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nano - neophobia

posted
Total Posts
116
Topic Starter
Hanabi
This beatmap was submitted using in-game submission on 2013년 12월 19일 목요일 at 오전 8:41:06

Artist: nano
Title: neophobia
Tags: Itou_Naoki alacat gloria_guard [_sana_]
BPM: 180
Filesize: 4635kb
Play Time: 01:36
Difficulties Available:
  1. alacat's Hard (4.98 stars, 264 notes)
  2. Gloria's Easy (3.1 stars, 123 notes)
  3. Insane (5 stars, 307 notes)
  4. Normal (4.36 stars, 153 notes)
Download: nano - neophobia
Information: Scores/Beatmap Listing
---------------
90th map with nano 2nd Ranked map
Insane by Hanabi
Hard by alacat
Normal by Hanabi
Easy by Gloria Guard
Change Log
2013.10.23 Added [ Zzz ]'s mod
2013.10.24 Added Asgard's mod
2013.10.25 Added -kirito's mod
2013.10.25 Added W h i t e's mod
2013.10.25 Added Sonnyc's mod
2013.10.26 Added Losertic's mod
2013.10.26 Added Sun Rainbow's mod
2013.10.26 Added litoluna's mod
2013.10.26 Added HabiHolic's mod
2013.10.26 Added Moway's mod
2013.10.27 Added HelloSCV's mod
2013.10.27 Added [Minakami Yuki]'s mod
2013.10.27 Added Natsu's mod
2013.10.27 Added iyasine's mod
2013.10.27 Added jemmmmy's mod
2013.10.27 Added m1223961117's mod
2013.10.28 Added Kin's mod
2013.10.28 Added jonathanlfj's mod
2013.10.29 Added -Gamu-'s mod
2013.10.29 Added Ra-s's mod
2013.10.30 Added kajiyatta's mod
2013.10.30 Added Autumn's mod
2013.11.01 Added TaMul's mod
2013.11.02 Added smallboat's mod
2013.11.05 Added Satellite's mod
2013.11.10 Added RandomEffect's mod
2013.11.13 Added YGOkid8's mod
2013.11.15 Added Tsukuyomi's mod
2013.11.17 Added Eggache0's mod
2013.12.04 Added Garven's mod
2013.12.15 Added Irreversible's mod
P A N
you didnt add hitsound yet so..

SPOILER
osu file format v12

[General]
AudioFilename: neophobia.mp3
AudioLeadIn: 0
PreviewTime: 47878
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 32

[Metadata]
Title:Neophobia (Short ver.)
TitleUnicode:Neophobia (Short ver.)
Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:P A N's Normal
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
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CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.26
SliderTickRate:1

[Events]
//Background and Video events
//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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its 4.49 star but I think its fine :X

alacat
Gloria Guard
Easy diff Done

http://puu.sh/4WrG4
[ Zzz ]
Hi~ [ Sana ]

In Game Mod Request !!

[ General ]

사진 크기가 936x526인데 ... 비율 맞는건가요 ...

1024 768이나 1366x768로 해 주시고 만약 비율이 와이드스크린이라면 이렇게 체크해주세요.

[ GG's Easy ]

01:36:416 (4,5) - 지우고

대충 저렇게 슬라이더로 해주는건 어떨까?

난 저게 더 좋아보이는데 말이지 .. 박자도 맞고 ...

만약 박자를 하얀색까지 한다면 슬라이더를 하나 더 늘려주면되겠고 ...

[ Normal ]

01:36:583 (6) - 끝을 이곳으로 해 보시는건 어떨까요 ?


이것밖에 없네요 ㅠㅠ...

ㅁㄴㅇㅁㄻㄴㅇㅁㄻㄴㅇㄻㄴㅇ
Topic Starter
Hanabi

[ Zzz ] wrote:

SPOILER
Hi~ [ Sana ]

In Game Mod Request !!

[ General ]

사진 크기가 936x526인데 ... 비율 맞는건가요 ...

1024 768이나 1366x768로 해 주시고 만약 비율이 와이드스크린이라면 [spoilerbox]
이렇게 체크해주세요.

[ Normal ]

01:36:583 (6) - 끝을 이곳으로 해 보시는건 어떨까요 ?


이것밖에 없네요 ㅠㅠ...

ㅁㄴㅇㅁㄻㄴㅇㅁㄻㄴㅇㄻㄴㅇ[/spoilerbox]
Thanks for modding
Asgard
맵이 전체적으로 모딩할건 없어보이네요
자잘한거는 몇개 보이긴 해도 큰 문제는 안될꺼같네요
예를들면 하드에서 01:24:583 (7) - 여기 뉴콤보 정도?

그런데 한가지 걸리는게 있다면 노멀에 1/2박이 많이 들어가 있네요 Garven이 제 Prayer 노멀에 1/2박 많이 들어가있다고
이렇게 되면 맵의 난이도 급 상승 한다고 해서 리메이크 했는데..ㅋ 님은 그렇게 안됬으면 좋겠네요
그리고 또한가지 노멀과 하드의 SV 차이가 너무 심해요.. 제 Prayer는 노멀과 하드간의 SV가 0.6이 차이나서 가븐이 심하게 안좋다해서
노멀을 SV 1.2로 리매핑 하고 하드를 인세인으로 고친 후에 하드를 새로 제작중이죠 ㅋㅋ

님도 혹시 모르니까 뱃한테 1:1 보내서 mapset 봐 달라고 하세요 rankable 인지 아닌지 봐달라고 하면 왠만핸 뱃들은 다 봐줘요
K i A i
http://puu.sh/4XiYR.zip

01:10:033 부터는 라이드 사운드를 넣어봤고 그 이전까지는 스네어랑 베이스 사운드로만 넣어봤습니다 히히
힛사 연습은 스네어랑 베이스만 어느정도 잡으셔도 나머지 라이드나 하이햇 사운드는 짬이 날 때 추가로 넣어보셔도 크게 손색 없을겅미다 :)
일단 인세인만 맞춰봤습니다, 더 추가 하고 싶으시다면 알려주세여~

map
osu file format v12

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Countdown: 0
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Title:Neophobia
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Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:Insane
Source:
Tags:alacat
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381,146,74033,2,0,P|396:64|334:6,1,176,10|6,0:0|0:0,0:0:0:0:
221,19,74533,5,0,0:0:0:0:
236,114,74699,2,0,P|283:104|320:88,1,88,10|8,0:0|0:0,0:0:0:0:
147,80,75033,2,0,L|124:177,1,88,6|4,0:0|0:0,0:0:0:0:
120,191,75283,1,4,0:0:0:0:
114,216,75366,1,10,0:0:0:0:
180,287,75533,1,0,0:0:0:0:
22,228,75699,6,0,P|27:187|45:143,1,88,6|0,0:0|0:0,0:0:0:0:
236,114,76033,2,0,P|231:160|212:198,1,88,10|8,0:0|0:0,0:0:0:0:
180,287,76366,2,0,P|221:306|265:320,1,88,6|0,0:0|0:0,0:0:0:0:
411,331,76699,1,10,0:0:0:0:
343,261,76866,1,0,0:0:0:0:
492,274,77033,6,0,P|505:226|504:187,1,88,6|0,0:0|0:0,0:0:0:0:
408,60,77366,2,0,P|407:103|420:145,1,88,10|8,0:0|0:0,0:0:0:0:
343,261,77699,2,4,P|305:240|261:234,1,88,6|0,0:0|0:0,0:0:0:0:
164,244,78033,6,0,P|74:266|3:222,2,176,10|6|2,0:0|0:0|0:0,0:0:0:0:
178,211,78783,1,0,0:0:0:0:
192,179,78866,1,8,0:0:0:0:
207,147,78949,1,0,0:0:0:0:
220,114,79033,2,0,L|343:76,1,88,6|0,0:0|0:0,0:0:0:0:
427,173,79366,6,0,P|329:151|305:71,1,176,10|6,0:0|0:0,0:0:0:0:
400,85,79866,1,0,0:0:0:0:
511,185,80033,1,4,0:0:0:0:
499,217,80116,1,4,0:0:0:0:
487,249,80199,1,4,0:0:0:0:
475,282,80283,1,4,0:0:0:0:
463,315,80366,6,0,L|401:353,1,44,4|4,0:0|0:0,0:0:0:0:
353,242,80533,2,0,L|416:276,1,44,4|4,0:0|0:0,0:0:0:0:
349,332,80699,6,0,L|265:290,1,88,6|0,0:0|0:0,0:0:0:0:
185,242,81033,2,0,P|103:218|21:247,1,176,6|10,0:0|0:0,0:0:0:0:
35,343,81533,1,8,0:0:0:0:
186,242,81699,2,0,P|205:213|212:161,1,88,6|0,0:0|0:0,0:0:0:0:
76,46,82033,5,10,0:0:0:0:
128,147,82199,1,0,0:0:0:0:
218,74,82366,2,0,P|260:67|303:77,1,88,6|0,0:0|0:0,0:0:0:0:
387,125,82699,2,0,P|466:118|505:32,1,176,10|6,0:0|0:0,0:0:0:0:
410,34,83199,1,0,0:0:0:0:
313,157,83366,6,0,P|329:198|349:236,1,88,10|0,0:0|0:0,0:0:0:0:
410,364,83699,2,0,P|430:326|446:284,1,88,6|0,0:0|0:0,0:0:0:0:
349,236,84032,1,10,0:0:0:0:
263,299,84199,2,0,P|220:310|177:306,1,88,8|6,0:0|0:0,0:0:0:0:
81,285,84533,6,0,P|56:196|82:110,1,176,6|8,0:1|0:0,0:0:0:0:
147,50,85033,1,12,0:0:0:0:
215,118,85199,2,0,P|255:127|300:120,1,88,0|10,0:0|0:0,0:0:0:0:
436,53,85533,1,4,0:0:0:0:
426,77,85616,1,4,0:0:0:0:
419,102,85699,1,4,0:0:0:0:
416,127,85783,1,4,0:0:0:0:
416,154,85866,1,4,0:0:0:0:
418,179,85949,1,4,0:0:0:0:
424,204,86033,6,0,P|434:246|425:299,1,88,6|0,0:1|0:0,0:0:0:0:
232,352,86366,2,0,P|267:275|349:255,1,176,6|10,0:0|0:0,0:0:0:0:
326,346,86866,1,8,0:0:0:0:
192,246,87033,2,0,P|149:233|105:237,1,88,6|0,0:0|0:0,0:0:0:0:
9,235,87366,2,0,P|19:277|44:314,1,88,10|0,0:0|0:0,0:0:0:0:
62,167,87699,6,0,B|63:116|29:90|29:90|54:44|103:29,1,176,6|10,0:0|0:0,0:0:0:0:
199,26,88199,1,8,0:0:0:0:
230,123,88366,2,0,P|186:128|145:113,1,88,6|0,0:0|0:0,0:0:0:0:
293,52,88699,6,0,B|333:74|331:129|331:129|365:149|365:149|380:193,1,176,10|6,0:0|0:0,0:0:0:0:
411,283,89199,1,0,0:0:0:0:
458,169,89366,2,0,P|448:125|432:84,1,88,4|8,0:0|0:0,0:0:0:0:
290,210,89699,2,0,P|301:257|316:295,1,88,4|8,0:0|0:0,0:0:0:0:
358,141,90033,5,4,0:0:0:0:
327,121,90116,1,4,0:0:0:0:
291,114,90199,1,4,0:0:0:0:
255,120,90283,1,4,0:0:0:0:
223,138,90366,2,0,P|202:159|195:185,3,44,4|4|4|4,0:0|0:0|0:0|0:0,0:0:0:0:
216,250,90699,6,0,L|235:314,1,44,2|2,0:0|0:0,0:0:0:0:
163,353,90866,2,0,L|150:310,1,44,8|8,0:0|0:0,0:0:0:0:
116,188,91033,2,0,L|128:230,1,44,4|4,0:0|0:0,0:0:0:0:
69,316,91200,2,0,L|50:252,1,44,4|4,0:0|0:0,0:0:0:0:
32,192,91366,6,0,P|66:116|150:113,2,176,6|8|8,0:0|0:0|0:0,0:0:0:0:
207,187,92199,1,0,0:0:0:0:
237,99,92366,2,0,P|223:61|179:34,1,88,8|0,0:0|0:0,0:0:0:0:
207,187,92699,2,0,P|290:177|328:101,1,176,8|0,0:0|0:0,0:0:0:0:
441,32,93199,6,0,P|429:73|424:118,1,88,2|8,0:0|0:0,0:0:0:0:
503,290,93533,2,0,P|499:248|486:203,1,88,2|8,0:0|0:0,0:0:0:0:
424,117,93866,1,2,0:0:0:0:
334,175,94033,6,0,P|248:176|198:107,2,176,8|8|8,0:0|0:0|0:0,0:0:0:0:
121,55,94866,2,0,P|109:92|123:152,1,88,0|8,0:0|0:0,0:0:0:0:
288,99,95199,2,0,P|300:62|286:2,2,88,0|8|0,0:0|0:0|0:0,0:0:0:0:
220,165,95699,1,8,0:0:0:0:
247,299,95866,6,0,P|292:297|334:305,1,88,6|0,0:1|0:0,0:0:0:0:
220,165,96199,1,2,0:0:0:0:
162,238,96366,2,0,P|115:238|74:231,2,88,8|8|0,0:0|0:0|0:0,0:0:0:0:
-Neipezi
m16

[Easy]
01:13:083 (1) - 중간에 점하나 추가해주세요. x:512 y:152
01:36:749 (5) - 그린라인 삭제. 듣기 싫은 슬라이드 스틱 피니시 소리
00:33:249 - 서클 추가? 는 자유

[Normal]
00:06:083 - 00:10:916 - 스핀 추가?
01:17:749 (5) - 직선이 보기 좋을거 같네요

[alacat's Hard]
00:21:416 (5) - NC add?
01:06:416 (6,2) - NC change
01:13:916 (7) - NC add?

[Insane]
00:20:583 (7) - NC add?
00:26:583 (8) - ^
00:28:583 (5) - ^


GL, 모딩 못하는 느낌아니까
그리고 흰색선에 먼저 놓으시는거 너무 좋아하시는거 같네요..? 이노래는 왜이리 어려운지..;
Beige
[Easy]

00:32:416 (4) - 제안 입니다, 00:31:416 (3) - 이 모양을 돌려서 놓으시는게 어떨까요?

00:57:749 (5,6) - 이지인데 이런 겹노트는 뉴비 플레이어들이 햇갈려합니다. 고치기 싫어도 대부분 뱃들이 이거 지적합니다.

[Normal]

00:15:083 (4,5) - 노말이지만 AR이 낮아서 뉴비 플레이어들이 햇갈려합니다. 고치기 싫어도 대부분 뱃들이 이거 지적합니다.

00:17:749 (5,6) - ^

00:25:749 (3,4) - ^

01:19:083 (2,3) - ^

[alacat's Hard]

00:27:416 (1) - How about blanket with 00:26:749 (4,5) - ?

