http://puu.sh/3xGtF.osu
Fixed Some
Fixed Some
Thanks for mod MMzz :3~!MMzz wrote:
[Insane]
00:27:286 (7,1) - This is a bad idea let me explain why. Before this stack out have three stacks that are 1/2 speed, then this stack is directly after it in 1/1 speed. Players will react to seeing this 4th stack and automatically think it is 1/2 because of the previously placed stacks. It is very confusing. You should try and move these notes around so they are not stacked.
00:55:104 (5) - Why not start the combo here instead of under the stack, looks a lot nicer.
01:03:831 (5) - ^
01:19:286 (3,4) - The same stacking issue as before.
fixed all
[Hard]
00:23:286 (6) - This needs to be a single note. There is not two notes in 1/4 here.
fixed
[Normal]
Tags, Unicode, and other things conflict with the other diffs. Run AIMod/BAT to find these and fix them
fixed
all fixedMMzz wrote:
[Oni]
00:06:104 (1) - This feels really weird to play. I suggest you delete it or add a kat here: 00:06:013
00:36:377 (2) - finisher?
I don't like how the difficulty takes a big jump in the kiai. Add a few more 1/4 in the previous sections to even out the difficulty?
[Muzukashii]
00:06:104 (2) - Same as the Oni.
osu file format v12
[General]
AudioFilename: Grow Slowly.mp3
AudioLeadIn: 2000
PreviewTime: 52922
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
[Metadata]
Title:Grow Slowly (TV Size)
TitleUnicode:Grow Slowly (TV Size)
Artist:Iguchi Yuka
ArtistUnicode:井口裕香
Creator:xChippy
Version:yanlu's Easy
Source:Toaru Kagaku no Railgun S
Tags:Ending yanlu Sun Rainbow a certain scientific とある科学の超電磁砲 s ReySHeL
BeatmapID:251497
BeatmapSetID:91504
[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1
[Events]
//Background and Video events
Video,0,"To Aru Kagaku no Railgun S ED.avi"
0,0,"To aru railgun.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
1468.00525445979,363.636363636364,4,1,0,40,1,0
9831,-100,4,1,0,45,0,0
12740,-100,4,2,1,50,0,0
53831,-100,4,2,1,60,0,1
77104,-100,4,2,1,45,0,0
82195,-100,4,2,0,40,0,0
82922,-100,4,2,0,35,0,0
85831,-100,4,2,0,30,0,0
87286,-100,4,2,0,20,0,0
88013,-100,4,2,0,5,0,0
[Colours]
Combo1 : 255,150,0
Combo2 : 0,255,255
Combo3 : 255,128,255
Combo4 : 0,128,255
Combo5 : 128,0,255
[HitObjects]
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349,35,3649,2,0,P|320:78|325:124,1,100,0|0,0:0|0:0,0:0:0:0:
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272,240,22922,1,8,0:0:0:0:
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92,220,29468,2,0,L|64:124,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
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256,156,33104,1,8,0:0:0:0:
256,76,33468,6,0,B|200:68|160:128|176:180|176:180|124:192,1,200,0|0,0:0|0:0,0:0:0:0:
52,192,34558,2,0,B|52:228|72:252|100:264|100:264|104:276,1,100,8|4,0:0|0:0,0:0:0:0:
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264,128,36740,2,0,P|312:136|344:176,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
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412,264,41831,1,8,0:0:0:0:
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336,160,43649,2,0,P|334:225|252:178,1,200,0|8,0:0|0:0,0:0:0:0:
244,100,44740,1,8,0:0:0:0:
176,144,45104,6,0,P|176:244|244:312,2,200,0|0|0,0:0|0:0|0:0,0:0:0:0:
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205,71,47286,2,0,B|256:60|256:60|304:72,1,100,0|8,0:0|0:0,0:0:0:0:
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24,92,53831,6,0,L|24:192|72:280,1,200,4|0,0:0|1:2,0:0:0:0:
232,296,55286,1,0,0:0:0:0:
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Awesome mod as always =w= fixed everything~ :3 Thanks for the mod and star jonathan >w<~!!jonathanlfj wrote:
Here is the mod (m4m?) i promised a while back
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
cool BG (derp) :3
[Hard]
00:11:649 (4) - clap sounds a bit out of place on the end, maybe remove it
00:13:104 (1) - add finish on start?
