oh... LOL ok that was really stupid from me.
What?Nyquill wrote:
LOL okay guys we're at lylo.
A nonsense, NH.NoHitter wrote:
k guys. I'll just afk for the rest of the game.
I hope you don't get lynched Mafia.
DakeDekaane wrote:
Well, that was worse than I expected, I have only WIFOM in my head about this ;_;, but I know you guys can handle it.
Go town!
wait so you wanted to lynch town?NoHitter wrote:
Yes, Irre.
Also looks like I didn't screw myself /o/
pieguy1372 wrote:
LadySuburu - Vanilla Townie - killed N1
bah! Post wrote:
Go jester/town!
Irre are you scumIrreversible wrote:
Nyquill did you kill ladysuburu?
the problem is, for either Mafia or Town to win in 3p LyLo, they have to get a vote from the Jester. however, in this case, if the Jester votes someone they lose immediately, so they would never vote anyoneLS wrote:
Mafia cannot joint-win with jester.
In LyLo, if there is a tie in votes for who gets lynched at deadline, the game ends in a loss for all players.
With those two rules in play, then it doesn't become an automatic end and still requires strategy and good playing by each alignment.
Don't think I'm missing something, but if I am mention it and I should be able to come up with a fix. It shouldn't be that hard to balance a jester game (I am also experimenting with the jester role at the moment, but I'll need a game more focused on what i've designed to get better results.)
IMO the 7-p game with the mafia and jester joint win should be allowed.problem is it keeps moving LyLo up. just by having 1 vote on someone on D2, town already loses if it's the wrong person. it's too hard to find mafia in this case
Town has two days to find Mafia and not lynch Jester.
In the original setup; (1-3-1) Day 1 was already do or die for town with only one ML.
IMO, Jester setups are better if town doesnt know if the jester exists or not (but knows there IS a possibility) this leaves them in a position of deciding whether scummy behavior is from Jester or Scum, also then you can make game end on Jester win if Jester is lynched so there's some incentive for Jester not winning by claiming.town's already disadvantaged enough already = =, forcing to possibly not lynch mafia just in case there's a jester seems too much
Stating in the jester role pm that if he self-votes he'll be modkilled?same problem as LS's case
In my case jester only loses immediately if they vote town. If they vote mafia then town still has to decide which of the two is mafia. It be becomes Rock Paper Scissors mafia style.either way, if they happen to vote mafia,in the end, they'll still end up losing. so they might as well not vote at all which causes problems
oo I like thisLadySuburu wrote:
My solution was if the jester is alive the night before lylo, he dies in place of the mafia kill.
if Jester can't win he has no reason to even bother, leaving town/mafia voting each other with no other votes which turns it into "lolol whoever votes first wins"CalignoBot wrote:
The second part of that win condition doesn't make sense. Just forcing it to win before LyLo is sufficient. Although honestly, that wouldn't really work in small games.