[Insane]

00:37:916 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6) - 아직 완성 안하신건가요? 히트사운드 넣어주세요. 넣기 귀찮으시면 나중에 제가 넣어드릴게요.

... 최고의 맵입니다. 랭크되면 무조건 파겠습니다!

GL~ 별 드리고 가요 ^^
Sonnyc
Easy:

01:08:583 (2,3) - 1/2이 마구마구 나오는데 좀 어려울듯요
01:36:749 (5) - 뉴콤해주세요. 크흠,, 나쁜 효과는 아니지만 조용한 구간에서 틱이 좀 소란스러운거 같기도 ㅇㅅ

Normal:

00:18:416 (7) - 1/2 늘려주세요.00:18:749 비는게 허전해요.
01:33:749 (1,2) - (2) 부터 뉴콤 시작하는건 어떤가요

alacat's Hard:

01:12:583 (1,4) - Though the combo gets a bit long, strongly suggest adding NC from (4) instead (1). Since it starts following the lyric, this would be more reasonable combo.
01:23:250 (1,4) - ^

Insane:

-- OD8? 인센 치고 낮은듯요

00:35:416 (1,2) - 느린 구간에서의 이 점프는 다소 헷갈렸습니다.
00:41:083 (2,3) - 박자를 슬라/노트 순으로 하는건 어떨까요? 00:38:416 (2) 처럼.

최고의 흐름은 아닌거 같지만 그래도 재밌는듯 합니다.
Topic Starter
Hanabi

-Kirito wrote:

SPOILER
m16

[Easy]
01:13:083 (1) - 중간에 점하나 추가해주세요. x:512 y:152
01:36:749 (5) - 그린라인 삭제. 듣기 싫은 슬라이드 스틱 피니시 소리
00:33:249 - 서클 추가? 는 자유

[Normal]
00:06:083 - 00:10:916 - 스핀 추가?
01:17:749 (5) - 직선이 보기 좋을거 같네요

[alacat's Hard]
00:21:416 (5) - NC add?
01:06:416 (6,2) - NC change
01:13:916 (7) - NC add?

[Insane]
00:20:583 (7) - NC add?
00:26:583 (8) - ^
00:28:583 (5) - ^


GL, 모딩 못하는 느낌아니까
그리고 흰색선에 먼저 놓으시는거 너무 좋아하시는거 같네요..? 이노래는 왜이리 어려운지

O.o 모딩 감사합니다!!

W h i t e wrote:

SPOILER
[Easy]

00:32:416 (4) - 제안 입니다, 00:31:416 (3) - 이 모양을 돌려서 놓으시는게 어떨까요?

00:57:749 (5,6) - 이지인데 이런 겹노트는 뉴비 플레이어들이 햇갈려합니다. 고치기 싫어도 대부분 뱃들이 이거 지적합니다.

[Normal]

00:15:083 (4,5) - 노말이지만 AR이 낮아서 뉴비 플레이어들이 햇갈려합니다. 고치기 싫어도 대부분 뱃들이 이거 지적합니다.

00:17:749 (5,6) - ^

00:25:749 (3,4) - ^

01:19:083 (2,3) - ^

[alacat's Hard]

00:27:416 (1) - How about blanket with 00:26:749 (4,5) - ?

[Insane]

00:37:916 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6) - 아직 완성 안하신건가요? 히트사운드 넣어주세요. 넣기 귀찮으시면 나중에 제가 넣어드릴게요.

... 최고의 맵입니다. 랭크되면 무조건 파겠습니다!

GL~ 별 드리고 가요

스타까지!? 모딩 감사합니다~!

Sonnyc wrote:

SPOILER
Easy:

01:08:583 (2,3) - 1/2이 마구마구 나오는데 좀 어려울듯요
01:36:749 (5) - 뉴콤해주세요. 크흠,, 나쁜 효과는 아니지만 조용한 구간에서 틱이 좀 소란스러운거 같기도 ㅇㅅ

Normal:

00:18:416 (7) - 1/2 늘려주세요.00:18:749 비는게 허전해요.
01:33:749 (1,2) - (2) 부터 뉴콤 시작하는건 어떤가요

alacat's Hard:

01:12:583 (1,4) - Though the combo gets a bit long, strongly suggest adding NC from (4) instead (1). Since it starts following the lyric, this would be more reasonable combo.
01:23:250 (1,4) - ^

Insane:

-- OD8? 인센 치고 낮은듯요

00:35:416 (1,2) - 느린 구간에서의 이 점프는 다소 헷갈렸습니다.
00:41:083 (2,3) - 박자를 슬라/노트 순으로 하는건 어떨까요? 00:38:416 (2) 처럼.

최고의 흐름은 아닌거 같지만 그래도 재밌는듯 합니다

OD는 일단 7로 냅뒀어요. 모딩감사~
.
Losertic
Hello!

From M4M.

Modding

General

  1. Pass.

Easy

  1. 00:43:416 (1,2,3) - 이거 이렇게 바꿔 보시는건?? http://osu.ppy.sh/ss/1058579
    ─ 1번 슬라이더는 (156,180)으로 이동. 슬라이더 포인트는 중간껀 (136,157) 끝점은 (156,333)
    ─ 2번 슬라이더는 위에 슬라이더 대칭해서.... 는 (356,333)으로 이동, 중간꺼는 (376,256) 끝점은 (356,180)
    ─ 3번 노트는 (266,135)로 이동.
  2. 00:58:749 (1) - (182,75)로 이동? 수정한다면 01:00:083 (2) - (259,141)로 이동.
  3. 01:13:083 (1) - http://osu.ppy.sh/ss/1058567 약간 이런 느낌으로?
  4. 01:36:749 (5) - 하드처럼 이부분 소리 없애는 것도..?

Normal

  1. 00:20:749 (1) - http://osu.ppy.sh/ss/1058587 이렇게 남아있는게 전 좀 그래서.. 이렇게 해보시는건?? (박자만)
    http://osu.ppy.sh/ss/1058589
    http://osu.ppy.sh/ss/1058590
  2. 01:19:083 (2) - (358,252)로 이동. (완벽하게 겹치기)

alacat's Hard

  1. 01:11:749 (6) - NC, 01:12:583 (1) - remove NC, 01:13:083 (1) - NC?
  2. (maybe same rythem) 01:22:416 (6) - NC, 01:23:250 (1) - remove NC, 01:23:750 (7) - NC?
  3. 01:30:083 (1) - move spinner end at 01:31:083 - and 01:31:416 - add note?.. i think better this rythem.

Insane

  1. 00:53:416 (3,4) - 이걸 00:53:416 ~ 00:53:499 - 슬라이더 추가, 리버스 한번 추가 해보시는건?
  2. 00:57:083 (2) - (264,100)으로 이동.
  3. 01:06:416 (1) - (394,128)로 이동.
  4. 01:06:749 (2) - (95,202)로 이동.
  5. 01:07:416 (1) - (273,210)으로 이동.

    하드 이상은 모딩을 잘 못합니다 < 호구 맵퍼
Gloria Guard
Zzz
[ GG's Easy ]

[ Zzz ] wrote:

01:36:416 (4,5) - 지우고

collapsed text
대충 저렇게 슬라이더로 해주는건 어떨까?

난 저게 더 좋아보이는데 말이지 .. 박자도 맞고 ...

만약 박자를 하얀색까지 한다면 슬라이더를 하나 더 늘려주면되겠고 ... 스타일상 슬라이더 패턴 문제니 별로 수정할 생각이 없음.


-Kirito

-Kirito wrote:

[Easy]
01:13:083 (1) - 중간에 점하나 추가해주세요. x:512 y:152 중간에 드럼소리가 들리는건 맞지만, 굳이 점하나 추가해서라도 1/2박자를 만들어내는게 더 어려운 리듬을 추구하는거같네요
01:36:749 (5) - 그린라인 삭제. 듣기 싫은 슬라이드 스틱 피니시 소리 Fixed
00:33:249 - 서클 추가? 는 자유 소리가 안들리는 구간에 굳이 서클을 넣어서 플레이할 때 헷갈리게 하는건 조금 아닌가싶네요.


W h i t e

W h i t e wrote:

[Easy]

00:32:416 (4) - 제안 입니다, 00:31:416 (3) - 이 모양을 돌려서 놓으시는게 어떨까요? 돌리는것도 좋지만 일단 좀더 상황을 지켜봐야 될 것 같습니다.

00:57:749 (5,6) - 이지인데 이런 겹노트는 뉴비 플레이어들이 햇갈려합니다. 고치기 싫어도 대부분 뱃들이 이거 지적합니다 Fixed


Sonnyc

Sonnyc wrote:

Easy:

01:08:583 (2,3) - 1/2이 마구마구 나오는데 좀 어려울듯요 다른 방법으로 패턴을 짰어요
01:36:749 (5) - 뉴콤해주세요. 크흠,, 나쁜 효과는 아니지만 조용한 구간에서 틱이 좀 소란스러운거 같기도 ㅇㅅFixed


Losertic

Losertic wrote:

Easy

00:43:416 (1,2,3) - 이거 이렇게 바꿔 보시는건?? http://osu.ppy.sh/ss/1058579
─ 1번 슬라이더는 (156,180)으로 이동. 슬라이더 포인트는 중간껀 (136,157) 끝점은 (156,333)
─ 2번 슬라이더는 위에 슬라이더 대칭해서.... 는 (356,333)으로 이동, 중간꺼는 (376,256) 끝점은 (356,180)
─ 3번 노트는 (266,135)로 이동.
00:58:749 (1) - (182,75)로 이동? 수정한다면 01:00:083 (2) - (259,141)로 이동.
01:13:083 (1) - http://osu.ppy.sh/ss/1058567 약간 이런 느낌으로?
01:36:749 (5) - 하드처럼 이부분 소리 없애는 것도..?
왠만한 이지 라는 난이도에선 모양을 굳이 개선해야된다는건 알지만, 플레이어들이 조금이나마 모양에 신경쓰면서 플레이를 하는것은 아니니, 죄송하지만 수정하지 않겠습니다.


http://puu.sh/4Zk3m.zip

Thanks for modding everyone ^^
Sun Rainbow
Mod Request By M4M~

Easy

01:36:749 (5) - tick sound...
Good Work~

Hard

00:23:249 (1,3) - Why don't Overlap?
00:26:749 (4,5,1) - blanket
00:31:416 (1) - Delete NC and Add NC here 00:32:083 (2) -
01:12:749 (3,5) - ^
01:23:416 (3) - NC

Insane

00:22:749 (3) - Try Ctrl+G?
00:23:249 (4) - x:396 y:356
00:26:583 (1) - X:148 y:296
01:07:416 (1,4) - overlap don't prefect :o
Pro work~

I am bad modder so my mod is bad ;A;
Good luck~
litoluna
hi~
for m4m o/

[Easy]
  1. 00:29:083 (4) - like this?
  2. 00:31:416 (3) - I like Ctrl + G
[Normal]
  1. 01:36:083 (4,5) - 01:36:583 (5) - remove and 01:36:083 (4) - Reverse
[alacat's Hard]
  1. 01:09:916 (5) - whistleないほうがいいかなと思いました。
[Insane]
  1. 01:00:083 (4) - Straight slider best
nice mapset. :)
good luck
HabiHolic
저퀄모딩받으시죠

[Easy]

00:02:083 (2) - 00:00:750 (1) - 얘랑 복붙해서 반전시키는게 좋을듯
00:32:749 - 소리가 너무 작네요 약간만 키우는게 좋을듯
00:37:916 - 클랩만 제거
00:57:749 (5) - 지워도 될듯
01:15:416 (1) - 피니쉬 추가
01:30:083 - 피니쉬는 필요없을듯
01:36:749 (5) - 어색해요 그냥 01:36:749 - 이곳에 서클하나 추가해서 피니쉬 넣는게 좋아보임

[Normal]
소프트 피니쉬보다는 노멀 피니쉬가 어울리네요

00:32:749 - 소리 약간만 키우세요
00:54:083 (3) - 피니쉬?
01:01:916 (2) - 끊어져서 리듬이 어색한듯 01:02:416 - 이곳까지 늘리는거 추천
01:36:583 (5) - 이지에서 커스톰을 사용하지 않은것 같은데 왜 여기만 커스톰을 사용하셨는지 모르겠네요 하나로 일치시키세요


[Insane]

00:32:083 (4) - 시작부분에 휘슬은 안어울립니다 제거하시는게 좋을듯
00:33:416 (2) - 딱히 있을 필요는 없네요
00:44:083 (2) - ^
01:12:083 (6) - ctrl +g
01:15:416 (5) - 클랩 제거하고 노멀 피니쉬추가
01:15:749 (1) - 피니쉬 제거하고 클랩
01:28:749 (1) - 휘슬 안어울림
alacat
i didn't change new combos :? Because i put it with constant rhythm ! so kept it , but all the others changed :3

Thank you for modding ;)

http://puu.sh/4ZHDr.zip
Moway
Hi, m4m here.

[General]
Try offset -8? It seems to be late right now.

It's kid of weird that only one of the GDs mentions the guest mapper. I would suggest making these consistent, so you could make it G.G.'s Easy or just rename alacat's Hard to Hard. Either way I think would be better.

[Easy]

00:32:416 (4) - might be nice to make this a copy of 00:31:416 (3) (no repeat of course). That way you could have them blanket each other. nazi thing.
00:47:083 (5,1) - this is a confusing spacing change. I highly recommend that you change this to ~1.25 spacing like the rest. Right now, visually this looks like a 1/1 space when it is not.
00:57:749 (5,6) - I advise against a stack, especially a 1/2 one on an easy diff. i actually have an alternate mapping solution here which I think fits well. This would put the 1/2 on two sliders, which I think would be okay. It also maps a bit more of the drums here, which is exciting leading into the 2nd kiai section. http://puu.sh/4ZIDz.jpg
01:09:416 (3,1) - kind of the same thing, this spacing change is a bit confusing for an Easy difficulty.
01:30:083 (3) - maybe move this down a bit? the flow from 01:28:749 (1,2) - is pretty downward leading, so I think it would feel better if 3 was a bit lower instead of cutting almost 90 degrees to the left.

[Normal]

I think AR5 fits this kind of difficulty better. This is a fairly high bpm song and you use a lot of 1/2 in this diff, so I recommend AR5.

