I disagree with this, because I'm the one who said and wrote this down one year ago, which I actually just referred to Oni difficulties, not Muzukashii, Futsuu or Kantan since there were no Taiko-sets at that time. So I doubt that there is any justified said word about this.
Right now it is rather a restriction for the mapper to vary with different OD and HPs in a Taiko-set.
In the past we were able to have e.g. Kantan: 3/3, Futsuu 4/4, Muzu 5/5 and Oni 6/6.
Now it would need to be 4/4 - 5/5 - 6/6 - 7/7
Level 1~3 has been not considered anymore, but these settings are especially for Kantan and Futsuu important. With the current rule, Futsuu diffs can have really quick a setting of 5/5 which is the level of a Muzukashii.
Oni 4~7 HP/OD
Muzu, Futsuu, Kantan 1~6 HP/OD
Muzu, Futsuu, Kantan 1~6 HP/OD
Post: p/2401926
tl;dr:
I really think this should be in the hand of the mapper to decide what HP/OD setting he is using. Not just that it restricts the mapping freedom, the view of what to use is really spreaded and the rule disregarded many points in mapping(lower players, thrill for people, etc.). I wouldn't either like to see a map with OD 10, but seriously... when was the last time this happened? And will it even happen in the future when considering peoples opinion? Think about it.
So. So far I just read "complaints" or "own preferences" about this topic, but a real argument for having such restriction has not been given. It is just said that it works fine or Lower drain in lower diffs doesn't matter. Pretty vague in my opinion when you consider the points I mentioned above.
Because of that, I come to the conclusion to delete this rule completely and add HP/OD topics into the up coming mapping guide. Taiko dosen't have many variations in gameplay at all, so why restricting even more? Wasn't in the last months said over and over again how boring and similiar the maps have become?
I really think this should be in the hand of the mapper to decide what HP/OD setting he is using. Not just that it restricts the mapping freedom, the view of what to use is really spreaded and the rule disregarded many points in mapping(lower players, thrill for people, etc.). I wouldn't either like to see a map with OD 10, but seriously... when was the last time this happened? And will it even happen in the future when considering peoples opinion? Think about it.
So. So far I just read "complaints" or "own preferences" about this topic, but a real argument for having such restriction has not been given. It is just said that it works fine or Lower drain in lower diffs doesn't matter. Pretty vague in my opinion when you consider the points I mentioned above.
Because of that, I come to the conclusion to delete this rule completely and add HP/OD topics into the up coming mapping guide. Taiko dosen't have many variations in gameplay at all, so why restricting even more? Wasn't in the last months said over and over again how boring and similiar the maps have become?