00:26:922 (5) - fix spacing (kinda looks bad with 00:25:831 (3,4))
00:44:195 (5) - try to stack this on 00:43:468 (3) if possible (and then fix later spacing)
00:52:922 (4) - NC here will be swag
01:08:194 (7,1) - try something like this for a better flow: 01:18:740 (4) - clap here and take clap off 01:18:922 (5)
01:25:468 (2) - whistle on end
01:26:922 (3) - ^
[Insane]
00:09:286 (1,2,3) - arrange it like this: 00:10:922 (5) - clap start
00:22:377 (2,3,4,5) - lower this for a clear pattern: 00:29:286 - i was suspecting a note here
00:36:013 (3) - raise this a few grids for a more natural flow (and dont overlap 00:34:922 (1))
00:47:649 (1,2,3,4,5,1,2,3,4) - the flow here feels delayed by 1/2; rid the repeat on 00:47:649 (1), move 00:48:195 (2,3,4,5,1,2,3,4) to 00:48:013, and add a note at 00:49:468 stacked on (4), NC on this note instead of 00:49:740 (1)
00:52:922 (1,2,3,4) - move this so 00:53:468 (4) stacks on 00:52:377 (4)
00:58:922 (4,5,6) - this feels like it sound be increased spacing instead of decreased compared to 00:58:195 (1,2,3)
01:04:922 (2) - move this up so you get a nice zig-zag flow here: 01:06:195 (4) - whistle sounds better than finish on the start
01:09:649 (1) - finish should be here instead of 01:09:831 (2)
01:11:195 - add note
01:13:104 (2,3,4,5,6,7,8,1) - why not make a jump somewhere here? e.g. ctrl+g on 01:13:831 (7,8) to emphasis the vocals
01:20:740 (1,2) - this may be misleading to play, because the music here indicates something to be pressed at 01:20:922, but you have a 1/1 stack instead (This is where i failed on hidden since i went 1/2 too early). Consider adding a note or remove the stack
Went ham on the Insane cause its freshly remapped ><
Here is a star to help with the cause, good luck ranking this~
fixed the spinner, I'd rather keept this SVRandomEffect wrote:
From my queue~
[Hard][Insane]
- 00:50:922 (1,2) - How about reducing SV?
- 01:28:922 (1) - this spinner is unnecessary, I think
I hardly wait to watch the climax of this Anime!
- 00:50:922 (1,3) - How about reducing SV?
- it is better to add a note instead of spinner
~Good Luck~
thanks for mod :3kanpakyin wrote:
As per your request:
[ReySHeL's Oni]
- The volume is a bit high, I would suggest using normal - 70% instead. ok
- 00:01:104 (1) - I would suggest removing this note since the drum is off the timing there. ok
- 00:50:740 (3) - how about changing this note to don so that it can be fitted to the pitch? 00:50:195 - sound gradually high from here
- 00:50:922 (1,2,3) - I would suggest using K D K here to fit the pitch there. i changed D D K
- 01:05:286 (3) - Don here? Personally feeling only. no
- 01:15:831 (1,2,1,2,1) - Highly suggest removing these notes because there are no music precence, therefore, it is weird that you place some notes there. small sound is heard i changed to 50% volume
[ReySHeL's Muzu]
- Rename the diffiuclty to ReySHeL's Muzukashii i want to ReySHeL's Muzu
- 00:01:104 (1) - Same as oni. I would suggest removing this note since the drum is off the timing there. ok
- 00:35:468 (2) - Changing this to big don to follow the pitch? K K K is fine
- 00:52:377 (3) - Kat here to follow the pitch. As it fits the music and drum pretty well. ok
- 01:02:377 (2,3,4) - ddk sounds better for me. ddk is too hard in Muzu diff i use only ddd kkk
- 01:03:649 (1,2,3) - Sorry but I don't think triplet fits the music well, what I mean is, the triplet sounds weird here, and I think simple 1/2 is enough. ok
- 01:15:831 (1,2,1,2,1) - Highly suggest removing these notes because there are no music precence, therefore, it is weird that you place some notes there. same as Oni
408,220,2558,5,2,0:0:0:0:
477,100,2740,1,2,0:0:0:0:
338,99,2922,1,0,0:0:0:0:
477,180,3104,1,0,0:0:0:0:
408,60,3286,1,2,0:0:0:0:
338,180,3468,1,2,0:0:0:0:
260,204,3649,6,0,L|180:228,1,80,0|2,0:0|0:0,0:0:0:0:
27,226,4013,2,0,L|104:204,1,80,2|0,0:0|0:0,0:0:0:0:
Thanks for the mod scanter~ :3 !!scanter wrote:
Hello everyone ~Hard
fixed the rest
- 00:35:468 (4,5) - This notes are really hard to play for hard players. I recommend add NC.