00:37:249 (2) - maybe extend this slider to 00:37:749? I think it would fit the music very nicely and I don't think it's too hard.
00:45:749 (3,4) - maybe here try this rhythm: http://puu.sh/4ZIUM.jpg. This would make it so that there would be a slider on the vocal line.
01:11:249 (3,1) - nazi, but fix this stack

[alacat's Hard]

00:21:416 (5) - I kind of like an NC here to note the drum roll.
00:48:083 (5) - NC for this intense vocal start?
00:49:416 (4,5,1) - not sure on the spacing for these, it seems like you would want the jump to be at (5,1) so that the player could do a jump to the strong vocal part. Consider changing up the spacing so at least the spacing is equal, because I think an antijump here doesn't fit so well. A jump like you do at 00:51:083 (5,1) - would fit more nicely I think.
00:54:333 (3) - I think you can delete this circle, I don't hear a very strong triplet here.
01:09:749 (5) - This slider doesn't really seem to fit the music so well, so I suggest deleting it and instead adding a circle at 01:09:916 to match that vocal part.
01:35:416 (5,6,7) - a bit nazi, but you can clean up the spacing here to make it more equal

[Insane]

00:47:916 (1,2,3) - I think the soft sampleset fits here better, the normal hits are a bit distracting.
01:09:916 (5,1) - I don't really like this stack. To me, it removes the impact of the slider at 01:10:083 (1). Also, the jump from (4,5) doesn't really fit well I think since there's no strong part in the music at (5). I would suggest moving (5) somewhere below 01:09:583 (4), and with less spacing. Then you can have a jump from (5) to (1) which I think feels and plays very nicely.
01:19:083 (5,1) - nazi thing, but fix these sliderend stacks
01:36:416 (3) - I think it would be better to remove a repeat and add a circle at 01:36:416 (3) so that you can end the map with the strong circle instead of the sliderend which feels weaker.

That's all from me. Good luck!
HelloSCV
아 진짜 모딩 오랜만에 하는듯

General

  1. 오프셋 738으로 해보세요 (-12) 지금은 좀 느린 느낌같네요
  1. 00:54:083 - 여기서 키아이 끊으셔야할듯?

Easy
아 더욱 귀찮아

  1. 초반 휘슬소리가 좀 큰거 같은데 빨간선 볼륨 30%로 해보세요
00:15:416 (3) - 리핏 애로우에 클랩 넣으시고 끝에껀 빼심이
01:09:416 (3) - 1/2 보단 노트가 나은듯 해요
01:36:749 (5) - 슬라이더 이전 빨간 틱에 스냅시키시고 샘플도 1번으로 바꿔주셔야할거같아요

Normal
아귀찮아

00:37:749 - 여기에 노트추가 하시거나 00:37:249 (2) - 이걸 더 늘리시는게 좋을꺼 같아요, 음이 좀 강해서 없으니 너무 느낌이 빈듯함
00:51:749 - 여기에 노트 넣고 00:51:915 (4) - 이거 리핏 한번더 넣어보세요 (01:02:416 - 여기도)
01:30:583 (4) - 이전 빨간틱에 스냅

alacat's Hard
hi

00:26:749 (4) - i'd rather stack this note with previous note, feels much bette imo
00:28:583 (1) - try changing to soft sampleset on end
00:49:906 (1) - how about giving jump distance at here instead 00:49:406 (4,5) - this? current feels kinda weird
01:36:583 (4,1) - reverse rhythm?

Insane

00:19:416 (3,4) - 이부분이 좀 애매한데요, 제 실력탓인지 모르겠는데 처음 할땐 좀 불편한거 같아요, 앞에서는 점프를 두지 않으셧는데 여기도 디스탠스 지키시는게 어떨까요?
00:27:416 (1) - 여기도 피니시 넣어주심 좋을듯
00:36:749 (1) - 뒤에 휘슬보다 앞에 넣어주시면 앞뒤로 매치도 되고 나은거 같아요
00:41:083 (2) - 소프트로 소리 바꿔주세요
00:45:249 (2) - 휘슬이 좀 안어울리는거 같은데 이거 넣어 보세요 한번
SPOILER
489,65,45249,2,0,P|447:57|402:75,1,88,2|2,0:0|0:0,0:0:0:0:
364,156,45750,1,0,0:0:0:0:
364,156,45917,6,0,L|297:78,1,88,2|0,0:0|0:0,0:0:0:0:
244,33,46416,1,0,0:0:0:0:
211,110,46583,2,0,L|268:176,1,88,2|0,0:0|0:0,0:0:0:0:
330,233,47083,1,0,0:0:0:0:
286,304,47249,2,0,B|252:318|221:303|188:284|156:304,1,132,2|2,0:0|0:0,0:0:0:0:
00:54:749 (3) - 이부분 부터 00:57:749 - 여기까지 빨간 틱은 전부 소프트 샘플셋으로 바꿔보세요, 어울리네요 (01:05:083 (2) - 물론 여기도)
00:56:666 - 이건 소프트로 두셔야 커스텀 힛사가 제 작용을 할꺼 같네요
01:15:416 (5) - 여기에다가 소트프 힛사 두시고 01:15:749 (1) - 여긴 노말 클랩
01:28:749 (1) - 뒤에 클랩
01:36:249 (2) - http://puu.sh/4ZJTx.jpg 이런 박자 춫천

맵셋이 깔끔하고 좋네요, 저를 뛰어 넘으신듯 ㅋㅋ 행운을 빌어요~
Gloria Guard
사나님 과하게 접속해서 잘안하시는건 알겠는데, 업데이트좀 해주세요 업데이트가 되질않아서 밀린모딩들 수정하기 정말 힘들어요.
Topic Starter
Hanabi

Gloria Guard wrote:

사나님 과하게 접속해서 잘안하시는건 알겠는데, 업데이트좀 해주세요 업데이트가 되질않아서 밀린모딩들 수정하기 정말 힘들어요.
네? 그 전에 했는데...;;;
Koiyuki


From my queue of M4M

[General]
  1. Non-Downbeat Kiai Times
    Kiai #1: Starts on 00:48:575, ends on 00:54:408
    Kiai #2: Starts on 00:59:241, ends on 01:04:741
    You should explain to BATs that why it's non-downbeat.

[Easy]
  1. 00:08:741 (3) - Add NC.
  2. 00:46:075 (4) - Add NC.
  3. 01:12:741 (5) - Add NC.
  4. 01:13:075 (1) - Remove NC.
  5. 01:36:741 (5) - Add NC.

[Normal]
  1. end at the same time like easy.

[alacat's Hard]
  1. 01:25:575 (5,6,7,1,2,3) - maybe too hard.

[Insane]
  1. fine

good song and map.
star.
Natsu
HI~ Sana M4M from my queue

General:
  1. Clean

Insane:
  1. 00:16:741 (4) - move this to x:307 to be stacked perfect with 00:17:408 (2) - tail
  2. 00:19:075 (1,4) - stack this perfect here too
  3. 00:23:408 (5,4) - same as above
  4. 00:33:408 remove this circle the reason here is the music is too low and the pauseon the music fit better here imo also for consistency with the others diffs
  5. 00:35:408 (1) - this finish dont fit the music and sound really bad I suggest you to remove it and add whistle instead fit alot better
  6. 00:37:741 (3) - mmm nop whistle dont fit here add clap it fit the crash in the cymbals alot better is like this part 00:06:075 (1,1) -
  7. 00:38:408 same here clap fit alot better the music
  8. 00:39:075 (4) - same as above
  9. 00:39:741 (2) - ^
  10. 00:40:408 (4) - ^
  11. 00:41:075 ^
  12. 00:41:741 ^
  13. 00:42:408 ^
  14. 00:42:241 (2,5) - maybe you can stack this perfect
  15. 00:44:075 (2) - same as 00:33:408
  16. 00:53:574 (4) - two circles will sound alot better
  17. 00:54:075 (1,3) - stack this perfect
  18. 00:48:241 this have to end in 00:48:408 actually the extended slider dont follow the music and just sound bad snap this properly to a beat in the music
  19. 00:48:575 Finish + clap will empathize alot better the crash in the music
  20. 01:04:408 the normal whistle here sound bad and oout place add soft addition on it
  21. 00:59:241 same as 00:48:575
  22. 01:04:741 ^
  23. 01:09:741 this is almost inaudible up the volume in 10% more or 5% imo
  24. 01:12:741 (10,1) - swap NC following your stanzas pattern
  25. 01:19:075 (5,1) - stack them perfect also the whistle on (1) sound really bad add soft addition on it
  26. 01:28:741 emmm this slider shape is really weird and dont fit the music try another curve shape here?
  27. 01:31:075 (3,4) - maybe ctrl G here flow better imo
  28. Is better if you finish this diff in 01:37:241 for consistency with the others one also it make sense with the music try a better rhythm maybe:
  29. you are missing alot of claps I suggest you to rework the hitsounds

Alacat Hard:
  1. 00:14:408 (1,2,3) - maybe is just me but I dont like how the pattern flow right now maybe try somethink like this:
  2. 00:23:241 (1,3) - try to avoid the overlap here? look kinda bad imo
  3. 00:54:991 low the volume here a little? and up it again 00:55:075 to make more empathize imo
  4. 00:48:575 (1) - Finish + clap sound really cool here
  5. Really cool diff

Normal:
  1. HP and OD +1 (4) to balance the diff settings and for better spread.
  2. 00:11:408 (1,2) - Fix the distance here
  3. 00:32:741 (5) - add NC like you did on Insane?
  4. 00:37:741 (3) - you forget the clap here is really important imo
  5. 00:38:408 same as above
  6. 00:39:075 (3) - ^
  7. 00:39:741 (2) - ^
  8. 00:40:408 (4) - ^
  9. 00:40:575 (1) - ^
  10. 00:41:741 ^
  11. 00:42:408 ^
  12. 00:35:408 this finish dont fit the music remove it and add whistle is better imo
  13. 00:43:408 add NC here too
  14. 01:00:075 clap on the head too is in the music
  15. 01:09:408 (4,1) - Fix the distance here
  16. 01:19:075 (2,3) - stack this perfect
  17. 01:32:408 (4,5) - Fix the distance
  18. 01:36:741 same suggestion as Insane to change the rhythm and extend the lenght of the diff
  19. you are missing alot of claps I suggest you to rework the hitsounds

Easy:
  1. HP and OD +1 (3) to balance the diff settings and for better spread.
  2. 00:00:742 (1,2,1,2,1,2,3,4) - about it is better to remove it and start the diff 00:11:408 (1) - for consistency with all the others
  3. 00:12:741 (3,4) - Fix the distance
  4. 00:41:741 (2,3) - ^
  5. Well check all your diff the distance change alot of in it and im not good with it cuz is just an easy dif not a big deal just make it mmore concistency
  6. 01:36:741 this have to finish in 01:37:241

GL Sana hope this help you
Topic Starter
Hanabi
Minakami Yuki

[Minakami Yuki] wrote:



From my queue of M4M

[General]
  1. Non-Downbeat Kiai Times
    Kiai #1: Starts on 00:48:575, ends on 00:54:408
    Kiai #2: Starts on 00:59:241, ends on 01:04:741
    You should explain to BATs that why it's non-downbeat.
ok i'll ask

[Normal]
  1. end at the same time like easy.
umm..i'll consider it

  1. fine

good song and map.
star. thanks for mod! ><
Natsu

Natsu wrote:

HI~ Sana M4M from my queue

Insane:
  1. 00:16:741 (4) - move this to x:307 to be stacked perfect with 00:17:408 (2) - tail
  2. 00:19:075 (1,4) - stack this perfect here too
  3. 00:23:408 (5,4) - same as above
  4. 00:33:408 remove this circle the reason here is the music is too low and the pauseon the music fit better here imo also for consistency with the others diffs
  5. 00:35:408 (1) - this finish dont fit the music and sound really bad I suggest you to remove it and add whistle instead fit alot better
  6. 00:37:741 (3) - mmm nop whistle dont fit here add clap it fit the crash in the cymbals alot better is like this part 00:06:075 (1,1) -
  7. 00:38:408 same here clap fit alot better the music
  8. 00:39:075 (4) - same as above
  9. 00:39:741 (2) - ^
  10. 00:40:408 (4) - ^
  11. 00:41:075 ^
  12. 00:41:741 ^
  13. 00:42:408 ^
  14. 00:42:241 (2,5) - maybe you can stack this perfect
  15. 00:44:075 (2) - same as 00:33:408
  16. 00:53:574 (4) - two circles will sound alot better
  17. 00:54:075 (1,3) - stack this perfect
  18. 00:48:241 this have to end in 00:48:408 actually the extended slider dont follow the music and just sound bad snap this properly to a beat in the music
  19. 00:48:575 Finish + clap will empathize alot better the crash in the music
  20. 01:04:408 the normal whistle here sound bad and oout place add soft addition on it
  21. 00:59:241 same as 00:48:575
  22. 01:04:741 ^
  23. 01:09:741 this is almost inaudible up the volume in 10% more or 5% imo
  24. 01:12:741 (10,1) - swap NC following your stanzas pattern
  25. 01:19:075 (5,1) - stack them perfect also the whistle on (1) sound really bad add soft addition on it
  26. 01:28:741 emmm this slider shape is really weird and dont fit the music try another curve shape here?
  27. 01:31:075 (3,4) - maybe ctrl G here flow better imo
  28. Is better if you finish this diff in 01:37:241 for consistency with the others one also it make sense with the music try a better rhythm maybe:
  29. you are missing alot of claps I suggest you to rework the hitsounds

Normal:
  1. HP and OD +1 (4) to balance the diff settings and for better spread.
  2. 00:11:408 (1,2) - Fix the distance here
  3. 00:32:741 (5) - add NC like you did on Insane?
  4. 00:37:741 (3) - you forget the clap here is really important imo
  5. 00:38:408 same as above
  6. 00:39:075 (3) - ^
  7. 00:39:741 (2) - ^
  8. 00:40:408 (4) - ^
  9. 00:40:575 (1) - ^
  10. 00:41:741 ^
  11. 00:42:408 ^
  12. 00:35:408 this finish dont fit the music remove it and add whistle is better imo
  13. 00:43:408 add NC here too
  14. 01:00:075 clap on the head too is in the music
  15. 01:09:408 (4,1) - Fix the distance here
  16. 01:19:075 (2,3) - stack this perfect
  17. 01:32:408 (4,5) - Fix the distance
  18. 01:36:741 same suggestion as Insane to change the rhythm and extend the lenght of the diff
  19. you are missing alot of claps I suggest you to rework the hitsounds


GL Sana hope this help you


Thanks Natsu almost fixed! <3

Updated
alacat
mods reply

Moway wrote:

[alacat's Hard]

00:21:416 (5) - I kind of like an NC here to note the drum roll. kept new combo pattern.
00:48:083 (5) - NC for this intense vocal start? ^ Same.
00:49:416 (4,5,1) - not sure on the spacing for these, it seems like you would want the jump to be at (5,1) so that the player could do a jump to the strong vocal part. Consider changing up the spacing so at least the spacing is equal, because I think an antijump here doesn't fit so well. A jump like you do at 00:51:083 (5,1) - would fit more nicely I think. hmm... I'll think to remake this part.
00:54:333 (3) - I think you can delete this circle, I don't hear a very strong triplet here. ok!
01:09:749 (5) - This slider doesn't really seem to fit the music so well, so I suggest deleting it and instead adding a circle at 01:09:916 to match that vocal part. i feel kinda empty here01:09:741 -
01:35:416 (5,6,7) - a bit nazi, but you can clean up the spacing here to make it more equal fix.

