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BRIGHT - Ichinen Nikagetsu Hatsuka [Osu|Taiko]

posted
Total Posts
154
Topic Starter
Alarido
This beatmap was submitted using in-game submission on sábado, 7 de setembro de 2013 at 11:22:51

Artist: BRIGHT
Title: Ichinen Nikagetsu Hatsuka
Tags: Lizbeth Kirito Asuna SAO Sword Art Online 1 year 2 months 20 days collab jonathanlfj DakeDekaane
BPM: 119
Filesize: 21851kb
Play Time: 02:58
Difficulties Available:
  1. Deep Love (5 stars, 474 notes)
  2. Dekaane's Muzukashii (4,57 stars, 485 notes)
  3. Dekaane's Oni (4,93 stars, 651 notes)
  4. Kissin' (4,64 stars, 303 notes)
  5. Starin' (1,38 stars, 133 notes)
  6. Touchin' (2,78 stars, 189 notes)
Download: BRIGHT - Ichinen Nikagetsu Hatsuka
Download: BRIGHT - Ichinen Nikagetsu Hatsuka (no video)
Information: Scores/Beatmap Listing
---------------
Thank you for LunarSakuya Tasha Gabe LunarSakuya
Please enjoy also the Sekai-nyan's version -- her map has nice skin ♥
PLEASE REDOWNLOAD if you downloaded before SEP 07, 2013.
Starin' [=Easy] - 100% done
Touchin' [=Normal] - 100% done
Kissin' [=Hard] - 100% done - Collab with jonathanlfj
Deep LOVE [=Insane] - 100% done
TAIKO Dekaane's Muzukashii - 100% done
TAIKO Dekaane's Oni - 100% done
"CHANGELOG"
{2013-09-07} » Applied mods from LunarSakuya, Thank you very much ^^ (and calling her back ;))
{2013-09-05} » Rechecking map with Gabe and updated. Some few improvements too (: Thank you very much Gabe ^^
{2013-08-27} » Applied mods from Gabe, Thank you very much Gabe ^^
{2013-08-14}
» Taiko Diffs updated ^^ Thanks Dake ^^
» Applied mods from AnreFM, Thank you very much Anre~ ♥ (Taiko diffs will be updated later, waiting for Dake's response)
{2013-08-12} » Confirmed: I'd added credits by video, audio & hitsounds from Sekai-nyan's Ranked map. Thank you very much, nice girl ^.^ Asked her beforehand, as seen at her's map's thread.
{2013-08-07} » Updated Taiko diffs with mods from Tasha. Thanks ^^
{2013-08-06} » Updated Taiko diffs with mods from MMzz. Thanks ^^
{2013-08-02} » Updated Taiko diffs with mods from Marcin. Thanks ^^
{2013-08-01} » Little improveents, waiting for a Taiko BAT to check Dekaane's diffs.
{2013-07-23}
» Improvements on Taiko diffs by DakeDekaane.
» Slighty Improvements on [Kissin'] (Alarido's parts) regarding to pimpG comments on diffs harshness.
{2013-07-19} » Applied mods from toara_fict, Thank you very much ^^
{2013-07-18} » Feeling good ♥ Applied mods from LunarSakuya, Thank you very much ^^ For the star icon too \:D/
{2013-06-30} » Applied mods from Andrea, thanks :) (asked jonathanlfj too)
{2013-07-03} » A little adjustement on offset (about -4ms) as okamiratsu's advice. (Dekaane's diffs untouched, will be updated by him later)
{2013-06-30} » Applied mods from CoroQuetz on Taiko diffs, thanks :)
{2013-06-26}
» pimpG recheck - mods applied
» Applied mods from LightUsagi on Taiko diffs, thanks :)
{2013-06-24} » Little improvement on [Kissin'] and on SB collab names by jonathanlfj on his part.
{2013-06-22} » Applied mods from Verlaren and HelloSCV on Standard diffs (except jonathanlfj parts on our collab). Thanks!
{2013-06-20} » Applied mods from AnreFM on Standard diffs, thanks :)
{2013-06-18} » Applied mods from Sieg on Standard diffs, thanks :)
{2013-06-16} » Updated [Kissin'] with mods applied.
{2013-06-15}
» Applied mods from DakeDekaane on Standard diffs, thanks :D
» Taiko diffs updated.
» Applied mods from TheVileOne on Standard diffs, thank you too :D
{2013-06-13} » Applied mods from Mako Sakata, thanks :D
{2013-06-12} » Applied mods from Melt, thanks :D
{2013-06-12} » Included [Dekaane's Muzukashii] Taiko diff by DakeDekaane.
{2013-06-06} » Included [Dekaane's Oni] Taiko diff by DakeDekaane.
{2013-06-03} » Applied mods from bokito ^^ Thanks :D
{2013-06-03} » Finished [Kissin'] - collab with jonathanlfj
{2013-05-30} » Finished remap of [Touchin'].
{2013-05-29} » Finished remap of [Starin'] and [Deep Love].
{2013-05-24} » Applied mods from [ Sana ] while remapping [Deep Love] ~ Thanks ^^
{2013-05-22} » Starting remap of [Deep Love]
{2013-05-21} » :arrow: According pimpG advices, I'll be remapping the diffs (mostly the harder ones).
{2013-05-20} » Applied mods from jonathanlfj ~ Thanks for advance !
{2013-05-12} » Applied M4M from baldrace and AnreFM, thanks in advance !
{2013-05-08} » Applied M4M from Zhengster, thanks in advance !
{2013-05-07} » Applied M4M from Arusha Shuna, thanks in advance !
{2013-05-05} » [Starin'] diff improved: basically, 2 long 2/1 sliders splitten in two 1/1 sliders, other pieces changed and so on... Few changes on [Touchin'] too.
{2013-05-04} » Completed [Kissin'] diff!
{2013-05-02}
» Completed [Touchin'] diff!
» Fixed few things on [Starin']
{2013-04-28}
» Changed SV to 0.8x on [Starin'], thence adjusted slider lenghts and so on.
» Fixed and modified some issues on [Deep Love] diff.
I'M THANKFUL FOR...
Modding:
  1. Arusha Shuna
  2. Raose
  3. baldrace
  4. AnreFM
  5. jonathanlfj
  6. pimpG
  7. Sana
  8. bokito
  9. Melt
  10. Mako Sakata
  11. TheVileOne
  12. DakeDekaane
  13. mingmichael
  14. Sieg
  15. AnreFM
  16. Verlaren
  17. HelloSCV
  18. Light usagi
  19. CoroQuetz
  20. okamiratsu
  21. Andrea
  22. LunarSakuya (Mod & Star Icon)
  23. toara_fict
  24. pimpG
  25. Marcin
  26. MMzz
  27. Tasha
  28. Wolf
  29. AnreFM
  30. Gabe
    .
Stars:
  1. jonathanlfj
  2. pimpG (x3)
  3. Wolf (x4)
  4. Melt
  5. okamiratsu
  6. Sieg
  7. AnreFM
  8. Helios_Zul
  9. DakeDekaane
    .
Special Mentions to:
AnreFM - Terima kasih untuk dorongan dan dukungan, dan juga STAR dan MODDING <3
jonathanlfj - Oh man! I'm so awfully glad for our collab ♥ But I'm very thankful to Life because I found you ♥ So let's stay together, forever and ever in our osu! journey (and somewhere else?) ♥
DakeDekaane - Gracias por las dos Taiko diffs (: Tu hiciste esta canción única ^^ Las otras versiones de esta canción no tienen diffs Taiko. ♦
pimpG - Você me ajudou muito, caro! Remapear é algo realmente duro de se fazer (vide o mapa de Verlaren que faz mais de 1 ano e só agora foi Bubbled.). ♠
DISCLAIMER
Video and audio files borrowed from the most recent Ranked map *o* by Sekai-nyan (and I mind she arrived just here on My Queue too late and I accepted to mod her map anyway ^.^ then I Just known ONE THE MOST AWESOME SONGS AT OSU! Lizbeth-Kirito ship (: yeah! it's from SAO! And... I think this song needs more versions (on diff styles I say). Thence I'm working now this map (:
Taiko GD (Muzu & Oni) from DakeDekaane

A special note on [Kissin']: the diff is a Collab with parts as following:
  1. 00:04:645 - 00:20:779 - Alarido
  2. 00:20:779 - 00:40:947 - jonathanlfj
  3. 00:40:947 - 00:57:082 - Alarido
  4. 00:57:082 - 01:15:233 - jonathanlfj
  5. 01:15:233 - 01:23:300 - BREAK
  6. 01:23:300 - 01:49:519 - Alarido
  7. 01:49:519 - 02:03:636 - BREAK
  8. 02:03:636 - 02:21:788 - jonathanlfj
  9. 02:21:788 - 02:37:418 - Alarido
  10. 02:37:418 - 02:54:056 - jonathanlfj
^^ And LET'S RANK !!! ^^
(Seriously, I'm thinking map Bad Apple ♥ Collab too)
Sekai
"Creator by Sekai-nyan"

WHAT?!
Topic Starter
Alarido

Sekai-nyan wrote:

"Creator by Sekai-nyan"

WHAT?!
Oops!

Updated quickly ^^ now is correct (: (:
Arusha Shuna
m4m pls
General
-I noticed some extra red timing points, is this even necessary? Since this song has constant BPM (i think).
-Is this from SAO? If so, put "Sword Art Online" In the Source field and remove "Sword" "Art" "Online" from the Tags
Starin'
00:32:880 (2) - a bit of spacing issue, fix 1.14x to 1.00x ~ 1.05x
00:46:493 (3) - not symmetric, check with ctrl+H often, very minor i don't think anyone will be bothered by it.
00:53:552 (5) - move to (256,228)
01:25:316 (2,3) - New combo?
Either 02:38:928 (1,1,1) - Remove new combo OR 02:46:995 (2,3,4) - New combo all of these so they have consistent combos
02:50:021 (1) - not symmetric, same as second mod
02:52:038 - add a note?
Touchin'
00:09:183 (4) - i don't think the 2nd and the 4th slider point really matters in this slider, remove them maybe?
01:14:728 (4) - move to (364, 260) AND 01:15:232 (5) - (380,136) so (1,2,3,4,5) are symmetrical
01:25:316 (2,3) - New combo?
01:30:862 (3) - slider beginning is covered by 01:29:349 (1) - 's slider end, hard to read for beginner players. Maybe make them like this? http://osu.ppy.sh/ss/742174
01:31:870 (1) - if you follow the mod above, move this somewhere else because this slider's return point is covered by 01:30:862 (3) - 's slider end
02:52:038 - add a note?
Kissin'
00:15:233 (1,2,3,4) - i think you can make a pattern out of these circles rather than just stacking them
02:25:819 (4,1) - i suggest you unstack them, it's kinda hard to read
02:34:390 (6) - New combo
02:46:743 (3) - ^
02:48:760 (3) - ^
Deep Love
00:05:653 (8) - New combo
00:07:166 (2,3,4,5,6) - i think you can make a pattern out of these circles rather than just stacking them
00:09:561 (7) - New combo
00:13:594 (8) - ^
00:20:779 (5,6,7,8,9) - pretty confusing and hard to read...
00:51:283 (8) - move them apart from previous note, the anti-jump doesn't work really well here. It looks as if 00:50:778 (7,8) - are 14 beat apart while they're actually 1/2 beat apart
00:51:283 (8,1,2,3,4,5) - ^ yeah, i think you should redo this part.
00:57:081 (9,1) - swap New combo
01:11:451 (6) - New combo
01:11:451 (6) - ^?
01:31:870 (2,3) - move them apart, like this will do http://osu.ppy.sh/ss/742194
01:37:668 (9) - New combo
02:04:643 (10) - ^, 17 object in 1 combo is way too many
02:06:911 (8) - ^
02:08:928 (4) - ^
either 02:26:575 (4,5) - either make them a triplet note like other pattern in this combo OR make 02:26:575 (4) a 1/4 returning slider http://osu.ppy.sh/ss/742199
02:48:508 (4) - stack with 02:48:256 (3) - 's slider end properly
02:52:290 (4) - put it further from slider (3).
good luck!
Raose
HI! M4M from your queue :)

General

Remove SAO, Sword Art Online, and 1 year 2 months 20 days from tags, and place Sword Art Online in the source instead because that's the anime that the song is from :)

I noticed that you have a lot of heart shaped sliders and other sliders with sharp corners. The shape could look better if you put in red points in the sliders -- this can be done by putting 2 anchor points in the exact same spot. It makes a sharp corner for you xD (ex: in Kissin' 00:17:250 (5))

Lots of unnecessary red timing points, please delete~

Starin'
Mostly a hitsound mod

00:46:493 (3) - remove the clap from the head to keep the hitsounds consistent
02:06:155 (4) - NC to signal kiai
02:03:634 (1) - finish on tail, I hear cymbals in the bg
02:05:651 (3) - finish ?
02:45:987 (1) - finish

