Time for me to finally start on the Christmas queue
I am really wondering what the red lines those suggested actually do. I will confirm with him later.
Easy:
Normal/Aesthetics mod:
00:06:516 (2) - make the curves more defined because the slider currently looks like a malformed straight line imo
00:12:516 (4) - ^ (I'll just stop mentioning them from here on out)
00:19:061 (2) - align the ends (if you look at the grid, one end crosses the next line while the other end does not
00:21:243 (1) - ^
Combo mod:
00:38:698 (1) - remove new combo because most of the following combos are 2 tall white ticks long
00:56:152 (1) - ^
Normal:
Normal/Aesthetics mod:
00:17:425 (4,2) - I don't like the overlap between the 300 from the 4 and 2
01:33:243 (1) - don't like how this touches the hp bar
Combo mod:
00:38:425 (1) - Same as Easy. If you want to make all the combos in this section 1 white tick long, that is fine by me as well (I'll leave it up to you to fis the rest of the section before the kiai section
01:17:425 (4,1) - remove 1's new combo and add a new combo to 4 to be consistent with 00:10:062 (1)
Hard:
Normal/Aesthetics mod:
00:01:062 (1,2,3,4,5,6) - Why did you use such a small spacing with normal slider speed? It is awkward to play with such a high slider speed in comparison to ds
00:19:334 (2,3) - make these sliders symmetrical across the x-axis
00:56:152 (1,2,3,4,5,6,1,2,3) - same as 00:01:062 (1,2,3,4,5,6). If you want to do a technique like this, try changing the BPM with an inherited timing section
Combo mod:
00:43:061 (5) - New combo. In general, due to the note density, I highly advise you make the combos in this section 1 white tick long
00:47:698 (5) - ^
After the kiai, why did you want to change the way you added combos here?
01:14:698 (3) - new combo? (consistent with 00:07:334 (1))
01:21:788 (7,1) - remove 1's new combo and add a new combo to 7 to be consistent with 00:14:425 (1)
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Not a fan of the weak wave slider, but besides that, the map is not bad. After I talk with those about the red lines, I'll decide what to do with the map next.