 -Bakari-: 01:20:835 (1,2) - I'm sure we've already done something with a very similar pattern
11:26 -Bakari-: the song kinda "breaks" at 01:27:036 (1) - so removing this circle should fit
11:27 Danny: could i move the
11:28 Danny: like repeat
11:28 Danny: 01:21:524 (2,1) -
11:29 -Bakari-: uh..well, most confusing thing there is the new combo, anyway
11:30 Danny: yeah ill move it
11:31 -Bakari-: 01:39:956 (5) - and maybe you should remove this circle.I just feel like you are using a bit too many of those 1/2 beats
11:34 -Bakari-: 01:43:057 (5) - this is a normal dff, after all. making it too hard would make some players cry :(
11:35 Danny: yeah thats exactly what i meant when
11:35 Danny: i felt it was too much
11:36 -Bakari-: 02:06:312 (3,4,5) - deja vu
11:37 -Bakari-: I'm not against copypasta, moreover, it works quite cool there. just make sure that you fix similar mistakes :)
11:38 Danny: ok nice, fixed!
11:39 Danny: id assume youll suggest to shorten this spinner
11:39 Danny: 02:53:858 (1) -
11:39 -Bakari-: 02:28:363 (4,5) - https://osu.ppy.sh/ss/1661398
11:40 -Bakari-: this is a normal diff, the spinner should be fine
11:40 Danny: ah ok
11:40 -Bakari-: 02:28:363 (4,5) - as for this pattern, you've seen the video and probably already fixed that
11:40 Danny: idk i kinda like the different looking slider for different sounds xD
11:41 -Bakari-: just take a look at my rhythm, then
11:41 -Bakari-: it's alright to keep the shape, but rhythm should be changed a bity, imo
11:41 Danny: ok!
11:42 -Bakari-: 02:59:715 - this beat feels so lonely. It is loud, but for some reason it is being ignored
11:43 -Bakari-: cant's people see that he just wants a cute little circle to hug and emphasize his clap sound
11:43 -Bakari-: asdasdasda, just add a circle here to keep rhythm consistent and to follow the song better, / repacing 02:59:543 (4) - with an 1/1 slider is fine, too!
11:47 Danny: http://puu.sh/98C2B/cb8e8a4af6.jpg ?
11:47 -Bakari-: yeah, nice
11:47 Danny: sorry i took awhile i was doing the previously stated things haha
11:48 -Bakari-: that's okay, I'm not in a rush
11:49 -Bakari-: 03:46:916 (1,2,3,4,5,6,7,8,9) - whoa, this is sooo hard @.@ 03:47:949 (3,5) - removin this two would save some players from dying in the end of the map
11:49 Danny: sounds so empty though
11:50 -Bakari-: yeah
11:50 -Bakari-: well, let's keep it for now as it is
11:50 -Bakari-: if anyone else says the same, you can change it
11:51 Danny: ok good idea
11:51 Danny: hey
11:51 Danny: before you look at the hard
11:51 -Bakari-: nothing else to say about you Normal. pretty nice diff
11:51 Danny: she just sent me a slightly editted version so ill update so you can see that one
11:52 -Bakari-: are we allowed to apply changes for her diffs?
11:52 -Bakari-: diff*
11:54 Danny: yeah she wont mind, ill ask her what she thinks or you can directly talk to her - Kuronoya
11:55 -Bakari-: I'd prefer to keep alking to you
11:55 -Bakari-: it'll be easier to post the log later :D
11:56 Danny: thats true
11:56 Danny: well
11:56 Danny: updated with her stuffs
11:56 Danny: you should redownload because she changed her difficulty name
11:56 -Bakari-: re-dl'd the mapset
11:56 Danny: also the bg / colors are there
11:57 *-Bakari- is editing [http://osu.ppy.sh/b/426375 Foo Fighters - Monkey Wrench [Noya's Hard]]
11:57 -Bakari-: 00:17:268 (3) - pointing out such sliders would be awesome
11:57 -Bakari-: like.. you know, placing a new combo
11:58 -Bakari-: so, players will know that there're some repeats. otherwise the slider feels tricky
11:58 -Bakari-: 00:22:781 (7) - well, it will fit with the music, anyway
12:00 Danny: yeah i told her she just went afk xD
12:01 -Bakari-: 00:34:667 (5) - and one more ew combo for the rhythm changes!
12:02 -Bakari-: my god, the map looks completely different with the new bg <3
12:02 Danny: i know!
12:02 Danny: great idea haha
12:03 -Bakari-: 01:04:641 (3) - remove one last repeat and replace it with a slider/circle please
12:03 -Bakari-: otherwise it feels rather confusing in action and might bug some players
12:03 Danny: right right
12:03 Danny: thats a good one
12:04 Danny: yeah just keep going ill tell her and when she gets back she can look i guess haha
12:05 -Bakari-: 01:24:279 (7) - I wasn't goig to make a combo-mod, but I swear, comboing is the only thing that actually bugs me ;_;
12:06 -Bakari-: Keeping combos so long is not a good idea because [strike]big nubers are stressful for players[/strike]
12:06 -Bakari-: because each NC gives some more HP than regular objects do
12:06 Danny: yeah before she had one up like 14 haha
12:06 Danny: the mapping is good xD i dont think ive really seen
12:07 Danny: any suggestions to her actual mapping
12:07 Danny: like on the forums youd see a novel for my map
12:07 Danny: but hers is like Good mapset!