Touchin'
Distance error at 01:39:423 (2,3,4)
00:12:712 (4,5) - does not feel right. Maybe end (4) on 00:13:468, and start (5) on 00:13:720, end it on 00:14:225
00:27:334 - clap here
00:28:342 (3) - ^
00:40:947 (1) - finish on head
01:05:148 (3) - finish
01:13:215 (1,2,3,4,5) - not symmetrical, use ctrl + H (flip horizontally) to test
01:30:862 (3) - not perfectly stacked
02:13:718 (4) - finish

Kissin'
00:16:241 (3) - remove whistle
01:20:021 (2) - move elsewhere, it looks weird showing up under (4)
02:34:390 (6,7,8) - put in the middle of the heart?
02:49:264 (4,5) - move elsewhere, looks hard to read and weird under the previous notes

Deep Love
AR + 1
Too many notes on blue ticks that don't have a beat in the background, imo
01:32:374 (3) - not stacked perfectly
01:41:702 (2,3) - stack with previous notes?
02:03:508 - 02:19:264 ish - I think... a lot of those notes are unnecessary LOL
02:36:029 (2) - stream should start at 02:36:785 (8), remove the previous blue tick notes? D: I honestly don't hear anything in the background there

good luck! :D
Topic Starter
Alarido

Arusha Shuna wrote:

m4m pls
General
-I noticed some extra red timing points, is this even necessary? Since this song has constant BPM (i think). → Removed.
-Is this from SAO? If so, put "Sword Art Online" In the Source field and remove "Sword" "Art" "Online" from the Tags → Fixed.
Starin'
00:32:880 (2) - a bit of spacing issue, fix 1.14x to 1.00x ~ 1.05x → Fixed.
00:46:493 (3) - not symmetric, check with ctrl+H often, very minor i don't think anyone will be bothered by it. → Fixed, and spacing too.
00:53:552 (5) - move to (256,228) → Fixed.
01:25:316 (2,3) - New combo? → Added.
Either 02:38:928 (1,1,1) - Remove new combo OR 02:46:995 (2,3,4) - New combo all of these so they have consistent combos → Fixed with the second option. (to preserve the first ones, which obey the "Haru/Natsu/Aki/Fuu" from the song, including the colors.)
02:50:021 (1) - not symmetric, same as second mod → Fixed.
02:52:038 - add a note? → Added.
Touchin'
00:09:183 (4) - i don't think the 2nd and the 4th slider point really matters in this slider, remove them maybe? → Removed (:
01:14:728 (4) - move to (364, 260) AND 01:15:232 (5) - (380,136) so (1,2,3,4,5) are symmetrical → Fixed.
01:25:316 (2,3) - New combo? → Added.
01:30:862 (3) - slider beginning is covered by 01:29:349 (1) - 's slider end, hard to read for beginner players. Maybe make them like this? http://osu.ppy.sh/ss/742174 → Done.
01:31:870 (1) - if you follow the mod above, move this somewhere else because this slider's return point is covered by 01:30:862 (3) - 's slider end
02:52:038 - add a note? → Fixed.
Kissin'
00:15:233 (1,2,3,4) - i think you can make a pattern out of these circles rather than just stacking them → Done.
02:25:819 (4,1) - i suggest you unstack them, it's kinda hard to read → Fixed with new pattern.
02:34:390 (6) - New combo → Added.
02:46:743 (3) - ^ → Added.
02:48:760 (3) - ^ → Added.
Deep Love
00:05:653 (8) - New combo → Added.
00:07:166 (2,3,4,5,6) - i think you can make a pattern out of these circles rather than just stacking them
00:09:561 (7) - New combo → Added.
00:13:594 (8) - ^ → Added.
00:20:779 (5,6,7,8,9) - pretty confusing and hard to read... → Fixed within a new pattern.
00:51:283 (8) - move them apart from previous note, the anti-jump doesn't work really well here. It looks as if 00:50:778 (7,8) - are 14 beat apart while they're actually 1/2 beat apart → Patterns redesigned, thanks (:.
00:51:283 (8,1,2,3,4,5) - ^ yeah, i think you should redo this part. → See note above.
00:57:081 (9,1) - swap New combo → Swapped.
01:11:451 (6) - New combo → Added...
01:11:451 (6) - ^? → ...like above.
01:31:870 (2,3) - move them apart, like this will do http://osu.ppy.sh/ss/742194 → Done.
01:37:668 (9) - New combo → Added.
02:04:643 (10) - ^, 17 object in 1 combo is way too many → Added.
02:06:911 (8) - ^ → Added.
02:08:928 (4) - ^ → Added.
either 02:26:575 (4,5) - either make them a triplet note like other pattern in this combo OR make 02:26:575 (4) a 1/4 returning slider http://osu.ppy.sh/ss/742199 → Done and changed some further notes in same fashion.
02:48:508 (4) - stack with 02:48:256 (3) - 's slider end properly → Done.
02:52:290 (4) - put it further from slider (3). → Done.

good luck!


Thanks! and Thanks in advance! (:
And I'll mod your map soon (:
Kinomi
M4M from your queue

General

My english is poor....

Remove "1 year 2 months 20 days" or put “1year2months20days” into the tags ,when you kick cpace ,you will create a new tag.....

Make sound volume a bit smaller

It is amazing for me to see that the viedo is a chinese mad

Starin

Blanket is great :)

00:11:199(2) add NC
00:14:225(3) NC ,and try to add NC at the 2nd and 4th white line after the long :oops: er white line ,I think...of course sometimes it is unnecessary >:( (edit:after playing other diffs i think you can ignore this suggestion......... :P )
01:24:317 the distance is not x1.05,in easy and normal you must always use same distance
Why there are so many green line in the last spinner...I think it is unnecessary,just remain the last one

Sorry I have to go to class until night,so I will mod other diffs at night. :)

Touchin

00:13:594(4) It sounds not very good

some suggestions about hitsounds

02:45:737 add NC
02:49:771 NC
00:44:729 NC
00:48:762 NC
00:52:796 NC
and so on.............I think it can create some change,not all necessary,you can choose some position

Kissin

the same hitsound suggestions as normal

01:43:720 add a note ?
02:50:527 add a note at the beginning of slider
02:52:040 add a note at the beginning of slider
02:29:729 add a note at the end of the slider
may be they can make the diff more interesting
02:40:695 new combo?because inotice that you change the color every two number before


Deep Love
01:06:914 new combo
01:14:729 add two notes at 01:14:855 and 01:14:981
01:27:838 and 01:28:846 add two notes
01:47:124 make the slider a bit shoter and add two notes at 01:47:376 and 01:47:502

02:17:250 to 02:17:754 new combo ,remove (7,8,9)and put 5 notes from 02:17:250 to 02:17:754

02:51:535 why this slider is not so pretty as before...
Topic Starter
Alarido

Zhengster wrote:

HI! M4M from your queue :)

General

Remove SAO, Sword Art Online, and 1 year 2 months 20 days from tags, and place Sword Art Online in the source instead because that's the anime that the song is from :) → Done

I noticed that you have a lot of heart shaped sliders and other sliders with sharp corners. The shape could look better if you put in red points in the sliders -- this can be done by putting 2 anchor points in the exact same spot. It makes a sharp corner for you xD (ex: in Kissin' 00:17:250 (5)) → Changed some forms, others no. Specially at the pointed issue at Kissin' 00:17:250 (5) and further (1) I'll keep the same, since felt nicer as currently is than the suggested, sorry.

Lots of unnecessary red timing points, please delete~ → Done

Starin'
Mostly a hitsound mod

00:46:493 (3) - remove the clap from the head to keep the hitsounds consistent → Fixed hitsound consistency in another way, thanks (:.
02:06:155 (4) - NC to signal kiai → Done.
02:03:634 (1) - finish on tail, I hear cymbals in the bg → Done.
02:05:651 (3) - finish ? → Not sure at now, I'll wait further suggestions.
02:45:987 (1) - finish → Done.

Touchin'
Distance error at 01:39:423 (2,3,4) → Fixed a bit.
00:12:712 (4,5) - does not feel right. Maybe end (4) on 00:13:468, and start (5) on 00:13:720, end it on 00:14:225 → Done.
00:27:334 - clap here → Added.
00:28:342 (3) - ^ → Added, but at end of (3) instead.
00:40:947 (1) - finish on head → Done.
01:05:148 (3) - finish → Done.
01:13:215 (1,2,3,4,5) - not symmetrical, use ctrl + H (flip horizontally) to test → Done.
01:30:862 (3) - not perfectly stacked → Removed stacking instead according to Arusha's mod.
02:13:718 (4) - finish → Done.

Kissin'
00:16:241 (3) - remove whistle → Removed
01:20:021 (2) - move elsewhere, it looks weird showing up under (4) → Fixed by flippin' the prior patterns, thanks ^^
02:34:390 (6,7,8) - put in the middle of the heart? → Done.
02:49:264 (4,5) - move elsewhere, looks hard to read and weird under the previous notes → Done.

Deep Love
AR + 1 → Done.
Too many notes on blue ticks that don't have a beat in the background, imo → I'll check later.
01:32:374 (3) - not stacked perfectly → Unstacked instead, according to Arusha's moddings.
01:41:702 (2,3) - stack with previous notes? → Done.
02:03:508 - 02:19:264 ish - I think... a lot of those notes are unnecessary LOL → Hm... I tried the song in Test Mode with the hitsounds silenced and I heard something... a bit underlying chain of sounds, but still fine imo. And the better patterns in the diff lives here, then I'll keep it sorry... .
02:36:029 (2) - stream should start at 02:36:785 (8), remove the previous blue tick notes? D: I honestly don't hear anything in the background there → Same note on prior mod applies here imo (:.

good luck! :D → Thanksie~.
Thanks for the helpful mods (: Applying now!
I'll mod your map soon (:
AnreFM
Hello, I'll try to mod this map :)
This is just suggestion though, feel free to object :D

  • General
  1. Many unsnapped objects, but it's only a little off. Just do timing>resnap all notes
  2. Start the 2nd Kiai at 02:05:653 and ends at 02:21:788 to be able to snap
  3. Use preview time at 00:39:687 ? Sounds better orz :)
  • Starin'
  1. 02:06:155 (4) - NC here because Kiai starts
  2. 02:34:390 (5) - NC here too, different vocals and divide the combos
  • Touchin'
  1. 00:13:846 (5) - up this slider 1 grid, doesn't look too good with colliding with the (4) slider
  2. 01:23:301 (1,1,1) - Same as the Starin' diff, consider adding another notes and slider imo
  3. 01:38:929 (1) - don't stack this
  4. 02:14:726 (6) - NC because Kiai start
  • Kissin'
  1. 00:13:720 (6) - NC here because different beats
  2. 00:20:779 (4) - NC should be here, you are using different beat here, thus deleting the NC at 00:21:535 (1) - and then start the NC at 00:22:796 (3) - 1 here imo
  3. 01:31:366 (9) - looks better if you don't stack this one, better move it to the middle in x:256 y:288
  4. 02:17:752 (1) - Doesn't look good colliding with the repeat slider like that, move it up to x:180 y:92, and of course move the other (2) and (3) slider up too
  5. 02:49:771 (3) - I suggest deleting the slider and add a note instead, the slider is confusing and seems a little offbeat
  • Deep Love
  1. 00:22:670 - Add note here and make a triplet?
  2. 01:41:702 (2,3,4) - I suggest to stack these 3 with the circles and sliders before it. Looks better
Well, I guess that's all, hope it helps :)
Sorry if it doesn't though :o
Anyway, great song really, and good luuck :D
Topic Starter
Alarido

baldrace wrote:

M4M from your queue

General

My english is poor....

Remove "1 year 2 months 20 days" or put “1year2months20days” into the tags ,when you kick cpace ,you will create a new tag..... → Done.

Make sound volume a bit smaller Do you refer the hitsounds (clap, whistle, finish) or the song itself? If the sound you refer is the .mp3, I can't change without quality loss... and players are able to adjust the song volume.

It is amazing for me to see that the viedo is a chinese mad → Thanksie ~ . The video is the same from the Sekai-chan ranked map (the same song).

Starin

Blanket is great :) → Thanks ♥ .

00:11:199(2) add NC → I felt not so good a NC here, song feels me combo starts in the prior note (1), sorry
00:14:225(3) NC ,and try to add NC at the 2nd and 4th white line after the long :oops: er white line ,I think...of course sometimes it is unnecessary >:( (edit:after playing other diffs i think you can ignore this suggestion......... :P ) → Added NC at 00:15:223 instead, feel it does make more sense here.
01:24:317 the distance is not x1.05,in easy and normal you must always use same distance → This is the easier part I feel, and doing this distance here could make the note offscreen what makes the map unrankable, thence not changed, sorry.
Why there are so many green line in the last spinner...I think it is unnecessary,just remain the last one

Sorry I have to go to class until night,so I will mod other diffs at night. :) In this case, you can make use of the "Draft" function on the forum just hit "Save Draft" and then "Yes" in the next page, so you can recall the incomplete mod after the school (: Usually I use it often to prevent losing mod info due to possible energy faults, PC crashes and so on.