HelloSCV wrote:

alacat's Hard
hi yo :3

00:26:749 (4) - i'd rather stack this note with previous note, feels much bette imo mmm i hope to give me your suggestion :3 so kept it.
00:28:583 (1) - try changing to soft sampleset on end nice idia.
00:49:906 (1) - how about giving jump distance at here instead 00:49:406 (4,5) - this? current feels kinda weird yes, Same as Moway's mod.
01:36:583 (4,1) - reverse rhythm? no change.

[Minakami Yuki] wrote:

[alacat's Hard]
  1. 01:25:575 (5,6,7,1,2,3) - maybe too hard. Please give me your suggestion :?

Natsu wrote:

Alacat Hard:
  1. 00:14:408 (1,2,3) - maybe is just me but I dont like how the pattern flow right now maybe try somethink like this: no change.
  2. 00:23:241 (1,3) - try to avoid the overlap here? look kinda bad imo It looks better to me.
  3. 00:54:991 low the volume here a little? and up it again 00:55:075 to make more empathize imo Sure.
  4. 00:48:575 (1) - Finish + clap sound really cool here fit well with this kind of sound.
  5. Really cool diff

Thank you for modding ;)

http://puu.sh/50GJ7.zip
iyasine
hi~ sana , alacat , Gloria Guard o.o/ Thanks for mod request !!

Gloria Guard
00:08:741 (3) - add NC ?
00:23:408 (3) - x:412 y:216 ?
00:29:075 (4) - It has overflowed into the right greatly o.o;
00:32:741 - add finish ?
00:46:075 (1) - add NC ?
01:02:741 (4) - ^
01:28:741 (1) - slider end point 1grid right ?

Normal
01:33:741 (6) - remove whistle ?
nice normal !!

alacat's Hard
01:35:575 (6) - x:358 y:288 ?
01:36:241 (2) - x: 77 y:332 ?
01:36:741 (1) - x:162 y:152 ?
perfect cat o.o

Insane
01:06:075 (5) - add NC ?
01:06:408 (1) - remove NC ?
01:27:408 (5) - add NC ?
01:27:741 (1) - remove NC ?
so fun !!

very nice =ω= good luck :oops:
Jemmmmy
Hi. M4M 0.0
EZ
00:43:408 (1,2) - should be same shape. and the distance is too close(only 0.87x)

NM
Good map set, but it's kind hard for a normal. Because you using a little much 1/2 "gap"
00:45:241 (2,3,4) - change rhythm?
01:08:575 (3) - more smooth
HD
00:48:408 (7) - cancel the circle or let 00:48:241 (6) - become slider
01:09:408 (4,5) - may change the rhythm, because there is no sound at 01:09:741 -
00:54:075 (1,2,3,4,5) -

INS
00:12:075 (3) -
01:12:741 (10) - a little curve?
excellent diff..
..
You might need to decrese the difficulty of ez & nm
My poor mod skill
DreaM117er
MOD for you^^

Insane

General
OK

00:13:908 (2,3,4) - I can't hear sound here, use green up volume like this 00:37:741 (3,1)
00:16:575 (3,4,5) - ^
00:19:241 (2,3,4) - ^
01:09:575 (4) - copy 00:55:075 (4) and move to x:64 y: 124 ; 01:09:908 (5) - move to x:147 y: 132, this fell better, try this.
01:36:241 (3) - try replace two circle, better than a slider

And...Nice map, Few problem. Q_Q
I'll wait this map rank^^


alacat's Hard

General
AR up to 8

00:24:575 (5) - del circle
00:27:075 (6) - change a circle
00:35:241 (4) - stack 00:35:408 (1) start point
00:36:575 (4) - stack 00:36:741 (1) start point
00:48:241 (6,7) - change a slider??
00:50:408 (2) - change a circle
00:50:908 (4,5) - change a slider
00:58:575 (3,4,5,6) - How about this??

01:01:241 (3) - del circle better.
01:03:741 (2) - Add finish on the head. Forgot??
01:11:075 (4,5) - use reverse slider start 01:11:075 - end 01:11:408


Normal
Nice!! No problem^^

00:51:241 (2) - add finish on the head??
00:51:908 (4) - add finish on the tail
00:54:075 (3) - ^ (No tail= =)
01:03:575 (1) - ^
01:04:741 (4) - ^


Easy

Why Easy diff not start like Normal diff?? Strange...
00:11:408 (1) - del before this object, better
00:32:408 (4) - add finish on the tail
00:48:575 (1) - you can change like 00:58:741 (1) better
00:52:075 (8) - slider end 00:52:075
00:57:741 (5) - add finish on the tail
01:03:408 (6) - ^
01:10:075 - Audio change S:C1
01:15:408 (1) - add S:C1 finish
01:20:741 (1) - ^, on the head

===============

OK, this is my MOD.
Good lock. :)
Gloria Guard
Sorry, My really late mods check. so many same mods my easy diff..

and many fixed people mods lol Thanks for modding !
(Sorry yours mod don't comment ;w;)

Update
osu file format v12

[General]
AudioFilename: neophobia.mp3
AudioLeadIn: 0
PreviewTime: 47878
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Neophobia
TitleUnicode:Neophobia
Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:Easy
Source:
Tags:alacat gloria_guard
BeatmapID:316281
BeatmapSetID:122327

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
742,333.333333333333,4,2,1,50,1,0
11408,-100,4,1,1,50,0,0
32741,-100,4,2,1,50,0,0
37908,-100,4,1,1,50,0,0
43408,-100,4,2,1,40,0,0
48575,-100,4,1,1,60,0,1
54408,-100,4,1,1,60,0,0
59241,-100,4,1,1,60,0,1
64741,-100,4,1,1,60,0,0
69408,-100,4,1,1,30,0,0
70075,-100,4,1,1,50,0,1
70158,-100,4,1,1,50,0,0
80741,-100,4,1,1,50,0,1
80825,-100,4,1,1,50,0,0
96741,-100,4,2,1,30,0,0


[Colours]
Combo1 : 175,175,175
Combo2 : 255,87,87
Combo3 : 177,101,101
Combo4 : 255,140,255

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Topic Starter
Hanabi
omg too many mods :O

iyasine wrote:

hi~ sana , alacat , Gloria Guard o.o/ Thanks for mod request !!

Normal
01:33:741 (6) - remove whistle ?
nice normal !!


Insane
01:06:075 (5) - add NC ?
01:06:408 (1) - remove NC ?
01:27:408 (5) - add NC ?
01:27:741 (1) - remove NC ?
so fun !!

All fixed thanks~><

very nice =ω= good luck :oops:


Jemmmmy wrote:

Hi. M4M 0.0 hi :3

[NM]Good map set, but it's kind hard for a normal. Because you using a little much 1/2 "gap" i just remapped because of difficulty balance. i don't need to reduce difficulty anymore imo
00:45:241 (2,3,4) - change rhythm?
01:08:575 (3) - more smooth

[INS]00:12:075 (3) -
01:12:741 (10) - a little curve?
excellent diff.. Y=Thanks~
..
You might need to decrese the difficulty of ez & nm
My poor mod skill

other fixed

m1223961117 wrote:

MOD for you^^

Insane


00:13:908 (2,3,4) - I can't hear sound here, use green up volume like this 00:37:741 (3,1)
00:16:575 (3,4,5) - ^
00:19:241 (2,3,4) - ^
01:09:575 (4) - copy 00:55:075 (4) and move to x:64 y: 124 ; 01:09:908 (5) - move to x:147 y: 132, this fell better, try this. i think current pattern is good
01:36:241 (3) - try replace two circle, better than a slider just considering
And...Nice map, Few problem. Q_Q
I'll wait this map rank^^ i hope so ^^



Normal
Nice!! No problem^^

00:51:241 (2) - add finish on the head??
00:51:908 (4) - add finish on the tail
00:54:075 (3) - ^ (No tail= =)
01:03:575 (1) - ^
01:04:741 (4) - ^


===============

OK, this is my MOD.
Good lock. :)

other fixed!


Thanks for everyone!

Updated
Kin
req from pm \o

General :

add muted slider slide ? http://puu.sh/50Z0W.wav

Easy :
should'nt be Gloria Guard's Easy ?

00:29:075 (4) - overlap with accuracy http://puu.sh/50X9O.jpg
01:20:741 (1) - kinda nazibut : http://puu.sh/50Xo4.jpg as you can see, on the green circle (pro paint), the flow is a little broken, I suggest to move 1 a lil more on the bot.
01:25:741 - it's just me but I prefer to make a slider 1/1 for drum roll, and then delete next slider.

Normal :

00:38:741 (2) - touching bar life http://puu.sh/50XKy.jpg
01:16:575 (3,5) - try to make a better blanket on 5 ?
01:23:075 (5) - (kinda nazi) move this one a lil more on the left, to make a perfect line ? http://puu.sh/50Y6q.jpg
00:32:075 (4) - how about remove additions soft, whistle and clap, and then add drum as sample set + finish ?
00:42:741 (5) - ^

alacat's Hard :

01:01:908 (1) - try to make a better blanket on 2 ?

Insane :

00:19:241 (2,3) - how about ctrl + g ?
00:21:741 (1,2,3,4) - add clap ?
00:32:075 (4) - how about remove additions soft, whistle and clap, and then add drum as sample set + finish ?
00:42:575 (3) - ^ (end of slider)
01:30:741 (1,2,3,4) - I suggest to make 1, 2 simular to 3,4.

that all ~
It's really a nice mapset \o
good luck
jonathanlfj
I will try to not say the same thing as above mod :3

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the song actually came from an album called "N" but just tagging that is kinda useless, but add "Itou Naoki" to tags since thats the composer of the song

[Easy]
00:08:741 (3) - seems like there should be a NC here judging from your NC pattern
00:43:408 (1,2) - i'd put some symmetry here for aesthetics purposes, a bit skewed right now
00:52:075 (4) - NC should go on this slider (refer to 01:02:741 (1))
00:57:741 (5) - finish on end? its in the music and has a nice effect with the gap u have here
01:22:075 (3,4,1,2) - the angle this plays in is a bit awkward, try arranging it like this:
[Normal]
00:11:408 (1) - since you tried covering all the drum rhythms in this section might want to make this a repeat slider to cover 00:11:575 instead of the clap tick
00:28:075 (2) - forgot a clap on end
00:45:741 (3,4) - the rhythm felt a bit strange here since you tried to map to music and vocals but the stress you put on them were difficult to follow; try something like this: 00:57:908 (3) - a finish on the start would sound nice
01:08:575 (3) - clap end? it falls under that 3 continuous claps in the music
01:36:075 (4) - just saying this is not perfectly centered, move it a bit right (might want to adjust 01:34:075 (1,2) as well)

[alaneko's Hard]
00:20:741 (1,2,3,4,5) - the angle here is a bit hard to play for mouse players like me, move 00:20:908 (2) a bit up will make it alot easier to snap to (can maintain the spacing acceleration by moving 00:20:741 (1) more left)
00:39:075 (5,1) - having these use the same combo colour makes it easier to read imo
00:45:908 (1) - blanket 00:45:741 (4)?
01:01:408 (4,5) - the flow on this is a bit hard to catch at this AR, i would do a ctrl+g on 01:01:408 (4) and stack 01:01:741 (5) with 01:01:241 (3)
01:17:908 - add a note here to catch that "ohh" sound
01:25:575 (5,6,7) - two triplets in a row might catch some people off guard, maybe use a repeat slider here instead
01:28:575 - same as 01:17:908, you can use the 1/1 gap at 01:27:575 instead since there is no significant beat there

[Insane]
00:25:408 (1,4) - perfectly stack these two, can notice the slight shift of the circle while playing
00:37:741 (3) - use a normal clap here, sounds more fitting to the music
00:37:908 (1) - at this section i would have expected more whistles to enrich the music, e.g. 00:38:408 (2) and 00:40:075 (3)
01:07:241 (4) - shift this a bit left so it forms a nice blanket with 01:06:741 (2)
01:11:408 (4) - might want a NC here, combo is quite long
01:22:741 (4) - as much as i appreciate the tick sound trying to cover the finish here, the finish in the music actually sounds at the blue tick after it, so there is this weird echo effect when you go through it (if you want to keep it might want to swap normal finish for soft finish instead)

cooool stuff, have a star and good luck on ranking~
Topic Starter
Hanabi
uguu

Kin wrote:

req from pm \o

General :

add muted slider slide ? http://puu.sh/50Z0W.wav

Normal :

00:38:741 (2) - touching bar life http://puu.sh/50XKy.jpg
01:16:575 (3,5) - try to make a better blanket on 5 ?
01:23:075 (5) - (kinda nazi) move this one a lil more on the left, to make a perfect line ? http://puu.sh/50Y6q.jpg
00:32:075 (4) - how about remove additions soft, whistle and clap, and then add drum as sample set + finish ? oh nice idea
00:42:741 (5) - ^

Insane :

00:19:241 (2,3) - how about ctrl + g ? it messes the flow imo
00:21:741 (1,2,3,4) - add clap ?
00:32:075 (4) - how about remove additions soft, whistle and clap, and then add drum as sample set + finish ?
00:42:575 (3) - ^ (end of slider)
01:30:741 (1,2,3,4) - I suggest to make 1, 2 simular to 3,4.

that all ~
It's really a nice mapset \o
good luck

All other fixed~ thanks Kin!


jonathanlfj wrote:

I will try to not say the same thing as above mod :3 thanks haha

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
the song actually came from an album called "N" but just tagging that is kinda useless, but add "Itou Naoki" to tags since thats the composer of the song
added

[Normal]
00:11:408 (1) - since you tried covering all the drum rhythms in this section might want to make this a repeat slider to cover 00:11:575 instead of the clap tick
00:28:075 (2) - forgot a clap on end
00:45:741 (3,4) - the rhythm felt a bit strange here since you tried to map to music and vocals but the stress you put on them were difficult to follow; try something like this: nice idea
00:57:908 (3) - a finish on the start would sound nice
01:08:575 (3) - clap end? it falls under that 3 continuous claps in the music
01:36:075 (4) - just saying this is not perfectly centered, move it a bit right (might want to adjust 01:34:075 (1,2) as well)


[Insane]
00:25:408 (1,4) - perfectly stack these two, can notice the slight shift of the circle while playing
00:37:741 (3) - use a normal clap here, sounds more fitting to the music
00:37:908 (1) - at this section i would have expected more whistles to enrich the music, e.g. 00:38:408 (2) and 00:40:075 (3)
01:07:241 (4) - shift this a bit left so it forms a nice blanket with 01:06:741 (2)
01:11:408 (4) - might want a NC here, combo is quite long added other way~
01:22:741 (4) - as much as i appreciate the tick sound trying to cover the finish here, the finish in the music actually sounds at the blue tick after it, so there is this weird echo effect when you go through it (if you want to keep it might want to swap normal finish for soft finish instead)

cooool stuff, have a star and good luck on ranking~

all others fixed~ thanks jonathan!

Updated
Gamu
m4m~

[General]

●Please change the blank source. "N" is the album name, so you will need to be added to the Tags

●About Easy diff name: It is recommended that you put the name of the guest to Easy diff name. Or, do not put the name of the guest in Hard diff name.
Either, you will have to unify.