- 00:53:843 - this timing point is unsnapped. snap to 00:53:831
- 00:44:922 (7,8,1) - Same. how about this tempo? I'd rather keep the triplet :3
- 01:15:468 (1) - How about this? to ignore strong sound is not good idea. if followed this, add finish.
- 01:21:468 (1) - ^. if followed this, add NC & finish.
Insane
fixed all =w=That's all sry my poor English. GL anyway
- 00:02:922 (1,2,3,4,5) - I don't think this is good flow. how about this rhythm?
SPOILER
This is code.408,220,2558,5,2,0:0:0:0:
477,100,2740,1,2,0:0:0:0:
338,99,2922,1,0,0:0:0:0:
477,180,3104,1,0,0:0:0:0:
408,60,3286,1,2,0:0:0:0:
338,180,3468,1,2,0:0:0:0:
260,204,3649,6,0,L|180:228,1,80,0|2,0:0|0:0,0:0:0:0:
27,226,4013,2,0,L|104:204,1,80,2|0,0:0|0:0,0:0:0:0:- 00:12:377 (2,3) - Add NC? because, this is anti-jump. players might better to see this note.
- 00:20:377 (1) - Move this to x:208, y:208
00:20:740 (2,3) - And Ctrl + G. your pattern is well not visible.- 00:47:649 (1) - Add clap on slider's first. you can hear it.
- 00:50:195 (4) - Add NC. tempo was changed.
- 00:55:286 (3) - Add whistle.
- 01:02:013 (5,6) - How about put this to reverse rhythm? it will become more fit about 01:02:195 this points strong beat with vocals.
- 01:14:013 (8) - Clap is not here, but 01:13:831 (7) here. your hitsound pattern of this point is really strange IMO.
- 01:15:104 (4,5) - Add NC. if you want emphasize here.
- 01:28:740 (3) - Same. Sound was almost muted.
thanks for mod :3LunaticP wrote:
Accepted mod request from Ono'sbakataiko modding team
[ReySHeL's Oni]
1. Background image need to be adjusted
Suggestion : You can open the .osu file
And change this number
Under event, from 0,0 to 0,90 and will look like this
2. Notes
00:01:104 - add d
00:01:468 (1) - K
00:25:286 - add d
00:56:831 (2) - d
01:20:740 (1,2,3,4) - d d d d ( 01:21:468 (5) - this note have accent, so change color from here)
[ReySHeL's Muzu]
1.BG(see above)
2.Notes
00:10:195 (4) - k
00:22:922 (1) - d
Thanks for the mod..~ :3[Navy] wrote:
Hi~M4M
(sorry for bad english..)
Rainbow's Normal
00:18:195 (1) - no whistle fixed
00:30:558 (1,2,3) - a little boring? what do you think about deleteing reverse slider ? I'll let Sun do this Him/her self
00:53:104 (1) - spinner will be great Doesn't fit imo
01:28:377 (2,3) - slider~ it's fine
Hard
00:27:468 - add circle fixed
Insane
00:07:104 - 00:07:195 - add 2 notes on 00:07:286 (1) - fixed
00:27:649 (1) - intentionally..? yep it's intentionally
00:42:013 (5) - reverse slider prefer the triplet ><
01:03:831 (1,2,3,4,5,6,7,8) - strange..? what's strange o-o?, If you mean why it's not a full stream, it's because it's missing a drum so I had to do a triplet and a stream =w=
wonderful map! i love it
Thanks for the mod :3 ~ I'll get to your map ASAP =w=RikiH_ wrote:
m4m from your queue :< NOTE: I am on my laptop now, so I can't testplay maps because of the massive lag and so my mod can be wrong, sorry for that :/
I'll fix the stuff for Sun =w=
Rainbow's Normal
00:02:013 (2) - You can try to make something better instead of a straight slider, maybe. Also, move it 1 grid up
00:04:922 (2) - ^ (Don't move it 1 grid up)
00:09:468 (3) - Use ctrl+g on this, it flows better
00:16:740 (2) - Last sliderpoint 1 or 2 grids up
00:32:377 (2) - Move it 1 grid up or down for a better-looking pattern
00:41:286 (5) - Move 1 grid right
01:15:468 (1) - The next object is a bit too near to the spinner... You have two options: First: You end the spinner 1/1 earlier or Second: You make this 01:17:104 (1) start near to the center, so the player can reach it easier. I suggest the second...