Touchin

00:13:594(4) It sounds not very good → Changed (:.

some suggestions about hitsounds

02:45:737 add NC → Done.
02:49:771 NC → Not changed because the song suggests me it in the prior note.
00:44:729 NC → Not changed because the song suggests me it in the prior note.
00:48:762 NC → Not changed because the song suggests me it in the prior note.
00:52:796 NC → Not changed because the song suggests me it in the prior note.
and so on.............I think it can create some change,not all necessary,you can choose some position

Kissin

the same hitsound suggestions as normal

01:43:720 add a note ? → Added a slider instead (in the place of the (3) and (4)) and overlapped a note in the slider's tail.
02:50:527 add a note at the beginning of slider → I felt not good to add a note here sorry (following the song but not the drums).
02:52:040 add a note at the beginning of slider → ^
02:29:729 add a note at the end of the slider → I can't hear nothing here for a note Unless the note is (4), but in this case the (4) is in the right place.
may be they can make the diff more interesting → I can feel the same, too :( but the other map I referred above (the Ranked one in the same song) has Guest Diffs, and I'd not accepted any standard Guest diffs .... and I'm waiting for the DakeDekaane's Muzu and Oni diffs (Taiko) too.
02:40:695 new combo?because inotice that you change the color every two number before → Done!


Deep Love
01:06:914 new combo → Done!
01:14:729 add two notes at 01:14:855 and 01:14:981 → I could do this but the song's atmosphere here feels not.
01:27:838 and 01:28:846 add two notes → Done! (Aditionally I made a triangle pattern here too :D )
01:47:124 make the slider a bit shoter and add two notes at 01:47:376 and 01:47:502 → I feel I can't make a change here, sorry... and no song background for the note at 01:47:376 >_<

02:17:250 to 02:17:754 new combo ,remove (7,8,9)and put 5 notes from 02:17:250 to 02:17:754 → I can't feel drums beyond the that three strong ones (Don Don Don), then no changed :(

02:51:535 why this slider is not so pretty as before... → Done and Patterns rearranged (:
Thanks!!!
And my English is not all correct too :oops: (some possible mistakes I do since I'm not British/North-american/Australian people)
Topic Starter
Alarido

AnreFM wrote:

Hello, I'll try to mod this map :)
This is just suggestion though, feel free to object :D

  • General
  1. Many unsnapped objects, but it's only a little off. Just do timing>resnap all notes → Done!
  2. Start the 2nd Kiai at 02:05:653 and ends at 02:21:788 to be able to snap → Done!
  3. Use preview time at 00:39:687 ? Sounds better orz :) → Done!


  • Starin'
  1. 02:06:155 (4) - NC here because Kiai starts → Done!
  2. 02:34:390 (5) - NC here too, different vocals and divide the combos → Done!
  • Touchin'
  1. 00:13:846 (5) - up this slider 1 grid, doesn't look too good with colliding with the (4) slider → Done!
  2. 01:23:301 (1,1,1) - Same as the Starin' diff, consider adding another notes and slider imo → Well, I felt the calmer part of the song at Easier diffs should mind the sparse strong drums (TUM! -- and a while -- TUM -- and a while -- TUM), that's the song's atmosphere feels here imo, and... giving a bit lazy relaxing time too (:
  3. 01:38:929 (1) - don't stack this → Changed.
  4. 02:14:726 (6) - NC because Kiai start → Well, I feel Kiai does not start here, but at 02:05:653 as you pointed above.
  • Kissin'
  1. 00:13:720 (6) - NC here because different beats → Done!
  2. 00:20:779 (4) - NC should be here, you are using different beat here, thus deleting the NC at 00:21:535 (1) - and then start the NC at 00:22:796 (3) - 1 here imo → Done!
  3. 01:31:366 (9) - looks better if you don't stack this one, better move it to the middle in x:256 y:288 → Done!
  4. 02:17:752 (1) - Doesn't look good colliding with the repeat slider like that, move it up to x:180 y:92, and of course move the other (2) and (3) slider up too → Done!
  5. 02:49:771 (3) - I suggest deleting the slider and add a note instead, the slider is confusing and seems a little offbeat → Done!
  • Deep Love
  1. 00:22:670 - Add note here and make a triplet? → Done!
  2. 01:41:702 (2,3,4) - I suggest to stack these 3 with the circles and sliders before it. Looks better → Done!
Well, I guess that's all, hope it helps :)
Sorry if it doesn't though :o
Anyway, great song really, and good luuck :D
Thank you very much ^^ AnreFM !!!

And c'mom Modders and BATs !!!
Topic Starter
Alarido
Just waiting for Mods/M4M (osu! Standard) and waiting for the Dekaane's Muzu and Oni (Taiko)
jonathanlfj
From my modding queue~
oh man this song...i will probably map it in the future too, the FULL version that is :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Good

[Starin']
How bout change sv to 0.8 in .osu and resnap all notes? 0.799999 looks kinda meh
Would like to see more finishes used like the other diffs
00:12:208 (3) - clap on slider end
00:23:300 (2) - clap?
00:25:317 (4) - ^ (and some others after, might want to get them claps consistent on the 2nd and 4th beat)
00:53:552 (5) - NC
01:04:140 (1) - looks kinda awkward, how bout like this?
SPOILER
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
01:45:485 (1) - silence the spinner end sounds better (apply to all diffs)
01:49:519 - drag the break to start here (apply to all diffs)

[Touchin']
00:11:704 (3) - stack perfectly with 00:10:191 (1)
00:36:914 (1) - extend to 00:39:939 sounds better to me (or 00:39:687 for instrumental halt)
01:09:183 (2) - put NC here instead of 01:07:670 (1) (for consistency with symmetry you can NC on 01:11:704 (5) as well)
02:37:922 (1) - left 1 grid for symmetry
02:46:998 (4) - ^

[Kissin']
00:36:914 (1) - same as Touchin'
00:53:552 (4) - stack on start of 00:51:535 (1)
01:27:334 (6) - NC
01:31:367 (9) - position is kinda weird, why not place it at the center of the "oval"?
01:34:897 (7) - stack on position of 01:32:880 (2,3,4) (previous notes have extended spacing)
01:38:930 (1) - touching hp bar (new default skin), please lower the curve a bit
02:34:393 (1) - move 1 grid down (or move the latter notes 1 grid up) to fix spacing

[Deep Love]
How bout HP-1 since note density is not very high
00:04:519 (1,2,3,4,5,6,7,1,2,3,4,5,6) - whole thing should go 1 grid right and 00:06:409 (6) another grid right to get symmetry on y-axis
00:22:544 (2) - NC here so 00:21:788 (1) has a NC slowdown indicator (since no ticks are present)
00:36:914 (1) - same as Touchin'
01:06:914 (1) - Take NC off, kinda random here
01:11:956 (4,5,6,7,8) - how bout a jump pattern here? 01:23:804 (2,2) - make them symmetrical across the y-axis
01:37:166 (7,8) - not stacked properly
01:47:124 (7) - silence the slider end (like the spinners in other diffs)
02:03:510 (1) - deja vu Basara streams
02:28:594 - add a note here with NC, if not then NC on 02:28:720 (12), numbers got really scary here
02:37:670 (15) - if ur NCing by vocals then NC should be here instead of 02:37:796 (1)
02:52:292 (4) - how bout this? (if you dont like the repeat you can take it off, lands on a better beat than originally imo
That's about all, nice mapset (though Deep Love may get some critics about the overly spaced streams)! Here is a star and good luck~
Topic Starter
Alarido
Blue → Fixed as suggested
Sky Blue → Fixed in another way
Pink → Not fixed
Green → Comments


jonathanlfj wrote:

From my modding queue~
oh man this song...i will probably map it in the future too, the FULL version that is :D

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
Good

[Starin']
How bout change sv to 0.8 in .osu and resnap all notes? 0.799999 looks kinda meh → Fixed.
Would like to see more finishes used like the other diffs → Done.
00:12:208 (3) - clap on slider end → Done.
00:23:300 (2) - clap? → Done.
00:25:317 (4) - ^ (and some others after, might want to get them claps consistent on the 2nd and 4th beat) → Done. I can remember -- as happened yesterday -- someone suggested me the same on Sade - Smooth Operator, and I felt hitsounds just got High quality (:
00:53:552 (5) - NC → Done.
01:04:140 (1) - looks kinda awkward, how bout like this?
SPOILER
→ Done.
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
→ Done.
01:45:485 (1) - silence the spinner end sounds better (apply to all diffs) → Done.
01:49:519 - drag the break to start here (apply to all diffs) → Done. (even I can't understand why, since the spinner ends 4 beats earlier... it'll do impact on score?)

[Touchin']
00:11:704 (3) - stack perfectly with 00:10:191 (1) → Done.
00:36:914 (1) - extend to 00:39:939 sounds better to me (or 00:39:687 for instrumental halt) → Done.
01:09:183 (2) - put NC here instead of 01:07:670 (1) (for consistency with symmetry you can NC on 01:11:704 (5) as well) → Added NC on the first one.
02:37:922 (1) - left 1 grid for symmetry → Done.
02:46:998 (4) - ^ → Done.

[Kissin']
00:36:914 (1) - same as Touchin' → Done in the same fashion.
00:53:552 (4) - stack on start of 00:51:535 (1) → Done.
01:27:334 (6) - NC → Done.
01:31:367 (9) - position is kinda weird, why not place it at the center of the "oval"? → Done. Additionaly improved symmetry of the pattern.
01:34:897 (7) - stack on position of 01:32:880 (2,3,4) (previous notes have extended spacing)
01:38:930 (1) - touching hp bar (new default skin), please lower the curve a bit → Done by rotating the whole pattern 01:38:930 (1,2,3,4) by 10º clockwise (this pattern is a tenderness gesture with the video, unless player use HR)
02:34:393 (1) - move 1 grid down (or move the latter notes 1 grid up) to fix spacing → Done.

[Deep Love]
How bout HP-1 since note density is not very high → Done.
00:04:519 (1,2,3,4,5,6,7,1,2,3,4,5,6) - whole thing should go 1 grid right and 00:06:409 (6) another grid right to get symmetry on y-axis → Done.
00:22:544 (2) - NC here so 00:21:788 (1) has a NC slowdown indicator (since no ticks are present) → Done.
00:36:914 (1) - same as Touchin' → Done.
01:06:914 (1) - Take NC off, kinda random here → Done.
01:11:956 (4,5,6,7,8) - how bout a jump pattern here? → Done.
01:23:804 (2,2) - make them symmetrical across the y-axis → Done.
01:37:166 (7,8) - not stacked properly → Done.
01:47:124 (7) - silence the slider end (like the spinners in other diffs) → Done.
02:03:510 (1) - deja vu Basara streams:?:
02:28:594 - add a note here with NC, if not then NC on 02:28:720 (12), numbers got really scary here → Added NC on (12), no additional note.
02:37:670 (15) - if ur NCing by vocals then NC should be here instead of 02:37:796 (1) → Done.
02:52:292 (4) - how bout this? (if you dont like the repeat you can take it off, lands on a better beat than originally imo → Done.

That's about all, nice mapset (though Deep Love may get some critics about the overly spaced streams)! Here is a star and good luck~
Thank yooooou Very Much ^w^ for the Star and mod too (:

jonathanlfj wrote:

oh man this song...i will probably map it in the future too, the FULL version that is :D
By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!
You could make with this video (:
the BETTER mapset ever!
and you maybe start a Collab on the Insane diff too (→ in this case, can I take part on it?)

A Full version with a Collab diff will be great imo (on diversity too) ^^

And DakeDekaane, I still waiting for the Taiko diffs ^^
jonathanlfj

Alarido wrote:

By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!
You could make with this video (:
the BETTER mapset ever!
and you maybe start a Collab on the Insane diff too (→ in this case, can I take part on it?)