[Easy]

●00:37:908 (1) - spacing error. You need to fix the spacing.
●00:44:741 (2) - ^
●01:09:075 (2) - ^
●01:10:075 (1) - ^

[Normal]

●01:04:075 (2,4) - It would be a good idea to unify the x-axis. Appearance will be very beautiful :3
●01:04:408 (3,1) - ^

[alacat's Hard]

●特にないけど、一つだけ。 00:48:241 (6,7) - サークル二つの代わりにスライダーにしたほうがリズムとりやすい、ボーカルに合う感じがするかも。 ただ、場所的にちょっと難しいかな・・・
●一つだけとかいっときながら、もう一つ。最初のスピナーinsaneに同じにするのはどうでしょうか。ついでに、00:11:575 (x)にも音が欲しいです。

[Insane]

●OD+1? Since not particularly difficult, to increase the difficulty?


good mapset~ :D
Ra-s
[Genral]
EVERYTHIG IS SUGGESTION

모든 난이도가 잘 만드셨고 마음에 들어요.
맵셋도 깔끔한듯

[Easy]
예전에 만드신 맵하고 비교하면 정말 몰라보게 잘 만드시네요
00:44:741 (2) - 다른분 의견은 모르겠지만 앞뒤를 고려하면 딱히 고칠 방안이 없으니 놔둬도 괜찮아 보이지만 디스턴스가 갑자기 줄어드는 게 느껴지네요...


[Normal]
딱히 지적할 요소가 없는듯


[alacat's Hard]
Nice
00:21:408 (5) - Do NC because of better understanding note and changed mood?
01:37:408 (1) - like that? http://puu.sh/51StK.jpg

[Insane]
항상 뭔가 앞뒤가 연관성이 있게 연결되어 있어서 지적할 수 있는 게 없네요...
00:20:408 (6) - 좀더 둥근모양으로 밑에 내려갔으면 좋겠는데 gird의 한계가 안타깞네요 ㅠㅠ 앞에 있는 패턴은 옮길 수가 없으니...
00:28:575 (1) - 딱히 안바꾸셔도 좋지만 이렇게 하시면 1번 시작노트랑 끝노트랑 완벽히 좌우대칭이고 Tick이 가로축에서 정확히 절반으로 나뉘어져요. 요즘 전 이런 거 신경 안쓰지만 예전에 하나하나 다 맞췄던 기억이 나네요 ㅋㅋ http://puu.sh/51Ror.jpg
00:47:241 (5) - 중간점을 shift로 누르셔서 빨갛게 바꾸시면 더욱 굴곡있게 표현도 됩니다만 이건 개인취향이라 마음대로...

인센을 제일 많이봐서 의견이 많아보이는 겁니다 ㅎㅎ;;
고작 이런 것들 적는 것인데도 시간이 꽤 오래걸렸네요 ㅠㅠ

별도 쏘고갈게요~
alacat
mods reply

Kin wrote:

alacat's Hard :

01:01:908 (1) - try to make a better blanket on 2 ? ok

jonathanlfj wrote:

yo :3/ again

[alaneko's Hard]
00:20:741 (1,2,3,4,5) - the angle here is a bit hard to play for mouse players like me, move 00:20:908 (2) a bit up will make it alot easier to snap to (can maintain the spacing acceleration by moving 00:20:741 (1) more left) nice point, i agree !
00:39:075 (5,1) - having these use the same combo colour makes it easier to read imo Sure.
00:45:908 (1) - blanket 00:45:741 (4)? okey
01:01:408 (4,5) - the flow on this is a bit hard to catch at this AR, i would do a ctrl+g on 01:01:408 (4) and stack 01:01:741 (5) with 01:01:241 (3)
01:17:908 - add a note here to catch that "ohh" sound mm i want to put a little break xD
01:25:575 (5,6,7) - two triplets in a row might catch some people off guard, maybe use a repeat slider here instead hmm I'll think about here.
01:28:575 - same as 01:17:908, you can use the 1/1 gap at 01:27:575 instead since there is no significant beat there Same.

-Gamu- wrote:

[alacat's Hard]

●特にないけど、一つだけ。 00:48:241 (6,7) - サークル二つの代わりにスライダーにしたほうがリズムとりやすい、ボーカルに合う感じがするかも。 ただ、場所的にちょっと難しいかな・・・サークルの方がkiaiに向けておもしろくなると思って配置してみました :3
●一つだけとかいっときながら、もう一つ。最初のスピナーinsaneに同じにするのはどうでしょうか。ついでに、00:11:575 (x)にも音が欲しいです。 Hard/high BPMとあって怪しいのでこのままにしておきます ;)

Ra-s wrote:

[alacat's Hard]
Nice glad to hear :3
00:21:408 (5) - Do NC because of better understanding note and changed mood? okey.
01:37:408 (1) - like that? http://puu.sh/51StK.jpg change a bit!

Thank you for modding :D

http://puu.sh/51UGK.zip
Topic Starter
Hanabi
uguu 2

-Gamu- wrote:

m4m~

[General]

●Please change the blank source. "N" is the album name, so you will need to be added to the Tags okay

●About Easy diff name: It is recommended that you put the name of the guest to Easy diff name. Or, do not put the name of the guest in Hard diff name.
Either, you will have to unify. umm..he didn't want the diff name like OO's Easy so i put that name..but i'll ask him :>
[Normal]

●01:04:075 (2,4) - It would be a good idea to unify the x-axis. Appearance will be very beautiful :3
●01:04:408 (3,1) - ^

ok

[Insane]

●OD+1? Since not particularly difficult, to increase the difficulty? ok


good mapset~ :D thanks ~

Ra-s wrote:

[Genral]
EVERYTHIG IS SUGGESTION

모든 난이도가 잘 만드셨고 마음에 들어요.
맵셋도 깔끔한듯 이야 감사합니다


[Insane]
항상 뭔가 앞뒤가 연관성이 있게 연결되어 있어서 지적할 수 있는 게 없네요...
00:20:408 (6) - 좀더 둥근모양으로 밑에 내려갔으면 좋겠는데 gird의 한계가 안타깞네요 ㅠㅠ 앞에 있는 패턴은 옮길 수가 없으니... 살짝 둥글게 해봤어요00:28:575 (1) - 딱히 안바꾸셔도 좋지만 이렇게 하시면 1번 시작노트랑 끝노트랑 완벽히 좌우대칭이고 Tick이 가로축에서 정확히 절반으로 나뉘어져요. 요즘 전 이런 거 신경 안쓰지만 예전에 하나하나 다 맞췄던 기억이 나네요 ㅋㅋ http://puu.sh/51Ror.jpg
00:47:241 (5) - 중간점을 shift로 누르셔서 빨갛게 바꾸시면 더욱 굴곡있게 표현도 됩니다만 이건 개인취향이라 마음대로... 오 감사

인센을 제일 많이봐서 의견이 많아보이는 겁니다 ㅎㅎ;;
고작 이런 것들 적는 것인데도 시간이 꽤 오래걸렸네요 ㅠㅠ

별도 쏘고갈게요~ 별과 모딩 감사합니다~

Updated.
kajiyatta
M4M
[General]
fine
[Easy]
For the easiest diff, I don't agree with tick 2 since it tends to make a mistake more.
Placement
00:37:908(1) Spacing is narrow, set it with consistency.
00:44:741(2) ^
Hit Sonud
00:36:408(3) Delete whistle, there is no sound here.
[Normal]
Placement
00:24:741(1) Bend this note like this? It will be nice flow from (6) to (2).
00:38:741(2) Maybe it's fine, but move down a bit better.
00:40:575(1) Current seems fine but you can bend it a bit for newbie. Straightness slider would be sometimes bad flow.
Rhythm
00:20:741(1) Beginning should be at 00:20:575 to follow the drum sound.
Hit Sonud
00:44:741(1,4) Add whistles at head. I suppose it sounds empty and without any sound, newbie might suppose I miss to hit a note.
00:36:741(1)^

[Hard]
Placement
00:25:241(3) 下から回す方が流れも良く打ちやすいと思います
00:26:908(5) スタックさせずにジャンプを持ってきた方が止めずに回せて、(1)スライダーの形に上手くブランケットを沿わせることが出来るので見栄えがいいです
00:48:075(5) サビ前で一旦曲調が穏やかになるのでNC付けてみると効果的に見えると思います
00:54:021(2) /(3)ではなく(1)にスタックさせてみては?ボーカルの始まりの部分でスペーシングを開けたほうが自然な感じに
01:01:241(3,4,5) やや打ちづらいので、多少強引でもこんな形など
[Insane]
Placement
00:29:075(2) This flow looks a bit odd for me, maybe you can replace it natural flow like this?
00:31:575(2) I don't agree with this stack since I feel it would be stop the flow. e.g.)
00:37:241(2) CTRL+G? You already did similar placement at 00:35:408. And the flow from (2) to (3) looks effective for challenge player I suppose.
00:39:325(1) Bend it more? Looks straightness so I just guess it is hard to play.
00:56:575(1) Move it far away, this is a first note of combo so I suppose you can put it with jumping.
01:15:741(1,2) CTRL+G better to make natural flow.
Rhythm
00:53:575(4) Separate it to two circles? Triplet looks more fun imo.
01:35:241(3) Kick is a bit odd for me, delete kick and instead add a note better. e.g.)

Good Luck~
Autumn
Soooorry for late :o

[Easy]
GOOD!

[Normal]
AIMod says:
http://puu.sh/52Tgd.png
Check them if it's not my computer's problem ;p

[Insane]
00:06:075 (1) - U may try cutting this spinner and add a note at 00:11:408 - like this:
http://puu.sh/52Sqy.jpg
Just stack it with 1~

00:41:241 (3) - X=203 Y=227
00:44:408 - May add a slider to cover the vocal:
http://puu.sh/52SDc.jpg
00:49:408 (4) - Try Ctrl+G and arrange 00:49:907 (1) - like this:
http://puu.sh/52SJh.jpg
It will form a nice parallel flow XD

01:06:408 (1) - X=394 Y=128
01:21:741 (4) - X=185 Y=242
01:36:575 (4) - May set SV=0.5 then extend it to 01:37:075 - ,to fit the vocal imo :3
http://puu.sh/52T1o.jpg

[alacat :3]
AR+1 imo! XD
00:33:075 - May insert a break time? If not, HP-1 imo~
00:43:906 - ^
Others all nice~

Nice map~Take my star~
GL!
Gloria Guard
Oh my god;; really so many mods;;

I'll check later, Sorry [ Sana] today I saw my diff and mods check.. !
Gloria Guard
Kin

Kin wrote:

Easy :
should'nt be Gloria Guard's Easy ? No, It's a not sure difficult name. Because Gloria Guard's Easy difficult name so awkward, and it's a don't change a not big problem it.

00:29:075 (4) - overlap with accuracy http://puu.sh/50X9O.jpg A little down slider end point.
01:20:741 (1) - kinda nazibut : http://puu.sh/50Xo4.jpg as you can see, on the green circle (pro paint), the flow is a little broken, I suggest to move 1 a lil more on the bot. Well, If this slider and note pattern flow is really bad flow here. I'll change it but, it's a not sure problem and playing this part confuse? bad flow? I think it is not.
01:25:741 - it's just me but I prefer to make a slider 1/1 for drum roll, and then delete next slider. Why this is note remove ? I agree this point 1/1 for drum roll, but You already know, If you suggestion agree this note remove here, I think it's a really confused imo.

kajiyatta

kajiyatta wrote:

[Easy]
For the easiest diff, I don't agree with tick 2 since it tends to make a mistake more. Okay change tick rate 1
Placement
00:37:908(1) Spacing is narrow, set it with consistency. Fixed
00:44:741(2) ^ Fixed
Hit Sonud
00:36:408(3) Delete whistle, there is no sound here. well, it's a good sound imo.


Ra-s

Ra-s wrote:

[Easy]
예전에 만드신 맵하고 비교하면 정말 몰라보게 잘 만드시네요
00:44:741 (2) - 다른분 의견은 모르겠지만 앞뒤를 고려하면 딱히 고칠 방안이 없으니 놔둬도 괜찮아 보이지만 디스턴스가 갑자기 줄어드는 게 느껴지네요..상황을 좀더 지켜봐야 될 것 같습니다.


-Gamu-

-Gamu- wrote:

●00:37:908 (1) - spacing error. You need to fix the spacing.
●00:44:741 (2) - ^
●01:09:075 (2) - ^
●01:10:075 (1) - ^
All fixed.


jonathanlfj

jonathanlfj wrote:

[Easy]
00:08:741 (3) - seems like there should be a NC here judging from your NC pattern Fixed
00:43:408 (1,2) - i'd put some symmetry here for aesthetics purposes, a bit skewed right now Fixed
00:52:075 (4) - NC should go on this slider (refer to 01:02:741 (1)) Fixed
00:57:741 (5) - finish on end? its in the music and has a nice effect with the gap u have here Fixed
01:22:075 (3,4,1,2) - the angle this plays in is a bit awkward, try arranging it like this Hmm, I agree this, but I don't change it becuase, it's a you just pattern shape suggestion and not big problem it.