12:07 Danny: or difficulty ^
12:08 -Bakari-: well, her style is rather simpple and it's hard to mess up something there
12:08 Danny: yeah pretty much
12:09 -Bakari-: 02:08:035 (3) - you know, I've already mentioned similar pattern
12:10 Danny: mhm
12:11 -Bakari-: 02:33:186 - would be great to have a circle here. like replacing 02:32:841 (8) - with two circles.
12:11 -Bakari-: this way, the beginning of this part feels better to m
12:11 -Bakari-: me*
12:12 -Bakari-: 03:09:534 (2,3) - better avoid stacks since they are quite unexpected and don't really represent the song. it also feels out of her style
12:13 Danny: i assume youll suggest the remove repeat / add circle here 02:54:891 (4) -
12:13 -Bakari-: yeah
12:13 -Bakari-: 03:25:210 (8) - I'd add another slider just like (6,7).
12:13 -Bakari-: it'd fit with the song really good, imo
12:14 -Bakari-: that's pretty much it
12:14 Danny: nice nice
12:14 -Bakari-: the diff is simple and really well-mapped
12:14 Danny: i told her all of those so
12:15 Danny: she should return eventually :P
12:15 Danny: and she appears to be back haha
12:15 -Bakari-: wow, looks like some kind of magic :D
12:15 *-Bakari- is editing [http://osu.ppy.sh/b/257742 Foo Fighters - Monkey Wrench [Insane]]
12:16 Danny: woo final stretch
12:16 -Bakari-: 00:18:130 (4) - you really should use some new combos on those slowdowns, so they will be readable for players
12:16 Danny: after that NC, do i keep NC on 00:18:647 (1) - or no
12:17 -Bakari-: 00:20:369 (7) - a lot of people complain about those 3/4 sliders, or 5/4 in this case.
12:17 -Bakari-: yes, you should keep it
12:17 -Bakari-: since SV comes back to normal
12:17 Danny: yeah jonathanlfj claimed my map unrankable initially when he took a quick look
12:17 Danny: so i removed a ton of them
12:17 -Bakari-: asdasda, so, the slider should be finished 00:20:714 - here.
12:18 -Bakari-: it'd fit better with the song
12:18 Danny: right right
12:18 -Bakari-: 00:23:642 (6) - NC 'em all~ <3
12:19 -Bakari-: 00:28:294 (8) - shouldn't this guitar sound be emphasized somehow? this pattern hould be different from what you've used previously, right?00:28:294 (8) -
12:20 Danny: right right
12:22 -Bakari-: 00:46:898 (7) - you know, a lot of BAT members hate those sliders
12:22 -Bakari-: and it doesn't really fit, anyway
12:23 Danny: and the one after it?
12:23 -Bakari-: yeah
12:23 -Bakari-: just check them all
12:23 -Bakari-: 90% of such sliders are off :(
12:24 Danny: yeah i understand
12:24 -Bakari-: 00:59:474 (11) - new combo here? since 1/1 beats are VERY uncommon, it'd be good to warn playres about it
12:25 Danny: ok
12:25 Danny: and that slider too, shorten?
12:25 -Bakari-: 01:16:700 (2) - you gonna hate me for those 'add NC" suggestions
12:26 -Bakari-: yeah, I guess so
12:26 Danny: nah xD
12:26 Danny: whatever helps!
12:27 -Bakari-: 01:03:608 (6) - guess what D: that's right, NC for the beginning of the stream
12:27 -Bakari-: 01:07:742 (1,2) - ctrl+g them, so you'll get a jump which will fit with the song and flow pretty good
12:28 Danny: oh cool
12:28 Danny: :D
12:28 -Bakari-: 01:31:860 (7) - and again, jump + D: new combo
12:28 -Bakari-: rhythm changes should be pointded out, I think
12:29 -Bakari-: 02:06:829 (7) - http://puu.sh/98DYY/b1d0631b3d.jpg
12:30 -Bakari-: may work better with the music, try that!
12:30 Danny: oh definitely
12:31 -Bakari-: adding a bunch of new combos would be awesome
12:32 -Bakari-: I guess you can do it yourself, since you got my idea of where to put NCs
12:32 Danny: yeah i did where the speed chaanges
12:32 -Bakari-: rhythm is actually fine, EXCEPT those 3/4 sliders
12:33 Danny: does this deserve NC ? 00:40:180 (1) -
12:33 -Bakari-: sure it does!
12:34 -Bakari-: aand nothing else to say
12:34 -Bakari-: cool mapset, keep going!
12:35 Danny: thank you so much bakari
12:35 Danny: thanks so much :)
12:35 -Bakari-: glad to help!
We've done:The mapset is pretty cool, I liked it. So, yeah, Star! ~
- Rhythm improvements
- Minor flow changes
- Some general changes including new BG
- General rhythm/polarity suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~
Best of luck!
Thanks a lot! Very helpful