I need this so I can beat all my friends in osu!standard
+ Support
+ Support
If it gave them an advantage they'd already be at a high enough skill level to win.Nostalgia wrote:
Genius and sounds like a good idea. But gives a higher advantage on only a specified person. Just seems too OP in my perspective.
If it's too easy, just play a harder diff or make your own server to make things fair. /:
Apologies, my internet is too slow and cuts off from loading everything. But yes that makes a lot of sense.loseri wrote:
If it gave them an advantage they'd already be at a high enough skill level to win.Nostalgia wrote:
Genius and sounds like a good idea. But gives a higher advantage on only a specified person. Just seems too OP in my perspective.
If it's too easy, just play a harder diff or make your own server to make things fair. /:
And what if you wanna play with less good friends and keep them company, it's not to beat up every single person you see, and even if they aim for that they would win anyway regardless of the mods chosen if they're really already better.
And what if there's nobody that wants to play with you and nobody joins your room?
You sound as if you didn't even read the thread.
I tried reading your post several times and I still don't understand what you're trying to say, maybe I'm just tired.Drafura wrote:
Can I add another point in favor of "This feature could balance more the multiplayer rooms" ?
I heard in standard mode some people read better AR9 or 10 with HD and others not.
In CtB this case is actually ruining A LOT of multiplayer room :
Host goes for HR or DT and half room wants HD half doesn't want it(well actually more people wants HD at a point I can ask : "why DT/HR HD actually gives more points than HR/DT ?" but this isn't the topic). The point is that some players would be better with HD and others not and this actually change the winner when playing the same map with HR or DT (and even on some none AR9/8 maps). If each player could adapt the mod they use to play with, it would be REALLY MORE balanced cause each players are going to play the map with the mod they're used to (I mean can you say you beat a player if he isn't playing at his maximum ?).
This is the actual problem wich ruins a lot of good rooms.loseri wrote:
So the host goes for DT or HR as Global Mod.
Half the room wants HD.
Other half doesn't.
This is the way to solve the problem.loseri wrote:
Both sides choose or don't choose HD in their Player Individual Mods panel.
What I said just show how this feature can make the room more balanced. Some people posting here seems to say that this feature could unbalance multiplayer rooms, I think it's wrong because of that example. This is just an argument in favor of "why this feature is required", i'm not trying to modify the request. I hope it's more comprehensive.loseri wrote:
Isn't that the point of this request, or is this what you meant by adding an extra point? (derp then)
And if you meant the opposite, the host could just disallow HD from the Allowed Mods.
The host basically sets all the rules, and the players should just go with it.
\o/Dev blog wrote:
I did also start work on a “Free Mod” mode for multiplayer, allowing each player to choose their own mods. There’s still quite a bit of implementation and testing to get this working perfectly, but expect it to hit the test build in the next couple of days!
Ho yeah Thats good because when I play with some french players I sometimes get messages like "Put harder/faster maps" :-)Drafura wrote:
\o/Dev blog wrote:
I did also start work on a “Free Mod” mode for multiplayer, allowing each player to choose their own mods. There’s still quite a bit of implementation and testing to get this working perfectly, but expect it to hit the test build in the next couple of days!
they use it, if they ever doMillhioreF wrote:
Then what do we use the assigned tag for?
If it comes out on test build, I guess.MillhioreF wrote:
Then what do we use the assigned tag for?
You need to reset your mods every gameLunarhiro wrote:
I don't think it's working correctly...I tried it last night with a few friends and it acts like I'm not using any mods ;/.