Wow, Really so many change and Thanks for modding everyone :D


Update
osu file format v12

[General]
AudioFilename: neophobia.mp3
AudioLeadIn: 0
PreviewTime: 47878
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Neophobia
TitleUnicode:Neophobia
Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:Easy
Source:
Tags:Itou_Naoki alacat gloria_guard N
BeatmapID:316281
BeatmapSetID:122327

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
742,333.333333333333,4,2,1,50,1,0
11408,-100,4,1,1,50,0,0
32741,-100,4,2,1,50,0,0
37908,-100,4,1,1,50,0,0
43408,-100,4,2,1,40,0,0
48575,-100,4,1,1,60,0,1
54408,-100,4,1,1,60,0,0
59241,-100,4,1,1,60,0,1
64741,-100,4,1,1,60,0,0
69408,-100,4,1,1,30,0,0
70075,-100,4,1,1,50,0,1
70158,-100,4,1,1,50,0,0
80741,-100,4,1,1,50,0,1
80825,-100,4,1,1,50,0,0
96741,-100,4,2,1,30,0,0


[Colours]
Combo1 : 175,175,175
Combo2 : 255,87,87
Combo3 : 177,101,101
Combo4 : 255,140,255

[HitObjects]
56,264,742,2,0,P|108:332|260:348,1,240,0|2,0:0|0:0,0:0:0:0:
348,316,2075,2,0,P|384:232|320:88,1,240,0|2,0:0|0:0,0:0:0:0:
252,40,3408,6,0,P|204:68|132:72,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
352,28,4741,2,0,P|460:104|468:216,1,240,0|2,0:0|0:0,0:0:0:0:
424,292,6075,6,0,P|344:344|200:320,1,240,0|2,0:0|0:0,0:0:0:0:
156,240,7408,2,0,P|116:284|116:348,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
164,140,8741,6,0,P|112:108|48:112,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
224,220,10075,2,0,B|256:304|364:288|364:288|384:360,1,240,0|2,0:0|0:0,0:0:0:0:
484,344,11408,5,12,0:0:0:0:
476,244,11741,2,0,B|444:180|476:140|476:140|420:116,1,160,0|0,0:0|0:0,0:0:0:0:
336,92,12741,2,0,P|252:116|184:92,1,160
96,44,13741,1,8,0:0:0:0:
20,112,14075,6,0,P|8:196|40:276,1,160,8|0,0:0|0:0,0:0:0:0:
96,344,15075,1,0,0:0:0:0:
188,300,15408,2,0,P|240:300|300:336,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
152,208,16741,6,0,P|136:120|184:56,1,160,8|0,0:0|0:0,0:0:0:0:
268,36,17741,1,0,0:0:0:0:
328,116,18075,2,0,P|408:148|476:124,1,160,0|8,0:0|0:0,0:0:0:0:
408,52,19075,1,8,0:0:0:0:
328,116,19408,6,0,P|296:192|312:268,1,160,8|0,0:0|0:0,0:0:0:0:
244,340,20408,1,0,0:0:0:0:
148,312,20741,2,0,P|180:236|164:160,1,160
80,112,21741,1,8,0:0:0:0:
148,40,22075,6,0,P|224:24|304:52,1,160,4|0,0:0|0:0,0:0:0:0:
352,136,23075,1,8,0:0:0:0:
380,232,23408,2,0,P|420:252|472:256,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
352,136,24408,1,8,0:0:0:0:
280,204,24741,6,0,P|224:232|124:224,1,160
40,180,25741,1,8,0:0:0:0:
24,280,26075,2,0,P|44:348|124:372,1,160
212,328,27075,1,8,0:0:0:0:
312,344,27408,5,0,0:0:0:0:
408,312,27741,2,0,P|452:240|444:160,1,160,8|8,0:0|0:0,0:0:0:0:
376,96,28741,1,0,0:0:0:0:
440,16,29075,2,0,P|480:32|512:76,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
376,96,30075,6,0,P|300:140|216:128,1,160
140,88,31075,1,8,0:0:0:0:
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140,88,32408,2,0,P|136:140|116:168,1,80,0|4,0:0|0:0,0:0:0:0:
414,290,34075,6,0,P|362:338|310:350,2,120,0|2|0,0:0|0:0|0:0,0:0:0:0:
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424,28,36408,1,2,0:0:0:0:
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476,52,37908,6,0,P|396:60|352:44,1,120,4|8,0:0|0:0,0:0:0:0:
260,40,38741,1,0,0:0:0:0:
244,140,39075,1,8,0:0:0:0:
312,216,39408,2,0,P|308:304|256:360,1,160
164,356,40408,1,8,0:0:0:0:
84,300,40741,6,0,P|88:212|140:156,1,160
216,100,41741,1,8,0:0:0:0:
148,28,42075,2,0,P|96:28|56:48,2,80,0|8|8,0:0|0:0|0:0,0:0:0:0:
216,100,43075,1,8,0:0:0:0:
188,196,43408,6,0,P|172:288|196:356,1,160,4|2,0:0|0:0,0:0:0:0:
319,349,44741,2,0,P|341:273|324:196,1,160,0|2,0:0|0:0,0:0:0:0:
252,128,45741,1,0,0:0:0:0:
300,40,46075,6,0,P|388:32|460:64,1,160,0|2,0:0|0:0,0:0:0:0:
492,152,47075,2,0,P|472:216|496:272,2,120,0|2|0,0:0|0:0|0:0,0:0:0:0:
372,48,48575,6,0,P|308:36|248:56,1,120,4|8,0:0|0:0,0:0:0:0:
276,148,49408,2,0,P|292:220|284:280,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
196,88,50741,2,0,P|132:68|68:80,2,120,0|4|8,0:0|0:0|0:0,0:0:0:0:
232,180,52075,6,0,P|216:264|144:316,1,160
64,328,53075,1,8,0:0:0:0:
16,240,53408,2,0,P|12:192|24:160,1,80,0|8,0:0|0:0,0:0:0:0:
72,76,54075,1,4,0:0:0:0:
164,40,54408,6,0,P|244:76|320:64,1,160,8|8,0:0|0:0,0:0:0:0:
412,48,55408,2,0,P|456:120|456:204,1,160,8|8,0:0|0:0,0:0:0:0:
440,292,56408,1,8,0:0:0:0:
360,352,56741,2,0,P|272:364|204:344,1,160,0|8,0:0|0:0,0:0:0:0:
128,280,57741,2,0,L|112:224,1,40,0|4,0:0|0:0,0:0:0:0:
160,48,58741,6,0,P|112:32|44:56,2,120,0|4|8,0:0|0:0|0:0,0:0:0:0:
244,104,60075,2,0,P|300:84|340:20,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
160,152,61408,2,0,P|152:216|176:268,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
76,100,62741,5,0,0:0:0:0:
4,172,63075,1,8,0:0:0:0:
56,256,63408,2,0,P|60:296|52:340,1,80,0|8,0:0|0:0,0:0:0:0:
148,372,64075,2,0,P|240:372|312:336,1,160,0|4,0:0|0:0,0:0:0:0:
372,276,65075,6,0,P|356:200|388:128,1,160,8|8,0:0|0:0,0:0:0:0:
432,36,66075,1,0,0:0:0:0:
500,112,66408,2,0,P|500:156|476:196,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
432,36,67408,1,0,0:0:0:0:
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320,264,69075,2,0,P|288:304|248:328,1,80,8|0,0:0|0:0,0:0:0:0:
104,308,70075,5,4,0:0:0:0:
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132,28,71408,1,0,0:0:0:0:
216,80,71741,2,0,P|296:108|376:84,1,160,8|8,0:0|0:0,0:0:0:0:
444,28,72741,5,0,0:0:0:0:
500,112,73075,2,0,L|512:200,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
416,168,74075,2,0,P|376:220|276:236,1,160
212,172,75075,1,8,0:0:0:0:
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112,168,76741,2,0,P|116:248|80:320,1,160
172,364,77741,1,8,0:0:0:0:
260,316,78075,6,0,P|336:292|416:312,1,160
484,240,79075,1,8,0:0:0:0:
436,152,79408,2,0,P|432:104|452:72,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
484,240,80408,1,8,0:0:0:0:
384,232,80741,6,0,P|296:228|244:180,1,160,4|0,0:0|0:0,0:0:0:0:
204,92,81741,1,8,0:0:0:0:
104,76,82075,2,0,P|40:128|16:208,1,160
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464,240,89741,1,8,0:0:0:0:
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432,184,96408,6,0,L|336:204,1,80
Topic Starter
Hanabi
uguu3 = mod reply

kajiyatta wrote:

M4M
[Normal]
Placement
00:24:741(1) Bend this note like this? It will be nice flow from (6) to (2). well..i think now is great for shape
00:38:741(2) Maybe it's fine, but move down a bit better.
00:40:575(1) Current seems fine but you can bend it a bit for newbie. Straightness slider would be sometimes bad flow.
Rhythm
00:20:741(1) Beginning should be at 00:20:575 to follow the drum sound.
Hit Sonud
00:44:741(1,4) Add whistles at head. I suppose it sounds empty and without any sound, newbie might suppose I miss to hit a note.
00:36:741(1)^


[Insane]
Placement
00:29:075(2) This flow looks a bit odd for me, maybe you can replace it natural flow like this?
00:31:575(2) I don't agree with this stack since I feel it would be stop the flow. umm..it is point that switch the flow's direction imoe.g.)
00:37:241(2) CTRL+G? You already did similar placement at 00:35:408. And the flow from (2) to (3) looks effective for challenge player I suppose.
00:39:325(1) Bend it more? Looks straightness so I just guess it is hard to play. i copied the slider right before
00:56:575(1) Move it far away, this is a first note of combo so I suppose you can put it with jumping.
01:15:741(1,2) CTRL+G better to make natural flow.
Rhythm
00:53:575(4) Separate it to two circles? Triplet looks more fun imo. nice but too far distance..orz
01:35:241(3) Kick is a bit odd for me, delete kick and instead add a note better. e.g.)
sure

Good Luck~

thanks~ fixed all except the red comments

Autumn wrote:

Soooorry for late :o xD

[Normal]
AIMod says:
http://puu.sh/52Tgd.png
Check them if it's not my computer's problem ;p my mistake :o

[Insane]
00:06:075 (1) - U may try cutting this spinner and add a note at 00:11:408 - like this:
http://puu.sh/52Sqy.jpg
Just stack it with 1~ nice but it's quite awkward at the end of spinner

00:41:241 (3) - X=203 Y=227
00:44:408 - May add a slider to cover the vocal:
http://puu.sh/52SDc.jpg
00:49:408 (4) - Try Ctrl+G and arrange 00:49:907 (1) - like this:
http://puu.sh/52SJh.jpg
It will form a nice parallel flow XD nice idea :>

01:06:408 (1) - X=394 Y=128
01:21:741 (4) - X=185 Y=242
01:36:575 (4) - May set SV=0.5 then extend it to 01:37:075 - ,to fit the vocal imo :3 made 0.75 and fixed similarly
http://puu.sh/52T1o.jpg



Nice map~Take my star~
GL!
thanks Autumn! fixed except red comments
Topic Starter
Hanabi
Ahh forgot it





Updated.
GugUCorn
m4m

[GG]

  1. 00:27:408 (1) - 피니쉬
  2. 00:36:741 (4) - 끝에 클랩 빠졌어요
  3. 00:55:408 (2) - 앞뒤 클랩을 지워주고, 가운데를 슬라이더틱으로 클랩 처리해주는 것은 어떨까요?
  4. 01:07:741 (1) - 끝 피니쉬
  5. 01:36:408 (1) - 01:36:575 으로 줄이는건?
[Normal]

  1. 00:27:408 (7) - 피니쉬
  2. 00:32:075 (4) - 첫 부분에 소프트 힛사의 클랩으로
  3. 00:52:908 (5,1) - 5번 뉴콤보, 1번 뉴콤보 해제해주세요
  4. 00:54:075 (3,1) - 3번 뉴콤보, 1번 뉴콤보 해제!
  5. 01:12:408 (5) - 맨 끝에 클랩
  6. 01:19:241 (3) - 첫부분 피니쉬?
[alacat]

  1. 00:48:075 (5) - NC?
[Insane]

  1. 00:21:075 (3) - 첫부분에 휘슬?
  2. 00:21:408 (1) - 드럼 클랩
  3. 01:08:574 (1) - 첫 부분 피니쉬
  4. 01:36:741 (5) - 뉴콤??
맵 짱이네요 ;)
Topic Starter
Hanabi

TaMul wrote:

m4m


[Normal]

  1. 00:27:408 (7) - 피니쉬
  2. 00:32:075 (4) - 첫 부분에 소프트 힛사의 클랩으로
  3. 00:52:908 (5,1) - 5번 뉴콤보, 1번 뉴콤보 해제해주세요
  4. 00:54:075 (3,1) - 3번 뉴콤보, 1번 뉴콤보 해제!
  5. 01:12:408 (5) - 맨 끝에 클랩 노래와 다르게 소리가 나네요

  6. 01:19:241 (3) - 첫부분 피니쉬?
[Insane]

  1. 00:21:075 (3) - 첫부분에 휘슬?
  2. 00:21:408 (1) - 드럼 클랩
  3. 01:08:574 (1) - 첫 부분 피니쉬
  4. 01:36:741 (5) - 뉴콤??
맵 짱이네요 ;)

코멘트빼고 모두 수정. 감사합니다
smallboat
Hello,[ Sana]. In-game M4M req.
I am Chinese. Poor English sorry.

Red words : Should be fix it.

Blue words : I recommended suggestion.

Black words : In my personal suggestion.

[General]

Combo "4" color is similar to the backgrounds . Suggest a bit deep color(150 150 150)?

[Easy]

00:37:908 (1) - DS is 1.05x? . I suggest in the same before(1.3x).
00:44:741 (2) - ^
00:58:741 (1) - ^
01:10:075 (1) - ^

[Normal]

01:01:908 (2) - Slider head + finish?
01:21:075 (1) ~ 01:30:575 (4) - - I feel this part a bit quiet,turn up 10%~15%?
(If you don like slidertick sound,try add "slidertick",and no voice.)
01:31:408 (1) - volume 40.(I feel this part start turn down the volume,no music.)
01:36:075 (4) - Green line volume 30%.

[alacat's Hard]

00:20:741 (1,2,3,4) - See not clear the external circle. Suggest turn a bit deep gray color. 00:26:575 (3) - Stack 00:26:741 (4) . Click on better.
00:32:075 (2) - Ctrl +g?
00:41:908 (1) - Can small jump. 00:42:741 (4) - Remove the drum sound? A bit strange.
01:01:241 (3) - Stack the 01:01:408 (4) ? Place here is a bit crowded.
01:11:408 (5) - (240|120). Better flow. 01:14:408 (2) - Stack the 01:14:741 (4) ?
01:15:408 (3) - Blanket 01:15:075 (5) ?
01:29:075 (5) - Blanket 01:29:408 (6) slider head.

[Insane]

00:13:408 (7) - Crooked off. 00:26:575 (1) - If you were a regular pentagon, this crooked off.
00:50:908 (4,5) - Ctrl+g. Better flow.
00:57:241 (3) - Stack the 0:57:075 (2) ?
01:07:741 (2,3) - See not clear the external circle.
01:32:241 (2) - + whistle.
01:32:408 (3) - Slider head + whistle.
01:32:741 (4) - ^
01:34:075 (1) - ^
01:34:908 (2,3) - + whistle at slider end.
01:35:741 (1,2) - Remove whistle.

Good map~ :)

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope to you Ranked.
3.Hope my mod is useful to you.
Gloria Guard

TaMul wrote:

m4m

[GG]

  1. 00:27:408 (1) - 피니쉬 I don't hear this part finish sound.
  2. 00:36:741 (4) - 끝에 클랩 빠졌어요 Fixed
  3. 00:55:408 (2) - 앞뒤 클랩을 지워주고, 가운데를 슬라이더틱으로 클랩 처리해주는 것은 어떨까요? No, it's a little awkward sorry.
  4. 01:07:741 (1) - 끝 피니쉬 The same this part, don't hear finish sound. why don't hear finish sound this part you add finish sound here?
  5. 01:36:408 (1) - 01:36:575 으로 줄이는건? No, It's a lyrics rhythm here.