A Full version with a Collab diff will be great imo (on diversity too) ^^
Yes that is what i plan to do, but i dunno if it will actually happen or not xD

jonathanlfj wrote:

02:03:510 (1) - deja vu Basara streams
that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xD

Good luck~
pimp
mod4mod da queue da azu-nyan14

geral

  1. bom, eu gosto/uso bastante simetria e gostei das que voce fez e tudo mais, mas tenho que dizer que voce nao esta usando corretamente, isso pra maioria do beatmap.
    ano passado eu tive um problema parecido com esse na minha guest diff/collab. eu basicamente tentei manter simetria o maximo possivel e ate ignorei a musica em si pra manter isso em alguns casos. no fim, a simetria acabou limitando o ritmo da minha diff e tambem me forçou a usar mais simetria. no fim eu nao tive outra saida tive q consertar e mudar oq eu nao queria, meu trabalho perdeu a qualidade...

    de volta a seu map... sugiro q vc remapeie ele : (
    tem varios problemas de estetica, ritmo etc.

    nao cometa o mesmo erro q eu, forçar simetria vai ter um retorno ruim.
    ...........
  2. retire sword art online da source. ela pertence as tags porque a musica em si nao é ost desse anime, sendo apenas um amv. as verçoes ranked dessa musica nao estao usando na source tambem
  3. use as tags "1 year 2 months 20 days" e retire "1year2months20days" de la. tags sao feitas para serem encontradas, duvido q alguem vai pesquisar por essas palavras juntas
  4. por que esta usando 4 bg's ?
startin'

00:14:729 - imo esse tick é importante
00:21:788 (1,2,3,4,1,2,3) - otimo trabalho aki. forma e ritmo muito bem expressas
00:46:493 (3) - esse slider tem um final nao tao bom pra o ritmo anterior, e começa o novo ritmo incorretamente tambem. o melhor é fazer o slider durar metade do tempo imo

touchin'

00:52:796 (2,3,4) - esse tipo de overlap é bem feio, eu acho que nao combina com a diff em geral
02:08:426 (5) - new combo seria aki e nao na proxima nota. essa mudança arruinaria a simetria aki. mas esse é um dos casos q falei la em cima no geral.
02:46:998 (4) - 3 repeats nao faz sentido aki

kissin'

o ritmo aki ta meio simples em algumas partes, é importante escolher os ritmos mais adequados para as dificuldades e manter a dificuldade em geral balanceada e combinando com a intensidade ritmica durante a musica.

00:15:233 (1,2,3,4,5,6,1,2,3) - nao faz sentido se focar em apenas 3 pontos assim
00:17:250 (5,6,1) - esse ritmo artificial em 5 e 1 nao me soa bem, e tb nao acho que essa ponte entre o ritmo anterior e o novo nao "pedem" pra ser simetricos
00:52:544 (3,4,5) - o mesmo que falei de overlap na diff anterior
02:41:704 (1,2,3,4,5,1,2,3) - legal :)

deep love

00:06:662 (1,2,3,4,5,6) - definitivamente nao é insane
00:12:712 (5,6,7,1,2,3,4) - ja que voce seguiu o piano em 5 6 7 voce deveria seguir ate o final
00:17:628 (6,7,8) - um pouco estranho as notas coladinhas assim
00:30:611 (1,2,3,4,5,6,7,8) - forma irregular, e o flow em si nao é o mais adequado pra musica imo
01:42:460 (5) - duas repeats nao funcionam aki
01:43:468 (1,2,3,4,5,6,7) - slider shape meio incomum, usando tantas vezes assim me chamou a atençao.. sei la
02:03:510 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - meio complexo de mais pra essa diff imo
ta começando a parecer overmapeado desde esse ponto
02:37:922 (3,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - mesmo que precise de uns ajustes, fez bom uso de simetria aki


mod superficial ja que eu prefiro q vc remapeie, espero q tenha sido util. boa sorte
Topic Starter
Alarido

jonathanlfj wrote:

Yes that is what i plan to do, but i dunno if it will actually happen or not xD
Feel free to call me anytime C:

jonathanlfj wrote:

.

jonathanlfj wrote:

02:03:510 (1) - deja vu Basara streams
that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xD
All righe (: that's nice ^^

These streams... they feels mighty challenging 'lewa/Cookiezi/fabriciorby by themselves (although I feel they didn't played the Basara mapset)

jonathanlfj wrote:

Good luck~
Thanks ^^
Topic Starter
Alarido
Azul - comentários.

pimpG wrote:

mod4mod da queue da azu-nyan14

geral

  1. bom, eu gosto/uso bastante simetria e gostei das que voce fez e tudo mais, mas tenho que dizer que voce nao esta usando corretamente, isso pra maioria do beatmap.
    ano passado eu tive um problema parecido com esse na minha guest diff/collab. eu basicamente tentei manter simetria o maximo possivel e ate ignorei a musica em si pra manter isso em alguns casos. no fim, a simetria acabou limitando o ritmo da minha diff e tambem me forçou a usar mais simetria. no fim eu nao tive outra saida tive q consertar e mudar oq eu nao queria, meu trabalho perdeu a qualidade...

    (Hm... é por isso que muitos preferim deixar a simetria de lado... como grumd (Goreshit - o'er the flood)...
    e simetria (ainda mais a "totalista" como tentei aqui) também provoca muito jump, deixa o mapa mais difícil, mesmo em HT (ex.: Capital Inicial - Natasha)

    de volta a seu map... sugiro q vc remapeie ele : (
    tem varios problemas de estetica, ritmo etc.

    nao cometa o mesmo erro q eu, forçar simetria vai ter um retorno ruim.
    ...........
  2. retire sword art online da source. ela pertence as tags porque a musica em si nao é ost desse anime, sendo apenas um amv. as verçoes ranked dessa musica nao estao usando na source tambem → Feito.
  3. use as tags "1 year 2 months 20 days" e retire "1year2months20days" de la. tags sao feitas para serem encontradas, duvido q alguem vai pesquisar por essas palavras juntas → Feito.
  4. por que esta usando 4 bg's ? → Uma para cada diff -- outros mapset da mesma música mantêm a mesma em todos. Contudo, talvez eu mude isso enquanto remapeio, etc.
startin'

00:14:729 - imo esse tick é importante
00:21:788 (1,2,3,4,1,2,3) - otimo trabalho aki. forma e ritmo muito bem expressas
00:46:493 (3) - esse slider tem um final nao tao bom pra o ritmo anterior, e começa o novo ritmo incorretamente tambem. o melhor é fazer o slider durar metade do tempo imo

touchin'

00:52:796 (2,3,4) - esse tipo de overlap é bem feio, eu acho que nao combina com a diff em geral
02:08:426 (5) - new combo seria aki e nao na proxima nota. essa mudança arruinaria a simetria aki. mas esse é um dos casos q falei la em cima no geral.
02:46:998 (4) - 3 repeats nao faz sentido aki

kissin'

o ritmo aki ta meio simples em algumas partes, é importante escolher os ritmos mais adequados para as dificuldades e manter a dificuldade em geral balanceada e combinando com a intensidade ritmica durante a musica.

00:15:233 (1,2,3,4,5,6,1,2,3) - nao faz sentido se focar em apenas 3 pontos assim
00:17:250 (5,6,1) - esse ritmo artificial em 5 e 1 nao me soa bem, e tb nao acho que essa ponte entre o ritmo anterior e o novo nao "pedem" pra ser simetricos
00:52:544 (3,4,5) - o mesmo que falei de overlap na diff anterior
02:41:704 (1,2,3,4,5,1,2,3) - legal :)

deep love

00:06:662 (1,2,3,4,5,6) - definitivamente nao é insane
00:12:712 (5,6,7,1,2,3,4) - ja que voce seguiu o piano em 5 6 7 voce deveria seguir ate o final
00:17:628 (6,7,8) - um pouco estranho as notas coladinhas assim
00:30:611 (1,2,3,4,5,6,7,8) - forma irregular, e o flow em si nao é o mais adequado pra musica imo
01:42:460 (5) - duas repeats nao funcionam aki
01:43:468 (1,2,3,4,5,6,7) - slider shape meio incomum, usando tantas vezes assim me chamou a atençao.. sei la
02:03:510 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - meio complexo de mais pra essa diff imo
ta começando a parecer overmapeado desde esse ponto
02:37:922 (3,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - mesmo que precise de uns ajustes, fez bom uso de simetria aki


mod superficial ja que eu prefiro q vc remapeie, espero q tenha sido util. boa sorte

Pois é pimp... especialmente Kissin' e Deep Love estão 'precisados' de uma repaginada total... Claro, reaproveitando o que é bom, descartando o que está ruim...
A princípio, irei trabalhar no Deep Love (essa diff foi a primeira a surgir, quando outro mapset (o da Sekai-nyan) ainda estava no pending). Kissin' virá em seguida.
Muito obrigado ^^ pimp

Corrigindo as tags e o source, irei botar o mapset para WIP de novo :(
Quanto aos outros mods, considerarei todas elas enquanto remapeio.

E lá vou eu... reescutar a song, remapear...

Até!

________________________________________

Mapset is currently WIP, diffs being remapped, please don't mod.

pimp
daki um mez eu faço uma recheck :)

ah e sobre os 4 bg's, é opcional. vc pode manter se quiser, qualquer coisa isso é facil e rapido de trocar.
Hanabi
Random modding~~


[Insane]

00:23:552 (5) - NC
00:26:704 (2) - place it between 00:26:577 (1) and 00:26:830 (3) -
00:35:653 (5) - NC
00:36:662 (5) - reverse i and start slider 1/4beat later
00:43:972 (3,4) - make it like this -> http://puu.sh/3015M.jpg
00:44:981 (6) - NC
00:55:821 (1,2,3) - remove it and make slider like ->http://puu.sh/3018r.jpg
01:09:183 (3) - NC
01:13:216 (8) - NC

go go~
Topic Starter
Alarido
Deep Blue - Changed as you said
Sky Blue - Changed, but in another way (your mod still helpful by pointed the problem)
Pink - Not changed
Pale Rose - Reason why I didn't changed something


[ Sana ] wrote:

Random modding~~


[Insane]

00:23:552 (5) - NC → Done.
00:26:704 (2) - place it between 00:26:577 (1) and 00:26:830 (3) - → Done.
00:35:653 (5) - NC → Done.
00:36:662 (5) - reverse i and start slider 1/4beat later → No change here because I'm following the voice here.
00:43:972 (3,4) - make it like this -> http://puu.sh/3015M.jpg → Done.
00:44:981 (6) - NC → Done.
00:55:821 (1,2,3) - remove it and make slider like -> http://puu.sh/3018r.jpg → Done.
01:09:183 (3) - NC → Done.
01:13:216 (8) - NC → Done.

go go~

Thank yooooooooooou Very Much ^w^

And let's go forth !
(Mappin' the Rhythm
Incarnatin' it in the map!)
pimp

Alarido wrote:

Mapset is currently WIP, diffs being remapped, please don't mod.

Topic Starter
Alarido

pimpG wrote:

Alarido wrote:

Mapset is currently WIP, diffs being remapped, please don't mod.

Acho que ele (o [ Sana ]) está ávido por moddar :roll: (Se depender só dessa vontade, ele vira BAT antes do Pereira006 ~.~ )

Acho que estou para terminar o [Deep Love] (Faltam apenas os hitsounds, é claro). Não ficou bom ainda (pelo menos como eu gostaria; achei-o um tanto 'repetitivo' em algumas partes, mas espero ter seguido melhor o ritmo dessa vez). Indo agora começar o remap do [Kissin'] ...

Aproveitei quase todos os mods dele, e teve uma parte (por volta do 00:55:065 ~ 00:57:082 ) que ficou melhor do que eu tinha feito :o (e eu tinha feito uma stream um tanto longa... buft!)
Topic Starter
Alarido
↓↓↓↓↓↓↓ Please see the post below ↓↓↓↓↓↓↓↓
Topic Starter
Alarido
Notice:

* [Kissin'] is now Ready \:D/ Collab with jonathanlfj and me *


Well, by now Ready for Mods!!! and for pimpG recheck

And still waiting for DakeDekaane's Taiko diffs

bokito
Hi~ from your modding queue
[Love]
00:17:502 (8,9) - In blue line? I feel very strange (remove) 00:17:502 - add slider end in 00:17:754
Rhythm Change
00:25:569 - I feel so strange
Do you like this?
Rhythm Change
00:20:779 -
Rhythm Change
00:30:863 - strange iom (when I play in here)
try to 00:30:863 - add slider end in 00:31:115
00:43:720 (1,2,3) - DC?
Rhythm Change
00:47:754 -
01:09:687 - about the flow I think there is good http://osu.ppy.sh/ss/791263
01:33:888 (6,7) - 7 blanket 6 don't forget 8 blanket 7

[kiss]
00:11:956 (3,4) - 3 blanket 4

[Tou]
00:19:267 (2,3) - It have a little overlapping
00:28:846 (5) - x192 y152
00:48:510 (2,3) - 3 blanket 2
00:49:519 (3,4) - 4 blanket 3
00:49:519 (3,1) - overlap
00:52:544 (2,3) - 3 blanket 2
02:36:409 (2,3,4) - remove finish it no strong voice in here
02:39:939 (1) - x188 y204

[Starin]
00:06:662 (1) - x436 y220
00:08:175 (2) - x352 y236
00:08:679 (3) - x360 y152
00:55:569 (2,3,4) - remove finish
Good luck
Topic Starter
Alarido
Deep Blue - Changed as you said
Sky Blue - Changed, but in another way (your mod still helpful by pointed the problem)
Pink - Not changed
Pale Rose - Reason why I didn't changed something

bokito wrote:

Hi~ from your modding queue
[Love]
00:17:502 (8,9) - In blue line? I feel very strange (remove) 00:17:502 - add slider end in 00:17:754 ► Done.
Rhythm Change
00:25:569 - I feel so strange
Do you like this? ► Done.
► Done.
Rhythm Change
00:20:779 - ► Done.
► Done.
Rhythm Change
00:30:863 - strange iom (when I play in here)
try to 00:30:863 - add slider end in 00:31:115 ► Changed too.
00:43:720 (1,2,3) - DC? ► Changed.
Rhythm Change
00:47:754 - ► Changed.. ► Done.
01:09:687 - about the flow I think there is good http://osu.ppy.sh/ss/791263 ► Done.
01:33:888 (6,7) - 7 blanket 6 don't forget 8 blanket 7 ► Done.