fixed all and took the second suggestion indeed~
Hard
00:43:649 (4) - Ctrl+g would be better because of the flow, but you will have a little jump with the following note fixed
00:45:013 (8) - I suggest to remove this note, this is the only triplet in the whole diff, so the player, when he/she sees this, can get confused. So, remove this note I'll see what a BAT say~ =w=
Insane
00:04:013 (2,1) - This is really, really flow-breaking... The next slider should be like this, in order to have an oval flow Err.. Actually don't want a jump there err... I'll consider since the others with the same sound doesn't have a jump
01:01:649 (3,4) - Select both notes and use ctrl+g for a better flow fixed
01:10:195 (4,5) - The same fixed the whole jump :3
01:18:195 (4) - Clap fixed
01:28:740 (1) - This is 5% volume, so it's not audible. Remember: All objects MUST be audible, except for spinners, so this note is unrankable if you don't raise the volume and make it audible! fixed
____________________
That's all, the map should be ok for bubble, I just suggest to improve some sliders in the Normal, bye!
Fixed all =w=~ Thanks for the mod Lally! :3Lally wrote:
yo req from my queue
[Rainbow]
Placement:[Hard]
- 00:16:013 (1) - try to do this slider like this: to improve the flow
- 00:17:831 (3,1) - this can confuse many players,what about to move this 2 like:
- 00:45:104 (1,3) - try to improve this little overlap
- 01:04:740 (5,1) - do a better blanket here:
- 01:07:649 (4,5) - improve the line of this slider,place (5) some grind up
Hitsounds:Placement:
- 00:18:922 (1) - whistle at slider end
- 00:20:740 (3) - whistle here
- 01:09:649 (4) - whistle on slider start fits not so good
- 00:38:558 (1) - and 00:41:468 (1) - i don't see the reason of this 2 slow slider .w.
hope this can help ^^)/ good luck
fixed all =w=~ Thanks for the mod Kiiwa~!! :3Kiiwa wrote:
Hi~[General]
- Make all Kiai times unified.
[Insane]
- 00:05:468 (3,1) - Switch new combo between these two sliders.
- 00:08:377 (3) - New combo.
- 00:12:377 (1) - Remove new combo.
- 01:24:377 (1) - Delete this slider.
- 01:10:649 (2,3,4,5) - Better as clap then whistle.
[Rainbow's Normal]
- 00:09:468 (3,1) - Too close for a Normal.
- 00:16:377 - Add whistle.
not much to say~ o.o
Good luck~
Thanks for rechecking kanpakyin =w=/ ~!kanpakyin wrote:
Rechecked this taiko. Everything is looking good now.
To next bat:
Free feel to bubble this.
Thanks for the mod NoHitter~! ^^NoHitter wrote:
[yanlu's Easy]
- Seems fine.
[Hard]
- 00:18:922 (1,2,3) - I recommend changing the pattern to something like this for better flow.
- 00:20:013 (1,2,3) - Similar to above. Just flip it.
- 00:38:377 (4) - Don't align this perfectly straight with the slider end and start. Better if you move it up or down for a circular flow. Like this
- 00:41:286 (5) - Similar to above. Like this
- 00:44:195 (5) - This is a pretty sudden spacing change. There's no patternmapping or musical indication to help guide players. It's also a note which doesn't give as much leniency as a slider. I suggest you change the pattern
- 01:07:649 (6,7) - Arrange the pattern like this? Looks better IMO.
- 01:21:649 (1) - Change the spinner to notes IMO. It doesn't fit.
All fixed~
[Insane]
- 00:04:377 (1,2,1) - Arrange the pattern like this for better flow. (Don't worry about it seemingly reaching the boundary. It still appears fine in play, only in editor it looks like its outside the playing field.)
- 00:15:286 (4) - [nazi] Mirror this properly with (3).
- 00:15:649 (5) - [nazi] Center this properly. Move left one grid.
- 01:22:558 (5,6,7,8,1) - I would suggest making the stream such that it follows the direction of the slider. Like this.
- 01:28:740 (1) - Remove new combo. Unneeded IMO.
All fixed~
thanks for mod~NoHitter wrote:
[ReySHeL's Muzu]
- 00:21:831 (1,2) - Use d for these two. The drums really match d here not k. ok
[ReySHeL's Oni]
- 00:34:195 (4) - d here instead. If you listen to the drums, d definitely fits better. sounds like k
- 00:45:286 (1,1) - Switch these two. k would fit better at 00:45:468 (1). ok
- 00:55:831 (2,3,1) - ddk here to fit with the drums. kkd is better than ddk