Smallboat : Sorry I don't like grid modding :(


Thanks for modding :D

Update
osu file format v12

[General]
AudioFilename: neophobia.mp3
AudioLeadIn: 0
PreviewTime: 47878
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Neophobia
TitleUnicode:Neophobia
Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:Easy
Source:
Tags:Itou_Naoki alacat gloria_guard N
BeatmapID:316281
BeatmapSetID:122327

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
742,333.333333333333,4,2,1,50,1,0
11408,-100,4,1,1,50,0,0
32741,-100,4,2,1,50,0,0
37908,-100,4,1,1,50,0,0
43408,-100,4,2,1,40,0,0
48575,-100,4,1,1,60,0,1
54408,-100,4,1,1,60,0,0
59241,-100,4,1,1,60,0,1
64741,-100,4,1,1,60,0,0
69408,-100,4,1,1,30,0,0
70075,-100,4,1,1,50,0,1
70158,-100,4,1,1,50,0,0
80741,-100,4,1,1,50,0,1
80825,-100,4,1,1,50,0,0
96741,-100,4,2,1,30,0,0


[Colours]
Combo1 : 155,155,155
Combo2 : 255,87,87
Combo3 : 177,101,101
Combo4 : 255,140,255

[HitObjects]
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Satellite
Hi

[General]
Please AudioLeadIn: 0 → 500 or 1000 (Easy)
You don't use silence slider?

[Easy]
00:23:408 (3) - I guess Move x424 y204 is better.
00:31:408 (3) - try Ctrl+G.
01:10:075 (1) - This spacing is really awkward. Use distancesnap?
01:13:075 (2) - So as to cover the 01:14:075 (3) - this?
01:15:741 (2) - ^ (Not too fond of the straight flow here.)
01:36:408 (1) - I guess. More better rhythm,follow with lyrics,like this.


[Normal]
01:02:408 - add note. same as 00:51:741 - this.

Nothing to Say good diff.

[alabat's Hard]
とても綺麗なdiffで指摘する箇所がありませんでした :?
難易度バランスが少しだけ悪いのでDrainを-1しませんか?

[Insane]
looks fine :3

good luck nano <3
Gloria Guard

Satellite wrote:

Hi

[Easy]
00:23:408 (3) - I guess Move x424 y204 is better. Well, Don't move this I don't think problem this.
00:31:408 (3) - try Ctrl+G. Why? it's a flow broken? or bad shape? Here is there are more reasons.
01:10:075 (1) - This spacing is really awkward. Use distancesnap? I don't understand, where is wrong spacing this?
01:13:075 (2) - So as to cover the 01:14:075 (3) - this? I agree blanket this slider, but I don't change here because it's a shape suggestion and don't problem this slider flow.
01:15:741 (2) - ^ (Not too fond of the straight flow here.) ^
01:36:408 (1) - I guess. More better rhythm,follow with lyrics,like this.
Fixed


Thanks for modding :D


Update
osu file format v12

[General]
AudioFilename: neophobia.mp3
AudioLeadIn: 0
PreviewTime: 47878
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Neophobia
TitleUnicode:Neophobia
Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:Easy
Source:
Tags:Itou_Naoki alacat gloria_guard N
BeatmapID:316281
BeatmapSetID:122327

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
742,333.333333333333,4,2,1,50,1,0
11408,-100,4,1,1,50,0,0
32741,-100,4,2,1,50,0,0
37908,-100,4,1,1,50,0,0
43408,-100,4,2,1,40,0,0
48575,-100,4,1,1,60,0,1
54408,-100,4,1,1,60,0,0
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69408,-100,4,1,1,30,0,0
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80741,-100,4,1,1,50,0,1
80825,-100,4,1,1,50,0,0
96741,-100,4,2,1,30,0,0


[Colours]
Combo1 : 138,138,138
Combo2 : 255,106,106
Combo3 : 176,100,100
Combo4 : 255,128,255

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384,232,80741,6,0,P|296:228|244:180,1,160,4|0,0:0|0:0,0:0:0:0:
204,92,81741,1,8,0:0:0:0:
104,76,82075,2,0,P|40:128|16:208,1,160
60,292,83075,1,8,0:0:0:0:
144,348,83408,5,4,0:0:0:0:
208,272,83741,2,0,P|228:296|244:352,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
124,220,84741,2,0,P|76:152|76:68,1,160,0|0,0:0|0:0,0:0:0:0:
160,28,85741,1,8,0:0:0:0:
260,32,86075,6,0,P|308:100|308:184,1,160,4|0,0:0|0:0,0:0:0:0:
248,252,87075,1,8,0:0:0:0:
292,340,87408,2,0,P|384:360|456:332,1,160
464,240,88408,1,8,0:0:0:0:
476,140,88741,6,0,L|480:56,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
464,240,89741,1,8,0:0:0:0:
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160,92,91075,1,8,0:0:0:0:
60,96,91408,6,0,P|72:48|100:12,2,80,12|8|0,0:0|0:0|0:0,0:0:0:0:
116,180,92408,1,8,0:0:0:0:
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116,180,93741,1,8,0:0:0:0:
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432,184,95075,1,8,0:0:0:0:
484,100,95408,2,0,L|496:12,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
432,184,96408,6,0,L|384:196,2,40,8|8|0,0:0|0:0|0:0,0:0:0:0:
RandF
From my queue~

[Easy]
  1. Diff-name is OK?
  2. 00:34:075 (1,2,3,4,1) - make DS 1.25x
  3. 00:47:075 (2,1) - ^
  4. 01:07:741 (1,2) - ^
  5. 01:36:408 (1) - end at 01:36:575
[Normal]
  1. 00:11:408 (1) - I prefer reverse slider
[alacat's Hard]
  1. 00:34:575 (2) - curved sliderが良いと思います。symmetric about 00:34:075 (1) - で
  2. 01:01:241 (3,5) - avoid overlap 意図的でしたらごめんなさい...
[Insane]
  1. 00:17:908 (3) - I prefer straight slider
  2. 00:53:574 (4,5) - too hard, imo. I recommend to reduce DS
  3. 00:55:408 (1,2) - curve more like 00:54:741 (3,4) -
  4. 01:07:408 (1,4) - stack correctly?
I'd known nano but I listened to this song for the first time. Nice song!
~Good Luck~
alacat
mods reply

kajiyatta wrote:

[Hard]
Placement
00:25:241(3) 下から回す方が流れも良く打ちやすいと思います ok!
00:26:908(5) スタックさせずにジャンプを持ってきた方が止めずに回せて、(1)スライダーの形に上手くブランケットを沿わせることが出来るので見栄えがいいです (5,6)にジャンプが欲しいのでこのままで。
00:48:075(5) サビ前で一旦曲調が穏やかになるのでNC付けてみると効果的に見えると思います added
00:54:021(2) /(3)ではなく(1)にスタックさせてみては?ボーカルの始まりの部分でスペーシングを開けたほうが自然な感じに ok :3
01:01:241(3,4,5) やや打ちづらいので、多少強引でもこんな形など 特に問題はないと思うのでこのままで.

Autumn wrote:

[alacat :3]
AR+1 imo! XD feels too hard to me.
00:33:075 - May insert a break time? If not, HP-1 imo~ mm.. kept my pattern.
00:43:906 - ^ Same.

TaMul wrote:

[alacat]

  1. 00:48:075 (5) - NC? Alright!

smallboat wrote:

[alacat's Hard]

00:20:741 (1,2,3,4) - See not clear the external circle. Suggest turn a bit deep gray color. i have to change color.00:26:575 (3) - Stack 00:26:741 (4) . Click on better. not fit well with this kind of music.
00:32:075 (2) - Ctrl +g? no change. will be unnatural jump.
00:41:908 (1) - Can small jump. it is better to use same slider.00:42:741 (4) - Remove the drum sound? A bit strange. i can hear this sound.
01:01:241 (3) - Stack the 01:01:408 (4) ? Place here is a bit crowded. on purpose~
01:11:408 (5) - (240|120). Better flow. hm.. i should put small jump here. 01:14:408 (2) - Stack the 01:14:741 (4) ? Same as above.
01:15:408 (3) - Blanket 01:15:075 (5) ? for what ?
01:29:075 (5) - Blanket 01:29:408 (6) slider head. no change.

Satellite wrote:

[alabat's Hard]
とても綺麗なdiffで指摘する箇所がありませんでした :?
難易度バランスが少しだけ悪いのでDrainを-1しませんか?Easy diffから2-4-6-7となっているので問題ないと思います。

RandomEffect wrote:

[alacat's Hard]
  1. 00:34:575 (2) - curved sliderが良いと思います。symmetric about 00:34:075 (1) - で 異なったパターンを置くことでより良く見えると思うのでこのままで!
  2. 01:01:241 (3,5) - avoid overlap 意図的でしたらごめんなさい... 結構指摘がくるのですが、プレイ上問題ないように思えます。今後も指摘が多い場合は変更を検討しようと考えています。

Thank you for modding.

http://puu.sh/5d6ZM.zip
Topic Starter
Hanabi
Updated.
YGOkid8
General:
  1. I do think Easy and Normal are a bit too hard for their respective diff. names, so I would recommend adding a difficulty below "Easy" (Beginner?).
  2. Rename Easy to Gloria's Easy or something like that? So we can tell without going to the beatmap description who mapped it. You did it with Hard diff, so might as well here.
Insane:
00:06:075 (1) - Shorten to 00:11:075 - (also remove the clap), then add a hitcircle where it originally ended. This gives the downbeat a bigger impact imo.
00:15:908 (1,2,3,4,5) - In this combo here where you've put jumps on the main drum hits, it would've been nice if you had done it at 00:13:575 (1,2,3,4) - as well.
00:21:408 (1,2,3,4,1,2,3,4) - Don't really like how you've increased the spacing midstream, as well as made that kinda v shape with the stream. There isn't really anything in the music to a spacing increase and a sharp bend, and I honestly think a simple stream in a straight line or a ~ shape would work best.
00:32:408 (5,6,1) - I don't think stacking (5,1) plays well, I would put (1) somewhere on the left side of the screen to continue the flow.
00:32:741 (1,2) - I also think replacing these with a slider (starting at (1), ending at 00:33:241 - since that's where the guitar beat actually is) would play better and suit the music more.
00:43:408 (1,2) - Similar thing here, except you can map more creatively to that soft guitar going on in the background.
01:07:241 (4) - Clap doesn't sound too good here, so I suggest removing it.

Hmm, not too big a fan of the difficulty. Flow feels too wonky for me, but at the very least your hitcircle and slider choices are mostly correct, so it's not too bad. Your slider streams are also appropriately used, which is something I unfortunately don't see very often, so good on you for that.

alacat's Hard:
00:06:075 (1) - Same as Insane; Shorten to 00:11:075 - (also remove the clap), then add a hitcircle where it originally ended. This gives the downbeat a bigger impact imo. Talk with [ Sana ] about it, and whatever you choose to do, make it the same so we've got some consistency going. While we're talking about consistency, I would recommend starting the spinner at the same place as [ Sana ] as well.
00:13:575 (1) - Not a big fan of the sliders with that bend towards the end of the slider, as I don't think they look particularly great. I'd ask you to change them all, but if it's a style thing I guess it's okay.
00:15:741 - I feel like a hitcircle here is needed.
00:19:408 (2,1) - Move both of these 1/2 forward in the timeline. Afterwards, extend the (2) slider by 1/2, and add a beat at 00:19:408 - . Beat placement will need adjusting, but I like this rhythm better.
00:28:575 (1) - Would prefer this shortened by 1/4.
00:32:408 (3) - Take off a repeat, then add a 3/2 slider where it originally ended? Suits the music better imo.
00:43:074 (5) - Similar thing here. Basically map a bit to the guitar in the background would work better than a small gap in the map.
00:54:741 (4) - Would prefer this shortened by 1/4. There's nothing in the music where you've ended it, so it makes little sense to end here.

Normal:
00:06:075 - Add a spinner here like you did in Insane? For consistency, and it does little to the difficulty of the diff.
00:20:575 (1) - I personally think starting the spinner 1/2 later would be better.
00:32:741 (1) - Same as other diffs, a 3/2 slider here.
00:43:408 (1) - And map to the guitar in background here.
00:56:408 (5) - Remove clap on the repeat, it doesn't sound very nice.
01:07:075 (4) - ^

Easy:
  1. In regards to the intro, I would have a spinner like in the other diffs. for a consistent factor across all the diffs.
  2. Apart from difficulty and that one thing below, this is a solid diff. No complaints.
00:11:408 - Use soft sampleset? The drum sounds particularly at 00:11:741 (2) - slider-end and 00:12:741 (3) - slider-head really feel out of place. You can always use the normal sampleset at certain points with the sampleset/additions box thingy in the top left.
Topic Starter
Hanabi

YGOkid8 wrote:

General:
  1. I do think Easy and Normal are a bit too hard for their respective diff. names, so I would recommend adding a difficulty below "Easy" (Beginner?).
    I think current Easy diff fits the difficulty as well imo
  2. Rename Easy to Gloria's Easy or something like that? So we can tell without going to the beatmap description who mapped it. You did it with Hard diff, so might as well here. Ok i will


Insane:
00:06:075 (1) - Shorten to 00:11:075 - (also remove the clap), then add a hitcircle where it originally ended. This gives the downbeat a bigger impact imo. Fixed
00:15:908 (1,2,3,4,5) - In this combo here where you've put jumps on the main drum hits, it would've been nice if you had done it at 00:13:575 (1,2,3,4) - as well. Just i felt something different at their sounding
00:21:408 (1,2,3,4,1,2,3,4) - Don't really like how you've increased the spacing midstream, as well as made that kinda v shape with the stream. There isn't really anything in the music to a spacing increase and a sharp bend, and I honestly think a simple stream in a straight line or a ~ shape would work best.I tried it for using the map field more larger. didn't change
00:32:408 (5,6,1) - I don't think stacking (5,1) plays well, I would put (1) somewhere on the left side of the screen to continue the flow. Same flow as 00:30:741 (3,4)
00:32:741 (1,2) - I also think replacing these with a slider (starting at (1), ending at 00:33:241 - since that's where the guitar beat actually is) would play better and suit the music more. If then, slider velocity became 0.5 too fastly. i think it can confuse player.
00:43:408 (1,2) - Similar thing here, except you can map more creatively to that soft guitar going on in the background. ^
01:07:241 (4) - Clap doesn't sound too good here, so I suggest removing it. Fixed

Normal:
00:06:075 - Add a spinner here like you did in Insane? For consistency, and it does little to the difficulty of the diff. Fixed
00:20:575 (1) - I personally think starting the spinner 1/2 later would be better. I heard the guiter sound here
00:32:741 (1) - Same as other diffs, a 3/2 slider here. Just for normal :>
00:43:408 (1) - And map to the guitar in background here. Fixed
00:56:408 (5) - Remove clap on the repeat, it doesn't sound very nice. Fixed
01:07:075 (4) - ^ Fixed
Thanks for modding YGO :>
alacat
mods reply

YGOkid8 wrote:

alacat's Hard:
00:06:075 (1) - Same as Insane; Shorten to 00:11:075 - (also remove the clap), then add a hitcircle where it originally ended. This gives the downbeat a bigger impact imo. Talk with [ Sana ] about it, and whatever you choose to do, make it the same so we've got some consistency going. While we're talking about consistency, I would recommend starting the spinner at the same place as [ Sana ] as well.
00:13:575 (1) - Not a big fan of the sliders with that bend towards the end of the slider, as I don't think they look particularly great. I'd ask you to change them all, but if it's a style thing I guess it's okay. yes, kept this slider.
00:15:741 - I feel like a hitcircle here is needed. followed the vocal only here.
00:19:408 (2,1) - Move both of these 1/2 forward in the timeline. Afterwards, extend the (2) slider by 1/2, and add a beat at 00:19:408 - . Beat placement will need adjusting, but I like this rhythm better. i want to put here 00:19:575 - because it's a strong sound.
00:28:575 (1) - Would prefer this shortened by 1/4. i prefer 3/4 slider :3
00:32:408 (3) - Take off a repeat, then add a 3/2 slider where it originally ended? Suits the music better imo. hmm.. it would not fit well with this kind of music imo.
00:43:074 (5) - Similar thing here. Basically map a bit to the guitar in the background would work better than a small gap in the map.i can hear a clap sound here.00:43:241 -
00:54:741 (4) - Would prefer this shortened by 1/4. There's nothing in the music where you've ended it, so it makes little sense to end here.Same.