[kiss]
00:11:956 (3,4) - 3 blanket 4 ► Sorry, no change here due to whole pattern around.

[Tou]
00:19:267 (2,3) - It have a little overlapping ► Done by Blanketing.
00:28:846 (5) - x192 y152 ► Done.
00:48:510 (2,3) - 3 blanket 2 ► Done.
00:49:519 (3,4) - 4 blanket 3 ► Done.
00:49:519 (3,1) - overlap ► Done.
00:52:544 (2,3) - 3 blanket 2 ► Done. Additionaly, I did Ctrl+G here to eliminate a 1.6x jump
02:36:409 (2,3,4) - remove finish it no strong voice in here ► Done. and by hitsound consistency, I removed finished from (2,3,4) in all patterns like this one.
02:39:939 (1) - x188 y204 ► Done.

[Starin]
00:06:662 (1) - x436 y220 ► Done.
00:08:175 (2) - x352 y236 ► Done.
00:08:679 (3) - x360 y152 ► Done.
00:55:569 (2,3,4) - remove finish ► Done. and I did the same like explained at [Tou] ^^
Good luck
Thanks in advance \:D/

And I'll mod your map soon (:

Att.
Topic Starter
Alarido
Added Dekaane's Muzukashi (: Thanks DakeDekaane ^^

Now.... C'MOM, MODDERS!
Melt
Hi
M4M

[General]
  1. combo colour 8 are too bright for me,try to use colour like (220,220,220)?
[Starin']
  1. i think the hitclap in prelude are a little noisy,try to reduce the volume?
  2. 00:04:645(1)finish?
  3. 01:11:704(1)spin may start at 01:11:451
  4. 01:29:855(2)finish,and reduce the volume of note 1
  5. 02:04:140(2)^
[Touchin']
  1. 00:34:393(1)not perfect stack
  2. 00:36:914(1)spin move to 00:37:040 and add a circle here
  3. 01:07:670(1,2)just a suggestion
  4. 01:39:435(1)x:331 y:98
  5. 02:52:292(1)try this rhythm?
[Kissin']
  1. 00:18:006(6)add a circle here?
  2. 00:56:830(5)stack under the 00:56:073(3)'s tail
  3. 01:09:183(1,3,5)i think put them in same place will be better to play
  4. 02:17:754(1,3,5)^
  5. 01:29:351(1,4)finish
  6. 02:52:544(2)nazi o.o
[Deep Love]
  1. 00:26:577(1,2,3)a suggestion here
  2. 00:34:140(9)why 0.4ds ;w;
  3. 00:49:267(1)move to x:284 y:128 to stack under 00:48:006(2)? dont forget to fix the distance of follow notes
  4. 01:05:149(6)x:328 y:290
  5. 02:22:166(2,3)wrong distance?
nice song,star~
good luck :3
Topic Starter
Alarido
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Bold Purple is an advice about collab parts - just wait for their owners


Melt wrote:

Hi
M4M

[General]
  1. combo colour 8 are too bright for me,try to use colour like (220,220,220)? ► Ok.


[Starin']
  1. i think the hitclap in prelude are a little noisy,try to reduce the volume? ► Ok. Lowered the prelude notes to 30% - it may change depending on further modding.
  2. 00:04:645(1)finish? ► Ok.
  3. 01:11:704(1)spin may start at 01:11:451 ► Ok.
  4. 01:29:855(2)finish,and reduce the volume of note 1 ► Ok.
  5. 02:04:140(2)^ ► Ok.


[Touchin']
  1. 00:34:393(1)not perfect stack ► Ok.
  2. 00:36:914(1)spin move to 00:37:040 and add a circle here ► No change here, because of not enough space between the proposed note and the spinner begin, which sounds me kinda hard to a kinda normal diff. Sorry... Remember it can be changed on later mods if pointed by others.
  3. 01:07:670(1,2)just a suggestion
    SPOILER
    ► Ok.
    ► Ok.
  4. 01:39:435(1)x:331 y:98
    SPOILER
    ► Ok.
    ► Ok.
  5. 02:52:292(1)try this rhythm? ► Ok.
[Kissin']
  1. 00:18:006(6)add a circle here? ► Ok.
  2. 00:56:830(5)stack under the 00:56:073(3)'s tail ► Done.
  3. 01:09:183(1,3,5)i think put them in same place will be better to play these notes belong to jonathanlfj part
  4. 02:17:754(1,3,5)^ these notes belong to jonathanlfj part
  5. 01:29:351(1,4)finish ► Done.
  6. 02:52:544(2)nazi o.o this slider belongs to jonathanlfj part
[Deep Love]
  1. 00:26:577(1,2,3)a suggestion here
    SPOILER
    ► Done.
    ► Done.
  2. 00:34:140(9)why 0.4ds ;w; ► Done by pattern rearrangement.
  3. 00:49:267(1)move to x:284 y:128 to stack under 00:48:006(2)? dont forget to fix the distance of follow notes ► Done.
  4. 01:05:149(6)x:328 y:290 ► Sticked the note to x:328 y:288 due to grid snapping.
  5. 02:22:166(2,3)wrong distance? ► Fixed.
nice song,star~
good luck :3

Thank you very much for helpful mod :D
I'll mod your map soon as possible ^^

@jonathanlfj feel free to apply mods on your collab parts (:

Att.
Shiranai
Hi random mod :)

[General]
Hitsound kinda inconsistent in some diff imo

[Starin']
HP-1
AR+1
OD+1
02:42:964 (2) - ctrl+h? and move to x:456 y:116

[Touchin']
HP-2
AR+1
02:53:552 Add a circle? I think you missed one here

[Kissin']
HP-2
AR+1
02:29:351 (9) - Reduce 1 repeat, you put too many

[Deep Love]
HP-1
02:50:023 (1,2,3,1) - This overlap, maybe you can fix it?

Overall It's a good map
--
That's all, sorry for poor mod :)
I like this song, go for ranked XD
jonathanlfj
done everything on my part~ Thanks alot
http://puu.sh/3ez9g.zip
Topic Starter
Alarido

Mod Applier 1.0 wrote:

Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

Mako Sakata wrote:

Hi random mod :)

[General]
Hitsound kinda inconsistent in some diff imo ► Well, it'll being fixed through next days... it'll take some time from me. I'm likely doing this at next Saturday.

[Starin']
HP-1 ► Done.
AR+1 ► Done.
OD+1 ► Done.
02:42:964 (2) - ctrl+h? and move to x:456 y:116 ► Done.

[Touchin']
HP-2 ► Done.
AR+1 ► Done.
02:53:552 Add a circle? I think you missed one here ► Added.

[Kissin']
HP-2 ► Done.
AR+1 ► Done.
02:29:351 (9) - Reduce 1 repeat, you put too many ► Done.

[Deep Love]
HP-1 ► Done. (I got surprised how it reduced the maximum score :o it was 10.6M, now it's 8M)
02:50:023 (1,2,3,1) - This overlap, maybe you can fix it? ► Fixed in part: This is an Insane diff, and I feel these notes flew well... I hope they flow better now than before.

Overall It's a good map ♥ Thanks ^^
--
That's all, sorry for poor mod :)

I like this song, go for ranked XD
Thank you Very much for the mod, my dear ;)

And don't worry nor regret about poor modding (: it's fine from beginners and your free will is very appreciated ♥ And I'm a beginner modder too (: Just we need improve our skills a bit more each time. Playing and mapping are good ways to do. We could also look at maps we love and see their threads. Ranked maps were once on Pending and received various mods.
I recommend reading this topic about flow. Very interesting and kinda opening my eyes and changing my modding concepts ;)

And that's it. LET'S RANK IT, People :D

jonathanlfj wrote:

done everything on my part~ Thanks alot
http://puu.sh/3ez9g.zip
Updated !
TheVileOne
Starin'

00:40:947 - Not going to start with a finish?
00:57:082 - ^
02:05:653 - You started this kiai with hitsounds. Why did you start adding hitsounds on every beat for the end part of the song?
02:37:922 - Finish?
02:39:939 (1,1) - This blanket is closer than the other blankets.

Touchin'

00:40:947 - Missing a hitsound like Starin'
00:57:082 - ^?
01:00:107 (1) - Kind of wish this was a tad lower to complement the triple, but this is probably inconsistent with your other blankets.
02:05:653 - Finish? Also this doesn't have the same hitsound spam as Starin'. Perhaps the spam was a mistake in starin' or why do you have differing hitsound approaches?
02:37:922 - Finish?

Kissin'

00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this?
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here.
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x
00:40:947 - My finish suggestions will apply to this difficulty as well.
00:53:300 (5,6,7,8,9,10) - Fun pattern.
01:00:359 (8) - Looks and plays better blanketed around 7.
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.<
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it.
02:29:351 (9,1) - A bit too close don't you think?
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough.
02:45:989 (1,2,3,1,2,3) - Good flow here.
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick.

Deep Love
Intro lacks hitsounds.

00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree.
00:09:435 (6,7,8) - Good pattern choice.
00:13:468 (7,8,9,10,11) - ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better.
00:19:771 (7,8) - Is this overlap really necessary?
00:21:788 (1) - Start with clap.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed.
00:34:140 (9) - End with clap.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded.
02:12:460 (10) - New combo.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine.

I can't mod the last part. I can't concentrate anymore. Good luck.
DakeDekaane
Hi

Modding here because you requested it :3

[General]
In some diffs you use a whitish color or a light gray one, in kiai time those colors get even more brighter, and may hurt some people's eyes.

[Starin']
Increase AR to 3, AR2 seems slow for me, having a slow AR may cause beginners hit before time.
02:05:653 - 02:17:754 - Your hitsounding is a bit inconsistent in comparison with the other parts, keep using the claps only in 2nd and 4th beat.
02:37:922 (1,1,1,1) - I don't think this NC spam is good, all these four are would fit in one single combo.
02:45:989 (1,1,1,1) - ^Same here.

[Touchin']
01:49:519 - Drag the break here, as in Starin'
02:37:922 (1,1,1,1) - Same as Starin'

[Kissin']
I think AR7 would fit better here, the streams will be a bit easier to read in my opinion, but if you do, increase the AR in Touchin' to 5, for a nice spread.
01:49:519 - Drag the break here.

[Deep Love]
Looks fine, but I have some small complains here, maybe it's just a personal distaste though
00:35:149 (2,3,4) - This and all similar patterns are hard to read and play as they're clustered and somehows break the flow of the map.
00:53:300 (1,2,3,4,5,6) - I'd unstack the circles from the end of the sliders, I felt them a bit unconfortable while playing
01:49:519 - Drag the break here.
I had some troubles with some streams involving sliders, but I won't say anything there as it may be my lack of skill.
I have to say that I loved the heart stream :3

Edit: Could you fix the tags in my diffs? My name is missing in them >-<

I was a bit short, but this indeed is a good mapset, it's what I could call a "tasty mapset", good job in all diffs, very fun and nice patterns
Just let's wait and gather some mods for my diffs >-<
Good luck o/
mingmichael
hey Alarido :) here the mods that you requested to me~
btw, I LOVE THIS SONG! <3 GREAT QuQ
okay, here the mods XD

[Muzu]
  1. 00:26:073 (59) - d, for the lower vocal sound than (58) and (60). if you use k too there, the sound will be flat.
  2. 00:39:183 (3) - change to be d
  3. 01:34:645 (45) - d, for the lower vocal sound there. (44) and (46) already use k, if you use k in (45) the sound will be flat. same like 00:26:073 (59) -
    :idea: let's make a good pattern here~
    00:26:073 (59) - move to 01:52:040 (7) - and change k if you want.
    01:53:552 (11) - d
    01:53:804 (12) - move to 01:54:056 (12) - and then change to be k
    01:54:309 (13) - change to be d
    01:57:082 (21) - k, to follow the vocal sound

    :idea: let's make a good pattern again here~ using
    01:58:090 (24) - k
    01:58:846 (26,27) - d k
    01:59:603 (28) - d
    01:59:855 (29) - move to 02:00:107 (29) -
    02:00:863 (31,32) - d k
    02:01:872 (34) - move to 02:02:124 (34) -
    02:02:880 (36,37) - d k
[Oni]
  1. 01:16:493 (184) - still low vocal sound there, how about d? d is better than k
  2. 02:37:670 (7,8) - how about k D or d D?
hope this map will be ranked soon!!! i will wait >,<
Topic Starter
Alarido

Alarido wrote:

Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

TheVileOne wrote:

Starin'

00:40:947 - Not going to start with a finish? ► Added finish, fits well.
00:57:082 - ^ ► ^.
02:05:653 - You started this kiai with hitsounds. Why did you start adding hitsounds on every beat for the end part of the song? ► As a result of remapping, some hitsounds got crucnhed, messy and awkward, so I fixed them, making consistent (e.g., finish as you pointed and claps on the 2nd and 4th white ticks as jonathanlfj suggested before -- with an exception at the prelude, where I made hitsounds more quiet to fit that song part.).
02:37:922 - Finish? ► Added, fits well and consistent with other parts.
02:39:939 (1,1) - This blanket is closer than the other blankets. ► Fixed (:

Touchin'

00:40:947 - Missing a hitsound like Starin' ► Added.
00:57:082 - ^? ► ^ .
01:00:107 (1) - Kind of wish this was a tad lower to complement the triple, but this is probably inconsistent with your other blankets. ► So I checked the rhythm and seems fiting well. On note positioning I'll think about tomorrow (and maybe change later), I need find a way to do it without mess with further patterns.
02:05:653 - Finish? Also this doesn't have the same hitsound spam as Starin'. Perhaps the spam was a mistake in starin' or why do you have differing hitsound approaches? ► You're right. Feel the same explanation on [Starin'] applies here too, so I fixed them.
02:37:922 - Finish? ► Added, fits well and feels consistent.

Kissin'

I'm going to mod the rest tomorrow. I will not be able to give the harder difficulties a proper mod right now.
Thanks for this part, I'll be waiting your remaining mod (and I'll kd when you finish the mod).

Att.
Topic Starter
Alarido

Alarido wrote:

Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

DakeDekaane wrote:

Hi

Modding here because you requested it :3

[General]
In some diffs you use a whitish color or a light gray one, in kiai time those colors get even more brighter, and may hurt some people's eyes. ► Done. Deleted the white one (it was Combo Color 8) and darkened a bit the gray (Combo Color 7).

[Starin']
Increase AR to 3, AR2 seems slow for me, having a slow AR may cause beginners hit before time. ► Done.
02:05:653 - 02:17:754 - Your hitsounding is a bit inconsistent in comparison with the other parts, keep using the claps only in 2nd and 4th beat. ► Done. I'll follow this clap pattern at all std diffs (jonathanlfj-- my collab partner at [Kissin'] -- gave the same idea in this map and also on Sade - Smooth Operator).
02:37:922 (1,1,1,1) - I don't think this NC spam is good, all these four are would fit in one single combo. ► Done.
02:45:989 (1,1,1,1) - ^Same here. ► Done.

[Touchin']
01:49:519 - Drag the break here, as in Starin' ► Done.
02:37:922 (1,1,1,1) - Same as Starin' ► Done.

[Kissin']
I think AR7 would fit better here, the streams will be a bit easier to read in my opinion, but if you do, increase the AR in Touchin' to 5, for a nice spread. ► Done, changed here and there as you said.
01:49:519 - Drag the break here. ► Done.

[Deep Love]
Looks fine, but I have some small complains here, maybe it's just a personal distaste though
00:35:149 (2,3,4) - This and all similar patterns are hard to read and play as they're clustered and somehows break the flow of the map. ► Changed to well playable forms.
00:53:300 (1,2,3,4,5,6) - I'd unstack the circles from the end of the sliders, I felt them a bit unconfortable while playing ► Done. Really, I don't like them too.
01:49:519 - Drag the break here. ► Done.
I had some troubles with some streams involving sliders, but I won't say anything there as it may be my lack of skill.
I have to say that I loved the heart stream :3 ► Thanks ♥.

Edit: Could you fix the tags in my diffs? My name is missing in them >-< ► Fixed.

I was a bit short, but this indeed is a good mapset, it's what I could call a "tasty mapset", good job in all diffs, very fun and nice patterns
Just let's wait and gather some mods for my diffs >-<
Good luck o/
Thank you very much, DakeDekaane
For the mod and your diffs ♥

Att.
DakeDekaane

mingmichael wrote:

hey Alarido :) here the mods that you requested to me~
btw, I LOVE THIS SONG! <3 GREAT QuQ
okay, here the mods XD

[Muzu]
  1. 00:26:073 (59) - d, for the lower vocal sound than (58) and (60). if you use k too there, the sound will be flat. /*I'm following the percusions in this part, you can notice the intensity justifies a kat there :3
  2. 00:39:183 (3) - change to be d /*Ok
  3. 01:34:645 (45) - d, for the lower vocal sound there. (44) and (46) already use k, if you use k in (45) the sound will be flat. same like 00:26:073 (59) - /*The same :3
    :idea: let's make a good pattern here~ /*Ok, all done here :3
    00:26:073 (59) - move to 01:52:040 (7) - and change k if you want.
    01:53:552 (11) - d
    01:53:804 (12) - move to 01:54:056 (12) - and then change to be k
    01:54:309 (13) - change to be d
    01:57:082 (21) - k, to follow the vocal sound

    :idea: let's make a good pattern again here~ using /*Ok, I liked, done.
    01:58:090 (24) - k
    01:58:846 (26,27) - d k
    01:59:603 (28) - d
    01:59:855 (29) - move to 02:00:107 (29) -
    02:00:863 (31,32) - d k
    02:01:872 (34) - move to 02:02:124 (34) -
    02:02:880 (36,37) - d k
[Oni]
  1. 01:16:493 (184) - still low vocal sound there, how about d? d is better than k /*Ok
  2. 02:37:670 (7,8) - how about k D or d D? /*Used d D
hope this map will be ranked soon!!! i will wait >,<
Thanks for modding :3
Muzukashii: http://pastebin.com/raw.php?i=a46cVcLQ
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Topic Starter
Alarido
Taiko diffs updated
Standard mods applied
;)
TheVileOne
Finished mod.
Topic Starter
Alarido

Mod Applier1.0 wrote:

Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments

TheVileOne wrote:

(...)

Kissin'

00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this? ► Fixed hitsounding at all.
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here. ► Added soft whistles
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x ► belongs to jonathanlfj part
00:40:947 - My finish suggestions will apply to this difficulty as well. ► Added finish.
00:53:300 (5,6,7,8,9,10) - Fun pattern. ♥ Thanks ^^
01:00:359 (8) - Looks and plays better blanketed around 7. ► belongs to jonathanlfj part
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< ► belongs to jonathanlfj part
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. ► belongs to jonathanlfj part
02:29:351 (9,1) - A bit too close don't you think? ► Yes, since a repeat was removed from (9) and I don't how fix. The extra repeat does not feels good here. And three hitcircles should a bit more spaced if were placed here due to "tum-tum-tum" strong drums. Thence I'll wait for further suggestions about this.
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern. ► Changed into a repeating 1/2 repeating slider.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough. ► Changed.
02:45:989 (1,2,3,1,2,3) - Good flow here. ♥ Thanks to jonathanlfj ^.^
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. ► belongs to jonathanlfj part

Deep Love
Intro lacks hitsounds. ► Fixed as well.

00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree. ► Added.
00:09:435 (6,7,8) - Good pattern choice. ♥ Thanks
00:13:468 (7,8,9,10,11) - ^ ♥ ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better. ► Well, I spare symmetry since the remap -- old version was fully symmetrical, but flow was horrible. I'll change under further suggestions if next modders point it and show how to do.
00:19:771 (7,8) - Is this overlap really necessary? ► Fixed, unoverlapped.
00:21:788 (1) - Start with clap. ► Added.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed. ► Me too... let's wait for more suggestions. In truth, I tried something like a folded 1/1 slider, but flow felt a bit abrupt too.
00:34:140 (9) - End with clap. ► Added.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties. ► Added.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98. ► Fixed.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3. ► Fixed.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing. ► Fixed.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded. ► Fixed a bit by touching only (4), making it land on (5)'s head.
02:12:460 (10) - New combo. ► Added.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples. ► Fixed.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine. ► Fixed the spacing inside the stream.

I can't mod the last part. I can't concentrate anymore. Good luck.
♥ Thank you very much, TheVilleOne !
Fixed and updated my parts.

jonathanlfj, feel free to apply mods on your parts too (:
jonathanlfj

Alarido wrote:

Kissin'
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x fixed
01:00:359 (8) - Looks and plays better blanketed around 7. true
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< managed to make it look more pleasing
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. i needed a note at 02:21:788 to stress the heavy down beat in the music instead of a slider end
02:45:989 (1,2,3,1,2,3) - Good flow here. Thanks :D
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. lowered to 30%
Very helpful mod thanks!
and Alarido nice sb u got there just noticed it xD
http://puu.sh/3gNBy.zip
Topic Starter
Alarido

jonathanlfj wrote:

and Alarido nice sb u got there just noticed it xD
Thanks, dear <3
SB coded by hand

........................................................................................

► [Kissin'] updated.
► Fixed a little note placement at [Touchin']

C'mom, modders!
Sieg
Hallo, sorry for dealy ;_;

Starin':
clear :3

Touchin':
no point to keep HP on 2, +1
BG quality is horrible :\
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg

Kissin':
oh... that "beating" in sb is so annoying, consider to remove this
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff

Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound
01:13:972 (4,5,6,7) - this rhythm seems little random
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better
everything else seems fine :)

Good Luck!
Topic Starter
Alarido

Mod Applier 1.0 wrote:

Deep Blue ► Fixed as stated.
Green ► My comments.

Sieg wrote:

Hallo, sorry for dealy ;_;

Starin':
clear :3 ♥ Thanks !

Touchin':
no point to keep HP on 2, +1 ► Done.
BG quality is horrible :\ ► Changed.
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg ► Good idea :idea: Done.

Kissin':
oh... that "beating" in sb is so annoying, consider to remove this ► Really. Removed that pulsing effect.
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff :idea: too! Done!

Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound ► Removed the notes.
01:13:972 (4,5,6,7) - this rhythm seems little random ► Changed into a better fitting one
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better ► Hum, right! Changed too.
everything else seems fine :)

Good Luck!
And Good Luck for your maps too, Sieg!
Very helpful mod, full quality ♥
Thank you very much ^^

Att.
pimp
ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas :)
AnreFM
Hey there Alarido! Free mod from me because i love you~ ;)
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you :D

  • Starin'
  1. 00:18:258 (4) - NC for different beat on song
  2. 00:36:914 (1) - End the spinner here? The background music is all faded out at this point
  3. 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz
  • Touchin'
  1. 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz
  • Kissin'
  1. For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz
  2. 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo
  3. 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song
  4. 01:04:645 (1,2) - Why NC? doesn't really necessary :v
  5. 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz
  6. 02:16:493 (7) - NC? different beat
  7. 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound :D )
  • Deep Love
  1. 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872
  2. 00:21:788 (1) - Why don't stack with the (8) slider at 216/256?
  3. 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol)
I guess that's all, sorry for the short mod really :o
Nice map already and Good Luck! :)
Topic Starter
Alarido
:D

Mod Applier 1.0 wrote:

Deep Blue ► Changed as told.
Pale Blue ► Changed on my own.
Rose ► No change (and why)
Green ► Comments From The Friends
Bold Purple is jonathanlfj collab part (for [Kissin'] diff only)
Let's go!

AnreFM wrote:

Hey there Alarido! Free mod from me because i love you~ ;)
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you :D

  • Starin'
  1. 00:18:258 (4) - NC for different beat on song ► Done.
  2. 00:36:914 (1) - End the spinner here? The background music is all faded out at this point ► Made the spinner ends a bit earlier by 1/2 .
  3. 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz ► Done.
  • Touchin'
  1. 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz ► No changes because I'm following drums here.
  • Kissin'
  1. For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz ► Done.
  2. 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo ► Kept the repeating slider for consistence with 00:49:267 (5). But changed the patterns a bit here.
  3. 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song @ jonathanlfj collab part
  4. 01:04:645 (1,2) - Why NC? doesn't really necessary :v @ jonathanlfj collab part
  5. 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz ► Added the notes, but made them a star (feels better and harder too)
  6. 02:16:493 (7) - NC? different beat @ jonathanlfj collab part
  7. 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound :D ) @ jonathanlfj collab part
  • Deep Love
  1. 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872 ► I added a note, but changed the pattern in order to avoid Highlander-like jumps that song clearly don't suggest.
  2. 00:21:788 (1) - Why don't stack with the (8) slider at 216/256? ► Done.
  3. 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol) ► Done.
I guess that's all, sorry for the short mod really :o
Nice map already and Good Luck! :)
Ah... your mod is very helpful, buddy :)

Thanks in advance!
_____________________________________________________________________________________________________

pimpG wrote:

ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas :)
Espero não decepcionar dessa vez, pimp .