Thank you for modding :D

@Sana

If you fixed about spinner, can you fix it for me ? ;)
Kinomi
Is this song from ハピメア?
why use that bg

From my queue
thanks for test

the webpage is broken then I f5 for 5 times than 6 star

Easy
00:11:741 (2) - clap on head
00:15:408 (3) - clap on tail
00:49:408 (2) - finish on reverse
01:00:075 (2,3) - ^
01:24:741 (3) - finish
01:27:408 (3) - ^
01:28:741 (1) - ^
01:36:408 (1) - make it a 1/2 slider

Normal
00:49:908 (3) - finish on head
01:00:575 (3) - ^
01:01:908 (2) - ^
01:35:741 (3) - rhythm here

alacat's Hard
00:26:908 (5) - don's stack?

Insane
00:14:075 (3,4) - flow like this will be nice
00:16:575 (3,4,5) - try bigger jump here?like this
00:32:741 (1) - jump plz
00:40:575 (1) - ctrl g may be more interesting
00:43:408 (1) - jump
00:49:907 (1) - finish on head
01:00:575 (1) - ^
01:01:908 (1) - ^

awesome as usual
>.</////~~~~~~~~~~
Fushimi Rio
Sorry for delay.

[Easy]
Try add 24claps at sliderticks? such as 00:25:075 -

[Normal]
HP-1, it's too hard now.

Sorry I found nothing wrong. The map is pretty much perfect to me. No kd plz.
Topic Starter
Hanabi

alacat wrote:

mods reply

YGOkid8 wrote:

alacat's Hard:
00:06:075 (1) - Same as Insane; Shorten to 00:11:075 - (also remove the clap), then add a hitcircle where it originally ended. This gives the downbeat a bigger impact imo. Talk with [ Sana ] about it, and whatever you choose to do, make it the same so we've got some consistency going. While we're talking about consistency, I would recommend starting the spinner at the same place as [ Sana ] as well.
00:13:575 (1) - Not a big fan of the sliders with that bend towards the end of the slider, as I don't think they look particularly great. I'd ask you to change them all, but if it's a style thing I guess it's okay. yes, kept this slider.
00:15:741 - I feel like a hitcircle here is needed. followed the vocal only here.
00:19:408 (2,1) - Move both of these 1/2 forward in the timeline. Afterwards, extend the (2) slider by 1/2, and add a beat at 00:19:408 - . Beat placement will need adjusting, but I like this rhythm better. i want to put here 00:19:575 - because it's a strong sound.
00:28:575 (1) - Would prefer this shortened by 1/4. i prefer 3/4 slider :3
00:32:408 (3) - Take off a repeat, then add a 3/2 slider where it originally ended? Suits the music better imo. hmm.. it would not fit well with this kind of music imo.
00:43:074 (5) - Similar thing here. Basically map a bit to the guitar in the background would work better than a small gap in the map.i can hear a clap sound here.00:43:241 -
00:54:741 (4) - Would prefer this shortened by 1/4. There's nothing in the music where you've ended it, so it makes little sense to end here.Same.

Thank you for modding :D

@Sana

If you fixed about spinner, can you fix it for me ? ;)
I changed spinner as YGO said :>



Sorry i was busy these days.. :?

Thanks for modding! Tsukuyomi & eggache0


Updated
HabiHolic
버블 안받으세여?? ㅇㅅㅇ?
Garven
[General]
N as a tag? Might be a bit too generic...

[Easy]
00:19:408 (1) - Instead of just repeating the same rhythm over again, try something like this?


[Normal]
00:11:741 (1) - Way too soon after a spinner for a Normal. Give about 2-3 beats (white ticks) at this BPM
00:22:408 (1) - ^

[スイススイス]
00:13:408 (7,1) - This jump was a little unexpected. I think it's because of the flow of 00:13:075 (6,7) - is moving towards the left side of the screen, and so it gives the feeling that 00:13:575 (1) - is distance snapped. Maybe have 6, 7 curve more towards the 1?
楽しかった~

[Insane]
I'm not seeing why AR9 is used here. 8 fits it fine.

Set is looking good to me. Let me know when you apply fixes~
Topic Starter
Hanabi

Garven wrote:

[General]
N as a tag? Might be a bit too generic... Removed it

[Easy]
00:19:408 (1) - Instead of just repeating the same rhythm over again, try something like this? Fixed


[Normal]
00:11:741 (1) - Way too soon after a spinner for a Normal. Give about 2-3 beats (white ticks) at this BPM Fixed
00:22:408 (1) - ^ Fixed

[Insane]
I'm not seeing why AR9 is used here. 8 fits it fine. Fixed and Changed to OD7 either

Set is looking good to me. Let me know when you apply fixes~
Thanks Garven~ waiting for alacat's apply :>
alacat

Garven wrote:

[スイススイス]
00:13:408 (7,1) - This jump was a little unexpected. I think it's because of the flow of 00:13:075 (6,7) - is moving towards the left side of the screen, and so it gives the feeling that 00:13:575 (1) - is distance snapped. Maybe have 6, 7 curve more towards the 1? yes! reduce the spacing :3!
楽しかった~ ありがと~がーべんべん!
http://puu.sh/5AM1i.zip
Gloria Guard

Garven wrote:

.
[Easy]
00:19:408 (1) - Instead of just repeating the same rhythm over again, try something like this? Okay, I change a different rhythm this.


Update
osu file format v12

[General]
AudioFilename: neophobia.mp3
AudioLeadIn: 0
PreviewTime: 47878
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Neophobia
TitleUnicode:Neophobia
Artist:nano
ArtistUnicode:ナノ
Creator:[ Sana ]
Version:Gloria's Easy
Source:
Tags:Itou_Naoki alacat gloria_guard
BeatmapID:316281
BeatmapSetID:122327

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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32741,-100,4,2,1,50,0,0
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Combo1 : 138,138,138
Combo2 : 255,106,106
Combo3 : 176,100,100
Combo4 : 255,128,255

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380,232,23408,2,0,P|420:252|472:256,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
352,136,24408,1,8,0:0:0:0:
280,204,24741,6,0,P|224:232|124:224,1,160
40,180,25741,1,8,0:0:0:0:
24,280,26075,2,0,P|44:348|124:372,1,160
212,328,27075,1,8,0:0:0:0:
312,344,27408,5,0,0:0:0:0:
408,312,27741,2,0,P|452:240|444:160,1,160,8|8,0:0|0:0,0:0:0:0:
376,96,28741,1,0,0:0:0:0:
440,16,29075,2,0,P|480:32|512:76,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
376,96,30075,6,0,P|300:140|216:128,1,160
140,88,31075,1,8,0:0:0:0:
40,104,31408,2,0,P|44:52|64:24,2,80,0|8|8,0:0|0:0|0:0,0:0:0:0:
140,88,32408,2,0,P|136:140|116:168,1,80,0|4,0:0|0:0,0:0:0:0:
414,290,34075,6,0,P|362:338|310:350,2,120,0|2|0,0:0|0:0|0:0,0:0:0:0:
372,204,35408,2,0,P|324:136|332:60,1,160,2|0,0:0|0:0,0:0:0:0:
424,28,36408,1,2,0:0:0:0:
504,84,36741,2,0,P|520:144|504:204,2,120,0|2|8,0:0|0:0|1:0,0:0:0:0:
476,52,37908,6,0,P|396:60|352:44,1,120,4|8,0:0|0:0,0:0:0:0:
260,40,38741,1,0,0:0:0:0:
244,140,39075,1,8,0:0:0:0:
312,216,39408,2,0,P|308:304|256:360,1,160
164,356,40408,1,8,0:0:0:0:
84,300,40741,6,0,P|88:212|140:156,1,160
216,100,41741,1,8,0:0:0:0:
148,28,42075,2,0,P|96:28|56:48,2,80,0|8|8,0:0|0:0|0:0,0:0:0:0:
216,100,43075,1,8,0:0:0:0:
188,196,43408,6,0,P|172:288|196:356,1,160,4|2,0:0|0:0,0:0:0:0:
319,349,44741,2,0,P|341:273|324:196,1,160,0|2,0:0|0:0,0:0:0:0:
252,128,45741,1,0,0:0:0:0:
300,40,46075,6,0,P|388:32|460:64,1,160,0|2,0:0|0:0,0:0:0:0:
492,152,47075,2,0,P|472:216|496:272,2,120,0|2|0,0:0|0:0|0:0,0:0:0:0:
372,48,48575,6,0,P|308:36|248:56,1,120,4|8,0:0|0:0,0:0:0:0:
276,148,49408,2,0,P|292:220|284:280,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
196,88,50741,2,0,P|132:68|68:80,2,120,0|4|8,0:0|0:0|0:0,0:0:0:0:
232,180,52075,6,0,P|216:264|144:316,1,160
64,328,53075,1,8,0:0:0:0:
16,240,53408,2,0,P|12:192|24:160,1,80,0|8,0:0|0:0,0:0:0:0:
72,76,54075,1,4,0:0:0:0:
164,40,54408,6,0,P|244:76|320:64,1,160,8|8,0:0|0:0,0:0:0:0:
412,48,55408,2,0,P|456:120|456:204,1,160,8|8,0:0|0:0,0:0:0:0:
440,292,56408,1,8,0:0:0:0:
360,352,56741,2,0,P|272:364|204:344,1,160,0|8,0:0|0:0,0:0:0:0:
128,280,57741,2,0,L|112:224,1,40,0|4,0:0|0:0,0:0:0:0:
160,48,58741,6,0,P|112:32|44:56,2,120,0|4|8,0:0|0:0|0:0,0:0:0:0:
244,104,60075,2,0,P|300:84|340:20,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
160,152,61408,2,0,P|152:216|176:268,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
76,100,62741,5,0,0:0:0:0:
4,172,63075,1,8,0:0:0:0:
56,256,63408,2,0,P|60:296|52:340,1,80,0|8,0:0|0:0,0:0:0:0:
148,372,64075,2,0,P|240:372|312:336,1,160,0|4,0:0|0:0,0:0:0:0:
372,276,65075,6,0,P|356:200|388:128,1,160,8|8,0:0|0:0,0:0:0:0:
432,36,66075,1,0,0:0:0:0:
500,112,66408,2,0,P|500:156|476:196,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
432,36,67408,1,0,0:0:0:0:
332,28,67741,6,0,P|248:48|216:160,1,200,12|0,0:0|0:0,0:0:0:0:
320,264,69075,2,0,P|288:304|248:328,1,80,8|0,0:0|0:0,0:0:0:0:
104,308,70075,5,4,0:0:0:0:
36,236,70408,2,0,P|20:152|48:84,1,160,8|8,0:0|0:0,0:0:0:0:
132,28,71408,1,0,0:0:0:0:
216,80,71741,2,0,P|296:108|376:84,1,160,8|8,0:0|0:0,0:0:0:0:
444,28,72741,5,0,0:0:0:0:
500,112,73075,2,0,L|512:200,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
416,168,74075,2,0,P|376:220|276:236,1,160
212,172,75075,1,8,0:0:0:0:
112,168,75408,5,4,0:0:0:0:
36,104,75741,2,0,L|24:20,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
112,168,76741,2,0,P|116:248|80:320,1,160
172,364,77741,1,8,0:0:0:0:
260,316,78075,6,0,P|336:292|416:312,1,160
484,240,79075,1,8,0:0:0:0:
436,152,79408,2,0,P|432:104|452:72,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
484,240,80408,1,8,0:0:0:0:
384,232,80741,6,0,P|296:228|244:180,1,160,4|0,0:0|0:0,0:0:0:0:
204,92,81741,1,8,0:0:0:0:
104,76,82075,2,0,P|40:128|16:208,1,160
60,292,83075,1,8,0:0:0:0:
144,348,83408,5,4,0:0:0:0:
208,272,83741,2,0,P|228:296|244:352,2,80,8|0|8,0:0|0:0|0:0,0:0:0:0:
124,220,84741,2,0,P|76:152|76:68,1,160,0|0,0:0|0:0,0:0:0:0:
160,28,85741,1,8,0:0:0:0:
260,32,86075,6,0,P|308:100|308:184,1,160,4|0,0:0|0:0,0:0:0:0:
248,252,87075,1,8,0:0:0:0:
292,340,87408,2,0,P|384:360|456:332,1,160
464,240,88408,1,8,0:0:0:0:
476,140,88741,6,0,L|480:56,2,80,0|8|0,0:0|0:0|0:0,0:0:0:0:
464,240,89741,1,8,0:0:0:0:
364,236,90075,2,0,P|272:204|236:148,1,160,4|0,0:0|0:0,0:0:0:0:
160,92,91075,1,8,0:0:0:0:
60,96,91408,6,0,P|72:48|100:12,2,80,12|8|0,0:0|0:0|0:0,0:0:0:0:
116,180,92408,1,8,0:0:0:0:
104,280,92741,2,0,P|64:296|24:296,2,80,8|8|0,0:0|0:0|0:0,0:0:0:0:
116,180,93741,1,8,0:0:0:0:
196,124,94075,6,0,P|280:108|360:128,1,160,8|8,0:0|0:0,0:0:0:0:
432,184,95075,1,8,0:0:0:0:
484,100,95408,2,0,L|496:12,2,80,8|8|8,0:0|0:0|0:0,0:0:0:0:
432,184,96408,6,0,L|380:192,1,40
Topic Starter
Hanabi
Updated!
Garven
(「・ω・)「

Edit: I shouldn't mod when this tired, sorry. Moved to bubbled state
Natsu
congratz [ Sana ] :3/

lol xD
Topic Starter
Hanabi
Woah thanks Garven and Natsu! :)

Edit : What was that Ranked map lol
AllStar12
was it too soon to rank it?

Edit: hahahah
Momochikun
Lol'ed.

Andy


MY BEAUTIFUL SCORE :'( (T_T)
HabiHolic
랭크되신거예요???
alacat
oh :o

donmai Garven chan!
popner
Passed by and:

Sorry for PAN, i didn't add pan's normal diff because of balance of difficulty
Well, I think it doesn't hurt the spread if more diffs are added - people can always choose not to play it.
Aurele
wth happened? LOL
Cloudchaser

Gabe wrote:

wth happened? LOL
same
Sonnyc
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
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