E também tenho que procurar mais mods pra Taiko.

Att.
Topic Starter
Alarido
Bem, pimp.... Ainda falta a parte de jonathanlfj dos mods de AnreFM (se ele vai decidir alterar ou não). Talvez não seja necessário alterar nada nas partes d'ele.

Fiz M4M para HelloSCV e ainda nem sinal d'ele.

Sem falar das diffs Taiko. Mandei um mp para [Luanny], se ela souber Taiko...

Pelo menos o Tiger fez um testplay do Oni e disse que ainda precisa de ajustes. Talvez ele venha moddar as diffs.

Bem... Hoje é quinta. Seria bom se eles viessem antes do sábado... Eu queria esse mapa ranked antes de agosto desse ano ._.
jonathanlfj
srry for the delay
basically did everything, here is the update:
http://puu.sh/3kzke.zip
Topic Starter
Alarido
Updated!

C'mon, Modders! (especially Taiko, Dekaane's diffs needs Taiko mod!)

E pimp, todas as diffs atualizadas. Fique à vontade para fazer o recheck e... espero não decepcioná-lo.

Dois longos meses...
Verlaren
Hi, m4m. I'll try to give you as much valuable advice and don't kill your style :D

[General]
all fine, but IMO will be better if you start mapping from 00:04:645

[Deep Love]
00:06:409 (1) - here it would be much better if there had two notes instead of a slider. and NC on 00:06:662 rather than 00:06:409. I do focus on it, because you haven't correct sequence of new combo.
00:12:712 (6) - NC
00:14:729 (1) - nice slider, but IMO clear simple slider better :p
00:17:502 (8) - remove second slider point and make a simple slider.
00:21:535 (3) - move on one grid left, for symmetry between patterns
00:30:863 (2) - move on one grid right
00:31:367 (3) - ^ on one grid up
00:36:157 (2) - move on xy 44|200 IMO looks better
01:09:687 - add note, sounds is really good.
01:10:443 - ^
01:11:199 - ^
01:14:729 (6) - 1/2 slider looks much better; reduce slider to 01:14:981 and add one repeat aaand add finish on tail~ sounds is really good
02:26:073 (1) - move NC on previous pattern
02:35:653 - missed note

[Kissin']
SPOILER
00:26:830 (1,2,3,4) - this shape looks much better -
01:38:678 (1,2,3) - regular spacing looks much better
01:40:695 (5,6,7) - ^
01:42:712 (1,2,3) - ^

[Touchin']
All diffs of have to start and end the same way.
00:19:267 (2,3) - spacing error
02:50:779 (2,3) - ^
01:09:183 (1,2) - change on slider pls, your variant too hard for normal diff
01:09:939 (3,4) - ^
01:10:695 (5,6) - ^

[Starin']
00:40:947 (1,2) - spacing error
00:42:460 (2,3) - ^
00:42:964 (3,4) - ^
00:50:023 (2,3) - ^
02:06:662 (2,3) - ^

That's all, I hope this can help you.
HelloSCV
as m4m

General

  1. Taiko BG is unrankable please delete that

Starin'

00:23:804 (3) - delete clap on start

Touchin'

  1. i recommend you to re-arrange NCs, add them every second long white tick, i mean like this http://puu.sh/3lu2N.jpg

00:56:577 (4) - clap?
01:11:704 (1) - move this spinner 01:11:451 - by here
02:37:418 (4) - clap
02:37:922 (1) - change NC color plz

Kissin'

01:04:645 (4) - how about NC?
01:44:981 (6) - maybe a note with clap here? feels much better
02:31:619 - why are you using 0.9x SV? just curious
02:37:418 (9) - clap

Deep Love

00:17:502 (8,9,1) - this pattern can cause confusing for players like 1/4 beat so how about changing DS?
01:34:897 (8) - missed clap on start
02:05:653 (1) - why don't you add finish here?


Good luk~
Topic Starter
Alarido

Verlaren wrote:

Hi, m4m. I'll try to give you as much valuable advice and don't kill your style :D

[General]
all fine, but IMO will be better if you start mapping from 00:04:645 ► Fixed on Deep Love, looks fine at others.

[Deep Love]
00:06:409 (1) - here it would be much better if there had two notes instead of a slider. and NC on 00:06:662 rather than 00:06:409. I do focus on it, because you haven't correct sequence of new combo. ► Done by pattern rearranging on timeline and some on screen too.
00:12:712 (6) - NC ► Added.
00:14:729 (1) - nice slider, but IMO clear simple slider better :p ► Deleted unnecessary dots from all these 4 sliders. I'll keep them as is, waiting for further mods to decide on it.
00:17:502 (8) - remove second slider point and make a simple slider. ► Done.
00:21:535 (3) - move on one grid left, for symmetry between patterns ► Done. ► Done.
00:30:863 (2) - move on one grid right ► Done.
00:31:367 (3) - ^ on one grid up ► Done.
00:36:157 (2) - move on xy 44|200 IMO looks better ► Done.
01:09:687 - add note, sounds is really good. ► Done.
01:10:443 - ^ ► Done.
01:11:199 - ^ ► Done.
01:14:729 (6) - 1/2 slider looks much better; reduce slider to 01:14:981 and add one repeat aaand add finish on tail~ sounds is really good ► True
02:26:073 (1) - move NC on previous pattern ► I couldn't understand :(
02:35:653 - missed note ► and pattern correctness to :oops: Thanks for pointing it ^^ pattern rearranged into a better look too (:

[Kissin']
SPOILER
00:26:830 (1,2,3,4) - this shape looks much better - please wait for jonathanlfj response
01:38:678 (1,2,3) - regular spacing looks much better ► but I did't want destroy the patterns. I've tried you said here, but I regretted, so I kept it, sorry. ► Buuuuut.... The spacing inside the "aparent triplets" was increased a bit.
01:40:695 (5,6,7) - ^ ► ^ ► ^
01:42:712 (1,2,3) - ^ ► ^ ► ^

[Touchin']
All diffs of have to start and end the same way.
00:19:267 (2,3) - spacing error ► spacing with previous note was not fixed because the current blanket looks better here, and it'll not so difficult for beginners imo ► but spacing with next was fixed by changing further patterns.
02:50:779 (2,3) - ^ ► I made Ctrl+G on (2) here.
01:09:183 (1,2) - change on slider pls, your variant too hard for normal diff ► changed.
01:09:939 (3,4) - ^ ► changed.
01:10:695 (5,6) - ^ ► changed.

[Starin']
00:40:947 (1,2) - spacing error ► fixed, even though is minimal
00:42:460 (2,3) - ^ ► ^
00:42:964 (3,4) - ^ ► ^
00:50:023 (2,3) - ^ ► ^
02:06:662 (2,3) - ^ ► ^

That's all, I hope this can help you.
Thank you Verlaren! Good luck for your maps too :)
Topic Starter
Alarido

HelloSCV wrote:

as m4m

General

  1. Taiko BG is unrankable please delete that ► Deleted and replaced with the same BG of [Deep Love].

Starin'

00:23:804 (3) - delete clap on start ► Deleted, this clap was really a mistake.

Touchin'

  1. i recommend you to re-arrange NCs, add them every second long white tick, i mean like this http://puu.sh/3lu2N.jpg ► I did my best here, tried follow this NC change pattern with some exceptions due to voice/pattern and so on.

00:56:577 (4) - clap? ► Added.
01:11:704 (1) - move this spinner 01:11:451 - by here ► Done.
02:37:418 (4) - clap ► Added.
02:37:922 (1) - change NC color plz ► Changed.

Kissin'

01:04:645 (4) - how about NC?
01:44:981 (6) - maybe a note with clap here? feels much better ► Added.
02:31:619 - why are you using 0.9x SV? just curious ► Fixed.
02:37:418 (9) - clap ► Added.


Deep Love

00:17:502 (8,9,1) - this pattern can cause confusing for players like 1/4 beat so how about changing DS? ► Fixed/rearranged.
01:34:897 (8) - missed clap on start ► Added.
02:05:653 (1) - why don't you add finish here? ► Added.


Good luk~
Thanks in advance, HelloSCV ! Good luck on your maps, especially Higurashi Moratorium! The song is so awesome, and the 'spell-casting moment' is so Epic *.*

P.S.: The lines I said nothing (at [Kissin'] diff) are the ones jonathanlfj will work on.

Att.
Decipher
hello

Alarido wrote:

C'mon, Modders! (especially Taiko, Dekaane's diffs needs Taiko mod!)
sorry orz

Oni

00:10:191 - k, light clap
00:18:258 - ^
00:23:048 - ^
00:24:813 - try d?
00:35:401 - k? (if following music)
00:35:905 - d, vocal has lower pitch than previous note
01:30:359 - not d? (following music)

Muzukashii

00:26:073 - d? pitch is lowering here
pimp
starin'

02:06:662 (2,3) - quebrou o ds por causa da forma imagino.. não recomendado pra easy
02:45:989 (1) - esse combo tem a mesma cor do anterior. remove nc e adicione de novo

touchin'

00:18:258 (4) - faltando clap
01:09:183 (3,4,5) - faltando finish no começo dos sliders
02:17:754 (1,2,3,4,5,6) - ^
02:32:376 (2,3,4,5,6) - não entendi porque usou ritmo mais complexo nessa parte

kissin'

00:20:779 (1) - remove whistle, probably drum sampleset clap with reduced volume would fit better this sounds
01:23:300 (1,1) - rhythm is not apropriate for a hard
01:42:712 (1,2,3,4) - remove the 1st note. its inconsistent to main vocal
02:03:384 (1,2) - remove this notes, the drums at the background are 1/8, sounds weird actually

deep love

00:06:662 (1) - mova o finish para o começo do slider
00:31:619 (4,5,6,7,8,9,1,2,3,4,5,6) - aqui seria mais interessante seguir o vocal a risca imo.
02:17:754 (1,3,5) - faltando finish no começo
02:23:048 (7,8,9) - melhor as notas não encostarem assim
02:27:081 (7,8,9) - ^

conclusão. esta bem melhor que antes!
a única coisa que me chamou a atenção é que a 1a vista a dificuldade kissin pareceu mais difícil que a deep love. pois tem muito mais jumps, imo uma dificuldade insane tem que ter dificuldade superior em tudo.

mais alguns mods e ja da pra chamar um bat
boa sorte :)
Topic Starter
Alarido

pimpG wrote:

starin'

02:06:662 (2,3) - quebrou o ds por causa da forma imagino.. não recomendado pra easy ► certamente, meu caro. Aqui fiz o melhor que pude (if anyone has better suggestion here, please tell me -- and explain with images plz)
02:45:989 (1) - esse combo tem a mesma cor do anterior. remove nc e adicione de novo ► feito.

touchin'

00:18:258 (4) - faltando clap ► feito.
01:09:183 (3,4,5) - faltando finish no começo dos sliders ► feito.
02:17:754 (1,2,3,4,5,6) - ^ ► idem.
02:32:376 (2,3,4,5,6) - não entendi porque usou ritmo mais complexo nessa parte ► pois é... Removi o (3) e estiquei o (2) até o tick branco. O (2) agora é slider 1/1.

kissin'

00:20:779 (1) - remove whistle, probably drum sampleset clap with reduced volume would fit better this sounds ► removed whistle.
01:23:300 (1,1) - rhythm is not apropriate for a hard ► True. Added sliders in the vain space between the notes.
01:42:712 (1,2,3,4) - remove the 1st note. its inconsistent to main vocal ► removed.
02:03:384 (1,2) - remove this notes, the drums at the background are 1/8, sounds weird actually (*)

deep love

00:06:662 (1) - mova o finish para o começo do slider ► opa! feito.
00:31:619 (4,5,6,7,8,9,1,2,3,4,5,6) - aqui seria mais interessante seguir o vocal a risca imo. ► Fiz algo aqui, mas eu não fiquei muuuito assim, tão contente... pelo menos, ficou melhor que antes e segue melhor as vocais.
02:17:754 (1,3,5) - faltando finish no começo ► feito.
02:23:048 (7,8,9) - melhor as notas não encostarem assim ► feito.
02:27:081 (7,8,9) - ^ ► feito.

conclusão. esta bem melhor que antes!
a única coisa que me chamou a atenção é que a 1a vista a dificuldade kissin pareceu mais difícil que a deep love. pois tem muito mais jumps, imo uma dificuldade insane tem que ter dificuldade superior em tudo.
► pois é, pimp... Posso dizer que devo essa dificuldade extra ao meu caro parceiro de collab.
Se bem que eu consigo passar [Kissin'] tranquilo (com 2~4 misses), mas não consigo passar[Deep Love] .... ainda!. (digo: passar sem HT/NF)
mas vc tem razão. Uma Insane tem que ser uma Insane. Hard, hard; normal, normal.



mais alguns mods e ja da pra chamar um bat ► opa!!! Mas... no meu caso, tem que ser um que também saiba tudo de Taiko, acho que nem todos sabem.
boa sorte :)
Brigadãããão pimp! Valeu!

Vou pegar mais alguns mods (haja M4M para tal)
Hm...
DakeDekaane

Light Usagi wrote:

hello /*Hi o/

Oni

00:35:905 - d, vocal has lower pitch than previous note /*Made something else there, d sounds a bit plain there imo

Muzukashii

00:26:073 - d? pitch is lowering here /*The percusions are in the same pitch for those 3 kat
Everything else was fixed. Thanks for modding >-<
Only made changes in Oni :P
http://pastebin.com/raw.php?i=a46cVcLQ
Topic Starter
Alarido
Updated all diffs!

C'mom modders ~ especially Taiko
Topic Starter
Alarido
Enquanto isso, tenho que fazer mais m4m, tenho que trabalhar o normal de Coldplay, refazer às partes de Delirious, remapear o Hard de Sade e, quem sabe um dia, reviver Genesis...

E ao mesmo tempo, atender aos requests da Slow BPM queue...sabe? Parece que tou pegando um gosto por mapear low BPMs...desde que conheci jonathanlfj, ah...

E é isso. Sigo na luta por mais espaço e, quem sabe, vira um BAT ... Não custa nada sonhar, e acho mais fácil virar BAT do que FC Freedom DiVE (coisa que só os deuses como Cookiezi conseguem imo)
Coro
Modding for M4M~

[General]
Your tags and source are still broken, by the way. Sword Art Online as source, remove unnecessary tags etc. etc.

[Dekaane's Muzukashii]
00:14:477 (25,26) - swap d and k around, it fits the pattern better

[Dekaane's Oni]
00:09:561 (11,12,13,14,15,16) - try kdkkdk
00:13:594 (27,28,29,30,31,32) - ^
00:17:628 (44,45,46,47,48,49) - ^
00:20:779 (56,57) - use k d to follow the drum

wow Dake you're getting quite good at taiko mapping~
good luck for rank~
DakeDekaane
Topic Starter
Alarido

DakeDekaane wrote:

Everything done, thanks CQ :3

Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Muzu: http://pastebin.com/raw.php?i=a46cVcLQ
Updated :)

CoroQuetz wrote:

Modding for M4M~

[General]
Your tags and source are still broken, by the way. Sword Art Online as source, remove unnecessary tags etc. etc. ► I can't set 'Sword Art Online' as source because the song is not part of the anime's OST. The video is an AMV too.
Thanks for the mod too (: and...
.
.
.
C'MON, MODDERS

(and mighty some BATs too)
Topic Starter
Alarido
When I'm in blue, I give things to others. It's done by catharsis, in a try on feel less bad; and those who accept my gifts really make me a bit less sad...in truth, they make me happy -- even though my maps never get ranked.

............................................

"Paralisa com seu olhar
Monalisa,
Seu quase-rir me ilumina tudo ao redor,
minha vida
ai de mim!
Me conduza junto a você
Ou me usa pro seu prazer
Me fascina... Deusa com ar de menina!"
(Jorge Vercillo)

Não sei se isto é por causa da Cida Rosália... Na verdade, acho muito difícil ser por causa dela, já que isso é uma página virada rs...

Apenas poetando aqui, já que ainda não temos tópico "Mensagens Interessantes" no Portuguese, mas... Quem sabe rs...
okamiratsu
you don't have to kudos this
offset 6658
Topic Starter
Alarido

okamiratsu wrote:

you don't have to kudos this
offset 6658
Thanks :)

(Dekaane's diffs keep as is until receive the updated version from him or get authorised to alter the offset)
DakeDekaane
If it's only the offset, you can fix it for me :p
Topic Starter
Alarido

DakeDekaane wrote:

If it's only the offset, you can fix it for me :p


Done.
Updated (:
Topic Starter
Alarido
C'mon, Modders !!

Let's Rank This Cute Song !!!

Andrea
I'll mod the highest difficulties.

~Kissin'~
  1. HP Drain and OD +1 please, they're too low right now.
  1. 01:04:641 (1) - This NC is not necessary here, just remove it.
  2. 01:29:347 (1,2,3,4,5,6,7,8,9,10,11) - These streams have a weird curve, I think it would be better if you just make them straight.
  3. 01:38:674 (1,2,3,4,5,6,7,8) - Make the spacing of this pattern equal, otherwise it will look and play weird.
  4. 02:30:103 - It feels like you're missing a note here.
~Deep Love~
  1. 00:29:347 (6,1) - NC should go on (6) and not on (1).
  2. 00:36:910 (1) - Adding a whistle at the end of this spinner would give a really nice effect.
  3. 01:13:590 (3,4) - Spacing, they feels too close each other.
  4. 02:06:405 (5) - This slider has a really weird shape compared to the others.
Good map!
Topic Starter
Alarido

Andrea wrote:

I'll mod the highest difficulties.

~Kissin'~
  1. HP Drain and OD +1 please, they're too low right now. ► Changed (*)

  1. 01:04:641 (1) - This NC is not necessary here, just remove it. ► I'll ask jonathanlfj about it, later we'll tell you about. asked him; he told me to change it, then changed.
  2. 01:29:347 (1,2,3,4,5,6,7,8,9,10,11) - These streams have a weird curve, I think it would be better if you just make them straight. ► Changed
  3. 01:38:674 (1,2,3,4,5,6,7,8) - Make the spacing of this pattern equal, otherwise it will look and play weird. ► True. Changed
  4. 02:30:103 - It feels like you're missing a note here. ► Added


~Deep Love~
  1. 00:29:347 (6,1) - NC should go on (6) and not on (1). ► Changed both
  2. 00:36:910 (1) - Adding a whistle at the end of this spinner would give a really nice effect. ► Changed
  3. 01:13:590 (3,4) - Spacing, they feels too close each other. ► Changed
  4. 02:06:405 (5) - This slider has a really weird shape compared to the others. ► True. Changed
Good map!
Thanks in advance, Andrea !

(*) HP and OD were changed in all Std diffs too, in order to keep the gap between them more consistent. I hope no one more suggest them (if a BAT suggest it, surely I'll do)


and C'MON MODDERS (Taiko, inclusive) and BATs.
LunarSakuya
hi

General
- Delete "taiko" from tags, it's unnecessary

- Delete "SliderBorder : 255,255,255" under Colours in all .osu files if you are not going to add a custom hitcircle.


Starin'
00:06:658 (1) - Finish on head would sound nice
00:21:784 (1) - Finish on tail, watch out for cymbals in the bgm
00:40:943 (1) - NC
01:09:179 (1,2,3) - perhaps make these 1/2 sliders like you did at 02:17:750 (1,2,3) - , the sliders will create more leniency for beginners so they don't get confused at an "irregular" rhythm
01:11:447 (1) - Finish
01:31:363 (1) - ^ on head
02:21:784 (1) - ^
02:37:918 (1) - ^
just small things, great diff!

Touchin'
00:06:658 (1) - Finish on head
00:22:792 (1) - ^
Basically, check similar spots as in Easy and place Finishes where there are cymbals in the bg music. That would be awesome. (I'll stop mentioning them now xD)
01:01:111 (1) - forgot clap on tail
01:09:179 (3) - NC, to stay consistent with your other kiai
02:04:136 (2) - Finish
02:06:910 (3) - i'd prob delete this note. if it's following anything, it's really subtle and you seem to use these mini streams mainly for following vocals
02:09:179 (7,8) - Try moving them down here http://osu.ppy.sh/ss/873747 This direction will make a nice oval flow from (5,6) imo
02:36:405 (2) - Finish

Kissin'
00:40:943 (1) - NC
00:55:061 (1,2) - Finishes on the heads of these
01:42:960 (1,2) - you could pull these up here http://osu.ppy.sh/ss/873787 so it doesn't feel as linear when going off from 01:41:447 (8) -, also avoids unnecessary overlap with 01:44:221 (4) -
i can feel the love in this collab

Deep Love
00:31:363 (3) - Clap on head?
00:55:061 (1,5) - Finishes
01:09:179 (1,3) - Finish on heads
01:14:725 (6) - Finish on tail, again listen for the cymbals please
I feel like there's a little overuse of triplet patterns. I'm pretty sure you can create some variety using the vocals also instead of following the percussion, especially during the exciting kiai times. For example, 00:51:784 (1,2,3,4,5,6) - here feels redundant after playing the previous combo. I'd use more 1/2 sliders or something to follow the flow of the vocals. The previous combo is also more okay since the vocals are held out, giving you room to create the triplets. So yeah, I suggest you go through some parts and consider this~
02:52:288 (1) - i think you can make a more challenging rhythm/pattern out of that :P Use the vocals

Lovely map~
If you can get a BAT that knows taiko to confirm the taiko diffs as well as another mod or 2, feel free to call me back
Topic Starter
Alarido

LunarSakuya wrote:

hi

General
- Delete "taiko" from tags, it's unnecessary ► Done.

- Delete "SliderBorder : 255,255,255" under Colours in all .osu files if you are not going to add a custom hitcircle. ► Done.


Starin'
00:06:658 (1) - Finish on head would sound nice ► Done.
00:21:784 (1) - Finish on tail, watch out for cymbals in the bgm ► Done.
00:40:943 (1) - NC ► Done.
01:09:179 (1,2,3) - perhaps make these 1/2 sliders like you did at 02:17:750 (1,2,3) - , the sliders will create more leniency for beginners so they don't get confused at an "irregular" rhythm ► Done.
01:11:447 (1) - Finish ► Done.
01:31:363 (1) - ^ on head ► Done.
02:21:784 (1) - ^ ► Done.
02:37:918 (1) - ^ ► Done.
just small things, great diff!

Touchin'
00:06:658 (1) - Finish on head ► Done.
00:22:792 (1) - ^ ► Done.
Basically, check similar spots as in Easy and place Finishes where there are cymbals in the bg music. That would be awesome. (I'll stop mentioning them now xD) Right ♥
01:01:111 (1) - forgot clap on tail ► Done. (I forgot clap in (2)'s tail too >< so added now too)
01:09:179 (3) - NC, to stay consistent with your other kiai ► Done.
02:04:136 (2) - Finish ► Done.
02:06:910 (3) - i'd prob delete this note. if it's following anything, it's really subtle and you seem to use these mini streams mainly for following vocals ► Done.
02:09:179 (7,8) - Try moving them down here http://osu.ppy.sh/ss/873747 This direction will make a nice oval flow from (5,6) imo ► Done.
02:36:405 (2) - Finish ► Done.

Kissin'
00:40:943 (1) - NC ► Done.
00:55:061 (1,2) - Finishes on the heads of these ► Done.
01:42:960 (1,2) - you could pull these up here http://osu.ppy.sh/ss/873787 so it doesn't feel as linear when going off from 01:41:447 (8) -, also avoids unnecessary overlap with 01:44:221 (4) - ► Done.
i can feel the love in this collab ♥ Surely I love him (:

Deep Love
00:31:363 (3) - Clap on head? ► Done.
00:55:061 (1,5) - Finishes ► Done.
01:09:179 (1,3) - Finish on heads ► Done.
01:14:725 (6) - Finish on tail, again listen for the cymbals please ► Done.
I feel like there's a little overuse of triplet patterns. I'm pretty sure you can create some variety using the vocals also instead of following the percussion, especially during the exciting kiai times. For example, 00:51:784 (1,2,3,4,5,6) - here feels redundant after playing the previous combo. I'd use more 1/2 sliders or something to follow the flow of the vocals. The previous combo is also more okay since the vocals are held out, giving you room to create the triplets. So yeah, I suggest you go through some parts and consider this~ ► Changed and re-worked some patterns. Changed some triplets into other things more fitting the song (: .
02:52:288 (1) - i think you can make a more challenging rhythm/pattern out of that :P Use the vocals ► Sure! Now ~500% more challenging ^^ (Just used the same idea at Rihanna - Diamonds [Diamond] and felt good here... ).

Lovely map~
If you can get a BAT that knows taiko to confirm the taiko diffs as well as another mod or 2, feel free to call me back
Thank you Lunar for the modding and star icon ^^

And let's mod this mod, people ^^ Taiko mods very needed !
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